I loved the old version with the Seals. It made the Seals much more appealing and likable, Tanya taking out a whole base is not too surprising. But having 2 seals do it was Sooooo satisfying and challenging. Good mission overall
I am happy that the people assigned on this mission is Tanya and a medic... The first ones were 2 navy seals and it was frikkin hard to level up them to heroic at least...
The mission has been heavily updated and the 'no victory' error has been fixed. Tanya enters the stage instead of the Navy SEALs and the path to your Objective becomes trickier. Naval Mines have been added on Mental.
Mental Omega for Red Alert 2 I'm really curious on what caused the 'no victory' issue for this mission in Revision 1. And did the fire rate for Tanya had been increased for Revision 2?
Considering Tanya is nearly matchless against any unit on land or sea as long as you micro her well, this mission seems to be easier in the new revision (in the old one, you had to play hide and seek with your SEALs as they have to avoid Tsivils at all costs).
A darn shame this mission's strategic triumphs are rendered moot by the Epsilon mission "Shipwrecked". Also, isn't the enemy the Latin Confederation and not Russia?
I actually cleared this level using seals, but no victory bug made less satisfied, since it' s so damn hard. but I never cleared the hammer to fall using tanya. sometime I am thinking, a level would be a good design if it provides a few alternatives to finish it, don't you think?
I loved the old version with the Seals.
It made the Seals much more appealing and likable, Tanya taking out a whole base is not too surprising.
But having 2 seals do it was Sooooo satisfying and challenging.
Good mission overall
I am happy that the people assigned on this mission is Tanya and a medic...
The first ones were 2 navy seals and it was frikkin hard to level up them to heroic at least...
The mission has been heavily updated and the 'no victory' error has been fixed. Tanya enters the stage instead of the Navy SEALs and the path to your Objective becomes trickier. Naval Mines have been added on Mental.
Stardust Of Universe Phoenix It is not avaible for players - this is developer test version.
Mental Omega for Red Alert 2 I'm really curious on what caused the 'no victory' issue for this mission in Revision 1. And did the fire rate for Tanya had been increased for Revision 2?
Miles Lim Possibly a building outside of the map.
I noticed that the brown team still had power even after I captured their reactors.
Brown forces were not supposed to be killed. Eliminating red forces should trigger victory.
Hipnog Yeah, I thought about that as well. I guess that combined with some scripting error had caused the issue.
I like how this new version feels easier on Mental than the original on Easy.
SolaisYosei It does? Maybe I should fix that. ;)
Mental Omega for Red Alert 2 As long as Easy remains Easy, I don't care if you make this mission Unshakeable 2 on Mental. :P
Considering Tanya is nearly matchless against any unit on land or sea as long as you micro her well, this mission seems to be easier in the new revision (in the old one, you had to play hide and seek with your SEALs as they have to avoid Tsivils at all costs).
medic : *dies*
me : i guess i have to restart
took me 4 tries to beat it
Never played this version but it looks awesome. Why is Tanya so OP though? xD
I still cringe hard whenever I see "PPSh-41 *RIFLES*" ........
they are smgs
i can never fogure out the tanya missions, thx for this
Perhaps there should be an arrow pointing at the north entrance of the tunnel. It's not very noticeable that you can send Tanya through it.
This looks so cool. I played the first Mental Omega and it was hard as hell unless you played Allied.
Also, your Medic sounds like Keith David.
I....cant reconize, is this a mission from the original game?
It isn't, it's from Mental Omega.
@@MentalOmegaAPYR ooooh
its cool with music :)
How to drive a group of flying soldiers
nice no bug!
Mental Omega for Red Alert 2 is this update live yet?
damn, i didnt know theres a tunnel there. gg.
yeah i was stuck until this video showed me you can cross tunnels
It makes me look forward to the next version
Good playthrough. Thinking about sending out some 4th side videos?
22:58 o.O? Why it's red ?
A darn shame this mission's strategic triumphs are rendered moot by the Epsilon mission "Shipwrecked".
Also, isn't the enemy the Latin Confederation and not Russia?
I actually cleared this level using seals, but no victory bug made less satisfied, since it' s so damn hard. but I never cleared the hammer to fall using tanya. sometime I am thinking, a level would be a good design if it provides a few alternatives to finish it, don't you think?
I've always hated what the allied amphibious transport says, like "wanna stop for a picture?", it's war not a cruise, so unnecessary
Lol yeah.
You mean you complain about a line that was said in a game with the context of being based on cheesy B-movie invasion films?
wtf I still start with seals
Your playing the beta version.
Kenneth Yu 4 months ago... not even playing it anymore
It seemed to be much easier than before.
tanya? i got two SEAL guys....
beta revision 2? or wtf
ؤ