Robot Concept - VEX Change Up
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- Опубліковано 22 сер 2024
- Vexforum Thread: www.vexforum.c...
A stunning new design bring bold ideas into consideration. A unique cage and tray complement the important design aspects. This robot can block goals, hold many balls, take balls out of any goal, and many other useful tasks.
Spider Bot spins the web and captures the pray to win the game!
You guys never cease me with your animation skills. Good luck this season!
-1961Z
I'll give you this - it's the most interesting concept I've seen so far. I could only wish to be that good with blender. It's a cool design but I still think I'm going to build an offensive wallbot.
Spider bot, Spider Bot, does whatever a Spider Bot does!
I hope designs are more varied this year. Tower Takeover was awesome, but most robots had the same basic design. This looks epic though, so I’m hoping this is up in the meta this year
Can you stop making the rest of us look bad with your insane animation skills. Thanks
This is a great idea! I don't think it would violate any rules either. G16 states that your robot cannot intentionally grasp onto any field elements, and it obviously can't damage the field. Correct me if I'm wrong, but if you built the clamp big enough, it would technically clamp AROUND the field element, not ON the field element. As far as damaging the field, you can take measures to prevent that, like turning the threaded end of the screws to the inside, so they don't puncture the field.
And if the other team moved it, then it wouldn’t be intentional 👀
So you guys got really good at blender over quarantine. That was really cool
Sweet! Wonder if the spider thread will get difficult in real play. What did you use to make this video? Reading other comments, it sounds like blender.org. Maybe for lockdown you could do some video making tutorials for beginner teams :)
Yeah they animate everything in blender. I'm sort of curious about the string too. I saw a few reveals last year which had tether bots, but I haven't really seen one in an actual match. People seem to think nothing will get tangled, but I'm still skeptical.
1:21 You are welcome.
1:21 youtube compression go brrrr
Pretty awesome as always
Great animation, but G16
G 16 states that the robot can not clamp into the field, what he has just flipes around and locks onto itself, while just sidding on the ground around the goal... He is not gripping, it is just setting there, on the floor
@@MW-dl5jt "Strategies with mechanisms that react against multiple sides of a Field Element in
an effort to latch or clamp onto said Field Element are prohibited." I think it's clear that it latches around the goal to prevent being shoved away. I really wanted this design to be viable the first 2 days after the game reveal, but it's unfortunately a clear rule violation.
The full G16 "" Don't clamp your robot to the field. Robots may not initially grasp, grapple or attach to any field elements. Strategies with mechanisms that react agents multiple sides of a feild element in an effort to latch or clamp onto said field element are prohibited. The intent of this rule is to prevent teams from both unintentionally damaging the field and/or from ancoring themselves to the field.
So if you built a robot that could make a circle all the way around the center tower with a 12" gap all the way around, would that be laching or grasping onto the field element?
If not then the same would go for this mecinism, it is not touching the field element, it is a wall that is resting on the ground, preventing access to the field element. If this mecinism wraped around the center tower, touching it all around, then that would deffently be classified as a violation . It also says that the mechanism has to react with many sides of the object, this would be true only if it is being pushed around, which would be done by an opponent, theyby by G 14 which says you can not force your opponent into a penalty, that would be void. It also is not anchoring for the same reason. Example is like in tower takeover, if someone pushed you into a tower, that does not mean that you are anchoring yourself to the tower... See what I mean?
M W Note G16 encompasses strategies, which an opponent cannot force. Additionally, G14 (the opponent forcing rule) has be interpreted by the Q&A every single game to not apply to an offensive bot aiming to score (why it was not illegal to push a defending bot into the inner protected zone when going to place a stack).
@Kyle Miller when you deploy the cicular wall you are not meeting the defenetion of grasping and locking. The robot piece is directly setting on the floor not touching the goal on multiple sides. Theyby by being pushed around would be an opponet acting on it. There is one tower takeover match where there is a wall bot that traps both opponets in the goal zone. But one robot gets away by folding the arm back on the robot, like that video the wall bot was pushed into the towers, which stopped it from being pushed out, but it was not classified as anchoring. For this macinism to reach with multiple sides to opposing team has to push it in multiple direction untill it hits the goal zone in multiple directions.. I thinkthe rule is more of have a claw that grabs the tower,and grasp it and holds it, not a loop around the tower.
Using your logic if you drove up to the tower and have your intakes up so you bassiclyy are around three sides of the tower without touching, that then would be considered grasping and locking. I dont think that is what the rule means... I mean do you see what I am meaning? How can you hold something without accually touching it?
How would you bend the ninety degree L channels the extra 45 degrees?
Hey, quick question:
I assume you're using Blender for animating. How do you do it? Do you CAD in another software and then import the whole assembly to Blender with Blender maintaining all the part relations and constraints from before? Or do you have to make it in Blender?
Imma remind ya that something called G16 exists
Are people allowed to use part of the designs?
Obviously. This is VEX we’re talking about 😂
Could the cage be deemed as clamping onto the field?
It is difficult to determine as the rule defines clamping as grasping on multiple surfaces to prohibit movement and this type of cage only grasps one so the rulings could be very discretionary.
The issue you will have with the cage though is the fact that the rope used to keep it attached to your robot could be deemed as an intentional entangling device
@A Person The problem with the forcing someone into the penalty is that they are intentionally laying the cage down and the string along with it in order to play defense. The refs would classify the string as part of the defense and therefore the robot is now a defensive robot. The other team that drives over it and gets entangled in turn would must likely be an offensive robot and because of vex rules offensive robots get the benefit of the doubt. The refs wouldn’t call it in favor of the defense on this because the rule states that they can’t.
Amazing animation.
What animation software did you use? The quality is stunning.
would it really be that hard for a snailbot to run-up while the spider bot is turning around and mess up the ball stack?
G16 you can’t use the design
Great idea
How could you do that?
G5 you can't have detachable parts and I'm pretty sure a ref would call thecage as one. Even if it is attached but a string.
Nope, as we can see in spin up detachment is not allowed in the last ten seconds, but string shooters are.
Quick question: Where do you get the models for this?
lol they make it themselves in cad
Awsome bot. What is this rendered in
They do all their animations in blender
how did you do the animation??
Just know you are not the only one to think of this... There are others if I thought of this 6 days ago. Means the competition going to be stiff ;)
its just a concept design lol
That’s illegal?
Chastity belt