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Why is diablo 4 so bad | (GGM Reacts)
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- Опубліковано 13 лип 2023
- Hello Guys and Gals today I wanted to react to a video that was brought to my attention by the userbase. I was told there are some pretty hot takes, and that I needed to watch it so I did.
original Video: • Why Is Diablo 4 SO BAD?!
@TheActMan
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The point is, he got bored by level 48 and quit. A game should be more engaging to keep you wanting to play.
yep. he even says at one point something like 'If i have to play for 40 hours before i start having fun whats the point' and i completely agree
The dude literally by his own admission skipped the majority of the game. Of course he didn't have fun.
He literally told us in that video he skipped the Dialouge, Skipped Quests, Skipped Chests, Skipped Monster packs, Skipped Cutscenes, and who knows what else.
that's like the equivalent of going to a party and standing in the corner and looking at the wall the entire time and then saying it was a bad party. How is your opinion even remotely valid at that point?
@@GGMentor he literally did not say any of that he said after going through many meaningless ones he started skipping them because they were uninteresting. Thats the faults of the devs not his. if base game isnt fun then its a bad game.
@@GGMentor thats the most stupid thing ive ever read. not a big enough blizzard fan to love whatever vomit they throw out at us, sorry.
One thing i wish we could do is have the OPTION to run through the story mode again at higher difficulties, and get better awards as we progressed through them on the guarantee drops from act bosses. That would bring the D2/R feel back as well. The other wish was Offline mode, and allowing SSF.
Offline mode would be great ngl
I would absolutely love being able to do that Andariel fight again whenever I want. Maybe they'll eventually do a bounty system like D3.
Yes give us an uber difficult campaign with lvl 100 mobs & lvl 154 bosses.
@@chaosdragun1608 Heck ya
@@richardwagner4481 they sorta do a bounty system with tree of whispers
I mean .... Let's face it d2 is a gem. D4 is a C- grade at best. It caters too much to extra softcore players. No endgame, battlepass, no trading, no economy, too easy, no magic find, paragon levels ..ew, open world is bland, clanky skill tree, money hungry blizzard, independent loot.. ew.
Some People are making it out to be like I am just Defending Diablo IV, and don't want to hear Criticism. So let me post a link to literally my Criticism of Diablo IV. A Video simply Titled "The Bad" In which I go over tons of issues with Diablo IV for Nearly an Hour and a Half Straight.
"The Bad" ua-cam.com/video/VxbrC0ZJAfI/v-deo.html
I think what this really illustrates, is that yes Diablo IV has issues, and Clearly I am not blind to them. But This guy...
Also, to the people Criticizing my Take on Dark souls Games I double down, My Take is that Difficulty in Dark Souls Games Is Artificial is 100% correct, and I talk about it in this Review of Elden Ring: ua-cam.com/video/QW-oRwq---o/v-deo.html
D2 normal might be easy.. but it's hard to argue it doesn't increase in difficulty as you get further and closer to diablo/baal.
I think arguably In Diablo 2 normal, You can objectively fail it, creating a character and still somehow sneak past baal in normal.
I mean points every which away like no focusing still somehow clear normal difficulty even with the worst character ever designed.
If that doesn't indicate a tutorial mode, I don't know what does
@@jprec5174 Diablo is cheesable, like Necro Iron Maiden Clay golem spam.
i will agree he can be a challenge for some, and melee does have it rough if they can't find a good weapon.
I thought I was the only one who hated Neyrelle. Half the time, I was like, "who's this 'we'"? How is this my problem?".
She is very unlikable
I fking hate that bich. Annoying af😂
That's because your a NPC whom prob. never played POE. Prob. played wow like a NPC as well or overwatch like those woke NPCs.
Hated Neyrelle. That breathy overenunciated voice acting really pissed me off. I also remember seeing her standing next to my character, and she was TALLER than my character. Isn't she supposed to be a child?
Nah there's reddit threads about how much people hate her. So flat and annoying in so many ways
You’re saying that he beat the campaign probably played for 3 days and that’s not enough to critique the game? End game is not the game. The best part of D2 is there’s no “end game”
I wouldn't say it's bad by any means. It's just not very deep. Seems to have good bones and a solid base to build from but its really just missing a lot of stuff.
My 2 biggest gripes are that I don't particularly like the skill system and the loot is pretty horrific if I'm being honest. I hate the way they used the aspects. Many of them need to be skills you choose on the "skill tree branches" and the other more generic ones could have just been abilities on the gear itself.
Just feels like it needed about another year to bake. The QOL stuff is miserable, there isn't much to chase, trading is pretty non-existent, the itemization is boring, loot is boring. Again loot in this game is boring!!!! D2 had you looking at lots of stuff like bases, socket-able items, magic items, rare craftable stuff, gems actually have a use, runes/runewords, etc.
Chasing items with "12.5 pct damage to distant enemies" is not good loot.
Anyhow, rant over. Appreciate the videos GGM
YES, honestly this. Apparently there is the concept of damage buckets where you need to have % damage to vulnerable, % damage to close, etc etc. its so boring. its so uninspiring. such a piece of crap itemisation strategy. Just give me damage, stats, resists, or +skills ffs plz for the love of God.
Yes a Ginger reacting video, I cant wait for the Diablo Dev team to start reacting to people’s reaction video with Asmongold reacting too all those videos.
haha, I don't normally do these it was more of a request from the community.
@@GGMentor I always appreciate how you articulate and convey your opinions within the Diablo game world which is coming from an OG. Keep up the good work.
So I found you and your videos after looking up Mad Wolf’s Glee to determine if it was worth it or not. Found your review video on it.
At about 44:00 you made an interesting point about not needing a basic attack. I’ve only ever used my Druid , currently lvl 59, and I decided to go double def (blood howl and earthen bulkwark) with no ultimate. Going no basic attack would be near impossible for Druid since your core skill/spirit would never be recharged, no? Is it different for other characters since you say you don’t need for [ex:] necromancer?
I actually found the very beginning of the game very difficult. I hated only having 1/2 moves and seemingly being killed without issue. So that’s why I went double def, to counter.
Some classes can do it some can't, it really depends on the build.
For a druid, it's kinda the opposite though because there are items that make the basic attacks so good that it basically turns them into really fun abilities.
Like old staff of the crone, or using the nature's fury to randomly proc the other basic attacks.
There are whole builds around them like storm wolf ect.
I actually had a pretty crazy pet/landslide druid last season
I played D1,2,3.
You die or should die in normal in all those games.
A "tutorial".... you don't want the campaign to just be on rails.
Believe it or not you will go back to the story sometime if you enjoyed the game.
Now if the game is 100% about the social aspect then no. You have to have a way to retain people because the base story will get old at different rates for diferent people and you lose the social aspect fast.
It is about appeal to a wider audience, they didn't want to lock the story behind ridiculously difficult content because they are trying to appeal to the broader more casual audience.
In otherwords as you play you find your area of difficulty.
There is nothing wrong with this as each player finds an area that matches what they are capable of. And when they improve they have a place to go to test out their increased powers.
Many good thoughtful responses while reacting to this other video. Great to see you take the time to acknowledge the good points while correcting the record on the incorrect information here. Thanks for going through this video!
I'm pretty sure Vigo did not volunteer to get killed by the iron maiden armor. It was a punishment for his cowardice and taking bribes.
I have to push back a little on the commentary about act man barely scratching the surface of the game. HE BEAT THE CAMPAIGN!!! At level 48. If you beat the entire campaign and still haven't scratched the surface of the game, that's a bad, flawed game design.
Reviews like that are why I stopped caring about what other people's opinion of a game is, I'll just go and make my own opinion of things....
And to compare it to other games that aren't relatable to the one in topic is just plain idiotic. (Sorry don't mean to be rude there.) Yes there are tons of room for improvements, and yes there are some weird things that in this day and age that really shouldn't be an issue ( Yes talking about the horse...) the game itself is enjoyable.
The dev so far have been fairly good at active listening and fixing, improving and so on, which seem to be rare with games in the last few years.
I really does feel like he just forced himself to play the game to literally take a dump on it. Almost like all those guys that buys a game, skips the tutorial, and quits before the first boss going I don't understand :/ This game is horrible...
Also GGM, love your videos, happy I found your channel!
I think there’s a difference between quitting a game after the first boss, and playing the game for 50 hours, and not liking it. Some of his critiques I disagree with, but just because you enjoy the game, doesn’t mean they are obligated to feel the same. I also have three characters in WT 4, and one character at 82. I actually enjoy the game, but I do think it’s a disappointment overall.
How much of a chance does someone owe a game? I dropped 70 bucks on this title, I want to like it. But just like this guy, I played the campaign and just... I don't care? I'm not inspired to try another playstyle or grind for better loot because the whole thing seems like it released prematurely and was developed with little inspiration. That said, art and sound team killed it so kudos for that.
Both points correct. There is something missing in this game that even as someone who loves Diablo just can't get into this one. The sound and graphics design was definitely incredible. The game is most certainly undercooked and released much earlier than it should have been. I wonder why that is? Oh...seasons, that's right....$$$$.
Let's be real level 48 is no different than 1-99. You coast through entire game without much threat of dying. Literally the only main difference between 1-50 and 50-100 is the DR aura mod which just means you target the aura mob first to remove the DR. Big whoop. The content after 100 is all artificial difficulty. They had no way of properly managing the fights and scaling, so they just made everything one shot you and added cheat death potions to compensate. Also, the most "challenging content" in D4 gives you ZERO character and build progression which makes it pretty pointless in terms of completing your character. Also, the get hit by one thing and your dead you commented on that you said is not fun is literally the pinnacle endgame for D4.
I think act man's criticism is valid *from his point of view*
I know i was bored out of my mind after act 3. I slogged through it and now I'm on wt4 and it's better, but still
"But the REAL game doesn't start until..."
Isn't debunking his criticism.
What a bum. LVL 48😂
I agree with the actmans point about characters having limited abilities and I disagree that "the game is balanced for 5 abilities" as a counter-argument. The complain isn't "i want to used all mi abilities NOW at the current state of the game without regarding balancing" the complain is "Why is D4 balanced to have only 5 abilities? Why was it designed like this, it feels limited and boring" There was a couple other things I agreed with the video but most of the actmans complaints felt like "why is this game not elden ring but isometric?"
6 abilities not 5
@@GGMentor yeah, yeah. make it 7 if you want but the point remains
1:26:57 why was this so funny 😂
actman was stressing that difficulty should be felt and incremental while questing through the main story which diablo 4 failed at - diablo 2 had its classic difficulty spikes during normal mode with diablo 2 obstacles like viper temple and duriel, and later lightning souls and doll enemies. remember, this is in context of NEW players coming to the game, your opinion on diablo 2 being easy is being said as a many year vet of the game which shouldn't be contrasted with a new game like diablo 4 and the players there being bored by how easy the story mode from start to finish has been. diablo 4 shouldn't have to make players slog through a tedious 30 hour easy experience to then let the gates be open to, maybe challenging but annoying CC, end game dungeons. i think actman should have clarified and edited his video before talking about his d4 character dying in that section but his main points about difficulty are valid to me.
Diablo 2's Normal difficulty is hailed by pretty much the entire community as a glorified tutorial mode.
You can literally do everything wrong in normal and still somehow clear it. Even as a new player.
I know because I often get messages from new players and they are almost always stuck at nightmare difficulty where everything ramps up.
When I talk to them they have the worst builds imaginable with basically 1 point in like every skill and no focus on anything.
@@GGMentor your point make no sense yes you can beat the game by doing wrong but you gonna die like 50 time and face alote of wall wen you encounter duriel for the first time also it was way more hard back wen i was a kid and i loved it but i guess kid now are not the same anymore
He just made the video review to get "reactions"..
He has not played the endgame at all. His points are all more or less "i feel bad because I don't know what I'm doing.. It's the games fault"
Don't know what build he's going for.. He's not a wolf neither a bear..
I feel its based off of 6 skill slots it to accommodate controllers on ps/xbox
Turok 2 on the nintendo 64 has 26 weapons and with a simple weapon wheel you could swap to any of them in an instant, for any situation or desire you wanted. Holding down a button to access another set of skills or swap skill-bars would be very easy to do, and balancing should be pretty easy for an experienced dev like Blizzard.I absolutely loathed having so few skills in Diablo 3, and it's the single biggest reason I never even considered playing Diablo 4.
On the topic of MMO buttons:
Yes. You're 100% right. I have played WoW from TBC through BfA. I have played Classic Vanilla, TBC, and now Classic Wrath again.
There's a massive difference between current WoW (and I have kept up with the current classes and meta builds in Dragonflight) where some builds have literally 11 different buttons that they have to manage for their primary rotation ON TOP OF then having additional utility abilities and the older WoW where my bars were absolutely loaded with just an ungodly amount of buttons to press but only like 5 of them were for my actual damage rotation and the other 30 buttons were either cooldowns, consumables, or utility.
It's also one of the biggest reasons I can't find myself interested in FFXIV. It feels like every DPS class has a hyper specific opener with like 20 steps involved over the course of like 10 buttons with a full rotation of 6-8 different regular abilities to use on top of meters and other resources.
I really enjoy my Classic Wrath Frost DK gameplay where I have a few buttons to press to do damage, but then I have things like a death grip that can yoink mobs to get them into better positions or Chains of Ice which is a great situational slow effect. I have a Taunt button in case I need to use it. I have a stance that lets me run faster and a stance that lets me gain more health and take less damage. I have a long ranged silence effect that prevents spellcasting for a couple of seconds, and a short range kick that interrupts a spell. I have an attack that is relatively weak for the cost BUT that also heals me if I use it.
I have all of these tools that I *can* use, but not that I am necessarily always expected to use because they actively hurt my damage output in various ways. You have to gauge the importance of certain situations. "I have low health and I might die. Should I swap into my defensive stance to take less damage while also reducing the damage I am going to deal, or can I stay in full DPS mode? Should I waste my 1 Frost and 1 Unholy Rune combo on a Death Strike (that healing attack I mentioned earlier) or can I just get away with casting Obliterate instead." The game would be so much less interesting to me if I needed to use Death Strike to keep a buff active that then made my Obliterate hit harder.
he is right in so many things... got to lvl100, did NM dungeons lvl 60+ and was bored to death from level 70 to 100, all the way... LOOT is just terrible, there are hardly ANY upgrades you can get... your lvl 70 items are 99% the same as your lvl 100 items, there are just small % differences in power... there is NO Engame, nothing to gain, nothing to look for, no need to level to 100 because you do the same things over and over again... it really feels like noone from Blizzard team played the Endgame on a high level character
I can almost guarantee that once they did the private beta for endgame they did no more testing after that. Why would they when there are millions of players who will be testing it for free? Look at all the content creators who make spreadsheets and collate data and hand it over to Blizzard? Why would they pay to do that when people will buy the game and pay for season passes while they fix it?
Nice video. I enjoy the story so far. It was weird that the girl at the end stole the soulstone and we did not go after her and kill her to keep the soulstone safe. Let her go because of what? Dont know where to start searching? I dont get it. We saw her mother and how dangerous they can be
I feel a mixed reaction to GGM and Actman. While I agree with both of them on certain aspects of the game, I also disagree on others. I feel D4 is lacking so much depth regarding itemization it's hard to play. The game so much development time and it's missing out on so much.
No runes, runewords, crafting (besides occultist), no set items, no ethereal items, no base items, magic items are useless, gems are useless after you get a few to put in armor. Map design are just loops, went 85 levels not finding anything useful at a merchant, gambling essentially gives "free" legendaries since it's an incredibly high "drop rate", WT3 items are useless once you get to WT4, the same legendary aspects drop over and over. Legendary/unique items don't feel rewarding at all.
I know this is all things they can add into the game but with such a big development cycle, most people don't want to wait years for the content to release after waiting 10 years after D3 and 20+ years after D2.
10:00 your not wrong at all, but he is not completely wrong either there are huge difficulty spikes if your ssf. what makes his point less poignant is that he only got to 48 WT2 so how would he know if theres a spike or not
End game is hell of boring. Worst grind ever. I went from 55 to 73 and felt the same I did at 55. Gear drop rates suck. It started out hot but I ain’t even playing season 1
I can agree about the campain difficulty. I began D4 as barb cause I've eard it was the "most difficult" class to lvl up. And I began in WT2 knowing, it was not the optimal way to lvl up. I just wanted to suffer and it was not the case... Some bosses like Astaroth was so badass. But... The fight was ez :/ But I have to admit after like 10k hours in D2, 10k hours in D3... Maybe I'm not the target for that. It's good that everybody can do the campain as "tutorial" mode.
I hope they will let us do again this boss fights as uber bosses or world bosses lvl 150, DG invader or smthing more difficult in WT4. I want to be wrecked by Duriel as my begining in D2 >< or other badass big demon boss
And about the scaling difficulty and our feeling of power. I personally feel my power upgrade even if the mobs stay at my lvl. And more important. When my barb was able to put vulnerability with exploit glyph, when he was able to launch more than 2 core skills before being oom... It was the big gap. Even if my "real dmg" was not pumping out of control. My ability to wreck the screen, my quality of life was so different than before. If you fell not more powerful than before, it's because you are doing wrong with your build / skills / items :) And right, in D4, if you are doing wrong, you can't compensate by farming 20more lvl :)
And I have a complain. It's really cool to get this scaling to be able to group with anybody. But... As ND doesnt get this scaling, when you go to WT3 and begin to farm xp in ND... It's less doable. I play a lot compared to my friends. So... After 2-3 days. It's impossible for me to group with anybody cause I'm doing things they can't do :/ My barb finished his lvl100 alone. My hc barb did the same cause my friends was dead ^^'. After that, I had the possibility to group up in ND when I rerolled a 3rd charac in sc and I farmed the lvl100 with other friends and their 1rst charac that began day one with me >
Yeah I think this is the real source of the issue. We’ve spent too much time playing these games that they’ve become pretty easy.
I remember the first time I ever played D2 back when i was like 7 or 8. Normal mode felt impossible. Then I learned how to play the game, beat it on hell, and every other ARPG I’ve played since has felt pretty easy at the start.
Even now, it’s not like D2’s normal mode is some crazy hard thing. If i make a new character, I usually don’t run into any real difficulty up until Hell mode when immunities start cropping up.
But, that being said, my wife who has never played D2 or really many ARPGs in general thought Normal mode Duriel was impossible until I showed her how to do it. I think SHE’S the target audience for D4. She’s always BEEN the target audience for Diablo games. By the time we hit Act 5, she had become so comfortable with the mechanics that she started LEADING ME AROUND. She was out in front demolishing things with her trapsin where literally three Act ago she was hiding behind me for protection. I watched her go from opening a door to a room, walking straight in the middle of said room, spotting an enemy, and just standing there casting traps while getting swarmed to seeing her in Nightmare mode opening doors and laying traps down in the doorway before luring monsters through said doorway using it as a funnel and absolutely demolishing everything.
This is the REAL difficulty progression of D2. I witnessed it live in action in 2023.
I don't care about how much money he makes. The game is repetitive and has no goal like D2 has where you completed one world and then the next. Its boring in other words. Instead of the game getting me ramped up I have to do that myself to play. Blizzard spent too much time groping their employees and not developing games. They lost key people. And it took them 11 years to create a game nothing close to the competition as far as creativity.
I never got the "I want to go kill level 1 boars so I can feel powerful", yeah ok so you want to kill level 1 boars, ok so you did that for 5 minutes, now what?
its a sense of power progression its not about the boar itself and more about the fact that in games like wow those lower level zsones pose no threat to you. You remember when your struggled in this zone and now can see how better you have gotten at the game since. One thing I love doing in wow is running old dugeons and expansions for transmogs to add the appereances to my wardrobe. I would quit after a week if after all my hard work and time spent I went int othe old dungeons and the enemies still needed a group to kill. especially old raids thats required 40 players to defeat.
When players cannot play crossplay without horrible rubberbanding, that’s a serious issue. At times it’s unplayable.
I stopped playing the game at 48, D4 is boring, corporates garbage. BG3 is here I come.
Can’t wait to see BG3 shit all over after release & the hype goes away
Lol @ "The sky is orange!" part 😂
1:42:51 in. I never noticed until now. The voice actor of Wirt in Diablo 1. Its Milhouse from the Simpsons... Took me several decades to realize that.
Makes sense the Simpsons is that old and he was a children's voice actor at the time
ha
Your argument for skill versatility is Harlekin Crest? Unless the drop chance is drastically changed, 99% of all players will never see one in their life. They won't even meet anyone who has seen one.
For me the biggest problem in this game is itemization. We're almost exactly back at the overpowered class sets of Diablo 3: unless you have the exact right aspect/unique combination your class is unplayable at high difficulty. That's the biggest difference to Diablo 2 where you could literally take a naked sorc through hell.
It's an extreme example, to illustrate a point. Even sans Shako, the point still stands.
I disagree with the tutorial being the whole single player campaign. It should only be to Kyoryshad.
i feel like there's a misunderstanding, people want a longer campaign with harder difficulty (more cut scenes as-well) does everyone not agree that the story is easy as fuck? Thats the complaint, not asking for the endgame content to be harder specifically the story/ first 50 lvls (that the common player will be interacting with)... spamming dungeons over and over again is something completely different.
I find it rather amusing to hear people say "I spent 3 days" to get to that level "and that's nothing". It's not nothing if you've limited game time because you have other commitments.
If a game doesn't grab people in 3 DAYS of playing, it's an inherently bad design choice.
To put it differently, WHY on earth would a competent designer CHOOSE to hide "the good stuff" behind 30 hours of junk?
I think THAT's the point he was making.
Sure, the OCD crowd who put thousands of hours into games and think that's normal will mock it, but those people AREN'T NORMAL GAMERS.
Not that I care; as an old fart whose 1st PC was an Amiga 2000, I find all "permanent online modern game" to be different forms of cancer, LOL.
Cheers
p.s. most people died several times against Duriel the first time they played normal D2, LOL.
I love your factual unbiased explanations
I played all the content WT4 except didnt off Lilith but the fact that its super easy to just get to her already made it feel weird. No effort to put in to see her. Also I hate that lvl 16 players can kill mobsjust as fast as my higher lvl char. The same mobs. It makes it feel like there is no progression. WT4 is just as easy as WT1 because of the scaling everything feels exactly the same. No need to trade no need to farm for special items every region is the same. Magic normal items are just trash. No need to socialize. D2 forces you to interact with others if you want to progress fast and see all the content. Get your build right etc. D4 can be 100% single player it has the least need to be an online game. I can continue for ages. My absolute main complaint is that for some reason D4 doesnt entice me to play the same way D2 does. I dont feel like saying one more try to see what drops. I just dont have this feeling with D4. Just make it addicting. I dont care how. Its not addictive to me.
Good on you for listening to your community and reacting to a video they suggested!
That said, this is a typical "negativity-farming confirmation bias" UA-cam vid. They take considerable effort to make ill informed points that only sound true to people that haven't experienced the game themselves. I wouldn't be surprised if behind closed doors, the creator of this video knows he is making unfaithfully bad takes to farm views
I played the game for 30 hours beat it and will never make a new character again unless they add a second skill bar. It’s boring as hell.
You can say whatever you like but to people who don’t worship this franchise, it’s the definition of dull and that is sad.
"anyone who doesnt gargle diablo 4's balls is a just a negativity-farming bias actor"
its almost like noone can dislike the game?
stfu
@@beefymario88 ok
I also hated Last Epoch, my good sir. It's refreshing I'm not the only one right now because everytime I pont out the varous problems this game has I feel like I'm getting piled on with what feels like is people doing their best to defend it with their rose-colored glasses because they really needed their ARPG itch scratched while waiting for D4.
you should watch my live stream of Last Epoch, might be refreshing to see me struggle to like the game lol. ua-cam.com/users/live7d3LqtJTu5A?feature=share
Last epoch has always been on my radar. Was probably gonna wait for the actual release tho. Is it not that great then?
@@DelBoy573 It's probably a matter of taste. Don't let me stop you from trying it. (hint: you can buy it and play for up to two hours and ask Steam for a refund if you don't like it.)
I mean, Last Epoch isn't released yet so I'm not sure how people can feel one way or the other about it, it's weird having such drastic opinions on an unfinished product.
I feel like that’s what’s happening in this comment section regarding Diablo four.
I've dabbled a little bit with WT3 on my temp character, but had I not been under the impression that it would unlock WT3 for my account and seasonal character I probably wouldn't have bothered doing the capstone until I started my seasonal character.
I am going to try out a season or two, but the more I learn about what endgame is in ARPGs, the less likely I am going to be getting anywhere near 100 or Uber lilith
If you take this guy's word for it you're just gonna be avoiding tasting ice cream because he told you ice cream was nasty and you'll never know what you're missing.
WT3 and 4 are fun, Unique items drop there, and there is a lot of fun content like helltides, world bosses, and legion events.
On top of that you can push against higher level monsters and really put your build through it's paces
And yeah you still might not like it, but just like we were all told as children, If you don't try it, you'll never know. And if you take this guy's word for it, You definitely will never know.
Normal difficulty in D2 is definitely not easy if it's your first time playing the game. You are talking from the point of view of a player who already put thousands of hours into the game. You start with nothing, melee sucks because of attack rating and weapon dependency, skills are wildly imbalanced so it's very easy to pick the wrong skill and ruin your character(no respec before 1.13), you run out of mana instantly even though you are not supposed to put any point into energy(you need to already know potion spam is the meta), many builds get their main skills at lvl 24 or later so you need to get through most of the game with a make shift build that most likely sucks... There are a lot of mechanics in D2 that can fuck over new players easily.
"Normal difficulty in D2 is definitely not easy if it's your first time playing the game"
I Disagree, Nightmare difficulty is usually where new players get stuck not Normal Difficulty.
"You are talking from the point of view of a player who already put thousands of hours into the game."
No I am talking from the point of view of a UA-cam who has spent many thousands of hours helping newer players understand the game and help them overcome the challenges by teaching mechanics.
In my time helping newer players the most common place new players get stuck is nightmare act 2 Duriel. Who poses the first serious challenge of the entire game.
"There are a lot of mechanics in D2 that can @#$@ over new players easily."
Agreed, but in general Normal is not the place new players get stuck
I haven't played D4 so i don't know if it has difficulty spikes, but D2 sure had them. At normal difficulty, the bosses were almost impossible to solo, in hell, some superunique monsters can one-hit kill you even with farmed gear. Oh yea and ancients could be impossible depending on build.
In Diablo 3 after the launch, the blue monsters were horribly hard at least for me. But they got nerfed and now D3 is easy.
Oh he quit D4 because of stuns, lol.
I think all these people talking about how easy Diablo 2 was only ever played resurrected.
Remakes are always toned down for kids these days.
It's quite hard to take you seriously with a chinchilla on your head :)
His name is dusty bones and hims my friend
I don't think he wants the game to be so difficult that casual players who are new to the genre won't be able to complete the game, he wants an actual campaign mode for those of us who do want the base game to challenge us. WT1 and WT2 were specifically created for that, except WT2 is also way too easy, at least if you don't rush through the game. I do feel that he has a point here, the campaign bosses don't feel memorable to me even though I played my first game on WT2. When I played D2 for the first time I still remember how hard Duriel was and I had to grind some levels in other areas before I could beat him. Now that was fun and memorable to me, as well as encountering Diablo's lightning breath attack for the first time lol. D4 has none of this, except maybe Ashava's poison attacks during the beta when we were underleveled and undergeared.
Well he shits on every game. That is his content
The scale of difficulty is the most annoying aspect I hear people complain about. I have coworkers at my normie job that started D4 and struggled in regular dungeons. I see people complain about base world tiers being too easy. I’m doing dungeons with mobs that are +30 my level that challenge my character. There’s a scale. It can be hard. You can play it casual. Even lower difficulty is tough for some people. The game doesn’t need to clap your cheeks all the time for it to be fun for everyone
I literally got a perfect pair of sorc boots (frost nova, teleport, movement speed, mana cost reduction) by casually checking shop keepers. Honestly, I think that running from town to town and checking shopkeepers (at level 95+) might be secretly OP at getting BIS gear.
Vendor items are linked(same items on every town). Refreshes every hour, so recheck every hour is your best bet.
@@georgeli2710I really wonder if you teleport from major city /major city and look at the items. Compare that time vs. going to a nm dungeon -> which is better for getting good loot? A more detailed time vs. loot quality analysis is needed.
@@JJV7243 Of course nm dungeon is faster/good loot. But vendor items is FREE/no time invested loot but you spend some gold to buy it.
you had me mentor. until you said divinity was just "okay"
that game is a masterpiece
I liked it, but I don't see the "masterpiece" Convince me, I an vincable
I want to be powerful! The game is too easy! Pick one, please. The fact he did not bring up a real problem, stash space, says a lot about how far we are into the game. Using the vendor in the video to show lesser stats was set up or he is not paying attention...to the fact he UPGRADED his gear. So of course it will look worse.
I also played ffxi and its difficult for me to take people's complaints about some of these very mild grinds seriously.
Hahaha 🤣😂. Oh Lord we ff11 players do know the grind like no other huh.
Ain’t that the truth! FFXI was my jam and the grind was real, but loved every minute of it!
Just sounds like you're a massive nerd and judge casual players because you play a stupidly grind and hard game? Good for you? Lol some of us ain't got time or patience for dat shit 🤣
Grindy*
Awsome coming across someone else that rolled FF11. Former 75NIN/36WAR & 75BLM/36WHM. Believe it or not it’s still my favorite MMO to date even 18 years later.
75 paladin/ everything lol 75 warrior/ everything 75 blue mage/ everything I had lots of fun 75 Dragoon / red mage / war / lots of stuff as well
I think you completely misinterpreted what Actman was saying. He never said he wanted the game to be super difficult, just challenging like nearly every RPG actually is. The fighting was so boring because the enemies weren't even a threat, and that's a complaint countless people have made. My brother played Diablo 4 and didn't die once, when he died multiple times over when first playing Diablo 2. He also quit playing Diablo 4 after beating the main story because he was so disgusted and disappointed with how easy and boring it was.
I have died so many times in diablo 4 I can't even count them all lol.
Not sure how you all are apparently gods among men.
If there was a counter for deaths on my stream it would be well into the thousands at this point.
I feel like there is some sort of fundamental disconnect going on. Because it's not just me I watch people die on the regular.
Yet we have other people saying they never due which honestly sounds like a lie when I apply my experience to the answer.
@@GGMentor For Diablo 2 my brothers and I have probably no more than 50 deaths when beating the story on normal difficulty for the first time, back when we were teens and it first came out. I refused to play Diablo 4 after being so disappointed by Diablo 3, but they and their friends completed the D4 main story with very few deaths between the group of them.
If you died thousands of times before completing the main story Im not sure why that is. If I do end up eventually playing it I'll know for sure, but Blizzard needs to add more skill-slots so I can enjoy being a tri-elemental sorceress again.
Chat seems very focussed on how many people finished the story in D4, and if that number is direct from Blizzard or not.
BLIZZARD DOESNT KNOOOOOW 😂
Man they couldn't even keep track on the hardcore race, why think they have accurate stats on EVERYONES progress? 😄
Finally someone that calls out Act Man's BS. I like his vids but he felt like he's grasping at straws here, probably trying to ride the D4 hate train, doesn't have many original thoughts.
19:00 I feel the butcher is a perfect example of a “progression marker” for your character . He kicked my butt in World tiers 1 and 2 , but I was able to beat him in World Tier 3, as I was more geared . Furthermore, the level scaling doesn’t really hinder your sense of progress and accomplishment as much.
I agree, I leveled up 1 or 2 of just about every character. What I found out was that the difference between a well built well geared character and a badly geared badly setup character was massive.
That despite the level scaling character Progression was strongly felt, and monsters like the Butcher were key to that. Being able to kill him where you couldn't before was a strong indication of progression that couldn't be denied.
what do you mean level scaling doesn't hinder progression? the level scaling has completely removed any kind of sense of progression or accomplishment. if you advance the story of a game too fast there should be a point where you hit a wall and need to level up in order to progress further but instead they just completely removed all barriers and you and can skip your way to Lilith in a matter of hours. where is the sence of accomplishment in that. its like the equivalent of receiving a participation trophy.
@@cybereric2000 I don’t know man I feel like when I got to Act 6, I was under leveled by like 6 levels( hell areas are level 45 if memory serves well). I did feel like I hit that wall, and had to avoid mobs that would just one shot me. I was eventually able to get through it, but it was tough. Once I did, it felt good
Yea my holes are still stretched out from the first encounter.
As geek of an ARPG. am telling you> the game is still in Beta phase> this is not a True Diablo Title. the game need a big DLC
what are you talking about?> Neyrelle or Vigo..who cares ! the game suffer a lot ! and the big problem here is that the End Game Sucks> that why it need a huge Update.
I watched the whole thing and what I get from Act Man is that he doesn't like Diablo 4 because its not a completely hand crafted experience that gives the player freedom to make more mistakes and adapt. Diablo 4 has engine mechanics that guide you and control the way you play and it's not really a free open world action RPG. Now I usually don't like games that "play" the player, but I also agree with you Ginger, some people are just not that good at games or they need to be controlled first to open their minds to get better at them. Some people don't like to adapt to challenges and will drop the game right after they die. Some good points on both ends.
I think it's more along the lines of not scaring people away.
Poe is the master of this, they introduce such stark complexity right out of the gate and scare off users who get overwhelmed by this complexity. As a veteran to ARPG's Poe's board even overwhelmed me to be perfectly honest.
Diablo 4 has a very similar Board to Poe, but it introduce that board after lvl 50 when the player has become accustomed to the game and how it works. so that the board isn't overly complex and off putting/overwhelming.
I feel the way Diablo 4 goes about it is much better than how Poe Went about it.
I agree with the level scaling... I´ve always gotten absolutely smooshed by The butcher, but last night I changed my build from Summon/CE Necro, to a Blight CE. I then encountered him today, and I didn´t even heal ones. Yes, scaling ofc. helps, but I could most def. feel the improvement in gear and build. Regarding the campaign related stuff... I´ve been a gamer for about 25y. and D4 have one of the best campaign storyline I´ve ever played. I actually enjoyed the campaign, to the point I debated doing it again, on my alt(s)
I would like a higher level version of the campaign too, like let me go through it on World tier 4 or something.
Bulllshit, nobody like Nyrelle and her mom lol 😂
Yes D4 is a bad game compared to D2/D2R , sadly we will never see a true successor of D2
The reason I stick to D1 and D2.
Avoiding D3 and D4 like the plague.
I posted a comment on his original video discussing specifically the difficulty and level scaling portion of the game.
It was something to the effect of: He's not wrong that he's detecting a problem, but he's entirely wrong on what the problem actually is. I get the feeling that his entire review is similar as well. He spent enough time playing the game to form an initial opinion of the flaws it has, but he didn't spend enough time to accumulate the knowledge on how the systems ACTUALLY work in order to provide the proper explanations.
I'm curious to see if you touch on this part when he talks about level scaling (I'm only like 11 minutes into your video so I'm eagerly awaiting) but he brings up how accidentally walking into Caelid in Elden Ring too early has a completely insane feeling where you're vastly underleveled and the zone is hard as hell to survive in.
He's not wrong that this doesn't happen in D4, but it has NOTHING to do with the level scaling. I think he's under the impression that monsters scale down to your level so there's never a situation where you're underleveled. The real problem is NOT the level scaling, but, rather, the fact that Blizzard has effectively walled you off from accidentally walking into these difficult zones too early. I think the entire section of his video where he starts discussing Caelid would have been removed had Blizzard simply allowed him to accidentally walk from Fractured Peaks into Hawezar at level 10. Cuz trust me. I have made an alt with the campaign skip option. I have walked into Hawezar at level 1. That shit is Caelid 2.0 for sure.
Side tangent. Favorite location in the whole game to walk though for me was Caldiham and seeing the tragedy of the city being massacred. It contrast so well with the city from just one game prior and how grandiose it felt.
This was a great watch/listen up until 1 hour 23 minutes and between 15 and 25 second. I was at the end of brushing my teeth and was using mouth wash and when Mr. Nini kept climbing down and you grabbed him and he feet were flailing, I burst out laughing and the mouthwash went all over the ipad. :( Funny moment though. Something that wasn’t meant to be funny gave me a laugh.
lol sorry is the Ipad ok?
@@GGMentorYep! Managed to get it wiped up and clean. Normally takes me awhile to sub but with your fast response, you got me. I just to thank you for all of you DRR videos. I was a Huge D1/Hellfire and D2/Lod player back in the day and still boot them up from time to time but now I play heavily in D2R and your videos on sets, Runewords, skills and abilities, and many others have taught me a bunch and helped me learn so much more than when I was playing this heavily back in 2004.
glad you enjoy the content, just so you know I have playthroughs of Diablo 1, if you want to watch em. A couple actually lol lord I be duping up a storm
@@GGMentor I hear that! The game is much harder if you don’t dupe. I’ll have to check one out sometime soon.
Hes not saying the difficulty needs to be so hard that people can't complete it.. he's saying because of scaling it HAS to be easy, because a difficult challenge can't be beaten simply by grinding and gearing up more. Casuals can beat harder challenges if there is no scaling.
Also a tutorial shouldn't be tens of hours. I dont disagree with him, and I got to 100 before nm dungeon xp buff.
We calling him out for cursing wow
Moreso, just as a content creator it sucks to get your videos demonetized. This was less a oh you filty mouth, and more just me lamenting that as soon as I pulled up his video my live stream was immediately no longer able to earn revenue.
Already got the message "Limited
This video may earn limited or no ad revenue due to content identified as not suitable for most advertisers.
We use a combination of automated systems and human reviews to detect violations of our advertiser-friendly content guidelines."
when I left Kyovashad i was level 48
Its the act man.... c'mon man if your into gaming channels you know act man
Never heard of him before Yesterday lol, gonna be perfectly honest I don't watch a lot of youtube. I think it warps my content by influencing me in unintended ways so it helps to keep my content more "Uniquely Me" and less "Them"
I enjoy both creators, you and him. But his content is much different, and that's a good thing. He's like the "critical drinker" of the gaming sphere and is important to the culture. Check it out.
Ps. I thoroughly enjoy your content, you've helped me out with diablo 2 skill more than anyone lol
i'm giving you a view/like/comment because this other guy don't deserve any.
Actman contradicts himself throughout the whole video. It's probably meant to be entertaining, but it misses the mark imo, its too stupid. He just seems like a little kid that wants something impossible, a game that fits his moodswings and his impossible contradictory tastes at the same time.
I will agree with the items in stash look, though not sure how consoles would deal with it
I'm dying for gold all the time and the best item I've ever found which was an 820 dagger with 3 perfect in slot stats and rolled the highest values was bought from the weaponsmith shop. I've played all the diablos and I can honestly say this is probably my favorite so far. I can build a class that's not "Meta" and still feel impactful and even killed uber-lilith with my own build. I love the original games but I would rather the new fresh experience diablo 4 gives then developers remaking the same story.
That’s wild. The d4 is my favorite part, not the good gear from the vendor
you missed his concept completely he said nothing about how "you" play dark souls games he is saying that the exploration fact of being able to go to an area that you are clearly not ready/ supposed to be in yet is a great addition to open world genre. I don't see how the way you play dark souls games have anything to do with that take
Ok, time to confess: I grew to like Neyrelle. I was happy to see her relationship grow with Donan and Lorath throughout the story. I feel like the decision she made at the end of the game was done, because she was manipulated by Mephisto. I believe she will end up being another tragic character, like Marius, used and disposed of like a worthless tool. An interesting story arc for the upcoming expansion.
She would have been a better character if she was under the influence of mephisto from the beginning. then all of her terrible choices would make more sense in context. Let's just retcon that in shall we Neyrelle was always under the influence of mephisto.
She literally had repeated the outcome of d1 into d2. She literally is Marius story. by the end It's the same setup from D1 into D2
@@FritzTheDitz yup, I think she’s a bit more competent than Marius…but yeah
@@bayousurvivorMore competent than Marius? He was able to keep the stone safe all the way up to the insane asylum part of the story in D2, and he successfully handed it over to Tyrael.
@@chasehunt4415 that was Baal in disguise?
It's totally fine if he didn't like it. But pretty much everything he said was bullshit. Didnt even get to WT3 and paragon? Then complain about difficulty? What a dumb thing to say tbh
How long should you need to play a game in order to make the game fun? I made it to 73 and that was a huge achievement. Diablo 4 made me buy Grim Dawn, now THAT is an arpg worth playing.
This guy is annoying I no life D4 since beta and sure the game has issues but nothing like this guy said lol its more about balancing and ENDgame I mean 80+lvl world tier 4. Some people are just negative and theres just drama coming out of their mouth. He got the attention he wanted and thats it in my opinion. The game is very good and Im having a blast with it. The devs are making the game better and better. Im a developper myself and its not as easy as people think most of the time. its a live service game and its WAY better than d3 release. Im very positive about the game and season 1 is coming.
Omg I must say, Mr Gaming Mentor, your chinchilla is absolutely adorable!😁😁
Didn't realise it was one until he skittered down onto your chest😅😅
That is Dusty Bones, one of Two Chinchillas I have as pets. Mr NiNi is another one. I suggest you take a look at my chinchilla playlist sir =)
ua-cam.com/play/PLMSHEYBEG_OMch3hSPo1zUiuuqgBNNu1-.html
@@GGMentor oh I most definitely will now 😁😁👍👍
Ggm if I get a amulet 925 item power what is Max thorn and on pants???😅
@Ginger Gaming Mentor, not everyone is posting videos for monetary purposes... you assume too much i believe.
Lol
I was actually positively surprised by the quality of the sidequests. I did without me knowing beforehand a quest where I ended up in the temple/dungeon where these graverobbers with the monk were lured to be sacrifices for summoning Lilith. Was really cool to see how they did that and see the temple and hear about how the victims were lured there.
Have you done the Paladin Side Quest with Johanna? that one is great too
@@GGMentor yeah, to find her mentor and return her armor right, tbh I am actually surprised how much effort they put into the optional quests that a lot of people will never see. Think I will take my time the upcoming season and do all the side quest with the seasonal char without rushing trough them. Probably did about half of them, but its actually quality imo.
@@GGMentorI have heard about that one. I will clear all the side quests on my seasonal character, so that will be something to focus on.
He also never started in adventure mode where the areas are actually higher is the southern areas.
You technically have places to go to feel powerful.. just do nightmare dungeons at much lower tier those dont scale to your level, its based on the tier level on the sigil
He stopped at level 48 WT2 so he never even got to the easiest sigil.
@GGMentor yup so I feel like majority of his opinions are meaningless, he needs to actually play the endgame stuff after campaign and then reevaluate his opinions.
@xijinpig7978 lol, that's not the complaint. The complaint is the games easy. Yet he didn't feel powerful.... yet never pushed harder content, or even learned to optimize his build as he's actively ignoring stat priority on gear.
Anything at level is easy when you have a good build. I'm a thorns barb and mobs at my level are an absolute cake walk. In the pvp zone I purposefully pull people into mobs of enemies to make fights easier for me. It's more difficult to face a level 100 alone than when I'm swarmed by elites lmao.
Ya exactly man. when I was level 70 I was trying to do 50s on summoner necro. this guy didnt push atall lmfao
@@xijinpig7978 you are literally missing the entire point lmao. I think maaaaybe you are the one 🚬 something 🤔.
that was literally... a bitter reaction video.
hoooold on a min, 6 skills? diablo 2 had so much more? not sure how he played diablo 2 but you got ...110? skill points and max skill is 20, so.... 5 skills maxed and the rest spent to get to them. who had a bunch of level 5 skills in diablo 2 so they had more than 5 skills they used? nobody.
Good point, although you could have other skills in Diablo 2 more often than not they were relegated to very low point abilities. It was really only through +skills that you could even make them do anything worthwhile.
If I see one more of this actman react vids I will kms
hah, i don't even normally do react videos this was a community request
@@GGMentor it's ok. This is my ghost 👻 my body is in the Dobrev taiga
ok I think you guys really didn't play Diablo 1 or 2, and yes gold is useless in this game unless you want to re role that one stat on your items a million times or redo your skill trees and paragron boards. Ya know what, I ended up with over 200 million gold by the time I was done with tier 4 and going to nightmare dungeons in Tier 4 cause I wrote up what the damage buckets and what was best for my character class and skills,along with what the glyph did, and the best possible paragon progression would be. I never had to redo my entire paragon boards, but didn't really need to spend much money.
Also rerolled only up to 2 million per reroll on any item if I didn't get the roll I wanted I kept it around until I found something similar and then destroyed that old item.
Gold is kinda pointless in this game cause its way too easy to get. The only time it comes handy is min maxing and if you don't get that roll in the first few times you are doing it, its not worth it.
Learned that D3, with an ancestral primal ring rolled that bitch till it cost over 60 million a roll, then I found a perfect ring.....
Hey GGM but you have to agree the game is not revolutionary and the itemization is super uninspired and boring. I go to sleep everytime i look at my full inventory and items are hard to understand if they are good or not, every item is like a NASA test. im lvl 63 in tier 3, bored and quit the game.
"Hey GGM but you have to agree the game is not revolutionary"
Yup I do Agree, in fact I don't think that was ever the goal. All They really wanted was to try to live up to the giant shadow behind them which is Diablo 2.
Like a Father who is a great actor, who has a son who chooses to become and actor like his father he seeks to leave his fathers shadow, as his fathers shadow follows him his entire life.
Likewise Diablo 4 will never leave the shadow of Diablo 2, unless it can as you put it, become "revolutionary"
Just like Diablo 2, Diablo 4 needs to grow, it is and never was going to live up to a 23 year old masterpiece at launch. Which is why I like to instead compare them more aptly based on my knowledge of the launch of Diablo 2.
At Current Diablo 4 is in a better place than Diablo 2 was in the same time period.
How will Diablo 4 grow? I don't know I just hope it isn't bad. There is so much they could improve with just the wave of their hand, but will they do it? The Community is literally there telling them about the biggest issues, and begging them to fix it but will they do? Constructive Criticism is great for this, but fake criticism based on lies, and misinformation isn't helpful.
I really don't know, but I do know that by Season 2 which is the date they set for all the major fixes. If it's not fixed by then the game will sink or swim.
The only times I was annoyed by the six skill slots was when I first began....because I came directly from Diablo 2. I was used to having quite a few options. And then when I started the Necromancer. That the summoning took up skill slots was quite disappointing, especially since they weren't a skill you could put skill points into. If I want a Golem, then I have to give up a skill I like and have used....put points into. It was a feel bad moment that made me put the Necro down and play something else. Maybe it was a balance issue, but there had to be a better way.
I agree on the gold. I spent 6 million gold just upgrading gems to Royal when I hit level 70. I had 17 mil, but it was still a chunk of change. And let alone trying to deal with affixes or aspects.
I liked the story. I played Diablo 2 before Lord of Destruction. Those Marius cutscenes didn't exist. Lord of Destruction was awesome when it came out.
And him never try helltide
Lol 🤣
OKAY FINAL COMMNENT I HOPE but this man just really said, "Why buy an item power 491 ring with less resistances than my item power 421 ring" AND THE 421 RING IS LITERALLY UPGRADED 3/3.
Sir, if you purchase the higher item power ring and you UPGRADE IT to the same level that you did with your old one, it will HAVE HIGHER RESISTANCES.
I have 2 embarrassing thongs I need to admit from my youth. I never beat Super Mario Bros, and I never beat Diablo 2. After D2 release, I never reached the 3rd act. I was just getting smeared nonstop. Now, I have since rectified that embarrassment, but I felt the need to confess it after you mentioned that Normal was basically the tutorial...because you're right, and I was playing the game all wrong...
Two embarrassing thongs huh? A brave man wearing thongs
@@GGMentor hahaha particularly in my youth. It was awkward being the only boy in the 3rd grade wearing Ninja Turtle butt floss...
The probelm i have with ur take ginger is that the only challenge in this game is world 4 nm dungeons.. when ur lvl 60 and under leveled once u hit 75ish that challenge is now gone again tell you have done the same content over and over again pushing nm tier 60+ where those tiers dont even reward you for doing them.. w3 is a joke i was not challeged at all. Helltides are also to easy and way to rewarding. The point that this man is making is why devote so much time if the challenge for the game doesnt hit you Tell you have 80+ hours into the game. This guy is giving u a prospective of the average consumer who got bored with the game before the game got challenging to rehook him in. I do agree with him that the campaign which is the best selling point to this game is way to easy and not rewarding enough to hook people in for the endgame that is very lacking and repetitive.
I kinda get what your saying, but I look at my own experiences, others around me, clan experiences. I see people dying all the time. If i had a counter on my deaths it would probably be well past 1000 at this point.
I feel like there is a serious disconnect between the players who are saying they basically had zero deaths, and nothing was challenging, and everyone else who I see playing who seems to die on a regular basis.
Like I said the only challenge to me and my gf who has never played an arpg in her life was doing our first tier 21 nm dungeon which we was lvl 60 after only a couple w4 helltides we reached lvl 65 and had the appropriate gear we started demolitioning nm dungeons again but it gets boring rather quick as when you seen 1 nm dungeon u seen them all. So with that said I agree with this guy that the contents difficulty stays pretty liner for the most part and when you tell someone he needs to spend a 100hours in the game to reach a nm tier where the game finally starts getting really hard that's an issue as in my opinion this game is trying to grab hold to more the causal audience more then anything but just because that audience I'd causal doesn't mean the early and mid content has to be hand held and given to you like you don't know how to play games there needs to be a happy median more fights like the lvl 70 capstone boss
Wow this guy beat dark souls 4!?
I listned to everything i could story . Side quest and people 😀
Same. Rich world actually