Maggotkin of Nurgle vs Ossiarch Bonereapers Age of Sigmar 3rd Edition Battle Report Ep 13

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  • Опубліковано 4 лис 2024

КОМЕНТАРІ • 100

  • @escapo6895
    @escapo6895 3 роки тому +33

    @Luka, You can't make multiple Harvester rolls on the same slain Mortek Guard model. Core Rules 14.2: slain models are only removed after all wounds from the attack have been allocated and damage resolved. You have to allocate all of the wounds to existing models, THEN make your Harvester rolls. This prevents you from removing just the models in range of the Harvester, bringing models back, making more rolls, bringing models back, etc. It's true that the wounds are allocated one at a time, but you must allocate everything before you can take anything away.

    • @MisterExciting
      @MisterExciting 3 роки тому +1

      Exactly. If 10 mortek die and 7 are in gotizard's range and 3 don't, then 3 are removed and 7 gotizard rolls should be made. There is no chance that you could bring back more than 7 mortek guards in than case.

    • @jackgeigerscalamitoustail6838
      @jackgeigerscalamitoustail6838 3 роки тому

      Doesn't the Harvesters ability trigger when the model is Slain (not removed from play) models are slain the moment allocated wounds exceed their wound characteristic. If it worked when the model was removed from play, the Harvester ability would trigger when models flee in Battleshock as well.

    • @MisterExciting
      @MisterExciting 3 роки тому

      @@jackgeigerscalamitoustail6838 not anymore, check the 3ed core rules. All wounds are aplied at the same time and the models sould be removed at the same time for all atacks coming from the same unit.

    • @maxtrika1496
      @maxtrika1496 2 роки тому

      @@MisterExciting Wounds are allocated to the models in a unit 1 wound at a time. core rules... might be too late for it))))

  • @that_one_guy_with_gum1069
    @that_one_guy_with_gum1069 3 роки тому +25

    Having just recently got into painting models myself, it never ceases to amaze me how detailed their models are

    • @ShadowvailYT
      @ShadowvailYT 3 роки тому +1

      Its crazy to see how detailed some people can paint. I've been painting models on and off for the last 20 years and it reallu amazes me to see how talented and creative people are with these models.

    • @chayimweinstock443
      @chayimweinstock443 3 роки тому +1

      Right? I keep wanting to get better cause of these guys.

    • @mysterygamer3000
      @mysterygamer3000 3 роки тому +3

      Well they usually get their armies painted by other people they commission

    • @onionhat745
      @onionhat745 3 роки тому

      @Henry Dawson-Jones I love painting but I'm not good. I'd never share images of my models.

    • @thefloatingeyeball2526
      @thefloatingeyeball2526 3 роки тому

      @Henry Dawson-Jones do you have fun or enjoy painting? You don’t need to be Van Gogh to have fun. The greats weren’t great because they could paint, the greats were great because they painted a lot!

  • @shadeling6717
    @shadeling6717 3 роки тому +11

    Glad to see some Maggotkin even though i much rather see mortals. Hopefully the chaos book in Oct is updated Maggotkin.

    • @TravistheGREAT03
      @TravistheGREAT03 3 роки тому +3

      I always thought Maggotkin referred to the mortals like the blightkings and armies like this one countes as "Daemons of Nurgle"

    • @dougjohnson676
      @dougjohnson676 3 роки тому

      @@TravistheGREAT03 Rolled it all into one book when GW released the current book. For AOS they also got rid of the Grand "faction" allegiances so each deamon ended up in each of their gods corresponding book i.e. bloodletters in the khorne book, pink horrors in the tzeentch book. etc. But you're right or at least you were the changes are fairly recent.

  • @anyemployee1873
    @anyemployee1873 3 роки тому +10

    Need to watch that coherence. Noticed several times when the pile-ins of plaguebearers and Mortensen would have resulted in lost models in battlshock phase. Units over 5 need 1" to 2 other models.

  • @limpbrisket3812
    @limpbrisket3812 3 роки тому +9

    A bit of consistency would be nice also. Josh was able to do his monsterous action at the end of the combat phase in the first round but Luca was never given the opportunity to redo it even when he caught it relatively near the start of the combat phase 🤷‍♂️

  • @andyholmes509
    @andyholmes509 3 роки тому +5

    Only one triggered effect can happen on the 6 to hit and the roller chooses. So your mortek guard rolling 6 would get an extra hit but wouldn’t suffer the mortal wound. Check the core rules 1.6.4 triggered effects

    • @kasperprindal-nielsen4983
      @kasperprindal-nielsen4983 3 роки тому

      I looked up the rule and I see where you are coming from, but are we sure this is how the rule should be interpreted? Seems weird in conjunction with 1.6.2? If that is how the rule should be understood it makes triggers on opponents rolls so much worse in the new edition, and a rather big change in the rules. Would think it would have been highlighted by GW or independent reviewers.

    • @JackCawood
      @JackCawood 3 роки тому +1

      They define a triggered ability as an ability that takes place right away in 1.6.4. Endless Gift takes place after all attacks have been allocated therefore it doesn't take place right away therefore it is not a "triggered ability".

    • @andyholmes509
      @andyholmes509 3 роки тому

      @@JackCawood good spot. I hadn’t noticed the difference in timing.

  • @daddypudding9074
    @daddypudding9074 3 роки тому +7

    Guys, when can we get some narrative battles based on Fritz opening a business whilst running away from some poor lawful good Ogors just desperate to get his autograph?
    Model and rules for Fritz!
    A Fritz rewards table for winning!
    I’LL COMMENT THIS AS OFTEN AS I NEED TO GUYS!!!

  • @Vandelberger
    @Vandelberger 3 роки тому +10

    When an unstoppable wall, meets a disgusting unmovable object.

    • @mwgjosh5161
      @mwgjosh5161 3 роки тому +4

      My name is Josh

    • @Vandelberger
      @Vandelberger 3 роки тому

      @@mwgjosh5161 Josh? That will now be the name of my next Great Unclean one. 🤣

  • @eflame2543
    @eflame2543 3 роки тому +2

    I love how they couldn't see the one plaguebearer hidden under the building surrounded by mortek guard.

  • @thatoneguynobodylikes8553
    @thatoneguynobodylikes8553 3 роки тому +6

    Don't forget, mortek guard have an effect that triggers on a 6 to hit, meaning they're immune to effects that trigger on 6s to hit, because you pick one triggered effect.

    • @Ellendil12
      @Ellendil12 3 роки тому

      I think so too. 1.6.4 of core rules.

    • @mercadonathedrawmartinezro1660
      @mercadonathedrawmartinezro1660 3 роки тому

      Thats not correct ,your activation is an ability and nurgle mortal wounds are an efect . They dont work the same way

    • @toastbl9966
      @toastbl9966 3 роки тому

      This is an interesting interaction and it will need clarified for timings.
      Rule 1.6.4 states:
      The effects of some abilities are applied when a dice roll triggers them. For example, the effect of an ability might be triggered if the unmodified roll for an attack is 6.
      A triggered effect is applied immediately after the roll that triggered it. If two or more effects are triggered by the same roll, only one of those effects can be applied.
      The player who made the roll must pick which effect is applied.
      Nadirite Weapons: If the unmodified hit roll for an attack made with this unit’s Nadirite Blades or Nadirite Spears is 6, that attack scores 2 hits on the target instead of 1. Make a wound and save roll for each hit.
      The Morteks Nadirite weapons trigger their Hit Rolls of 6 to become 2 hits, and that effect is resolved immediately.
      The Maggotkin Munificent Wanderers however have the following Wording:
      Command Trait: One Last Gift
      If the unmodified hit roll for an attack made with a melee weapon that targets a friendly MUNIFICENT WANDERERS DAEMON unit wholly within 12" of this general is 6, the attacking unit suffers 1 mortal wound after all of its attacks have been resolved.
      I think that because of the wording of the One Last Gift, the mortal wounds are not applied until after all the attacking units attacks have been resolved.
      At the same time, I can see the arguments for:
      A 6 is rolled which 'triggers' both Nadirite Weapons and One Last Gift as they're both effects that trigger on an unmodified 6 to hit.
      I would still argue that The Last Gift clarifies when the MWs are applied - after all attacks have been resolved.
      My belief is that The Triggered Effects ruling 1.6.4 was written to prevent the same die roll from triggering multiple beneficial abilities. Like two abilities that deal additional hits and mortal wounds on an unmodified 6 to hit.
      I have to advise caution with interpreting these rulings. The Bilepiper has an aura used in this video "Early one evening my pustule was seeping" that allows the attacking nurgle model to deal MWs on a 6+ to hit."
      The OBR have "Drain Vitality" which reads:
      "Drain Vitality has a casting value of 6. If successfully cast, pick 1 enemy unit within 18" of the caster that is visible to them. Until your next hero phase, re-roll unmodified hit rolls of 6 for attacks made by that unit, and re-roll unmodified save rolls of 6 for attacks that target that unit."
      But if the Bilepiper uses "Early One Evening" that would then negate the entire spell action because "The player rolling the dice must chose which effect to resolve" and of course the attacking nurgle player would rather deal a MW on a 6 than to be forced to reroll the dice.

    • @toastbl9966
      @toastbl9966 3 роки тому +1

      From the 3.0 Core FAQ:
      Q: If several abilities are used simultaneously, can one cancel out the effect of another?
      A: It’s important to note that ability effects are never actually applied ‘simultaneously’ in Warhammer Age of Sigmar. If two or more effects
      would be applied at the same time, they are instead applied one after the other in the sequence described in section 1.6.2 of the core rules.
      This means that applying the effect of one ability could change the circumstances pertaining to abilities that follow it.
      For example, one ability effect might cause mortal wounds on a unit, while at the same time another ability effect might allow that unit to fight if it’s within
      3" of the enemy. If the mortal wounds effect is applied first, then the effect of the second ability can only be applied if the unit is still within 3" of the enemy after all models slain by those mortal wounds have been removed from play.
      Sec 1.6.2 of the core reads:
      If the effects of two or more abilities would be applied at the same time in a turn, the player whose turn is taking place applies the effects of their abilities first, one at a time, on the order they desire. The opponent does the same.
      If the effects of two or more abilities would be applied at the same time other than during a turn, the players roll off and the winner applies the effects of their abilities first, one at a time, in the order they desire. Their opponent then does the same.

    • @Lodorn
      @Lodorn 3 роки тому

      @@mercadonathedrawmartinezro1660 One is the effect of an ability and one is the effect of a Command Trait. Both trigger on the same 6, no matter when the damage is applied (that's just so you don't lose models mid-sequence).
      One roll of 6 can not trigger two things, period.
      I do agree, though that it's a weird interaction for an offensive ability completely leaving the opponents defensive one in the dust (since the rolling player chooses which effect is used).
      Hopefully this will get changed to what I assume it is supposed to do, which is preventing two or more good effects for the same player to stack on the same roll of 6. Like an additional hit and a mortal wound.

  • @Lodorn
    @Lodorn 3 роки тому +3

    Cohesion, guys... Cohesion!

  • @stuartmurdock7026
    @stuartmurdock7026 3 роки тому +2

    With the mortal wounds on a 6 to hit (affecting the mortek guard) only one affect can be applied to a single d6 roll and its the player who is rolling the dice to decide which one will take affect. So you decided weather you take the mortal wounds or the additional hit not both.

    • @kasperprindal-nielsen4983
      @kasperprindal-nielsen4983 3 роки тому

      Are we sure this is the right interpretation? I understand that it is how it's written, but it seems to make all interaction with opponents die rolls incredibly bad. The intention might just have been to avoid having several beneficial triggers on the same roll.

    • @jackgeigerscalamitoustail6838
      @jackgeigerscalamitoustail6838 3 роки тому +1

      Rules as written, yep - if you have exploding 6s, it renders the Unit immune to enemy debuffs based on 6s. Likely going to stay that way until the winter FAQ update, if it changes at all. Honestly I think that it's an even split, ignoring the debuff makes up for losing the synergy

  • @leedale6988
    @leedale6988 3 роки тому +7

    Why wouldn't Arkhan know all the lore anymore? It's an allegiance ability, so would override any core rules in this case? No other bat rep or forum etc says he only gets one spell.

    • @limpbrisket3812
      @limpbrisket3812 3 роки тому

      I couldn’t find this either

    • @leedale6988
      @leedale6988 3 роки тому +1

      @@limpbrisket3812 I'm certain he still has access to the whole lore. Teclis gets access to the whole lore via an allegiance ability. Heck even Allarielle's rework gave her access to the whole spell lore, and that change was made when BR: Kragnos dropped just a little while ago.

    • @thesophistichimp7425
      @thesophistichimp7425 3 роки тому +1

      Just looked this up myself and he definitely still gets all the spells. The only changed to spell lores for ossiarch was removing redundant text

    • @dougjohnson676
      @dougjohnson676 3 роки тому +1

      He does have access to the whole lore. IDKW their doing it that way. The other mortarchs have access to both spell lores but can only pick one but it says directly in the OBR book he has access like nagash and as far as I know that hasn't changed.

  • @swaggyshadow2124
    @swaggyshadow2124 3 роки тому +1

    Luka arkhan still knows the whole lore, the FAQ just let unique character have access to the lore but the book still takes president so he knows the entire spell lore.

    • @swaggyshadow2124
      @swaggyshadow2124 3 роки тому

      Also their is new returning slain model rules so they all have to be in an inch of a previous model in the unit so no more reanimate conga lines

  • @mrigank3855
    @mrigank3855 3 роки тому +1

    Arkhan still knows all the spells. The Nagash, Arkhan and Vokmortian is an addendum not a replacement.

  • @banlungx001
    @banlungx001 3 роки тому +5

    aww man i wanna see more stormcast !!!

  • @TheGlobuleReturns
    @TheGlobuleReturns 3 роки тому +1

    Hey im trying to learn how to play warhammer quick question, why is this army not called maggotkin of nurgle? I have similar models painted up but also have putrid blightkings, if I include them in a list is it no longer Chaos Demons?

    • @hawk8909
      @hawk8909 3 роки тому

      Nurgle models are separated into mortals and daemons. You can mix and match in a list; but some models give buffs to one type. The Nurgle player in this game only took Daemons.

    • @TheGlobuleReturns
      @TheGlobuleReturns 3 роки тому

      @@hawk8909 Thanks for the clarification :)

  • @trajanfidelis1532
    @trajanfidelis1532 3 роки тому +1

    Thanks for the video guys

  • @bakuchidancer
    @bakuchidancer 3 роки тому +1

    2nd general doesn\t really matter vp\s since those specify designated general. Arkhan counting as general matters for getting CP(as that's general. Not designated general) so even if one general dies you still get CP. Also 18" command range

  • @askedoutofcuriosity3247
    @askedoutofcuriosity3247 3 роки тому +1

    Soo... The maggotkin ignore 1 rend, deal mortal wounds on 6, deal mortal wounds on the enemy if they roll 6,have a decent save and feel no pain? As a newbie this sounds like a lot. What are they weak against then?

  • @Phoenixillusion18
    @Phoenixillusion18 2 роки тому

    The Stalkers are not considered battleline.
    So I guess you need to split one of the units of Mortek Guard into 2 in order to have the 3 battleline requered.

  • @endurance2939
    @endurance2939 3 роки тому

    Nice battle report love watching games.
    Luka can choose to destroy terrian if it can't be placed which is a nice update to such bulky terrian piece, including gloomspite loonshrine & seraphon engine, so no awkward placements.
    Surely Josh would require another battleline for this report though...
    Also the plague drones while with 7" of deamon hero get +1 attack too all attacks!! And with grandfathers joy giving them extra attacks too that a lot of missed attack. Oh no!
    Nonetheless, Still great battle report thank you for providing me entertainment.

    • @93iambatman
      @93iambatman 3 роки тому

      They've been playing a lot of 1500 point games for some reason.

  • @andrewdicksen8779
    @andrewdicksen8779 3 роки тому

    Don't forget that you get a CP if your General is alive at the start of each hero phase. 1 for the start of the battleround 1 if you go second and 1 if your General is alive. Player 2 can rack 4 CPs in the first turn with heroic leadership. Reference 6.0

  • @kbreakspear
    @kbreakspear 3 роки тому

    Arkhan and Nagash still both know all the spells from the Lore of the Mortisans. The FAQ only deleted the one of the two sentences at the top of the page. Iirc the first sentence is deleted the second sentence about Nagash and Arkhan knowing all the spells remains.

  • @TheDutchMusician
    @TheDutchMusician 3 роки тому

    Hey i made some lists on warscroll and would like some feedback on it. (for 3rd edition AoS)
    I looked up the models on the AoS app and picked the ones that i like and tried to make lists with them.
    #1: Lord of the Flies \,,/
    Leaders: Orghotts Daemonspew - Lord of Afflictions (General) - GUO - Sloppity - Spoilpox
    Units: 2x 2 Pusgoyle Blightlords - 2x 20 Plaguebearers - 2x 3 Nurglings
    1995 points 138 wounds
    #2: Nurgling Around :p
    Leaders: Morbidex Twiceborn - Lord of Afflictions (General) - GUO - Sloppity - Spoilpox
    Units: 2x 2 Pusgoyle Blightlords - 30 Plaguebearers - 3x 3 Nurglings
    1990 points 140 wounds
    #3: T(h)rees Everywhere!!!
    Leaders: Horticulous Slimux - GUO - Sloppity - Spoilpox
    Units: 3 Plague Drones - 3 Beasts of Nurgle - 3x 10 Plaguebearers - 3x 3 Nurglings
    Terrain: 3 Feculant Gnarlmaw
    2k points 139 wounds
    #4: This is my swamp!
    Leaders: Horticulous Slimux - GUO - Sloppity - Spoilpox
    Units: 3 Plague Drones - 1 Beast of Nurgle - 3x 20 Plaguebearers - 2x 3 Nurglings
    Terrain: 3 Feculant Gnarlmaw
    1990 141 wounds
    Really love the options you have for Nurgle, and obviously i would like to get all models but for a starting army, what do you think? :D
    Would love to see one of these armies in a battle report one day :D

  • @dambrooks7578
    @dambrooks7578 3 роки тому

    Power of the Beard finally got me to order my own Power of the Beard dice set ready from when this world plague has rescinded enough to be safe outside again.

    • @dorgrim
      @dorgrim 3 роки тому

      What?

    • @dambrooks7578
      @dambrooks7578 3 роки тому

      @@dorgrim Dice.

    • @dorgrim
      @dorgrim 3 роки тому +1

      @@dambrooks7578 are you locked down? i get games in on the regular

    • @dambrooks7578
      @dambrooks7578 3 роки тому

      @@dorgrim very much so, except the joys of hospital visits which is dreadfully boring, it'd be nicer to be working my way through my Pile of Shame, but that is keeping me busy currently. The Beard dice are just an enjoyable self indulgence that fit my own beard, so just fun. 😊

  • @philipbasarir6829
    @philipbasarir6829 3 роки тому

    Nice matchup. I love the 3rd edition content. Keep it up!

  • @I_am_ENSanity
    @I_am_ENSanity 3 роки тому +1

    Great way to start my day!

  • @phil683
    @phil683 3 роки тому +2

    Play blightkings please, josh

  • @limpbrisket3812
    @limpbrisket3812 3 роки тому +1

    Pretty certain the -1 to hit on plaguebearers in the combat phase is when they have got 20 or more not 10 or more? Unless this has been errated? If not this is a massive impact on those grind fights!

  • @michaelfouse4102
    @michaelfouse4102 3 роки тому

    Is that background music from the movie Fury?

  • @theovertyrant2620
    @theovertyrant2620 3 роки тому

    The music made me want to watch Lord of the Rings again.

  • @krlda6
    @krlda6 3 роки тому

    I apologize for asking this random question but I cannot find this FAQ on Nagash if someone can reference or point me to the right direction I would greatly appreciate it

    • @thatcatatemysandwich8171
      @thatcatatemysandwich8171 3 роки тому +1

      If you’re talking about how he can’t cast mystic shield multiple times now, it’s in the soulblight gravelords FAQ

    • @krlda6
      @krlda6 3 роки тому +1

      @@thatcatatemysandwich8171 I was, I apologize I should’ve been more specific I appreciate your response thank you 😊

  • @limpbrisket3812
    @limpbrisket3812 3 роки тому

    All in all it was a bloody great battle report though! Great job 👏

  • @saleemcarr9501
    @saleemcarr9501 3 роки тому

    How do you cast mystic shield 3 times when you can only get max +1save?

    • @tommegens
      @tommegens 3 роки тому +3

      Because it still negates rend. So a 4+ save with 3x Mystic Shield is still a 3+ save ignoring -2 rend.

    • @saleemcarr9501
      @saleemcarr9501 3 роки тому

      @@tommegens thanks it wasn't making sense to me

  • @tyrannosaurus696
    @tyrannosaurus696 3 роки тому

    Any chance of some AoS 1.0 original edition games? I miss no force organisation, measuring from the weapons, my Tomb Kings opponent automatically losing if he kneels, and High Elves getting +1 to hit if they addressed me with condescension. Good times!

  • @CJ-kw8vc
    @CJ-kw8vc 3 роки тому +1

    More obr?

  • @stuartgreen4512
    @stuartgreen4512 3 роки тому

    There was an amazon video that played before this video, about solar panels. Anyway, while watching a great battle twixt an army of vile, putrescence and disease twisted demons and undead, retlentless scary bone men, I realised that amazon are still the most disgusting/evil thing I’ve seen today.

  • @TheGlobuleReturns
    @TheGlobuleReturns 3 роки тому +2

    Could you have taken a feculent gnarlmaw for free as well?

  • @teagancombest6049
    @teagancombest6049 3 роки тому +1

    Oh no beasts of nurgle in main list >_< I know how this is going to go

  • @Velgar_Grim
    @Velgar_Grim 3 роки тому

    7:50 The Objective are not in line with the territories. All you with minor OCD are welcome. One's with stronger probably already noticed it.

  • @rhodesiancowboy
    @rhodesiancowboy 3 роки тому

    Bone tithe shriker and a soul Mason probably would've been better than the stalkers

  • @lukesheridan439
    @lukesheridan439 3 роки тому

    So. Many. Ward. Saves.

  • @ParaFoxxen
    @ParaFoxxen 3 роки тому

    Hmm isn’t that the old model of a vampire count dragon? Or is my memory playing tricks?

  • @stax6092
    @stax6092 3 роки тому +1

    I would really like when you do Maggot Kin, or at least when you put Maggot Kin in the title it'd be nice to see some actual Mortals of Nurgle instead of just Daemons all the time.

  • @MRrubberduck85
    @MRrubberduck85 3 роки тому +2

    not a big fan of the 1.5k games though i understand time restrictions

  • @elias1579
    @elias1579 3 роки тому

    I play munificent wanderers with Blightkings and the Glottkin

  • @InfiniteCouruption
    @InfiniteCouruption 3 роки тому +1

    Not sure how I feel about miscasting in AoS. Just seems... odd seeing these incredibly powerful godlike beings, accidentally mess up a spell and no longer cast anything.

    • @TheWestopark
      @TheWestopark 3 роки тому +2

      Nagash miscasting his first spell and not being able to cast all his remaining ones is gg.

  • @elias1579
    @elias1579 3 роки тому

    Lmao you can give plague bearers two wounds with the glottkin

  • @mrgabest
    @mrgabest 3 роки тому

    I believe it's pronounced 'arr-can'. That's how they pronounce it in TW:WH, anyway.

  • @Nidhoggrr
    @Nidhoggrr 3 роки тому

    Never ceases to be disturbing how stupidly fast Nurgle armies are.
    Oh come on that dice on the first casting to take mortal wounds was cocked almost halfway, that would not have stopped on 6.
    Whoever came up with the rule that a "bludgeon" attack INCREASES rend has no idea what that word means.
    For BR to "struggle" to make 1500 points work is a sign they need some point changes here and there. No army in either game should be struggling to optimize at one of the most played point values besides 2k.

    • @Lodorn
      @Lodorn 3 роки тому

      Bludgeons are weapons with a thick end, like maces, which can have spikes. Spikes are good at piercing armor!

    • @Nidhoggrr
      @Nidhoggrr 3 роки тому

      @@Lodorn That would be called a spiked mace.
      Bludgeons are quite literally "+1 clubs" that are heavy on one end, there is nothing armor piercing about them.