25:48: Well, the Allies and the Soviets are screwed by those missing MIDAS rockets. However, even Yuri and his Epsilons will suffer the same in due time...
i can not attack the conscripts at the bridge in the beginning. they end up shooting me while i try to swim to land. in theend i have a half dead seal and the mission is over ater 1 min or so
In its current state, this mission is just badly done. The beginning needs to be easier and one should have more idea of what they are supposed to be doing - my first instinct was to get away from the submarines to secure a landing area, not fight them. And my SEALS can't shoot the conscript on the bridge either. I suggest reworking the start completely.
Hmm, the objectives mention five units, but there are six. I remember this mission, I kinda found it to be one of the possible ones on Easy. Meaning, that I liked it. :P
One MIDAS was already used in Chicago, while two have been absconded away by Yuri. The Allies were referring to number of launchers with missiles at the time... they just don't know about the Yuri part.
The same happens to me. My way to do it is get close to it, let the conscript shoot me once and move away. He will move to the beach and won't bother me again in the bridge
I did not receive any reinforcements when i cleared the beach .. why is that? 2 of my seals died on the way to the bureau but i managed to get one just infront of it.... but he cant deal with 2 tesla troopers a testa tank and 2 turrets alone without the reinforcements
Do you see the two submarien units he havekilledbehinde the Bridge in the water st thr beginning? When they are destroid you will get the reinforcements
@@grumpytrumpy1574 yeah i did the mission today (im playing the mod in chronological order before 3.3.5) , killed the 2 subs and got a voyager with really usefull stuff inside , i still dont know how i managed to get to the Bureal with just 3 seals :D
This was a tough one. Had to save scum like crazy during the early parts and had to try the last bit, the destroying the missiles, several times. Finished it with literally 8 seconds left. The vehicles were basically useless since you can't repair them now. Definitely doable, but the amount of timed missions in this campaign is ridiculous and dumb.
Conserve your tanks, conserve the crates that replenish your units health. Infantry seems play better role than Tanks, although Borillo could be a problem.
This mission is just.. hard game design at its finest, I mean. The previous missions weren't for beginners, yes. But they were easily passable, and I. As a RA2 Noob, well it didn't take me long to do them. A exception would be beautiful mind, but the others were easy. This one.. it's just bs.
This mission at the beginning is impossible to complete. It is completely impossible to pass even at the easiest level. I'm sorry the guys make such an impassable game.
If i did it first try so can you.. literally just rush past the conscript on the bridge and attack the 2 subs waiting you (3 c4 each) then kill the guys on the beach (seals have longer range than conscripts and flaks) your seals will be injured but thats what the medic is for
This level is too cryptic. I like a good challenge. But I hate redoing the level just because the paths are like a maze. This begs to just have full radar view available. I also wish they could extend the line of sight a bit. It's silly that units cant see (reveal map) as far as they are able to target.
Completely agreed, one of the things I don't like about Mental omega (I like the mod, but here's something I just dislike) Is that people beg for some breather missions, that missions should at least be easier or have more show, don't tell. But what the mods do most of the time is basically "Better level design, sorry. I heard "new units no one will end up using in multi" "
Lol at the end of the mission where the Siege Cadres were celebrating...even though there was a Tesla Tank frying them one by one.
"Deald to the Soviets"
they are tesla'd
25:48: Well, the Allies and the Soviets are screwed by those missing MIDAS rockets.
However, even Yuri and his Epsilons will suffer the same in due time...
i can not attack the conscripts at the bridge in the beginning. they end up shooting me while i try to swim to land.
in theend i have a half dead seal and the mission is over ater 1 min or so
Suslik K you have to trigger their attack and then go out of their range, that way they will leave and go to the beach where you CAN kill them
In its current state, this mission is just badly done. The beginning needs to be easier and one should have more idea of what they are supposed to be doing - my first instinct was to get away from the submarines to secure a landing area, not fight them. And my SEALS can't shoot the conscript on the bridge either. I suggest reworking the start completely.
Totally agree. And honestly it could have a simple fix. Give us at least 5 SEALS. Damn.
Or scrap the whole invasion force and give us Tanya lol JK
0:31 why can't i kill that conscript? The seals don't shoot at him for some reason
lol this video is like math quiz and exam
the conscript cannot be shot, and submarines are having longer engagement range
16:25 the Desolator snipe
Two missing nukes? That's definitely not gonna bite the Allies in the ass later
and BOOM there goes the chronosphere
17 saves later, with literally 4 ground units left, and 2 minutes and 23 seconds to ICBM launch, I did it. I beat this level!!!
You can find a hidden SEAL on the top left of the map, where you need to enter the missile testing site.
you guys should make more unique infantry,navy,airforce,buildings,and support powers for each sub-faction
Hmm, the objectives mention five units, but there are six.
I remember this mission, I kinda found it to be one of the possible ones on Easy. Meaning, that I liked it. :P
+SolaisYosei I see clearly 6, not 5
+Alstar Because it was edited after I posted that. :V
This mission is really hard for me on easy. It might be because I got less tanks and infantry from planes.
One MIDAS was already used in Chicago, while two have been absconded away by Yuri. The Allies were referring to number of launchers with missiles at the time... they just don't know about the Yuri part.
I have a problem with this mission, seals doesnt want to shoot on conscripts, is it a bug or? I downloaded MM few days ago
The same happens to me. My way to do it is get close to it, let the conscript shoot me once and move away.
He will move to the beach and won't bother me again in the bridge
Whenever I try, my seals keep dying to the subs... on easy mode :(
Then he removed
I did not receive any reinforcements when i cleared the beach .. why is that? 2 of my seals died on the way to the bureau but i managed to get one just infront of it.... but he cant deal with 2 tesla troopers a testa tank and 2 turrets alone without the reinforcements
Do you see the two submarien units he havekilledbehinde the Bridge in the water st thr beginning? When they are destroid you will get the reinforcements
@@grumpytrumpy1574 yeah i did the mission today (im playing the mod in chronological order before 3.3.5) , killed the 2 subs and got a voyager with really usefull stuff inside , i still dont know how i managed to get to the Bureal with just 3 seals :D
This was a tough one. Had to save scum like crazy during the early parts and had to try the last bit, the destroying the missiles, several times. Finished it with literally 8 seconds left. The vehicles were basically useless since you can't repair them now. Definitely doable, but the amount of timed missions in this campaign is ridiculous and dumb.
I don't think this mission is easily beatable ever since Archons don't repair vehicles when a medic is inside.
Conserve your tanks, conserve the crates that replenish your units health.
Infantry seems play better role than Tanks, although Borillo could be a problem.
DrunkenQueen Thanks. This mission is super tough.
Played this mission again and they now included engineers.
The new soviet airports look badass
I hate this mission.
One of those was launched at Chicago, amirite?
+Serdiuk Paul No, launched at the city nearby in the north-west corner in the map.
yes you are MIDAS arn't the tac nuke ov super weapon the MIDAS are city busters
So awful even for Red alert Universe
This mission is just.. hard game design at its finest, I mean. The previous missions weren't for beginners, yes. But they were easily passable, and I. As a RA2 Noob, well it didn't take me long to do them. A exception would be beautiful mind, but the others were easy. This one.. it's just bs.
How could a plane drop a large sized vehicles like Tanks?
All unit in Red alert 2 have scale factor .If you play RTS game you i will see it . Example Starcraft . Mothership and BattleCruiser.
This mission at the beginning is impossible to complete. It is completely impossible to pass even at the easiest level. I'm sorry the guys make such an impassable game.
If i did it first try so can you.. literally just rush past the conscript on the bridge and attack the 2 subs waiting you (3 c4 each) then kill the guys on the beach (seals have longer range than conscripts and flaks) your seals will be injured but thats what the medic is for
lol I past this by just so saving my progress
Yes you are right
Now they removed D4mn sub already
Does this game broken? How the hell does medic goes inside apc and can repair tanks?
Before version 3.3.3, the Medic could repair tanks inside the IFV instead of healing infantry.
:D Medics heal farther?
i dont attack in bride
This level is too cryptic. I like a good challenge. But I hate redoing the level just because the paths are like a maze. This begs to just have full radar view available. I also wish they could extend the line of sight a bit. It's silly that units cant see (reveal map) as far as they are able to target.
Completely agreed, one of the things I don't like about Mental omega (I like the mod, but here's something I just dislike) Is that people beg for some breather missions, that missions should at least be easier or have more show, don't tell. But what the mods do most of the time is basically "Better level design, sorry. I heard "new units no one will end up using in multi" "
危机边缘
MFW the walkthrough shows a strat that can't be done in the actual game. This is a poorly designed level.
desolators are shit.