When it comes to optimal play, I see myself as a casual but I quite like seeing people playing the game well because it allows me to see uses for units that i didnt take into account,like rescue chains and the such Also seeing optimal play has allowed me to stop wanting every unit to be an unstopable god and see how chip damage can also be a way to contribute
3:07 right after this interaction I got an ad starting with “I’m balvanni”. Insane Edit: lumerra also backs up the theory that res is best stat cuz she died to a magic attack! Wouldn’t have happened if she had more res…
16:02 Technically. You can buy infinite Ward staves from the shop at the base in Chapter 17 but only on Easy and Normal. This is the only Ward staff you can get on Hard and Maniac.
As an active anti-LTCer, I enjoy playing with whatever units I'm feeling like and generally playing pretty slowly. That said, I quite enjoy seeing the perspective of how units can contribute or hold back efficient play. Staff ranks, the ability to contribute to specific maps, and a lot of other factors are things I consider minimally at most, and it's fun to see how others have taken them to their logical extremes. It's cool. ...That said, the part I DON'T like hearing about from "efficient" play is the absolute trash-talking of specific units that spills over to targeting people that use them. It's fine to acknowledge that units are bad, or even, well, trash tier. It happens (looking at you, Lyre). But the sheer vitriol and disregard for units that could very well be other peoples' favorites bothers me. It's fine to not like units, or even call them bad factually. But asking "Why would anyone ever use this unit?" or making fun of people that choose to use bad units clashes against the free spirit of casual play and even self-imposed challenges. Someone would use the unit just because they want to, bad or not.
I hate to say it, but Greil lowkey looks like Tommy Tallarico… I hear that Gawain of the Four Riders was the first American ever to work on a Sonic game…
Something that “anti-LTCers” as I’ll call them forget is that LTCers used to be casuals too. When they first got into FE, they weren’t saying “I need to optimize my turn count” or “I need to save a rescue use for chapter 19 so I can use it on my dancer with will dance my wyvern.” They played the game normally at first and then decided to focus on efficiency.
I've seen the take that "all fan wiki advice on who to use is bullshit" and I'm just thinking like. the game you're describing where every unit is exactly as good as every other one and your choice of who to use doesn't matter sounds mad fuckin boring, and you're doing the games a huge disservice by pretending using different units doesn't make a difference like imagine if your pitch for this series that you're apparently a fan of is "yeah it's this strategy game where you get a bunch of different characters you can use, and your choice for who you train makes literally zero difference at all"
Greil’s lack of res being the reason he died is now canon for me lmao
I remember a RD rebalance hack which in order to nerf the Bk in part 1 (for some reason) gave Alondite magic damage.
@@Boarbatrice does that make him not one shot every enemy in existence still ?
Tanith being pog is a canon event. Not even Reverse Recruitment can change that.
Babe wake up Geoffrey's soloing another map
When it comes to optimal play, I see myself as a casual but I quite like seeing people playing the game well because it allows me to see uses for units that i didnt take into account,like rescue chains and the such
Also seeing optimal play has allowed me to stop wanting every unit to be an unstopable god and see how chip damage can also be a way to contribute
3:07 right after this interaction I got an ad starting with “I’m balvanni”. Insane
Edit: lumerra also backs up the theory that res is best stat cuz she died to a magic attack! Wouldn’t have happened if she had more res…
Base Calill has B ranks i believe as siege tomes are B
16:02 Technically. You can buy infinite Ward staves from the shop at the base in Chapter 17 but only on Easy and Normal. This is the only Ward staff you can get on Hard and Maniac.
Yellow units are such an interesting unit type, shame they never came back
I'm MTGHEADS! lets go madness mention!!!
Daein isnt interested in Pegasus Knights or they are "exclusive" to Begnion. Oliver can deploy them in the forest thanks to his high rank in Begnion
Madness? Emrakul beckons?
As an active anti-LTCer, I enjoy playing with whatever units I'm feeling like and generally playing pretty slowly.
That said, I quite enjoy seeing the perspective of how units can contribute or hold back efficient play. Staff ranks, the ability to contribute to specific maps, and a lot of other factors are things I consider minimally at most, and it's fun to see how others have taken them to their logical extremes. It's cool.
...That said, the part I DON'T like hearing about from "efficient" play is the absolute trash-talking of specific units that spills over to targeting people that use them. It's fine to acknowledge that units are bad, or even, well, trash tier. It happens (looking at you, Lyre). But the sheer vitriol and disregard for units that could very well be other peoples' favorites bothers me. It's fine to not like units, or even call them bad factually. But asking "Why would anyone ever use this unit?" or making fun of people that choose to use bad units clashes against the free spirit of casual play and even self-imposed challenges. Someone would use the unit just because they want to, bad or not.
EPIC CUTSCENE MOMENT. Also did Griel complete forget weapon triangle?
I hate to say it, but Greil lowkey looks like Tommy Tallarico… I hear that Gawain of the Four Riders was the first American ever to work on a Sonic game…
Something that “anti-LTCers” as I’ll call them forget is that LTCers used to be casuals too. When they first got into FE, they weren’t saying “I need to optimize my turn count” or “I need to save a rescue use for chapter 19 so I can use it on my dancer with will dance my wyvern.” They played the game normally at first and then decided to focus on efficiency.
omg mtg reference
Spin
I've seen the take that "all fan wiki advice on who to use is bullshit" and I'm just thinking like. the game you're describing where every unit is exactly as good as every other one and your choice of who to use doesn't matter sounds mad fuckin boring, and you're doing the games a huge disservice by pretending using different units doesn't make a difference
like imagine if your pitch for this series that you're apparently a fan of is "yeah it's this strategy game where you get a bunch of different characters you can use, and your choice for who you train makes literally zero difference at all"