@@T.L.P50 "mULtiPle wiNDoWS fOR aTtacK" Yeah i'm watching one of the best souls-like players out there fight him and i see like 8 rolls then 1 attack on average and somehow this is "multiple windows" and good boss design... Considering that most of us ain't Ongbal and assuming we ain't using shields then most players are gonna spend majority of this fight rolling. Fun af.
@@MrTaikobo I guess that probably for the new people it would had been too much. That said I think I prefer this too, if I fought him like that I would had shat bricks with that third phase.
@JoseViktor4099 it would've been a big surprise, like "oh crap! So THIS is PRIME RADAHN!?" Would've justified Malenia using Scarlet Aeonia in her fight with him, also elevating her stature as a fighter. But the second I saw Radahn shoot down from the sky, I was like "okay, he's down, Ongbal can kill him." But when I saw HE RAN and saw WHY...my jaw dropped! Darn you PC players, you get the cool stuff to play! Lok
This mod seems fantastic beacuse its not just insane bs flashy attacks but well athought out additions. I love the refrences to godfrey and radagon in his radahns attacks since it fits thematicaly. Not to mention mohgs bloodflame
@@loubloom1941there are added jumps you need to do to avoid some attacks in phase 1, his meteor follow up in phase 2 now has trickier timing, theres a smooth new combo in phase 3, his flash move in phase 2 where you had to just walk into him now requires you to know when it ends beacuse you need to do a jump and so on and so on. The only flashy bs would be the transition to phase 3
@@screamthesecond3946yeah the combos are way too long so the punish windows don’t feel rewarding, one of my favourite things about the original boss is how you can punish all combo strings, this mod just removing the downtime after the combo endings feels like a lazy way of making the boss harder, it’s almost akin to just boosting its hp to make the fight longer
R u talking about pre-nerf Radahn or the Radahn that reviewers got to fight? Cos pre-release dlc Radahn was actually way harder than pre-nerf Radahn. Just go watch FightingCowboy's Let's play ep44 to see just how different he was.
Love that the cross slash is so fast that you can roll it in a single roll. I think this should've been done in vanilla nerf instead of making it too slow.
No stop, medium roll would get you killed. You guys are out of your mind because when fromsoft actually does something good you complain its too easy. This fandom has become the worst
I used to think the same but looking it here looks even worse than the slow version. It should have stayed like it was before prenerf. It looked elegant
Similar principle is at play with Rellana. She’s got a double slash that needs a very well-timed dodge to avoid. And unlike pre-nerf Radahn, it doesn’t have to be literally frame-perfect and only possible on light roll
I really appreciate the mod incorporating more bloodflame attacks considering the backstory. The original fight getting just a single bloodflame albeit the story implying the use of mohg's body for revival- is downright criminal. Just one bloodflame attack and some protruding decorative horns inside the gauntlets is not enough.
@@RevoltOfAgesfym ruin the fight, the lore for PCR already sucks making him a mohg megazord (mohgazord?) throwing out blood flame constantly would make him way more interesting mechanically and lore wise.
I loved the tweaks and modified combos with the extra follow ups especially how the modder was able to delay the clone attack in such a random buildup. It was everything really, there’s so much I wanna say but I don’t even know what. I guess that’s what it means to be lost for words. Phenomenal 🔥 Huge thanks for the developer and Ongbal for showing me such a visually stunning experience ❤
3:23 I love how fromsoftware games turned all of us into that William dafoe meme looking up. This fight was sooo crushing that It took me 40 hrs and didn’t play for almost a month afterward lolololol
Ultrabased devs for making the scissor attack even faster than pre-nerf making it more possible to no hit it, and i absolutely LOVE the phase 2 follow up attack to the flying rocks, it feels much more fair to what we have in vanilla, and it even has a variation in its final attack, whether it's the blade raise for the wide light beams in all directions, or the final 2 attacks of that one sulyvahn combo
Honestly I love Consort Radahn but the only disappointment was the fact that he had one Bloodflame attack. Like I know its Radahn but its still Mohgs body so it would have been nice to at minimum have 3 bloodflame attacks.
honestly i wish that meteor storm was in the game. seeing all the meteors with the god rays slam into the arena is so fucking cool. obviously i wouldnt want it to be like an arena wide aoe on every slam that u have to jump while having ur back turned, but that visual is just nuts.
This is so sick, I’d love to see some Inner variations of the game’s weaker remembrance fights to spice them up. Like sure you can take an already amazing duel like Malenia and Consort and make them even cooler, but imagine Inner Fortissax or Inner Regal Ancestor Spirit, I think that would be super awesome
I want to see someone make an "Any Radiance" level boss mod in Elden Ring or other souls game to see if ONGBAL or others in the community to can beat it like the hollow knight community did with a boss that was literally made to be impossible.
no, the cross slash was so fast there, you could dodge both first swings in one roll here. It was a roll catch nearly every time if you weren't anticipating it constantly
I love this!! The extra boodflame is what the first phase needs. And those mega combos in the last phase are super hype. Also this is exactly what I wanted cross slash to be. Honestly a perfect mod conceptually I really like the extra AOEs and that the bright lights are back, really miss those. The only thing that’s missing are some clean new animations and maybe more ultra attacks like a meteor into spin into lionsclaw for the first phase 😅
wow, oh my god, you are very good at mods, which in most cases are more difficult than basic bosses, I also saw the bosses you defeated on sekiro, like isshin ashina resurrection you are very good, I subscribed to your channel now
This was so incredible!! I got goosebumps watching you fight Radahn like that! I absolutely need to get this mod, it looks like it's too much fun and huge congrats on beating with without getting hit!! Ongbal you're incredible
yeah this is an awesome mod, i just finished it hitless on level 1, it was pretty stressful xD. always a nice video ongbal, you're awesome, you're not just skilled but very entertaining.
I actually love the added Mohg, Radahn and Godfrey references. I wish they were in the base game. Makes so much sense that his fighting style is affected by his idols (and Mohg)
How to kill your computer 101. Seriously tho. This mod is magnificent and feels like fighting an actual god. I however know that my skills not even close to beating it, so I very appreciate seeing someone else do it
This is great ! Can't wait for prime Malenia who can move at waterfowl dance speed throughout the fight, prime Gwyn with the ability to atomize the entire arena with his light spears, and of course full grown Orphan of Kos who can throw planets in your face !
I honestly prefer this version of the double slash. While the speedup of the second swing looks silly, it being a move that demands a very late dodge makes it more interesting than the current patched version. The patched version is just a basic roll test with the second swing requiring no thought about the timing. With this version meanwhile you have to recognize the swing and remember to roll late so there is some pressure to getting it wrong. Also this new third phase looks fun.
One thing I notice is how the boss still fundamentally seems to play the same in the sense that the safest way to fight him is still to keep close to him, especially now that his laser attacks shoot in a line. He's got a lot of mixups to his combo strings now, but nothing that looks really unfair. I'd be interested to see how well perfect deflection does against Inner Radahn, because it was also one of the best ways to keep Consort Radahn at bay.
From 0:23 to 1:07 Radahn preformed 24 individual attacks before pausing for a punish window that lasted less than a second. Dude has infinite stamina 😭
They call him 007
0 punish windows
0 stance breaks
7 cooked GPUs per attack
😂😂😂
This guy found the punish windows
0 punish windows???
This is actually genius comment 😂
- So, when is my turn to attack?
- Your what?
Multiple windows for attack
@@T.L.P50 "mULtiPle wiNDoWS fOR aTtacK" Yeah i'm watching one of the best souls-like players out there fight him and i see like 8 rolls then 1 attack on average and somehow this is "multiple windows" and good boss design... Considering that most of us ain't Ongbal and assuming we ain't using shields then most players are gonna spend majority of this fight rolling. Fun af.
I'll be telling my kids this is what pre-nerf Consort Radahn was like
xD. Honestly, this is much better than pre-Nerf imo.
Im a pre-nerf hater, anyways. Frame traps are never nice.
@@JoseViktor4099 this mod here is using pre nerf lmao. The cross slash is the same as before the patch, so i don't think this version is better
@@JoseViktor4099this boss made me abusing the deflecting tear 10,000 times more satisfying
@@AtomicZamurai Thats not actually true. This cross slash is way faster so it consistently can be avoided by one roll, is not a frame trap anymore.
@@JoseViktor4099 now try to beat this version and we'll see if it's still better, lol
3:09 Ongbal panick rolling? What on earth is he worried about?
3:24 RUN ONGBAL! RUN FOR YOUR LIFE!
he probably wanted to get away fast
@@Marco-fs9bslightroll is not faster than running anymore
@@alexdmc3687hes doing it because of the AOE
I dunno he looked disturbingly calm doing so
Just as I was about to verify that Inner Consort is possible to nohit with a medium roll setup. GG! Also thanks a lot for playing my mod.
Dude, this mod is NUTS. Kinda wish this was the fight we got for ER, because damn, this would be one helluva high if you beat him!
@@MrTaikobo I guess that probably for the new people it would had been too much.
That said I think I prefer this too, if I fought him like that I would had shat bricks with that third phase.
Llese el hocico
@@MrTaikobo fromsoft fans never rest lol... can you guys chill before we get a boss where every hit is a one shott? stop giving ideas to miyazaki
@JoseViktor4099 it would've been a big surprise, like "oh crap! So THIS is PRIME RADAHN!?" Would've justified Malenia using Scarlet Aeonia in her fight with him, also elevating her stature as a fighter.
But the second I saw Radahn shoot down from the sky, I was like "okay, he's down, Ongbal can kill him." But when I saw HE RAN and saw WHY...my jaw dropped!
Darn you PC players, you get the cool stuff to play! Lok
3:23 "why is he runnin-......oh true"
You know the boss is actually difficult when ongbal says it's insane
ongbal glazing ftw
This is nothing compared to unalloyed malenia. Ongbal couldn't even beat her hitless
@@jaisalrw3494 he did💀
@@No.one8904 OK yea I just checked and he did upload a 2nd video which I missed 😅
@@jaisalrw3494Bro wasn't gonna let it slide.
the additions to the meteor dive were insane
Full AC6
@@noamias4897 that shit would have me screaming
This mod seems fantastic beacuse its not just insane bs flashy attacks but well athought out additions. I love the refrences to godfrey and radagon in his radahns attacks since it fits thematicaly. Not to mention mohgs bloodflame
It's mostly bs flashy attacks tho
@@loubloom1941 I mean, this boss was all about BS flashy attacks in the first place.
@@loubloom1941there are added jumps you need to do to avoid some attacks in phase 1, his meteor follow up in phase 2 now has trickier timing, theres a smooth new combo in phase 3, his flash move in phase 2 where you had to just walk into him now requires you to know when it ends beacuse you need to do a jump and so on and so on. The only flashy bs would be the transition to phase 3
eh, the attacks are good but not enough punish windows imo.
@@screamthesecond3946yeah the combos are way too long so the punish windows don’t feel rewarding, one of my favourite things about the original boss is how you can punish all combo strings, this mod just removing the downtime after the combo endings feels like a lazy way of making the boss harder, it’s almost akin to just boosting its hp to make the fight longer
telling my grandkids this is what june 22 DLC first patch radahn was like
Your what?
R u talking about pre-nerf Radahn or the Radahn that reviewers got to fight? Cos pre-release dlc Radahn was actually way harder than pre-nerf Radahn. Just go watch FightingCowboy's Let's play ep44 to see just how different he was.
Love that the cross slash is so fast that you can roll it in a single roll. I think this should've been done in vanilla nerf instead of making it too slow.
I don't mind it either way. Basically, it's the same thing, just one less roll.
No stop, medium roll would get you killed. You guys are out of your mind because when fromsoft actually does something good you complain its too easy. This fandom has become the worst
I used to think the same but looking it here looks even worse than the slow version. It should have stayed like it was before prenerf. It looked elegant
@@Drett25 Bro it was frame trap 💀
Similar principle is at play with Rellana. She’s got a double slash that needs a very well-timed dodge to avoid. And unlike pre-nerf Radahn, it doesn’t have to be literally frame-perfect and only possible on light roll
Waiter: "Sir, how difficult do you want your boss fight?"
Ongbal: "Yes"
Waiter: " How many meteors do you want on the fight SiRrrrr"
Ongbal: "Yes"
2:17 made me giggle
3:23 made me actually, audibly laugh
This is just so goofy it's super funny
2:17 is kinda badass, 3:23 is armored core
@@noamias4897 true
I think 2:17 is more rad than anything
I’m like “he’s edging his attack!”
3:23 made me reconsider if I could actually fight that Radahn 💀
My only real complaint with consort radahn was that the didn't use more of mohg's abilities, nice to see this mod change that
I wish he would've used more bloodflame and gravity attacks in the actual fight.
@@anonisnoone6125in this mod I would like to see his slash moves spew out bloodflame
I’m on Bayle in my Sl1, thanks for inspiring me to try the challenge!
Great work as always hope you keep having fun.
0:17 Thats actually nice because it resembles Mohg thrusts his hand toward sky to cast bloodboon spell
I really appreciate the mod incorporating more bloodflame attacks considering the backstory. The original fight getting just a single bloodflame albeit the story implying the use of mohg's body for revival- is downright criminal. Just one bloodflame attack and some protruding decorative horns inside the gauntlets is not enough.
tbf maybe radahn isnt that skilled with using blood magic?
The concept of the fight was getting to fight Radahn at his full strength in his prime. Making him too Mogh-like would ruin that aspect of the fight
@@RevoltOfAgesfym ruin the fight, the lore for PCR already sucks making him a mohg megazord (mohgazord?) throwing out blood flame constantly would make him way more interesting mechanically and lore wise.
@@meepmeep9943mohgazord
The mohgiest mohg
maybe the real consort of miquella were the frames we dropped along the way
He should be named inner combosort, ma gawd those chains are insane.
Inner pontiffsort Sulyvahn
I loved the tweaks and modified combos with the extra follow ups especially how the modder was able to delay the clone attack in such a random buildup. It was everything really, there’s so much I wanna say but I don’t even know what. I guess that’s what it means to be lost for words. Phenomenal 🔥 Huge thanks for the developer and Ongbal for showing me such a visually stunning experience ❤
3:23 I love how fromsoftware games turned all of us into that William dafoe meme looking up. This fight was sooo crushing that It took me 40 hrs and didn’t play for almost a month afterward lolololol
Ultrabased devs for making the scissor attack even faster than pre-nerf making it more possible to no hit it, and i absolutely LOVE the phase 2 follow up attack to the flying rocks, it feels much more fair to what we have in vanilla, and it even has a variation in its final attack, whether it's the blade raise for the wide light beams in all directions, or the final 2 attacks of that one sulyvahn combo
Honestly I love Consort Radahn but the only disappointment was the fact that he had one Bloodflame attack. Like I know its Radahn but its still Mohgs body so it would have been nice to at minimum have 3 bloodflame attacks.
The fact that the infamous cross slash in this mod is still easier to dodge than the pre-nerf stuff is quite ironic.
Dam that phase 3 intro is so cool and the music sync just makes it even morek epic
Phew, my heart was pumping like crazy and I was just sitting here watching a video. Incredible as always!
honestly i wish that meteor storm was in the game. seeing all the meteors with the god rays slam into the arena is so fucking cool. obviously i wouldnt want it to be like an arena wide aoe on every slam that u have to jump while having ur back turned, but that visual is just nuts.
This is so sick, I’d love to see some Inner variations of the game’s weaker remembrance fights to spice them up. Like sure you can take an already amazing duel like Malenia and Consort and make them even cooler, but imagine Inner Fortissax or Inner Regal Ancestor Spirit, I think that would be super awesome
I want to see someone make an "Any Radiance" level boss mod in Elden Ring or other souls game to see if ONGBAL or others in the community to can beat it like the hollow knight community did with a boss that was literally made to be impossible.
For any new players this is basically how pre-nerf radahn felt like
No lol
No it’s really not, they barely even changed him
no, the cross slash was so fast there, you could dodge both first swings in one roll here. It was a roll catch nearly every time if you weren't anticipating it constantly
Stop being so melodramatic.
people in this comment replies have no sense of humor
0:42 I thought he will throw those floating rock shards
Goated Milady run :O as always, well done! :D
3:15 That orbital bombardment!
Your skills, extraordinary. The mark of a true lord
Man what an absolute beast. You are simply untouchable. You my friend have mastered Elden Ring👌
Imagine if ONGBAL was a mod creator 😂. Thanks for sharing another beautiful boss fight! 🙂
I love this!! The extra boodflame is what the first phase needs. And those mega combos in the last phase are super hype. Also this is exactly what I wanted cross slash to be. Honestly a perfect mod conceptually I really like the extra AOEs and that the bright lights are back, really miss those. The only thing that’s missing are some clean new animations and maybe more ultra attacks like a meteor into spin into lionsclaw for the first phase 😅
*tips fedora*
Milady
wow, oh my god, you are very good at mods, which in most cases are more difficult than basic bosses, I also saw the bosses you defeated on sekiro, like isshin ashina resurrection you are very good, I subscribed to your channel now
This was so incredible!! I got goosebumps watching you fight Radahn like that! I absolutely need to get this mod, it looks like it's too much fun and huge congrats on beating with without getting hit!! Ongbal you're incredible
This is how ppl who beat pre nerf Consort will describe the fight
And of course he does it hitless
The difficulty of the pre-nerf fight, but with no bullshit. Awesome job modmaker.
Literally 1 attack every 60 seconds,much fun
And the guy does it with the Milady light greatsword, this video is perfect.
Respect! You are amazing! It’s impressive.
Ongbal, would be cool to see a whole Elden Ring run, like you did with Sekiro, including DLC.
0:48 that combo looks like a fun one to punish (strings multiple combos together which are supposed to have finishers at the end)
That is a really good build. Perfect for those bosses with very small punish windows.
yeah this is an awesome mod, i just finished it hitless on level 1, it was pretty stressful xD.
always a nice video ongbal, you're awesome, you're not just skilled but very entertaining.
Now that is lore accurate of the consort I wanted to see.
I love that even the super difficult mod of PC Radahn decided to nerf the cross-slash
That's absolutely insane.... the amount of dodges you have to do just to get one hit... and the timing has to be perfect...
This is Miyazaki’s wet dream having radahn do a combo string that long lmao
My man was like, My techniques are impeccable.
I have only faced this boss once and this is how I remember everything going. Hard to believe this is even harder
This is something like the final boss of the DLC for Elden Ring 2 would look like
Seeing Radahn hit the Lions Claw was hype as hell
I actually love the added Mohg, Radahn and Godfrey references. I wish they were in the base game. Makes so much sense that his fighting style is affected by his idols (and Mohg)
WTF is this Radahn, it's really hard. Nice video!
Bro throwed the rest remaining stars that were still stuck in the sky just for ongball.
I like that phase one is basically just pre-nerf consort but with blood flame added to some moves lol
How to kill your computer 101.
Seriously tho. This mod is magnificent and feels like fighting an actual god.
I however know that my skills not even close to beating it, so I very appreciate seeing someone else do it
The Meteor Attack takes the cake for coolest Elden Ring attack now, Modded or Unmodded 😭😭😭🙏🙏🙏🔥🔥🔥
when a mod makes ongbal panic roll:
2:14 Dude... This is too insane
This is great ! Can't wait for prime Malenia who can move at waterfowl dance speed throughout the fight, prime Gwyn with the ability to atomize the entire arena with his light spears, and of course full grown Orphan of Kos who can throw planets in your face !
"Man I feel like Radahn's combos last too long, it feels like it's never ending"
Inner Radahn: "I'll show you never ending you goddamn-"
5:00 NAH SWITCHING TO THE PRENERF DOUBLE SLASH AT THE END OF THE FIGHT IS DEVIOUS WORK
Nah that was the sped up double slash
That meteor artillery fire is crazy
That’s amazing. Big Up!
Untouchable as always
He almost tagged you at the end, with that cross-swipe I think. Well done.
3:24 Damn Radahn chill tf out, he is not even there
"so that's what it'd be like to fight god"
- this boss probably
I honestly prefer this version of the double slash. While the speedup of the second swing looks silly, it being a move that demands a very late dodge makes it more interesting than the current patched version. The patched version is just a basic roll test with the second swing requiring no thought about the timing. With this version meanwhile you have to recognize the swing and remember to roll late so there is some pressure to getting it wrong.
Also this new third phase looks fun.
Bro really, congratulations.
Now we need to see inner consort vs unalloyed malenia
One thing I notice is how the boss still fundamentally seems to play the same in the sense that the safest way to fight him is still to keep close to him, especially now that his laser attacks shoot in a line. He's got a lot of mixups to his combo strings now, but nothing that looks really unfair.
I'd be interested to see how well perfect deflection does against Inner Radahn, because it was also one of the best ways to keep Consort Radahn at bay.
So basically he just literally never stops his combo chain
I too beat radahn wearing the
shadow militia men hood and a milady lmao
Probably one of my fav goofy head pieces
From 0:23 to 1:07 Radahn preformed 24 individual attacks before pausing for a punish window that lasted less than a second.
Dude has infinite stamina 😭
ongbal is gonna be put in the next souls game as the new hardest boss, miyazaki will personally write him in the lore
3:05 he's literally running for his life
I find it funny that the “super mega boss mod” version of the cross slash is still easier to dodge than the original version.
insanely cool
3:23 that shot is crazy
Can't believe he survived 5 minutes against ongbal
This is the one time where I actually think I can do this boss
Someone really looked at consort Radahn and thought "this could be harder" 💀
absolute mad lad
This modded version looks goated
That second phase in ridiculous
Ah, yes, dodging 30 seconds of combos to get 1 hit in, this mod radahns 😎🤘
What people make pre-patch Radahn sound like.
옹발이의 미켈라단 사냥엔 감동이 있다.
feels weird to be this early 🔥🔥🔥
I somehow feel this was what Miyazaki intended for this boss fight, and someone talked him down
Ganondorf can’t catch a break
Congrats to everyone that beat eldin ring ts insane
Imagine Outer Consort Radahn