Are particle to particle collisions not possible at all? Will this be coming in a future update? Having some kind of dedicated liquid solver is the only remaining element that I would need to completely give up X-Particles 🤞🏼
Figured it out - you have to uncheck 'Weld' option in the Connect Object and then export as Alembic. I have no idea why this is the case, would @MaxonTrainingTeam able to explain?
OMG I could listen to his voice every night before bed, soo relaxing. You should create one of those meditation apps or podcasts.
Enjoyed this.
Are particle to particle collisions not possible at all? Will this be coming in a future update? Having some kind of dedicated liquid solver is the only remaining element that I would need to completely give up X-Particles 🤞🏼
he is a legenda👏
Does Rigid body not work with New Particles system? For Example, cloner with rigid body tag and particle group as cloner's object.
Hrm...when I hit the render button in RS, I just get black, the particles aren't rendering at all. Even with a dome light.
This is probably simple but When I make my Alembic editable it does not create the tag and just becomes static. Anyone know why?
Did you ever find an answer to this? Struggling on the same thing..
Figured it out - you have to uncheck 'Weld' option in the Connect Object and then export as Alembic. I have no idea why this is the case, would @MaxonTrainingTeam able to explain?