Magic school Wizard:studys and get A+ Sorcerer:sleeps and still get A+ Warlock:sleeps with the teacher to get A+ Druid:drops out because he got a B- Cleric:teacher's pet but gets A- Bard:gets A+ but still sleeps with the teacher
The tomato explanations for the spell schools remind of explanation for the 6 stat points I saw online also using tomatoes. Strength is your ability to crush a tomato. Dexterity allows you to dodge a tomato thrown at you. Constitution allows you to stomach a rotten tomato. Intelligence is knowing a tomato is a fruit. Wisdom is knowing not to put it in your fruit salad. Charisma is being able to sell a tomato-based salad.
Oh, look at 'im. 'E thinks 'e's all high an' mighty with "dexterity" and dodgin' flyin' tomatoes. Well let's see ya dodge a crazed terrorist comin' at ya with a bunch of loganberries then! Let's see 'ow your "dexterity" works then, aye!
@@lilyminer9164 Dude what I'm introverted as hell and I usually play introverted characters and all you need to keep in mind is it's only awkward if you let it and use the I'm an introvert excuse, you can roleplay an introverted character well if you put some thought into it and y'know actually make friends within the party, I think what your referring to is being socially awkward
Counterspell. You can literally use counterspell for free, ask me that's pretty stronk. If the enemy is casting anything 3rd level or lower they just don't get to cast.
@@BillytheCorgi I wouldnt say for free, you just get two extra 3rd level spell slots and two extra spells prepared. Still pretty good, just not infinite counterspell.
@@araccoonstolemyradiator I’m pretty sure it means that you can select tothird level spells to cast infinitely. And by infinitely I mean as many times as one Would want
Another Tomato analogy. If you see this, you wont need to see another how to play video again. - Barbarrian: get mad at the tomato - Bard: Serronade the tomato - Cleric: worship the tomato - Druid: plant and grow the tomato - Wizard: study the tomato - Sorcerer: be born with a very fancy tomato - Warlock: make a deal with a tomato - Paladin: pledge to protect the tomato - Fighter: sword the tomato - Monk: punch the tomato - Ranger: hunt and track down the tomato - Rouge: steal the tomato - Artificer: make the tomato magic - Mystic: think at the tomato really hard
4:45 Actually the Warlock recovers their spell slots on a short rest starting level 1, which is the big selling point of that class for me. The 20th level ability for Warlocks is they can spend 1 minute instead of an hour to regain their spell slot once per long rest.
So when’s the extended version coming? You know, the one where the guide is prefaced with about 3 hours of Jacob reading every spell in the player’s handbook because he thought it was a good idea.
Indefinitely I Concur Good Chap! For My FIRST. EVER. Class!!! Chose Wizard! And I Couldn't Agree More! Infact My Opinion Of This Statement Is Exponentially Growing Gents And Ladies! One Could Argue I'm An Bigot For Choosing It As My...First...Time~ But I Studied Prior To The Session 1 To Ensure My Peak Performance! I Performed Much Better Than My Fellow Fledgling Compatriots 😄 Then Again I Am An Elegant Elf😙 Of Course I'm Superior.
I was in a game with mutiple wizards, and we copied each other's spells. Then we coordinated to take spells from the other's schools of magic, rather than our own when we leveled up, so we could copy them for 1/2 off.
"Good news, everyone! We're about to be mindf*cked into eternal slavery by an Aboleth!" ^..I kinda wanna play a Wizard that is like Professor Farnsworth..
I've seen Bender's Game. It's been a while though. Still, Prof. Farnsworth is pretty fun. Probably should save that for a One-shot though, because I can see that shtick getting real old, real fast. ...Like the Professor! Okay, now I need to make my Rock Gnome (War) Wizard idea into something Farnsworthian..
well about that... I kinda messed up once as a dm.... and the level 3 wizard actually got to look through the lair of a lich... well you can imagine how that went...
Sooo Jacob's actually wrong here. Warlocks always recover all of their spell slots on a short rest. Forreal, go look it up in your PHB right now. Pg. 107 under the "Spell Slots" section for warlocks.
@@RobbiePDX I think that was the point of the bit where they talked about the Wizards arcane recovery. Wizards get a few spells back in short rests and I think the warlock going "What the hell!?" was a reference to the fact that they do too and past level 2 Wizards can recover more than the Warlock.
Even more importantly, the Warlock's slots are all on the same (high) slot level, but a Wizard recovering 10 slots would have to recover 10 1st-level slots (except they only have 4, so realistically it maxes at 7, 4 1st level and 3 2nd level). In comparison at say 6th level (even level to be nice to the wizard) a warlock could recover 2 3rd level spells but a wizard could only recover 1. That is on top of being repeatable several times a day. That being said, a wizard has way more slots in general so the need for slot recovery is lower.
Warlocks are not well balanced at very high levels because they only get 1 spell of 6, 7, 8, and 9th levels. This is fine for handling slots (at least before lvl 19 where they fall a little behind) but the issue is versatility as they have to commit to just 1 spell from their list for the higher levels. At least they have Eldritch invocations.... Honestly I love warlocks up to like level 15 or 16, but they lag just a little after that. Way easier to manage than a wizard though.
I think a good level 20 trait would be either the ability to inherently concentrate on 2 spells at once (any item that gives you this would instead allow 3 spells) or maybe for the spells you gain at level 20 you can pick spells from any class as long as they're 6th level or below. Any higher would still need to be a wizard spell
From personal experience, I usually just explain that we're filming a video for UA-cam. Then they either say "oh, cool, ok" and leave, or they call the police reporting "terrorists with hatchets and AK-47s running towards the park". True story.
If it's anything like when I LARP, most people just ignore the nerds in costumes hitting each other with foam swords, and if someone does ask, we just explain the game. Most people are pretty chill about it. It helps that we have a permit to be in that park
He is still a sorcerer. Sorcerers still have to work to learn how to control their power and make the most of it. That’s exactly what Harry learns in Hogwarts
Spell Mastery is the real capstone ability because you should be multiclassing into Fighter to get Action Surge and cast TWO FULL SPELLS in one turn (once per short rest).
The level 20 ability is really good for necromancers. You can maintain all your undead. And keep adding more. Because you can cast animate dead. For free.
My DM has a rule where you can only cast or copy scrolls if you speak the language they’re written in. It sounds like it would suck, but we’re a really role play heavy group, so seeking out people to translate scrolls was a great experience.
>be you, 4 years younger > you don’t know what coronavirus even is > Jacob and his friends are having a blast making these videos together > you’re just learning D&d , and the whole hobby inspires you and your friends, who still live in your city, to have new adventures > despite all this, don’t appreciate any of these simpler times while you have them
I like to think that the level 20 ability should be more, like a mastery for a third level spell. Then I remember infinite fireball. Or infinite counterspell. Maybe it would work a little better if the spell choice was restricted to your school of choice, but then there's nothing for the war mage from XGtE. Despite that issue, I have reservations about writing individual capstone abilities for each subclass. A better idea might be along the lines of the bard's magical secrets ability, but limited to a spell of 5th level or lower. It could be as though the wizard figured out a way to replicate a divine spell using arcane means, so they choose any spell of 5th level or lower from the cleric, druid, paladin, and ranger spell lists and either gain the ability to cast it x-times per day, or they simply add it to their spellbook. A worse idea but much simpler than the one above would be to give them another spell slot 5th or 6th level, I suppose, or to buff the arcane recovery so it can recover slots of higher level to simulate the same effect.
Damian, the OP said that they thought the ability should be like the level 18 ability but for a level 3 spell slot, then realising the infinite fireball problem
Cory Gumminger do we want to give wizards healing? Idk how it effects balance. The better arcane recovery and extra slots seem like nice modifications.
I don't think it would affect balance all that much given that magic is already unbalanced in later levels and that is the maximum level attainable within RAW. I also can't really see a wizard using a choice like that to pick up cure wounds/mass cure wounds unless the party doesn't have anyone else that can use healing magic, in which case why not let them have that? Beyond that, if the group in question uses unearthed arcana, I believe there is a wizard tradition akin to the divine soul sorcerer and the celestial warlock that would grant them access to cleric spells anyway unless I am mistaken. I'm not extremely familiar with divine spells, but I'd gamble that the most unbalancing thing a wizard could probably lift is raise dead. Again, though, if the party already has a cleric or other member who can cast that, I can't see a wizard choosing that over say antilife shell, awaken, divination, elemental weapon, spirit guardians, heat metal, etc I think it kind of makes thematic sense, since wizards are assumed to have been figuring out two spells on their own each time they level up and reaching level 20 as a wizard makes you one of the most powerful mages (if not the most powerful mage) in the world. It stands to reason that someone with such a vast knowledge of magic could replicate the effects of divine magic through arcane means. That is exactly what WISH does anyway, so it would simply allow them to do it more than once per day for a single spell of their choosing (since every level 17+ wizard worth his wand should know wish).
dude this is awesome I was actually lokking for ma tutorial on how to play a wizard 2 hours ago and couldn't find anything and this is xp to lvl3 so it just makes it that much better thx for the vid!
This is really well made and I like that you and your friends were able to go to a public park and be so full of confidence while acting. Good for you :)
I actually stayed and watched the patreon shoutouts for the first time in my life because you sang them epically, and also because you have great hair. @XP to Level 3
I currently have a lvl 1 Mountain Dwarf Wizard with Runecarver background and am planning on School of Necromancy. Though I unfortunately don't have a group to play with:(
I think a good substitute for the 20th level ability would be choosing one spell you know and turning it into a cantrip, removing the need for a spell slot.
Str: throw tomaro Dex: dodge tomato Con: eat bad tomato Int: know tomato is fruit Wis: know tomato not in fruit salad Cha: sell tomato to tomato farmer
What people don't know about the warlock, you actually get all your spell slots back when you rest. The level 20 feature just lets you get them back faster.
Magic school
Wizard:studys and get A+
Sorcerer:sleeps and still get A+
Warlock:sleeps with the teacher to get A+
Druid:drops out because he got a B-
Cleric:teacher's pet but gets A-
Bard:gets A+ but still sleeps with the teacher
Paladin is the same religion as the teacher and does all the extra curricular activities
mystic is the kid who sleeps in class but gets okay marks because he's smart, ends up on the street
Arcane trickster: steals a cheat sheet but manages to get A-
Arcane archer: holds the school hostage for a passing grade
Ranger: showed teacher shortcut to school, gets a C+ minimum as a reward
Nar the Warlock is the guy who exploits loopholes of tests then just gets a straight A
I see that Jacob is multiclasing into bard now
psh i've been a bard
@@croftwh True. Just look at Sam Riegel.
Wait I think he’s always a bard lvl 20 and just hid it from us
XP to Level 3 You’re a Bard/Wizard
@@FlamingAomebaAllow me to fix that for you: "You're a Bardzard, XP to Level 3."
The tomato explanations for the spell schools remind of explanation for the 6 stat points I saw online also using tomatoes.
Strength is your ability to crush a tomato.
Dexterity allows you to dodge a tomato thrown at you.
Constitution allows you to stomach a rotten tomato.
Intelligence is knowing a tomato is a fruit.
Wisdom is knowing not to put it in your fruit salad.
Charisma is being able to sell a tomato-based salad.
Tomato Based salad is just salsa
Beau Villamor
looks like we found the bard
Oh, look at 'im. 'E thinks 'e's all high an' mighty with "dexterity" and dodgin' flyin' tomatoes. Well let's see ya dodge a crazed terrorist comin' at ya with a bunch of loganberries then! Let's see 'ow your "dexterity" works then, aye!
Why dodge tomatoes when you can hide from them?
@@oriorchids Oh look, a rogue.
"As if you needed a reason to get even more introverted and book-centric than you already were"
*shows picture of Caleb*
I approve.
Especially the introverted part lol, also introverts don't work well going on adventures with other people everything is just so akward.
Caleb Widogast is the most relatable character and you can't change my mind
@@lilyminer9164 Dude what I'm introverted as hell and I usually play introverted characters and all you need to keep in mind is it's only awkward if you let it and use the I'm an introvert excuse, you can roleplay an introverted character well if you put some thought into it and y'know actually make friends within the party, I think what your referring to is being socially awkward
"You can cast 2 3rd level spells without using a spell slot"
_looks up fireball level_
OMG
😦
Imagine not having the fireball spell completely memorized 😏
Counterspell. You can literally use counterspell for free, ask me that's pretty stronk. If the enemy is casting anything 3rd level or lower they just don't get to cast.
@@BillytheCorgi I wouldnt say for free, you just get two extra 3rd level spell slots and two extra spells prepared. Still pretty good, just not infinite counterspell.
@@araccoonstolemyradiator I’m pretty sure it means that you can select tothird level spells to cast infinitely. And by infinitely I mean as many times as one Would want
Another Tomato analogy. If you see this, you wont need to see another how to play video again.
- Barbarrian: get mad at the tomato
- Bard: Serronade the tomato
- Cleric: worship the tomato
- Druid: plant and grow the tomato
- Wizard: study the tomato
- Sorcerer: be born with a very fancy tomato
- Warlock: make a deal with a tomato
- Paladin: pledge to protect the tomato
- Fighter: sword the tomato
- Monk: punch the tomato
- Ranger: hunt and track down the tomato
- Rouge: steal the tomato
- Artificer: make the tomato magic
- Mystic: think at the tomato really hard
Bard: seduce the tomato
Blood Hunter: cut the tomato (with it's EDGINESS) and empower it
DM: Become the Tomatoe
@Gavin Beaver yes, rouge is red I think.
hard thonks about tomatos = POWAAAHH
That was best sponsorship I’ve ever seen!
Ben Skolnik darn you got to it before me
WE HAVE TO PAY RENT
Yes, because it was EASY to sponsor. Because it was an EASY SPONSOR AD
To be fair its effective...
Now i wanna buy those dice lol
It was kinda like a joke
4:45 Actually the Warlock recovers their spell slots on a short rest starting level 1, which is the big selling point of that class for me. The 20th level ability for Warlocks is they can spend 1 minute instead of an hour to regain their spell slot once per long rest.
So when’s the extended version coming? You know, the one where the guide is prefaced with about 3 hours of Jacob reading every spell in the player’s handbook because he thought it was a good idea.
Oooh, and elemental evil, don't forget those either
julien van den berk ua-cam.com/video/8z2aiop_psk/v-deo.html
only 2 hours actually
I’d pay for that
☭
Invisibility: *guy becomes invisible*
See invisibility: “I see you”
That made me laugh too hard
Dnd player= nerd
DnD wizard= *N E R D^2*
Valerio Milanesi nah, D&D wizard = *NERD^2^2*
Dnd wizard with background of sage= *NERD^3*
@@koalo6955 No actually that's a british man who's far too obsessed with Lego
Haggis Llama you mean *NERD^4*
Indefinitely I Concur Good Chap! For My FIRST. EVER. Class!!! Chose Wizard! And I Couldn't Agree More! Infact My Opinion Of This Statement Is Exponentially Growing Gents And Ladies! One Could Argue I'm An Bigot For Choosing It As My...First...Time~ But I Studied Prior To The Session 1 To Ensure My Peak Performance! I Performed Much Better Than My Fellow Fledgling Compatriots 😄 Then Again I Am An Elegant Elf😙 Of Course I'm Superior.
Anti social wizard?
Good ol' Caleb.
NEIN!!!
CyberChamp
Good ol’ Hobo mage.
I was in a game with mutiple wizards, and we copied each other's spells.
Then we coordinated to take spells from the other's schools of magic, rather than our own when we leveled up, so we could copy them for 1/2 off.
More like anti everything. What a lovable fellow he is, this Caleb...
Patricidal, Matricidal and suicidal arsonist?
Good ol' Caleb.
My favorite wizard is the bad ass in the battlefield but the senile old man in day to day life. Sort of like master roshi, or professor Farnsworth
I actually want to play Barbarian that way after seeing XP's video comparing Barbarian to an anime character.
"Good news, everyone! We're about to be mindf*cked into eternal slavery by an Aboleth!"
^..I kinda wanna play a Wizard that is like Professor Farnsworth..
DevilJinKazama I'm assuming you've watched Bender's Game? Farnsworth was a wizard in that
DevilJinKazama I would guess Farnsworth would be into transfiguration. Make sure to say uhhh what? In a confused tone a lot.
I've seen Bender's Game. It's been a while though. Still, Prof. Farnsworth is pretty fun. Probably should save that for a One-shot though, because I can see that shtick getting real old, real fast.
...Like the Professor!
Okay, now I need to make my Rock Gnome (War) Wizard idea into something Farnsworthian..
What about wizard ritual casting? You don’t even need the spell prepared to cast it as a ritual for wizards. Just in your spellbook.
the wizard's motto: "just give me ten goddamn minutes"
There aren't a lot of ritual spells.
well about that...
I kinda messed up once as a dm....
and the level 3 wizard actually got to look through the lair of a lich...
well you can imagine how that went...
well as the pro wizard i killed it so eehrm
Something tells me I don't want to know how many spells he got out of that...
or which spells...
@@eddiemate I think you mean lich spells huh anyone no ok
I bet that was a pretty _grave_ situation ;D
...okay, I'll just leave now.
I bet there enemy's are deathly afraid of them
Logan: "That's not many spells."
Me: "Dude. That's 44 spells."
Sure, it sounds like a lot, but the sheer amount of spells you _don't_ get is insane.
The warlock bit with the spell slots is too real. #warlockmain
I have a homebrew rule that lets you pray to your patron to get more spell slots and other shit so warlock isn't fucked, your welcome
Sooo Jacob's actually wrong here.
Warlocks always recover all of their spell slots on a short rest.
Forreal, go look it up in your PHB right now. Pg. 107 under the "Spell Slots" section for warlocks.
Or .. you could multiclass for more spellslots?
@@RobbiePDX I think that was the point of the bit where they talked about the Wizards arcane recovery. Wizards get a few spells back in short rests and I think the warlock going "What the hell!?" was a reference to the fact that they do too and past level 2 Wizards can recover more than the Warlock.
Even more importantly, the Warlock's slots are all on the same (high) slot level, but a Wizard recovering 10 slots would have to recover 10 1st-level slots (except they only have 4, so realistically it maxes at 7, 4 1st level and 3 2nd level). In comparison at say 6th level (even level to be nice to the wizard) a warlock could recover 2 3rd level spells but a wizard could only recover 1. That is on top of being repeatable several times a day. That being said, a wizard has way more slots in general so the need for slot recovery is lower.
9:52 Now THAT, is a good ragdoll mechanic.
11/10
-Would murder again...
Logan should be hired for mocap.
ESPECIALLY THE WIZARD
ESPECIALLY THE WIZARD
Howdy
ESPECIALLY DE WIZARD! >:D
May Bracy I think Davvy, but ESPECIALLY THE WIZARD
May Bracy davvy chappy
In the wise words of jocat: “The wizard spell list is thicker than the storm King’s thunder thighs.”
Jealousy for wizard spellcasting is nearly enough to turn the Warlock into a Barbarian.
I played a high level warlock with a similarly leveled wizard and you speak the truth.
Fuck it, homebrew.
Warlocks are not well balanced at very high levels because they only get 1 spell of 6, 7, 8, and 9th levels. This is fine for handling slots (at least before lvl 19 where they fall a little behind) but the issue is versatility as they have to commit to just 1 spell from their list for the higher levels. At least they have Eldritch invocations....
Honestly I love warlocks up to like level 15 or 16, but they lag just a little after that. Way easier to manage than a wizard though.
@@harmonicarchipelgo9351 Gotta admit, that power curve issue is kinda thematic though.
Warlocks are not fucking underpowered. That's a stupid assumption.
Thanks for including Magic Jar guys! Also, Logan's non-stop roll at the end is the best!! Keep up the awesome work!
Esspecially the wizard
*Especially the wizard*
ua-cam.com/video/Vnlcuc0OVCM/v-deo.html
I hate that joke, hurts my ears
_Especially the wizard_
I think a good level 20 trait would be either the ability to inherently concentrate on 2 spells at once (any item that gives you this would instead allow 3 spells) or maybe for the spells you gain at level 20 you can pick spells from any class as long as they're 6th level or below. Any higher would still need to be a wizard spell
What do you tell people who walk up and ask what you're doing when you're recording these?
They use burning hands
you are assuming that people walk up and ask. Most would slowly back away
From personal experience, I usually just explain that we're filming a video for UA-cam. Then they either say "oh, cool, ok" and leave, or they call the police reporting "terrorists with hatchets and AK-47s running towards the park". True story.
@@SwordsmanStudios )l
If it's anything like when I LARP, most people just ignore the nerds in costumes hitting each other with foam swords, and if someone does ask, we just explain the game. Most people are pretty chill about it. It helps that we have a permit to be in that park
"I can see him!"
ESPECIALLY TH--, oof, wrong channel.
SPECIFICALLY THE BARD
POSSIBLY THE BARBARIAN
ALSO THE WRALOCK
what's this from?
davy chappy
"Why is there a tomato on my head"
*BEST LINE EVER*
That tiny little smile at the end sells it
E S P E C I A L L Y T H E W I Z A R D
NOT REALLY THE ROGUE
Davvy chappy in a XPtolvl3
I have been waiting for one of these for ages
I love how much fun your group has when filming the spells. Makes me sad about covid
*Actually*, harry potter isn't a wizard; he's a sorcerer. He has hereditary magic, instead of scholarly magic.
He still studies though!!!!!!!!
Multiclass?
@@enelweskioldmulticlass!
He’s an arcane trickster! All he does is hide around and run, and he doesn’t even really cast spells until the later half of the books
He is still a sorcerer. Sorcerers still have to work to learn how to control their power and make the most of it. That’s exactly what Harry learns in Hogwarts
“WE HAVE TO PAY RENT”
Ha, what a sellout
Just kidding, go get that bread
I love how for the tomato bit you clearly filmed each school in order and also only had 1 tomato.
5:20-6:20 the journey of the tomato
Continuing the trend of being completely disappointed in the level 20 capstone abilities.
Hey at least it's better than the Sorcerer one!
I actually changed it and the 18th level in my campaign to match the power that spell casters should have
Spell Mastery is the real capstone ability because you should be multiclassing into Fighter to get Action Surge and cast TWO FULL SPELLS in one turn (once per short rest).
The level 20 ability is really good for necromancers. You can maintain all your undead. And keep adding more. Because you can cast animate dead. For free.
*_especially the wizard_*
SPECIFICALLY THE PALADIN
My DM has a rule where you can only cast or copy scrolls if you speak the language they’re written in. It sounds like it would suck, but we’re a really role play heavy group, so seeking out people to translate scrolls was a great experience.
So when is your album coming out
>be you, 4 years younger
> you don’t know what coronavirus even is
> Jacob and his friends are having a blast making these videos together
> you’re just learning D&d , and the whole hobby inspires you and your friends, who still live in your city, to have new adventures
> despite all this, don’t appreciate any of these simpler times while you have them
"Bow down before the Burger... KING!"
I got a perfectly timed ad break:
“See the future of the tomato”
*insert ad for Papa John’s*
That sponsorship was so good I went and got me TWO, COUNT'EM TWO, new sets of dice
yo, having trouble redeeming the code, how'd ya do it?
When your checking out there will be a Coupon Code spot where you type XP23 , I did all caps if that helps at all
I counted and got three...
How to play Monk? I know it’s a simple class, but it’d be cool to see a video on monks the way you guys make videos.
I like to think that the level 20 ability should be more, like a mastery for a third level spell. Then I remember infinite fireball. Or infinite counterspell. Maybe it would work a little better if the spell choice was restricted to your school of choice, but then there's nothing for the war mage from XGtE. Despite that issue, I have reservations about writing individual capstone abilities for each subclass.
A better idea might be along the lines of the bard's magical secrets ability, but limited to a spell of 5th level or lower. It could be as though the wizard figured out a way to replicate a divine spell using arcane means, so they choose any spell of 5th level or lower from the cleric, druid, paladin, and ranger spell lists and either gain the ability to cast it x-times per day, or they simply add it to their spellbook.
A worse idea but much simpler than the one above would be to give them another spell slot 5th or 6th level, I suppose, or to buff the arcane recovery so it can recover slots of higher level to simulate the same effect.
Keep in mind, the level 20 ability isn't infinite fireball/counterspell:
You get to cast the chosen spell ONCE per short/long rest for free.
Damian, the OP said that they thought the ability should be like the level 18 ability but for a level 3 spell slot, then realising the infinite fireball problem
Cory Gumminger do we want to give wizards healing? Idk how it effects balance. The better arcane recovery and extra slots seem like nice modifications.
Nykeon Cat, it's here
I don't think it would affect balance all that much given that magic is already unbalanced in later levels and that is the maximum level attainable within RAW.
I also can't really see a wizard using a choice like that to pick up cure wounds/mass cure wounds unless the party doesn't have anyone else that can use healing magic, in which case why not let them have that?
Beyond that, if the group in question uses unearthed arcana, I believe there is a wizard tradition akin to the divine soul sorcerer and the celestial warlock that would grant them access to cleric spells anyway unless I am mistaken.
I'm not extremely familiar with divine spells, but I'd gamble that the most unbalancing thing a wizard could probably lift is raise dead. Again, though, if the party already has a cleric or other member who can cast that, I can't see a wizard choosing that over say antilife shell, awaken, divination, elemental weapon, spirit guardians, heat metal, etc
I think it kind of makes thematic sense, since wizards are assumed to have been figuring out two spells on their own each time they level up and reaching level 20 as a wizard makes you one of the most powerful mages (if not the most powerful mage) in the world. It stands to reason that someone with such a vast knowledge of magic could replicate the effects of divine magic through arcane means. That is exactly what WISH does anyway, so it would simply allow them to do it more than once per day for a single spell of their choosing (since every level 17+ wizard worth his wand should know wish).
Dayum, those intro songs are getting better and better, keep it up!
Some say his body is still rolling down that hill to this day
8:18 he was actually going to cast prestidigitation on his fellow PC's weapon, but the page flipped, causing him to cast fireball
dude this is awesome I was actually lokking for ma tutorial on how to play a wizard 2 hours ago and couldn't find anything and this is xp to lvl3 so it just makes it that much better thx for the vid!
That song was legendary. Made me think of Tenacious D
My favorite line..."Bow down before the burger king!"
This is really well made and I like that you and your friends were able to go to a public park and be so full of confidence while acting. Good for you :)
ESPECIALLY THE WIZARD.
3:53
"Well golly gee that isn't very many spells at all!"
*Holding Paladin Spell cards*
"Magic Missiles for days" could be the title of my characters autobiography.
What if at level 20, you no longer needed your book?
8:29 that made me laugh so hard that I was slaping my knee!
These music videos are legit amazing
omg that sponsor 2:00... Incredible!
I really like these old videos, they seem like a bunch of friends mucking around more then the new ones, not saying the new ones aren’t great though
Musical segment ends at 1:30.
You say that as though anyone would want to skip it.
How he says "Leomund's tiny hut" is the best part of this series
Guys.
Logan is a spellcaster wearing a big hat.
GUYS.
LOGAN THE SPELLCASTER.
"BIG HAT" LOGAN!
HOW DID I NOT NOTICE THIS SOONER?!
I actually stayed and watched the patreon shoutouts for the first time in my life because you sang them epically, and also because you have great hair. @XP to Level 3
Wizard best class!
2:25 that guy is a whole mood
So How to Play Cleric, Druid, Fighter, Monk, Paladin, Ranger and Sorcerer are the only ones left!
What a pleasant little diddy you played.
The burger king
If you killed a level 20 Wizard, you probably didn't kill it. Chances are, it woke up elsewhere and it's plotting revenge against you.
2:48 STOP!!! FOUR WORDS MUST BE SAID TO OPPOSE THIS! "Toll of the Dead"
The spell is called toll the dead
so Bard Explains how to Wizard?
i was genuinely expecting "Illusion" to be described last and as "The tomato doesn't exist"
Do Druid next
I currently have a lvl 1 Mountain Dwarf Wizard with Runecarver background and am planning on School of Necromancy.
Though I unfortunately don't have a group to play with:(
Wizards are awesome! And maybe look at Treantmonk’s guide if you’re going to play one.
Treantmonk's guide is one of the best. It talks about the actual role of a wizard, which isn't to put out huge nova damage, but to control the field
That tomato sketch had me rolling!
Just finished a lvl20 wizard and dang it takes forever
I been heavily into DnD for like 2 months now, this is literaly first time i understood how Spellcasting works in DnD, time to make a Wizard!
Jacob is my gay celebrity crush
This was a fun explanation! I enjoyed it. And it's great to see your SFX are getting better! You really put some work in.
Played a wizard: Used all the gold to learn spells.
Played a sorcerer: Used all the gold to pimp out my character. And fund the artificer.
I love your vids dude, as a DnD virgin its been quite helpful. :D
For anyone wondering Logan is wearing a stolen shirt
sponsored by Makeinze's shirt
4:26 My character: "or can you?" (1hr later) "these darn pencils keep inexplicably vanishing!"
Therapist: D&D Jack Black doesn't exist, and can't hurt you.
D&D Jack Black: 0:01
I love how low/zero budget all of this is. It makes it much more entertaining.
I think a good substitute for the 20th level ability would be choosing one spell you know and turning it into a cantrip, removing the need for a spell slot.
The level 20 ability should just be you can copy spells for free into your spell book at will
Yes
Str: throw tomaro
Dex: dodge tomato
Con: eat bad tomato
Int: know tomato is fruit
Wis: know tomato not in fruit salad
Cha: sell tomato to tomato farmer
That hill roll was fantastic. Made my day.
What people don't know about the warlock, you actually get all your spell slots back when you rest. The level 20 feature just lets you get them back faster.
Was expecting a Character Development Guide. Glad to see you delivered. Oh shit the Video doesn't end after 2 minutes
Who else is here from the livestream?
love this so much.. and love how you incorporated the add to make it not feel like an add
_I can see him_
tbh the intro song is an absolute banger
NO NO NO! DO DRUID!
Done it.
That was by far the best segway I've seen into an ad. Smooth as chunky peanut butter.