Thanks for watching! Please Like and Share if you enjoyed the video :) If you enjoy my content, consider becoming a channel member! You'll get cool perks like early access to my videos and much more. Click the 'Join' button or this link for more info: ua-cam.com/users/ultraclockedjoin - Check out my Clips channel: www.youtube.com/@UltraclockedClips - Join the Discord server: discord.gg/eSE5PQx - Follow me on X: x.com/ultraclocked Buy me a coffee: ko-fi.com/ultraclocked
I show the ability descriptions at the start of the video which you can pause and read. I wanted to keep the audiovisual experience clean during the showcase. I've also included chapters to describe exactly what is being shown.
@@Ultraclocked That's fair - the way I think about it, if I wanted to just read them all at once, I'd go to the official page or the wiki, rather than a youtube video :)
@@SkarmoryThePG But you gotta go on UA-cam for the visuals and sounds ;) I get what you're saying, though! I'll keep that in mind and see what I can do. I just don't want to ruin the visual experience with a lot of text on the screen during the demonstration. I figured viewers could just take a quick read at the start just like they can in-game, and then focus on the visuals and sounds. But I definitely appreciate your feedback. Thank you.
that reload animation and mechanism has lived in my head as an idea for like the last several years and seeing someone's designed it into something confirms "yea you shouldve jumped on that"
Yeah, I wouldn't worry about that. In a world of over 8 billion people you will be very hard pressed to find a concept nobody else has thought off, especially when it's just one mechanism. Almost anything we create can be boiled down to a derivative remix of existing ideas, whether consciously done or not and nobody bats an eye at that fact, so you should just feel free to do your thing regardless of what already exists.
I forgot to record that (because I was mainly focused on the stuff written in her abilities screen) and realized it too late during the editing. But by that time, her trial period was over. I'll make a separate clip showing her quick melee animation when she gets added back to the game. I'll link that clip in the description, pinned comment, and as a reply to your comment.
Thanks for watching! Please Like and Share if you enjoyed the video :)
If you enjoy my content, consider becoming a channel member!
You'll get cool perks like early access to my videos and much more.
Click the 'Join' button or this link for more info: ua-cam.com/users/ultraclockedjoin
- Check out my Clips channel: www.youtube.com/@UltraclockedClips
- Join the Discord server: discord.gg/eSE5PQx
- Follow me on X: x.com/ultraclocked
Buy me a coffee: ko-fi.com/ultraclocked
The editing back and forth was neat but would have liked description onscreen with each ability
I show the ability descriptions at the start of the video which you can pause and read. I wanted to keep the audiovisual experience clean during the showcase. I've also included chapters to describe exactly what is being shown.
@@Ultraclocked That's fair - the way I think about it, if I wanted to just read them all at once, I'd go to the official page or the wiki, rather than a youtube video :)
@@SkarmoryThePG But you gotta go on UA-cam for the visuals and sounds ;)
I get what you're saying, though! I'll keep that in mind and see what I can do. I just don't want to ruin the visual experience with a lot of text on the screen during the demonstration.
I figured viewers could just take a quick read at the start just like they can in-game, and then focus on the visuals and sounds.
But I definitely appreciate your feedback. Thank you.
for how many mobility habilities she has... she feels extremelly slow
Wow they completely changed how the Ultimate beam sound effects sound, and they also changed how some of it looks visually
that reload animation and mechanism has lived in my head as an idea for like the last several years and seeing someone's designed it into something confirms "yea you shouldve jumped on that"
Yeah, I wouldn't worry about that. In a world of over 8 billion people you will be very hard pressed to find a concept nobody else has thought off, especially when it's just one mechanism.
Almost anything we create can be boiled down to a derivative remix of existing ideas, whether consciously done or not and nobody bats an eye at that fact, so you should just feel free to do your thing regardless of what already exists.
Overwatch 1 - All Abilities: ua-cam.com/video/JKUysUtXYtQ/v-deo.html
Overwatch 2 Abilities:
Junker Queen: ua-cam.com/video/BQwNyYmuQZU/v-deo.html
Kiriko: ua-cam.com/video/14DYdNOjJkk/v-deo.html
Sojourn: ua-cam.com/video/4TCSIeIx8Sk/v-deo.html
Venture: ua-cam.com/video/AFWh_z_w0oY/v-deo.html
No quick melee animation? 😢
I forgot to record that (because I was mainly focused on the stuff written in her abilities screen) and realized it too late during the editing. But by that time, her trial period was over. I'll make a separate clip showing her quick melee animation when she gets added back to the game. I'll link that clip in the description, pinned comment, and as a reply to your comment.