I Made a Multiplayer Online RPG Game // devlog 1
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- Опубліковано 21 вер 2024
- Wishlist my game here: store.steampow...
I've been working on my steam game KIRO II: The Wizards Guild. It is an online multiplayer dungeon crawler that you can play with up to 6 people. I've added new dungeons, dungeon bosses, weapons, and armor and the game is really coming along. It launches in April and I am pretty excited about it.
The game is developed with Godot and uses a lot of Steam SDK features.
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#programming
#gamedev
#devlog
Wishlist the game here 👈👈🤖
store.steampowered.com/app/2219370/KIRO_II_The_Wizards_Guild/
This guy is super creative. Using all the limitations of steam and making a game out of it.
UA-cam algorithm blessed me with yet another gem🤔
nothing feels better than going on an adventure with the homies and this game looks like it will capture that experience very well!!
This feels like an abuse of the steamworks api, but I **love** it!
Looks fun!!
Mecha neat. My stomach is rolling in anticipation, wishlist incoming in 3... 2... 1...
damn you made an RPG game? as in a roleplaying game game? this is some inception shit right here, so many layers
Gotta have game in the title for that search traffic 👈🏻👈🏻🤖
Using steam inventory as game inventory! What kind of sorcery is this?
You mad genius ...
DUDE.
if you've got spells split into intelligence and wisdom, what's charisma doing? if the focus is moreso on fighting monsters it might not be so needed to keep the social skill
The charisma is in as a placeholder right now, it will be used in some future things I have planned for it
In the previous game there were some side stuff where you rescue people, for this game as I make more dungeons I also want to expand some little mini quests within dungeons to give you an opportunity to up your charisma by completing some of these. As far as exactly how it’s going to be used whether it allows for new spells or new weapons, I’m still working on it hah 👈🏻👈🏻🤖
@@Blekoh cool!
We need to publish our game to use the steam API?
You can use the steam api/sdk anytime you just need to sign up for steamworks to be able to download the sdk.
To start developing for your game you would need to pay for a new app to get the steam appid for your game. (If you just want to try it without paying money you can use the default steam appid)
Could someone tell me the game at 0:44?
It’s called Talisman: Digital Edition 👈🏻👈🏻🤖
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