The Slow Destruction Of Destiny 2’s Least Played Class

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  • Опубліковано 28 вер 2024
  • 1%. 1% of every player in the top teams in the world were titans. 1 freaking %. that is a unprecedentedly low number. This goes far beyond hunters being too good. This goes beyond Titans being Niche, if that were true they would have shared the slice with warlocks, no, This is about Titans being bad. The way top teams see it there is virtually no need for a titan anymore. Titans are obsolete. And I do not believe bungie’s current trajectory to fix prismatic would be the only needed fix. Again, if JUST prismatic titans were bad then surely other titan classes would have been represented. Right? No, I think this is more an issue of titans have a different problem other than sheer power.
    The Build used this video: mobalytics.gg/...
    The Destiny 2 Developers Most Hated Class
    The Destiny 2 Titan Problem: Identity Crisis & Class Balance Analysis
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КОМЕНТАРІ • 3,2 тис.

  • @TDTProductions
    @TDTProductions  3 місяці тому +565

    I am hoping to start a larger discussion in the community rather than what I have seen of "Prismatic titan bad". Sharing this with your titan friends and relaying their thoughts would be appreciated. I will try to answer counter-points and such in the comments too.
    The build used in this video: mobalytics.gg/destiny-2/profile/b4812149-db6e-4fe9-9d87-67ea36d84854/builds/3ed4f22d-aafb-4a74-9b72-717ef154394d

    • @jaredfontaine4309
      @jaredfontaine4309 3 місяці тому +43

      Wow... I'll be honest, this is pretty damn eye opening. I've been playing Titan since D1 and I've always wondered why whenever I do any activities, I always see Warlocks or Hunters in pretty much anything. I always knew they were a lot better in stuff but... It never made much sense until it was all just laid out.
      Man.... This is really disheartening to hear. I'll still play Titan, I'm a Titan main to the end and I doubt I'll ever change. But... This is still kinda depressing to see.

    • @CrossfitWarrior
      @CrossfitWarrior 3 місяці тому +18

      I'm glad someone is talking about this. As a titan main won't lie I jumped ship to hunters. The build options are crazy over there. Whoever put together titans prismatic kit should be fired. We can't use sol invictus, no overshields for our barricades, and as a final slap in the face they gave us hammer of sol instead of burning maul so we cant use pyrogale gauntlets lmao like wtf man. Hunters now are easily the winners and even warlocks can have 3 different buddies up at a single time and have great synergy with the raid exotic and with microcosm. Titans are literally just clinging to consecration slam and drengr lash. Titans we down boys

    • @NikoWasTakenBruh
      @NikoWasTakenBruh 3 місяці тому +8

      I only keep a Titan and Warlock profile just to mess around on since I'm a Hunter main. I feel like a big part of the problem is that the 3 classes are sort of broken up into standard RPG styles. Hunter = DPS, Titan = Tank, Warlock = Utility/Support. Hunters get toned down when they get TOO far ahead, but they still get to remain the DPS class, and Warlocks always have a use. Titans never really get a chance to shine as being a real 'tank'.
      They don't have a lot to just make them into an unkillable threat, they can't pull aggro, and the bubble/shield are good but they don't offer the same value. Personally, I think the Ward would have been better on Warlocks and Well would have been better on Titans. Ward offers protection and buffs but also boxes you in. The Well keeps you alive and helps keep DPS rolling, which feels more in line with the Titan identity.

    • @thycrookedking2744
      @thycrookedking2744 3 місяці тому +6

      I appreciate the conversation. Ive been a solo titan since d1 taken king, and ive never been an excellent player, so titans getting the shaft hurts me as a person so much more than it should. The abilities are supposed to carry you in the game but I cant do anything, no matter how hard i push myself. Legendary lightfall had me so angry i punched myself in the face

    • @sage_thunderleaf487
      @sage_thunderleaf487 3 місяці тому +7

      I think that Bungie could take more examples from other MMOs and make Titan work more as a tank class. Honestly, I want it to apply to all classes, really. Have Warlocks be the debuffing and healing supports, Hunters be the absolute rawest of damaging glass cannons, and have Titans be the tankiest of bois, able to control the ads and bosses' aggression to them and be able to live through it. That's just my wacky idea though, and it's probably more of a Destiny 3 design change for all the classes.

  • @DJungleskoggs
    @DJungleskoggs 3 місяці тому +2600

    When there was the prismatic dev insights they described the hunter and warlock in great detail but when it came to titan they basically said “you can throw a grenade to jolt enemies and melee”

    • @Fenyxclips
      @Fenyxclips 3 місяці тому +313

      Couldn't even name any of the abilities used.

    • @udontknowme00
      @udontknowme00 3 місяці тому +309

      lmao i noticed that too, i remember hearing that for the first time and thinking "wow they arent doing a good job of selling prismatic titan right now"

    • @RurouniHiro
      @RurouniHiro 3 місяці тому +42

      As prismatic is basically light&Dark abilities with assorted fragments
      Popping prismatic Gives a unique grenade of L&D and uptick in recharging rate…
      Other than the ‘nade, I don’t see much difference between the three.

    • @updateguypls1088
      @updateguypls1088 3 місяці тому +164

      ​@RurouniHiro the point went right over your head.
      What is being said is during the bungie vid, multiple devs were seen excitedly talking about Warlock and Hunter and saying THE NAMES of fragments, aspects, melee, etc. Then titan was "use your grenade and strand melee." It's so phoned in and shows how little care and thought is put into Titans as a whole

    • @urticantspoon9960
      @urticantspoon9960 3 місяці тому +80

      @@RurouniHirofunctionality. Prismatic warlock with song of flame and the speakers mask is a support build, with song of flame uplifting warlock damage a little. Still waiting for damage comparison between song of flame and strand super but right now song of flame bullies bosses, staggering them near infinitely.
      Prismatic hunter is a dps cannon that can actually live to damage phase while being placed on ad clear relatively easily, since the assassins cowl arc hunter kit is built into prismatic hunter.
      Prismatic titan….void axes….the absolute worst prismatic grenade of the three (in terms of damage Hunter grenade is the best, in terms of ad clear warlock grenade is the best, titan prismatic nade is the only one I’ve had to immediately follow up with more abilities or bullets to secure the kill on shielded red bars.) prismatic Titan has got almost nothing going for it beyond supreme ad clear with the three melee charges for consecration, mediocre dps despite having access to what is likely the best for dps super for titans (throwing axes by default (no exotic focused on super), I know pyrogales are stronger but they didn’t give you burning maul for prismatic titan which is bull because they gave you marksman Goldie for hunter) survivability is almost shot to hell on prismatic titan because the kit seems to encourage the strand Titan rush in and punch play style and yet gives you no damage resistance but grants overshield and health regen on melee kill, so it comes out more like your playing arc hunter, on a titan, without that much dps or utility to support teammates. Over all this video sums up the issue with Titan currently.

  • @darthspoompls
    @darthspoompls 3 місяці тому +655

    The most frustrating thing Bungie has done to me as a titan is pinning me as the melee identity while making it damn near impossible to actually be within that range without dying by a stomp mechanic.

    • @Wyrm7774
      @Wyrm7774 2 місяці тому +78

      Or just make it straight impossible to melee. I.E the Witness dps phase

    • @SwidnikLublin
      @SwidnikLublin 2 місяці тому +10

      @@Wyrm7774 or the dissent bosses / omens

    • @atomicknoob
      @atomicknoob 2 місяці тому +74

      Bungie: "Titans are the melee class!"
      Titans *Excel in melee in low to moderate difficulties
      Bungie: "NOT LIKE THAT!!!!"

    • @BlueBD
      @BlueBD 2 місяці тому +28

      always the issue in really all games. the AI in a shooter cannot properly handle melee or close range characters.
      Their solution? Make being close worthless.
      Problem it creates? Negates all close range weapons and Melee classes.

    • @Marklovesmovies
      @Marklovesmovies 2 місяці тому +8

      And this comment right here is exactly the reason why even now years later I am still a stronghold main Titan. Boss stomp mechanic bring it on. The only downside is I'm almost stuck using strand because the survivability on prismatic is awful.

  • @2tbsoffun136
    @2tbsoffun136 2 місяці тому +146

    I love that 70% of the enemies are IN THE FUCKING AIR where I can't punch them

    • @lastingorder7318
      @lastingorder7318 2 місяці тому +1

      @@2tbsoffun136 I know right and they could still punch you cuz have more options for ranged melees

    • @raider3167
      @raider3167 2 місяці тому +1

      Code of the Missile. Simply join them in the sky.

    • @leeroy2752
      @leeroy2752 Місяць тому +3

      ​@@raider3167 Then fall to your death like in the Oryx fight 😂

  • @thorzap1374
    @thorzap1374 3 місяці тому +1799

    As a Warlock main who dabbles in Titan: if you ask me, Prismatic Titan should've focus on making the Titan unkillable Bastion, Juggernaut, Sol Invictus, Into the Fray (or Banner of War), Tectonic Harvest. The Titan Prismatic should've been all about stacking these buffs in disgusting ways and I think Prismatic Titan needs a fundamental rework from the ground up.

    • @stevedeniz1
      @stevedeniz1 3 місяці тому +229

      I suggested to add banner of war to prismatic and guess what I got a few hate comments from braindead hunters and my post got removed a few hours later

    • @Xdestroyver
      @Xdestroyver 3 місяці тому +52

      ​@@stevedeniz1well tbh a giant spear is much more suitable to titan rather than hunter. Especially when u need not only strength but also technique.

    • @snacki_6730
      @snacki_6730 3 місяці тому +91

      ​@@XdestroyverI wanted stasis titan to get a huge ice spear that they can chuck at enemies that can impale a target and freeze everything around it and then do drastically higher shatter damage to the impaled target. Maybe even have it do more damage if the stasis titan melees the lance before it shatters naturally.

    • @okamiexe1501
      @okamiexe1501 3 місяці тому +69

      As a squishy hunter, I agree 159,000%! Bungie must have forgot that this is an MMOFPS, not just an FPS.

    • @TDTProductions
      @TDTProductions  3 місяці тому +172

      Yup. That’s something I wish I emphasized better in the vid

  • @jaunks
    @jaunks 3 місяці тому +429

    The worst part to me is that when titans are at their lowest, it is absolutely everything. Every type is subpar compared to what you can get out of a warlock or a hunter in almost every way.
    But when titans are at their highest peak it is because of one simply busted mechanic. It's never the whole class that is at fault, in fact everything else is still just as mediocre as before. Hammer one two punch synthos? Strand one two punch grapple melee? Void one two punch shield bash? Even just arc storm grenade spam. All definitely too strong at their peak but nerfed out of existence and not replaced with anything new, leaving a power vacuum that is swept up by new hunter and warlock strats

    • @jaunks
      @jaunks 3 місяці тому +54

      i simply want to have something to my class. make me a tank, a melee powerhouse, i dont really care which but dont just nerf titans and not give them an alternative. I still have to go back to solar or strand when doing endgame content and its boring.

    • @VoidCraftGaming
      @VoidCraftGaming 3 місяці тому +26

      @@jaunks oof same being a titan main sucks but I will not be a hunter main or warlock main lol.

    • @couriersix4252
      @couriersix4252 3 місяці тому +5

      @@VoidCraftGaming same

    • @chillhour6155
      @chillhour6155 3 місяці тому +17

      On top of that Bungie nerfing exotics like severance enclosure that has never been updated by Bungie or even used by player's in year's but turned out to be a fun niche way to play and do ad clear in Onslaught legend, which isn't even endgame, I guess they only want player's to one punch shot gun builds and nothing else
      I play all 3 classes but I haven't even touched Titan this update

    • @ogroguerc
      @ogroguerc 3 місяці тому +4

      @@VoidCraftGaming Same here brother. Titan for 10 years, not stopping now.

  • @zefatguy9379
    @zefatguy9379 3 місяці тому +355

    > "The best way to play Titan is to play another class."
    I don't care who the IRS sends, I am not switching to Warlock or Hunter.

  • @rage_of_guts
    @rage_of_guts 3 місяці тому +650

    My feelings are all over the place as titan, a warlock is defending my class....

    • @jekkin8972
      @jekkin8972 3 місяці тому +107

      Yes sir we gotcha, y'all need some serious help

    • @Penguinman2.0
      @Penguinman2.0 3 місяці тому +44

      @@jekkin8972 smooches

    • @arthur_pd
      @arthur_pd 3 місяці тому +51

      Yep, as a titan main, I got no negative feeling for warlocks, they are fine on their own, but hunters... Oh hunters, way over tuned in TFS and 99% guarantee that Bungie will nerf them in some way in a future patch, and I didn't even say that they stole our playstyle by being a better puncher then us

    • @angelousmortis8041
      @angelousmortis8041 3 місяці тому +21

      I've had a Hunter defend our Class, too. And he even said we should get Twilight Garrison, and is even the one who brought it up.

    • @arthur_pd
      @arthur_pd 3 місяці тому +11

      @@angelousmortis8041 well, that means that guy is a good hunter, hahaha

  • @logandraper
    @logandraper 3 місяці тому +65

    I genuinely can't believe that the stasis aspect chosen wasn't howl of the storm. That would work so well with consecration. Uppercut slide scorches and freezes then the slam shatters all the crystals and ignites.

  • @Ruggedtoaster
    @Ruggedtoaster 2 місяці тому +144

    Never forget when Titans brought up the question several years ago about how being the quote “melee class” wasn’t really an identity. Bungee told us all to play to the power fantasy they envisioned for us. Which was punch things they always phrased it as be powerful, but they have never given us tools to effectively be powerful or have immediately taken them back unless it was melee oriented.

    • @atomicknoob
      @atomicknoob 2 місяці тому +35

      They tell us we're the melee, then neef melee, put enemies out of reach, introduce instakill stomps, etc

    • @Ruggedtoaster
      @Ruggedtoaster 2 місяці тому +12

      @@atomicknoob totally, they want us to be a defensive class or sustained damage class but don’t want us to have any defensive advantages because it always breaks PvP. Every time in D2 that titans have been “broken” it’s always been about some kind of crazy burst damage, and sustained damage is just worse in most cases to burst damage so roaming supers don’t feel fun to play with. so if my defensive abilities aren’t useful and my offensive abilities can’t have high burst damage what am I supposed to bring to the fire team? Don’t worry fireteam the titan will clear adds just as bungie intended. (I’m kidding. Bungie doesn’t have a plan, they have a lot of “good ideas” on a roadmap)

    • @TheSket
      @TheSket 2 місяці тому +2

      So we’re just ignoring the crazy void melee damage that would 3 tap a number of bosses that didn’t get nerfed for like a year that was still incredibly potent post nerf. Also crazy high thrown hammer melee dps that’s been around since solar 3.0? Obvi nerfed but still strong. Also ignoring the stand melee that was solo two cycling dungeon bosses? Just because you haven’t used the class to it’s full effectiveness doesn’t mean nobody else has.

    • @Ruggedtoaster
      @Ruggedtoaster 2 місяці тому +4

      @@TheSket not exactly the point I was going for but listen I get it understanding what other people are talking about can be hard. And there isn’t like guide that you can watch to fix have a social skill issue. In your language “get gud at words blueberry”

    • @TheSket
      @TheSket 2 місяці тому +2

      @@Ruggedtoaster excuse me? Did you need to just immediately turn to being rude? You specifically mentioned bungie wanting titan’s power fantasy to be a “punch things” style. Then you said they never gave us the tools to do so. But they have. On several occasions there have been so above and beyond over the top mega dps Titan melee builds on most of the subclasses. Even in pvp you have had titans running around with Knock out and 1 punching you for years. I don’t think anyone can forget the years of abuse of shoulder charge. Like titans have had plenty of very strong and potent melee builds

  • @Forcer69
    @Forcer69 3 місяці тому +1229

    I’m just saying, the original scrapped Strand super looked like it was going to be a flamethrower/Minigun. Maybe if that was added Titans would be back on top.

    • @Donut-o
      @Donut-o 3 місяці тому +97

      Wish warlock got their scrapped spider strand super 😭

    • @Solomon_Gundhyr
      @Solomon_Gundhyr 3 місяці тому +9

      This would be great. Truly.

    • @cj6498
      @cj6498 3 місяці тому +43

      @Forcer69 I heavily doubt that, to be honest. Any weapon like that would be a long dps weapon, and long dps ults don't typically do well unless you can one off it, then switch back to your heavy while it works in the background. There is a reason the warlock arc ult hasn't been relevant since it's glimmering in trials.

    • @ability_7697
      @ability_7697 3 місяці тому +22

      1 good super isn't going to change things lol

    • @udontknowme00
      @udontknowme00 3 місяці тому +8

      it was just concept art, it doesnt mean it was ever actually going to be a thing

  • @daichie97
    @daichie97 2 місяці тому +18

    Titans nerfed to high heaven while hunters get a buff every other update

  • @onionring1531
    @onionring1531 3 місяці тому +106

    Armamentarium absolutely needs to have one universal scavenger and reserve mod built in.
    It was literally designed to buff all armaments (not just add +1 grenade) but was introduced in D2 as a shell of its former self and has never been returned to its D1 glory.

    • @ivsper1441
      @ivsper1441 3 місяці тому +23

      This. I want titan to be the "heavy ammo/weapon" class

    • @lostnemesis
      @lostnemesis 3 місяці тому +4

      ​@@ivsper1441 and that would fit their design philosophy so much better, Because they design things in a way to where you cannot melee them in high-end content. Unless you are on a roll (with something like combination below or worm gods) or you have so many buffs stacked to where you can just kill them instantly. Heavy weapons make more sense.

    • @hahaureadmyname
      @hahaureadmyname 3 місяці тому +3

      Turn it into Ruin Wings 2 imo, giving it that old functionality

    • @Guile_The_Exile
      @Guile_The_Exile 2 місяці тому +3

      It genuinely baffled me how this exotic has been in the game for YEARS and it's ONLY function is +1 nade...
      You'd think after the "sweep" they did going thru old exotics to buff THIS would've been one of the ones they touched and did SOMETHING with...
      But this is Bungo we're talking about. Expect nothing, and you'll somehow still be disappointed regardless!

    • @Spinworth
      @Spinworth 2 місяці тому

      they should fuse armamentarium and actium war righ together

  • @CephalonAxii
    @CephalonAxii 3 місяці тому +271

    THANK GOD! People are finally taking the flaws in the Titan Class Identity seriously. Tuna was the first to really do it, as far as I know, but now the bigger D2 personalities are making videos talking about it, FINALLY. Bungie needs to do something, and I hope they take what we the people are saying into account and make Titans into something truely special and fun.

    • @TDTProductions
      @TDTProductions  3 місяці тому +64

      Go look at our REALLY old videos about titans. We have been on this for literally years and are just now big enough to make a splash

    • @CephalonAxii
      @CephalonAxii 3 місяці тому +16

      @@TDTProductions Ya learn something new every day. You are a real one

    • @AzurFenix
      @AzurFenix 3 місяці тому

      Don't get your hopes up. Cuz I can promise you. Nothing of real meat or significance will change. Period. Just play another game

    • @spynix0718
      @spynix0718 3 місяці тому +5

      Agreed. I honestly started to feel it when Pantheon came out, and my team was cheesing Nez. I felt extremely useless during that fight since I couldn't do anything from range. I considered swapping to Hunter even. We had one other run on both Riven and Nez. We only got the platinum on Nez because we had an extra Hunter, and Nez was only easier because I was baiting him in Melee range. Basically, if the boss couldn't be Meleed at the moment, I was useless. The only other time when Titan was useful was insta-killing the Tormentor on Planets with Strand.

    • @CephalonAxii
      @CephalonAxii 2 місяці тому +1

      @@AzurFenix HATE this mentality. Literally hate it. Especially at this point, I've been playing sice Day 1 of D1. I like the game, and want it to improve. Bungie can't do that, if people just jump ship when stuff gets bad, instead of telling them what needs work.

  • @KingLuxion
    @KingLuxion 2 місяці тому +14

    This may be a hot take, but the problem with titans is that every so often one or two builds tend to shine through the slop that titans are given. And every single time, instead of buffing or changing other subclasses/aspects/supers/etc., they nerf the build shining through into the ground making titans obsolete again.

  • @SSD_Penumbra
    @SSD_Penumbra 3 місяці тому +169

    Titan main here.
    Your assessment is 100% correct. Titans are often seen as "the melee class" purely because of the fact that Titan Melee abilities can make or break the entire subclass. That, coupled with the fact that literally *ALL* of our subclasses use some form of melee in them.
    For example. Void has 3 supers; a large dome shield, a handheld shield *that you can throw* and block with or three large axes that deal damage to an enemy *and can be picked up*
    2 of the 3 options for us titans on a single subclass use melee. This trend is on literally all of our subclasses, sometimes having no other options at all.
    People do really tend to forget that when Arc 3.0 came out, the meta pick for titans wasn't any of the melee options. It was a grenade build. Void was the same. People hated void 3.0 because the void melee options weren't great, so people used grenades. Then Solar 3.0 came out and everyone hated the solar grenade options and instead relied on the throwing hammer (people hated consecration too, now you can't make a Prismatic build without it).
    At the end of the day, us Titans need something to help us compete with the likes of Hunters and Warlocks. We either need more options for stuff to do, or we need pre-nerf melees that can melt bosses in a heartbeat. Maybe even more melee options to choose from.
    And, you know, a super that is a 1-and-done and doesn't require an exotic to do well with.

    • @invadertrig
      @invadertrig 2 місяці тому +13

      Or maybe literally anything besides melee. The other classes have various was to play, and Titans need the same. I was happy with Diamond Lance was part of the prismatic kit, but it's too weak to do anything outside of patrol land. I loved the Strom grande build with heart of imost light, because it was different.

    • @galxieranger8277
      @galxieranger8277 2 місяці тому +7

      I hated Solar 3.0 on titans specifically because of the melee. I still to this day loathe and detest the doinker. Give me back my flaming punch. Nope, it's all doink, chase it down, doink, chase it down, doink, whiff it off a cliff, wait 3 minutes until you can again doink, chase, doink, chase, doink. Thanks, I hate it. Typical Bungle.

    • @susaigithefallenone8323
      @susaigithefallenone8323 2 місяці тому +2

      ​@@invadertrigHonestly would love to see more grenade focused stuff for us Titans. HOIL storm grenade felt so good compared to what I was used to, but I haven't wanted to use HOIL since it got nerfed. But I would also love to see some more support/firearm buff stuff in our kits. That's part of what I loved about Banner of War and Into the Fray, the healing and woven mail can benefit everyone on the team. I want more stuff like that, but apparently Bungie disagrees since they removed Weapons of Light from the bubble.😢

    • @invadertrig
      @invadertrig 2 місяці тому +3

      @susaigithefallenone8323 I couldn't agree more was running precious scars with a heal clip weapon for a support build after I got bored of strand.

    • @acetriumphs7801
      @acetriumphs7801 2 місяці тому

      You don't like melee then switch classes?

  • @anikinglgrnrexx8421
    @anikinglgrnrexx8421 2 місяці тому +14

    There's also problems with the community (literally just hunters) refusing to recognise the issue at hand so it's difficult to get pressure on Bungie to fix it because a huge proportion of the community doesn't want it to.

  • @bastioncash
    @bastioncash 3 місяці тому +41

    As a titan main the most powerful I've ever felt was on 4 separate occasions
    First being OG BONK just before witch queen where i was one or two shooting most dungeon bosses.(NERFED)
    Second was during this past year with Vexcalibur and glaives felt so strong and made you feel like a real tank class giving my overshield buff to allies and making sure they don't go down and argoing most enemies (NERFED for the most part)
    Third was after the changes to swords and strongholds that was hilarious I was the one one v oneing crota on master while the rest of the team did the encounter or taking care of any large champions/tormentors but that was really only a defensive role you could only block and now with the nerfs to Lament and banner or war it's not as good as it use to be(NERFED)
    Fourth is the first time I was using the newly buffed precious scars on solar with a incandescent trace rifle and eventually a heal clip + incandescent lunas howl to make sure that my allies health never dropped however that build is only useful if your the one getting the kill which 90% of the time your not (USEFUL but not powerful)
    There are other times I've felt strong such as the manticore buff on void titan with doom fang or SWEET BUSINESS but eh most excited I've been to play was for the new hazardous propulsion you know the rocket one and running that with a slice one for all call and a bxr and grand overture has been really fun but not in end game the prismatic kit doesn't have the sustainability for most fights such as healing grenades, devour, controlled demolition, bannor of war. Yes you can get some healing with knockout but that means you have to go in to melee and the most defensive weapon type GLAIVES don't work with knockout and/or offensive bulkwork. The only thing that is useful in a end game sense for prismatic is smacking on as many verbs as possible and praying to God you stay alive long enough to use them all mainly slice, suspend, overshields/woven mail, jolt and suppress.
    In short titan as a whole feels like an old shopping mall food court, it has everything you think you want but then you get there and realize that more than half the spots are closed, under new management, recipes changed, or it just isn't as good as it use to be. there are still those old reliable spots but they don't feel the same especially when you look at all of the new restaurants(classes) across the parking lot. Meanwhile prismatic feels like a shity buffet with only some of the things that you liked at the food court but none of what made them special.

  • @Levord1980
    @Levord1980 2 місяці тому +7

    Also…. To say the Titan is “Too strong” is wild. They are Titan’s… they are supposed to be Strong because they are the frontline of the fireteam.

  • @thomaspurol9322
    @thomaspurol9322 3 місяці тому +413

    Titans got flanderized for years and only now are the masses truly waking up to the consequences

    • @TDTProductions
      @TDTProductions  3 місяці тому +87

      We’ve been on this for over 2 years. Go see our REALLY old (and bad) titan videos. I think it’s more that bungie finally saw it

    • @okamiexe1501
      @okamiexe1501 3 місяці тому +15

      You can't pretend like Titan's didn't have moment of dominance. It was mostly in PVP community where the Flanderizing came from, because who would have thought that a bullet sponge in PVP would make squishy warlocks and hunters angry little rats? That isn't to say I agree though. There's no point in titans outside of PVP. Hell, I barely even SEE a barricade these days (For better of for worse, when it comes to my explosive users.)

    • @criscat1750
      @criscat1750 3 місяці тому +62

      ​@@okamiexe1501 this is a PVE game

    • @popeshopes9973
      @popeshopes9973 3 місяці тому +11

      @@okamiexe1501I always assumed hunter movement was seen as the better pvp option.movement in a fps is more important than aim.but the hunter skill ceiling is high .so an average hunter getting shoulder charged just breaks their spirit which is not good considering most players are hunters.

    • @CleopatraKing
      @CleopatraKing 3 місяці тому +4

      ​@@criscat1750then why do they put rewards in pvp

  • @BoulderWest10
    @BoulderWest10 3 місяці тому +45

    I’ve always said I’m a better Titan than Hunter, yet I’m a Hunter main because I like their kit better. I play Hunter like a front liner, regardless of how little health I have, I will jump into the fray like a goddamn madman giggling as I murder my enemies, then die in 2 seconds because I’m in a GM and forgot my health is that of a crunchy autumn leaf. I can now point people towards this exact video as to why I like the Hunter kit more.
    I also feel like the video can be broken down to this, Hunters are THE dps class, and CAN be a tank or support. Warlocks are THE support class, and CAN be a tank or dps. But Titans CAN be a tank, or a support, or a dps. They are meant to be THE tank, but don’t have anything that truly symbolizes that role other than the barricade shield, but that’s not really anything special. Titans “Yay I can make cover wherever I happen to be.” Hunters and Warlocks “bro for the love of god, JUST USE THE ROCK THATS 3 FEET AWAY FROM YOU”

  • @Goldenfire49
    @Goldenfire49 2 місяці тому +59

    All I can say here. Every time a titan tried to complain about nerfs. We got stonewalled with, "you have been good for too long" or "Esoteric did this solo. " (no clue how to spell his name.) Only now have the nerfs finally piled on too much? I remember the usual, "you needed the nerfs" redirect with TFS launch patch. Wonder if those nerfs were needed still.

    • @10THPROPHET
      @10THPROPHET 2 місяці тому +11

      It's copium from other mains lol. Literally no argument. Break down those stonewalls and make them eat their own words as they cry

    • @killer_e3054
      @killer_e3054 2 місяці тому +7

      Titans lost all their identity the moment bungie said shoulder charge is to op and nerf it to the ground

  • @OKatGaming528
    @OKatGaming528 3 місяці тому +62

    Banner of war and woven mail making titans feel like titans
    Bungie: “yeah we should nerf that”

  • @Saint-14Plays
    @Saint-14Plays 3 місяці тому +166

    With the original statement made by the dev it looks like they already intend to focus more on titans as a whole. "looking at that which is not just prismatic at all." Bungie is aware that titans are falling way behind other classes, and regardless of the few builds we have as Titans, that statement says enough. The community arguments on the topic seem overall inconsequential when Bungie themselves can see it.
    Edit: Please do not mistake my comment for me saying I'm not willing to debate on titans, my overall thought comes to the chosen class identity by bungie themselves. Melee isn't an identity in my mind. Tank is how i have always believed the thought should've been. even in lore the emblem for titan is about them holding the wall at six fronts. However with the current state of titans the only way i find that fantasy is by putting on strongholds and giggling when enemies think they deal damage.

    • @blueoysterboi4742
      @blueoysterboi4742 3 місяці тому +1

      I see it more as a way to make it more of a dialogue it worked with raid surges so hopefully it will work here

  • @kayval274
    @kayval274 3 місяці тому +28

    Staying alive and killing things is the primary objective in this game. Warlocks provide healing, they print heavy ammo, they offer mobile damage resist with song of flame, great add control with turrets. Hunters are the best DPS, add clear is pretty effective especially on solar, free revives or safe relocation with invis, best crowd control with tether. Titans have there space as well: Trials capture zone and Atrraks 1. Those are the only times were its best to be a titan. Due to boss health changes, are we still the best for solo dungeons?

    • @RurouniHiro
      @RurouniHiro 3 місяці тому +1

      With the new healing Auto, been using that on VanOPs and Dungeons just healing everyone as a hunter. The Titans went off the rails… reminds me of the classic Rpg of healing dps/Aggro.

  • @Morbidmobius
    @Morbidmobius 3 місяці тому +30

    It's a sad truth. I am a warlock main and while I'm doing my other class playthroughs, I've been having sooo much fun playing as a titan and ready to go back after my hunter playthrough. Another thing to notate is the items on the Eververse store for titans....it's very much lacking there too which if Bungie doesn't even make idle animations for them to sell on their money printing machine, it speaks truths on how long this has been ongoing.

  • @ParagonFury
    @ParagonFury 2 місяці тому +9

    Every time Titans can do something funny or cool, it gets taken from us too.
    I WANT MY INFINITE HAMMER BONK BACK BUNGIE!

  • @Agayek
    @Agayek 3 місяці тому +132

    One thing I feel the need to point out is that the big reason Titan was so underrepresented for the Witness is because the fight itself actively punished basically every aspect of every Titan kit, and massively rewarded Hunters (especially Celestial Nighthawk hunters) and, to a lesser extent, Warlocks. Like, all Titan could do on that fight was be reasonably good at add clear and dealing with that nonsense, while Warlocks could provide both good add clear as well as support and healing, an extremely useful role in contest mode, and Hunters could do that _and_ do frankly stupid and gamebreaking amounts of damage to the Witness, with burst damage far beyond anything else we've ever seen in the game, which only made them even more clutch due to how short the Witness' final stand is.
    Titan as a class has a lot of issues that need fixing, and I think the analysis in the video is broadly pretty accurate. I just find it weird to use statistics from a fight designed to give a middle finger to the class to support the argument that the class is bad. There's better ways to go about it.

    • @kp9869
      @kp9869 3 місяці тому +5

      And those 50 are also based on when contest mode is active +half the items in the game being disabled on a world first raid race. That chart is not accurate outside of that.

    • @gacrazy65
      @gacrazy65 3 місяці тому +30

      What fights in this game counter the other two classes? I could be wrong... but I can't think of one that shuts down them whereas I can point out SEVERAL that deny chunks of the Titan's kit. Actually as I type this, HUNTERS are countered... IF they use their melee supers.... which they never really do in PvE.... So... where? I think the fact Titans CAN get shut down like that IS an issue.

    • @joelh6761
      @joelh6761 3 місяці тому +13

      The witness being a massive damage check is a core to the problems discussed here, though ... You simply couldn't justify an entire class of character in the culminating fight of the raid because it literally brought nothing to the table. The supers were ineffective so much so that you couldn't justify the ad clear capabilities and even then, the solid enough ad clear wasn't safe because contest level doesn't really allow for melee ad clear without significant risk (and there wasn't spirit of assassin prior to the raid)

    • @joelh6761
      @joelh6761 3 місяці тому +29

      Expecting the titan number to be lower is one thing, literally the extreme majority of top teams realizing that titan was an absolute boat anchor is something else entirely

    • @rhyshuber9981
      @rhyshuber9981 3 місяці тому +14

      It wasn’t just for the witness. It was the whole raid. Meaning people went into the raid not even knowing what the encounters were gonna be and still didn’t choose a titan

  • @maddoxyz1
    @maddoxyz1 2 місяці тому +5

    the main issue is that often people forget titans are also made for frontlines, defense, being the tank in front of your team. hence banner of war on strand or bubble. but now prismatic is faced with poor aspects, and bubble is nerfed to the ground lacking its buffs unless you run helm of saint-14.

  • @joshualowe4454
    @joshualowe4454 2 місяці тому +11

    Another idea, to build into the titan identity of a juggernaut. Replace the rally barricade with something like a riot shield instead. So you can choose a large stationary shield for you or the team, or a smaller shield for you only to help push

    • @jadedsilverlining9427
      @jadedsilverlining9427 Місяць тому +1

      Yo that sounds kinda cool actually. Go all captain america on their asses

    • @Fullgingermode
      @Fullgingermode Місяць тому +1

      So kinda like Unbreakable but as a class ability?

  • @picklerick2861
    @picklerick2861 3 місяці тому +46

    I remember when Titan void was mostly focused on team based defence and support. It was perfectly fine back then but Bungie changed us to be entirely melee focused making our void irrelevant in the process. Ward of dawn used to survive whatever was thrown at it. As you would expect from a behemoth of a shield. Now a hunter can teleport, instakill everyone inside without going inside themselves, teleport away and still have a third of their super remaining. How did this happen? What about weapons of light? you know, the buff that was the exact same as a well, except you had a massive dome behind you if you needed to retreat. Where did that go? ah, they removed it because they could. We had an Identity with void and it was ripped from us for seemingly no reason other than to stop the pvp hunters from complaining because they were finding winning to be slightly too hard.
    I say give us back our old defensive and supportive utilities, make anyone inside a bubble completely immune to anything on the outside and buff its health back to where it should be. In the current meta these changes wont effect anything negatively except capture point based pvp game modes, which a defence super should dominate anyway. All while making void titan more relevant in pve and pvp.

    • @RurouniHiro
      @RurouniHiro 3 місяці тому

      Banner titan had the Identity.
      Dawn bubble did not.

    • @LawAbidingCat
      @LawAbidingCat 3 місяці тому +12

      ​@RurouniHiro Ward always had the identity. The stationary, unyielding, immovable object. A bulwark against the dark. A foul shell as Misraax called it. Ward arguably had the strongest identity along with golden gun at D1 release.

    • @centimanj8916
      @centimanj8916 3 місяці тому +7

      @@LawAbidingCat Yes, Ward was Iconic. But as bungie redefined Titans Class identitiy away from "Rallying point" to melee-Brawler, it didnt fit anymore, hence the Buff. im convinced they would have removed Ward of Dawn by now, if it werent for its Iconic status, so they just nerfed it into irrelevancy.

    • @LawAbidingCat
      @LawAbidingCat 3 місяці тому +5

      @@centimanj8916 I agree! And that's what I mean, Titans should be the rally point, the unrelenting force or the immovable object. Its just unfortunate that bungie doesn't want us to do either

  • @Guile_The_Exile
    @Guile_The_Exile 3 місяці тому +44

    When subclass 2.0 came out, it destroyed my Titan's main go to class.... Void.
    Being a Top Tree Sentinel main back then, being able to at LEAST have the utility of OFF/DEF super helped a LOT... THEY TOOK THAT AWAY FROM ME AND I NEVER FORGAVE BUNGO. MY SOUL FESTERS WITH YEARS OF HATRED.

    • @spynix0718
      @spynix0718 3 місяці тому +6

      That changed killed Titans' spot in the meta. That was the worst change that Bungie ever made.

    • @Calebe428
      @Calebe428 3 місяці тому +2

      the fact they still havent made void titan worth using in years is just pathetic. 3/5 titan subclasses arent worth using in any difficult content and the other 2 arent even better than the other classes

    • @Sohelanthropus
      @Sohelanthropus 3 місяці тому +2

      Bru, they took away the following too:
      • Kills while Defensive Strike is active replenish melee energy
      • War machine
      • A flat health heal on melee kills (there's a void Fragment for that, but it doesn't give flat health, it just starts health regen which is absolutely dog shit
      • Reduction of Overshield health from 75 to 45, in both PvE and PvP

    • @Guile_The_Exile
      @Guile_The_Exile 2 місяці тому +2

      ​@@SohelanthropusOh yeah I know about those but I did NOT want to list them all...

    • @Guile_The_Exile
      @Guile_The_Exile 2 місяці тому +2

      ​@@spynix0718It was the beginning of the end to come...
      Still pissed off greatly at them nuking heart of Inmost. And now you have all the other classes running around with HIGH ability uptime... The irony is painful.

  • @jimmyrussel5558
    @jimmyrussel5558 2 місяці тому +2

    Destiny 2 really lifted the wool from my eyes to its balance trends for titans during the point in time that they nerfed synthos with glaives, making them deal less damage than a normal unaugmented punch
    I grew tired of everything fun in the titan kit being nerfed to the ground; they said titans were the 'melee class' but then whenever a melee aspect got good, they got nerfed into the ground and immediately ceased being fun or even useful

  • @AaronMichaelLong
    @AaronMichaelLong Місяць тому +2

    It's very simple: Melee doesn't work in raid/boss content. In just about every boss encounter, it's either impossible to get into melee range altogether, or if you do, you will be bitchslapped into orbit.

  • @Glaedr11
    @Glaedr11 3 місяці тому +22

    When I think of Titans I think of D1 bubble, standing in the center of a boss room, completely safe, punching out the thrall and then leaving the bubble with OS and damage buff and killing the boss.
    With well nerfed, I'd like to see Titan be steered in the class identity direction of team overshield and damage buff as well as strong melees. That's what I see in lore, it is unique to the other classes with Well gone, and it doesnt step that far away from existing abilities that have made the titan the "melee" class.
    I'd like to see Banner of War be passively applied to the Titan and allow the Titan to have gun up. I'd like to see stronger benefits to planting sunspots on teammates and bosses. I'd like to see things that ONLY the Titan can bring to the table. Even if it results in just 1 of 6 raiders being a titan, that's better than 1%

  • @OMGyouphail
    @OMGyouphail 2 місяці тому +3

    Calling titan's access to woven mail not good enough is really stupid considering thread of warding's nerf into the ground.

    • @liamsmith5998
      @liamsmith5998 Місяць тому

      His assessment of titan on strand was just wrong. Don't get me wrong; titans are in a rough spot in so many ways, but strand isn't one of them. It's the only subclass that can have woven mail active in any significant way, both from tangles and suspending targets with abeyant leap. Not to mention it is the only class with access to a permanent healing buff with banner of war.

  • @misterarjayledberyl4589
    @misterarjayledberyl4589 3 місяці тому +6

    The identity I always gave titans was like a paladin from DnD. Heavy hitter that can take a lot of heavy hits. As a titan main I enjoy the clas most when playing void and being the void overwhelm guy people can rally to when they need protection, then taking that defensive power and returning it to the enemies. I want titans to feel like the commanders of a battlefield. A place your fireteam can group together and get behind knowing they're safe for some time behind a barricade, wall of stasis crystals, void overshield, etc. I don't know how to translate that to gameplay but that's what I want to feel like

  • @ione2251
    @ione2251 3 місяці тому +40

    ideas for light class identities.
    the striker: is a mobile ass kicking class, they charge in faster than a rocket and punch everything till it dies. You are the lightning and the sound of your fist making contact is the thunder.
    Defender/sentinel: You are team support, you give overshield and supress enemies. You are a noble knight protecting others with your strong shield
    Hammer: artillery is king of the battlefield, its not a war crime if there not human. Use your hammers and gernades to destroy everything you see with fire and explosions.

    • @Calebe428
      @Calebe428 3 місяці тому +4

      striker: useless in endgame because melee is basically suicide
      sentinel: useless because over shield has been nerfed into being made of paper
      hammer: just run warlock?

    • @Sohelanthropus
      @Sohelanthropus 3 місяці тому +10

      Bro this ain't WoW for that silly bs
      Striker needs shit ton of buffs to survivability if it is to be actually viable in true endgame
      Sentinel's supers needs a whole damn rework, and Void Overshields need a huge buff
      Hammers are lame and boring, needs a whole damn identity rework
      Stasis needs a better melee and a better super
      Strand just needs a better super (I'm fucking tired of roaming ones)

    • @Chiefinnn
      @Chiefinnn 3 місяці тому

      🤓

    • @Axe01994
      @Axe01994 3 місяці тому

      Titans melees is ass.
      Thats why i use ALWAYS synthoceps on PvE.
      Surviving and punching like a crazy with the exótic perk activated.
      And shoulder charge everything 😊

    • @christophersmith8848
      @christophersmith8848 2 місяці тому +1

      ​@@Sohelanthropus I'd rather we have silly things than nothing at all

  • @firstmarkbannor5266
    @firstmarkbannor5266 2 місяці тому +3

    Here you go Bungie: Hunter = Glass cannon. Warlock = jack of trades, master of none. Titan = Tank/Support. You’re welcome

  • @MrBe56
    @MrBe56 3 місяці тому +18

    The new void aspect is something I would like to see titans built around more. Get some damage reduction then deal more damage for the more you take.
    Also the strand aspect where destroying a tangle grabts woven mail to allies feels like a long overdue ability that I hope we see more of.

    • @Girthworm_Jim
      @Girthworm_Jim 3 місяці тому +2

      I'd like to see it offer a bit more team utility. The general feel of the aspect is perfect as far as Titan's identity goes: jump in front your team, pop up a shield and tank for a few seconds. Quite possibly the most Titan-esque titan aspect there is besides maybe Banner of War. But at the end when it blasts the enemies, it should give teammates that are behind/near you overshields as well. If they could introduce an aggro mechanic where enemies within a certain cone in front of you are forced to attack only your shield then it would be near perfect, allowing you to actually pull a group of enemies' fire away from your team.

  • @joshuam6975
    @joshuam6975 3 місяці тому +10

    I always wished that class focused armor stats (mobility, resilience and recovery) had some bonus functionality for their respective class.
    Hunters cause enemies to miss more often at higher levels of mobility more so when sprinting.
    Titans get the old levels of damage resistance (40% at max stacks) and at max level kills refill health (not shields).
    Warlock having high recovery allows some level of health regen through damage. This would need to be fairly low amount of healing to not be broken but would provide a nice bonus for a start that is often neglected.

  • @biohazard724
    @biohazard724 3 місяці тому +1

    The way boss encounters are often designed also is a hindrance. Stomps, The Floor Is Lava, Immunity, and simply having a pit all keep Titans from engaging in their agreed upon identifier as well. Granted those mechanics are also in place to stop a team from pulling swords and turning a yellow bar into sashimi in 5 seconds.

  • @DeffNinja0
    @DeffNinja0 3 місяці тому +21

    Hope Titian get a big shake up bc it’s felt kinda ehh for awhile. The only thing that has been really good was strand Titian, idk though maybe im wrong. But every other build feels mid on Titian and it feels so bland 🤷‍♂️

    • @luistijerina1164
      @luistijerina1164 3 місяці тому +2

      Titans definitely need a range super that they can use over time or in one go. A mini gun would have been awesome. Especially if the element surge would work with it.

  • @Donut-o
    @Donut-o 3 місяці тому +8

    Honestly loved this video. The discussion of each subclass’ theme, the redesign of the abilities. I’d like this for the other classes if possible

  • @darrenumbsaar8293
    @darrenumbsaar8293 2 місяці тому +1

    And even when Titans have a chance to get up close to a boss, within 5 seconds they stomp and send you flying backwards like a football field goal, if you haven't immediately died on impact. In any harder content you have no viable way to even close the gap and begin melee-type gameplay. The new "Unbreakable" aspect is a good concept for this type of gameplay, but it has no loop. You consume an entire grenade just to do some mediocre damage, and you're exposed once it's released--No buffs to help escape/push further or payoff to get your grenade back. Void overshield is useless and simply evaporates when you're in the thick of it, and once it's gone you're simply checking your watch until your cooldowns return or if you manage a repulsor brace build (but once again, prismatic aspects have zero synergy with void overshield). Instead our aspects are just "suspend stuff"! Cool. "Freeze stuff!" Yay. Where's the loop? Where's the ability regen? Where's the reward for getting close to powerful enemies and punching them without dying? Where's the disengage tactics? Where's the tanky-ness?
    Titan's seriously need some massive DR or ability regen incorporated into their aspects and exotics in order to keep this melee fantasy alive.
    In a GM you need stuff like woven mail and galvanic armor at the very least (and ability regen like HOIL) to even survive a few bullets from redbars, so how is a melee-type character supposed to be uniquely useful in hard content when they have no inherent DR or self-healing advantage? (Hunter and Warlock can get woven mail + galvanic armor with the same effort if not easier than Titans.) Titans have lost their reason for existing. Their supers are generally impractical for boss DPS, and they become a detriment to the team because they're kits/exotics beg them to be aggressive, tanky, slamming things, but they have no sustain once the fighting starts. Banner of war is the only type of aspect that gets this mentality right, but instead so far Prismatic is a hodgepodge of stuff that doesn't work together.

  • @InsightfulAU
    @InsightfulAU 3 місяці тому +5

    Great video!!
    I’m a Titan 80%er like you are a Warlock.
    The lack of dev creativity spent towards Titan kits over the last three expansions is a key reason we are at this point.
    I think an easy thing they could do to help Titans immediately are major reductions to base ability cooldowns. HoiL period of Void and Arc during WQ had an actual satisfying ability loop.
    The base cooldown of the Frenzied Blade is almost 3 minutes on Prismatic… 3 minutes!!!
    I also think the choice for the exotic class item for Titans were made while drunk… giving all the other classes Synthos and HoiL (the best Titan exotics) without anything close to reciprocity.

  • @shiftym1
    @shiftym1 3 місяці тому +18

    Honestly, once I got a HoIL/Star Eaters class item, things have felt pretty good with the addition of the Void Axes. Consecration for ad-clear and then Void Axe, Stasis Super, Thunder Crash for boss damage. Knockout increases Consecration damage and heals you on any melee. It's hoenstly really good.
    That came out after World's First.
    Most of the Day One problem was actually Still Hunt working with Nighthawk.

  • @Hydrodictyon
    @Hydrodictyon Місяць тому

    It feels to me in general that Bungie don’t seem content with the identity they’ve carved out for titans, yet for some reason they struggle to change it meaningfully as well.
    The most clear-cut example of that for me was when I came back to the game after a long break and discover that there was now a cooldown after missing your shoulder charge.
    I’m a PvE enjoyer, and I left the game until a month before TFP due to that change alone, cause it made titan’s movement a completely different beast.

  • @Nato2303
    @Nato2303 3 місяці тому +14

    Be radical :
    Get DR every time you punch something.
    Get DR every time you use abilities.
    Do more damage with heavy weapons and shotgun
    Heavy ammo finder intrinsic to Titans. (special intrinsic when shotgun equiped)
    Cytan intrinsic to Titan ... and inside the Bubble too. LET ME SHOOT THROUGH MY BARRIERS DAMMIT!
    Bubble stays up when you die.

    • @centimanj8916
      @centimanj8916 3 місяці тому +4

      Or just make it so that defensive Buffs like Void Overshield, Woven Mail and Frost Armor are just more effective when aplyed to Titans. If Warlocks can have unique Interactions with Threadlings without the Need of an Aspect, then Tians can have some intrinsic benefit too

  • @TimmyMurphy-t8k
    @TimmyMurphy-t8k 3 місяці тому +20

    I’ve been playing for 3 years, 90% of my playtime is on titan and this is the ONLY TIME I’ve fully abandoned the class. I played it for a week at the final shape, and I’ve been playing warlock since. Nothing in the titan class synergies with each other, all the titan has are neat but gimmicky and are either too strong or weak. Titans are just so unfocused when it comes to subclass verbs it’s just difficult to make a good build.

    • @TimmyMurphy-t8k
      @TimmyMurphy-t8k 3 місяці тому

      Hunter and warlock subclasses are also unique from each other, allowing hunters to play into almost any play style, while titans are all melee focused.

    • @alext9550
      @alext9550 3 місяці тому +4

      ​@@TimmyMurphy-t8kand just... worse at melee than hunter builds. Combination/gambler arc hunter gets full health/melee back every kill, throwing knife can be used basically forever, rope dart will kill a whole room and then restore itself if you ace the quicktime event, even shuriken which is the weakest causes slow x50 which is huge. Shield throw gives +10 hp *if* it hits anything at all, frenzied still just misses 90% of the time, shiver strike is still bugged to sometimes do no damage and pushes enemies out of followup range (as are every shoulder charge flavor), hammer has a massive cooldown on pickup (and does very little damage since it can't crit). Honestly I just want my defensive strike back. Just a basic melee attack that gives a full overshield on kill, no fancy activation, no bonus damage, just functional.

    • @InsightfulAU
      @InsightfulAU 3 місяці тому +8

      @@alext9550how in the world does Shield Throw not work like Rope Dart at this point? There is like no way to loop it in a satisfying way and the damage is still awful. It doesn’t even kill red bars outside of patrol half the time.

    • @VoidCraftGaming
      @VoidCraftGaming 3 місяці тому +1

      @@InsightfulAU true titans are weak and I am a titan main lol.

    • @TimmyMurphy-t8k
      @TimmyMurphy-t8k 3 місяці тому

      @@InsightfulAU What hurts the most is when you actually get a kill with its terrible tracking, you can't even keep offensive bulwark up (which to me is the core of void titan) because the over Sheild is just obliterated. It's not only that titans struggle to consistently get over shields, heck it's easier to get woven mail, it's also partly over Sheilds are just not very good at a base level. Whenever I get an oversheild I hide to get my grenade back, IT SHOULD BE THE OPPOSITE.

  • @silver4740
    @silver4740 2 місяці тому +1

    It makes no sense for prismatic titan to have three sources of suspension with drengrs, shackle, and the transcendent grenade.
    Having drengr swapped for perhaps into the fray would be better as banner would actually be way to broken especially when paired with consecration (as much as id love to have that though). And flechette would overlap with consecration to leading to one of them not working

  • @adacskipper
    @adacskipper 3 місяці тому +12

    Here's what I think Titans should be; an actual tank class. More abilities around building survivability and drawing agro instead of trying to balance damage output with survivability. Now in the current meta, survivability and damage output are currently the same thing; kill them before they kill you. But if Bungie starts introducing more mechanics that mean we can't just instantly kill everything, like requiring a certain amount of enemies in a location to unlock a door for example, then the meta shifts; actual damage resistance and buffs suddenly become much more important than just damage output. It gives Titans a crucial role on the battlefield instead of their current struggling class identity issue.

    • @CatWithThumb
      @CatWithThumb 3 місяці тому

      the thing with how current tank stuff with titan is setup, you get tankiness at the cost of all damage (towering barricade and ward of dawn). also these two things are completely unnecessary if you instead choose to play round cover and in high tier content stepping out of either of them gets you blown up. I think the idea of the unbreakable aspect is kind of a step in the right direction, being able to essentially counterattack, its just horrible to build around or synergise with because you wont get enough grenade uptime for it to ever be worthwhile. having access to better resists and sharing them would be a good idea (banner of war fits this super well especially with healing to keep aggro draw, shame they nerfed it). it'd be super interesting to perhaps see a mechanic in future focused around keeping and rotating aggro, but it could be something titan specialises in if they find a way to up titan survivability to really play into some kind of tank role. could even be titan can survive enough to not have to rotate aggro draw but maybe at that point its stepping too close to MMORPG kind of aggro and raid mechanics. but pulling ideas from there wouldnt be a bad idea

    • @thom9918
      @thom9918 3 місяці тому

      I slightly disagree, i should be more forcing to have a varaity of classes in a team. Means, if Hunter play like the GOD damage output, thats fine. But they should have 0 resiliance. So that every playstyle you chose should be more forcing in a direction. Allowing more individual builds, playstyles and wombo combos.

  • @RiverM8rix
    @RiverM8rix 3 місяці тому +7

    In some way, the Titan problem mirrors the original Torbjorn problem of OW1.
    The game is too fast paced and DPS dependent to sit in one place unless there is a key objective that needs to be protected.
    It might have a similar solution.
    For Torbjorn, the fix was to change how his kit worked. Originally it was centered around slowly building and upgrading a single sentry gun to offset his own middling damage. Devs and players discovered that the downtime between fights, whether the fight was a win or not, felt unproductive.
    If the fight was won, your time as the Torbjorn was spent re-armoring your teammates and repairing your turret. If it was lost, it was the same, except you had to build up your turret to level 3 again.
    Instead, they changed his kit, removing the armor benefits but allowing him to throw out a sentry at any time. This meant in general, he was a much more mobile threat, able to supplement his DPS at a moment’s notice, rather than be tied to the Area of Denial the turret provided.
    For Titan, the barricade as a class ability seems to provide the same limitation. Gone are the days of close quarters maps and chokeholds that benefit from being closed off. With how mobile all classes are, it makes no sense to invest in a single entrance when most enemies have a way through or around your barricade.
    Of course, there are perks and exotics that benefit from standing your ground. From using your shield offensively, setting enemies on fire, suspending or blinding them.
    But overall, the action of performing your class ability informs how you should play your kit. For hunters, it’s to take corners and dodge out of the way after the opportunity is gone. For warlocks, it’s to provide a moment of respite, with most extra benefits happening at the moment of cast rather than gained from idling. For Titan, your goal is to stay still. This of course doesn’t mesh with the “punch everything” approach that Titan wants to have.
    What I suggest, is to lean into the other aspect that Titans are always depicted to have: Leadership and a war cry. With the introduction of strand came the Banner aspect for Titan, an idea of a mobile AoE buff. I would like a banner to replace the barricade.
    Functionally, this would be to lay down a banner or class specific marker that either provided buffs to a region, or functioned like an armor pack that would allow teammates to withdraw a buff or throwable from. This would align Titan with the historically similar ways that Hunter and Warlock have been able to provide utility with their class abilities. Additionally, it would provide the individual subclasses of Titan their own individual identity of how aggressive or defensive they could play.
    Examples would be:
    Solar: slamming a giant burning maul onto the ground, providing Radiance in an AoE similar to bubble or Scorching enemies that get close to it.
    - Leans into utility aspect of Keywords associated with Solar that don’t overlap with Hunter or Warlock
    - Kephrii’s horn would in essence become a single heavy swing of the super.
    Arc: Slamming a fist into the ground, making a Jolting aftershock for enemies or blinding them
    - Make Arc your hyper offensive selfishly aggressive kit, where your class ability can be used while surrounded by enemies, rather than from a distance
    Void: Slam a shield into the ground granting the void overshield as well as providing the original barricade
    - Make Void the purely defensive subclass, focused on overshields and standing your ground
    Stasis: Slam a pickaxe into the ground, creating a localized Duskfield or allowing for teammates to pick up diamond lances from the impact spot.
    - Focuses on making Stasis provide close range utility to synergize better with Behemoth
    Strand: Plant the banner from the aspect, providing the same benefits, but allow the titan to pick up the banner as well, using it as a weapon, or its original purpose as a recovery generator
    - Possibly provides extra benefit if in red health
    In general, I believe that a lot of the strength of the classes comes from what they can do during the downtime between the big flashy stuff. This hypothetical is to make it so a Titan feels like they can make an impact without shortening the overall time between supers.

  • @truebacon133
    @truebacon133 Місяць тому

    What's funny as well with talking about solar is that the aspect also works with red death catalyst allowing x2 restoration to be up 90% of the time and popping a healing grenade even resets the x2 instead of changing it to x1

  • @alexsanchez4864
    @alexsanchez4864 3 місяці тому +7

    As a titan main who plays the other classes but mostly titan, iv seen this coming a while now. there's a lot of problems with the titan class, mostly the fact that its been devolved into just the melee class. the shift to more flying or far away bosses seems counterintuitive if were building encounters for all classes to be viable in them, especially the class that needs to punch them to be worthwhile. Prismatic titan has been a massive pain point since the final shape dropped, and i knew it was going to be underpowered seeing the selection of aspects and abilities when they first revealed them. I'm not going to go into prismatic titan as everyone knows what makes them bad and the monotony of buildcrafting them (i.e. Consecration, frenzy blade, knockout). However i feel like Prismatic kinda is the culmination of all the cracks that titan has been getting in the last few years. There's no survivability, no benefits to weapon gameplay, no ability buffs, transcendence gives us a disappointing grenade that consecration can do its job easier, long cooldowns, and a pitiful selection of exotic class item choices. I remember the big draw that a lot of content creators were saying is "unlimited buildcrafting potential", where is it? Titans struggle, playing titans in higher end content is an uphill battle. I'm not touching on PVP since that's where titans can compete, but even there in the last few weeks the dominant class/subclass has been prismatic hunter making up more that 40% of all the players in trials. i'm hoping what bungie have planned for titan is substantial, i don't want another " were buffing shiver strike" and just change some numbers. This needs to be more, titans are an identity crisis and bungie needs to figure out what they want us to be.

  • @tilted_axis9819
    @tilted_axis9819 3 місяці тому +61

    The real question is, how much will the other classes complain if they feel like Titans are taking attention away from what they want.

    • @okamiexe1501
      @okamiexe1501 3 місяці тому +2

      Not much if they're actually useful.

    • @nathanroyster1324
      @nathanroyster1324 3 місяці тому +25

      @@okamiexe1501 dude they're complaining that any attention is being brought to this now because "BOW synthos is broken". People play so little titan they don't realize how watered down Titan has become

    • @lancebaggaley9433
      @lancebaggaley9433 3 місяці тому +7

      Oh they’ll complain like it’s no body’s business.

    • @AzurFenix
      @AzurFenix 3 місяці тому +4

      Hunters with never not fucking complain

  • @Luzaku_kiss
    @Luzaku_kiss 2 місяці тому +6

    What if Titans are meant to be the jack of all trades?
    Strand titans have a tool for suspending (Drengr's Lash), Unraveling (Flechette Storm), Woven Mail(Into the Fray) and severing with their melee, which also ties into Banner of War.
    One tool for each job.
    Void Titans have a tool for suppressing(Shield Bash), spreading Volatile(Controlled Demolition), Overshield(Bastion [ties into Offensive Bulwark]), and Weakening(Twilight Arsenal).
    One tool for each job.
    Solar Titans have a tool for Ignitions (Consecration) and healing(Sol Invictus and Throwing Hammer[aka the funny bonk mallet]). Radiance, not so much however.
    One tool for two jobs, the last one is filled with grenades and fragments.
    Arc titans have a jolt melee(Thunderclap) and a blinding tool(Fists of Havoc). That's it though.
    Stasis Titans have a tool for Frost armor(Tectonic Harvest), and that's it... Huh.
    Maybe this is how Bungie can get out of that painted corner. If Bungie adds new aspects/reworks existing aspects to fill those missing roles, us titans may have our Destiny (2) figured out.
    Thank you for hearing me out on this.
    PS: If you ask me, Titans have the most fun options in the game. Flechette Storm and Consecration are my favorite abilities in the game, followed closely by Diamond Lance.

  • @oroborus4113
    @oroborus4113 3 місяці тому +4

    im so happy somebody is finally talking a bout the class identity crisis that has been a problem since d1 Imo, it isn't just a titan problem either all the classes feel like they are loosing identity in favor of admittingly cool abilities/gear, it feels wrong that the playstyles have nothing to do with
    identity anymore and its weird how they try and play the same way sometimes.

  • @jamescathcart6329
    @jamescathcart6329 2 місяці тому +3

    9:30 2 each??? My hunter has literally all of them pretty much all at once with an insanely simple gyrfalcon build combined with some other super simple build crafting

  • @MythoFoxical
    @MythoFoxical 3 місяці тому +5

    I’ve always thought it would be so cool to have Solar Titan get a ‘forge’ super: planting down a giant pillar with a ton of HP that provides cover to teammates and emits occasional scorch blasts in an aoe around it. Hallowfire could be reworked this way to drop Sunspots inside the aforementioned aoe and allow Sunspots to do similar emissions to the Forge, possibly making a self made loop of Sunspots.

  • @spynix0718
    @spynix0718 3 місяці тому +1

    I keep making comments about ideas for Titans on this video because this is the content that has been needed.
    I have a few more ideas for solar and void, mainly because these were removed from the game with the introduction of the 3.0 subclasses.
    Void: Give Bubble back the 35% buff. It can stay on Helm of Saint-14, although at the same time, I would want it to have another buff for a neutral game or a way to get bubble back faster somehow.
    Solar: Add a new verb: Melting. This is to return Melting Point into the game, but with a few changes to make it distinct.
    Melting would be found on Hammer Strike, Roaring Flames, Ember of Tempering, and a new fragment, Ember of Heat.
    Melting would apply a 10% weakening debuff for 5 seconds, which, if you have 3 stacks of Tempering, gets increased to 15 seconds. If you have 3 Stacks of Roaring Flames, the debuff can be buffed to a max of 20% (an extra 5% at 1 stack, an extra 2.5 for the other 2 stacks). Roaring Flames x3 also makes every solar ability apply melting 20%. Hammer Strike would apply the base 10% but would increase to 25% with 3x Roaring Flames. Ember of Heat would allow any Melee to apply this debuff.
    Hammer Strike will also now ignite targets on hit rather than kill.
    The debuff % for Melting might be too strong, but I just want something like MP back because if that, along with Bubble's 35% were still here, it would still give Titans a spot in the meta game. They might not have a huge slice of pie like that piechart had for Hunters, but they would share one the size of the warlocks at the least.
    Will add on to changes made to this comment below.
    Edit: Added a buff to Hammer Strike I forgot about.
    Edit 2: Made a change to melting, so it's not tractor cannon Strong unless you're using Hammer Strike.
    Edit 3: Ember of Heat is too hot IMO and needs a cooldown. Giving it a 20-second cooldown, as well as only 15 seconds of debuff with Tempering rather than the initial 20. This cooldown also applies to the mini hammer, so unless you're refreshing Roaring Flames, you only get one use with Mini Hammer. Can still be refreshed with other Solar abilities.
    Edit 4: Rather than a flat 20 second cooldown with Mini hammers, it will scale with the enemy type, and will only apply if hitting the same enemy.
    For the scaling:
    0 Seconds of cooldown upon hitting a minor
    2 Seconds upon hitting an elite
    5 seconds upon hitting an Ultra
    20 seconds upon hitting a boss.
    The reason for such a massive change is because red bars will probably die in one Hammer hit, Elites will probably take 2-3 hammers
    Ultras like champs will take longer to kill, but can still die in that 5 second window, or longer
    20 seconds for the boss is because of raid bosses.

  • @therkokid215
    @therkokid215 3 місяці тому +11

    This is my take: titans are in a weird spot because Bungie put them there. If you look at the Entire Class system, Bungie opened it up for all classes with Subclass 3.0 and giving everyone access to all the Grenades, which was a major step in the right direction. It gave Hunters and Titans access to Vortex and Solar Grenades which as we all know are Warlock staples. It gave Warlocks access to Tripmine, Void Wall and Skip Grenades which adds to a warlocks PVP setup. During this time, it also Diversified the classes as well as Warlocks were specifically given things that made them feel like a support class, hunters were given things that made them feel like the best Super DPS option(Star-Eaters, Shards, Nighthawk). Titans were putting a place where they are almost exclusive to hitting things. Here's 2 starting ways you can make Titans better:
    1. The Banner of War is not so much as a Aspect as it is an exotic. The Well of Radiance is what should have been for Warlocks as BOW is for titans. The Well should have been mobile with the Warlocks like Banner is for titans. Solution: Take out D-Lash and Add that instead as the Titan Prismatic kit.
    2. The Class exotic is game-changing but there isn't any real titan feel to it. Solution: Add the following Traits from a titan:
    Spirit of the Doomfangs (how could one of the Original D2 titan exotics which has the Sentinel titan chucking Captain America shields in PVP like it's rain not be there? Huh Bungie?!?) Which could give extra Super energy on melee kills in general.
    Spirit of the Scars which could give an Overshield to all nearby Fireteam members after reviving another.
    Spirit of the Warden which converts your class ability into a mobile class ability. For Warlocks a mobile Rift. For Hunters an mobile decoy similar to their strand decoy.
    Spirit of the Leap which when Tangles are destroyed they send 2 D-Lash like streams Suspends
    Spirit of the Alpha Lupi which increase orb generation for all.
    Also this is for all: Open up the Grenades for all classes again. I saw more Titans using Scatter, Solar and Storm Grenades last year than ever and it was because the had access to a much higher kit that they could use. It also gives them more range and takes some of that Hulk smash mentality away from them and embraces the Smart Hulk thinking.

    • @FriendlyNeighborhoodSayori
      @FriendlyNeighborhoodSayori 3 місяці тому +1

      So Spirit of Scars is actually already on the mark in Column 2 (I personally think it should've been Column 1) and it's the healing effect with weapons matching your super

  • @RelatableBlackGuy
    @RelatableBlackGuy 2 місяці тому +1

    As a hunter main would be cool to see titans not get everything that requires fisting their targets and going toe to toe on the field. image if Bungie took concepts from the community on class changes.
    Also thrusters with new exotic chest and throw on strategist is the way I use when I just wanna play base rank stuff

  • @albala8695
    @albala8695 3 місяці тому +12

    An idea for Mask of the Quiet One, more akin to it’s current identity (on top of what it does currently):
    Taking damage matching your super grants elemental munitions. When critically wounded kills grants elemental buffs (dependent on equipped super) and Enraged (buffs any damage by 15%).
    Void: Volatile Rounds/Overshield
    Solar: Scorching Rounds/Restoration x2
    Arc: Voltshot/Generic DR
    Stasis: Slow Rounds (not chill clip)/Frost Armor x2
    Strand: Unraveling Rounds/Woven Mail

    • @brucemaximus3797
      @brucemaximus3797 3 місяці тому

      I like where this is going.

    • @igotbronze2742
      @igotbronze2742 3 місяці тому +2

      When I think about the mask of the quiet one fantasy, I see the embodiment of a horror movie villain. You can drown him, burn him, unload a whole mag into him, but he just keeps walking towards you... menacingly.
      I think the elemental effects are a good idea, but it's too generic for the exotic's identity, and in some cases, maybe a little too strong.
      I'm really digging the idea of a "silent rage" type effect. A generic damage buff is nice but I think we can get more creative. What if as you got more rage, it empowered your finishers, granting you full health/ shields and granting meatier chunks of ability energy.
      (I imagine theres some overlap with one eyed mask here, but OEM works in pvp, this would not since it requires finishers.)

    • @albala8695
      @albala8695 3 місяці тому +1

      @@igotbronze2742 I like the idea of empowering finishers but is this the only benefit? I'm not sure if health and ability energy are enough to carry through.
      What if Enraged had a meter (similar to Wormgods) where you build up charge by taking damage. Each tick gets you more damage (weapon and ability) and energy regen but you can expend x3 stacks with empowered finishers, granting full health and shields. At critical health you gain full stacks.
      1 | 2 | 3 | 4 |5 | 6 | 7
      3%|5%|7%|10%|15%|20%|25% (PVE)

    • @CatWithThumb
      @CatWithThumb 3 місяці тому

      would be a super interesting build, but would fall apart in high end stuff, maybe adding some kind of increasing DR the lower you get or a guaranteed live on like 5 hp on a CD. Would be a nightmare balancing that addition in pvp though

    • @albala8695
      @albala8695 3 місяці тому

      @@CatWithThumb Same here, I'd probably have it where each tier of enraged grants x1 DR; the max being x7

  • @EternalChronicler
    @EternalChronicler 3 місяці тому +8

    I don't know who it was, but a while back I saw a video explaining Borderlands classes. One quote I remember was describing Roland as "[he] can just pick up a gun and already be better with it than anyone else, with his skills". I've never known Titans to feel particularly ability-centric; I wonder if they couldn't lean harder into a weapon-centric identity. It'd give them a heck of a place without having to completely rework their existing (granted, faulty) identity. Light-forged super-soldiers; isn't that what they were always supposed to be?

  • @martijnchantrel2715
    @martijnchantrel2715 2 місяці тому

    The worst experience I had recently: a hunter in my fireteam told me to keep up with dps whilst he was using gathering storm beefed up with star-eaters, then went into a hot swap to lucky pants malfeasance. Then, they went on to saying hunters are the front lines of battles holding it all together( which isn’t even lore accurate)

  • @Ejodai
    @Ejodai 3 місяці тому +7

    I'm a Hunter main, I love theory-crafting niche synergy builds. But I have a different point of view to Titan's deep class identity crisis, and it's their class ability.
    All Hunter subclasses have additions for their class ability. They can choose to swap for Solar Radiant Dodge and/or On your Mark buffs or have Arc (amplified) damage reduction, Void Invisibility, Stasis Slow, Strand Suspending Slam and/or Threaded Specter.
    All Warlock subclasses have additions for their class ability. They can choose to swap for Solar Phoenix Dive or have Arc Soul, Void Devour, Stasis Frost Pulse, Strand Weavewalk and/or Weaver's Call.
    But then Titan...
    Solar Titan doesn't have anything for their class ability (in fact, when Solar rework happened during Season of the Haunted, it was completely ignored and replaced because of Lorely Splendor, an Exotic armour piece).
    Void Titan can grant overshields around their Barricade (at the cost of a longer cooldown, they can't even spawn a normal barricade when the Aspect is equipped). Overall, this is fine.
    Arc Titan tends to swap the Barricade to instead use the exclusive subclass Thrusters (as it tends to helps making ability loops quicker for some Exotic synergies. However, Prismatic has access to it).
    Stasis Titan doesn't have anything for their class ability (outside Hoarfrost-Z, an Exotic armour piece).
    Strand Titan gets Dredger's Lash, which is great! (However, Prismatic has access to it.)
    And that's it!
    (Also I'm baffled to see the new Void Titan aspect Unbreakable being a grenade replacement instead of a different class ability.)
    You could argue Prismatic should not be strictly stronger than using the other Subclasses when specializing in one of its Aspects and instead stay in the fantasy of stronger synergy between the elements.
    But my point is that: Barricade, which is supposed to be the unique part of TITANS, compared to Hunter's Dodge and Warlock's Rifts, is not interesting enough and does not have enough subclass support.
    So let's look at Titan Exotic gear that can transform or improve their Barricade:
    - Khepri's Horn (which is partly available in the new class item)
    - Lorely Splendor (which basically replaces your class ability for strong Sunspots. This is great!)
    - Cadmus Ridge Lancecap (which barely improves use of Diamond Lances as it rather increases their frequency and focuses on creating more Stasis Crystals; it also only works for the Titan using the Exotic behind THEIR Rally Barricade. Compare this to Boots of the Assembler that works with any Rift, with different effects if Healing or Empowering.)
    - Citan's Rampart (which allows your allies to shoot through at the cost of a much longer cooldown.
    -Icefall Mantle (which replaces your class ability for an overshield that slows COMBATANTS around on cast, and slows you while under the effects of the overshield. It is not class-specific, the overshield isn't Void, and usage disables Class Ability regeneration while the Overshield cannot be refreshed. Meanwhile the actual focus of Icefall Mantle actually is ramping Stasis Surge for Stasis weapon damage, which triggers at the highest tier of damage buff upon cast. Why not the new Frost Armor?)
    - Crest of Alpha Lupi (which is partly available in the new class item)
    - Hoarfrost-Z (which replaces your Barricade with 5 Stasis Crystals, with a shorter middle one if using Rally Barricade, cast slows nearby enemies and also grants buffs to allies hiding behind it. This is great!)
    - Arbor Warden (which allows throwing your barricade ahead as a deploying grenade. This is great!)
    - Hazardous Propulsion (which throws rockets and boosts "rockets" after some build-up. It also works on any class ability. This is great!)
    - Antaeus Wards (which partially consumes your class ability energy to deploy a reflecting frontal shield when sprint-sliding. Because of this, your class ability is practically replaced for this effect.)
    - Abeyant Leap (which doesn't exactly amplifies the class ability itself but the Dredger's Lash aspect. Although it feels like using the Aspect without it, this is great!)
    You might have noticed three of these Exotic armour pieces and the Void Barricade Aspect Bastion have been nerfed in the past, which sucks for sure but this is not my point.
    Out of these Exotic perks, imagine if the ones tied to a specific subclass were subclass Aspects, strengthened in any way (cooldown, damage, reach, etc) when wearing the corresponding Exotic armour.
    What if Titan could push their Barricade forward (by pressing their class ability key again when behind it, draining class ability energy. Maybe the Barricade duration could get refreshed) ?
    What if there were more options for class ability or more effects for Barricade within each different subclasses ?
    Examples given:
    imagine a new Solar class ability that spawns a Sunspot (Barricade?), Lorely Splendor and Phoenix Craddle could have more engaging strategies.
    Imagine if Barricades could be cast again when active to unleash some special effect, like how the new Void Titan Aspect Unbreakable works.
    Even though my suggestions may not help the optimal usage of Titan in the long run, they would at least make the *CLASS ABILITY* more deeply engaging and maybe a stronger pillar for the class and their fireteam.

    • @John-if9ig
      @John-if9ig 3 місяці тому +1

      after playing Titan for so long when i switch over to other classes i sometimes forget to use my class ability as its been ingrained from doing raids of do not put up the barricade during dps and 90% of the time you throw up a barricade and then you have to move to continue the strike/dungeon/raid etc i rarely use the barricade as it either locks me into an animation and i get killed or i place it and then have to move

    • @TheSkyrimfreak
      @TheSkyrimfreak 2 місяці тому

      I find it absolutely wild that the new void aspect drains your grenade when it should be a mobile BARRICADE.

  • @kaoticfish_6996
    @kaoticfish_6996 2 місяці тому +1

    Man this was honestly my Titan wishlist for the most part. Thanks for tackling this. I hope it brings up some ideas for bungie to think about.

  • @ragashingo2105
    @ragashingo2105 3 місяці тому +12

    As a Titan main, I'd suggest the following things that can be done now without a complete rework:
    Void: Bastion causes Titan over shield to regen even if broken as long as the counter is still running. Combine that with the timer sustain of Offensive Bullwark and blam, instant awesome. You'd get a good amount of hp, nice grenade regeneration, powerful melee. It'd kinda be the perfect Titan.
    Arc: We need a Super that is worth a damn vs far away bosses. Can't superman into Oryx / The Witness without dying. Certain't can't Fist of Havoc them. Give us something. Also buff Fists of Havoc to be scary, again. And Maybe do something with Jolt to give utility to Juggernaut and Knockout.
    Solar: Make Roaring Flames useful. I don't use it because there is no good way to activate it. It needs to synergies with SOMETHING. Maybe activate it on being Radiant, add stacks on Ignites, and give the powered melees some of that nice Hunter Radiance on hit?
    Stasis: Can we please get a powered melee that does something? ANYTHING?! Hunters kill three light enemies with one throw. Warlock freeze a few enemies at range. Titans get NOTHING. That thing needs to make some Stasis Crystals. It needs to feel worth using.
    Strand: Weirdly, I think Strand is mostly ok. Stop nerfing it. Someday give us a ranged Super that's worth anything against the Oryx/Witness style bosses. And yeah... it would be nice to create a threadling. But damage output, survivability, and suspend are ok right now.
    My biggest complaint about Titan is that the Warlock Well of Radiance stole our entire identity of support when D2 launched. Every single raid, all of them I've played, have had stand in the Warlock circle as a core, necessary part. Bubble is shunned in all forms because while it can do total defense, total defense gets you enraged and dead in Raids. Banner shield is shunned because in the best of times it only just barely buffed total team damage if everyone used it. With few good ranged Supers and Well taking away the buff/defense slot, I've NEVER felt useful in a Raid since D2 launched.
    Finally, maybe don't give everybody every grenade type? Pulse, Suppress, and Thermite grenades made Titans unique. Maybe they were a bit niche, but there was nothing better than bouncing a suppression grenade into a room just in time to save your team from an enemy Super. Now, everyone can do it...

    • @TheSkyrimfreak
      @TheSkyrimfreak 2 місяці тому

      You know how awesome it would be to hurl a lightning bolt at enemies with the Arc super?

  • @MrZygner
    @MrZygner 2 місяці тому +1

    Solar titan main here. Even with sol invictus and cure nades and loreley's helm, i still die to regular enemies.

  • @Evan.13239
    @Evan.13239 3 місяці тому +4

    I actually think Offensive Bulwark should lose all of its "melee" specific traits and be changed to just grant bonus damage against targets within 15 meters (maybe even just have an AoE weaken with 0.1 second duration debuff) while an overshield is active and provide 15 points of overshields when defeating targets within 15 meters EVEN IF THERE IS NO ACTIVE SHIELD.
    This aspect is way way too short lived in more modern content with high ad density for it to require the use of an entire melee charge or the entire second aspect slot for it to be activated. It needs to be able to turn itself on somehow for it to actually provide value and lean into its intended playstyle. As its activation requirements currently stand the best use of Offensive Bulwark is to get an overshield and then hide so that it will regenerate the user's grenade so that they can better hang back away from enemies.
    I think trading in the melee bonus for a generic "close range" bonus with no special need to babysit the tissue paper oveshield for its buffs would enable a completely new playstyle for Titans that revolves around getting in close and taking risks to deal increased damage and better support their team through aggression.
    It's telling that the most powerful Sentinel builds right now typically involve getting an overshield, turning invisible, killing one thing, and then running away instead of actually staying engaged with enemies. It's a far cry from being the team's unbreakable front-line shield.

  • @BlaqAdam
    @BlaqAdam 3 місяці тому +1

    Hunters and warlocks had prismatic playing into what they do best and gave them all the aspects and abilities that they’re known for to make them excel at what they’ve always done. But for some reason, when they got to titans they asked themselves how can we do the exact opposite? It’s like they either don’t play titans or build/nerf titans around how what they saw to be unfair playing against them. Anytime a titan does or has anything good it’s either nerfed or taken away.

  • @boysenbeary
    @boysenbeary 3 місяці тому +4

    I dont mind being the “melee class”, but it seems like everytime titans make a good melee build it gets nerfed :/ so Im getting mixed messages from Bungie here as to what they want me to do
    If they don’t want me to be the melee class then give me some other strong identities. If they do want me to be the melee class, then I dont want to be punished for excelling at it.

  • @TheStickbug_
    @TheStickbug_ 2 місяці тому

    Year 1 D1 titan veteran. Thank you, book man for your words. I have saved you a couple crayons for your good work

  • @sabrinadelco9396
    @sabrinadelco9396 2 місяці тому

    As someone who’s been a Titan main since D1… the only real “Off-Melee” build I’ve been able to make was an Ice Wall Grenade Build using Armaments. Put everything into Discipline and I essentially made a melee Warlock. Not the best in the slightest but it was fun. But it never really felt like a Titan build… just a fun one

  • @J_A_Niss
    @J_A_Niss 2 місяці тому

    I'll never forget when they announced strand and I saw the titan's gameplay and thought "oh cool, now titans get to punch, but _green_ , unlike the last time where they could punch, but _blue_ and the time before that when they could punch, but _slightly different shade of blue_ "
    That sums it up, _Titan's class fantasy is to be the Puncher, in a world full of guns_

  • @Revn
    @Revn 2 місяці тому

    I've been playing titan since release of Destiny 1. In my eyes, the Titan's identity was never "haha melee go brrr". Its identity was ALWAYS "Im a threat you cannot stop". Melee just happens to be their most effective tool. In D1 when they gave each class their unique legendary special ammo gun, and exotic. Titans got a shotgun with infinite ammo if you killed stuff in the bubble, and an Auto rifle with a front shield that encouraged you to be in the middle of everything. Void was this WALL that no enemy could cross or risk facing a titan in CQC. Arc was this unstoppable force of power meeting a very moveable object (the enemies face). Solar gave us the power of the GOD DAMN SUN in sunspots, allowing us to control where we wanted to hold, where we wanted to make our stand. Stasis never gave me that feeling of being a TITAN. Crystals felt like they did infinite damage, or were getting in the way of my teammates. If you didn't build into specifically shatter damage you didn't have any other verb to pivot to. The most fun i had with it was Wicked Impliment and Lancecap in GMs, but sitting in the back of the map, poking with a scout doesn't feel like im a titan. Then Strand. Strand titan FELT good. Yeah it wasn't the best at launch, but full suspend was fun, you could stop entire rooms from fighting. Banner of war made me feel like this warlord that was always looking for the next fight. And the prismatic aspects they gave us were Diamond lances, knockout, lash, unbreakable, and Consecration. Denying us entirely of sunspots, shatters, overshields, blind, Banner of war. Giving us Hammer of Sol on prismatic, WITHOUT Sol Invic means they dont make sunspots, so why not just give us Maul at that point so we can use pyro gale with 3x consecration build too? its simple things like that that make me wonder if anybody at bungie actually plays Titan. If they wanted to fix prismatic Titan, they would give us sol invic and make it work the exact same as stylish executioner on hunter, bastion, into the Fray or banner of war. Then add related Exotics to the Class items, like Phoenix Cradle. OH and make No back up plans work with any subclass, You made an exotic that changes color based off your subclass then locked it to only VOID, actually criminal. And make Hazardous propulsion auto reload rockets on class ability use. Titans are supposed to dive into the middle of combat, and come out without a scratch, and Prismatic gave us nothing to fit that mindset. Ok rant over kthx bye.

  • @ShaoShaoMienshao
    @ShaoShaoMienshao 2 місяці тому +4

    You know what "Shatter" brings to my mind? Armor sundering. Plating smashed to pieces, shards of sharp glass cutting. A rubber bouncy ball flash-frozen in liquid nitrogen and SHATTERING when it hits the ground. Enemies who take any shatter damage by a Stasis Titan (direct or AoE) suffer a Weakened debuff and damage over time from Stasis splinters embedded in them.

  • @christopherbrent5168
    @christopherbrent5168 2 місяці тому +1

    Dude i was excited for prismatic until i saw i couldnt use Burning Maul

  • @queenmajura5794
    @queenmajura5794 3 місяці тому +6

    19:34 that would murder Solar hunter in the survivability world, such as solo dungeons, hunters only way of getting resto is the healing grenade, they have no other means of keeping up on healing

    • @TDTProductions
      @TDTProductions  3 місяці тому +10

      That’s kinda my point. One grenade + one aspect and suddenly they can solve their supposed weakness. This would require hunters to go for ember of mercy and fire sprites instead

    • @queenmajura5794
      @queenmajura5794 3 місяці тому +1

      @@TDTProductions True, they did fix that aspect to work better again, but it would still leave a lot to be desired with survival, especially in a solo environment, but small changes could be made in favor of a change

    • @InsightfulAU
      @InsightfulAU 3 місяці тому +14

      @@queenmajura5794Hunters are supposed to lack survivability as a trade off for their damage… at least in a semi-balanced world.

    • @djgc3
      @djgc3 3 місяці тому +2

      @@InsightfulAU And here we are with a lot of Titan mains asking for more Damage AND Survivability

    • @InsightfulAU
      @InsightfulAU 3 місяці тому

      @@djgc3 Dude the entire theme of the video is that Titan identity stuff (tank, protection, resistance, survivability… heck even melee damage boosting and looping) is farmed out to the other two classes that devalue the Titan class as a whole.
      Case in point… new Hunter exotic gifted conviction lets Hunters build up stacks of resistance (up to 50%) for basically free by using Ascension… ie they can get more survivability than the Titan class itself can using arc or prismatic.

  • @amorfati4927
    @amorfati4927 2 місяці тому

    You’re very spot on all around. Titans don’t feel unique (which every class has some degree of that with the way the subclasses were redone).
    Prismatic just REALLY brings that to light because while Titan has some strong aspects… they are either so broken you can’t include them… but also even the broken ones NEED other aspects in their subclass to make them work well. Both Warlock and Hunter have these aspects that stand well alone AND synergies with other subclass aspects so well it makes their prismatic feel so good… and some exotics help out (Felwinter’s with triple Lightning Surge is a great example).
    Then on top of all of that, most of the time in end game they’re only damaging with their weapons. Other classes have better damage supers. Other classes have been utility supers. Other classes have better auto reloading options for DPS. Other classes have better add clear and such.
    I play all 3 classes but I’d lean more toward being/wanting to be a Titan main with a gun to my head… but the other classes have more build variety and are just more entertaining in their current state.

  • @Matheus-ki9zo
    @Matheus-ki9zo 2 місяці тому

    As a Hunter main who actually plays all the other class (in a much less competitive way), chaining punches with a Titan is one the most satisfying feelibgs ever.

  • @Swagceus
    @Swagceus 2 місяці тому +1

    Something that pisses me off (at least in PvP) is that Bungie says they want to remove one shot abilities and yet the only class to truly suffer are Titans. The shield bash no longer being able to one shot but Warlocks and Hunters still get to keep their one shot abilities is just unfair. Warlocks and Hunters have a lot of viable PvP playstyles while Titans have only 3 (2 if you play competitively) and this can be seen way too often whenever you play Crucible. Almost always it's an ACD Feedback build and nothing else. Years of being underpowered compared to the other 2 classes doesn't feel great. As for PvE Thundercrash was the only good DPS super before Pyrogale was added and even then it isn't as good Golden gun or Needle Storm. And with Still Hunt being added Hunters have made Titans almost completely irrelevant when it comes to DPS.

  • @violetinferno
    @violetinferno 2 місяці тому

    Honestly, I've been an on and off Destiny player. Been playing Since D1 Launch and have to say. You hit the nail on the head; And I mean you for sure cooked with this vid. I generally play Titan when participating in Destiny content and the difference in utility between all classes is mind blowing; Including moments of Titan's Peak Overtune and Undertune of their gimmicks. Thank you for saying what has been in the shadows for years since Destiny 2's Release. (Destiny 1 had it's issues but not like this @-@)

  • @Kronk994
    @Kronk994 2 місяці тому

    I ask for only 2 things for Behemoth Titan
    1. Make the barricade wall of Crystals an alternate class ability with no rally barricade benefits, exactly like the Spirit of Hoarfrost.
    2. Remember the Stasis artifact perks we had last season? Stuff those into Hoarfrost-Z in place of the wall of Crystals. Spirit of Hoarfrost keeps the bonus shatter damage and loses the slowing splinters on shatter

  • @SL4F
    @SL4F 2 місяці тому

    aa a titan main i thank you, i fell in love with playing as a titan but over the years the Titan class has become lackluster.

  • @Spilk214
    @Spilk214 3 місяці тому +1

    Bungie just needs to give titans some good exotics, synthos and HOIL are still the best exotics for titan even after ALL the nerfs. They should revert some of the solar titan(honestly just the hammer cd) and strand titan nerfs(give banner 30 seconds again), buff void overshields, and give us some better non gimmick exotics we can actually use.

  • @OnlinetoArgue
    @OnlinetoArgue Місяць тому

    You can tell when Bungie designs a new subclass for each class. They start with Hunter, then Warlock, then try to cobble something together that hasn't already been covered by the others for Titan.
    It's easy to tell it's the afterthought class.

  • @ampykins7551
    @ampykins7551 2 місяці тому

    ill throw my hat into the ring for a new/reworked solar aspect, is Metooric smash
    hold your charged melee to charge up a meteoric punch, storing it for your next melee attack, when you hit this melee attack, it deals additional damage, and applies a debuff that explodes twice, applying scorch to nearby enemies

  • @raptordoesyoutube107
    @raptordoesyoutube107 Місяць тому +1

    I hope the lay offs allow more titan mains to be hired.

  • @almightygonk2111
    @almightygonk2111 2 місяці тому

    Fantastic video, my only add on I suppose would be let no backup plans give a buff based on the subclass, example being strand gives woven mail and stasis gives frost armor. Rn it will only gives the shotgun buff while you have a void OS but some other buffs are on timers which would let you take advantage of the buff longer compared to void.
    NBP looks fantastic and changes color based on subclass yet won’t work on anything but void. It breaks my heart.
    This thought has been running through my head before lightfall even released. People called my idea stupid but I’m very passionate about this and I don’t even know why.

  • @mattkeflowers
    @mattkeflowers 2 місяці тому +1

    I rambled about it at length on twitter, but the "Titans you punch" approach that even Bungie has expressed often is the issue. Because I ran a titan as a support/control character. Void overshields, woven mail/banner of war, sol invictus/restoration, even frost armor from crystal shattering. None of which were given via aspects or other class oueces in prismatic. I'm sure their story was too much survivability (a thing I've enjoyed building into)
    The issue with the raid teams is that the two big DPS class options (thundercrash + falling star; pyrogale + burning maul) don't play on the witness at all. The twilight arsenal can do damage, but has tracking and hit issues on the crit.
    Also, arc is overall worse than stasis imo. It has a better dps super, but the time between is less enjoyable (diamond lane is a fun one imo)

    • @mattkeflowers
      @mattkeflowers 2 місяці тому

      Honestly, give me a bubble I can shoot out of. Give me stasis super that is a super diamond lance. Give me at least one or two of the aspects that build into survivability (sol invictus, banner of war, etc).

    • @mattkeflowers
      @mattkeflowers 2 місяці тому

      Honestly, give me a bubble I can shoot out of. Give me stasis super that is a super diamond lance. Give me at least one or two of the aspects that build into survivability (sol invictus, banner of war, etc).

  • @zacharyhsieh9358
    @zacharyhsieh9358 2 місяці тому

    The fact that a single exotic nerf completely destroyed 2/5 titan subclasses in 1 DLC drop (light fall), and 2 other exotics, both of which are melee focused, are used for EVERY BUILD on this class speaks volumes about the issues with titan.

  • @TheIronMask1954
    @TheIronMask1954 2 місяці тому +1

    The other subclasses having a version of Banner of (Name) would be cool. Giving Titans the previous 40% DR tier Res would be very useful as well. Maybe make shooting through barricades innate or thats too far?

  • @Pack52022
    @Pack52022 2 місяці тому

    As a titan main who barely uses shotguns as its probably the least skillful gun in the game, and i dont just punch all day its nice to see that there is people trying to help us have a more well versed arsenal as i felt we always lacked something when i played a tiny bit of hunter and warlock

  • @SuperGlueFingers
    @SuperGlueFingers 2 місяці тому

    Another exotic worth mentioning is Citan's Ramparts. I truly think that it's exotic ability needs to just be the way barriers work in the first place.
    As a Titan main, I almost never use barrier except as a "oh crap" moment if i'm about to die, but outside of that one scenario I have not found them useful to my playstyle. But I use barriers all the freaking time when wearing Citan's Ramparts.

  • @ItsameArtic
    @ItsameArtic 2 місяці тому

    Petition to make it so basically every super/aspect/grenade/melee to be on prismatic, for each class, Bungo, give us *CHAOS*

  • @MikeAndros0
    @MikeAndros0 9 днів тому

    Looking back at this a couple months later. The boosts that Titan's are getting are really good. Though to point out one thing to change. Spirit of Contact. It is really good in PvE. It allows you to clear out groups of enemies near bosses and stun overload champions since it jolts targets.

  • @thepoorgamer3208
    @thepoorgamer3208 2 місяці тому

    Hello Titan PvE main here, great video.
    I for the most part completely agree and I know the reason why there were basically no titans on the worlds first teams, and that is because Titans in high end content are one of two subclasses Arc or Void and it was for there supers T Crash or Banner Shield/Bubble when Weapons of Light was allowed to stack with Well of Radiance, and when Bungie no longer allowed them to stack any support utility when with it.
    The only other thing I would say is I feel like you missed on explaining what the flavor of Titan from your understanding/view, however script writing and recording is difficult.
    Love your channel and videos, you keep doing you.

  • @WynnofThule
    @WynnofThule 2 місяці тому

    Here's an idea: What if Banner of War was less about emboldening friends and more frightening enemies? If it applied sever to nearby foes, it'd reward Titans for closing distance and help them survive strong melees or boss stomps. Maybe add a user sprint speed buff to help close the gap too. In exchange nerf or nix ally healing and/or melee buffs. This plays into a "one-man army" fantasy and makes it Strand-y.
    You could go even further and make an exotic that applies Unravel to *yourself* for a rose/thorns dynamic. Incoming damage becomes helpful projectiles for a walking source of area denial. This would even work thematically, like: "we're all connected by the weave, so hurting me also hurts you." The same natural AOE idea could also apply with Arc.
    Another idea: With the Well of Radiance nerf, maybe a Titan's class abilities or maybe Ward of Dawn could help people turtle like they used to. Or maybe more area denial grenades that otherwise helps create a "safe zone" for teammates. I don't know.