You misunderstand, Luke. The princess was actually sending the mouse to save the prince. You see, there's a part near the end of level 8, where you appear to get trapped. But if you wait a few seconds, the mouse comes along and steps on the panel that opens the door to let you out. Afterwards, the cutscene shows the princess petting him. So yeah, the mouse does deserve some credit because the prince couldn't have made it without him.
technically he's undead if you have the undead nightmare dlc and then finish the main games story after undead nightmares story, he reanimates after someone else steals the mask
Skyrim: A Daedra’s Best Friend. If you kill Barbas you get a near useless axe, but if you let him live you get a Daedric artifact that will boost your speech and magicka
Sir Prize If you choose the axe over the masque, you’re also locked out of the Oblivion Walker achievement if you weren’t already. The Rueful Axe doesn’t count as a daedric artifact, and if you pick it, Clavicus Vile has basically fooled you via a contract. At least on that save file.
Wuuthrad is hilariously better than the Rueful Axe. The game: £15. The Companions quests: hours of your precious life. Taking a Thalmor's head off with proper Nordic steel: priceless.
Trent N The axe is shite-tier compared to other axes, I’d argue, so I just take the mask and take refuge in the fact that I’m not locked out of an achievement. If you want a halfway-decent weapon, try finishing Meridia’s quest. At least THAT can blow up multiple undead at once.
Brainbodger Anything’s better than the Rueful Axe. But yes, Wuuthrad is good, assuming you’ve specced into 2-handed weapons. I’m the 1-handed type, so I prefer Dawnbreaker, or something I enchanted myself.
I'll be honest, if someone said we had to work together, and I asked how, and they answered "Like this" and fused their physical form with mine, I would consider that a little familiar for our first conversation
WTF is up with these comments? There's nothing sexual or perverted about two characters fusing, the characters on Dragon Ball Z do it all the time and none of them are attracted to each other, except for Whis but that's a one sided attraction
@@deathbykonami5487 It's the whole "two become one" thing is ancient spiritually-tinged eroticism. The fusing of two living beings has been used as a metaphor for sex, and vice versa for thousands of years. Certainly, two beings occupying the same body is intimate. It's really hard to escape such symbolism, and connotations, when they are so ingrained in multiple cultures.
@@HaydenX you are seriously fucked up, and I don't know where you get your information but it's wrong Keep your personal fantasies out of comments, pervert
Death by Konami No one is expressing any “personal fantasies”, just making jokes about taking 80’s game lore too seriously. For stories of lovers joined together after death, look up Tristan and Isolde, or Baucis and Philemon.
I'm sure someone else has pointed it out before, but I wanted to let you know, OutsideXbox that whilst an X-Potion does that, you don't have to spend something so valuable, as anything that restores life works equally as well, like a Phoenix Down is also instant death (Technically instant life) to that particular boss, and doesn't cost nearly as much gil or be as rare.
I don’t know about you but I was grinding on some enemies outside Yuffies village for about 3 hours so I could be like Rob Pearson and I had about 200 phoenix downs by the time I got done. They drop pretty regular around Wutai
What about that one quest in The Witcher 3 where you meet an undead dude who is the worst fighter in the world and spent an eternity losing over and over again and you had to let the guy win so that he could rest in peace.
I played Bioshock right after my first child was born. I identified with the little sisters so strongly that I had to quit. I was terrified I would accidentally push the wrong button and kill one.
@@machinagenex101 exactly. They don't play every game that appears on their lists. They have to rely on the internet which isn't the most reliable at times
The phantoms in Final Fantasy IX did everything in their power to tell you that violence wasn't the answer, as not only was the battle theme instead replaced with a friendly lullaby but they politely requested you give them a jewel and they'd reward you with some AP before you all went on your merry way
I know one you missed. "Tricking the Doppleganger". Tomb Raider original/Anniversary. Lara encounters the skinless doppleganger at Natla's Island. It turns out however it is harmless (unless Lara attacks it). If she does, the doppleganger reflects back a huge bolt of energy at Lara. It seems all it does is mimic Lara's moves, in the opposite direction. It does however keep Lara from advancing. When copying one of Lara's moves, it jumps on a pressure plate that closes off the exit. It can only be opened by a lever on the Doppleganger's platform. The solution is that Lara's platform has an identicle lever which opens up a vent on the end of her own platfotm where she jumped on. You then get lara down and activate handhold to the oposite platform, with help from the doppleganger, then maneuver onto the opposite platform the doppleganger was on. The doppleganger will head towards the platform Lara vacated, as Lara jumps onto the platform, the doppleganger will mimic her, falling through the open vent into molten lava below, leaving Lara a clear path to the exit. This must be done within 30 seconds, or the vent automatically closes back up. You think that one counts as a time violence wasn't the answer?
I would also add undertale on there. The game tries to tell you that you shouldnt kill anything. When you ignore this, you murder every single lovable character and have a "bad time" if you know what i mean.
There is defintely a majorly difficult boss when pheonix down is an instant kill but I dont think Gi Nattak is it, but its also been a long time, so im not sure.
If memory serves, I believe both can work but there's a chance of failure for phoenix down while an X-potion worked 100% of the time. Could be wrong though.
Pheonix Downs is like casting Death, which usually means no exp for the fight. Also why Odin could be quite annoying in FFVIII, randomly summoned out of nowhere, ruining the grind
*"Also why Odin could be quite annoying in FFVIII, randomly summoned out of nowhere, ruining the grind"* Gilgamesh wasn't much better. Coming randomly out of nowhere to deal 1 damage.... (As well as the possible instant death he stole from Odin.)
@@miso1004 No, unless you accidentally throw the enemy's body too far, or the unconscious enemy gets eaten by rats, or gets killed by someone else. Those instances will still count as your kill.
Yeah kill any number of humans anyday, but an owlbear?? Never :) I know what would be a perfect final boss for the next oxventure: a demonicly possesed kitten with mind tricks immunity. No one will dare to hit it buhahaha
Caitlin RC I confess I did not watch their newest D&D adventure yet, but from what I understand from your sentence, it seem that Merilwen fall directly in this category since she understood violence isn't the answer. Of course unless Merilwen befriend the OWL BEAR by slap him across the face and make him accept her as the alpha.
Hehehehe so you did not hear the story about Merilwen the Meat-grinder and her horrible doings that made lord Chtulu jealous?? WATCH IT NOW IT IS SO MUCH FUN :P
Or, really, my entire pacifist run of Deux Ex: Mankind Divided. Including the part where I had to fill the final boss with, like, 80 tranquilizer darts. Hey, my three-year-old was watching.
Fun fact, that boss had a moment of weakness immediately after getting nailed with a tranq where you can take him out with a good ol nonlethal fist in the face.
Was I the only one that was shocked to see that the time in Final Fantasy IV didn't make it in? You know, when the main character Cecil decides to change from a Dark Knight to a Paladin to fight the empire's corruption. You literally had to de-equip your weapon, and let me tell you. That was so damn confusing, considering you literally never had to do that before in the series, so you have to figure out the un-equipping controls while getting whaled on by an invincible version of your past self. Fun times.
Speaking of non-violent solutions: During my playthrough of Star Wars: Knights of the Old Republic, Bastilla joined the Dark Side. When I encountered her and had a conversation, I must have chosen the wrong dialogue options because i ended up killing her instead of rescuing her from the Sith.
In Baldur's Gate 2, the Unseeing Eye quest you have to battle an Empathic Manifestation, your attacks can't kill it but showing kindness and healing it does.
How about Echo, the game where your enemy adapt to your play style. So if you try to run & gun like an average COD player, you not gonna make it to the first round because just like those robots in West World, they gonna learn from your violence behavior, change their program and shoot you down. Instead what you have to do is just casually walk around and eating lots and lots of grapes.
Mysteries of the Sith! I didn't enjoy it as much as Jedi Knight, but it was a good time. I remember struggling against Kyle for hours and then accidentally switching it off to discover that was the way.
A better example from Final Fantasy would be the time Cecil becomes a Paladin in Final Fantasy 4. He gets pitted against his old self as a Dark Knight, and the only way to win is to not fight back.
I'll just mention Cute Knight Kingdom: where killing anything gives you Sin and having Sin will always give you the bad ending in whatever you're trying to do.
Chrono Trigger was a good example. After you defeat Magus, lots of crazy stuff happens and Crono is killed in the chaos. Eventually Marle and the group confront Magus again who's been depowered, and he offers you a chance at fighting him one last time to get revenge for what happened. You can fight and kill him if you want, but you can also refuse, with Marle giving the great line, "No... killing you won't bring Crono back." And by sparing him, he helps you along with finding a way to save Crono from his death, as well as join your party as a pretty decent powerhouse. In this case, showing mercy was the best scenario.
You picked FF7's Zombie status boss? Not FF4's scene on Mount Ordeals? That scene actually packs a narrative impact into your choice to not attack. It's the scene that I was referring to when Undertale came out and I said "oh, someone made a game that's all about that one scene in FF4 writ large. Cool!" For those who've not played FF4, you play Cecil, a Dark Knight of the evil Kingdom of Baron (I have to assume that the writers didn't know exactly what Baron meant at the time). The game starts just as he begins to act on his questions about whether or not murdering innocent villagers is a good thing to do and he eventually realizes that the evil Kingdom of Baron is indeed evil. (To be fair, the "evil" descriptor is not actually a part of its formal name.) So he decides to fight against it...and is handily defeated in short order. Eventually he winds up in one of the villages he attacked back when he was a bad guy, and the elder, seeing his remorse about the attack, sends him off to Mount Ordeals where he can cleanse himself of the dark power that he learned to harness in the Kingdom of Baron. Once there, Cecil finds a ritual stone, out of which walks a reflection of himself. Thing is, this isn't Prince of Persia, you don't just sheathe your sword and be done instantly. This reflection of his darkness and aggression attacks you repeatedly, and will kill you if you treat it like most FF duels. You have to keep yourself alive while not attacking for...I think it's 10 attacks or something? A while, anyway. Meanwhile, the people from the village who the elder had watching Cecil to make sure you were actually going through with this and not continuing to be the evil bastard he started out as are finally convinced that you're a good guy. Oh, and the game does the amazing thing it loves to do with stats. Cecil stops being a level 20-odd Dark Knight (or higher, if you're the level grinding type), and becomes a level 1 Paladin. Granted, that game's stat chart for a level 1 paladin is fairly comparable to the expected level for that point in the game (possibly a couple of levels behind), but if you're the type who level grinds, oh boy does that hurt. Getting off that mountain alive with your only physical fighter knocked down that far is not easy. (This isn't the only time the game does narrative stuff with stats. I particularly love how it handles Tellah, whose physical stats reduce as he levels up because he's getting older and increasingly frail - he's at the point of old age where vigorous exercise does more damage than good, and it shows in the stats. Also, he's got less MP than it costs to cast his best spell, because he's so frail that he can't handle that kind of magical energy anymore. And when he does cast it in a story moment, he dies. It's the best party character death in Final Fantasy to date. Aerith runs off on her own and gets stabbed. Tellah dies a motherfucking hero in an incredible blaze of glory. I just wish the SNES had the kind of FMVs that the PSX era games could offer, or that one of its remakes had taken the time to do that.)
@Mudd Murdoc Aye - I've got the PSX and PC version - PC version is a port of the mobile, which is a port of the DS. ...God I wish Square didn't treat PC folks so badly when it came to FF.
Aerith is still pretty high up there. She didn’t go out in a blaze of glory but willingly sacrificed her life to cast the uncastable Holy spell. She didn’t get to drain all of her mana and die in the middle of battle, she had to willingly let the villain kill her so she could become one with the Lifestream to become powerful enough to stop the darkest, most powerful magic in that universe.
Nicely written! I remember being told that there was a way, if you were playing the non-Easytype version, that you could work out the whole To Be A True Paladin You Must Not Strike Now without thinking about the morality aspect... the only move Cecil's Dark Knight doppelganger is using is Darkside. If you had Darkside as Cecil, and you used it a few times, you might have noticed that it dropped your HP every time. So... you don't need to hit Dark Cecil to bring down his HP, he's doing it to himself. Because evil is inherently self-destructive. It comes back morally in the end.
What about Famed Mimic Gogo in Final Fantasy V? This boss will "mimic" your actions and will obliterate each party member easily. The solution to beat it goes against every gamer's instinct : doing nothing until he's satisfied and reward you with the Mimic Job.
The shrimp and onion ring thing may seem like it's not reference to a classic horror movie, Luke, but that's because you're not considering rhotic... rhoticness! As you can tell by the teleportation/horrorDNAmerging pods in the background, this is clearly a reference to the Cronenberg/Goldblum classic, and in this case, would be called... ...sigh... "The Fry".
Well, I remember playing "Long Live The Queen" on steam, and the first scenario I ended the game with, was some foreign king launching a military invasion of my princess character's kingdom, just so he can duel the princess for her magic "Lumen" crystal. Now, there are two options: One, duel him and and wipe that smug smirk off his face with a magic laser sword (and presumably the rest of his face from his body too), or second, if you've spent enough points into composure and appearance, you can talk him down, and even chastise him in front of his men for his barbaric behavior. Either way, the invasion is thwarted and the kingdom is saved in the end. Although if you spared him, then you later get a letter from his children about how very thankful they are that you didn't kill their dad, and they think you're totally the best person ever. It feels so much more rewarding and a moment-of-awesome to pull it off. Also, throwing it on the pile, Undertale. Like, the whole game.
There is also that quest with the killer in Novigrad. 'Spoiler' If you talk to Nathanial instead of immediately killing him he'll reveal that he isn't the killer.
Final Fantasy 4 is more of a straight play of this trope, as Cecil is supposed to prove he's better than his Dark Side by NOT fighting it, Not just by killing it by hitting it's weakpoint for maximum damage like the FF7 example.
Yeah, the FFVII example is just the most convenient way to kill the boss, however is still kinda violent considering you're still killing it. FFIV, on the other hand, required actual pacifism.
I may be old, but the Dark Knight Cecil fight on Mount Ordeals in Final Fantasy IV was great. Refuse to fight yourself to become a Paladin and atone for your pretty heinous sins.
Or instead of using a rare x-potion on him.. (rare only during this part of the game).. you COULD just use a phoenix down... that you could just buy at the shops... instant kill... Just..... Saying...
15% fail chance and able to buy them wherever??? Or waste an x-potion you may need later, and not be able to buy them at this point in the game? I'd rather just take my chances lol
X-Potions aren't exactly rare when you can just use the W-Item cheat... Plus, malicewithalice is wrong, Phoenix Down only works 25% of the time against that boss. And you might be spamming that for a long long while if RNG is against you.
This is why I said, "during this part of the game" you don't get w-item until later on in the game... I may be wrong because I haven't played ff7 in over a year.. anyone can do it however they want, I was just dropping a different option in the comments lol
I've realized that Prince Of Persia has a Sheath Sword control ONLY for that moment, feels like a clue (I THINK that's how I figured it out, but this was 30 years ago). He automatically puts it away after a fight, you never need to. :)
In a scene in Resident Evil 4, avoiding violence isn't so much a necessity, as an aid. In the part just before the castle, you'll encounter three zombies on a hill. Sve your ammo, and take a few steps forward. The truck in the following cutscene will run over the zombies, leaving only a truck/truck driver to kill.
Let's not forget Tomb Raider/Tomb Raider Anniversary where Lara has her first encounter with the doppelganger, and instead of shooting it, she has to trick it into jumping into lava, or else it will keep closing the door. Personally, I find trickery and violence to be two completely separate things.
00:42 The Elder Scrolls 4: Oblivion (Jane). 03:10 Resident Evil Remake (Andy). 05:45 Prince of Persia (Luke). 07:49 Final Fantasy VII (Jane). 09:56 Alone in the Dark 3 (Andy). 11:44 Jedi Knight Dark Forces (Jane). 13:55 Monster Party (Luke). 16:15 Outro (Andy). I do this one very video. Have fun!
Ooooh, thank you! Saw this video suggested to me, picked it to check if Prince Of Persia is in the list, but to watch later, can't watch videos right now. Now I know, curiosity is sated. :)
Witcher 3. In Spikeroog Arena, to lift the cursed soul of the fighter, you'll have to let the spirit swings at you. Just a few more scars to the collection!
"You uncultured boors! Know you nothing of an artist's soul? Cut! Cut! Stop TRYING to mimic! Start over, recenter, and begin!" - Famed Mimic Gogo, promptly before introducing several meteors to your party's face in FFV if you decided wailing on him repeatedly was a good idea.
No Final Fantasy IV?! You have to stand there and let your past self beat the heck out of you then try to make it down a mountain with no hit points and the help of two kids who are way more useful than you are!
Im surprised you didnt add the Cecil Harvey becomes a paladin fight in FFIV, remember when becoming a paladin violence is never the answer but defending a whole bunch is... apparently
Baldur's Gate 2: Shadows of Amn: In the Cult of the Unseeing Eye quest, you have to defeat a monster comprised of the hatred and resentment of a subterranean town's residents (as you do). Being made of hate, attacking it and showing aggression just makes it more powerful. You need to use a healing spell or ability on it, at which point it disappears.
I'm surprised the Final Fantasy entry wasn't Final Fantasy 4, where in order to to become a paladin of light, dark knight Cecil has to face his inner darkness! AKA, just guard for a bunch of turns while your evil clone wails on you and eventually gives up. Yay, the power of light?
I don't forget Knights of the Nine. I enjoyed it a lot not even realising it was DLC until later! Also I remember Oblivion in general more fondly than Skyrim. Despite how much time I sank into both.
Good old Kyle Katarn. Someone explained to me that my favorite game with him in it should have been properly called: Star Wars: Dark Forces IV: Jedi Knight III: Jedi Outcast II: Jedi Academy. Now that would make a good movie.
You mention Final Fantasy but but dont mention Gogo the mimic from Final Fantasy V! You had to fight your way through an underwater tower without running out of time and drowning to death. Then, when you reach Gogo you literally have to sit there doing nothing while watching the clock run out, or else you will lose the fight. He eventually praises you for your mimicry of his own inaction, and concedes the battle to you. After this you claim your treasure, a crystal that grants the 'Mimic' character class, and then you leave as fast as you possibly can because you are STILL RUNNING OUT OF AIR.
Have you guys not played Far Cry 5 yet? Not only is the only way to beat the final boss Joseph Seed shooting your friends, reviving your friends, and watching Hurk turn The Father into Chef Boyardee with an RPG. But if you accomplish this noble goal and 'save the day' you are rewarded by watching all of your friends turn to glass in a nuclear apocalypse. The game even warns you a ridiculous amount of times that 'not every problem can be solved with a bullet.' and the good ending is leaving Hope County, and presumably some of your friends to die, without playing the game.
Until Dawn: as Mike, don't kick the angry wolf who bursts out at you in the chapel and he'll become your friend (with the possibility of heroically sacrificing himself for you later in the game).
Final Fantasy 5 Advance, where you have to "fight" Famed Mimic Gogo for the Mime class, try attacking him and he just hits you back and kills you, but do nothing and you win.
Could also mention that one woman who wants you to put on a show for her and if you attack her, she kills all the survivors she has captured. Then can also save her afterwards and she joins you.
I don't think I would have a problem letting that bear gets so close to me!! Look at his big eyes and his face he looks so squishy!!! ps. Luke's really not putting up with that princess lol ☆☆☆☆♡♡♡
"Use an X-Potion on him. It's one of the games rarest and most potent healing items..." Or you could just use a Phoenix Down or the Life spell which would instantly unrevive it instead of wasting an X-Potion.
The part on FF healing potions reminds me of the Neverwinter Nights Hordes of the Underdark expansion. There's a bone dragon you need to kill that keeps coming back unless you destroy its Phyllactery. Before you get there, there's a massively hard vampire you need to kill guarding the entrance. I played a cleric and started to fight him and started to get my arse handed to me. I reloaded, cast heal and one hit later, just strolled past him. My friend playing through with an ultra-deterous thief had to basically leave the game on and go to the shops to get past that fight... Never has victory tasted sweeter...
Clerics are OP in NWN. They're already really good in 3rd edition, but then you add on the animal domain summons and you had a really, really good tank in addition to your henchman. Oh, and you could wear excellent armour, wield decent weapons, and cast some really powerful spells later on.
What about dragon age Inquisition? If you play as an elf rouge/warrior/mage you get a mission in the war table where elves are being blamed for a widespread sickness in the free marches. If you have leliana assassinate the nobility your clan has to flee the forests and is presumably dead. Let Josephine talk to the nobleman and he'll reveal that venetori agents donated red lirium polluted water to his city.
Not to nitpick here, but the boss in the cave of the GI from FF VII isn't really appropriate for this list. You can still beat him with violence, it's just a little harder. Final Fantasy has established early on in their games that Undead enemies tend to be harmed by white magic and healing items. The same thing can be said about the Iifa tree in FF IX, the Zombified Evrai in FF X, the second part of the battle with the fake president in FF VIII, and Scarmiglione's second fight at the top of Mt. Ordeals in FF IV. Speaking of Mt. Ordeals, a more appropriate entry for the video's list is Cecil's fight in the cave at the top of Mt. Ordeals, where the only way to win is to defend for 3 turns. BTW, I apologize for any misspelled names.
In Suikoden 2, the final one-on-one battle against Jowy Blight. You have the option to defend all of his attacks without fighting back, until you trigger in-battle dialogue from Jowy asking why you refuse to attack, ending the battle after a few turns. It was actually one of the requirements to reach the true ending of the game, I always thought that was so brilliant. Also, in the previous game you could often choose to spare the lives of enemies to recruit them to your army.
What about the some of the witcher 3 wild hunt Quests such as where cat and wolf play were you can spare Gaetan even though he massacred the village of Honorton, because even Geralt has been pushed to the breaking point where he would Massacre entire Village, Geralt has the title of Butcher of blaviken for a reason.
How about in Fallout: New Vegas where being the most charismatic bloke in the wasteland pays off. You can literally just talk the final boss down. ManyATrueNerd did a series where he didn't kill anyone in the entire game.
That's a choice and not the only answer. This was about times where you had no choice but to use non violent means, fallout doesn't come into the same category. Except the final fantasy boss, that was just easier.
Happens in a few Fallout games, in Fallout The Master can convinced there is no future for super mutants and in Fallout 3 Eden can be convinced to destroy himself and Colonel Autumn can be talked down.
What about the Final Fantasy one in the list. And the way Jane described the Resident Evil one made it sound like you COULD kill it normally if you wanted to.
Final Fantasy IV: Cecil is no longer a dark knight, but has to fight his shadow self; if memory serves, the fight goes on forever if you actually attack, but if you simply keep defending, you in a few short turns.
Final Fantasy 4; At one point, Dark Knight Cecil attempts to purge his corrupt past and become a Paladin. After fighting his way to the top of Mt. Ordeals, he enters a shrine where his is faced by a doppleganger of his dark self. The best, most reliable way to defeat this Dark Cecil is to just do nothing. Dark Cecil will spam his Dark Wave attack, which trades some of his HP to deal damage to opponents, and will eventually defeat himself without you having to do anything but concern yourself with healing.
I actually do that quest first when I start Oblivion again. The weapons and armour rescale to your level if you put them back on the stand, so you can do the entire game in that gear even if you get it at a low level.
What about the moment in the Borderlands 2 Bunkers & Badasses DLC where If Brick hadn’t decided to punch the dwarf king you could’ve gained a new race of allies. Of course later when violence turns out to be the best answer when you meet the sorcerer’s daughter he decides not to punch her. *sigh* You tried, Brick.
The Neverwinter Nights: The Hordes of Underdark. It gave me a lot of headache how to beat the last Boss. After giving up, i checked the internet forums and finally found the answer. Instead of fighting with him, I must outwit one of his allies to find his true name, then use his true name to turn him into my puppet.
The amalgamates from Undertale, it’s physically impossible to damage any of them, and the only way to even end the battle is to figure out how to spare them.
What about Final Fantasy IV, when after becoming a paladin Cecil has to face his Dark Knight self, and you can only win by healing yourself? Took me ages to figure it out as a child
@@benclarke2864 nonviolent actions is literally how you get the opportunity to spare them at all. So no, you don't really fight them, they try to fight you but get convinced not to.
Yeah but the implication of the title is that violence is normally the answer and the individual times are different. Undertale needs non violence for the entirety of the game to get the "proper" ending.
How about in the witcher 3? When you get to an inn to ask about the emperor's spy, some bandits enter the tavern and mock Geralt. then you have the option to either buy them a round of drinks to know more about the local bandit lord or just kill them and make it harder to talk to their leader.
You misunderstand, Luke. The princess was actually sending the mouse to save the prince. You see, there's a part near the end of level 8, where you appear to get trapped. But if you wait a few seconds, the mouse comes along and steps on the panel that opens the door to let you out. Afterwards, the cutscene shows the princess petting him. So yeah, the mouse does deserve some credit because the prince couldn't have made it without him.
You're missing 99% of the backstory from Prince of Persia: Cutscene Mouse Gaiden. Nice try, though.
Is this where the writers of the avengers got the idea for the mouse to basically save the universe in end game?
It was a great place for a terrible Legend of Zelda reference, though.
Yesterday: a video about how to cheat in wrestling.
Today: a video about not using violence.
I'm getting some mixed messages here....
i hear you on that
Hey, if you cheat in wrestling you end fights quicker and minimise violence. Everything checks out!
Brent Dreher if you cheat in the right way than “you” never have to do anything violent.
wait... wtf... I saw the same video yesteeday🤣🤣🤣 fkn hell whats going on here
_Logic_
Violence isn't the answer, it's a question, yes is the answer.
No! Bad Cthulhu! No biscuit!
Timothy McLean yes Cthulhu, yes biscuit
Also I want tea
Not until you learn to act like a _nice_ eldritch horror. Now say you're sorry.
Timothy McLean ehh I'm good I'll just steal some tea
The bit about final fantasy is that most undead bosses can be killed almost instantly with healing and/or revival items/magic
Yeah FF4 fight with Cecil would have been better on this list - do nothing but defend to victory
Honestly the ff7 was more of a act 8f kindness gone wrong (right?)
@@tomasdawe4423 That or Gogo from FF5.
@@tomasdawe4423 or the shivas in FF XIII
Andy: "only good cowboy is a dead cowboy... and John Marston"
Me: "but... Andy... J-John is d-dea-dea..." (breaks down crying)
There is some timeline where they didn't kill him off in the end... We'll all just claim Mandela Effect and keep believing we're in *that* timeline
technically he's undead if you have the undead nightmare dlc and then finish the main games story after undead nightmares story, he reanimates after someone else steals the mask
No he's not he faked it
"The only good cowboy" has been expanded to include one Arthur Morgan.
@@r.j.penfold also deceased
Skyrim: A Daedra’s Best Friend. If you kill Barbas you get a near useless axe, but if you let him live you get a Daedric artifact that will boost your speech and magicka
Sir Prize If you choose the axe over the masque, you’re also locked out of the Oblivion Walker achievement if you weren’t already. The Rueful Axe doesn’t count as a daedric artifact, and if you pick it, Clavicus Vile has basically fooled you via a contract. At least on that save file.
Trent N But you would have to hurt the doggy
Wuuthrad is hilariously better than the Rueful Axe.
The game: £15.
The Companions quests: hours of your precious life.
Taking a Thalmor's head off with proper Nordic steel: priceless.
Trent N The axe is shite-tier compared to other axes, I’d argue, so I just take the mask and take refuge in the fact that I’m not locked out of an achievement. If you want a halfway-decent weapon, try finishing Meridia’s quest. At least THAT can blow up multiple undead at once.
Brainbodger Anything’s better than the Rueful Axe. But yes, Wuuthrad is good, assuming you’ve specced into 2-handed weapons. I’m the 1-handed type, so I prefer Dawnbreaker, or something I enchanted myself.
*SIR! Violence isnt working!*
Me-"quickly, use more violence!"
*but sir-*
"MORE DAMN YOU!"
"And if that fails, use ultraviolence!"
@@DrPluton Doomslayer: *approves*
[Khorne liked that]
@@Nightcoffee365
BLOOD FOR THE BLOOD GOD
SKULLS FOR THE SKULL THRONE
and milk for the khorne flakes
i read 'SIRI' not 'SIR!'... best fanfic this side of 4chan
"To be fair to Burt, the small child is in to it."
I don't think that will hold up in court...
I'll be honest, if someone said we had to work together, and I asked how, and they answered "Like this" and fused their physical form with mine, I would consider that a little familiar for our first conversation
WTF is up with these comments? There's nothing sexual or perverted about two characters fusing, the characters on Dragon Ball Z do it all the time and none of them are attracted to each other, except for Whis but that's a one sided attraction
@@deathbykonami5487 It's the whole "two become one" thing is ancient spiritually-tinged eroticism. The fusing of two living beings has been used as a metaphor for sex, and vice versa for thousands of years. Certainly, two beings occupying the same body is intimate. It's really hard to escape such symbolism, and connotations, when they are so ingrained in multiple cultures.
@@HaydenX you are seriously fucked up, and I don't know where you get your information but it's wrong
Keep your personal fantasies out of comments, pervert
Death by Konami No one is expressing any “personal fantasies”, just making jokes about taking 80’s game lore too seriously. For stories of lovers joined together after death, look up Tristan and Isolde, or Baucis and Philemon.
"A quick Jafar stabbing later and we've done it!" what a great line.
I'm sure someone else has pointed it out before, but I wanted to let you know, OutsideXbox that whilst an X-Potion does that, you don't have to spend something so valuable, as anything that restores life works equally as well, like a Phoenix Down is also instant death (Technically instant life) to that particular boss, and doesn't cost nearly as much gil or be as rare.
I don’t know about you but I was grinding on some enemies outside Yuffies village for about 3 hours so I could be like Rob Pearson and I had about 200 phoenix downs by the time I got done. They drop pretty regular around Wutai
"The only good cowboy is a Dead Cowboy. Except John Marston" Andy does remember how that game ended, right?
It finishes after he gets reunited with his family right? Nothing happened after that I said!
Yeah he just went on to live happily ever after with his family.
John Mattson was very very good because he's very very dead.
I mean technically John Marston is alive ....... I mean its as a zombie which means his living is speculative at best but still
We all remember how that game ends, with John becoming immortal
Violence is never the answer my friends...
AND I'LL FIGHT ANYONE WHO SAYS OTHERWISE!!
some cookies ?
yes please
Violence is not the answer. Violence is the question. The answer is YES
Is there Tea to go with them??
Perhaps some scones as well?
What about that one quest in The Witcher 3 where you meet an undead dude who is the worst fighter in the world and spent an eternity losing over and over again and you had to let the guy win so that he could rest in peace.
Can you link me that contract? I googled it but I can't find anything on it
Search Spikeroog Arena.
I played Bioshock right after my first child was born. I identified with the little sisters so strongly that I had to quit. I was terrified I would accidentally push the wrong button and kill one.
FF7: why use X-Potion when u can Insta-kill him with a cheap-can-be-found-everywhere Phoenix Down.
You can farm x-potion in wutai. They give them like candy there as they take away your materia when you first go
Exactly what I was going to say.
@Andrew Bailey They stream games all the time lmao
@Andrew Bailey they play games all the time. But you cant expect them to know all the games
@@machinagenex101 exactly. They don't play every game that appears on their lists. They have to rely on the internet which isn't the most reliable at times
The phantoms in Final Fantasy IX did everything in their power to tell you that violence wasn't the answer, as not only was the battle theme instead replaced with a friendly lullaby but they politely requested you give them a jewel and they'd reward you with some AP before you all went on your merry way
Don't forget Ragtime Mouse! Just because you answer his quiz questions by attacking the answer doesn't mean you're being violent :D
I know one you missed. "Tricking the Doppleganger". Tomb Raider original/Anniversary. Lara encounters the skinless doppleganger at Natla's Island. It turns out however it is harmless (unless Lara attacks it). If she does, the doppleganger reflects back a huge bolt of energy at Lara. It seems all it does is mimic Lara's moves, in the opposite direction. It does however keep Lara from advancing. When copying one of Lara's moves, it jumps on a pressure plate that closes off the exit. It can only be opened by a lever on the Doppleganger's platform. The solution is that Lara's platform has an identicle lever which opens up a vent on the end of her own platfotm where she jumped on. You then get lara down and activate handhold to the oposite platform, with help from the doppleganger, then maneuver onto the opposite platform the doppleganger was on. The doppleganger will head towards the platform Lara vacated, as Lara jumps onto the platform, the doppleganger will mimic her, falling through the open vent into molten lava below, leaving Lara a clear path to the exit. This must be done within 30 seconds, or the vent automatically closes back up. You think that one counts as a time violence wasn't the answer?
eagle219406 A time violence wasn't the answer, instead a timed violence was the answer
I would also add undertale on there. The game tries to tell you that you shouldnt kill anything. When you ignore this, you murder every single lovable character and have a "bad time" if you know what i mean.
_I_ didn't kill Lisa Trevor, she killed _herself._ Loophole!
I didn't _kill_ Gi Nattak, I _healed_ him! Lethally. Loophole!
Wasn´t a pheonix dawn to revive Gi Nattak also usefull?
There is defintely a majorly difficult boss when pheonix down is an instant kill but I dont think Gi Nattak is it, but its also been a long time, so im not sure.
If memory serves, I believe both can work but there's a chance of failure for phoenix down while an X-potion worked 100% of the time. Could be wrong though.
Pheonix Downs is like casting Death, which usually means no exp for the fight. Also why Odin could be quite annoying in FFVIII, randomly summoned out of nowhere, ruining the grind
*"Also why Odin could be quite annoying in FFVIII, randomly summoned out of nowhere, ruining the grind"*
Gilgamesh wasn't much better. Coming randomly out of nowhere to deal 1 damage.... (As well as the possible instant death he stole from Odin.)
"Jedi Knight 2: Kyle be Back" actually killed me, I laughed embarrassingly hard. ;)
That "well excuse me princess" line reminds me of that old Legend of Zelda cartoon i used to watch as a kid. Can never get that phrase out of my head.
That's where the meme originated from..... the meme he was referencing.
Although violence could be the answer, it won't end well for the characters in Dishonored.
I sort of liked first one's high chaos ending. Haven't gotten around to second one, though.
@@rewritable_ haven't been able to play it yet. Hoping itll be good
Does the non lethal take downs count as violence?
@@miso1004 No, unless you accidentally throw the enemy's body too far, or the unconscious enemy gets eaten by rats, or gets killed by someone else. Those instances will still count as your kill.
@@Aulvikdngr ergh i know! The amount of reloads!!! Doing a full ghost clean hands run took hundreds of reloads because of precisely those things! Lol
Merilwen falls under the opposite category: Enemies you really should be fighting but you instead BEFRIEND A BLOODY OWL BEAR
To be fair, I'm not sure I could kill an owlbear. I mean, it's an owlbear
Yeah kill any number of humans anyday, but an owlbear?? Never :)
I know what would be a perfect final boss for the next oxventure: a demonicly possesed kitten with mind tricks immunity. No one will dare to hit it buhahaha
Sounds like a R'lyeh-sent familiar to Prudence.
Caitlin RC I confess I did not watch their newest D&D adventure yet, but from what I understand from your sentence, it seem that Merilwen fall directly in this category since she understood violence isn't the answer. Of course unless Merilwen befriend the OWL BEAR by slap him across the face and make him accept her as the alpha.
Hehehehe so you did not hear the story about Merilwen the Meat-grinder and her horrible doings that made lord Chtulu jealous?? WATCH IT NOW IT IS SO MUCH FUN :P
Or, really, my entire pacifist run of Deux Ex: Mankind Divided. Including the part where I had to fill the final boss with, like, 80 tranquilizer darts. Hey, my three-year-old was watching.
Not sure, but I feel firing tranquilizers into someone while they shoot at you is still some form of violence...
Consequence free violence? Loophole!
Um he dead
Could jus Tesla him. That works too
Fun fact, that boss had a moment of weakness immediately after getting nailed with a tranq where you can take him out with a good ol nonlethal fist in the face.
Yeah that's why i did hit him with the stun gun then power fist tko.
Was I the only one that was shocked to see that the time in Final Fantasy IV didn't make it in? You know, when the main character Cecil decides to change from a Dark Knight to a Paladin to fight the empire's corruption. You literally had to de-equip your weapon, and let me tell you. That was so damn confusing, considering you literally never had to do that before in the series, so you have to figure out the un-equipping controls while getting whaled on by an invincible version of your past self. Fun times.
“de-equip”
Speaking of non-violent solutions: During my playthrough of Star Wars: Knights of the Old Republic, Bastilla joined the Dark Side. When I encountered her and had a conversation, I must have chosen the wrong dialogue options because i ended up killing her instead of rescuing her from the Sith.
In Baldur's Gate 2, the Unseeing Eye quest you have to battle an Empathic Manifestation, your attacks can't kill it but showing kindness and healing it does.
How about Echo, the game where your enemy adapt to your play style. So if you try to run & gun like an average COD player, you not gonna make it to the first round because just like those robots in West World, they gonna learn from your violence behavior, change their program and shoot you down. Instead what you have to do is just casually walk around and eating lots and lots of grapes.
Mysteries of the Sith! I didn't enjoy it as much as Jedi Knight, but it was a good time.
I remember struggling against Kyle for hours and then accidentally switching it off to discover that was the way.
Luke: “well *EXCUUUUSE MEE PRINCESS!”*
Me: *NO*
Terra_the _Nightingale He's the wrong person.
"like all reflections, he wants to make you feel bad" 😂😂😂
*When fighting Lisa and her many faces.* "Don't look into her eyes! Oh god! More eyes!"
A better example from Final Fantasy would be the time Cecil becomes a Paladin in Final Fantasy 4. He gets pitted against his old self as a Dark Knight, and the only way to win is to not fight back.
Yep, can't believe that one was missed off the list.
I can't believe that was missed either. I think it's a much better example than the FFVII one.
That's the Final Fantasy example I immediately thought of.
If violence wasn't the answer, you clearly didn't use enough of it.
Oh
Republican policy
I'll just mention Cute Knight Kingdom: where killing anything gives you Sin and having Sin will always give you the bad ending in whatever you're trying to do.
sounds a little familiar to this new game 'Life'
Chrono Trigger was a good example. After you defeat Magus, lots of crazy stuff happens and Crono is killed in the chaos. Eventually Marle and the group confront Magus again who's been depowered, and he offers you a chance at fighting him one last time to get revenge for what happened. You can fight and kill him if you want, but you can also refuse, with Marle giving the great line,
"No... killing you won't bring Crono back."
And by sparing him, he helps you along with finding a way to save Crono from his death, as well as join your party as a pretty decent powerhouse. In this case, showing mercy was the best scenario.
Why does the name box at the start say "Andy"? I thought his name was Impartial
Boooooo!
Boo
Clapclapclapclapclapclap yaay!
You picked FF7's Zombie status boss? Not FF4's scene on Mount Ordeals? That scene actually packs a narrative impact into your choice to not attack. It's the scene that I was referring to when Undertale came out and I said "oh, someone made a game that's all about that one scene in FF4 writ large. Cool!"
For those who've not played FF4, you play Cecil, a Dark Knight of the evil Kingdom of Baron (I have to assume that the writers didn't know exactly what Baron meant at the time). The game starts just as he begins to act on his questions about whether or not murdering innocent villagers is a good thing to do and he eventually realizes that the evil Kingdom of Baron is indeed evil. (To be fair, the "evil" descriptor is not actually a part of its formal name.) So he decides to fight against it...and is handily defeated in short order. Eventually he winds up in one of the villages he attacked back when he was a bad guy, and the elder, seeing his remorse about the attack, sends him off to Mount Ordeals where he can cleanse himself of the dark power that he learned to harness in the Kingdom of Baron. Once there, Cecil finds a ritual stone, out of which walks a reflection of himself. Thing is, this isn't Prince of Persia, you don't just sheathe your sword and be done instantly. This reflection of his darkness and aggression attacks you repeatedly, and will kill you if you treat it like most FF duels. You have to keep yourself alive while not attacking for...I think it's 10 attacks or something? A while, anyway. Meanwhile, the people from the village who the elder had watching Cecil to make sure you were actually going through with this and not continuing to be the evil bastard he started out as are finally convinced that you're a good guy.
Oh, and the game does the amazing thing it loves to do with stats. Cecil stops being a level 20-odd Dark Knight (or higher, if you're the level grinding type), and becomes a level 1 Paladin. Granted, that game's stat chart for a level 1 paladin is fairly comparable to the expected level for that point in the game (possibly a couple of levels behind), but if you're the type who level grinds, oh boy does that hurt. Getting off that mountain alive with your only physical fighter knocked down that far is not easy. (This isn't the only time the game does narrative stuff with stats. I particularly love how it handles Tellah, whose physical stats reduce as he levels up because he's getting older and increasingly frail - he's at the point of old age where vigorous exercise does more damage than good, and it shows in the stats. Also, he's got less MP than it costs to cast his best spell, because he's so frail that he can't handle that kind of magical energy anymore. And when he does cast it in a story moment, he dies. It's the best party character death in Final Fantasy to date. Aerith runs off on her own and gets stabbed. Tellah dies a motherfucking hero in an incredible blaze of glory. I just wish the SNES had the kind of FMVs that the PSX era games could offer, or that one of its remakes had taken the time to do that.)
After reading all that, I feel like I should play FF4 now.
@@IamCoalfoot If you like SNES style JRPGs, it is definitely worth playing
@Mudd Murdoc Aye - I've got the PSX and PC version - PC version is a port of the mobile, which is a port of the DS.
...God I wish Square didn't treat PC folks so badly when it came to FF.
Aerith is still pretty high up there. She didn’t go out in a blaze of glory but willingly sacrificed her life to cast the uncastable Holy spell. She didn’t get to drain all of her mana and die in the middle of battle, she had to willingly let the villain kill her so she could become one with the Lifestream to become powerful enough to stop the darkest, most powerful magic in that universe.
Nicely written!
I remember being told that there was a way, if you were playing the non-Easytype version, that you could work out the whole To Be A True Paladin You Must Not Strike Now without thinking about the morality aspect... the only move Cecil's Dark Knight doppelganger is using is Darkside. If you had Darkside as Cecil, and you used it a few times, you might have noticed that it dropped your HP every time. So... you don't need to hit Dark Cecil to bring down his HP, he's doing it to himself.
Because evil is inherently self-destructive. It comes back morally in the end.
What about Famed Mimic Gogo in Final Fantasy V? This boss will "mimic" your actions and will obliterate each party member easily. The solution to beat it goes against every gamer's instinct : doing nothing until he's satisfied and reward you with the Mimic Job.
The shrimp and onion ring thing may seem like it's not reference to a classic horror movie, Luke, but that's because you're not considering rhotic... rhoticness! As you can tell by the teleportation/horrorDNAmerging pods in the background, this is clearly a reference to the Cronenberg/Goldblum classic, and in this case, would be called...
...sigh...
"The Fry".
Well, I remember playing "Long Live The Queen" on steam, and the first scenario I ended the game with, was some foreign king launching a military invasion of my princess character's kingdom, just so he can duel the princess for her magic "Lumen" crystal.
Now, there are two options: One, duel him and and wipe that smug smirk off his face with a magic laser sword (and presumably the rest of his face from his body too), or second, if you've spent enough points into composure and appearance, you can talk him down, and even chastise him in front of his men for his barbaric behavior. Either way, the invasion is thwarted and the kingdom is saved in the end. Although if you spared him, then you later get a letter from his children about how very thankful they are that you didn't kill their dad, and they think you're totally the best person ever. It feels so much more rewarding and a moment-of-awesome to pull it off.
Also, throwing it on the pile, Undertale. Like, the whole game.
Having dinner with a spotted wight in Witcher 3. Just sit down and have a civilized meal. No fighting at the table!! :D
same as the baron's child, no fight needed and if u do its (if its ur first playtrough) pretty much guaranteed rip
There is also that quest with the killer in Novigrad. 'Spoiler' If you talk to Nathanial instead of immediately killing him he'll reveal that he isn't the killer.
Or that ghost where you could reunite her with her boyfriend...
Final Fantasy 4 is more of a straight play of this trope, as Cecil is supposed to prove he's better than his Dark Side by NOT fighting it, Not just by killing it by hitting it's weakpoint for maximum damage like the FF7 example.
Yeah, the FFVII example is just the most convenient way to kill the boss, however is still kinda violent considering you're still killing it. FFIV, on the other hand, required actual pacifism.
ff6, phantom train, phoenix down
Shirley from Legend of Dragoon. Forget fighting, lets have a quiz about how well you know your party members!
"Kyle be back"? I knew today held great things for me
It's staggering how much graphics have improved since the old days...
Not sure how old you are, but I'm old enough to remember when the Atari 2600 was cutting edge.
I may be old, but the Dark Knight Cecil fight on Mount Ordeals in Final Fantasy IV was great. Refuse to fight yourself to become a Paladin and atone for your pretty heinous sins.
@@LuckyLucyHi it's somewhat insinuated.
John Marston is indeed a good cowboy.... who is also dead.
I think the joke is either - A: that him being dead is BAD, or B: that he is NOT dead _I'mnotlisteninglalalala!_
Or instead of using a rare x-potion on him.. (rare only during this part of the game).. you COULD just use a phoenix down... that you could just buy at the shops... instant kill... Just..... Saying...
Phoenix Down had a 15% failure rate while X potion was 100% successful.
15% fail chance and able to buy them wherever??? Or waste an x-potion you may need later, and not be able to buy them at this point in the game? I'd rather just take my chances lol
To be honest, there are other FF games where the phoenix down will kill at least one boss in the game...
X-Potions aren't exactly rare when you can just use the W-Item cheat...
Plus, malicewithalice is wrong, Phoenix Down only works 25% of the time against that boss. And you might be spamming that for a long long while if RNG is against you.
This is why I said, "during this part of the game" you don't get w-item until later on in the game... I may be wrong because I haven't played ff7 in over a year.. anyone can do it however they want, I was just dropping a different option in the comments lol
I've realized that Prince Of Persia has a Sheath Sword control ONLY for that moment, feels like a clue (I THINK that's how I figured it out, but this was 30 years ago). He automatically puts it away after a fight, you never need to. :)
In a scene in Resident Evil 4, avoiding violence isn't so much a necessity, as an aid.
In the part just before the castle, you'll encounter three zombies on a hill. Sve your ammo, and take a few steps forward. The truck in the following cutscene will run over the zombies, leaving only a truck/truck driver to kill.
Let's not forget Tomb Raider/Tomb Raider Anniversary where Lara has her first encounter with the doppelganger, and instead of shooting it, she has to trick it into jumping into lava, or else it will keep closing the door.
Personally, I find trickery and violence to be two completely separate things.
You can use a lot of trickery in Dishonored and not kill anyone. You give them a fate worse than death though. XD
00:42 The Elder Scrolls 4: Oblivion (Jane).
03:10 Resident Evil Remake (Andy).
05:45 Prince of Persia (Luke).
07:49 Final Fantasy VII (Jane).
09:56 Alone in the Dark 3 (Andy).
11:44 Jedi Knight Dark Forces (Jane).
13:55 Monster Party (Luke).
16:15 Outro (Andy).
I do this one very video. Have fun!
Thanks!
Ooooh, thank you! Saw this video suggested to me, picked it to check if Prince Of Persia is in the list, but to watch later, can't watch videos right now. Now I know, curiosity is sated. :)
Witcher 3.
In Spikeroog Arena, to lift the cursed soul of the fighter, you'll have to let the spirit swings at you. Just a few more scars to the collection!
It was so obvious when the ghost mentioned that all who tried to defeat him were unsuccessful .
Yes indeed. It was the time violence wasn't the answer. Though obvious as lighthouse fire.
That Oblivion music is always super nostalgic for me.
"You uncultured boors! Know you nothing of an artist's soul? Cut! Cut! Stop TRYING to mimic! Start over, recenter, and begin!" - Famed Mimic Gogo, promptly before introducing several meteors to your party's face in FFV if you decided wailing on him repeatedly was a good idea.
I was hoping Luke's experience with Priscilla in Dark Souls would make it here.
Oh yeah! What gives Luke?
Because violence was totally an option there
@@Raiju2 why would you though?
@@McJethroPovTee To get that fluffy tail, of course
No Final Fantasy IV?! You have to stand there and let your past self beat the heck out of you then try to make it down a mountain with no hit points and the help of two kids who are way more useful than you are!
+1 and another shout out to Palom and Porom.
THIS THIS THIS
What about Deus Ex: Human Revolution? Instead of destroying or sneaking into a police station, you can just talk your way in. CASIE aug FTW.
Im surprised you didnt add the Cecil Harvey becomes a paladin fight in FFIV, remember when becoming a paladin violence is never the answer but defending a whole bunch is... apparently
Unless you play the easier american version on SNES which you can just easily kill him... defeating the whole point plotwise...
Baldur's Gate 2: Shadows of Amn: In the Cult of the Unseeing Eye quest, you have to defeat a monster comprised of the hatred and resentment of a subterranean town's residents (as you do). Being made of hate, attacking it and showing aggression just makes it more powerful. You need to use a healing spell or ability on it, at which point it disappears.
Violence isn't the answer?!?! Tell that to the villians of the Ace Attorney series.
Kanoodles
They all lost.
@@Geek-LDS That's the point. I know this video is for the player not resorting to violence. I just had to say it.
Violence might not always be the best option, but it IS an option.
SEDUCE YOUR ENEMIES!
(and stab them while they're distracted)
I'm surprised the Final Fantasy entry wasn't Final Fantasy 4, where in order to to become a paladin of light, dark knight Cecil has to face his inner darkness! AKA, just guard for a bunch of turns while your evil clone wails on you and eventually gives up. Yay, the power of light?
I don't forget Knights of the Nine. I enjoyed it a lot not even realising it was DLC until later! Also I remember Oblivion in general more fondly than Skyrim. Despite how much time I sank into both.
Oblivion was way better storywise. No question almost.
"Released in 1919, the original Prince of Persia-"
I'm not sure if that's a joke on how dated it is or a legitimate slip up that no one caught.
I thought he said 1990
5:59 Luke clearly says "1990" just in a British accent.
I see your Legend of Zelda animated TV series reference Luke, and I respectfully nod.
Good old Kyle Katarn. Someone explained to me that my favorite game with him in it should have been properly called: Star Wars: Dark Forces IV: Jedi Knight III: Jedi Outcast II: Jedi Academy. Now that would make a good movie.
You mention Final Fantasy but but dont mention Gogo the mimic from Final Fantasy V!
You had to fight your way through an underwater tower without running out of time and drowning to death. Then, when you reach Gogo you literally have to sit there doing nothing while watching the clock run out, or else you will lose the fight.
He eventually praises you for your mimicry of his own inaction, and concedes the battle to you.
After this you claim your treasure, a crystal that grants the 'Mimic' character class, and then you leave as fast as you possibly can because you are STILL RUNNING OUT OF AIR.
This is very cool.
Is he the same boss you can trick into self-destructing himself? Sorry if that's a stupid question.. FF got confusing to keep up with IX games ago
Have you guys not played Far Cry 5 yet? Not only is the only way to beat the final boss Joseph Seed shooting your friends, reviving your friends, and watching Hurk turn The Father into Chef Boyardee with an RPG. But if you accomplish this noble goal and 'save the day' you are rewarded by watching all of your friends turn to glass in a nuclear apocalypse. The game even warns you a ridiculous amount of times that 'not every problem can be solved with a bullet.' and the good ending is leaving Hope County, and presumably some of your friends to die, without playing the game.
Until Dawn: as Mike, don't kick the angry wolf who bursts out at you in the chapel and he'll become your friend (with the possibility of heroically sacrificing himself for you later in the game).
Final Fantasy 5 Advance, where you have to "fight" Famed Mimic Gogo for the Mime class, try attacking him and he just hits you back and kills you, but do nothing and you win.
🐅 Feeding Snowflake the Tiger in Dead Rising 2, not only do you get an awesome zombie mauling companion he is also a nice guarddog (cat) for Katey!
Could also mention that one woman who wants you to put on a show for her and if you attack her, she kills all the survivors she has captured. Then can also save her afterwards and she joins you.
Your profile pic is awesome
I don't think I would have a problem letting that bear gets so close to me!! Look at his big eyes and his face he looks so squishy!!! ps. Luke's really not putting up with that princess lol ☆☆☆☆♡♡♡
Shelby Smith ikr! That bear was pretty cute haha
"Use an X-Potion on him. It's one of the games rarest and most potent healing items..."
Or you could just use a Phoenix Down or the Life spell which would instantly unrevive it instead of wasting an X-Potion.
The part on FF healing potions reminds me of the Neverwinter Nights Hordes of the Underdark expansion. There's a bone dragon you need to kill that keeps coming back unless you destroy its Phyllactery. Before you get there, there's a massively hard vampire you need to kill guarding the entrance. I played a cleric and started to fight him and started to get my arse handed to me. I reloaded, cast heal and one hit later, just strolled past him. My friend playing through with an ultra-deterous thief had to basically leave the game on and go to the shops to get past that fight... Never has victory tasted sweeter...
Clerics are OP in NWN. They're already really good in 3rd edition, but then you add on the animal domain summons and you had a really, really good tank in addition to your henchman. Oh, and you could wear excellent armour, wield decent weapons, and cast some really powerful spells later on.
What about dragon age Inquisition? If you play as an elf rouge/warrior/mage you get a mission in the war table where elves are being blamed for a widespread sickness in the free marches. If you have leliana assassinate the nobility your clan has to flee the forests and is presumably dead. Let Josephine talk to the nobleman and he'll reveal that venetori agents donated red lirium polluted water to his city.
Not to nitpick here, but the boss in the cave of the GI from FF VII isn't really appropriate for this list. You can still beat him with violence, it's just a little harder. Final Fantasy has established early on in their games that Undead enemies tend to be harmed by white magic and healing items. The same thing can be said about the Iifa tree in FF IX, the Zombified Evrai in FF X, the second part of the battle with the fake president in FF VIII, and Scarmiglione's second fight at the top of Mt. Ordeals in FF IV. Speaking of Mt. Ordeals, a more appropriate entry for the video's list is Cecil's fight in the cave at the top of Mt. Ordeals, where the only way to win is to defend for 3 turns. BTW, I apologize for any misspelled names.
*Ghost Train has entered the chat*
*strokes hammer*
I don't recall anyone asking the question...
Good answer. Pass me the hammer.
In Suikoden 2, the final one-on-one battle against Jowy Blight. You have the option to defend all of his attacks without fighting back, until you trigger in-battle dialogue from Jowy asking why you refuse to attack, ending the battle after a few turns. It was actually one of the requirements to reach the true ending of the game, I always thought that was so brilliant. Also, in the previous game you could often choose to spare the lives of enemies to recruit them to your army.
Undertale! Really the whole game, but particularly the first boss “fight” with Toriel, where the solution is to just stand still for all her attacks.
What about the some of the witcher 3 wild hunt Quests such as where cat and wolf play were you can spare Gaetan even though he massacred the village of Honorton, because even Geralt has been pushed to the breaking point where he would Massacre entire Village, Geralt has the title of Butcher of blaviken for a reason.
Geralt: Sometimes, heads just roll.
Prince of Persia was such an awesome game - 1 real-life hour to win.
How about in Fallout: New Vegas where being the most charismatic bloke in the wasteland pays off. You can literally just talk the final boss down. ManyATrueNerd did a series where he didn't kill anyone in the entire game.
That's a choice and not the only answer. This was about times where you had no choice but to use non violent means, fallout doesn't come into the same category. Except the final fantasy boss, that was just easier.
Happens in a few Fallout games, in Fallout The Master can convinced there is no future for super mutants and in Fallout 3 Eden can be convinced to destroy himself and Colonel Autumn can be talked down.
What about the Final Fantasy one in the list. And the way Jane described the Resident Evil one made it sound like you COULD kill it normally if you wanted to.
@@TurkeyMuncher117 I mentioned the final fantasy as a choice. Do you not read things before commenting?
Not to mention that several Final Fantasy games include an undead boss who can be killed with healing items and\or Phoenix Down. It's not just FF7.
Final Fantasy IV: Cecil is no longer a dark knight, but has to fight his shadow self; if memory serves, the fight goes on forever if you actually attack, but if you simply keep defending, you in a few short turns.
Final Fantasy 4; At one point, Dark Knight Cecil attempts to purge his corrupt past and become a Paladin. After fighting his way to the top of Mt. Ordeals, he enters a shrine where his is faced by a doppleganger of his dark self. The best, most reliable way to defeat this Dark Cecil is to just do nothing. Dark Cecil will spam his Dark Wave attack, which trades some of his HP to deal damage to opponents, and will eventually defeat himself without you having to do anything but concern yourself with healing.
Andy: "The only good cowboy is a dead cowboy!"
John: "Hold my sarsaparilla..."
I refer you to that games ending
Isn't John Marston also technically a dead cowboy? ....Sorry Andy.
no he is not cuz I always turn off the game as soon as I get to him teaching jack how to be a rancher and that's my canonical ending :D
Didn’t he come back as a zombie? Or was that DLC not canon?
DLC was a separate timeline that branches off after he reunites with his family.
Could you possible do a video on your favourite *soundtracks* from *video games?*
I'd love that too, but I think many games have copy righted their soundtrack even on youtube videos. I'd put the Blood Dragon soundtrack up there tho
Frederic Beaudet true but maybe they could just talk about it? Idk
Throwing this out there: Not Alone from FF IX.
My all time favorite is Child of Light OST. Give it a listen if you haven't played the game. Then play the game, it's a gem.
My personal favourite. Finish the fight, Halo
All the videos need to be in this format. The commentary bits from the chair make these videos that much better.
I never forgot knights of the nine. By far, that was my favorite quest in all of oblivion. In fact, I'm going to go play it right now!
I actually do that quest first when I start Oblivion again. The weapons and armour rescale to your level if you put them back on the stand, so you can do the entire game in that gear even if you get it at a low level.
Kind of ironic that the pacifist quest is to get the boots of the crusader
that crusader being pelinal whitestrake who is anything but a pacifist
Spoiler alert, it’s a black screen for 17 mins, violence is always the answer
it's only black because you punched the screen in frustration.
Brent Dreher ohhhh, that explains a LOT
That or you blacked out and may need to check your basement before the cops arrive
14:00 🎶 *Spooky Scary Skeletons send shivers down your spine* 🎵
What about the moment in the Borderlands 2 Bunkers & Badasses DLC where If Brick hadn’t decided to punch the dwarf king you could’ve gained a new race of allies. Of course later when violence turns out to be the best answer when you meet the sorcerer’s daughter he decides not to punch her. *sigh* You tried, Brick.
*Punches the Initiative*
The Neverwinter Nights: The Hordes of Underdark. It gave me a lot of headache how to beat the last Boss. After giving up, i checked the internet forums and finally found the answer. Instead of fighting with him, I must outwit one of his allies to find his true name, then use his true name to turn him into my puppet.
The amalgamates from Undertale, it’s physically impossible to damage any of them, and the only way to even end the battle is to figure out how to spare them.
So if OutsideXbox and PlayStation Access stop fighting and walk towards each other... what happens?
By my reckoning, they all end up roughly in Swindon, very annoyed by having to be in Swindon.
Matter antimatter explosion wipes out the universe.
I wasn't aware they were fighting in the first place
Nicholas Cross, that is such a Douglas Adams kind of response. I love it.
I'm pretty sure that already happened in Life is Strange 2 and that's how Playbox was born :)
What about Final Fantasy IV, when after becoming a paladin Cecil has to face his Dark Knight self, and you can only win by healing yourself? Took me ages to figure it out as a child
The comment above you says you could just unequip your weapon, as well.
*WHY SO CONVOLUTED FINAL FANTASY*
No mention of Undertale? The whole game encourages you to not take the violent route. Not merely one boss. ALL enemies...
You still fight the enemies tho, right? You just spare them after.
@@benclarke2864 Not really. You actually make it a point of using non violent actions to end the fight.
@@benclarke2864 nonviolent actions is literally how you get the opportunity to spare them at all. So no, you don't really fight them, they try to fight you but get convinced not to.
Yes
Yeah but the implication of the title is that violence is normally the answer and the individual times are different.
Undertale needs non violence for the entirety of the game to get the "proper" ending.
So Mark performed the Fusion Dance with that gargoyle fella? FUUUUUSSSION, HA!
How about in the witcher 3? When you get to an inn to ask about the emperor's spy, some bandits enter the tavern and mock Geralt. then you have the option to either buy them a round of drinks to know more about the local bandit lord or just kill them and make it harder to talk to their leader.