For some odd reason I never realized that in this game the battle theme is different depending on whether you attack the enemy or if the enemy attacks you.
I mean, if you're playing the game like a "traditional Fire Emblem game", that's true. But there's no reason you should. Especially since complete and utter BS like the Ghost Ship exists. People need to get over the fact that games like this and SoV/Gaiden exist and just enjoy them for what they are. And if they want to play "traditional FE", just shut up and beat 7 on HHM using the same 10 chars for the 9 millionth time.
Honestly, at least within the games I've fully played (all the GBAFEs, FE11 and FE9), I think there are optimizations that every character can have, even if they're not the best. I actually enjoy playing draft runs a ton, because using different units is a great way to explore new potential strategies/routes that you'd normally not ever use. But for worse unit in Sacred Stones, I'd say it's Amelia, but not the ch.9 ones, as then she's easily raisable into an actually respectable unit. I think it's specifically the Ch.13 Eirika version, which comes in the same chapter as Cormag. You're also getting Ewan the chapter before, who has 1-2 range, can serve as a summoner, and if you want rescue shenanigans, Mage Knight, just grind him up in Ch.12 or Tower. At that point, Amelia really wouldn't be worth it, enemies are even more juiced, and very shortly its the desert chapter where unless you're using rescue strats a ton, she might not even do a lot in the chapter. You can potentially have four Paladins at the end of Ch.14, whereas Amelia may not even be promo ready unless you get a good exp setup, and Duessel comes in with Eirika who actually holds up pretty well. Only time I'd recommend waiting that late to get Amelia is for the double speedwing cheese where you steal it from her in Ch.9, then recruit her back in Ch.14
With most enemies being monsters, if you get Amelia’s sword, lance or axe rank to S, you can equip her with the sacred twin weapons. These deal X2 damage against monsters.
For some odd reason I never realized that in this game the battle theme is different depending on whether you attack the enemy or if the enemy attacks you.
How do you play the entire game and not realize this
bruuuh...
Fandom: "Nooo Amelia is a bad unit and general is trash"
Amelia: " Hahahah Chained axe go Brrrr"
Hell a lot of people argue that Marisa is worse lmao, but it being Sacred Stones any unit can work out
I mean, if you're playing the game like a "traditional Fire Emblem game", that's true. But there's no reason you should. Especially since complete and utter BS like the Ghost Ship exists.
People need to get over the fact that games like this and SoV/Gaiden exist and just enjoy them for what they are. And if they want to play "traditional FE", just shut up and beat 7 on HHM using the same 10 chars for the 9 millionth time.
Honestly, at least within the games I've fully played (all the GBAFEs, FE11 and FE9), I think there are optimizations that every character can have, even if they're not the best. I actually enjoy playing draft runs a ton, because using different units is a great way to explore new potential strategies/routes that you'd normally not ever use. But for worse unit in Sacred Stones, I'd say it's Amelia, but not the ch.9 ones, as then she's easily raisable into an actually respectable unit. I think it's specifically the Ch.13 Eirika version, which comes in the same chapter as Cormag. You're also getting Ewan the chapter before, who has 1-2 range, can serve as a summoner, and if you want rescue shenanigans, Mage Knight, just grind him up in Ch.12 or Tower. At that point, Amelia really wouldn't be worth it, enemies are even more juiced, and very shortly its the desert chapter where unless you're using rescue strats a ton, she might not even do a lot in the chapter. You can potentially have four Paladins at the end of Ch.14, whereas Amelia may not even be promo ready unless you get a good exp setup, and Duessel comes in with Eirika who actually holds up pretty well. Only time I'd recommend waiting that late to get Amelia is for the double speedwing cheese where you steal it from her in Ch.9, then recruit her back in Ch.14
Using overpowered characters is boring and makes discussing FE games boring. That's why I love my "weak" units.
it brings a tear to my eyes... sniff...
i'm so proud
She's come so far!
I'm immune to propaganda, but that doesn't stop me from agreeing with it if it's correct.
With most enemies being monsters, if you get Amelia’s sword, lance or axe rank to S, you can equip her with the sacred twin weapons. These deal X2 damage against monsters.
Of their respective S-ranks in the GBA titles I feel like FE8 did theirs the best by far.
average meme Amelia (she destroys every enemy):
If only she started out that way lol
This should be canon
FEH seems to treat it as canon lol
@@guilhermew2g it is canon.
A good unit
Amelia is good in general
..did I do it? Did i do the meme correctly?
Anyways uhhh Amelia is good, idc what people say :)
Yes you did lol
Chadelia