Deadlock's Newest Patch Changed a Lot...

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  • Опубліковано 13 січ 2025

КОМЕНТАРІ • 65

  • @wulfston4863
    @wulfston4863 Місяць тому +21

    There's one important thing you missed about infernus. His dash T3 now makes the ability have charges. So if you get extra charge or rapid recharge, you'll have 2/3 flame dashes. Thats HUGE for his kit, being able to go in AND get out now.

    • @Cthulhu357
      @Cthulhu357 Місяць тому

      Yo wait wtf.. I didnt know they did this! Even tho his play rate is top 3, i might have to add him to my roster again

  • @Nitztheslime
    @Nitztheslime Місяць тому +15

    As I said on last patch review as well it's super well done, straight to the point with the most big game effecting changes and a few minor tweaks sprinkled in! And of course keep up the great work!

  • @josephdonohoe7327
    @josephdonohoe7327 Місяць тому +4

    I like the lash ult changes. They make it much more reliable in the late game, where you cant really ever get your follow up damage off on a decent chunk of characters and you needed teammates to lock people down.
    I think its definitely more powerful than before but it is going to feel soo much better to use. I hope it stays this way.

    • @Midknighttxt
      @Midknighttxt  Місяць тому +1

      yeah for sure, especially with dynamo 2

    • @twigbone2457
      @twigbone2457 Місяць тому

      Lash is the most fun and enjoyable character on deadlock tbh

  • @fangel780
    @fangel780 Місяць тому +3

    I think the Bebop uppercut changes affect to people you hit in the air only (Hitting a flying Vindicta will only push her for 0.5 seconds and then she can keep controlling her movement)

  • @jonnas9365
    @jonnas9365 Місяць тому +5

    changes allways will be good, nice video bro

  • @Cargoesbeepbeep
    @Cargoesbeepbeep Місяць тому

    Not sure if you noticed it but in the first updste changes to the patch, Silence glyph had a description saying that it will give a lower cooldown for missed projectiles. This was actually something they decided to implment from my feedback, but unfortunately at some point either the same day of the patch or the next day, a few update changes later they had removed the description, but overall it didnt seem to work at all and had no function and unsure if they will re-add it

    • @StarComet7
      @StarComet7 Місяць тому

      I think it was broken on release. Seemed so for me. Prob removed it temporarily as to not confuse ppl

    • @Midknighttxt
      @Midknighttxt  Місяць тому

      weird I did miss it

  • @サイコクリエグ
    @サイコクリエグ Місяць тому +8

    You really missed Viscous's goo ball nerfs

  • @ssf1500-z6n
    @ssf1500-z6n Місяць тому +2

    The buffs and nerfs here make no sense… but I don’t mind seeing hard CC become curses or silences instead… then again, if this patch is a flop, it’ll just be reworked in two weeks anyway lol

    • @Midknighttxt
      @Midknighttxt  Місяць тому

      yeah I wouldn't be surprised if a lot is walked back

  • @ThefamousMrcroissant
    @ThefamousMrcroissant Місяць тому +5

    So Geist now sucks multiple people at a time you say? That's definitely a buff in the eyes of everyone but her parents.

    • @jayd2535
      @jayd2535 Місяць тому +1

      Lmfao 😂

  • @eebbaa5560
    @eebbaa5560 Місяць тому +3

    gameplay wise, i like a lot of the ability and item changes. if the matchmaking has improved, i think i'll play it more this patch for sure.

    • @Midknighttxt
      @Midknighttxt  Місяць тому +1

      Yeah mm is just so rough rn and Geist metas feel so bad

  • @DriftaholiC
    @DriftaholiC Місяць тому +8

    As a pocket main it feels more like a buff to me.

    • @Midknighttxt
      @Midknighttxt  Місяць тому +1

      It's a buff for early burst damage but it is overall less damage

    • @DrMrMLG
      @DrMrMLG Місяць тому +1

      Reverb ult exists now lmao 34% current health instant

    • @DriftaholiC
      @DriftaholiC Місяць тому

      @DrMrMLG While it does proc it's not supposed too and it's not for the correct damage values.

    • @bootybuh
      @bootybuh Місяць тому

      @@Midknighttxt you forgot to mention they reduced the range from 14m to 9m. Ouch!

  • @Damanticore
    @Damanticore Місяць тому +1

    I think some people have bugged in air movement. I'm not able to strafe in the air after going off a bounce pad/air vent.

    • @Midknighttxt
      @Midknighttxt  Місяць тому +1

      humm interesting, I spent today making the video so I haven't had time to play or experience that

    • @Damanticore
      @Damanticore Місяць тому +1

      @@Midknighttxt This has been on going since I started playing months ago. People say you can strafe in the air but no matter what I try I'm locked into the same trajectory.

    • @Midknighttxt
      @Midknighttxt  Місяць тому +1

      @@Damanticore weird

  • @AzzasDodo
    @AzzasDodo Місяць тому +2

    great vid

  • @Kabuki-meoo-OH
    @Kabuki-meoo-OH Місяць тому

    Pocket nerfs really breaks my heart

    • @Midknighttxt
      @Midknighttxt  Місяць тому

      yeah I just started playing them too

  • @baxceli
    @baxceli Місяць тому +2

    u can steal rejuv with maxed visc puddle punch ?

    • @Midknighttxt
      @Midknighttxt  Місяць тому +1

      no, someone mentioned that in my discord and I checked. But you can knock urn off someone

  • @emygdioaffonso
    @emygdioaffonso Місяць тому +3

    Nice vid, dude

  • @Kaliyaz_GT
    @Kaliyaz_GT Місяць тому

    slowing hex is way to good makes it impossible to escape

    • @Midknighttxt
      @Midknighttxt  Місяць тому

      yeah there's a lot of stuff that's felt really strong last patch that completely escaped a nerf, that's why I didn't like the patch

  • @odonah
    @odonah Місяць тому +2

    so wait maybe i missed it on the patch notes but do we know who is counted as a "front liner"? mo, abrams and...? kelvin or shiv or something?

    • @Midknighttxt
      @Midknighttxt  Місяць тому +2

      I don't think they said but I would assume bruisers like Shiv would count probably not kelvin though

    • @odonah
      @odonah Місяць тому +1

      @@Midknighttxtyeah i thought it was an interesting change considering there's really only 2 unambiguous frontliners in the game. for what it's worth, lash is referred to as a bruiser through ingame text as well.

    • @Midknighttxt
      @Midknighttxt  Місяць тому +2

      @@odonah yeah it would be nice if they would clarify it

  • @awesomeized1432
    @awesomeized1432 Місяць тому

    How do we feel about infernus’ flame dash now getting charges?

    • @Midknighttxt
      @Midknighttxt  Місяць тому

      I missed it when reading the notes but it seems pretty bad, especially in low elo where he already performs well

  • @dasuberpanda
    @dasuberpanda Місяць тому

    Nobody talking about how they gutted goo ball for no reason

    • @Midknighttxt
      @Midknighttxt  Місяць тому

      I should have mentioned it, but I wouldn't call it gutted the damage they removed isn't anything crazy

    • @dasuberpanda
      @dasuberpanda Місяць тому

      @@Midknighttxt i think it was gutted man, went from 1.3 to 1.1 scaling and 120 to 90 base dmg in t2. Im missing a whole other stat that I forgot I think

    • @Midknighttxt
      @Midknighttxt  Місяць тому

      @@dasuberpanda I think it's only ~20% so viscous 3 max builds aren't too op

  • @euzinhodasilva9287
    @euzinhodasilva9287 Місяць тому

    I really don't like what they did this patch. This "curse instead of getting locked down" thing seens awful in general. Wraith ult was really good the way it was and not something too strong. Also changes to etheral shift, sleep dagger, talon trap(since last patch already) and other stuff that just doesn't seem to be anything but annoying. Looks like some valve employee just woke up and said "U Know what? I hate things not moving"

    • @Midknighttxt
      @Midknighttxt  Місяць тому

      yeah they want to move away from lockdown and hard cc but with things like haze sleep it just feels so off

    • @boyman7823
      @boyman7823 Місяць тому

      the only people against hard cc were braindead shooter players it seems they managed to get their voice heard

  • @lewisbirkett4428
    @lewisbirkett4428 Місяць тому

    As a mcginnis player not a fan of the changes with her turrets. They already sucked and didn't need nerfing further, the best mcginnis build is already a gun build and this discourages playing anything other than that even more

    • @boyman7823
      @boyman7823 Місяць тому

      how did her turrets suck lol?????

    • @lewisbirkett4428
      @lewisbirkett4428 Місяць тому

      @@boyman7823 they were just a minor annoyance

    • @boyman7823
      @boyman7823 Місяць тому

      @@lewisbirkett4428 no???

  • @cerealhit555
    @cerealhit555 Місяць тому +1

    Matchmaking is still atrocious. 3 games so far with people who barely know how to move

    • @Midknighttxt
      @Midknighttxt  Місяць тому +2

      yeah I know they want to reduce queue time by combining ranked and norms but I feel like that's just making half of the player base quit so it wont matter

  • @sammatrix
    @sammatrix Місяць тому +6

    first , still have brain dmg from yesterdays 12 man game

    • @Boulder-4
      @Boulder-4 Місяць тому +2

      never again

    • @sammatrix
      @sammatrix Місяць тому

      @@Boulder-4 No more 12 man new hero customs pls , normal customs but midknight plays the new hero

    • @Boulder-4
      @Boulder-4 Місяць тому

      @@sammatrix sounds like a good idea