Right, I think the perfect next step if they wanna do anything with Spyro is to do a half-remake/half-new-game. Reuse the ideas, tune them up to better standards, and add like two whole new worlds with new levels so it's in line with the OT.
I'd actually love that. Even though I liked ETD for being just okay, it deserves a remake. That's what a remake should be done for, fix the base game and make it better.
Not gonna lie, this was my first Spyro game.... I was a child so I didn’t notice that the game was bad. But it got me into Spyro so it did something right
Exact same thing here. First time even knowing Spyro's existence was because of this game. I used to play this on my sis's gamecube, and yeah looking at it now with a critical eye, it's trash. But man the nostalgia gives me a soft spot for this game.
The reason why Ripto is back is because he has Bowser Syndrome: even if it appears he does in lava and all his skin is burned off, he still comes back for the next game.
After watching a really good documentary about the development of this game, I realize how this poor franchise went into one of the most heavy and worst development process ever in gaming. Employees on Check Six were starving, with no health insurance and even one of them almost killed another by choking him.
Enter the Dragonfly is what happens when the publishers forces their developers into pushing out their games by Christmas rather than next year and give them more time to actually put in some content.
Yeah, idk what it is with Spyro and Crash games and being rushed. Twinsanity is glitchy and had a bunch’ve cut content to meet its deadline, and apparently Gnasty’s world in Spyro 1 was meant to be a lot larger but was cut back due to time constraints. I get that deadlines are important and all, but like Miyamoto-san once said, “a delayed game is eventually good, but a rushed game is forever bad.”
I remember being hyped up for this game only to be extremely disappointed. This came out the same year as Spyro 2 Season of Flame on GBA, and that game turned out to be way more fun and memorable than this. What a failure.
if you ever have 2 hours to spare, Mr. FO1 made a fantastic documentary talking about enter the dragonfly and the issues it faced. even got a hold of some of the people who worked on it. its a bit of a wild documentary
It is a bit hard to get trough these interviews, you can hear most of them are clearly ashamed about being involved in that game and it is just painful to them to remember about the attempted murder incident, loved ones getting ill because of cancelling their health care, and even one developer that actually went crazy because he wanted to kill Mr.FO1 for doing these interviews.
@@Philosgamestation Same! Someone should write a tell-all book about the whole experience. Assuming they no longer work for the company. I’d read the hell out of it. 👍🏻
I remember playing this as a child and discovering a spot in the gate between the main area and the farm were you can charge and pass through without the electro breath. I felt like a boss
Say what you want about Activision over-exploiting Spyro’s reputation with the Skylanders series, but at least all the entries were able to function properly.
8:31 To be fair, Spyro 3 led you from start to end in the speedways. It was nothing like the original, which had you find out a good order to take the objectives with little input other than placing you in front of a set. Spyro 2 was half-way between 1 and 2 in terms of it's speedways as you did in a way have to figure out the order yourself, but it made it easier to transition from one set to another, meaning that you didn't have the same level of trial and error of failing because you went the wrong way and ran out of time. With 3, it was very much just, "go through these rings, now charge through those enemies", and so on. Spyro 1's speedways started with having to more or less find your own way through them. Spyro 2 started to line up the objectives which made it a lot easier to get everything in one go, but still had a little more involvement from 1. And Spyro 3 went even further by literally just lining up one set after another meaning that if you failed, it's because you were looking for Hunter before completing the time trial. I say this, not because I dislike how Spyro 3 did it, because I did enjoy breezing through the speedways. Rather, it was just to note that it's not that different than just telling you what to do in order. Granted, telling your player how to do something as simple as the speedway is just another example of them not having the time to make a proper game (then again, nothing says that they would have made a great Spyro game _even_ with time and money). If they gave you an ordered list in Spyro 1, then it would take away part of the fun; if they did the same with Spyro 3, it wouldn't make a difference other than just being annoying that they told you what to do.
Well, Copland played through each level to get a feel for it before doing the music in the originals, so maybe he couldn't be arsed playing these levels more than once so that's why the music isn't as good?
lmfaooooo wouldn't be surprised if that was the case, perhaps Copeland intentionally created a subpar soundtrack to match the poor quality of the game 🤣🤣🤣🤣
Or Copeland didn't write them. 5 people had written this soundtrack and Copeland put the finishing touches such as his guitars and bells & that's pretty much it.
looool i clicked this completely expecting good nostalgic review of one of my favorite games as a kid.. had no idea / memory of it being bad. i do remember it being laggy though. but wow !! didn't realize people hated it
Yeah I guess I’ll have to replay the game someday because I remember liking it a lot to. I didn’t like it as much as the originals because it was so short but I didn’t have a bad time by any means
I was thinking the same, but I remembered I thought the different breaths was stupid. And the bubble one was extremely annoying. Even the mini games. I never beat it and I remember why
I love and hate this game so much. It was the first Spyro game I ever played, I remember laughing and yelling at so many of the glitches in this game for example Spyro swimming on land, I thought that was the funniest thing as a kid and then there's Spyro refusing to move which I hated and then it broke my gamecube, great 😑
At the end of Spyro 2 you could actually see a picture of ripto still alive after the game hanging his by his foot on fire being held by one of the dragons from spyro 1
Annelimo Nia Vera Very weird reference though. Tashistation? Why not call one dragonfly Biggs and another Wedge if they really wanted to reference Star Wars?
A little while ago I sent my copy of this game to James Rolfe (AKA The Angry Video Game Nerd), and just recently I got an Email from him saying he received it! Which means there's a good chance that there just might be an AVGN review of Spyro: Enter The Dragonfly in the future!
most characters in this game look awful, the way they move their mounts is freaky. But overall, I like the Spyro model in this game, probably my favorite Spyro model...... despite the game being an unfinished mess
Brenden Edgeworth say what you will about WOC but hey i prefer that a game made competently got a platinum versiom than a buggy unstable and rushed mess of a game that is called enter the dragonfly! Edit: ... i lost all faith in the human race. ..
It's interesting, I technically played the first game first, but I was so young I barely remember it, since my friend owned it. so naturally, when I got the PlayStation 2, I jumped on buying this game, and even as a kid I knew something was wrong. Finding that water flying glitch made it worth playing though. Lol
Oh boy, I remember the glitches I went through. Spyro’s wings would loose the red part going through the loading screen to Cloud 9. If you pressed the breath button before the stage loaded, he would keep his standing animation but still move and use breath abilities. If you jumped and charged at the right time, you could stall the animation but still move at running speed. Swim through air and glitch into the final boss were other ones.
Greatest Hits status is based entirely on sales numbers. Game sold a lot, probably based on name alone. Same reason Sonic '06 got a Platinum release on X360.
@@tripodranger7873 How do you think that the devs feel about that? I mean, assuming that they noticed that the game got the "greatest hits" tag. I'd feel kind of gross if it were me to be honest.
I remember derping around in this game wondering what the heck to do and beating Ripto within minutes. To this day I still wonder how I even finished the game. :/
Maybe the lava doesn't burn bowser? it's just an inconveniance for him to get back up? It's like if you drop the remote and don't feel like picking it up
I also 100% this game as a child. I had no life, and I did not despise the game that much, but I didn't truly enjoy it. If I were to play it today then I would fucking hate it. I'm all for this game being remade. I don't know if you can make anything good, but it can't be any worse.
Okay two criticism bothered me. 1. Ending the level by opening a door back to the beginning making it a giant circle. That was in Year of the Dragon as well. Every stage as a matter of fact. Yet you made it sound like a point against this game. 2. Sparx telling you the speedway order. This was also in Year of the Dragon. You cannot make this game sound bad for doing things the previous did, while at the same time painting said previous game, as a classic. To be fair, you did say those games weren't flawless.
Kyle Langdon year of the dragon did not have levels opening a door circling back to the main world. They had portals just like the first 2. This game was shit stop trying to defend a rushed game by a new developer who had no idea how to make a spyro game.
@@jacobkessler7418 See: Haunted Tomb, Seashell Shore, Icy Peak, Molten Crater, Sunny Villa, Bamboo Terrace, Spooky Swamp, Frozen Altars, Charmed Ridge, Lost Fleet, Desert Ruins, and Dino Mines. Ending a level by opening a door back to the beginning was in all of these YotD levels, and several more in less blatant ways. He's also correct about the speedway order and a third thing I haven't seen mentioned; "the dragonflies are just...there, they're not satisfying to collect." In Year of the Dragon, you literally collected stationary eggs. So, yeah the game was bad but a lot of the reasons he listed were contradictory to his praise for the original trilogy.
Technically, this is Ripto’s third appearance (he first returned in Season of Flame) Update (after 3 years, amd stumbling on this video again): This game is a guilty pleasure. The fact of the game being rushed doesn't begin to cover it. Mr.FO1 goes into greater detail in a documentary he made on the game. Some key facts (from the top of my head): Everytime the developers got a level 99% done, Universal would tell them to scrap the level. Check6 (english) and Equinox (japanese) had a language barrier that Universal did NOT remedy. The game actually got cancelled. Check6 actually hid a lot of easter eggs to some of the movies they watched in order to cheer themselves up from the contitions (the game's name came from "Enter the Dragon", and the "Check Six Special Thanks" credited Goku and Chichi) Is the game worth your time I.M.O.? Yeah, but cautionally... If anyone does play it, either real hardware or emulated to force-lock it to stability, have something to do on the side to pass the loading times (to me, the load times are NOT as bad as Sonic 06)
The game was really rushed which wasn’t the fault of the developer so it’s not "lazy developers" (6:20). It would’ve been them working a lot of overtime most likely.
tim5fl I've seen the same news articles that says an infant had seizures either playing it or watching his brother playing it, and the mum was suing them but I've yet to find an official outcome for the case. The ps2 version did have a epilepsy warning inside it the box from what I remember. Seems a lot of these types of cases are either dismissed or settled, where they can't talk about it after if it's included in the settlement
Ripto: sends fire balls, is a wizard, isn't the only spyro vilain to not directly die in lava, is said somewhere in the third game to be alive along with gnasty (I can't remember where and how tho so you can ignore this one). Ripto: pulls a bowser Everyone : Impossible
Lord Gilford Odd, my parents just returned from helping my cousin and my cousin in law move out of their house submerged in four feet of water... In Kansas.
Please stop saying "the developers were lazy" when there are any number of other possible explanations. I don't know about this case at all, but Sonic Boom is a good example of one where the publishing company basically fucked over the actual developers. The people who made it actually worked incredibly hard, often being forced to work overtime just to try and make something presentable; it obviously didn't work about, but that's not the fault of the people who made it, given that they were both rushed and forced to try and make it work on a system that didn't natively support the engine the game was made in (among other things; Sonic Boom's development was quite the shitshow). You fucking said it yourself at the end; if you knew it was rushed, why did you call them lazy?
Sonic 06 suffered from poor management. It was a huge product and it was on an impossibly tight deadline. It was already almost too big a project to take on with the team they had. As far as I understand it they had a really fancy new physics engine that they wanted to use but it proved to be incredibly finicky and ate up a lot of time. Then halfway through half the team got taken away to make a separate wii game since 06 couldn't be adapted for the wii. Yet despite cutting the team and all the production problems the deadline wasn't changed. In this game something similar happened. The publisher of the game gave the job to a new startup company. Unfortunately that team was pretty much all fresh out of collage and they were given just 2 years to make this. The previous game was given 3 years and that team was mostly made of veterans that had worked on 2 Spyro games before that. To compound matters the previous 3 games all used the same engine and this one had to use a different engine that the inexperienced team had to make from scratch. With so little time the developers have to cut corners any way they can in order to finish on time.
From what I can remember of it, it played fine aside from Spyro turning like a tank. In 1, 2 and 3, you could turn and he instantly turns to the direction you told him to move, but in this game, you tunr right and he goes along a HUGE arc before making it where you want him to go while running. I tried 100 percenitng the game, but only made it to like 98 percent because of that last dragonfly
I kinda liked this game, or is this the wrong game? Yeah this is the game I used to like! Another thing is that after playing newer games, going back to old games like this makes them look weird.
I actually love this game. I never really noticed the flaws and never really had issues. But it's probably because my Spyro Enter the Dragonfly game is for the PS2. I will only play Spyro games on PlayStation since that is its original base. Besides the Spyro the Dragon original 1998 game, this game is my second favorite. :)
I don’t think this game deserves all the hate it gets. I get it’s full of glitches, but look at the positives, good graphics, puzzles, soundtracks amazing, unique levels & level designs etc. You can’t really hate the game because it’s technically not even finished. Spyro : ETD isn’t a horrible game, it’s an unfinished project. & I can guarantee 100% this game would’ve been amazing. Also, I know the Frame Rate issues are a problem, but most people who played this game first were kids or at least very young & who is really paying attention to the frame rate as a 7-10 year old kid ? (Don’t get me wrong I totally understand the hate, but I feel like people kinda drag it sometimes) Ps : Love the Pokémon BW reference ❤️
i just want to point out that my 11 year old stepdaughter does notice poor framerates and undedstands enough about graphics to point out obvious mistakes, so i have to conclude at least some kids probably do notice these things. though to be fair she is surrounded by gamers who do discuss these kinds of things.
@@akatheletterj7342 Yeah, maybe these days when it's more of a major deal. Back in literally just after 2000 rolled around, I HIGHLY doubt that would've been the case as it is today.
aka the letter j Oh yes Ofc, some kids like your step daughter are knowledgeable enough to understand, but I’m just saying, I doubt that a very big portion of the kids who played it noticed.
I 100% agree with you. I ran into several glitches as a kid, but never had huge problems. And never really noticed the bad frame rate. I noticed it would kind of freeze for a second if I was charging sometimes, but that's it.
why are some company's so stupid? have you seen what happens when dev's are forced to rush games yeah let me list some sonic 06, this game, you get what i mean? at least we are getting spyro remastered yay
I get where you're coming from, but Sonic 06 is the only other game people keep referencing for the same thing...it is kind of less of a list and more of..."here's this and this", you know? I'm interested to hear of other games that have had the same issues at Sonic 06 and Spyro ETD.
Maria Jimena Figueroa Ultra Smash is less rushed and more so “we need a game to fill in a release schedule, so let’s put in the bare minimum effort and make it as bare bones and devoid of content as possible.” Thankfully they learned their lesson with Aces though.
Honestly, of all the Spyro games, I think this one deserves a remake the most. Lord knows it definitely NEEDS it the most, but I’d really love a chance for the game to be done well. I mean, let’s be honest, it’s not like this game could be any worse, so why not give it a chance? The bar is not that high guys
Oh yes - you have no idea how I was looking forward to playing this when it first came out, only to be horribly disappointed! The frame rate varies depending on the graphic complexity, the game is FULL of glitches (I've had Spyro doing his fall animation while flat on the ground) and the bubble breath seems kinda random whether you get the dragonfly or not!
uhm you do realise that all kh games (except for chain of memories) are 20+ hours long? and you know how much time energy and effort goes into writing filming and getting footage requires?
Fun Fact: Not only did Check 6 and Universal leave their employees starving and nearly killed one by choking. But shortly after Enter The Dragonfly’s release both companies shut down forever
Spyro enter the Dragonfly was the first Spyro game that I had and I loved it, but the reason why it doesn't run so well is because universal rushed it. It was supposed to have Gnasty Gnorc team up with Ripto and have like 120 dragonflies and a lot more world's to explore.
I would not mind a remake of ETD in the style of Reignited. Fix the glitches, and restore cut worlds or even add new ones.
Right, I think the perfect next step if they wanna do anything with Spyro is to do a half-remake/half-new-game. Reuse the ideas, tune them up to better standards, and add like two whole new worlds with new levels so it's in line with the OT.
Remaking this game as the game it was meant to be could be pretty big. ^_^
Using the same engine as the Reignited Trilogy and being like BFBK Rehydrated with restoring all the cut content would be great.
I just wanna see Reignited Hunter do whatever the fuck that opening scene was
I'd actually love that. Even though I liked ETD for being just okay, it deserves a remake. That's what a remake should be done for, fix the base game and make it better.
Not gonna lie, this was my first Spyro game.... I was a child so I didn’t notice that the game was bad. But it got me into Spyro so it did something right
👍🏻
My experience exactly. I just remember being confused feeling like I was missing something the whole time
I absolutely loved this game as a child.. so it will always be good to me. Fuck bugs and annoying mechanics, it had charm for days!
Exact same thing here. First time even knowing Spyro's existence was because of this game. I used to play this on my sis's gamecube, and yeah looking at it now with a critical eye, it's trash. But man the nostalgia gives me a soft spot for this game.
Same here funny enough 😂
Tashistation... hmm. Guess that dragonfly needed to join Luke to buy some power converters.
misteridiot i was hoping someone would point it out 😂😂
misteridiot you are a bold one
Grey Ghost 615 because Star Wars is a prerequisite to having a childhood.
Pretty obscure reference. So good on ya.
Im going to the tashi tashi station, it just isnt fair, ive really gotta get out of here 🎵🎶
The reason why Ripto is back is because he has Bowser Syndrome: even if it appears he does in lava and all his skin is burned off, he still comes back for the next game.
An_Annoying_Cat LOL
Bowser syndrome I like that never thought of phrasing it that way lol! xD
Death is but a door, time is but a window... and platformers tend to have left both open
Technically, he and Gnasty had an appearance in the photobook epilogue of Spyro 3
ArendAlphaEagle THANK YOU, Someone else noticed it!
After watching a really good documentary about the development of this game, I realize how this poor franchise went into one of the most heavy and worst development process ever in gaming. Employees on Check Six were starving, with no health insurance and even one of them almost killed another by choking him.
Holy shit
Can we have a link?
Sure: /watch?v=HKdfGvQ9yVg
That is why I despise Universal/Vivendi so much!
I can’t use the link
Enter the Dragonfly is what happens when the publishers forces their developers into pushing out their games by Christmas rather than next year and give them more time to actually put in some content.
Yeah, idk what it is with Spyro and Crash games and being rushed. Twinsanity is glitchy and had a bunch’ve cut content to meet its deadline, and apparently Gnasty’s world in Spyro 1 was meant to be a lot larger but was cut back due to time constraints. I get that deadlines are important and all, but like Miyamoto-san once said, “a delayed game is eventually good, but a rushed game is forever bad.”
Fuck universal
@@TangoRingo Fuck UI to the dark pits of hell (which is SETD, let alone the criminal “final boss”).
I remember being hyped up for this game only to be extremely disappointed. This came out the same year as Spyro 2 Season of Flame on GBA, and that game turned out to be way more fun and memorable than this. What a failure.
Sonic (2006) in a nutshell
"hunter awaaaaay" MY FAVORITE PART
Bandana dee does it too
Yyyep
Oliver Smalley which episode?
Whoa whoa, pump the breaks, pump the breaks!!!
My sanity be dammed it great too
2:16 Ah yes, Hunter mid-sneeze.
*P E R F E C T*
Hunter aaaawwaay
if you ever have 2 hours to spare, Mr. FO1 made a fantastic documentary talking about enter the dragonfly and the issues it faced. even got a hold of some of the people who worked on it. its a bit of a wild documentary
It is a bit hard to get trough these interviews, you can hear most of them are clearly ashamed about being involved in that game and it is just painful to them to remember about the attempted murder incident, loved ones getting ill because of cancelling their health care, and even one developer that actually went crazy because he wanted to kill Mr.FO1 for doing these interviews.
I can't find this for the life of me can someone send a link
@@Philosgamestation Same please, haven’t been able to find and really interested in watching if it’s streaming anywhere?
@@TheCrazyHedgehogLady unfortunately it seems to have been privated but I would've loved to know more
@@Philosgamestation Same! Someone should write a tell-all book about the whole experience. Assuming they no longer work for the company. I’d read the hell out of it. 👍🏻
I remember playing this as a child and discovering a spot in the gate between the main area and the farm were you can charge and pass through without the electro breath. I felt like a boss
ahh, memories
Same here
I tried that. I couldn’t get it to work.
My first Spyro game. The worst one in the series.
I'm sorry.
I am so sorry
That's stink man
my first sonic game was 06
Even worse than the Legend of Spyro series?
Dude the firefly just wanted to get some *Power* *Converters* from Tosche Station!
Star Wars man! Come on!
I was just thinking of that when he said it...
tosche tosche station 🎶
Still an AWFUL name, even if I noticed the reference instantly.
I thought the same thing! How did he not get this?
8:57 The subtitle read:"Gosh, thank you, Spyro!", but the voice actor said:"Egads! Thank you, Spyro! *unfitting growl*"
How odd
No one:
Not even a single soul:
Hunter: WOAHHHHHHAHAHHHHHHHHHHHAHHHHHHHHHHHHAHHHHHH
hunter is just crash in disguise
Is no one gonna talk about how they referenced that in CTR?
2:23
he has balloon PTSD
Enter the Dragonfly = The Sonic 06 of the Spyro Series.
Salter: Enter the Dragon = The Angel of Darkness of the Tomb Raider series*
We get it sonic06 suks geeze
The difference is we actually got a more threatening villain in 06
Say what you want about Activision over-exploiting Spyro’s reputation with the Skylanders series, but at least all the entries were able to function properly.
Enter the dragonfly=the wrath of cortex of the spyro series
8:31
To be fair, Spyro 3 led you from start to end in the speedways. It was nothing like the original, which had you find out a good order to take the objectives with little input other than placing you in front of a set. Spyro 2 was half-way between 1 and 2 in terms of it's speedways as you did in a way have to figure out the order yourself, but it made it easier to transition from one set to another, meaning that you didn't have the same level of trial and error of failing because you went the wrong way and ran out of time. With 3, it was very much just, "go through these rings, now charge through those enemies", and so on.
Spyro 1's speedways started with having to more or less find your own way through them. Spyro 2 started to line up the objectives which made it a lot easier to get everything in one go, but still had a little more involvement from 1. And Spyro 3 went even further by literally just lining up one set after another meaning that if you failed, it's because you were looking for Hunter before completing the time trial. I say this, not because I dislike how Spyro 3 did it, because I did enjoy breezing through the speedways. Rather, it was just to note that it's not that different than just telling you what to do in order. Granted, telling your player how to do something as simple as the speedway is just another example of them not having the time to make a proper game (then again, nothing says that they would have made a great Spyro game _even_ with time and money). If they gave you an ordered list in Spyro 1, then it would take away part of the fun; if they did the same with Spyro 3, it wouldn't make a difference other than just being annoying that they told you what to do.
But I was gonna go to Tashistation to pick up some power converters!
You can waste time with your friends when the dragonflies are collected.
@@unchallengedmediocrity7886 heh heh heh
Well, Copland played through each level to get a feel for it before doing the music in the originals, so maybe he couldn't be arsed playing these levels more than once so that's why the music isn't as good?
lmfaooooo wouldn't be surprised if that was the case, perhaps Copeland intentionally created a subpar soundtrack to match the poor quality of the game 🤣🤣🤣🤣
Cloud 9 and some of the mini games be SMACKIN doe
Or Copeland didn't write them. 5 people had written this soundtrack and Copeland put the finishing touches such as his guitars and bells & that's pretty much it.
I’m obsessed with the cut tracks currently 😅 they’re so good! Especially Pirates, which was supposed to be for a scrapped level called Cutthroat Cove!
looool i clicked this completely expecting good nostalgic review of one of my favorite games as a kid.. had no idea / memory of it being bad. i do remember it being laggy though. but wow !! didn't realize people hated it
Yeah I guess I’ll have to replay the game someday because I remember liking it a lot to. I didn’t like it as much as the originals because it was so short but I didn’t have a bad time by any means
Don't get me wrong. I loved the game as a kid, but with what I understand now I changed my perspective of the game as a whole.
I was thinking the same, but I remembered I thought the different breaths was stupid. And the bubble one was extremely annoying. Even the mini games. I never beat it and I remember why
It’s a great game lol they do this mostly because it’s just not as good as the originals!
I love and hate this game so much. It was the first Spyro game I ever played, I remember laughing and yelling at so many of the glitches in this game for example Spyro swimming on land, I thought that was the funniest thing as a kid and then there's Spyro refusing to move which I hated and then it broke my gamecube, great 😑
At the end of Spyro 2 you could actually see a picture of ripto still alive after the game hanging his by his foot on fire being held by one of the dragons from spyro 1
"One of spyro's friends found a new toy" was It?
Is no ome going to mention that tashistation is a misspelled Star Wars reference?
No power converters? No mention.
Annelimo Nia Vera Very weird reference though. Tashistation? Why not call one dragonfly Biggs and another Wedge if they really wanted to reference Star Wars?
I was going into tashi station to pick up some power converters
Gareth Wright I don't think more people would get that though, those are fairly common names.
And I don't even know who they are.
Actually, that would be really cool because then you would be all like "Wedge, Wedge, where are you"
A little while ago I sent my copy of this game to James Rolfe (AKA The Angry Video Game Nerd), and just recently I got an Email from him saying he received it! Which means there's a good chance that there just might be an AVGN review of Spyro: Enter The Dragonfly in the future!
Unlikely doesn't seem in his wheelhouse
But this game isn’t THAT bad
@@LaineMann yes it is, at least for Spyro standards
Did Tashistation give you any power converters?
Welp, looks like i'm gonna name my future child Tashistation now.
A great idea, obviously.
He’s gonna become a power converter tycoon.
Poor child
I remember a dragonfly named "Scuttlebutt"
He better have an eyepatch and peg leg
While the environments in this game look fine, the character models look like complete garbage.
Ezcept Bartholomew, he's so cute in this game
The game looks like trash because the company making it only had 2 months to do it
most characters in this game look awful, the way they move their mounts is freaky. But overall, I like the Spyro model in this game, probably my favorite Spyro model...... despite the game being an unfinished mess
When ever Ripto is talking, his head and cape MOVES with him!
Say what you will about Crash: Wrath of Cortex, it was at least finished (and the load times were only atrocious in the early releases).
uhm tgey fixed that in the platunum re release
Hence I said WOC's load times were only bad in the early releases. I have Enter the Dragonfly Platinum and it still takes ages to load.
ToonReel001 This atrocity sold enough for a platinum release?
Brenden Edgeworth say what you will about WOC but hey i prefer that a game made competently got a platinum versiom than a buggy unstable and rushed mess of a game that is called enter the dragonfly!
Edit: ... i lost all faith in the human race. ..
alex_9000 I was talking about Enter the Dragonfly. Wrath of Cortex was decent, even though I like Crash 2 and 3 more. Just figured I'd clear that up
Get ready for some frame rate drops.
Funny thing is this is one of the few games that physically makes me ill due to the framerate drops because they are so frequent.
It's weird to hear that from Putin
PC MUSTARD RACE :3
Hows Snowden going?
When played on PCSX2 with the right settings you can get a constant 60 with this game, it makes the game much more enjoyable.
It's interesting, I technically played the first game first, but I was so young I barely remember it, since my friend owned it. so naturally, when I got the PlayStation 2, I jumped on buying this game, and even as a kid I knew something was wrong. Finding that water flying glitch made it worth playing though. Lol
This one and "a hero's tail" should be remade as dlc for the reignited trilogy
First Spyro game I ever played...
*I still kind of defend it to this day*
thatquirkyredhead I can accept that as long as you tell me you also played the originals.
Is it bad that this is my ONLY Spyro game... :(
It was my first game too
thatquirkyredhead oddly enough, I feel the same way about Spongebob revenge of the flying dutchman, which apparently NOBODY liked.
I was my first, and then a ds game. I do need to play spyro 1-3 though
The 1 dislike is named TashiStation
vonsscout So are the other 11.
Thomas Theldere Update: 15 people are named TashiStation.
Its a star wars reference
GoroNick I know. It's just weird to put a reference to a place in star wars in with a name.
vonsscout new update 63 people are named TashiStation
Thank god you uploaded! I was in an endless loop of criticizing month old UA-cam videoes.
Just a Random mimikyu Yes! Honestly!
Oh boy, I remember the glitches I went through. Spyro’s wings would loose the red part going through the loading screen to Cloud 9. If you pressed the breath button before the stage loaded, he would keep his standing animation but still move and use breath abilities. If you jumped and charged at the right time, you could stall the animation but still move at running speed. Swim through air and glitch into the final boss were other ones.
When you unknowingly predict Spyro Reignited.
That's just a groundless rumor! (he exclaims near his Spyro pre-ordered PS4 theme.)
It was easy to predict.
Fun fact: this game was labeled as Greatest Hits on PS2. Why
Greatest Hits status is based entirely on sales numbers. Game sold a lot, probably based on name alone. Same reason Sonic '06 got a Platinum release on X360.
@@tripodranger7873 How do you think that the devs feel about that? I mean, assuming that they noticed that the game got the "greatest hits" tag. I'd feel kind of gross if it were me to be honest.
It’s the greatest hits for getting a migraine
You got to take the greatest of hits to enjoy a garbage game like this
@@angrymobsters1599 Lmfao, cracked me up with that one!
I remember derping around in this game wondering what the heck to do and beating Ripto within minutes. To this day I still wonder how I even finished the game. :/
Look up a few speedruns. You were a master speed runner and you didn’t even know.
2:23 Y'all came for this...admit it
WOAAAAAAHHHHH
Oh pump the brakes, PUMP THE BRAKES!
To be fair, it WAS a balloon of the Enchantress.
Bowser was dropped into lava multiple times, yet no one says anything when he comes back.
Maybe the lava doesn't burn bowser? it's just an inconveniance for him to get back up?
It's like if you drop the remote and don't feel like picking it up
Considering I had a classmate named “West”. Someone having the name “Tashistation” has a higher possibility of happening than I’d like.
Dude my brothers name is South
Season of Ice came out before Enter The Dragonfly and it was a good game.
Nana-Kyoto I legit had never heard of that game until now. I'll have to look into it now so thanks.
Season of Ice? Ehh... I can see defending Season of Flame, but not Ice.
And on a game boy advance
Ice was decent, but Season of Flame took everything that worked and made it better.
hey there's hero's tale which is even better!
but the the devs became confused and smacked into a tree
Hunter! AWAY! XD
Game Dominator99 It's especially funny how his shadow disappears as well, almost as if it was supposed to happen.
Lol IKR?
Game Dominator99 RARAAARRARAAAAR
Superstar Yoshi pump the brakes pump the brakes
@@desmondmalone438
*Violent crash*
Developers: We've only finished half the game! We can't ship this!
Universal: ChRiStMaS
I also 100% this game as a child. I had no life, and I did not despise the game that much, but I didn't truly enjoy it. If I were to play it today then I would fucking hate it.
I'm all for this game being remade. I don't know if you can make anything good, but it can't be any worse.
agreed
Tashistation must be Luke Skywalker's dragonfly :P
"The 'Fly will be with you. Always."
never got thos power cnverters
Okay two criticism bothered me. 1. Ending the level by opening a door back to the beginning making it a giant circle. That was in Year of the Dragon as well. Every stage as a matter of fact. Yet you made it sound like a point against this game. 2. Sparx telling you the speedway order. This was also in Year of the Dragon. You cannot make this game sound bad for doing things the previous did, while at the same time painting said previous game, as a classic. To be fair, you did say those games weren't flawless.
Kyle Langdon year of the dragon did not have levels opening a door circling back to the main world. They had portals just like the first 2. This game was shit stop trying to defend a rushed game by a new developer who had no idea how to make a spyro game.
@@jacobkessler7418 See: Haunted Tomb, Seashell Shore, Icy Peak, Molten Crater, Sunny Villa, Bamboo Terrace, Spooky Swamp, Frozen Altars, Charmed Ridge, Lost Fleet, Desert Ruins, and Dino Mines. Ending a level by opening a door back to the beginning was in all of these YotD levels, and several more in less blatant ways. He's also correct about the speedway order and a third thing I haven't seen mentioned; "the dragonflies are just...there, they're not satisfying to collect." In Year of the Dragon, you literally collected stationary eggs. So, yeah the game was bad but a lot of the reasons he listed were contradictory to his praise for the original trilogy.
Technically, this is Ripto’s third appearance (he first returned in Season of Flame)
Update (after 3 years, amd stumbling on this video again): This game is a guilty pleasure.
The fact of the game being rushed doesn't begin to cover it.
Mr.FO1 goes into greater detail in a documentary he made on the game.
Some key facts (from the top of my head):
Everytime the developers got a level 99% done, Universal would tell them to scrap the level.
Check6 (english) and Equinox (japanese) had a language barrier that Universal did NOT remedy.
The game actually got cancelled.
Check6 actually hid a lot of easter eggs to some of the movies they watched in order to cheer themselves up from the contitions (the game's name came from "Enter the Dragon", and the "Check Six Special Thanks" credited Goku and Chichi)
Is the game worth your time I.M.O.? Yeah, but cautionally...
If anyone does play it, either real hardware or emulated to force-lock it to stability, have something to do on the side to pass the loading times (to me, the load times are NOT as bad as Sonic 06)
I might give this game another shot seeing as how I’m currently obsessed with the cut tracks and the history of the game in general.
"Rip in peace"
Rest in peace in peace
-AntDude 2017
…I think??
Also antdude 2017
Tashistation is a weird name because it's from Star Wars. It's supposed to be a reference to Tosche Station.
The game was really rushed which wasn’t the fault of the developer so it’s not "lazy developers" (6:20). It would’ve been them working a lot of overtime most likely.
I found out what Sony is gonna name their next console. THE TASHISTATION!!!
Because its main feature will be additional power converters :D
Fun fact: a kid got seizures from this game's frame rate.
Fun fact: Games can cause seizures on epileptic people.
Not new.
Ed_ward There is this challenge in Crop Circle Country (the one with the weird farmers) that can be an atrocity to play with all the flashing lights.
+Ed-ward can you provide a source to confirm that?
tim5fl I've seen the same news articles that says an infant had seizures either playing it or watching his brother playing it, and the mum was suing them but I've yet to find an official outcome for the case. The ps2 version did have a epilepsy warning inside it the box from what I remember. Seems a lot of these types of cases are either dismissed or settled, where they can't talk about it after if it's included in the settlement
+CaityRaindrop Okay.
I remember watching your original let's play walkthroughs of Spyro 1-3 haha. It's cool seeing people still keeping the game alive!
Ripto: sends fire balls, is a wizard, isn't the only spyro vilain to not directly die in lava, is said somewhere in the third game to be alive along with gnasty (I can't remember where and how tho so you can ignore this one).
Ripto: pulls a bowser
Everyone : Impossible
5:36 has happened to me on PS2 before, I thought my PS2 or the controller were broken but clearly not!
Why am I watching this when there's 6 feet of water outside of my house?
Lord Gilford You in Texas right now? I wish you the best of luck down there if you are.
Lord Gilford you live in taxes to?!?!
Lord Gilford Stay Safe man
Lord Gilford Odd, my parents just returned from helping my cousin and my cousin in law move out of their house submerged in four feet of water... In Kansas.
because you have your priorities straight
Please stop saying "the developers were lazy" when there are any number of other possible explanations. I don't know about this case at all, but Sonic Boom is a good example of one where the publishing company basically fucked over the actual developers. The people who made it actually worked incredibly hard, often being forced to work overtime just to try and make something presentable; it obviously didn't work about, but that's not the fault of the people who made it, given that they were both rushed and forced to try and make it work on a system that didn't natively support the engine the game was made in (among other things; Sonic Boom's development was quite the shitshow).
You fucking said it yourself at the end; if you knew it was rushed, why did you call them lazy?
Well that only works on Non-rushed games but on rushed games I agree with you.
Sonic 06 suffered from poor management. It was a huge product and it was on an impossibly tight deadline. It was already almost too big a project to take on with the team they had. As far as I understand it they had a really fancy new physics engine that they wanted to use but it proved to be incredibly finicky and ate up a lot of time. Then halfway through half the team got taken away to make a separate wii game since 06 couldn't be adapted for the wii. Yet despite cutting the team and all the production problems the deadline wasn't changed.
In this game something similar happened. The publisher of the game gave the job to a new startup company. Unfortunately that team was pretty much all fresh out of collage and they were given just 2 years to make this. The previous game was given 3 years and that team was mostly made of veterans that had worked on 2 Spyro games before that. To compound matters the previous 3 games all used the same engine and this one had to use a different engine that the inexperienced team had to make from scratch.
With so little time the developers have to cut corners any way they can in order to finish on time.
Enter the Dragonfly and Sonic 06 are victims of development hell. Which is why I'd never call the developers lazy.
Hooded Man 6:23 lazy
Holy Triggered, lol
There needs to be a full on remake of this.
Please dont.
I think it’d be cool if they made an HD Remake but actually added all of the things that were cut out. With bug fixed ofc.
No there does not
Idk what's wrong with all the people in these replies like wth a remake of this game would make it SO MUCH BETTER I love enter the Dragonfly
A remake with more stuff! Would really like to see ripto and gnasty teamed up
Oddly enough, about 2/5 of my childhood was Enter The Dragonfly.
And it being the first game that I had that had to do with Spyro.
...great.
8:30 Year of the Dragon also has Sparx suggest the order to tackle the flight levels in.
I actually really enjoyed this game
Me too
Same here all i see is needless complaining on this reveiw lol
same here
From what I can remember of it, it played fine aside from Spyro turning like a tank. In 1, 2 and 3, you could turn and he instantly turns to the direction you told him to move, but in this game, you tunr right and he goes along a HUGE arc before making it where you want him to go while running. I tried 100 percenitng the game, but only made it to like 98 percent because of that last dragonfly
So did I
9:38
So there is a bright side to this game; very little Moneybags.
Unless you actually liked him and found his quips hilarious 😆 (me)
10:24 rest in peace in peace
Honestly, this was one of the first video games I ever played, so it has a special place in my heart.
I kinda liked this game, or is this the wrong game?
Yeah this is the game I used to like!
Another thing is that after playing newer games, going back to old games like this makes them look weird.
2:45 Mario is worst: Bowser goes through worst and comes back next game with no explanation
New Super Mario Bros at least has an explantion: Bowser dies, then his son found his skeleton and revived him
Tashistation is a Star Wars reference.
Pedro Wafflecone I thought it was. A weird way to reference it though.
It is.
I actually love this game. I never really noticed the flaws and never really had issues. But it's probably because my Spyro Enter the Dragonfly game is for the PS2. I will only play Spyro games on PlayStation since that is its original base. Besides the Spyro the Dragon original 1998 game, this game is my second favorite. :)
Ah yes, Enter the Dragonfly. The only game I've felt compelled to physically destroy.
7:35 BUT UNCLE OWEEEEEN!!
I was going to go to Taschi Station to pick up some power converters!
I don’t think this game deserves all the hate it gets. I get it’s full of glitches, but look at the positives, good graphics, puzzles, soundtracks amazing, unique levels & level designs etc. You can’t really hate the game because it’s technically not even finished. Spyro : ETD isn’t a horrible game, it’s an unfinished project. & I can guarantee 100% this game would’ve been amazing. Also, I know the Frame Rate issues are a problem, but most people who played this game first were kids or at least very young & who is really paying attention to the frame rate as a 7-10 year old kid ? (Don’t get me wrong I totally understand the hate, but I feel like people kinda drag it sometimes)
Ps : Love the Pokémon BW reference ❤️
i just want to point out that my 11 year old stepdaughter does notice poor framerates and undedstands enough about graphics to point out obvious mistakes, so i have to conclude at least some kids probably do notice these things. though to be fair she is surrounded by gamers who do discuss these kinds of things.
@@akatheletterj7342 Yeah, maybe these days when it's more of a major deal. Back in literally just after 2000 rolled around, I HIGHLY doubt that would've been the case as it is today.
aka the letter j Oh yes Ofc, some kids like your step daughter are knowledgeable enough to understand, but I’m just saying, I doubt that a very big portion of the kids who played it noticed.
I 100% agree with you. I ran into several glitches as a kid, but never had huge problems. And never really noticed the bad frame rate. I noticed it would kind of freeze for a second if I was charging sometimes, but that's it.
I figured that being unfinished is bad
What a coincidence! I just picked this up on GameCube yesterday! Started playing it today and really enjoying it! The framerate is pretty bad though!
it's a bad game tho
Elias Games I don’t think it’s that bad so far. I’m only on the third world though.
Let's Play Retro Games! You can clip to the final door of the Game
Dylan Yung yes I did see that. Don’t really want to skip the entire game though! Would be good for a speed run though! XD
Let's Play Retro Games! Yeah the wr is like 3mins
why are some company's so stupid? have you seen what happens when dev's are forced to rush games yeah let me list some sonic 06, this game, you get what i mean? at least we are getting spyro remastered yay
I get where you're coming from, but Sonic 06 is the only other game people keep referencing for the same thing...it is kind of less of a list and more of..."here's this and this", you know? I'm interested to hear of other games that have had the same issues at Sonic 06 and Spyro ETD.
@@ElysetheEevee Pokemon SwSh, Fallout 76, and WWE 2K20 all say "hi from the future"
Mario Tennis Ultra Smash is another game that could had been great, but it was ruined because it was rushed.
Maria Jimena Figueroa Ultra Smash is less rushed and more so “we need a game to fill in a release schedule, so let’s put in the bare minimum effort and make it as bare bones and devoid of content as possible.”
Thankfully they learned their lesson with Aces though.
2:23 .... I'm dying...
I've been watching this video for around... 20 times and still got me...
WOOOOOAAAAAHHH
Radiate the same energy as eeeaaaooo
Honestly, of all the Spyro games, I think this one deserves a remake the most. Lord knows it definitely NEEDS it the most, but I’d really love a chance for the game to be done well. I mean, let’s be honest, it’s not like this game could be any worse, so why not give it a chance? The bar is not that high guys
How does he not have 1 million subscribers yet! He is so good!
He is good but not at that million mark
Hero's Tail was great, it was like the Twinsanity of Spyro.
Hero's Tail was the BEST! Love that game it's my favourite!
Accelerated Byrd That's not what he meant.
"Hunter Awaaayy..."
Uncle Owen, Spyro is going to Tashistation again to pick up some power converters.
2:50 Then again, how does Bowser keep coming back and not to mention, has a dry bones/dead counterpart living at the same time as him?
4:53 I have to go now, my planet needs me.
Oh yes - you have no idea how I was looking forward to playing this when it first came out, only to be horribly disappointed! The frame rate varies depending on the graphic complexity, the game is FULL of glitches (I've had Spyro doing his fall animation while flat on the ground) and the bubble breath seems kinda random whether you get the dragonfly or not!
I loved this game when I first played it. Sure the controls were bad but it was still fun
12:45 *silence*
*sees other videos*
oh hey another video to go to
2:23 never fails to make me laugh for some reason
When are you gonna continue the Kingdom Hearts Retrospective with Birth By Sleep: Final Mix?
right lol
Max Kennedy he said it was a bad idea he proboly stuck on that xD
uhm you do realise that all kh games (except for chain of memories) are 20+ hours long? and you know how much time energy and effort goes into writing filming and getting footage requires?
Why is everybody in the game high?
Because the game itself is also high
Everything about this game screams unfinished, and learning it was rushed out makes perfect sense.
The PS2 version has a loading screen... _for the loading screen._ I kid you not.
Fun Fact: Not only did Check 6 and Universal leave their employees starving and nearly killed one by choking.
But shortly after Enter The Dragonfly’s release both companies shut down forever
3:00 the sorceress did the same thing though.
I still liked the game. Especially the Thieves world. I would love this to get a 'Finished Edition' Remake that fixes the problems.
I recon if they reignite this and bring it to its full potential, it would be a great game!
7:35 I was going down to tashistation to pick up some power converters
The sparx telling you the order of the speedways is also present in Spyro 3, also, levels are circular in that game too, I JUST 100% it a day ago.
Spyro enter the Dragonfly was the first Spyro game that I had and I loved it, but the reason why it doesn't run so well is because universal rushed it. It was supposed to have Gnasty Gnorc team up with Ripto and have like 120 dragonflies and a lot more world's to explore.
Wanna hear something sad? This was my first Spyro game...
Can't wait to play the remake!
No matter how bad this game is, it still have a place in my heart
Also, Sparx did the same thing in Spyro 3, he did tell you the order of the speedway in that one too. (It helps me out honestly lol)