Jungling is LOSING you games - A response to

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  • Опубліковано 25 гру 2024

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  • @Deathy
    @Deathy  2 місяці тому +16

    Live on Twitch every day, come talk! Feedback always welcome: www.twitch.tv/deathydl

    • @matveysdvizhkov7089
      @matveysdvizhkov7089 2 місяці тому +1

      Great video, but sometimes you didnt pay enough attention to details.
      For example somewhere around 8:00 when abrams attacks him you wonder why he runs when he has 13k souls vs abrams 6k.
      You didnt see that Seven has 6k in his stash, not in items, so its really abrams 6k vs seven 7k, which is in Abrams favor imo.
      Upd. My bad, shoud ve watch video longer:D

    • @Deathy
      @Deathy  2 місяці тому +3

      @@matveysdvizhkov7089 Valid criticism! Although, I would argue that he still benefits from boons having a ton more souls, and that he *should* have spent his souls earlier, but you are correct.

    • @C_A_I_N_N
      @C_A_I_N_N 2 місяці тому +1

      I think your title is too inflamitory and too prone to give people the wrong idea and it should be something like "not pushing advantages is loaing you games" because jungling especially in your enemies jungle to steal their potential econ after killing their guardians leaving them only the creep waves which will only give half souls in lanes without the t1 guardians.

    • @C_A_I_N_N
      @C_A_I_N_N 2 місяці тому +2

      Of course tho, the issue is people try playing too robotically and mind you, even though TECHNICALLY high mmr is a thing, its not even close enough to being an actual thing yet for people to throw around "high mmr" so casually... Wait til the tracker sites are allowed to look at match history again before saying atuff likw that cause it makes ya look a bit desperate...

    • @MikhailRomantsov
      @MikhailRomantsov 2 місяці тому

      ​@@C_A_I_N_Nthese sites are majorly biased, but they do give a better picture at the very least because some players are tracked properly while others aren't. So the point is, it provides a good average perspective on what the player skills are, especially if you look at match history and view the other player's numbers. The highest number is probably closest to what your level is. In my case it's around 1100-ish.

  • @JAJR44
    @JAJR44 2 місяці тому +856

    It 100% loses games. People farm way too much. Higher MMR games end so much quicker because if you got an advantage please take advantage push and win. People prolong games far too much just to farm

    • @Drathrin
      @Drathrin 2 місяці тому +53

      had this issue in a low mmr (250) lobby twice yesterday, got patron to weakened, team wipe the enemy, and all 5 of my teammates go farm jungle for the rest of the game until we eventually lost

    • @princeraptor
      @princeraptor 2 місяці тому +34

      But that's the fun part, prolonging it :)

    • @iGamerD2
      @iGamerD2 2 місяці тому +8

      @@Drathrin Happens in Neko 600 EU as well lmao, people really love the farm (pls help, im dying inside)

    • @Xzqwerty2324zX
      @Xzqwerty2324zX 2 місяці тому +2

      Hey if anyone could let me know how to check my mmr I’d appreciate it 👍🏽

    • @Alfie-ni7lx
      @Alfie-ni7lx 2 місяці тому +11

      1100 neko score and it still happens to me.
      But usually its just us loosing really fast because we have no flex slots because 0 lane pressure has been applied and I'm running back and forth between two lanes trying to save walkers from dying to creeps.
      And then you have a seven in your game with 1.1k soul bag dying to the enemy just feeding them so hard.

  • @CptKickflip
    @CptKickflip 2 місяці тому +149

    A great point is not missing creeps over getting far away camps. You are getting less souls and losing objectives. Getting camps without missing creeps is the way to get an insane lead.

    • @przemysawbrzeczyszczykiewi1211
      @przemysawbrzeczyszczykiewi1211 2 місяці тому +1

      That's the biggest problem in Low MMR..
      They'll jungle and only stay in jungle and never come back to lane.
      So you end up having a lost lane 2v1, Lose guardians and walker, then other guy is way behind, and there's no jungle camps to take because 7 has done them all and forced to try to take bad fights for souls and it's a huge terrible domino effect and I think should be reportable if they never come back to lane.
      If they camp, come back to lane for wave and poke..then great 0 problems. Im only talking full 100% jng should be reportable offense for griefing

    • @TheMongobongo
      @TheMongobongo 2 місяці тому

      so like how do we get camps without missing creeps - any strategies?

    • @przemysawbrzeczyszczykiewi1211
      @przemysawbrzeczyszczykiewi1211 2 місяці тому +1

      @@TheMongobongo being very quick and use cool downs on the camps. And don't go for the farther away ones like by walkers.
      Just the ones by your guardians, or you can invade enemy side camps if the wave is super pushed to their guardian

    • @justindishaw3219
      @justindishaw3219 Місяць тому

      Camps dont restet, so you could kill 1 or 2 and go back to lane and come back for it later. Or leave it for your team ​@TheMongobongo

  • @Reldan
    @Reldan 2 місяці тому +355

    I watched Drongo's video and tried his Seven build for a few games. It does work to get you ahead of the rest of your own team, as you're basically taking all the souls from camps so there's none for anybody else. It doesn't necessarily get you ahead of the enemy team because for everybody else it's a 5v6 and you, the strongest player on the team, are not helping or getting items that would enable you to help. This CAN work though, because it's certainly possible to carry a game eventually.
    HOWEVER, Deathy's point that this wasn't a high level game is key here I think. Drongo's video is a strategy that can work in lower MMR games where teams aren't overly coordinated and let you get away this this kind of thing by not pressing the advantage created by the strongest enemy player playing a selfish game. A skilled team also isn't going to get taken out by a single carry, nor will the game go long enough anyways to get to that point. I think Deathy is 100% correct that this is a losing strategy in high level play, but I think the audience for Drongo's video are probably people just doing matchmaking games in situations where this does work - a more casual game where you're just having fun flying around on a carpet and getting to feel like a massive carry eventually. This reminds me of the situation with Dynamo where at Deathy's level he's an S-tier character and for most people he's like a B+.
    Is it bad advice if you're serious about learning the game and getting better as a player? Probably. I think it's good to see a video like this one pointing out the eventual flaws in that approach, with the reasons laid out and explained thoroughly along with advice on what you could be doing better. I know this video is helping me better understand the game.

    • @Deathy
      @Deathy  2 місяці тому +67

      For sure! The audience probably differs, and sure, his strategy works when not punished. Perspective is key definitely. Thanks for the support :)

    • @holyravioli8648
      @holyravioli8648 2 місяці тому +33

      I hate the kind of playstyle he (and all the other videos on how to CARRY EVERY GAME) encourage because its just you... outcompeting your team while leaving the heavy lifting to them. More than half of my games have one or more people who're deep into the hyperfarmer playstyle and that just means the rest of the team has scraps to work with and are playing on the backfoot the entire game.
      Its easy to be the strongest person when you ignore all objectives and teamfights to get to that point, but it completely fucks over everyone else who's trying to yknow, play the game and desperately hold on. Its infuriatingly selfish to do in public lobbies where theres no coordination and the team doesn't go into things with the plan of juicing somoene.

    • @UnbearablePandamonium
      @UnbearablePandamonium 2 місяці тому +14

      There are a ton of Seven players that just constantly farm and it happens exactly as you say, the team fights lopsided fights and while Seven (it also applies to other heroes, happens with haze and wraith a lot too) has a high net worth, the enemy team is getting ahead by winning fights and pushing. It’s infuriating because people end the game thinking about how much better they are than their team because of net worth when in reality… THEY’RE the problem because they’re obsessed with farming. Not to mention it takes most (if not all) of the potential jungle farm from your teammates.

    • @eirin481
      @eirin481 2 місяці тому +4

      sometimes you need to be selfish, even in a lobby full of good players

    • @holyravioli8648
      @holyravioli8648 2 місяці тому +16

      @@eirin481 like... no? this is technically true because the word selfish is super vague but this kind of selfishness doesn't help anyone and will get you punished if the enemy team knows what they're doing even a little bit.
      If this kind of strategy wins you a game, playing like not an asshole would have won you that game without forcing your team to pick up your slack and play on handicap for half an hour.
      Farming is important, but hyperfixating on farming doesn't accomplish anything other than frustrating your teammates, throwing some games (because wow fun fact its really hard to hold objectives when you're playing 5v6 and someone is gobbling 80% of the farm on your side of the map) and making you feel special.

  • @ErikHansen-se3re
    @ErikHansen-se3re 2 місяці тому +106

    About dying to the Abrams while being ahead, in this specific case, no idea if this was his thinking at all, but he was 13k souls vs 7k Abrams, but he had 6k unspent souls, so realistically he was only on 8k souls in this particular fight.

    • @ryanhoang1123
      @ryanhoang1123 2 місяці тому +11

      he still has 2k spent over abrams at this point which is a HUGE lead this early in the game.

    • @muffinzforce5
      @muffinzforce5 2 місяці тому +13

      This is exactly what I was thinking but then I also remembered, souls give you stats like lvling up it other games too so he definitely was pretty ahead here

    • @brubie7584
      @brubie7584 2 місяці тому +14

      Souls also give base stats and ability points so he was still ahead

    • @thecanmanification
      @thecanmanification 2 місяці тому +6

      Abrams’s is just OP at 800 MMR because no one knows what F does 💀

    • @RedCensure
      @RedCensure 2 місяці тому +2

      @@ryanhoang1123Abrams had the element of surprise and is a much stronger duelist. Even if Seven has an advantage and win the fight it won’t be easy and it isn’t worth the risk if you have 1.2k unsecured souls.

  • @Epicninfa96
    @Epicninfa96 2 місяці тому +281

    This is a classic filter of people that know MOBAS vs people that don’t.
    Immediately could tell that seven’s mistake was poor wave management while jungling.
    Letting your enemy out farm you in creeps and giving them free access to their jungle just because you won lane is basically giving the enemy a free lay up to catch up.

    • @TheVision2
      @TheVision2 2 місяці тому +14

      This exactly. It's been happening a lot in my recent games and I keep telling these people that this is a moba, push objectives once you made a good engage. There's a reason a person pushing objectives and waves has more souls than a person clearing jungle.

    • @UnbearablePandamonium
      @UnbearablePandamonium 2 місяці тому +2

      Absolutely, 100%.

    • @chaserhkj
      @chaserhkj 2 місяці тому +8

      Absolutely, having spent 4.5k hours in Dota, it is just my habit to constantly check minimap and determine if I need to farm a certain lane. But a lot of my friends coming from fps games struggle so much at this.

    • @inflamor
      @inflamor 2 місяці тому

      Never played any moba in my life, only Monday Night Combat, if you consider that a moba and what Deathy said is just common sense, nothing really to be elitist about.

    • @Epicninfa96
      @Epicninfa96 2 місяці тому +13

      @@inflamor you say common sense but lack of macro is a recurring issue across all MOBAs. It is not elitist to call out bad macro fundamentally. A lot of people cannot pinpoint specific mistakes in a 50 min game sometimes; the point of this video is to show how sometimes a loss starts from poor habits and bad plays early on that can be prevented with more awareness. Simply calling that elitism really sells short how much analysis and meta understanding can come into mastering a MOBA.

  • @VoltTackle111
    @VoltTackle111 2 місяці тому +45

    One thing I really like about Deadlock compared to other mobas I've played is that there's so much reward for being active on the map that playing jungle simulator is usually an inefficient use of your time. Crates, boxes and the bridge buffs reward you for rotating between lanes and encourage ganking, and objectives giving flex spots to give teams more incentive to push both lead to more fights and engagements (which are more fun!) and you can come out with just as many souls from doing these things as afk farming your own jungle(if not arguably more since you're actively contributing to your team winning by taking objectives, and you're denying souls from the other team).

    • @QuintaFeira12
      @QuintaFeira12 2 місяці тому +2

      But that's... Every Moba. Or at least dota, league, smite and awesomenauts punish jungling too much. What kind of garbage always the opposite to be true? Honor of Kings?

    • @Crimpleyy
      @Crimpleyy 2 місяці тому +1

      @@QuintaFeira12 awesomenauts spotted !!!

    • @teeth3396
      @teeth3396 2 місяці тому +1

      Gank gank gank this game is 80% fragging 20% farming

  • @fotenks
    @fotenks 2 місяці тому +224

    I kept seeing these magic carpet sevens that would have no teamfight participation, didn’t know for a bit it was because a UA-cam video. Thank you for making this.

    • @spinyslasher6586
      @spinyslasher6586 2 місяці тому +21

      Most seven players don't use it to its full potential. I use it to maximise my split push, taking more risky pushes on walkers and also stealing enemy jungle.

    • @direthered1260
      @direthered1260 2 місяці тому +14

      Classic gamers just playing how the internet man told them to 😂

    • @chrisg3223
      @chrisg3223 2 місяці тому +20

      Had a match earlier, my Seven joins me to push a walker, once their creepwave vanishes I move in to start attacking the walker, get jumped by Yamato. Think cool, easy 2v1 here so I stick about. Turn around to see my Seven hopping on his carpet into the electric sunset

    • @QuintaFeira12
      @QuintaFeira12 2 місяці тому

      Right? In 20 minutes in didn't ult anyone other than one single jungle camp. Why even have carpet if you're not going to make a single risky maneuver?

    • @spinyslasher6586
      @spinyslasher6586 2 місяці тому

      @@QuintaFeira12 Seven's ult got nerfed hard. You aren't gonna deal that much damage with it without late game items.

  • @Ganobrator
    @Ganobrator 2 місяці тому +246

    Actually mindblown that Drongo didn't immediately steal the church camp at 10 minutes considering how much he tunneled on camps at 7min. It's like are you even looking at the map?

    • @Xdxdxd228
      @Xdxdxd228 2 місяці тому +19

      He could steal the 2 camps to the left of the walker too,he maxed ball which can solo farm these,you barely need to shoot..

    • @Ganobrator
      @Ganobrator 2 місяці тому +13

      For real, he didn't even need to stick around. Just toss a ball in there, push the next wave into their walker and take the garage camp after. It"s so simple

    • @willsoe
      @willsoe 2 місяці тому +45

      Dude he's 100% not looking at the map. The walker was free af, all 6 enemy team were visible on the map and accounted for

    • @terribletimmy2
      @terribletimmy2 2 місяці тому +12

      Personally I was mindblown that he didn't pressure walker THEN backoff and grab that camp. He had map vision of all 6 enemies, and would've seen he was completely open to pressure or even TAKE it for free.

    • @Arunnn241
      @Arunnn241 2 місяці тому +2

      Tunnel vision happens to everyone

  • @Drazer012
    @Drazer012 2 місяці тому +76

    5:45 quite frankly i wouldnt even go for enemy jungle here, i think you could just straight up take walker. Every enemy is occupied and if any of them move to respond it almost guarantees the associated Guardian probably just dies.

    • @Ganobrator
      @Ganobrator 2 місяці тому +6

      It's so easy to just toss a ball into the camp and then push the next wave.

    • @neshugg9486
      @neshugg9486 2 місяці тому +18

      I was about to comment this...
      I get it, he likes to jungle but objetives win your game.
      He had a free walker, lash was 2 lanes away.

    • @jaxteller5974
      @jaxteller5974 2 місяці тому +4

      Yeah seeing lash on other lane i would have take church jungle and kill walker tbh. Idk what deathy think about that

    • @Sarsaparillamann
      @Sarsaparillamann 2 місяці тому +1

      Not only do objectives win games but getting flex slots is huge. Terrible playing with 0 unlocked. Walker is also insane amount of gold for the team

    • @QuintaFeira12
      @QuintaFeira12 2 місяці тому

      Outter Walker is still a bigger gamble than getting the enemy jungle spawns, specially at the time buffs and urn spawn. And there's no way to know if you fucked up a guess on an early walker push other than hindsight.
      Yeah, Lash is on the map, but I don't blame them for looking for something else to do. I do find their choice of "something" weird. Like, even if you wanted a safe push , you could take the buff, the church and the big camp and then teleport to help with the T1 Guardian flex point.

  • @krthemaster4794
    @krthemaster4794 2 місяці тому +9

    Cheat sheet for (approximate) creep values:
    Small Jungle mob = 1/2 of a Lane creep
    Medium Jungle mob = 1 Lane creep
    Large Jungle mob = 3 Lane creeps
    So if you lose a single wave of 4 creeps to farm a 3x medium camp, you're worse off than just staying in lane, not only because you got less souls, but you also consumed a resource that'll always be there (the jungle camp since you can farm it any time) for a resource that disappears and never comes back (the lane creeps).
    Therefore you also lose "potential efficiency" later on when let's say you can't farm lane cause it's pushed up, but you've already taken the camp before so now you're both already down in souls, plus you made your life harder by not saving the camps for farming during lane downtime.

  • @rbsalmon7895
    @rbsalmon7895 2 місяці тому +15

    Shove waves -> Jungle -> Shove waves again
    Rinse and repeat. Slot this in when it calls for it -> Fight when ult is up or when it's nearby -> farm again, or -> help with objectives
    You can farm and still have an impact at the same time, it's all about the balance

    • @lazylonewolf
      @lazylonewolf 2 місяці тому +4

      Yeah, this is a classic and basic DotA move, especially for carries.
      I can forgive the guy if he hasn't played any MOBAs though, but if he has...

    • @lukelun
      @lukelun 2 місяці тому +4

      Exactly. The way to implement this is to constantly look at map even when farming waves/jungle. along with that.
      'can i help with this fight? is it worth it?; do we get anything from it, do we have a chance to win it?' if not, 'are there waves i need to push out, jungle camps to clear or other objectives?' The answer to one of these is always yes or in rare instances go buy. EZ farm while having the most kill participation in the lobby. Tempo, constantly doing something useful

    • @NeoArmstrong.
      @NeoArmstrong. 2 місяці тому

      @@lazylonewolf AM as a carry game yea? I feel you bro.

    • @lazylonewolf
      @lazylonewolf 2 місяці тому +1

      @@NeoArmstrong. Not too into AM, Slark is my main carry.
      Even then: kill creep wave with Dark Pact > jungle > repeat if it's safe. Pushes the waves to pressure the towers, while I minimize being visible and maximizing gold/exp. Maybe gank or help out in teamfights if it's near.
      I'm still a dummy in Deadlock though so I still don't know when/how/what items to jungle since there are a lot of new things to learn first😅

    • @NeoArmstrong.
      @NeoArmstrong. 2 місяці тому +3

      @@lazylonewolf I mean my game was AM as carry, farm all game have zero impact 'till they got mega creep but he still farm top gpm but can't do shit except hit creep lmao.

  • @stillnotchill2560
    @stillnotchill2560 2 місяці тому +9

    Great video, and just in time. Was explainign to my friend while watching him play, to never miss a creep wave in favor of jungle, not only because of the spul loss, but because you want to put that lane pressure on the enemy team, to give you more space for things like the Urn, mid boss, tower pressure/safety of your own towers, bridge buff, so on and so on.

  • @DudeWithTheNose
    @DudeWithTheNose 2 місяці тому +150

    the magic carpet buy fucking killed me

    • @MrKyle700
      @MrKyle700 2 місяці тому +12

      its a popular seven build rn for some reason all the sevens in my lobbies are rushing magic carpet lol

    • @alexihemmoranta297
      @alexihemmoranta297 2 місяці тому +30

      nothing more fun than seeing enemy seven buy magic carpet first item and then just being totally useless with it

    • @idkmanp9573
      @idkmanp9573 2 місяці тому

      It lets you side lane and since seven is being built focusing his 3 and gun damage he wants to 1v1 people and then run away if he gets ganked​@@MrKyle700

    • @idkmanp9573
      @idkmanp9573 2 місяці тому +4

      ​@@alexihemmoranta297yeah magic carpet is only good if you're a threat in the side lane.

    • @plusah1268
      @plusah1268 2 місяці тому +9

      god awful idea on seven lol. hes already one of the fastest characters in the game movement speed wise

  • @pluto1320
    @pluto1320 2 місяці тому +89

    Playing with a teammate that is jungling all game is annoying. If I happen to fall behind in souls and need to jungle it isnt great seeing 0 open jungle camps on our side of the map

    • @pipp972
      @pipp972 2 місяці тому +1

      There being jungle camps there means they're going unused. Might as well (if it won't impact pushing).

    • @UnbearablePandamonium
      @UnbearablePandamonium 2 місяці тому +10

      @@pipp972if it doesn’t impact pushing OR team fight involvement. You getting a few hundred souls ahead while your team fights lopsided fights isn’t worth it either.

    • @WorldOnexuS
      @WorldOnexuS 2 місяці тому +19

      @@UnbearablePandamonium im 95% youre teamfighting way too often if the map has jungle camps alive

    • @terribletimmy2
      @terribletimmy2 2 місяці тому +5

      It's a balancing act in both directions. Sometimes one player has nothing to do and should be farming jungle, regardless of whether or not their net worth is high etc. Def don't want to "save" camps for the sake of someone else unless they ask you to because they're coming to grab them immediately.

    • @UnbearablePandamonium
      @UnbearablePandamonium 2 місяці тому +1

      @@WorldOnexuS oh yeah, I forgot, you should clear the entire jungle before ever trying to gank or rotate to push lol
      Jungling is only good if you’re doing it efficiently. Spending all of your time running from jungle camp to jungle camp typically hurts you more than it helps, which is the entire point of this video lol

  • @KaRzye
    @KaRzye 2 місяці тому +51

    I love having my seven full time jungle 8h job so we can easily loose game because he needs 60k to start fighting XD

    • @pigeon7777
      @pigeon7777 2 місяці тому +14

      needs 30k souls to get his jungle kit to farm his 30k carry kit (try not to buy carry kit first challenge)

  • @rei_lyy
    @rei_lyy 2 місяці тому +52

    peoples lack of understanding that when you are jungling you are giving space for the enemy to do things on the map is the biggest problem i see with lots of newer moba players. Map control is everything in any MOBA and you are giving that up when jungling like Seven does allll game. great vid deathyyy

    • @Snydenthur
      @Snydenthur 2 місяці тому +1

      On the other hand, when your carry is jungling or excessively jungling, your team can keep the lanes pushed and get farm from that. People tend to focus too much on the carries and how they play the game, meanwhile "supports" and "utility" can apparently do all the mistakes they want to make and can never be blamed.

  • @BearyAllen1
    @BearyAllen1 2 місяці тому +9

    Jungling efficiently in MOBAs also include ganks and split pushing. I think alot of points Drongo makes are right because I see games where people don't even touch it at all even when they're behind and they have space. BUT, he also had opportunities to gank and push harder, before returning to jungling to keep that soul lead up. It's sort of funny because since it's on a new game, alot of people are struggling to grasp it, but lane tempo has existed for years, it's just been given a facelift.

    • @josephreynolds2401
      @josephreynolds2401 2 місяці тому +1

      I think drongo is going to get better faster than people who underprioritize neutral creep farm. Way too many of my games are just gung-ho 3/4 stacking mid on and off for 5 minutes at a time. I legitimately feel forced to jungle map because our jungle and side lanes go unfarmed otherwise. If just two of those people fanned out and didn't stand in creep vision for minutes at a time, then I wouldn't be "that guy", in their opinion.

  • @chaserhkj
    @chaserhkj 2 місяці тому +7

    I think the most important summary point in this video is about map control. pushing waves, farming enemy jungle, taking buffs, things like this can actually be summarized as map control. And it is simple: the more map control you have, the better you can extract souls farms from the map and deny enemies from doing it.
    This concept in moba actually comes from moba games early rts roots: almost all rts games have limited resources per map space and thus emphasize map control for leads and wins. Drongo is an AOE guy so he must understand this concept well, I feel its just deadlock is too wrapped up as a fps game that a lot of people are not getting the big pictures, even from a rts background

    • @lordmew5
      @lordmew5 2 місяці тому

      They don't want to get the picture. Fps players feel entitled to make all games about raw mechanical skill. It's why it's such a dangerous market to mingle with

  • @CluelessUnknown
    @CluelessUnknown 2 місяці тому +9

    I would love a video on the flip side of this: When and How to apply pressure, how to know when to defend a lane vs leaving to help pay pressure elsewhere on the map/gank. Those are things I struggle with a lot.
    I main Haze, and a lot of my games feel like I'm just laning until I can afford Ricochet, which is often much longer than I feel is productive for my team, especially if I have a tough lane match up. Then I jungle to flesh out my build a little before trying to really join up with Team fights, but sometimes it feels like my team is already down significantly by the time I'm ready and able to help in a fight.

    • @night8285
      @night8285 2 місяці тому

      You should probably find players who came from MOBAs, especially from Dota 2.

  • @ArakakiMarcio
    @ArakakiMarcio 2 місяці тому +122

    I never watched the original video, while watching this one I was shocked when he ignored the enemy jungle right next to him to go back to his own jungle LMAO

    • @limear
      @limear 2 місяці тому +12

      Seven ball clears the church instantly too

    • @kookoo275
      @kookoo275 2 місяці тому

      Lol for real

    • @S1000rr-7
      @S1000rr-7 2 місяці тому +5

      you realize even if you watch top 10 players streams youll see 'obvious' mistakes... right? theres a lot to keep track of and nobody can play a perfect game

    • @natanstunes
      @natanstunes 2 місяці тому +9

      @@S1000rr-7 I think you misunderstood, that decision he made showed a clear lack of understanding of the game. It wasnt just a simple oversight.

    • @GameZero2
      @GameZero2 2 місяці тому +3

      @@S1000rr-7Wel it’s possible he didn’t notice the map. But still that was like a inexperience mistake. I doubt the top players will make this same one.

  • @zfortizar
    @zfortizar 2 місяці тому +10

    One aspect that would be valuable to mention is how to play with/around these inefficiencies. It certainly sucks to need to be beholden to a greedy clown who knows nothing but farming jungle camps, but in a team game you don't want to make a bad situation worse by feeding away the team's lead and negating the potential advantage a heavily farmed teammate can bring.
    In the case of Drongo's initial misplay in dying to the Abrams, if literally anyone on the team opened their eyes and deliberately force objectives on the side of the map where their strongest teammate is, the match could look considerably different with no change to how Drongo was playing. Approaching from the angle of "well X/Y/Z on my team is playing incorrectly" isn't going to win you more matches - it's how you individually respond to circumstances and try to turn a disadvantageous situation into a favorable outcome. That's where I think most of the "farming patterns" content for Deadlock falls well short of how optimized farming patterns have become in Dota, where securing resources is the absolute bare minimum expectation.

    • @lordmew5
      @lordmew5 2 місяці тому

      I would rather lose. I play mobas to be a well optimize meta machine if that's not what you want start out of mobas because after the 2d or 3rd time I'm just going to start intentionally feeding.

  • @spencersmith3047
    @spencersmith3047 2 місяці тому +25

    YES! I tried his exact build and did the jingling in a few games and I consistently lost games. I would be 10k souls ahead of everyone else in the lobby in the mid game, but my team would all be feeding and struggling to take or defend any objectives because I was effectively useless to them. Then, by the time my build was online, the game was already effectively over.

    • @Nightyxwalker
      @Nightyxwalker 2 місяці тому +3

      I think that's because ppl tend to listen to youtubers more than their own mind. Build itself is amazing, especially when you get past 25k souls. Its farming build, yes, but its also pushing build. Correct way of playing it should be consistently applying pressure to make at least 1 person to stay and outpush lane, making it 5vs5 on map, when you weave between pushing and farming jungle camps, making you stronger than enemy laner that need to make a choice every wave (either stay and defend lane, or go into jungle/other lane and risk loosing walker). This is split-pushing build, imo, so you should play it like one. Not trade waves for jungle, but instead weave jungle when you can't push. And it has really strong pushing potential, while also getting nice 1vs1 about 25-30k hitmark, making it basically old hullbraker fiora. Ppl don't respect how much taking an enemy walker gives just yet.

    • @Captain-qv8yu
      @Captain-qv8yu 2 місяці тому +5

      To be fair, most people are just bad at this game yet. People take all sorts of useless fights being behind or not having enough numbers. So it all comes down to you either constantly baby sit your team and be relatively poor to them or you vacuum the map to eventually be a 1v11 monster.

    • @Doflaminguard
      @Doflaminguard 2 місяці тому

      Basically AM gaming in Dota.

    • @noobkaka567
      @noobkaka567 2 місяці тому +1

      You also took away any safe farm for your teammates too.

  • @gigaus0
    @gigaus0 Місяць тому +1

    The simple of it is jungle is there for when you're already ahead, to stay ahead. If you're pushed in, you likely can't go and jungle unless you're one of four heroes. The biggest thing I see people misunderstanding is that this isn't a modern moba; it's Dota with mods. The camps don't heal from damage you do, and they don't respawn if you leave one alive. So if you have time after pushing a wave, you go to a nearby camp and dump some damage on it, especially if you have an AoE. Just putting a few rounds into the side camps near your guard is enough every wave.
    The other thing is, if your enemy is behind, you can leave one of the weaker guys alive, and the camp will not respawn until someone kills it. This means if you have passable camps-- camps people will run passed leaving or going to base or lane-- you can take the camp yourself and leave one alive for the enemy to take. Not only will they get little value, it will take several team fights before it respawns, with the mid and high camps taking 6 and 8 min respectively. If the enemy wanted to make a comeback by farming the camps in peace, uncontested, that option is gone.

  • @Hemoclysm
    @Hemoclysm 2 місяці тому +6

    I love when my haze sits in jungle all game and still goes 1/ 12/2

  • @Alfie-ni7lx
    @Alfie-ni7lx 2 місяці тому +8

    A few points I think really need to be spoken about aswell, people farm the jungle so much they don't push free walkers when theres no one around to defend them all the damage done to left walker has been creeps and an early walker is pretty big.
    That and to be fair to him when he was 13k souls and abrams was 6k all abrams money was in his items and sevens half of sevens networth was in his pocket so he didnt really have a soul advantage.
    Also THANKYOU FOR MAKINGA VIDEO even at higher elo games I've had people just afk the jungle instead of pushing a lane I really hope they see this and stop it, also sucks how there's never any jungle to farm half the time, because someone decided to farm 1k souls and donate it to the enemies.

  • @terribletimmy2
    @terribletimmy2 2 місяці тому +19

    Brother, thank GOD you made this. That video was blowing my mind. "It's ok to let tower fall so you can farm safely. Jungle instead" reminds me of something a gold LoL player would say.
    I was confused by the fact that he even mentioned in his video "jungle camps stay there, while creeps that die to towers disappear forever..." and then proceeds to lose lane farm and half a tower for the sake of a couple jungle camps.
    I appreciate people making content, especially stuff surrounding info for newer players like when camps spawn and why they are important, but teaching BAD fundamentals is just wild.

    • @Ganobrator
      @Ganobrator 2 місяці тому +6

      That sentiment is *sometimes* true, for example your guardian is already low hp and there are 2 people in your lane pushing it. Better to just back up take the corner camps and catch the wave at your walker, unless your team can immediately help defend. Dying under guardian only for it to fall anyway feels very bad.

    • @terribletimmy2
      @terribletimmy2 2 місяці тому +6

      @@Ganobrator You're definitely right, but there's so much nuance to that scenario, and none of it applies to the vid the guy posted.
      In the case that you're just simply screwed in the matchup, it for sure makes sense to let tower fall and farm in front of walker instead of dying 4 times AND losing tower anyway, provided you warn your team that you're going to lose the guardian to be prepared for ganks etc, but the idea that letting t1 fall early for the sake of jungle camps because you can then farm safely afterwards is just outright bad.
      You won't win every lane and it's important to know what you can do to minimize that impact, but purposely giving the enemy team map pressure and team-wide souls early so you can get 300 souls from a jungle camp is seriously bananas

    • @chungocminh5336
      @chungocminh5336 2 місяці тому +1

      I will do the devil advocate job here:
      His tower lose half of it hp because he fuck up the q so it take him more time to clear the camp.
      And for his statement about let tower fall, my understand for that is going back to defend sidelane tower constantly when try to excel your networth is not really worth it. The solution actually is ask people to cover the lane for you when you go for additional jungle camp.
      His fixation on his side jungle camp is what dog to me. He can get way more value from stealing camp but he always go back to his side ones.
      I try his build on relatively high rank lobby and the time i start to farm fast, there is no camp on the map since people drive-by all the camp close to them when the match is balance. I can see the build is really good when your team start winning since you have camp that you can clear fast and still go with the team to fight after.

    • @lukelun
      @lukelun 2 місяці тому +1

      Along with all these other comments, i want to mention that this is NOT league of legends, and towers are NOT as strong as in league. If you are pushed in constantly since you dont have "prio" due to your character, you could poke em out, get a teammate or push out the wave; each character should have some kind of all in/poke/wave clear to be able to lane. If they're gone, you can push a huge wave of 8-12 minions, so you could go around and jungle after, since pushing up to their tower isnt as safe (since you dont have prio!).
      If you get completely outpoked and out-cs'd (which happens with these towers), you need to accept that you wont be useful for the first 15-20 minutes, so play as safe as you can.
      Minions are first, then jungle. If you have free time, look at map (does anyone need help/do you need to be somewhere?) if not go jungle.
      If you leave your turret to fall you lose so much map pressure and then have to spend the rest of your time baby sitting that lane, slowly farming creeps while enemy takes your jungle and goes around the map, in which case its over.
      The reason this guy in the video thought it was a good idead was probably because he was playing against equally clueless players. If you farm the entire jungle and get fed and carry your team while ignoring the basics, then yeah you're gonna get fucked at higher ranks when they capitalize on your (huge) mistakes.
      Let league/dota players do the fundamentals of mobas, dunning kreuger effect is endless in them (mobas)

    • @Doflaminguard
      @Doflaminguard 2 місяці тому

      ​@@Ganobratorthe only time you let a tower die is when you have a hard time defending. Otherwise, its a free checkpoint and safe area.

  • @HappyHardcore86
    @HappyHardcore86 2 місяці тому +2

    I 100% agree, watched that video today and seeing all that effort he put in to be above by 500-2000 souls when the enemy laner got to his guardian and was bouncing back... he shouldve looked into a denying, pressuring and killing his lane enemy, or looking for a roam to aid his neighbor lane instead of farming the jungle.

  • @pigeon7777
    @pigeon7777 2 місяці тому +1

    Thank you! I thought the video was maddening, especially since I started seeing more and more people do it in my games only to cause use to lose

  • @hrodwulf172
    @hrodwulf172 2 місяці тому +15

    Thank you deathy for validating me. I wrote pretty much every single point you made in a comment on that video but he seemed to have deleted it.

  • @danielramos4908
    @danielramos4908 2 місяці тому +48

    I feel like this is common knowledge on MOBAs
    You only farm jungle, when there are no minions to farm.
    Because minions die will die eventually. Jungle monsters don't

    • @blackomega34
      @blackomega34 2 місяці тому +6

      Also in Deadlock almost no enemy is so dangerous that you can't be on the same half of the map as them, so there's much less risk involved with just being in lane than the average MOBA.

  • @amegatron07
    @amegatron07 2 місяці тому

    I totally agree with your main message, that over-jungling leads you to loosing the match. I as a new player to MOBAs in general was first playing completely without jungling and felt more confident in my play, even tho still loosing sometimes ofc. But then I thought that is because I was not jungling, and fell into this trap of thinking that jungling is a key to success. But once I started to over-jungle, I realized I started to lose even more. And vice-versa: in my most recent game I almost haven't jungled at all, because I felt like I could be truly more useful in other places. We won, but not only that. I just subjectively felt like my overall game became better.

  • @equinox731
    @equinox731 2 місяці тому +15

    Given that all enemies are visible on the map at 6:10, and 4 are on the right side of the map, would it be reasonable to steal 1 jungle camp, then try to take the walker that has no one in lane?

    • @luismanfre1020
      @luismanfre1020 2 місяці тому +8

      Yes that’s the first thing I noticed. There were two waves on the walker. That should’ve been a free walker. The enemy team has really bad macro throughout his vod too so I assume this is just low Elo game and seven is capitalising off both teams not taking their jungles when lanes are shoved. This seven strat only works when you’re smurfing lmao. In my high Elo games. All sevens that did this type of behaviour got punished taking enemy jungles

    • @terribletimmy2
      @terribletimmy2 2 місяці тому +3

      The correct play is the reverse. Value walker over the jungle camp 10/10 times. He has full vision of the enemy team at that point, and the correct play is to pressure walker immediately, then back off and take the camp. Highly likely he would've been able to take the walker for free there, considering the closest enemies were pressured hard at green, and then 3 were posturing for a fight at blue.
      He also had a double creep wave pushing into walker, and would've absolutely melted it.

    • @kasapkrvnik7799
      @kasapkrvnik7799 2 місяці тому +1

      @@terribletimmy2 100% surge + 2-3 orbs it dies fast ... and then church in return :)

    • @lukelun
      @lukelun 2 місяці тому

      @@terribletimmy2 Yeah, you might get pushed off of guardian at worst, but you would still have your jungle camp which is still gonna be there. The guardian is actively decreasing in risk to reward ratio/value, while the camp will almost always be free.

  • @therealzizmon1748
    @therealzizmon1748 2 місяці тому +59

    People hating before even watching the video... How do you even get this many dislikes within 5 minutes of the video being posted? It's an honest and constructive critique.

    • @RoqueMatusIII
      @RoqueMatusIII 2 місяці тому +2

      because it is deathy opinion, not his informed opinion plus he shit talks

    • @electrucution
      @electrucution 2 місяці тому +51

      @@RoqueMatusIII 1000x more informed than the noob who made the original video

    • @MegaJackolope
      @MegaJackolope 2 місяці тому +26

      @@RoqueMatusIII Might wanna try forming a thought there. Informed opinions hold experience... You sound like you have zero.

    • @MegaJackolope
      @MegaJackolope 2 місяці тому +18

      Because people want to be told what to think instead of think for themselves. "UA-camr told me what copy and paste thoughts to hold and what items to buy" They've placed the value of "their" idea on themselves. Telling them the opposite of what they were told to think is an attack on them, and they can't process it because they barely processed the original thought. It would require self reflection as a first step.

    • @fragbomb
      @fragbomb 2 місяці тому +14

      @@RoqueMatusIII he's not shit talking anyone? He's just providing constructive feedback

  • @iggyow
    @iggyow 2 місяці тому +5

    Wouldn't the bigger mistake at 10 minutes be not attacking the walker to apply pressure? He can see at least 5 of the other team on his map. Apply pressure on the walker then take their camps on the way out if they contest or if you take it

    • @disbled
      @disbled 2 місяці тому +4

      He sees all 6... you get walker for free there and then get that church camp on ur way back

  • @helleiostv8574
    @helleiostv8574 2 місяці тому

    Thank you so much for this. I've had so many games that go down the toilet because people don't understand that objectives > map pressure > jungle, and his video along with other videos praising how great jungling is made me fear that the situation was about to get worse. Also, these people don't understand that when you clean up your own jungle, that's also denying resources to your own team members, and forces your team to play 5v6.

  • @MarsManRising
    @MarsManRising 2 місяці тому +2

    Im so glad that you made this video. I was going to comment on Your Deadlock's video about several of the points that you made, but I ended up not hitting send as I try to only comment on youtube videos if its something positive. Also I am a bit new and assumed that maybe I didn't really know what I was talking about. Either way thanks for the great content.
    P.S. I heard you say in a stream the other day that you quit your job and are giving yourself 6 months to really put everything into this content creation thing. I just wanted to say good luck and I hope the best for you brother. You are doing great, big respect, keep it up.
    Be good.😉👌

  • @Cellus5000
    @Cellus5000 2 місяці тому +1

    I do find this really commonly where people will get so focused on farming they forget the actual game.
    I had a game today where people didn't come help me push the last guardian down while it was at like 15% hp, and I call it before hand and died 1v2, my lane teammate was farming small camp next to me, solo laner on the other side was farming medium camp and when I asked why they didn't come they said "I'm too weak to contest"
    He had more money than me, and I already had money I couldnt spend because no flex slot and it blows my mind every time

  • @ScopeSF
    @ScopeSF 2 місяці тому

    Not sure why this video showed up in my feed, but I'm really glad it did. I'm a jungle main in Smite and when I tried Deadlock for the first time, it threw me for a loop when I saw that there was a vast jungle across the entire map but the game was designed with a 1-2-2-1 setup with no dedicated jungler. I don't mind it, I know it comes with the territory, but I definitely need videos like this to help better understand how the jungle is supposed to work without a jungler.

  • @opheila-.2029
    @opheila-.2029 2 місяці тому

    Thnx so much for this bro. Deadlock is my first moba and I’ve been watching a bunch of vids on how to get better and win games. A lottt of videos recommend to be constantly jungling, so obviously that’s how I’ve been playing my games lol. Will be taking this advice now.

  • @xchoco
    @xchoco 2 місяці тому +1

    100% agree with this. The one thing he doesn't touch on is the benefit of all this jungling, he just goes on about how many souls he's getting, but to what end? His K/D/A ends up being only slightly better than the next person on his team who has half as many souls, so what's the point of getting all these souls and/or items if you can't use them correctly?

  • @arthurcatrambone1982
    @arthurcatrambone1982 2 місяці тому

    I’ve tried this build for my last few games and while I’ve won most of them there was something that just felt so bad about it. I thought it was me since I’m not a high mmr player and if I kept refining it the click would happen. Glad you could point out what felt wrong about it so I didn’t waste more people’s time

  • @evilme73
    @evilme73 2 місяці тому +8

    you're not dissing drongo.. but I am. I played a previous game he made content for, and he stopped making content cos the entire community disagreed with his insanely selfish play that lost games, causing him to be low rated compared to other content creators.

    • @Xhardrocker
      @Xhardrocker 2 місяці тому +2

      we're seeing it again here with him stealing all his teammate's jungles lmao

  • @jonathanrussell6525
    @jonathanrussell6525 2 місяці тому +1

    Funny to see this video because last night I had a ONE HOUR match that was very back and forth until we finally won (my team had a bit of a lead for a while but the enemy was pushing waves better than my team and I was struggling a bit as Abrams early, also had an extraordinarily boring lane that lasted 15 minutes somehow)
    Anyway the bit that made this relevant in particular is the enemy team had a Seven with 90k souls. He did also have like 1/3 of his team's kills so I can't say he was necessarily inactive but I thought it was funny.
    Also at the end both teams were within 1000 souls of each other, both teams had 382k and there was only a 1 kill diff between the teams. Crazy how even it ended up.

  • @ignaskontautas1364
    @ignaskontautas1364 2 місяці тому

    Very helpful video. Please do commentary on viewer games. Its one of the best ways to learn for new and stuck players. I noticed this while learning league. Each elo has a set of mistakes that they make and are not aware its a mistake. I found it very helpful when a professional player would release his private coaching sessions

  • @spinyslasher6586
    @spinyslasher6586 2 місяці тому +2

    I took Drongo's playstyle and adapted it to be more viable. Essentially using magic carpet, SoP and superior cooldown to constantly apply pressure on enemy and also always prioritise urn runs using Seven's speed.

  • @Arunnn241
    @Arunnn241 2 місяці тому

    Agree 100%. I commented on the video mentioning how just jungling is very inefficient especially the way he was doing it. Most replies were disagreements

  • @joelvee
    @joelvee 2 місяці тому +5

    Thanks for the great video. One question. At 6:00, would it be fine to push and attenpt to take the walker since there is a small teamfight on the center right lane?

    • @arturonovoa441
      @arturonovoa441 2 місяці тому

      I'd definitely agree with that take. He could have gotten the walker and maybe a walker camp if he optimized his ball too. That map pressure would have been nice since it was 5v6 since the Seven was farming till 20 minutes.

    • @MrKyle700
      @MrKyle700 2 місяці тому +1

      Yes, and the Lash was showing in another lane and super weak. Could easily have pushed that walker for a good 15 seconds

  • @tomoconnor250
    @tomoconnor250 2 місяці тому +2

    How do you decide to farm more or like go into team fights. I feel like if my team is ahead but I’m behind I’m not sure if I’ll have impact and should join team fights or if I should just farm to try and catch up.
    Opposite end we are behind but I’m way ahead in farm should I help teammates in losing fights to try and turn it, or farm to extend my lead in farm and split push and help later.

  • @ethanmcculloch5309
    @ethanmcculloch5309 2 місяці тому

    Totally agree. Jingling is only usedul if you do it quick while changing lanes, or while you don’t have a creep wave.

  • @ZanulixFin
    @ZanulixFin 2 місяці тому

    No way, Drongo back at it 😂 it's so funny to me to run into him again in this kind of context.
    Drongo used to make content about a niche RTS game called Beyond All Reason, and let's just say that this is not the first time he speaks with great confidence about things that he understands little about, frames it as a tutorial, and makes the game worse for everybody. Lucky for Deadlock he's not the biggest content creator around this time - you'd do well to keep an eye on his content and be ready to dunk on him more if the need arises. He'll happily share nonsense strats that ruin games if he thinks it'll get him clicks.

  • @i.r.weasel7042
    @i.r.weasel7042 2 місяці тому +1

    I think the game is about finding a balance between all the possible things you could be doing. Ive seen players who farm up and proceed to destroy the lobby. I myself neglected teamfights.
    Learning when to farm optimally is something we're all going to work on at some part in our learning curve... and it might change with a balance patch. Im happy to see the community have the discussion.
    I can imagine some people not liking the flavor of this video with how directed it is at another CC's take, but some things need to be said. I would say it can come across a bit nit-picky and elitist, but i feel like your just dedicated to developing an understanding of the game and the best strategies and want to push the community in the right direction.

  • @user-bi1fw8sd1x
    @user-bi1fw8sd1x 2 місяці тому

    OMG finally someone said this. I met too many people stuck in jungle while creep wave sit right beside them, never shuff the wave never apply pressure. Back when I played Dota2, I always found this type of player. Now I am on Deadlock, always the same

  • @MRGO0OSE
    @MRGO0OSE 2 місяці тому

    This is good stuff, I learned alot. It definitely didn't feel like you were attacking him, just using his content as a learning experience

  • @Midaspl
    @Midaspl 2 місяці тому +6

    I don't have much hours clocked in Deadlock yet, but I have been playing Dota for over dozen of years now and I remember you saying at one point that Seven is like Anti-Mage, so I kept playing him simmilarly with a success. I saw the video and had simmilar concerns, so I'm glad someone else said that. I was especially confused about what you said at the end. People talk about farming jungle constantly and farming patterns and I was wondering like... "but there are 5 other people wanting to jungle too, there isn't even close to enough camps to do that". I guess the Dota mentality of flash farimng - "push one lane and go to another while clearing every camp on the way" works here as well. Thanks.

  • @aboreddudebrowsingyt
    @aboreddudebrowsingyt 2 місяці тому

    I can never jungle a lot. There is always so much going on and there is almost always a team fight to join. I remeber this one game where most of the players had around 25k souls and the seven that was in the enemy team had 54k souls. While that sounds op, the problem was that he wasn't joining team fights, and when he did he would treat them as some sort of 1v1 ignoring the other 5 players on each team - leading to him and his team dying. Also judging by one of the teammates messages that they wrote in all chat he was complaining that his ivy didn't lift him with her ult, as if he didn't randomly run away from his team to just ult right in front of my whole team... That's where the entirety of the enemy team drew the line and started shitting on him

  • @sledgehammer5033
    @sledgehammer5033 2 місяці тому +8

    as a former dota player, farming jungle just to watch your wallet get bigger without actually spending the gold is 100% game losing

    • @Doflaminguard
      @Doflaminguard 2 місяці тому +1

      Yup. You have to fight when you get a power spike, otherwise you are a burden letting your team fight 4v5.

  • @Readysetheal
    @Readysetheal 2 місяці тому

    Something that I believe went completely unadressed is that your personal farm, however high it might be, can't compare to six enemy players farming poorly or better. That's why you joining teamfights - not for money, but to deny enemy money and to protect your team from losing that farm time, to have stronger lanes for more vision and freedom of movement

  • @shanewheeldon5076
    @shanewheeldon5076 2 місяці тому +3

    A player's highest value resource is time. People prioritize souls over time.

  • @weidiocrow
    @weidiocrow 2 місяці тому

    8:13 Ouch, I feel this. The knee-jerk reaction to having an Abrams pop up behind you while you're farming church on the enemies side of the map is to book it, but if he was peeking the map( or listening to footsteps) he probably could've seen it coming and known it was an easy kill.

  • @martinsolo3943
    @martinsolo3943 2 місяці тому

    few reasons why we should prioritize lane creep are
    1. It give more souls
    2. It give pressure to the enemy to respons the push therefore giving us space to do things on the map

  • @themilanguy1
    @themilanguy1 2 місяці тому

    ill admit, this is definitely one of my biggest mistakes. I still find it difficult to change this habit though, because jungling often feels much more low risk than other options

  • @jkOk-v1p
    @jkOk-v1p 2 місяці тому

    The biggest thing is that people jungle, get A LOT of unsecured souls, engage in an unnecessary teamfight, and throw it all away to enemy carries, creating sometimes 2-4k souls disparity between teams, which is crazy. And then they will just go on thinking they need to farm even more, will get picked and feed souls again, even furthering the situation.
    Don't just farm jungle people, it's not worth it. Waves give more souls AND are momentarily secured. Plus you can deny souls for even more farm on lane.

  • @josuagreis353
    @josuagreis353 2 місяці тому

    Another thing I noticed is that his overfarming (literally taking half the map in terms of camps) may increase his personal souls, but ends up not increasing his teams souls at all. When the inner left lane pushed out their lane, they had no camps to take so they can either go gank or overpush. These laners aren't really ahead however and you end up with your team taking bad fights, without being ahead, since all the teamsouls are on you, who's farming.

  • @pigslam
    @pigslam Місяць тому

    at around 8:20 i believe the reason he fears abram is two reasons. A, the gank surprised him and he went on high alert, which is reasonable. B. is because his net worth at that moment is not equivalent to his power. Not only is he carrying almost 6k of his 13k souls in pure, but he also has nearly 1000 unsecured, meaning he is a very very juicy target for that abrams to kill, all the more reason to go on the defensive and retreat. Unsecured souls, especially in that amount, are reason to fear enemy players, especially in the early game like that.
    edit: you went over this a little bit but i think its important to recognise why that mistake was made on his part

  • @spacejambluray2591
    @spacejambluray2591 2 місяці тому

    This is a very good video. Imagine the free guardians and kills he would’ve gotten if instead of feeding Abram’s he pushed a struggling lane or forced attention at a walker esp after buying magic carpet or getting the buff. Fed seven with stun and ult is free 2v3 even 2v2. The main point is yes farming increases your power with low risk but it doesn’t prevent the enemies from increasing their power. If they’re destroying your team and you’re fed unless you’re actual 1v11 gigachad (almost no one is) you’re still going to lose. You still lose a 3v1 if you have 4k more gold itemized. Also good point on the walker camps, one of my fav ways to increase a lead.

  • @sealer1675
    @sealer1675 2 місяці тому

    In my games there are so many open lanes all the time. It is immediatily noticable when a game is from a higher matchmaking when people occupy free lanes as much as possible, and only jungle when there is dead time or while rotating.

  • @Messiah2g
    @Messiah2g 2 місяці тому +2

    I disagreed vehemently with Drongos choices from the passive early build to the itemisation and glad you made a response to steer unsuspecting new players away from bad approaches.

    • @blackomega34
      @blackomega34 2 місяці тому

      'bad approach' better by miles than the average player, who still stands to benefit from watching that

    • @Messiah2g
      @Messiah2g 2 місяці тому +1

      @@blackomega34 I can't disagree with that. Having a bad plan is better than having no plan, but as this video is evidence of, there are many reasons it's not optimal.

  • @luismanfre1020
    @luismanfre1020 2 місяці тому

    Finally someone says it and I appreciate your honesty man. This seven could’ve came online at the 10 to 15 minute mark. But his itemisation was not it.

  • @bennyandthejets9247
    @bennyandthejets9247 2 місяці тому

    He said he likes magic carpet into ethereal shift so he can split push and so he doesn’t die with 3k souls unsecured and so he doesn’t die and miss out on farming since his goal is to farm and not be dead cause he said you miss out on 1.2k being dead while you couldn’t farm at your 2k per min rate. I tried to tell him it was a lot of money to spend on fixing positioning mistakes in sideline or in team fights. It also may not save you if someone ccs you out of magic carpet. His build doesn’t come online til 35 mins and he won lane so it was easier for him to get online. See video titled seven is the hardest carry for context I mentioned.

  • @ForeverHobbit
    @ForeverHobbit 2 місяці тому +1

    i posted on discord a screenshot of my seven at 2.3k souls at 7min (his lane opponents were at 6k+) he started farming straight on t2 camps, lost his 700+ soul bag twice in 3min. He couldn't even farm properly because he was that underfed and ignored creeps killing walkers next to him farming camps
    That video ruined so many games it's unreal. I can't even blame the video alone, people watching it and thinking that's all they need to do are to blame too

  • @merthyr1831
    @merthyr1831 2 місяці тому

    Those urns prolonged the game so much. Being highest farm on the team (and lobby for that matter) could've let him defend the altars from the enemy's spirit urn runs. People seem to neglect them a lot, but it seems to be the _only way_ that the enemy team was able to keep ahead in souls.

  • @TGRoko
    @TGRoko 2 місяці тому

    I'm glad you ended up speaking about it, but he should have absolutely pushed and taken the enemy jg before his own. He should be prioritizing his win condition of progressing into the enemy's base, and denying the enemy their resources. After taking the guardian, he was able to see the entire enemy team on his minimap. He should have looked to force Lash back to his walker (or better, back to his base) then stolen the nearby camps when safe to do so (vision on the enemy team) and forced his minions to die to the walker.

  • @N1NJ4P1R4T3
    @N1NJ4P1R4T3 2 місяці тому

    These mistakes are how I usually win my lanes. I don't have good aim and play a hero that is punished for it, but I capitalize on my opponents neglecting the lane to go farm after "winning" and nearly always come back with higher than or equal to as much farm, while applying more map pressure, and possibly having taken an objective or two. It also allows me to prioritize items that are more suited for fighting than for farming, contributing to a much more balanced mid to late game presence.

  • @dudeguy3d
    @dudeguy3d 2 місяці тому

    Something not many understand is the scarcity of resources in this game. Someone on your team getting ahead means everyone else is pushed a little bit behind. It's much easier to get huge when you're playing with bad players because those resources your team won't capitalize on are yours to take. Likewise, if you are taking all the jungle off the map and you use those resources to buy a magic carpet with the only goal being to farm more, that's 6200 of your team's limited souls you're throwing away just to destroy your team's momentum.

  • @Kay-bm3xs
    @Kay-bm3xs 2 місяці тому

    First thing to comment b4 watching further. It was smart running from Abrams, it’s 12k vs 6k but he had 6k in the bank and over 1k unsecured. So an even fight with a lot to lose (2k team difference)

  • @marshmellowbit3
    @marshmellowbit3 2 місяці тому +1

    Honestly, at the 10 minute mark, I think Drongo should have gone for the walker. There was no one to contest that entire time, and he could have had all of those walker souls secured AND farmed their jumgle. From what I can tell, just about the ENTIRE enemy team were showing on the map. The creeps alone almost took it down.
    Also LMFAO HE LOST 900 SOULS

    • @marshmellowbit3
      @marshmellowbit3 2 місяці тому

      So by 15 minutes he has given nearly an extra 1,700 souls to the Abrams. Nice

  • @CreamyCalves
    @CreamyCalves 2 місяці тому +1

    Out of curiosity, do you think anti-jungling by leaving just one monster is a good strategy? Or should you just take it yourself and move on? Also, I think I have a better understanding of when to get back to lanes for creeps, but with regard to pushing objectives, when do you think it’s an appropriate time to gank vs jungle?

    • @rbsalmon7895
      @rbsalmon7895 2 місяці тому

      it's good if you do it on the enemy camp. You can jungle when you shoved your lane into their side, just make sure you catch the next trooper wave when they get back to yours so it's a matter of timing. That's why pushing their guardian as early as you can is pretty good. You can shove your lane harder which means you have more time to do other stuff, like ganking or falling back to your jungle or clearing the enemy jungle camps, like he said. You can look for ganks if they're on a nearby lane. If you win the fight you can press further and push their guardian if you can. imo when there's things to be done, like guardians, urn, whatever then you really shouldn't be jungling. Jungle in between objectives like hopping into another lane to help push you can kill a jungle camp or two while on the way there

  • @neID_
    @neID_ 2 місяці тому +1

    kinda strange that this is 700 lobby, looks more like my 300-350 or even worse

  • @James-op5dh
    @James-op5dh 2 місяці тому

    I think people get in too much of a dota-esque mindset, where they want to go into "jungle" as a carry and just power farm for their items. everything post laning phase in this game is a flow chart. Push the lane closest to you -> farm 1-2 camps on your way to another lane -> push lane and repeat (looking for potential ganks between each step, and collecting as many crates/relics on your way between anything. I think the one piece of advice that really upped my game was before each session of playing I would open a private lobby and just run around the map a little for a couple minutes. learning where the most relic/crate spawns are and getting the exact map layout into muscle memory is a super huge advantage. (sidenote, especially on a hero like seven with a high impact, long cd ultimate, every second spent farming while it's off cooldown is wasted, even if your running into a lane and getting the enemies low enough that they have to leave and farm more conservatively in safer areas is building your team an advantage. much better than just farming for two minutes straight with your r off cd and getting no value from it)

  • @andrewcathcart
    @andrewcathcart 2 місяці тому +9

    Drongo feeding literally brought abrams back into the game, who then proceeded to crush the midgame and cause the match to be 50+ mins

    • @Xhardrocker
      @Xhardrocker 2 місяці тому +1

      yeah lmao abrams picked up his ball and had the souls lead later in midgame, that shit was dangerous

  • @S1000rr-7
    @S1000rr-7 2 місяці тому +2

    this is overall a good video but he never said this is a super high MMR strat, and 99% of viewers arent superhigh MMR either. overall you make good points
    while you give a lot to learn from, i think you can learn from him as well because the way he puts the build in-game is very helpful having the 'final item' loadouts. again most of us arent top players so we dont always know what to sell and what to keep, so that part of his build helps a lot. i think part of the reason people are succeeding with this build is because it gives users a defined path of action and a clear itemization path

    • @Doflaminguard
      @Doflaminguard 2 місяці тому

      Jungling is never an optimal thing to do in Dota like system unlike LoL where theres a jungle role. Icefrog hated jungling so much that he will always kill early level/time jungling.

  • @classicdevikin
    @classicdevikin 2 місяці тому

    I'm noticing this a lot lately. Not protecting towers, mindlessly farming. Not flanking when then opportunity arrives. All because of a video someone made. Insane

  • @Wardenlw
    @Wardenlw 2 місяці тому +1

    Thank god you made this

  • @MrFiacko
    @MrFiacko 2 місяці тому +3

    8:25 he runs because half of his networth is souls, not items

    • @Ditheron
      @Ditheron 2 місяці тому

      He has in his inventory exactly how many souls the Abrams has acrued in the game. You should know that your current inventory is either the same or better than the Abrams. There is always a chance of outplays with worse items, and I think that a good Abrams player can win a close quarters fight while down on items, so it might be a good choice to run to the tower. The execution was just bad, which is fine.

  • @creed127
    @creed127 2 місяці тому

    I would argue that the correct play(though a bit of a riskier one) for him at the 10 minute mark isn't to take the two jungle enemy jungle camps or the buff, he should have pushed the walker. Looking at the mini-map, all enemy team members except the Abrams should be visible to him based on how close they are to his teammates. Combining that with is 2k soul lead on said Abrams and having both Fleetfoot and Healing rite to escape via stunning the Abrams and running away, pushing the walker is pretty safe and either gets his team a free walker or it forces a rotate which weakens their map pressure elsewhere.
    Taking the enemy jungle camps is still good play, just not quite the best one in that situation IMO

  • @nicoleuswhite2192
    @nicoleuswhite2192 2 місяці тому

    So this is because of that UA-cam video! Personally, I take advantage of the opportunity where I can freely push the lane. My priority is 75% push and 25% farm when given ghe opportunity. It doesn't really matter if I get pushed back, since the jungle camps on the other side of fhe map could be potentially sources of souls. But even if they aren't, I just bought a minute or two for my team when the enemy does manage to pushback.

  • @Witelol
    @Witelol 2 місяці тому

    I like your breakdowns and take alot of usefull info from them and i understand the point you wanted to make at 8:25, but don't forget he did not spend the souls yet - meaning it's more like 7K seven vs 7K abrams. Alot of ppl make mistake of not spending their lead and basically taking even fights even though they could spend the souls for huge lead

  • @X1erra
    @X1erra 2 місяці тому +1

    I feel not many understand how much farm they need before teaming up for pushes. Even if I lost my lane guardian early I still keep winning as long as I stay aware and farm just enough to be impactful in either split pushing or killing heroes. Emphasis on just enough.

  • @imaika281
    @imaika281 2 місяці тому

    when i duo with my friends we get people who jungle while a wave is right up at our walker and it's incredibly cringe

  • @issadegen4501
    @issadegen4501 2 місяці тому +2

    When the Abrams had 6k and he had 13k, 6k of them weren’t spent so it was basically an even fight?

  • @Ice_Berg
    @Ice_Berg 2 місяці тому +15

    I also think the mindset of people super focused on jungling is really selfish and honestly a little toxic. He says at one point in the video to make sure you get the double Sinner's Sacrifice room right away to "guarantee our allies don't steal it away from us", but to me letting a teammate farm is just as good as if I were to get it. If I'm playing a hero who can clear waves and camps quickly I will even intentionally leave the slot machines for a teammate to take since it can be even more useful for heroes that can't farm other things as efficiently.

    • @papichulo1084
      @papichulo1084 2 місяці тому

      I noticed a lot of the times people forget you can yonk them. then some guy kills like some guy afk farming for like 2k.

  • @HelmetBoii
    @HelmetBoii 2 місяці тому

    For sure loses games. I play a lot of active heroes and the most frustrating part is watching people give up map pressure to jungle. People claim they came from other mobas and yet I see Sevens/Wraiths confirm 5-6 enemies on the map and they will opt to instead take all of our insurance camps instead of pushing a tower. Or even at minimum, take greedier farm if you're gonna bait your team to death. Love the educational content Deathy. Please keep it up.

  • @BonyaDK
    @BonyaDK 2 місяці тому

    I hate freaking farm simulators, I had games today where 3 out of 6 people in my team at 40 minutes mark participated in 4 FRAGS, all 3 of them. I genuinely could not believe my eyes how we managed to play that long, I was running around the map slaying with pocket and my 2 other irl friends. We literally played this game with sand bags on our shoulders instead of real people. The amount of rage I felt when I saw their stats after my patron got destroyed is impossible to measure.
    id of the matches if you want to laugh at them:
    21373287
    21381249
    played as pocket in both. Can't believe my eyes

  • @XViper123
    @XViper123 2 місяці тому

    He should also be getting the golden statues as he goes. Those stats really add up over the course of a game.

  • @JunimonPK
    @JunimonPK 2 місяці тому +1

    i have had games were 1 guy farms the whole map, gets way ahead of everyone in souls and then does nothing, does not helps in Team fights, doesn't gank, or carry, then blames the others members for having way less souls than him, and keeps farming, doing less dmg than everyone else in the team..... please don't be that guy, if u are going to take your teammates Jg, at least help them in Tf or ganks

  • @youtubeacc69469
    @youtubeacc69469 2 місяці тому

    100% you are correct. Its very easy to get more SPM to rotate wave jungle wave jungle. However he increased his lead more than the lead he had previously. If he believes he cannot fight lash jungling into defending tower is "correct". Not to mention when you go to take a wave theres the increased risk for ganks (killing him in the jungle is harder than killing him in lane). I would also say looking at these builds are important. If Lash has enchanters barrier or spirit res its impossible to win better to jungle and defend the camps. And tehn at 3:30 we dont really ahve to guess we can just go back in the replay. He was up 400 souls now he is up 1000 souls. So the lead grew as one would expect, Lash didnt jungle at all. And now at 8:45 the reaosn he doesnt fight is because he has 6k in inventory, he hasnt shopped in a long time. He is not 6k up and he has not realized this difference in economy by buying items. I dunno im watching this replay and other than nitpicking you arent really saying anything novel. 13:27 you say jungling is fine but its not at all ok in this spot. First there is a fight over urn happening which creates a vacuum on the map. He needs to do 1 of 2 things push far left walker or look to assist his team. Jungling is actually HORRIBLE here. If your team is giving you space you need to take it not just exist in a safe spot. That is a concept in every single Moba.

  • @LZC94
    @LZC94 2 місяці тому

    Saw this recommended to me right after watching a video of an Infernus boasting about 80k souls in a ~40 minute game that was almost exclusively farming jungle. They did a solid job rotating efficiently and shoving empty lanes as they pathed, but they wouldn't team fight even with a 20k lead on the entire lobby. The only reason it came out a win was because their team was able to hold out on a 5v6 all the way until the last fight. At a certain point he's just taking camps that the rest of his team could have benefitted from

  • @dekina1198
    @dekina1198 2 місяці тому +1

    great video

  • @chiefinasmith
    @chiefinasmith 2 місяці тому

    The other day, I had a Lady Geist on my team that was literally farming all game. She had 88k souls and we have their patron weakened but lost the team fight. I look at the mini map and she was in our OWN jungle still farming. Luckily we were able to defend and asked her if she could push with us instead of farm and we ended up winning.