#C4DQuickTip

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 11

  • @SupSupa10
    @SupSupa10 3 роки тому +6

    Please make multi-instance of multi-instance.
    I think it's posible, cloner 2/3/4... is just reference to objects of cloner 1. This is very important for the complex scene with cloner of cloner of cloner of cloner and many mograph effect.

    • @chibiksmusic6130
      @chibiksmusic6130 11 місяців тому

      Cinema 4D can't do this. All other can (like Max, Blender, Maya) - Cinema 4D can't )))) Bad software

  • @azizakhmedov
    @azizakhmedov Рік тому

    Hi. Is there a way to continue moving the object by inertia after align to spline? I need a kind of transition between align to spline and soft body simulation

  • @merianamoodyan380
    @merianamoodyan380 3 роки тому

    the point is that you can't see the spline as the uniform points until you do "current state to object" then you can see the uniform points.

  • @samunthl9077
    @samunthl9077 2 роки тому

    thank ya mate

  • @fumais
    @fumais 2 роки тому +1

    How to keep constant speed with a animeted spline?

  • @evolnull125
    @evolnull125 3 роки тому

    What are the benefits of adaptive points? Why is it default?

    • @Havealot
      @Havealot 2 роки тому +1

      Adaptive will put more points were the curvature is high. That means you get the best approximation of the spline with the fewest number of points.

  • @optimus6858
    @optimus6858 Рік тому

    its still not natural and smooth when it reaches curvy parts

    • @optimus6858
      @optimus6858 Рік тому

      maybe cuz in real life u lower the speed when reaching turns