Procedural Pixel Art Fire

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  • Опубліковано 21 лис 2020
  • Date of Recording: 2020-11-23
    This week, I worked on a procedural fire effect. It is a typical game-engine procedural particle-based fire (no Navier-Stokes fluid sim) rendered to a buffer and then post-processed onto the viewport with a color quantization shader.
    This method of rendering gives a pretty good balance between flame detail complexity and particle-system simplicity, allowing for this torch flame effect to run on only 100 active particles. Different parts of the fire (core, flames, embers) run at different frame rates to emulate a hand-animation look.
    I think there are still improvements to be made in the look of the flames, but this seems ok for a first-pass attempt.

КОМЕНТАРІ • 16

  • @Yanthir
    @Yanthir 3 роки тому +135

    The lighting is absolutely stunning. The fire itself could use some tweaks though - natural fire isn't as red as shown here, more orange with brownish-red edges. The colors also stand out a lot because they are much more saturated than everything around them, making the fire look glued on like a sticker. If it was toned down a bit, it would fit into the scene much better.

    • @t3ssel8r
      @t3ssel8r  3 роки тому +50

      thanks for the suggestions, you're right, the colors need some more work

    • @FundamSrijan
      @FundamSrijan 3 місяці тому +1

      It's the most beautiful technique ised by artists - "*Hue Shifting*"

  • @shadamethyst1258
    @shadamethyst1258 3 роки тому +13

    I'd try having multiple light sources, to make the shadows below the fire less "jumpy"

  • @CyberVirtual
    @CyberVirtual 2 роки тому +8

    Absolutely breathtaking...
    the lighting is so professional I wish I had money to to fund this for the intro of an indiegame.

  • @shahriarshatil9486
    @shahriarshatil9486 3 роки тому +5

    Man, your game is gonna be so coool

  • @Desaturated_Will
    @Desaturated_Will 3 роки тому +11

    That's actually really cool

  • @largeshadow7017
    @largeshadow7017 3 роки тому +3

    Beautiful, fine art to say the least.

  • @uwufemboy5683
    @uwufemboy5683 Рік тому +1

    It’s wild how much you can do just by scrolling perlin noise :D

  • @iamsamson
    @iamsamson 3 роки тому +6

    Id lower the framerate of the fire to settle it better to the overall look

  • @SquidLight
    @SquidLight Рік тому

    Looks great

  • @jakecomay9138
    @jakecomay9138 2 роки тому

    so pretty :D

  • @BeingFriends
    @BeingFriends 3 роки тому +5

    This deserves more views holy heck!

  • @zarakikenpachi1773
    @zarakikenpachi1773 Рік тому

    Hey how to create this effect? I mean to say, how to achieve the interactiong of the light with the surfaces? The way the light flickers and the shadows change along with the fire

  • @RTWrename
    @RTWrename 3 роки тому +8

    dude plz make some tutorials when you finish your studies

  • @inventorel1232
    @inventorel1232 2 роки тому

    Amazing fire and light interaction!! new sub