So happy to see these. SVD actually having the proper bolt hold open, and the Stinger coolant unit being shown and reloaded, plus the Makarov heel release...
Also them putting the safety on when they still had ammo was a nice touch too. A rarity to see attention to detail for firearms safety animated in that way
This is what we get when Activision leaves Treyarch alone smh. They killed their plans for BO4 and CW, but now they can go all out with their own game!
@@markzone473you dont pull the bolt all the way back when there's still something in the chamber cuz it'll eject the bullet out when the gun is still loaded
I disagree; they were the first ones to allow us to see our feet since BO3 and that game was very very polished. It all depends on how much freedom and time they’re allowed. This game however looks like another MW19 clone
holy shit i just noticed that on the Gepard that you pull the bolt all the way back on empty, but only partially when there's a round in the chamber. thats cool as fuck
The operator doesn't engage the slide lock manually for the Makarov. Would've been better if they did the same thing like they did with the MARK 23. The bolt action also needs to have a casing still inside, unless the operator does rack the bolt on the last round, thus ejecting that casing that'd be in. EDIT: It's highly possible that, given further look, the operator does manually engage the slide lock. The position of the thumb after kinda seemingly implies that, if so, bravo, there's someone on Treyarch's animation team that made probably the most realistic detail of them all, and it's not just because of using firearm knowledge.
@@JayCeeCreates When you rack the pump back it pulls a shell out of the tube to sit on the loading gate. If you tried to do what was done in the video the bolt would be trying to pick up the new shell with the old shell still in the chamber. This would absolutely cause a double feed.
@@risingphoenix2529 The loading gate would be down preventing you from putting it back into the tube normally. You'd have to finish racking the pump fully and then re-insert the ejected shell back into the tube.
@@WhelshdemonHave you literally not played the game? There’s only like 4 MWIII weapons that have empty inspection animations (with most of them just being recycled animations from MWII weapons). And none of the new weapons that have been added post-launch have them.
ua-cam.com/video/sxkQxFO9Moc/v-deo.htmlsi=xrt30LtjGXgvqEAo Made a separate video on my channel with the weapon inspect animation but in third person mode
It's not. There are some obvious gun inaccuracies that IW most likely wouldn't miss + the animation movement is just so slightly different that you can tell different people made it.
I remember there is a news that Treyarch is looking for the best animators that can animate the guns for their next Black Ops title before MW2 release. This is probably their work.
So happy to see these. SVD actually having the proper bolt hold open, and the Stinger coolant unit being shown and reloaded, plus the Makarov heel release...
Also them putting the safety on when they still had ammo was a nice touch too. A rarity to see attention to detail for firearms safety animated in that way
Finally some great detailed guns on a guns game
the SVD bolt open was in MW2019. but not the empty inspection
Well, two of those had been featured in CoDs before, but I don't think I've seen the Stinger being properly depicted _ever_ so fuck yeah on that one
🤓☝️ x5
Teammates on background: I'm Taking heavy fire! Where's my backup!?
Player: *Was too busy inspecting his/her own weapons*
knew this type of comment would show up
bro is afraid of saying his pronouns wrong ☠️
@@jetstreamsam4666Is there any problem with it?
@@ThuNguyen-nc3sb could've just said "they", it's easier lol
@@drrnvevo 👍
This is what we get when Activision leaves Treyarch alone smh. They killed their plans for BO4 and CW, but now they can go all out with their own game!
Now let see can Treyarch know how animate a revolver.
No they won't add a proper reload lol
They won't because fuck all
They did a proper shotgun reload so who knows
The reason why it was like that is because that game had like 6 months of development time
@@xzombiemanx0919 bro it's an animation also cold war started development late 2018 it released late 2020 how is that 6 months?
1:24 call me weird but it's just funny and cute
the empty one? i agree
@@TiffanyJClark if you don't believe it is cute then you're the weird one.
cute... and... funny?
Did you say... Cute... And... Funny...? 😭
Cute.. and.. funny?? C... Cunny..???
0:57 the only difference is that the operator pulls the bolt all the way back on the empty inspect
You're right they should fire that animator
@@TurboSquirterStfu haters
still an appreciated detail, let us see those internals
Probably ran out of ideas
@@markzone473you dont pull the bolt all the way back when there's still something in the chamber cuz it'll eject the bullet out when the gun is still loaded
0:29 hell yeah!
1:07 MW2022: I'm outta here!
for real, why did they not add this sooner?
@@nikto9596 blame Activision for internationally force rushing the devs
@@Inquisitor66330 4 years
It’s literally not possible with the H&K series to do that
0:47 ??? Wheres the spring??
It comes in a half year
hands are also clipping through the mag
This is actually dope as heck
Usually Treyarch are the ones skipping on the details, but it seems they’ve beaten Sledgehammer at that.
They finally got enough development time for that kinda stuff
Most, if not all of these animations, are reused from the late MW games
Nah mw still have better animations and sounds
And even must of those are reused models from mw
@@ali-haider5788 yes Infinity Ward is the best in this area.
I disagree; they were the first ones to allow us to see our feet since BO3 and that game was very very polished. It all depends on how much freedom and time they’re allowed.
This game however looks like another MW19 clone
holy shit i just noticed that on the Gepard that you pull the bolt all the way back on empty, but only partially when there's a round in the chamber. thats cool as fuck
The operator doesn't engage the slide lock manually for the Makarov. Would've been better if they did the same thing like they did with the MARK 23.
The bolt action also needs to have a casing still inside, unless the operator does rack the bolt on the last round, thus ejecting that casing that'd be in.
EDIT: It's highly possible that, given further look, the operator does manually engage the slide lock. The position of the thumb after kinda seemingly implies that, if so, bravo, there's someone on Treyarch's animation team that made probably the most realistic detail of them all, and it's not just because of using firearm knowledge.
Also, safety on AK is on but the gun is still able to fire.
Big one I noticed right off the bat was the AR-180(ish) is the missing magazine follower
YAYYY ITS BACK!
1:21 this would cause a double feed...
i think not cuz the pump is still being held back when the guy inspects the shell
@@JayCeeCreates When you rack the pump back it pulls a shell out of the tube to sit on the loading gate. If you tried to do what was done in the video the bolt would be trying to pick up the new shell with the old shell still in the chamber. This would absolutely cause a double feed.
@@Danlight1911So would you load the ejected shell into the back after you racked the pump back into place? As if you were just reloading?
@@risingphoenix2529 The loading gate would be down preventing you from putting it back into the tube normally. You'd have to finish racking the pump fully and then re-insert the ejected shell back into the tube.
The shotgun empty animation is better than the full. That's how I normally check on my shotgun in real life.
this is like watching car models in gt7 but its guns
I like how a lot of the empty ones are just screwing around with the bolt.
* everybody running and dragging their ass to the floor *
Him: Hmmm… *Starts inspecting all the guns in the game*
So awesome these are back, such a shame they were almost cut entirely from the MWIII weapons
How?
@@WhelshdemonHow what?
@@SquashyButton how are they cut almost entirely from.MWIII weapons
@@WhelshdemonHave you literally not played the game? There’s only like 4 MWIII weapons that have empty inspection animations (with most of them just being recycled animations from MWII weapons). And none of the new weapons that have been added post-launch have them.
@@SquashyButton oh no I thought you meant the animations in bo6 were from MWIII sorry I misunderstood
Imagine your teammates looking at you confused and wondering why you’re looking up at the sky
How the 3rd person idle when you inspect the gun?
It mirrors exactly what the first person hands are doing, it’s been that way since CW
@@aslightlystablefootsoldier9838 since mw19
Reminds me to Far Cry 2 weapon animations when they jam.
Also you get different reload animations based on whether you have the faster reload magazine attachment on
that mp5 is still incredibly cursed, good lord
the PM makes me THINK about buying the game… I am obsessed with that lil gun
Nice video 👍
Ah finally they're not lazy
Because this is not a successor of MWII from 2022. This is a completely different game in the series.
When you get actual development time to add things like this, yeah it comes out better.
@@Wind2000channel Not sure why you say this when both MWII and III have animations like this.
@@NeonChrome_hopefully they won’t get lazy with the empty inspects like in mw3 and later seasons
@@Wind2000channel the f*ck are you talking about my guy? Infinity Ward literally invented this animation style...
they learned from their mistakes in cold war (cold snore 💤)
hyper & co animations so good they've been flipped for 3 years
They really cooked with this game! Hyped for the open beta.
All of teammates are fighting but the one was inspecting every guns in the game.
They saw how people we're talking about coldwar and said ok fuck u watch this
Big change from BOCW. The empty mags still had bullets in them.
Wow the slide stays back without the magazine, trully magic
HELL YES TREYARCH.
Are these animations still available on black ops 6 campaign mode or did they remove them
there should be an option in cod where you can manually reload weapons when theyre empty so you can get empty inspects easier
Has anyone found a dedicated Weapon Inspect Keybind? I've cheched for like 5 minutes and nothing!😞
Theres none
Left on Dpad
@@declangaming24 this video was on BO6's Beta
Love the follower at 0:47 just chillin at the bottom of the mag lmao
busted when i heard the xm4 one
I think its a bad idea to pull out the Argon coolant container of a loaded Stinger missile tube
What do COD designers have against the MP5?
Im so happy to have these back. The only thing MWII did right was empty inspects
For any gun experts out there can you explain to me why the guy sometimes pulls the thing on the side of the gun like 5 when there’s no bullets
They rack the charging handle repeatedly to ensure there's no rounds still stuck in the chamber.
My favorite has to be the little shotgun poke
Whats bizarre to me is no makarov in cold war nor the stetchkin
My teammates pov the entire game
Can you plsss do another reload animations in third person but add the guns in warzone plsssssss🥺🥺🥺🥺
Which keybind is to inspect on ps5?
Funny empty chambering noise
How often does someone inspect his empty weapon. It's so great we get these (finest weapon porn) 🌌💟
Can anyone tell me what that cylinder the player removes is for the rocket launcher? It can't be the projectile can it?
The animation looks like like Delta force hawk ops
What is a Delta Force?
@@ivanmartinez743 ua-cam.com/video/jfxm6th_9hE/v-deo.htmlsi=CX6tzilztGtATX7H
@@ivanmartinez743a new game that is basically modern warfare battlefield and escape from tarkov all at once
@@ivanmartinez743ua-cam.com/video/GFuVMKl5iU0/v-deo.htmlsi=9HZjBhpZwH9kgsPA
1:06 MWII has left the chat
PS : lost light has these, even though stolen or copied animation are still better than MWII does
ua-cam.com/video/sxkQxFO9Moc/v-deo.htmlsi=xrt30LtjGXgvqEAo
Made a separate video on my channel with the weapon inspect animation but in third person mode
its at least a bit less of adhd shaky animations
but what happens if it has 1 bullet only? and that bullet is in the chamber?
Bruh the fuzzy ugly shading from MW23 is back
Cod bo6 creep me put its too realistic
Was that a belt-fed M16?
Experimental belt-fed version of the AR-10
where's the ar180 mag spring and followers
0:47 damn finger thru the mag lol
Stop aiming at the sky
Por esta mmda va a pesar 300gb?
You forgot the knife
I bet this infinity ward work
It's not. There are some obvious gun inaccuracies that IW most likely wouldn't miss + the animation movement is just so slightly different that you can tell different people made it.
I remember there is a news that Treyarch is looking for the best animators that can animate the guns for their next Black Ops title before MW2 release. This is probably their work.
Animaciones recicladas.
Many weapins yet all gonna use 1 gun because meta bs
I HATE the made up weapons.
J
I like how they literal make it opposite to full inspect instead of adding nonsense animations
How do you inspect weapons on controller?
Hold the left button and select inspect weapon
hold the left arrow on the "d-pad" then press it again
What's the point of very realistic weapons into a WOKE game
Babbler
It seems like Infinity Ward REALLY loved doing those animations.
While Treyarch just sees it as an obligation they have to do now.
Generic and boring. Just like the past 5 CoD 🤦
And people will still fall into the trap of buying. Crazy
this game looks really bad