The composers recorded a singular sample of that piano playing the chord you're hearing. It was possible to "bypass" the limitations by using that clever technique.
@@TankMarko That's the YM2612 soundchip you are referring to. In Sonic CD, the past tracks were created using Sega CD's Ricoh RF5C164 soundchip. Unlike the YM2612, all channels are able to read samples.
You can use music players like Winamp or foobar2000 with plugins installed to play vgm/vgz (video game music files) which can be found on sites like Project2612. The plugins allow you to manipulate the channels.
Can anyone tell me what instrument makes the noise that channel 7 does at 5:10 ? I seem to hear it all over Sonic CD and some N64 games but this is the only deconstruction I can find with it.
@@MAB3L0 You know funny, first time i call Orchestra Hit is fill this Sonic CD more scarier instead but i laughed hard when you say Orchestra Hit it was sounds like Curse XDD HAHA
I’m like 99% sure you could recreate this song in super Mario world, because the past songs in this game and super Mario world have a similar soundchip.
@@platinumthumbs7778 nope, the Genesis/Mega Drive has 6 FM channels (or 5 FM and 1 PCM) and 4 PSG channels across its Yamaha and TI chips (neither of which are used by Sonic CD), whereas the Sega/Mega CD has 8 PCM channels on its Ricoh chip.
You can use music players like Winamp or foobar2000 with plugins installed to play vgm/vgz (video game music files) which can be found on sites like Project2612. The plugins allow you to manipulate the channels.
They use the Sega CD's Ricoh sound chip, which is sample based like the SNES, and can have way more clean and crisp samples due to how much more RAM the Sega CD has and that the music has plenty of space to sit on a disc.
@@Turbulation1 nah, both rf5c164 has the same amount of RAM like the SPC700. The only differences is that the Ricoh chip doesn't have any filtering unlike the snes so the sega cd came out sounding more bitcrushed while the snes sounded more muffled. and also the snes actually has more features than the sega cd, for example; pitch mod, echo, and noise.
Gotta hand it to that epic pianist on Channel 0.
Looks like Keith Emmerson
Yeah.
It was computer made and generated it was played slow and then they raised the bpm to high.
@@gabrielmikhail7525 woooooooosssssshhhhhhhhhhhhh
@@gabrielmikhail7525
Oh' cool!
One of the best past themes honestly
Tidal Tempest is good too. Honestly now that I think about it, they’re all amazing.
I think Collision Chaos stuck the most for me
SonicPigeon my favorite part of collision chaos was the sample of ‘brown is dead’ near the end of the loop
And wacky workbench past is funky
*H U E H U E H U E*
0:12 I just love that sound.
WOWOWOWOWO
woaow
It sounds higher pitched every time
WOARRAU
“whaAAAAAYAOUUUUGH”
Oh my god...the piano is so good it hypnotizes you... Why didn't sega use that kind of music again?
At least they still make god tier music
the question is, how do people not make music with this soundfont
@BigNate60 I mean, there is FL Studio, plus the GennyFL plugin. Those two could probably make a believable Sonic 2 or Sonic CD
@@shardium thats not how old video game music work.
@@BurnedNoodle true,they have to use there own software
How many instruments you can play,channel 0?
Channel 0:Yes.
the most satisfying part about oscilloscopes is that eventually you can hear the whole song come together with all the different sounds
I love how they completely knocked this song out of the park in Sonic Mania!
I Still prefer this one though
**A S C E N S I O N**
@@whactsame
Me too. And MM Present, which is Act 2 in Mania. I’d love to see them both broken down like this.
1:12
This sounds like if MMZ Past had and Act 2 alternate
Starlight Studio Eh, I feel like the second half of Sonic 3 had lackluster act 2’s, and what you’re pointing out is essentially what Sonic 3 did.
@@bluerious5475 Strangely, those 3 are precisely the ones that got replaced for the PC port...and now we know they got replaced with prototype music
1:12
@@powerdog5983 IceCap still remained similar between acts 1 and 2.
There's also Marble Garden, to an extent.
Ikr
How the hell is that piano part being played on one channel, I swear i hear more than one note at a time.
The composers recorded a singular sample of that piano playing the chord you're hearing. It was possible to "bypass" the limitations by using that clever technique.
@@BouncyGlowsMusicRoom but i thought that syntheseiser played the channels and the DAC was the sample channel.
@@TankMarko That's the YM2612 soundchip you are referring to. In Sonic CD, the past tracks were created using Sega CD's Ricoh RF5C164 soundchip. Unlike the YM2612, all channels are able to read samples.
@@BouncyGlowsMusicRoom Oh yeah the Sega CD had a diffrent sound chip, forgot that. Thanks.
Reverb
2:26 this is where the beat goes hard
We need channel 0’s instruments right now
pretty sure it's Roland D70 - 11 D Piano.
That or the piano from the Korg M1
You really don't think about how great channel 1 is until you hear the song without it
Holdon, so the PAST theme is used for act 1 in Mania, while Act 2 is PRESENT.
Yeah
Pretty much. Stardust Speedway also uses the Past theme for Act 1, the Present theme for Act 2, and the Bad Future theme for the Metal Sonic Boss
Oh hey, SRB2 pfp. Glad I'm not the only one here who knows that fangame.
@@RandomTomatoMusic Why hello there, fellow SRB2 enjoyer!
@@Octo4533 o hai
I love how consistent the bass wave is and how it naturally follows the notes with length as it pitches down
Whoever did the piano solo needs a promotion
“I'll have to give myself a PRRRRROMOTION!”
This guy is called sound chip
@@MrBlitzardo21 who composed it for the sound chio
@@ahyis324 jokes aside, the guy who really composed the whole soundtrack (including this track) in sonic cd is called Naofumi Hataya, np
@@MrBlitzardo21 i know, there was another person as well, and they both also worked on that 8bit sonic 2
i love how goofy the orchestra hit sounds
0:39, Gotta Love those Orc Hits a bunch.
is it just me or do the orchestral hits sound like metal pipes
@@njez7563 i always had a feeling that the orch hits sounded metallic
I imagine the funky composer doin' channel 0, must have been very fun
Channel 0 and 4 1:00 - 1:13 is too sick 😍😍😍
My fav part
Then the beat slaps in
Channels 0 and 4 at 1:00 sound very earthbound like together
I would love to see one of these for stardust speedway past
Totally unrelated to your comment, but I like your profile picture! It's actually my wallpaper on my phone
Yeah, that black hole pic. Pretty nice
@@tdawgmaster1729 what about mine profile pic
Nice profile mate.
I love how no one talks about what you said and everyone just wants to talk about your profile. Nice profile tho.
HOLY CHANEL 0!!!
*Channel* ,not Chanel.
1:16 could have been used for the loop on the music or a remix because it’s perfect
The fact that the start notes sounds like a vhs video rewinding makes it even better.
Damn, that Channel 1 bass is awesome!
I suppose you could say I have some _mad_ respect for this _channel._
...
I'll see myself out
Your mad, man.
Hey guys look, someone said the thing we were all already thinking
@@chair_dib :0
HOLY SHIT HE’S RIGHT! HE JUST READ OUR MINDS!
Channel 0 piano goes unreasonably hard
Hands down the most iconic Sonic CD track
1:13 Act 2 remix be like:
Yeah i agree
I know right
brad buxer team in sonic 3 be like
bruh
I like that they use weird sounds or samples on the past versions of the zones
what I am talking about 0:12 1:00 1:02
This is something I always wanted from this series. I hope you remake more deconstructions in this style
Starting at 1:15 is so sick 🔥
0:12 You're welcome
Ill see your 0:12 and raise you 0:46 your welcome.
0:39
What instrument/sample is this in channel 0 and 4?
Orchestral Hits
@@jacobybennett8163
Hahaha, yes! Another song with super defining Orchestral hits is Corneria from Starfox. :^D
@@KC-bg1th *cough cough* afterburner *cough cough*
@@KC-bg1th cough cough metalslug cough cough
0:12 WOW
2:25 EVERYBODY NOW!!
0:01 Ch2, Ch3
0:12 Ch0 takes over
0:33 Ch4 joins
1:16 Ch5, Ch2, Ch3, Ch0, Ch4, Ch7
2:27 Every channel
How do you even do this dude. I really wanna try this for myself
You can use music players like Winamp or foobar2000 with plugins installed to play vgm/vgz (video game music files) which can be found on sites like Project2612. The plugins allow you to manipulate the channels.
0:40
Can Somone Tell me where That Stock Sound Comes from its in like EVERYTHING
Edit:orchestra hit *HOLY SHIT*
the EXACT orchestra hit sample is from the Korg 01/w - Preset A59
1:26 is so good
0:26-0:40 is the best part of the song
1:00 beautiful.
Can anyone tell me what instrument makes the noise that channel 7 does at 5:10 ? I seem to hear it all over Sonic CD and some N64 games but this is the only deconstruction I can find with it.
Raighteous a snare?
Orchestral Hit?
Yeah it's an orchestral hit
Channel 0 is the best just listen to it
It hits many levels of sound
amazing
Somehow this whole song sounds even more intense without channel 1
1:12 i love this part
i cant believe all the incredible sounds and noises coming from this music was all in the original sega cd version
the sonic cd play store trailer song 😰
0:59 Wow! That's not bad!
The best solo 0:26 the best part 0:39
Thanks for labelling the channels!
Does anyone know the name of the sound effect at 0:40? I hear it everywhere and it sounds so cool but I don’t know what it’s called.
Orchestra Hit
Intrusting enought the sound that plays in Channel 2 + 3 came from a JD800
1:01 is everywhere
orchestral hit!
Reuploaded into something better
1:01 SUS! 😳
The best soundtrack!
Welll! I think you can say This Is total
MADNESS, Get It?
Ye Im know This Is StUpId (._.)
( ╹_╹ )
Ha ha.
I love channel’s 2 & 3
I like how they used all the channels and only left one channel to the SFX
Someone know the name sound in 0:40?
Orchestra
@@Lorenathecat15Boooo, you don't know what an orchestra hit is
@monochrome_but_poly the preset for the instrument used was named "Orchestra Hit"
C0: Maurits
C1: Rik
C2: Danique
C3: Thessy
C4: Myrte
C5: Leon
C7: Jop
?????
@@segaking5846 Channel 0's name is maurits apparently
i had an old pair of headphones that when i plugged them in the right way, they would remove some of the audio channels.
2:12 CHANNEL 7
0:39 👌 🔊 🎵 🎧
What is the instrument at 0:39 I keep hearing it but I don't know what it is it's like a curse
Orchestra hit
@@BluExtaByte thanks
HAHAHA CURSE XDD LOL
@@axtonganha 🗿
@@MAB3L0 You know funny, first time i call Orchestra Hit is fill this Sonic CD more scarier instead but i laughed hard when you say Orchestra Hit it was sounds like Curse XDD HAHA
Super good song thought
I’m like 99% sure you could recreate this song in super Mario world, because the past songs in this game and super Mario world have a similar soundchip.
Someone already did that, it just sounds muffled
Channel 0 guy is cooking 🔥🔥
I prefer listening to channels 0, 2, 3, 4, 5, and 7 combined
I need a loop of channel 2 and 3 10 mins
Channel 4 sounds a little like Sega Genesis
Conscious Care this IS the sega genesis sound chip.
Platinumthumbs 777 no it’s a sound chip on the swag cd
@@blazingtrs6348 Swag CD haha
@@platinumthumbs7778 nope, the Genesis/Mega Drive has 6 FM channels (or 5 FM and 1 PCM) and 4 PSG channels across its Yamaha and TI chips (neither of which are used by Sonic CD), whereas the Sega/Mega CD has 8 PCM channels on its Ricoh chip.
Goodness, I get it. Guys, you can stop telling me off.
2:25 (just a little note for myself)
anybody have links or names for the "bam" sounds at 0:39? (if so plz let me know)
0:40 what are the background instruments are from ?
0:26 Naofumi Hataya 🌃👏
Do gene gadget from sonic 3d blast
2:32 What the heck is channel 1 doing
Bass
@@leothehuman_9476 I think that 5
@@tamirlapidus6994 5 is doing kick and hi hats samples
1 is bass, 5 is DAC
channel one has the sound effect of sonic dying
I LOVE channel 2 and 3 in the begging!
1:12
Tell bro at Channel 0 He cooking a little too much 😨
".... Okay~♡ ..... Okay~♡ ......Okay~♡"
Chaos deconstructed
0:12 Sounds like the build our machine piano-
relly cool
Metallic madness past is cool
Donald in maui mallard boss theme could you do decontruction video of that music?
1:12 is so cool i lov it
How do you Deconstructed music?
i use a VGM recording software like Kega Fusion, then play it back on something that plays VGM files
You can use music players like Winamp or foobar2000 with plugins installed to play vgm/vgz (video game music files) which can be found on sites like Project2612. The plugins allow you to manipulate the channels.
me at 1:00 : BAHHHH ITS THE AGONGUS
i think they based metallic madness act 1 in sonic mania off of this. really good though!
B on A:n tytär!
I feel like channel 3
correct me if i’m wrong but the past tracks actually use the genesis’ sound chip right? if so these songs are crazy impressive
no it has some sega cd sound involved as well im pretty sure
I think the past songs are like a hybrid of the genesis sound chip and a music file compressed into one imo
They use the Sega CD's Ricoh sound chip, which is sample based like the SNES, and can have way more clean and crisp samples due to how much more RAM the Sega CD has and that the music has plenty of space to sit on a disc.
@@Turbulation1 nah, both rf5c164 has the same amount of RAM like the SPC700. The only differences is that the Ricoh chip doesn't have any filtering unlike the snes so the sega cd came out sounding more bitcrushed while the snes sounded more muffled.
and also the snes actually has more features than the sega cd, for example; pitch mod, echo, and noise.
@@Turbulation1 tho I'd agree with the CD storage part, the snes can sound WAY better if the cartridge is big enough
1:15 B)
I like this part 1:13
Channel 1 sounds like, The New opening of Jessie and James entrance.
Does anyone know if the synth at the front of the song is supposed to be a sample from sonic the hedgehog 2 game gears boss battle?
Can I have JUST channel 0?
ok it's super nintendo the super nintendo not have the dac