Procedural Pixel Art Fire
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- Опубліковано 21 лис 2020
- Date of Recording: 2020-11-23
This week, I worked on a procedural fire effect. It is a typical game-engine procedural particle-based fire (no Navier-Stokes fluid sim) rendered to a buffer and then post-processed onto the viewport with a color quantization shader.
This method of rendering gives a pretty good balance between flame detail complexity and particle-system simplicity, allowing for this torch flame effect to run on only 100 active particles. Different parts of the fire (core, flames, embers) run at different frame rates to emulate a hand-animation look.
I think there are still improvements to be made in the look of the flames, but this seems ok for a first-pass attempt.
The lighting is absolutely stunning. The fire itself could use some tweaks though - natural fire isn't as red as shown here, more orange with brownish-red edges. The colors also stand out a lot because they are much more saturated than everything around them, making the fire look glued on like a sticker. If it was toned down a bit, it would fit into the scene much better.
thanks for the suggestions, you're right, the colors need some more work
It's the most beautiful technique ised by artists - "*Hue Shifting*"
I'd try having multiple light sources, to make the shadows below the fire less "jumpy"
Absolutely breathtaking...
the lighting is so professional I wish I had money to to fund this for the intro of an indiegame.
Man, your game is gonna be so coool
That's actually really cool
Beautiful, fine art to say the least.
It’s wild how much you can do just by scrolling perlin noise :D
Id lower the framerate of the fire to settle it better to the overall look
Looks great
so pretty :D
This deserves more views holy heck!
Hey how to create this effect? I mean to say, how to achieve the interactiong of the light with the surfaces? The way the light flickers and the shadows change along with the fire
dude plz make some tutorials when you finish your studies
Amazing fire and light interaction!! new sub