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  • Опубліковано 5 вер 2024

КОМЕНТАРІ • 59

  • @Derpduck.
    @Derpduck. Рік тому +78

    My man is on the UA-cam grind.

    • @SoapyCilantro
      @SoapyCilantro Рік тому +2

      Dove in head first into 2023 lol

    • @Derpduck.
      @Derpduck. Рік тому +1

      @@SoapyCilantro Definitely

  • @SpoonerStudios
    @SpoonerStudios Рік тому +32

    Nothing inspires/prompts CGMatter to action than someone who says you can't do something in Blender. Love it.

  • @User-hx7gc
    @User-hx7gc Рік тому +22

    Gotta be the most consistent blender UA-camr

  • @osbornjack7
    @osbornjack7 Рік тому +3

    Awesome tutorial! For anyone having problems with messy bag geometry when rendering, I found if you simply apply the first Subdivision modifier on the bag mesh this fixes the issue.

  • @Tovi7
    @Tovi7 Рік тому +4

    I love how the tweet itself basically says it’s impossible in blender but my man does it in 4 minutes flat.

  • @BingtheLizard
    @BingtheLizard Рік тому +12

    You missed a great opportunity to use skin texture and add curly hairs

    • @jeremyinpost
      @jeremyinpost Рік тому +1

      hehe I just posted something like that yesterday...

    • @coltynstone-lamontagne
      @coltynstone-lamontagne Рік тому +1

      @Jeremy Taylor I had to go look at it and I can't tell if I'm disappointed or impressed 🫠

    • @werrutkyupnext
      @werrutkyupnext Рік тому

      ewwwwwwww nahhhhhhh

  • @jeremyinpost
    @jeremyinpost Рік тому +7

    CGMatter videos never miss. You rule!

  • @washbin
    @washbin Рік тому +4

    Thank you for all of these tutorials.

  • @gordonbrinkmann
    @gordonbrinkmann Рік тому +4

    On the Default Cube channel you had a video making a shrinkwrap simulation with proximity - wouldn't a geometry proximity node be a good idea here as well?
    Because if you have to simulate cloth and you're not quite happy with the result and want to tweak the movement of the spheres, you always have to re-simulate the cloth.
    And I believe there are ways to make it look not sticking exactly to the surface but have some random motion as well... and it would be easier to make a looping animation than with a cloth simulation, I guess.
    It would be cool if you made it a full GN version.

  • @artkozhevnikov
    @artkozhevnikov Рік тому

    Thanks Mahn! Woos looking for dat stuff all morning, happy find ya!🥰

  • @attimp4
    @attimp4 Рік тому +3

    Hey that's me :D

  • @w.lf404
    @w.lf404 Рік тому

    Really glad to see you are sane again,
    thanks for the help dude ♡

  • @UnderfundedScientist
    @UnderfundedScientist Рік тому

    Throw back to the glowing sack tutorial, love it

  • @olutukko2681
    @olutukko2681 Рік тому

    you know it's too bad you put your walking goals on break but I just love to see your tutorials pooping on my frontpage. now someday I'm going to actually learn how to use those geometry nodes so I can follow on your tutorials...

  • @reeseperk2270
    @reeseperk2270 Рік тому

    Nice you be killing it keep it up. good work!!!

  • @craigbaker6382
    @craigbaker6382 Рік тому

    This will help me with my Truck Nuts for the car modeling project.

  • @lonesav
    @lonesav Рік тому

    The first thing you do is pull up a points node in geometry nodes, but my blender legit doesnt have just a points node...

    • @lonesav
      @lonesav Рік тому

      nvm ... i updated my blender... problem solved

  • @makebreakrepeat
    @makebreakrepeat Рік тому

    Is this how Danny Elfman's Happy music video was made? Scarred for life 😭

  • @exonme5845
    @exonme5845 Рік тому

    just turn off the gravity. its will be same. and add a force forcefield with -300 power in middlie

  • @PhillipTimothy
    @PhillipTimothy Рік тому

    keep killing it cg!

  • @dayaskr5027
    @dayaskr5027 Рік тому

    Teaching legend

  • @echerif_3d
    @echerif_3d Рік тому +1

    I strive to be on this level 🔥

  • @prajwalshukla7763
    @prajwalshukla7763 Рік тому

    This is a great tutorial

  • @jonquillehhh6657
    @jonquillehhh6657 Рік тому +1

    Hiw can the balls roll on top of another without intersecting ?

  • @supzricky
    @supzricky Рік тому +1

    Sorry guys, at 0:35 I can't find Points node in my version 3.2 , so I can't follow the rest of the tutorial. Any advice please?

    • @sece09
      @sece09 Рік тому

      Update to 3.4 or 3.5

    • @supzricky
      @supzricky Рік тому

      @@sece09 THANKS MAN!👍

  • @gimppanda
    @gimppanda Рік тому +2

    how can you make your points have a collision radius?

  • @LauLauHip
    @LauLauHip Рік тому

    Maybe the original used forces like vortex because it looks like the balls are twisting but idk

  • @makingart5274
    @makingart5274 Рік тому

    Love it!

  • @maxpedersen1033
    @maxpedersen1033 Рік тому +1

    Hey, my cloth object is falling through my spheres. Any advice? Thanks.

    • @lakeborca8543
      @lakeborca8543 Рік тому

      Same when render becomes a mess

    • @romansmirnov467
      @romansmirnov467 Рік тому +1

      go to the cloth sim of the cloth sphere and increase the distance in object collisions under the quality. It helped me when my balls(!) slightly poked out but if your balls just dont interact with the sphere then I don't know, everything should be fine if you follow the tutorial.

    • @kamil3214532145
      @kamil3214532145 Рік тому

      @@romansmirnov467 helped. thx.

  • @emiliowav97
    @emiliowav97 Рік тому

    Looks like the video from twitter uses rigid body on the spheres? Would this replicate the effect by turning on rigid body for the sphere layer?

  • @jasmine8182
    @jasmine8182 Рік тому

    Would it be possible to make this as an exportable 3D object ? Don’t believe geonodes can be exported this way

  • @MrMargaretScratcher
    @MrMargaretScratcher Рік тому

    Following along, but my geo nodes balls don't seem to work as a collision object. My cloth ballsack (!) will collide correctly with a plane with collision switched on, and if I disable geo nodes on the originaal cube the cloth collides correctly (ish - it slips through, but definitely interacts) so I'm not sure what's going on with my scene...

    • @MrMargaretScratcher
      @MrMargaretScratcher Рік тому

      If I just connect the UV sphere mesh to the group output, the collision works....

    • @user-or6qv9hj1z
      @user-or6qv9hj1z Рік тому +1

      Maybe you missing step Realise Instanses? 2:20

  • @Dapps254
    @Dapps254 Рік тому

    how would you make that spheres inside doesn't intersect each other?

  • @BizKit167
    @BizKit167 Рік тому

    Where's part two of geo nodes tutorial? 😢

  • @matejivi
    @matejivi Рік тому

    thanks

  • @w.lf404
    @w.lf404 Рік тому

    is there a way i can fix the overlapping of the spheres?

  • @JeremyRichey-qm1xd
    @JeremyRichey-qm1xd Рік тому

    looks like peep the horror

  • @kaumalt8961
    @kaumalt8961 Рік тому

    testicle-sim in blender

  • @nutsachey
    @nutsachey Рік тому

    changed his name back

  • @NotGovernor
    @NotGovernor Рік тому

    What happened to the walking videos?

  • @marcus9596
    @marcus9596 Рік тому

    bro are you still walking across America or did u stop?

  • @goatpepperherbaltea7895
    @goatpepperherbaltea7895 Рік тому +1

    Meth

  • @Peak_Stone
    @Peak_Stone Рік тому

    You need to slow down .