Great review of an underrated gem! I actually had Lee Jackson reply to me on here and explain his reasoning behind one of the songs (I think it was Going Down the Fast Way) - he said that he'd had a conversation or meeting that really annoyed him and it inspired that amazing track. I was stoked to get a reply from the guy himself, I grew up with his music playing ROTT back in the day.
Imagine being super pissed off at a pointless meeting and composing an ALL TIMER. I just stew at my desk and take an extra long coffee break out of spite 🤣
Definite top 5 OSTs of all time (No.1 is still SOTN). All these years later and "How'd I Do?" still randomly pops into my head even when I hadn't touched the game in over two decades. ROTT is dark, weirdly atmospheric, and unique. Underrated gem indeed, but fuck Extreme. Sorry but it's honestly just sadistic garbage that's a chore to play.
@drunkhusband6257 I grew up playing games like Quake, Duke Nukem etc. I've never played this and honestly after seeing the gameplay I'm not really wanting to play it, it looks shyt.
Would that be the collection that you can only see on a screen and don't own because you simply agreed to an end user agreement. Ain't modern gaming great, pay for something and they can take it away at anytime and you can't do anything about it.
This is why context is important for criticism. Coming at it from a modern perspective, there's a lot that's truly baffling about the game, but when you look at it from the perspective of its time, it was something truly unique and experimental. Sometimes, you have to take the good with the bad, and appreciate what made something special, special. Cult classics have a tendency to bring that out in people, and your review shows that wonderfully.
Yes it was, and it was crap back then, too. Unique gimmicks but poor level design and room scaling, and just got very boring fast... Not talking about the textures, because for example Wolf3D had similar walls everywhere, but I played all 6 episodes of that because it was just more fun.
@@azalea_kROTT is pretty good, Wolfenstein is more of a slog, both later levels are pretty tedious, but ROTT's ridiculous nature and has more charm then wolf3d
I watched my dad play this when I was a kid, he played through the game so many times, and sometimes he just played levels over and over. My dad liked the NME boss fight because it was hard, and he played against him many times. This game brings back fond memories of my childhood.
The pinnacle of the weird humour in this game is that final boss level. Look at the automap on the final level, and look at the area where the hidden eggs are. It's a giant uterus, and they are in the ovaries. Not many games end with you quite literally firing a load into a giant vagina.
Now that Apogee and New Blood have partnered up for the release of the ROTT remaster, Ultrakill and Turbo Overkill should be made available in a bundle. I would call it "Blood is Fuel for the Chainsaw Bundle".
This has probably already been mentioned, but I couldn't resist: The sounds the player character makes while the god mode powerup is active are not yawns of boredom, they are supposedly based off of sounds John Romero would make while playing Doom using the godmode cheat. Tom Hall worked at Id with Romero before joining Apogee.
Fun facts: To recover previous quick save, simply press shift+quickload, in case the current quicksave was in a bad spot. Lorelei Ni is voiced by the girl working in the local Chinese restaurant the Apogee staff used to eat :-)
@@pistool1 Interesting! I played the _hell_ out of ROTT back in the day and didn't know that. All I can contribute for random trivia is that the Shrooms "powerdown" and Flamewall weapon were both built off engine bugs that the devs turned to their advantage. As for enemies stealing your guns, pretty sure that's just the one specific type (whose name escapes my memory right now). It's also incredibly rare to happen unless you're playing on the hardest difficulties and getting extremely close to them without dying or killing them first.
I've come to think of ROTT as the "Mario 2" of a pseudo-trilogy with Wolf 3d and Doom. ROTT is the weird sequel that has a bunch of wacky mechanics that don't really show up before or after, while being a clear technological intermediate.
I remember as kid being stuck on that last boss, took ages to figure out how to kill it but I did it, then you get that end screen and I was like WHAT?! Ended up noclipping through the level and I actually got a good jumpscare flying into the big room with a lot eggs. Good stuff.
Thanks for covering this. This video gave me the warm and fuzzies. I have fond memories of this game... there are a lot of great games from that time that seem to have been forgotten by many. Most new gamers probably don't even know they exist unless they're also into retro games. I need to make a list of the games I like from that era. Time to GOG.
The level design was why I never finished this as a kid, it's absolutely insane and there's so many secrets and stuff it's really easy to get lost, especially when you turn into a human bouncy ball.
I played through all the early shooters (all PC ones, anyway) way back when they weren't considered retro, and ROTT was one of the few that never did it for me; after several attempts I gave up on it completely. I still don't quite understand why so many people love it to this day, but hopefully now that it's available in a modernised version someone will come up with Brutal ROTT and make it worth playing even for us blasphemers.
It's not often a meme-y intro makes me grin from ear to ear, but goddamn this one was _perfect._ ROTT wasn't my favorite, that went to Blood, but it was just so dark, weirdly atmospheric and unique that it really stuck with me... Ludicrous nostalgia. "Confusing fever dream" is however the best way to describe the maps. Also has the second best game OST ever, after Castlevania: SOTN. Nightdive did incredible work here though. This and Quake II remaster released in one summer! That said, as much as I love ROTT, the Extreme expansion is sadistic design that's a chore to play. Anyway as a bit of trivia, the more unique "powerdowns" like Shrooms, and weapons like the Flamewall, were literally engine bugs the devs turned into gameplay elements.
I can't believe I missed this one back in the 90s. Guess it was never on any of those shareware/demo discs I had. As for the 2013 remake, two things come to mind. Being unoptimized and a weird looking MP-40.
That plasma ball, the effect of desintegration and even the sound its the same of hl2, what a crazy ref
Рік тому+2
It's funny, in retrospective, how much stuff this game included to try to mitigate the fact that it could only do 90 degree walls and it couldn't do floors with different heights. Still, there's a lot of fun ideas in it and it deserves kudos for its craziness. For this version, I had hopes that they would add an extra episode with more Doom-like or Duke Nukem-like level design, that is, without the limitations that I mentioned above, but I guess it's just more of the same, since you barely mentioned the new levels at all.
I always loved the fact that one of the giblet animations has a severed hand flipping the bird, and if you play the game at xmas the Hunt Team are all wearing Christmas hats on the Loading Splash Screen.
Omg that intro was great lol but yeah I never had a chance to play any of these fps doom like games because either I didn't exist yet or I was too young. Honestly it's nice to hear of unpopular fps games like these because it's interesting to try them out but thank you for this video and showing us of this game's existence only you I see do stuff like this and I love it.
After watching an fps documentary I saw it confirmed that this originally was supposed to be part 2 of Wolfenstein 3d but guys at ID software didn’t agree with allot of the choices for the game so they changed the story, protagonist, and made a new IP instead.
I’ve never seen anyone who talked about ROTT mention how one of the characters is described in the old manual as missing a finger and sure enough this detail is included in game. When he has dual pistols there’s a finger missing in the sprite
Actually, the game does give you a subtle hint that you're not supposed to attack El Oscuro - the fact that he responds to your attacks with similar ones is meant to tell you that he is able to absorb your attacks' energy and turn it against you, whereas he only uses more generic attacks when you're not shooting him. So you should figure out that you need to "starve" him.
ROTT is the FPS equivalent of a high effort shitpost, and the multiplayer is a schizophrenia simulator. A man turned into a dog and bit me so I knocked him into the sky with an enchanted baseball bat, but then God smote us both.
If Doom were The Terminator, RoTT would be Death Wish 3: inferior on many technical levels, but with such charm and genuine entertainment value that you really don't care.
I remember playing this as a kid back in 2001. It was released as a shareware product which came along with the PC, along with games such as Heretic, Duke Nukem 2 and Ken's Labyrinth. Good times.
regarding co-op: the enemies don't have firing sprites drawn at all angles, which is why it wasn't developed for Ludicrous Edition that said, I think you can enable enemies in the multiplayer, and with the editor you could go in and delete all the multiplayer spawns except the level start, and then just boot up deathmatch and agree to play together! maybe...
When i was a wee lad, finding out about dog mode with my friends was one of the funniest experiences in a video game. When the enemies exploded, we would yell out 'PUPPIES!!!'. This game is great and was one first to introduced Gibs in a video game.
I was a moderator at Dwango Houston the very First Moderator HDrambo. Played the releases! Can't play because I use Z to strafe left but then it volt faces. If I can make it work most def I would engage in COMMbat!
ROTT to me is like 80’s gonzo porn- lots of stuff going on (some questionable), but nothing there to make you go, “you know… that’s actually quite imaginative”. The soundtrack is what REALLY makes the game, though. Who knew Afro-Cuban danceable jazz would make a worthwhile addition to a game?
I used to love making the enemies walk into their own traps and how their guts falls down the screen. This game was incredible violent for the time. Even today if they were to make a proper remake.
Now all night dive and new blood need to do is make arena shooter with all their ip’s. Turok, Caleb, space men, system shock, rise of the triad. All pinned against one another fighting like it’s quake 3. Would be such an awesome sight. It be like quake champions doom edition. But with night dive and new blood together . I’d cry
the ludicrous edition also has really good controller support! so this crippled guy can finally fully enjoy ROTT, thank you Night Dive and New Blood!!!
Love this game but never finished it because it was too confusing for my smol underdeveloped brain I can't wait for a certain guy to review this game while playing the song *"How'd I do?"* in the background xD
Thanks for this! I have been looking for an update of the original this year, b/c this is my year of boomer shooters. I wish that they had ported Rise if the Triad to the Saturn, as I feel a port would have run like butter on the Saturn specifically. Right now I am playing through Nightdive's re-release of Powerslave thanks to you, and it is GLORIOUS!
Getting John Romero to retweet me when I posted about 60 Minutes posting footage of Rise of the Triad in the 1990s saying "This is Doom" IDK why I remember that. 🤣🤣🤣🤣🤣🤣🤣🤣
I don't get why ROTT 2013 still gets so much crap. I bought the game recently and, despite all the reviews saying it was the worst game ever made, I enjoyed it immensely. When the game came out, it was rightly criticized for poor performance, bugs, and some questionable design decisions. But playing it now on modern hardware after all the patches, it's a lot of fun. Not the greatest game, but It has a lot of soul and charm to it. Also, ROTT 2013 in a way led to the boomer shooter renaissance we have today, so at least we can thank it for that.
While I could shit all day on the remake I am so happy that it got made, its heart is in the right place and it kickstarted the era of new old-shooters as well as showed of Andrew H. 's work and I consider all of that a win.
Oh man I totally forgot about priest porridge hot, rip 90s shareware games. Thanks for bringing me back to my childhood memories of Pentiums and Apogee being the absolute ducks nuts
remember when i played this and an uncle came to visit, and saw the "please don't shoot" enemy begging on his knees, and I shoot it anyway, he was scared lmao those bastards shoot again man... (his eye came down on the screen btw)
Tom Hall: "Guys, I'd like not work on violent gory games about evil and Nazis. I wanna do something lighthearted like Commander Keen." Also Tom Hall: "Look guys, I made a sequel to Wolfenstein. Violent - Yes, Gory - Yes" Sorry but I have yet to hear anyone call Tom Hall on this. Maybe the problem isn't him but ID Software's narrative.
Great vid! Now if we could get the cold dead hands that're clutching the rights to the Hexen and Heretic games pried off, then maybe Night Dive could take a stab at those too :).
CD version is rare. You're gonna be a rich man some day :P I only saw the shareware and full versions in floppy packages. Those were the days of innocence.
I remember playing the original Rise of the Triad and discovering the RandROTT utility on the disc. It was a great little random level generator utility. Also does this version still have those crazy game exit confirmations? I doubt they would get away with those these days.
I know you're talking about Rise of the Triad, but I just wanted to thank you for your vid on Trepang 2. Picked it up recently after seeing your vid, and the game slaps so hard.
I remember this game giving me a bit of a headache if I played too long. Still played a lot of it, though. Another little Easter Egg in the game is that around Christmas the soundtrack changes to a Christmas carol: God Rest Ye Deadly Gentlemen.
I heard coop would be really hard because enemies only have shooting sprites facing the player. With that in mind it sounds like alot of the AI is tied to the player unlike doom which has monster infighting.
Night Dive Studios got me hooked on their products with how much love went into their Forsaken Remaster. They included the PS/PC and N64 soundtracks so yiu could play the game you remembered. Or just sit and listen to the genious music made by the Swarm.
There is no way to hate on NightDive, all of their remasters and their one remake have been wonderful, they have done more then they had to do, Like adding new levels in the quake and doom64 remasters, and so much more, hope they remake more games eventually
@@MonkeySupa7 Star wars Dark Forces and Turok 3 were just announced! I knew the had 2 in revieled games in the works . Now let's just hope epic let's them do Unreal!
Hey guys, you can grab the game for a discount through my affiliate link here!
af.gog.com/redeem/GMAN420?as=1676100194
Hell yeah. Thanks for supporting GOG ya c*nt.
Got the game via the link, been waiting to play this game thanks for the review and link :)
Petition to bring back Ruin for every mum joke! “Schwacked”!!!
I think you missed the fact there is remade, modern soundtrack available in the sound settings in the game
‼️Love that Game‼️
"They'll bury you in a lunchbox" will always be a classic line
Some diehard fan of ROTT can just list it in their will
ua-cam.com/video/fImJQmxvwrc/v-deo.html
Civvie11 brought it to a new level with his Xmas song.
@williemasterofdestruction5339 I actually have it clipped and saved as an mp3, if you're taking about the "Dance of the Enforcers"
Great review of an underrated gem! I actually had Lee Jackson reply to me on here and explain his reasoning behind one of the songs (I think it was Going Down the Fast Way) - he said that he'd had a conversation or meeting that really annoyed him and it inspired that amazing track. I was stoked to get a reply from the guy himself, I grew up with his music playing ROTT back in the day.
Imagine being super pissed off at a pointless meeting and composing an ALL TIMER. I just stew at my desk and take an extra long coffee break out of spite 🤣
Huh, neat. Reminded me of the story behind the office level in Earthwarm Jim game.
Definite top 5 OSTs of all time (No.1 is still SOTN). All these years later and "How'd I Do?" still randomly pops into my head even when I hadn't touched the game in over two decades. ROTT is dark, weirdly atmospheric, and unique. Underrated gem indeed, but fuck Extreme. Sorry but it's honestly just sadistic garbage that's a chore to play.
@@korosz9591 I mean, that is the point of music, is to let emotions out, to express them. That's kind of what you'd expect.
@@sinenomine8739Earthwarm Jim? No way!? Here I was all along thinking it was Earthworm Jim!
A certain dungeon dweller knows something about those Enforcers.
I bet they also wear a helmet that looks like a coriander with a bunch of crap slapped on it.
@@vikareus1257 And often get visited by an irradiated rodent.
He also has a certain theme song for his end credits
@@illyay1337 And also worked with New Blood on the launch trailer, despite the fact that they destroyed his penis' reputation on the internet.
Eat lead, eat eat eat eat TOAST
Good to see ROTT make a return on modern hardware. Instant day 1 buy to add to the boomer shooter collection.
-boomer shooter- --'
Make a return? It was always on steam. What modern hardware do you speak of?
The game was bad when it came out....and it's bad now. It's no duke nukem that's for sure.
@drunkhusband6257
I grew up playing games like Quake, Duke Nukem etc.
I've never played this and honestly after seeing the gameplay I'm not really wanting to play it, it looks shyt.
Would that be the collection that you can only see on a screen and don't own because you simply agreed to an end user agreement.
Ain't modern gaming great, pay for something and they can take it away at anytime and you can't do anything about it.
This is why context is important for criticism.
Coming at it from a modern perspective, there's a lot that's truly baffling about the game, but when you look at it from the perspective of its time, it was something truly unique and experimental.
Sometimes, you have to take the good with the bad, and appreciate what made something special, special. Cult classics have a tendency to bring that out in people, and your review shows that wonderfully.
Yes it was, and it was crap back then, too.
Unique gimmicks but poor level design and room scaling, and just got very boring fast... Not talking about the textures, because for example Wolf3D had similar walls everywhere, but I played all 6 episodes of that because it was just more fun.
@@azalea_kROTT is pretty good, Wolfenstein is more of a slog, both later levels are pretty tedious, but ROTT's ridiculous nature and has more charm then wolf3d
I watched my dad play this when I was a kid, he played through the game so many times, and sometimes he just played levels over and over. My dad liked the NME boss fight because it was hard, and he played against him many times. This game brings back fond memories of my childhood.
The pinnacle of the weird humour in this game is that final boss level. Look at the automap on the final level, and look at the area where the hidden eggs are. It's a giant uterus, and they are in the ovaries. Not many games end with you quite literally firing a load into a giant vagina.
Honestly miss when games had humor like this
Now that Apogee and New Blood have partnered up for the release of the ROTT remaster, Ultrakill and Turbo Overkill should be made available in a bundle. I would call it "Blood is Fuel for the Chainsaw Bundle".
Hey buddy, guess what.
This has probably already been mentioned, but I couldn't resist: The sounds the player character makes while the god mode powerup is active are not yawns of boredom, they are supposedly based off of sounds John Romero would make while playing Doom using the godmode cheat. Tom Hall worked at Id with Romero before joining Apogee.
My brother and I used to LAN this for hours. The guns, powerups, jump platforms, gameplay speed. Fine holiday fun for deathmatch.
"God Rest Ye Deadly Gentlemen" remains the official theme of Christmas in my home
ROTT hands down still has the best MIDI game soundtrack of all time
Is Monkey Island midi? That would be my pick 👌
Still prefer DN3D.
ROTT, Duke 3D and Descent had awesome midis.
I think Daggerfall has the best. Oversnow.
@@nothingelse1520 I haven’t played Daggerfall. I’ll have to give it a go.
The enemies can also grab and kill you with you're own weapon's, rarely done in the genre
Fun facts:
To recover previous quick save, simply press shift+quickload, in case the current quicksave was in a bad spot.
Lorelei Ni is voiced by the girl working in the local Chinese restaurant the Apogee staff used to eat :-)
Yeah, they even say "gimme that!"
@@pistool1 Interesting! I played the _hell_ out of ROTT back in the day and didn't know that. All I can contribute for random trivia is that the Shrooms "powerdown" and Flamewall weapon were both built off engine bugs that the devs turned to their advantage.
As for enemies stealing your guns, pretty sure that's just the one specific type (whose name escapes my memory right now). It's also incredibly rare to happen unless you're playing on the hardest difficulties and getting extremely close to them without dying or killing them first.
I've come to think of ROTT as the "Mario 2" of a pseudo-trilogy with Wolf 3d and Doom. ROTT is the weird sequel that has a bunch of wacky mechanics that don't really show up before or after, while being a clear technological intermediate.
the yawning is reportedly based on the sounds john Romero would make while playing doom with god mode on
"Suck This" will always be my fav ROTT track. Get's me hyped up to fight the cultists.
I remember as kid being stuck on that last boss, took ages to figure out how to kill it but I did it, then you get that end screen and I was like WHAT?! Ended up noclipping through the level and I actually got a good jumpscare flying into the big room with a lot eggs. Good stuff.
Thanks for covering this. This video gave me the warm and fuzzies. I have fond memories of this game... there are a lot of great games from that time that seem to have been forgotten by many. Most new gamers probably don't even know they exist unless they're also into retro games. I need to make a list of the games I like from that era. Time to GOG.
The level design was why I never finished this as a kid, it's absolutely insane and there's so many secrets and stuff it's really easy to get lost, especially when you turn into a human bouncy ball.
Thank god for the automap
Agree. The level design or lack thereof sucks in this game.
It is actually much better than that of Wolfenstein 3d.
I kinda liked the layout on many maps and secrets were interesting.
@@j.h.6672 Compared to Wolf 3D, RoTT is a godsend. (Coming from someone who has unhealthy amounts of time in both games)
I played through all the early shooters (all PC ones, anyway) way back when they weren't considered retro, and ROTT was one of the few that never did it for me; after several attempts I gave up on it completely. I still don't quite understand why so many people love it to this day, but hopefully now that it's available in a modernised version someone will come up with Brutal ROTT and make it worth playing even for us blasphemers.
Just got this today. Feels amazing they managed to get a game that used to run on DOS running so well.
I was given the freeware version as a kid at a tech expo, took the guy ten minutes to convince me that yea it was free. Man I loved that game.
Wholesome af.
It's not often a meme-y intro makes me grin from ear to ear, but goddamn this one was _perfect._ ROTT wasn't my favorite, that went to Blood, but it was just so dark, weirdly atmospheric and unique that it really stuck with me... Ludicrous nostalgia. "Confusing fever dream" is however the best way to describe the maps. Also has the second best game OST ever, after Castlevania: SOTN. Nightdive did incredible work here though. This and Quake II remaster released in one summer!
That said, as much as I love ROTT, the Extreme expansion is sadistic design that's a chore to play. Anyway as a bit of trivia, the more unique "powerdowns" like Shrooms, and weapons like the Flamewall, were literally engine bugs the devs turned into gameplay elements.
Yes, now bring on SiN in 1080p and modernized like Shadow Warrior.
Nightdive is working on SiN remastered, but they never say when it will be released
Goddamn, took them long enough. Never thought this was ever coming out
If you pause at 9:27, you can see the hand gibs of the dead cultist giving you the middle finger.
I can't believe I missed this one back in the 90s. Guess it was never on any of those shareware/demo discs I had.
As for the 2013 remake, two things come to mind. Being unoptimized and a weird looking MP-40.
Correct! It's still a pain on modern hardware. Well-intentioned tho
That plasma ball, the effect of desintegration and even the sound its the same of hl2, what a crazy ref
It's funny, in retrospective, how much stuff this game included to try to mitigate the fact that it could only do 90 degree walls and it couldn't do floors with different heights. Still, there's a lot of fun ideas in it and it deserves kudos for its craziness. For this version, I had hopes that they would add an extra episode with more Doom-like or Duke Nukem-like level design, that is, without the limitations that I mentioned above, but I guess it's just more of the same, since you barely mentioned the new levels at all.
I always loved the fact that one of the giblet animations has a severed hand flipping the bird, and if you play the game at xmas the Hunt Team are all wearing Christmas hats on the Loading Splash Screen.
Omg that intro was great lol but yeah I never had a chance to play any of these fps doom like games because either I didn't exist yet or I was too young. Honestly it's nice to hear of unpopular fps games like these because it's interesting to try them out but thank you for this video and showing us of this game's existence only you I see do stuff like this and I love it.
After watching an fps documentary I saw it confirmed that this originally was supposed to be part 2 of Wolfenstein 3d but guys at ID software didn’t agree with allot of the choices for the game so they changed the story, protagonist, and made a new IP instead.
1994-2006 - the absolute *golden era* of games
I’ve never seen anyone who talked about ROTT mention how one of the characters is described in the old manual as missing a finger and sure enough this detail is included in game. When he has dual pistols there’s a finger missing in the sprite
Petition to bring back Ruin for every mum joke! “Schwacked”!!!
Still waiting for a Civvie and Gman crossover
they hate each other
Actually, the game does give you a subtle hint that you're not supposed to attack El Oscuro - the fact that he responds to your attacks with similar ones is meant to tell you that he is able to absorb your attacks' energy and turn it against you, whereas he only uses more generic attacks when you're not shooting him. So you should figure out that you need to "starve" him.
loved it, you hit every nail on the head with this from what I remember playing as a kid
Maybe the true ROTT was the friends we made along the way waiting for it’s release.
ROTT is the FPS equivalent of a high effort shitpost, and the multiplayer is a schizophrenia simulator. A man turned into a dog and bit me so I knocked him into the sky with an enchanted baseball bat, but then God smote us both.
Every Wednesday night we gathered at my friends place for a lan party. Shadow Warrior, DN3d, ROTT, Quake, and Doom 2 were always on the menu.
Love the American psycho reference you slipped in there towards the end haha
If Doom were The Terminator, RoTT would be Death Wish 3: inferior on many technical levels, but with such charm and genuine entertainment value that you really don't care.
I remember playing this as a kid back in 2001. It was released as a shareware product which came along with the PC, along with games such as Heretic, Duke Nukem 2 and Ken's Labyrinth.
Good times.
regarding co-op: the enemies don't have firing sprites drawn at all angles, which is why it wasn't developed for Ludicrous Edition
that said, I think you can enable enemies in the multiplayer, and with the editor you could go in and delete all the multiplayer spawns except the level start, and then just boot up deathmatch and agree to play together! maybe...
Also, not all levels may be compatible with co-op. Like levels with touchplates that seal off the room you just entered with a wanderwall behind you.
I played Rise of the Triad NON STOP back in the day. Absolutely non stop.
Oh man the Commander Keen theme song ❤. I’m pretty sure this is an accurate recreation of current Los Angeles.
I did NOT expect to see Jumping Flash getting mentioned in this, that game is underrated.
ROT was on my Uncle’s PC and I used to play it whenever we visited. That and Hexen were my first entries into PC gaming, specifically FPS.
Rise of the Triad an unsung hero of the FPS genre.
Nah, game was trash even when it came out.
@@drunkhusband6257 Are you kidding? It was a blast! I played SO MUCH ROTT back in the 90's. Heck, I still do!
Throw shit at a wall and see what sticks and then add an outdated engine - you get rise of the triad.
@@drunkhusband6257 Any arguments or reasoning to support your opinion? :-) If you have played the game even.
I played the game the day it came out originally. It's just a worse version of Duke Nukem, and it's nowhere near as good as doom was.@@pistool1
When i was a wee lad, finding out about dog mode with my friends was one of the funniest experiences in a video game.
When the enemies exploded, we would yell out 'PUPPIES!!!'. This game is great and was one first to introduced Gibs in a video game.
Will never get tired of the your mom jokes XD Edit: now I got to the cousin Vinnie meme XD XD
Ahh yes, good old "tall Wolfenstein" - had a lot of fun with this game back in the day
Rise of the Triad its Wolfenstein 3D but 50% bigger budget. (18:31)
@wadmodderschalton5763 yeah basically.. it's wolfenstein but.. taller.
I was a moderator at Dwango Houston the very First Moderator HDrambo. Played the releases! Can't play because I use Z to strafe left but then it volt faces. If I can make it work most def I would engage in COMMbat!
DWANGO Houston 94!
ROTT to me is like 80’s gonzo porn- lots of stuff going on (some questionable), but nothing there to make you go, “you know… that’s actually quite imaginative”.
The soundtrack is what REALLY makes the game, though. Who knew Afro-Cuban danceable jazz would make a worthwhile addition to a game?
I love Rise of the Triad so much.
Such a unique atmosphere.
Rise of The Triad is one of the reasons I procrastinated in college, great video Gman! Hope you and the family are doing well. ❤
I used to love making the enemies walk into their own traps and how their guts falls down the screen. This game was incredible violent for the time. Even today if they were to make a proper remake.
The first 11 seconds is the best meme format i've ever witnessed! Gonna steal that thanks
Now all night dive and new blood need to do is make arena shooter with all their ip’s. Turok, Caleb, space men, system shock, rise of the triad. All pinned against one another fighting like it’s quake 3. Would be such an awesome sight. It be like quake champions doom edition. But with night dive and new blood together . I’d cry
the ludicrous edition also has really good controller support! so this crippled guy can finally fully enjoy ROTT, thank you Night Dive and New Blood!!!
The 1970s music that plays when a mission ends is so cool. I still listen to it today. Sad no one bought this game in the 90s
ROTT 2013 is fantastic, Ludicrous Gibs user created map multiplayer fun!
Love this game but never finished it because it was too confusing for my smol underdeveloped brain
I can't wait for a certain guy to review this game while playing the song *"How'd I do?"* in the background xD
As someone who lives in los angeles, I personally think the hunt team protecting it is a great idea.
Thanks for this! I have been looking for an update of the original this year, b/c this is my year of boomer shooters. I wish that they had ported Rise if the Triad to the Saturn, as I feel a port would have run like butter on the Saturn specifically. Right now I am playing through Nightdive's re-release of Powerslave thanks to you, and it is GLORIOUS!
Can confirm Shrooms Mode is actually like shrooms where your environment starts pulsing
Getting John Romero to retweet me when I posted about 60 Minutes posting footage of Rise of the Triad in the 1990s saying "This is Doom" IDK why I remember that. 🤣🤣🤣🤣🤣🤣🤣🤣
I'll be doing a remaster shortly ...by that I mean a remix of that sick track from this game
I don't buy AAA games anymore. Stuff like this costs about a third as much and gives me a lot more to do.
AAA titles are bland slop designed by committee, they never appeal to niche tastes the way indie devs can afford to
@@AlexBeyman-j2htruth
@@AlexBeyman-j2h You're not wrong. Give me all the $10/$20 remasters of excellent older games and I'll be happy to never see another AAA title.
Katie, roll that "How'd I Do?"
I don't get why ROTT 2013 still gets so much crap. I bought the game recently and, despite all the reviews saying it was the worst game ever made, I enjoyed it immensely. When the game came out, it was rightly criticized for poor performance, bugs, and some questionable design decisions. But playing it now on modern hardware after all the patches, it's a lot of fun. Not the greatest game, but It has a lot of soul and charm to it.
Also, ROTT 2013 in a way led to the boomer shooter renaissance we have today, so at least we can thank it for that.
While I could shit all day on the remake I am so happy that it got made, its heart is in the right place and it kickstarted the era of new old-shooters as well as showed of Andrew H. 's work and I consider all of that a win.
When a classmate of mine played that game back in the day, his mother came in and was so shocked by the violence that she confiscated his PC 🤣
Happened to me too. My dad confiscated my PC due to Doom and Rott back then.
That's a very indeimaus ending screen you got yourself there
Oh man I totally forgot about priest porridge hot, rip 90s shareware games. Thanks for bringing me back to my childhood memories of Pentiums and Apogee being the absolute ducks nuts
Do monster bash next
remember when i played this and an uncle came to visit, and saw the "please don't shoot" enemy begging on his knees, and I shoot it anyway, he was scared lmao
those bastards shoot again man... (his eye came down on the screen btw)
Tom Hall: "Guys, I'd like not work on violent gory games about evil and Nazis. I wanna do something lighthearted like Commander Keen."
Also Tom Hall: "Look guys, I made a sequel to Wolfenstein. Violent - Yes, Gory - Yes"
Sorry but I have yet to hear anyone call Tom Hall on this. Maybe the problem isn't him but ID Software's narrative.
No, RotT was exactly what Hall wanted Doom to be, minus the sci-fi. He wasn't against violence, he just liked Commander Keen.
Tbh I wish more devs would release insane versions of their games as remasters or DLC modes.
Hearing that quake3 announcement was in itself already worth the price of admission:) I feel old but also nostalgic af.
Great vid! Now if we could get the cold dead hands that're clutching the rights to the Hexen and Heretic games pried off, then maybe Night Dive could take a stab at those too :).
I still have the original release of this on CD. I'll have to pick up this edition for more fun from the old, fun days of gaming.
CD version is rare. You're gonna be a rich man some day :P I only saw the shareware and full versions in floppy packages. Those were the days of innocence.
I like whatever they did to smooth out the textures. I'm grabbing this one for sure.
3:38: Thanks dude ill buy it to relive the past.
I remember playing the original Rise of the Triad and discovering the RandROTT utility on the disc. It was a great little random level generator utility.
Also does this version still have those crazy game exit confirmations? I doubt they would get away with those these days.
@9:23 haha. love those edits.specially simpsons keeps popping up
"And if you're either Tom Hall or Joe Siegler, stop watching now!
... are they gone?"
I know you're talking about Rise of the Triad, but I just wanted to thank you for your vid on Trepang 2. Picked it up recently after seeing your vid, and the game slaps so hard.
I remember this game giving me a bit of a headache if I played too long. Still played a lot of it, though.
Another little Easter Egg in the game is that around Christmas the soundtrack changes to a Christmas carol: God Rest Ye Deadly Gentlemen.
23:01 "prelavent"
that new outro is fire
That outro is pure 🔥🔥🔥!
I heard coop would be really hard because enemies only have shooting sprites facing the player. With that in mind it sounds like alot of the AI is tied to the player unlike doom which has monster infighting.
Night Dive Studios got me hooked on their products with how much love went into their Forsaken Remaster. They included the PS/PC and N64 soundtracks so yiu could play the game you remembered. Or just sit and listen to the genious music made by the Swarm.
There is no way to hate on NightDive, all of their remasters and their one remake have been wonderful, they have done more then they had to do, Like adding new levels in the quake and doom64 remasters, and so much more, hope they remake more games eventually
@@MonkeySupa7 Star wars Dark Forces and Turok 3 were just announced! I knew the had 2 in revieled games in the works . Now let's just hope epic let's them do Unreal!
@@00mantara00and they better do Quake III or I will be very sad!
Ngl, the possum enemies surprised me, I dont think there's many games nowadays that does that unless its a zombie game
Bought it through your link! Happy to have this game again. I remember playing the shareware demo back in the 90s and loving it.
Good ole Classic ROTT this is also currently 20% off on Steam
The remake wasn't crappy, actually. It was pretty good.
♫Eat lead! Here, catch! You're toast! Eat lead! Here, here, catch! Eat lead! They'll bury you in a lunchbox! Here, catch! Here, here catch! Eat lead!♫
The yawning sounds during God Mode are supposed to be imitating sounds John Romero made while playing deathmatch