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Acrophile - A Twisted Fungal Body Horror Game Where You Meet an Undiscovered Tribe! + Secret Ending
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- Опубліковано 3 лют 2023
- Acrophile - An Unsettling Fungal Body Horror Game Where You Meet an Undiscovered Tribe! (with Secret Ending)
Read More & Play The Full Game, Free: www.freegamepl...
#Acrophile
Asking the tribe of an isolated island if they talk english is as dumb as getting an english answer is terrifying
For me the final straw would be when the one tribesman mentioned viruses in his rant, how would he know what a virus is? Even if he had learned english from a visitor; how were they able to translate "virus" to a people who shouldn't even have germ theory?
"Something feels off, where is everyone?", asked the person walking through a rainy forest, at 3:30 am.
Just kinda blows my mind that when Arthur wrote "tasteless" I went, "Bro don't tell me you swallowed the spores-"
I know common sense can stop a horror plot dead but Arthur and Hugh ignored so many red flags on this trip.
This is by the same developer who created Pleonexia (the one where you feed $1,000 fish to dangerously addicted locals), and it's also clearly inspired by YAMES' games (the dev cites YAMES' The Well as the main inspiration for the visual style in the credits).
Yeah i can tell he inspires in YAMES work.
No one in their right mind would do a PC game in vertical
Hey, a new instalment of the Of the Killer series just dropped. Will you be planning on playing it?
this guy straight up ripping him off ngl
tricked me good. i thought this WAS a yames game when i saw the thumbnail
Props to Hugh. He wasn't about to let these guys loose on the rest of the world. The final screen may have been the tribe getting angry or Hugh finally succumbing to the cordyceps.
It was the tribe getting angry because of what Hugh did, which was ram the helicopter off the cliffside and into the waters below (one hell of an anthropologist).
My theory is that they used their clone of Arthur after his hatching to catch up to Hugh as he was running to the heli.
Upon coming face-to-face with him, the Fake Arthur tried coercing him by using the knowledge they've gathered observing them and interacting with them (this idea works on the theory that they, like fungi, are interconnected mentally, which can explain how everyone knew English and had very similar thought processes, but the clone could possibly be using the inherited knowledge from its host instead, and is just playing on the "fungi" concept against Hugh, which can also mean the these other blue people are using the knowledge of past hosts a.k.a. researchers that have succumbed to the "fungi" as well).
The clone coerces Hugh into bringing him along as the pilot, leveraging his perceived chance of survival against him. As Hugh, it would've been very thought-provoking, as it was even a wonder how Arthur was able to fly for 9 hours on sea without collapsing.
However, in spite of all that, he decides to eliminate the main method of escape, thehelicopter. Regardless of the validity of Fake Arthyr's claims or Hugh's trust, it is effectively against their plan to promulgate and seize control. (The helicopter would seem to be an essential catalyst to their spreading if they are this distraught by the loss, so I would assume that Fake Arthur's mentions of the fungi spreading via other mediums are highly dubious, and were only meant to coerce Hugh into submission.)
@@kosherre6243 I don't think it was "Pod Arthur"... I think the implication is that the moment Arthur joined the Blue Man Group, his memories became one with the rest of them. All they needed was one of the blue people to simply wait for Hugh to show up, as they _all_ had Arthur's memories.
If they were smart, they would have chased him to da choppa and let him get away, knowing that he still carried the spore. Sure, he could have died in transit, but with Arthur's memories they would know curiosity would eventually drive other humans to visit them again.
@@TheRealNormanBates I defo see that, that's some 5d chess from the "Blue Man Group" (fuckin' hell).
I do understand that they could also just allow curiosity to kill the human race, but what of the reaction the cordyceps clone made when the helicopter was bodied to sea level by Hugh? Surely they saw a lot of value in that heli because of their proposed escape plan, especially considering that they've at that point assimilated Arthur's knowledge into their own, meaning they've come to a unanimous decision to coerce Hugh into cooperating and conplying.
Did he turned into hulk to be able to push the chopper down a cliff?
The last of us lore???
Lmao no alarm bells going off when the undiscovered tribe spoke English and had a modern tent up and ready for them?
I felt it was more off a helicopter had enough fuel to fly straight for 9 hours with no mention of stopping and tanking on the way, and apparently being full enough to last another 9 hours for the return voyage.
Spoke English.
Welcomed in rather quickly.
Had a modern tent ready for strangers in the middle of nothing.
Surprisingly knew what the term "Phobia" means.
Telling you that they don't ever sleep, but you do.
Telling you that you are vulnerable when you sleep.
Telling you numerous times that "You aren't ready yet."
Finding skulls and seemingly modern yet abandoned gear buried around.
Insist for you to stay.
All seems fine, safe and good here.
@@SebastianMedina96 The locals went through the trouble of setting up your tent. It's just basic politeness to let yourself get killed by THEM.
@@AntipaladinPedigri Don't forget to bury in the mud your valuable artifacts before doing so. They will take care of them for you.
@@SebastianMedina96 they thought of everything! Makes me want to repay them with a chopper ride. But I can't pilot one. I start it up by pushing it like a car with ignition problems like that *pushes against the chopper at the cliff* right?
I'm not gonna lie, YAMES have started a new game genre, and is amazing, seriously i hope there are more developers like this one making games like this!
Who plays them? You can see the full experience here. The story is spoilt. No one is going to play them oneself
Thanks for playing! Hope recording a vertical aspect ratio wasn't too annoying, haha.
You're welcome! Love your games! One hell of an atmosphere in this one and some very creepy touches. The vertical aspect ratio works pretty well and it's ideal for watching on phones! :)
I admire the premise of this game. They, the anthropologists, want to understand a culture that persists to this day without any traditional concept of time.
I wonder about this too, since a lot of the things we do are based on a general sense of scheduling; from work habits to hobbies, from eating to sleeping, even emotions have timing in a social sense.
Yee, it's well-chosen. Though the specifics here are silly, ofc, time and the relationship between temporality and social life is a classic anthropological topic! Lot of argumentation over the decades as well - anthropological debates surrounding this topic, best reviewed by Gell ( in _The Anthropology of Time: Cultural Construction of Temporal Maps and Images_ ) and Munn ( in _The Cultural Anthropology of Time: A Critical Essay_ ), tend focus on a set of interrelated fundamental themes: the source of the rhythms around which social life is organized, how people reckon time, and the extent to which time concepts can be understood as socially determined (vs physically or physiologically.) There's a very rich academic literature on the subject, largely thanks to folks like Evans-Pritchard, Bloch, Gell, Bear, and others who brought temporality to life as a central dimension of anthropological inquiry. A recent and interesting spinoff of the anthropology of time is deep time anthro, which foregrounds the significance of time depth and makes the case that the extent to which the horizons of time are experienced (and acted upon) as close or as distant is a crucial dimension of human social life. Worth checking out Gell's survey text if you have the time and inclination, it's a bit on the older side now (from the 90s) but it's still very valuable.
@Python Cultist I would assume that you're quite knowledgeable in this area, given how extensive and detailed this is.
You've made my day quite insightful with your input and recommendation, thank you.
@@kosherre6243 No worries, fam, more than happy to help - I thought your initial point was insightful, bc it's sometimes hard to pick out what questions we should be interested in to start with, particularly with topics like time where there can be a wrongful assumption of consistency. I hope you enjoy poking around!
The stay away guy might have been the last remaining conscious of one of the victims to the fungi, it’s very odd that while the other tribesmen are welcoming towards Hugh this tribe member is completely aggressive.
i think it's because he wasn't ready to hatch. He would have noticed something wrong and "escaped" before the time was right.
it's because the cordyceps fungus wasnt mature yet so hugh wouldnt have "bloomed" correctly if he had gone up the mountain too early.
Thank you so much for your videos and the effort you put into them.
Thank you very much. Glad you like them! :)
I'm convinced that the ABG character has been affected by Golden Requiem Experience. The amount of times he has been eaten and can't die.
Definitely looks like a YAMES game.
Yeah, the dev cites YAMES' The Well game as inspiration for the style of the game. :)
And that's not a bad thing! 😉
4:02 yeah, because that's how burials work...
5:18 I love how ABG clearly hestitated to ask the local about the skull he just dug up before giving up on the idea. The tension is so thick you could jump on it and bounce around on it like on a bouncy castle.
Oh god no, Yames styled + Fungi NEVER goes well.
And I am all for it. Trauma let's go.
Edit: Spoilers
So it looks like the monster here was cordyceps fungi. Most strains of Cordyceps require a specific altitude to germinate, which they force their host to go up to before fruiting - but it seems in addition to that, the antagonists here needed blood. Or, brain matter, since the death was very specific. I guess that was the stimulus Arthur noted them as 'waiting for', since it creates a 'tribe' duplicate of the person after death. And if the secret ending is to be believed, it retains all of their knowledge up until death, which it would make sense if it needed to 'colonize' someone long before death. The fact that it got the knowledge and understanding to pilot a helicopter too... terrifying.
Yames (as well as whilegameisfalse, this dev) seems to really enjoy the concept of depersonalization as horror - the idea that you lose yourself and either become part of another horrifying whole, or else become unrecognizable. I think that's interesting - a lot of horror seems to stop at the idea of horrific ways to die, but Yames' horror focuses instead on horrifying ways for you to -keep living-.
16:14 Ah yes, purposefully tasting spores of a fungus that is known to be zombifying and mind-controlling. What could go wrong?
20:28 Arthur went full Pocahontas, hearing rocks sing and shit. Never go full Pocahontas.
I always watch Bobbert's games and think "Wow, this game is easy!" ...Bobbert makes it look easy.
Wow! Considering video games and cordyceps are usually synonymous with the last of us, I love this new take on the cordyceps! How it takes control to spread as one might think a fungus, with a hive mind consciousness might. Going to a mountaintop to spread its spores, just as the irl fungus takes ants higher up to spread its spores as well!
I can't express how happy I am that YAMES created this whole "fungal body horror relayed via computer terminal" subgenre of horror-a fantastically moody change of pace from the jumpscare-laden.
Between the wide grins and the references to spores, this game also reminds me of the SMILE Tapes, an analog horror series by Patorikku.
Funny, just reading the first part of that comment immediately made my mind go to The Muse lmao UA-cam horror certainly seems to have a thing for creepy smiles and spores lately
Even the blue guy's skull structure is different in the secret ending. Such attention to detail.
The screaming soyjak tribal face caught me off guard
Y'know, this could be pretty scary if it was even slightly less daft...I choose to believe these "anthropologists" are cult missionaries who've never been outside the US and that fungal infection results in an amazing lack of curiousity.
I mean, the first night he was wanting to climb the mountain, so the spores take over extremely fast
camera pans in to ABG's sweat-drenched face as he slowly and painstakingly types in A-C-E-N-T
4 minutes into the player character and Arthur's insane logic and reasoning, and I fully believe they have whatever's coming to them lmao. No human being has ever thought or acted that way
lol. Look up British "Anthropologists" from the 19th and early 20th century.
@@TheJared38 Slander. Cite exact instances or stop belittling pioneers of the science.
@@brucebanner52 Yeah… wouldn’t hurt to cite idk… examples?
@@brucebanner52 @Noid
I love anthropology, but acting like it wasn't founded on racist ideas, feeding into them and being fed by them, is just dead wrong. That's not to say that anthropology hasn't evolved a great deal, but you have to respect the past.
Modern anthropology really started to pick up during the Victorian period. It was used to justify nationalism under the Weimar Republic (and later Naziism), the expulsion of Native Americans during Andrew Jackson's presidency, and the Scott v. Sandford (1857) decision, which ruled that black people were "inferior"---just to name a few examples.
It was the raison d'etre for colonialist-imperialist expansion, which funded anthropological expeditions---British, American, and Canadian---in turn. One particularly horrific example is the concept of human zoos, or "ethnological exhibitions", where colonized people were humiliated and displayed, often naked, in the name of anthropological science and profit. If you don't believe me, you can look up Ota Benga. He's just one example. He was kidnapped as a kid and imprisoned in a zoo. He committed suicide at a fairly young age, by shooting himself in the heart.
Other, more modern examples of anthropology's colonialist heritage can be found at the British Museum. The British Museum is actually the largest receiver of stolen goods, in the world. The Benin Bronzes, which are living artifacts of the Kingdom of Benin, were forcibly taken away for "anthropological study". You can read about them online, or watch John Oliver's segment on the legacy of museums. It's very well-researched (and also entertaining, if you like anthropology like me.)
Since you both care a lot about citations, here is some light reading/watching material:
1.) Theoretical Racism in Late-Victorian Anthropology, 1870-1900 (Douglas Lorimer)
2.) "From the Belgian Congo to the Bronx Zoo." NPR.
3.) I don't know any free articles about polygenism, but if you look up "History of anthropology" on Wikipedia, it should talk about polygenism as an anthropological concept, and how people attempted to justify the maltreatment of black and indigenous people via polygenism, which asserts that humans have multiple origins (and therefore aren't all related, which is incorrect. We know that human beings share a common ancestor.) The article also explains how modern anthropology followed the Enlightenment, and that a colonialist framework led to predominantly Caucasian, European anthropologists believed that they were superior to their colonial (and anthropological) subjects.
4.) Watch "Museums" from Last Week Tonight with John Oliver (HBO).
5.) Another (free!) reading about the history of racism in founding and shaping early anthropology: d1wqtxts1xzle7.cloudfront.net/32411706/Gravlee___Sweet_2008-libre.pdf?1391122558=&response-content-disposition=inline%3B+filename%3DRace_Ethnicity_and_Racism_in_Medical_Ant.pdf&Expires=1675999722&Signature=Pqm6efDjSoDg~xmMzjrPXFtY6M-7zw8ebBCLoOiFTe1wxLeOedzgAFrXgwGOwvtvJZqyCREbBmo1Kp4mE9ZKvOb5Cf2NC2uD7NsqgLC6v1ZbfuaLZ~qk7FdLnzxX0BVXOAIBJXNiansfwvRYQ2xcRarRamrEPseNpyGmG3Sz0Bl3USbvEdWqm6Jah1edYaLaMeQNPF0e7mX1RA44buldNV6C6vjDdO5fjnFwKJoILLjXtI79jzl-lRMMjVLzGJ0vWzjgi7cNlys72DrgLFGs7xETMt77hf5bUMExVhSVWExIS5VkJtv3c1MLthJdB0EG1bu~2F7c2N9yApU22tme3w__&Key-Pair-Id=APKAJLOHF5GGSLRBV4ZA
Good luck!
@@yangxing287 Pretty sure those two were baiting, but either way thank you for spelling it out. Too bad their only responses (if any) will probably just be complaints of "TL;DR" or some shit.
I think it’s safe to say YAMES created a new genre. Now someone else is using it.
Ngl I thought the right face in the thumbnail was a soyjak
My anthro teacher would be fuming if he saw a colleague dig up artifacts without permission. That's the kind of stuff that made anthropologists look no better than brutal colonizers.
Man.... these are the worst researchers ever. "Should I just use the artifact I just dug up without really being able to study it when we should have already had this kind of gear with us to begin with? Yeah. Yeah it's old so who's gonna notice."
It's been a while since I've watched one of your videos. You've gained a style since last I've seen. That's really cool.😊
whoever creates these games always seem to get me with ether the eyes or the smile is not as much as scary as it is unnerving alot of the time even good guys or the regular people look freaky to prime example on this one Arthur as he laid down.
well. i don't think i'll be eating anything with mushrooms in it for a while.
kinda reminds me of that one scp, the music box. it accelerates growth within audible distance, but the longer it plays, the more it seems to speed up, eventually it creates a jungle, and semisapient creatures fruit from the trees, and then it continues until it decays, and fungal growth overtakes, and it never stops from there. supposedly, the dimension hopper man went to a world theoretically where the music box was removed from containment, and allowed to play. the surface was covered in the fungus, and an xk class extinction event took place, forcing humanity into caves and caverns, but doomed them none the less. all that remained upon the surface was fungus.
I don't remember the number, but the tagline was "Song of Genesis" I think.
Ooh, I didn't know the Reluctant Dimension Hopper went to an alternate reality like that, that's crazy!
This and many other games in the Yames style (or by Yames) are worthy of a short movie adaptation.
2:22 'too dark to see his eyes' but 'his teeth are dirty'. Ok.
"I could make puns about their skin color but sounds wrong now that I think about it"
This reminds me of discover my body
"Why are you discovering our bodies we purposefully buried?"
Reminds me of Ophiocordyceps unilateralis of more commonly know the zombie ant fungus
You don't say
this has some good ideas but needed consultation with anyone who knew anything about anthropology or actual artifact digging, because none of the dialogue about that made any sense at all. Also unfortunately the whole cordyceps concept is so saturated at this point the entire plot was obvious from just a few minutes in.
kinda reminds me of a x-files java game i used to play long ago.
Oh horror genre protagonists. It's a wonder that 99% of you can managed tp even live until the likely avoidable incident that horribly kills you with the absolutely idiotic choices you make.
2:16 Reminds me of The Hidden Figure from Wario Land 3
I hope manly plays this one :3
I love using the DS emulator on my phone.
This reminded me of that.
Yames genre is so cool to see into fruition. Even that tiktok girl is using the creepy point and click 90s-2000s aesthetic is very refreshing.
wtf this style is scary as shit good job!
If you jiggle your phone the face in the thumbnail moves
Yup~ this really reminds me the zombie ant fungus/parasites things. . thank you ABG for the gameplay (。・∀・)ノ゙
that's bc the type of fungus that does that to ants is the cordyceps type and that's the exact type the game says the fungus is, a novel cordyceps variant.
that's bc the type of fungus that does that to ants is the cordyceps type and that's the exact type the game says the fungus is, a novel cordyceps variant.
Reminds me of that zombie ant fungus.
That's what cordiceps mentioned in the game.
HEART OF THE KILLER IS OUT MEGAHYPE
Yup! It's my favorite BB adventure yet! Video coming very soon. :)
@@AlphaBetaGamer Woooooo! :D
27:02
Babe wake up new soyjak just dropped
nice! So early!
A bit heavy handed with the digital glitch effects, I personally don't think they really need to exist in the game except the chromatic aberrations when the spores infect you, but otherwise a very good effort. There's the occasional plot hole, but most horror media protagonists just ignore massive red flags like they're colourblind anyways so can't really complain too much about that
damnmmmmm i didn’t know avatar was in this game
Alpha you are my favorite gamer :)
Techno-primitives who talk to you about hunger, have weird form of immortality and are involved in body horror.
Sarcicism?
Amazing concept.
This very much could've been a DS game, and I would've bought it
The Smurfs
Not mushroom for more puns
Is that a new intro I just saw?
How people can make this good game ?im deeply curious
I thought that meh hair in da morning was scary this game is also scary 😂😂😂😂
Wow. Very cool 😎👍
Sadly, a bit predictable. But i do love the style.
So, er, what’s “Yames”? Everyone down here is talking about them.
Another Horror Game dev. This game was inspired by his style of work.
It looks like you're playing a NDS game 😏
For a game that looks this good, the writing in this is absolute dog ass, so much so it completely took me out of the experience. Good lord
ok kudos who whoever did the styling and format of the game, but they really need to change the green coloring- its almost impossible for me to see or tell what is something and what isn't something in this game....
No, that's part of the aesthetic. Its low res 1-bit horror. Do you watch much of this channel? Wouldn't have it any other way.
@@donttakeitpersonal1 no i get that whole thing but it's seriously hard to make out what is clickable or supposed to be clicked on- you want to make something low res you go right ahead, but the devs at least need to be able to make it easy to differentiate what is clickable or not part of the background and what isn't X/
@@donttakeitpersonal1 ok take this game for example- it's still low res and 1bit by the looks of it but i can at least tell what I'm looking at on here compared to the game above...
ua-cam.com/video/VxadVwWRrng/v-deo.html
@@killeing i see what you mean now
That fishing game was fan fkn tastic
I hope this comes to xbox
Too Mortis For Random pixelated games
I do not know of a helicopter that can fly for 9 hours without refueling.
Well obviously ! It was thrown into the ocean after all so how would we know about it. Seriously though that's no big deal, they did call it a plane aswell which is a bit of a stretch.
Judging by the resolution I’m assuming this is a phone game?
Hi! No, it's a PC only game. It just uses a phone style resolution.
Eh, something about this style... Yames is the only one who can pull it off the way I like.
another masterpiece
Why would he push the helicopter off the cliff at the end?
To prevent the fungal infection from leaving the island and possibly infecting the whole world, I would say.
jerma
This game has a very interesting premise, but HOLY SHIT the characters are some of the dumbest human beings in history who lack any and all critical thinking skills.
This is a damn shame because Pleonexia was a very promising start for the developer.
*So no matter how you play, you really can't win. Why bother then?*
Hi! I guess you doe die in both, but the good ending has you saving the human race by destroying the helicopter and preventing them from leaving the island.
marvel fan type post
Great story 👏