Easy Abstract Loop - Blender Geometry Nodes

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  • Опубліковано 3 лют 2025

КОМЕНТАРІ • 10

  • @espeardub
    @espeardub 3 місяці тому

    WOW ! and Thank you

  • @coleorloff
    @coleorloff Рік тому +3

    It's really cool to see how someone who's done some *very* advanced tutorials approaches something comparatively simple. Keep both coming, please!

  • @NovaPulseEcho
    @NovaPulseEcho Рік тому +1

    just awesome

  • @zboy303
    @zboy303 Рік тому +1

    Nice all-round tutorial.

  • @linayesmin
    @linayesmin Рік тому +1

    Nice Tutorial. Thanks you.

  • @A.Shek_
    @A.Shek_ Рік тому

    The background Gradient could be animated which wud be like cherry on top

  • @VitaliiThe
    @VitaliiThe Рік тому +1

    1:20 you scaled it by hands but actually could scale it like "geometry input -> transformgeometry(scale z, 0.1) ->..." then in "mesh line(offset, 0.1*2)

  • @chicao.do.blender
    @chicao.do.blender Рік тому +1

    hey, i love your tutorials, do you use a render farm or is your pc just that crisp? maybe some good editing could do it too...

    • @seanterelle
      @seanterelle  Рік тому +1

      Thanks! I have a 3090 which is great for cycles.