How to import from KitBash3D Cargo to Unreal Engine 5

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  • Опубліковано 17 тра 2023
  • Cargo is KitBash3D's new asset browser, and it comes with a lot of free assets. In this video, I demonstrate how to sync Cargo to an Unreal Engine 5 uproject, so you can import KitBash3D's quality models and materials.
    Download Cargo here: kitbash3d.com/pages/cargo?utm...
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КОМЕНТАРІ • 16

  • @itscoldcoldwinter
    @itscoldcoldwinter Рік тому +2

    for me its failing the download

  • @UltraMonS12
    @UltraMonS12 Рік тому +1

    Maximum meterials are not getting imported when i try to import a building, what can i do ?

  • @rainbowcatcher
    @rainbowcatcher 11 місяців тому

    Thanks! adding a tip: if you have a VPN you need to diseable it for the connexion.😉

  • @cj5787
    @cj5787 2 місяці тому +1

    Do you know if I can import a full kit? it seems it can only do one at a time, and there's not even a queue, that's quite annoying.

    • @occupationalhazard
      @occupationalhazard  2 місяці тому

      No, Cargo is currently single asset only. You can download full kits if you own the full kit on your KitBash3D account and import it another way.

  • @borrowedtruths6955
    @borrowedtruths6955 7 місяців тому +1

    Great kits, if you don't mind taking a long lunch while just a single asset loads.

  • @stuz0r
    @stuz0r Рік тому +1

    Thanks for sharing! Just started using Cargo with UE5.1 today. I noticed if you activate a plugin and need to restart UE it seems to break the connection with Cargo and have to go through all the steps again. Just a heads up.

  • @RadikalizedEternally
    @RadikalizedEternally 8 місяців тому

    Bro no one at kitbash has explained why a certain asset keeps crashing my project the whole kit works fine every asset but this particular one keeps crashing when trying to import it the size is 2k 649MB I tried 50 times and keeps crashing

    • @occupationalhazard
      @occupationalhazard  5 місяців тому +2

      You can report this to KitBash customer service. Sometimes they can help you out.

  • @TheIornGerm
    @TheIornGerm 9 місяців тому

    thats great, but they are hallow, i can walk through them why?

    • @occupationalhazard
      @occupationalhazard  5 місяців тому

      You can add collisions in the Unreal Editor. There are some great tutorials on how to do that.

  • @dispatersdance9691
    @dispatersdance9691 5 місяців тому

    Followed exactly and it can't locate my 3D software even though I have everything set up right.

    • @occupationalhazard
      @occupationalhazard  5 місяців тому

      What 3D software are you trying to locate?

    • @dispatersdance9691
      @dispatersdance9691 5 місяців тому

      @@occupationalhazard unreal 5.3. Somehow I managed to get one model in even though I still got an error.

    • @occupationalhazard
      @occupationalhazard  5 місяців тому

      @@dispatersdance9691 Was it the default castle test model? It can take a while for models to load in. Overall, this is a slow process. Do you know what the error said?