Related to Bribes, you'll occasionally get an event about Making A Former Slave X May Be Useful, if you make this Character the Royal Tutor there is a chance your heirs can get Silver Tongued (or you can have Orator trait), which gives you access to a better version of Bribe, Persuade. It does the same thing as Bribe but doesn't cause corruption to increase or impact ruler wealth.
A long list of tips for those who've tried the game and were frustrated by the mechanics. Unlike EU4 you want to have a fort in every province and not just on the borders. Forts reduce unrest which increases province loyalty. So at least 1 fort per province and 2-3 for newly conquered states. That along with theaters and temples in cities when you can research them. Second trick is if a province has declining loyalty of less than 34, you can switch the governor out and back and they will usually change to harsh treatment without wasting PP. At a small cost of loyalty, hopefully you didn't assign the governors job to someone with low loyalty beforehand. Third is to have only 1 city per province, obviously your province capital. It's more efficient to have have 1 city with 90 pops than 3 with 30. Pick a place with the best habitability even if its not the best resource available. Exceptions being a low population province (below 30-40) where it may be ok to have a 2nd city strictly as a granary silo. More available food increases pop growth, doesn't work as well in high pop states. Also your capital region where 4-6 cities may be ok for the extra goods trade bonuses. Speaking of capitals; the best places for capitals are salt and honey provinces as those increase food produced by percentages. Meaning your food output can actually scale with pop growth. And in terms of long term investments, pop capacity is the best one. There is a guide by cantabexe on reddit where he has a city with 40k pops. Next and more challenging; Tyranny is your friend. Not a good one but it's the best source for AE reduction, plus adds to slave output, more tax money. So sack cities that you don't need. Just be weary of loyalty, maybe research loyalty techs. After that research levies starting XP, levies can give tons of Mil XP when disbanding. There are guides on reddit/paradox page that explain it clearly but basically you can finish an entire military tree within a few years by raising and disbanding levies every 6 months. In regards to legions, don't bother with legions until you're making $100+ income. You won't be able to field enough of them until you're making bank. Now, once you do get legions there is an exploit where you can get them almost unlimited morale. It just depends on how many foreign holy sites you have access to, each one is supposed to give a 10% permanent morale boost to a legion when sacked. Its supposed to only do it once. But due to the game being perfectly balanced. What you can do is split up which ever legion you want to do this to and send one to whichever number of temples you want. Then pause the game and go through all the units and destroy each holy site with the legion. You'll see the event pop up repeatedly. I've gotten a 400% morale boost in Ironman. Usually I restrict myself to a meager 50-100% boost as I try to spread it around all my legions. And morale actually increases your damage output. My legions can easily fight 4-5 times their number, such victories give more rewards and bonuses. Eventually you'll have a single 10k legion smashing 100k troops. Lastly horse archers are OP, just like in real life. If you have access to the Persian military branch use them instead of heavy infantry and cavalry. Don't give them logistics or engineers. Have dedicated siege legions with infantry set aside. Because they can move at speed for 4, double the speed of infantry at 2. And they have 5 maneuver in battle. Basically they can hit everyone around them. Combined with the Persian bonuses and the "bull" battle tactic they're like roving helicopter gunships. The only thing that can stop them is a dedicated army of light cav but the AI never makes such an army. And they're good as far as army weight, not having the extra weight modifier that heavy cav has. Early steppe horde goes BRRT!
Imperator rome is actualy very brutal game, because in eu4 you can get a bunch of loans and merc your way to victory. in imperator, if you run out of gold and need more men. you are fucked.
@@FrancescoGussoniIt’s pretty much an expanded version of the base game, a lot more flavour and focus trees for nations. Doesn’t make it into a different game, but really builds on the foundations to make it a lot better.
I almost bought this game, but couldn't bring myself to do it. I know this will be heretical, but I love the total war system more for Rome based games. These guides do help thou, because one the things I disliked the most was the amount of micromanagement the games does seem to have. When it goes on sale again I'll prob give it a shot.
Related to Bribes, you'll occasionally get an event about Making A Former Slave X May Be Useful, if you make this Character the Royal Tutor there is a chance your heirs can get Silver Tongued (or you can have Orator trait), which gives you access to a better version of Bribe, Persuade. It does the same thing as Bribe but doesn't cause corruption to increase or impact ruler wealth.
A long list of tips for those who've tried the game and were frustrated by the mechanics. Unlike EU4 you want to have a fort in every province and not just on the borders. Forts reduce unrest which increases province loyalty. So at least 1 fort per province and 2-3 for newly conquered states. That along with theaters and temples in cities when you can research them. Second trick is if a province has declining loyalty of less than 34, you can switch the governor out and back and they will usually change to harsh treatment without wasting PP. At a small cost of loyalty, hopefully you didn't assign the governors job to someone with low loyalty beforehand. Third is to have only 1 city per province, obviously your province capital. It's more efficient to have have 1 city with 90 pops than 3 with 30. Pick a place with the best habitability even if its not the best resource available. Exceptions being a low population province (below 30-40) where it may be ok to have a 2nd city strictly as a granary silo. More available food increases pop growth, doesn't work as well in high pop states. Also your capital region where 4-6 cities may be ok for the extra goods trade bonuses. Speaking of capitals; the best places for capitals are salt and honey provinces as those increase food produced by percentages. Meaning your food output can actually scale with pop growth. And in terms of long term investments, pop capacity is the best one. There is a guide by cantabexe on reddit where he has a city with 40k pops. Next and more challenging; Tyranny is your friend. Not a good one but it's the best source for AE reduction, plus adds to slave output, more tax money. So sack cities that you don't need. Just be weary of loyalty, maybe research loyalty techs. After that research levies starting XP, levies can give tons of Mil XP when disbanding. There are guides on reddit/paradox page that explain it clearly but basically you can finish an entire military tree within a few years by raising and disbanding levies every 6 months. In regards to legions, don't bother with legions until you're making $100+ income. You won't be able to field enough of them until you're making bank. Now, once you do get legions there is an exploit where you can get them almost unlimited morale. It just depends on how many foreign holy sites you have access to, each one is supposed to give a 10% permanent morale boost to a legion when sacked. Its supposed to only do it once. But due to the game being perfectly balanced. What you can do is split up which ever legion you want to do this to and send one to whichever number of temples you want. Then pause the game and go through all the units and destroy each holy site with the legion. You'll see the event pop up repeatedly. I've gotten a 400% morale boost in Ironman. Usually I restrict myself to a meager 50-100% boost as I try to spread it around all my legions. And morale actually increases your damage output. My legions can easily fight 4-5 times their number, such victories give more rewards and bonuses. Eventually you'll have a single 10k legion smashing 100k troops. Lastly horse archers are OP, just like in real life. If you have access to the Persian military branch use them instead of heavy infantry and cavalry. Don't give them logistics or engineers. Have dedicated siege legions with infantry set aside. Because they can move at speed for 4, double the speed of infantry at 2. And they have 5 maneuver in battle. Basically they can hit everyone around them. Combined with the Persian bonuses and the "bull" battle tactic they're like roving helicopter gunships. The only thing that can stop them is a dedicated army of light cav but the AI never makes such an army. And they're good as far as army weight, not having the extra weight modifier that heavy cav has. Early steppe horde goes BRRT!
Yes! Imperator's back on the menu ❤
Imperator rome is actualy very brutal game, because in eu4 you can get a bunch of loans and merc your way to victory. in imperator, if you run out of gold and need more men. you are fucked.
Imperator invictus mod is also good.
Is It Better than the normal version?
@@FrancescoGussoni yes
@@FrancescoGussoniIt’s pretty much an expanded version of the base game, a lot more flavour and focus trees for nations.
Doesn’t make it into a different game, but really builds on the foundations to make it a lot better.
Great vid, mate. But i do have one question. How to get the „dark mode“ UI?
Oh! Can't wait to see what's in this video. With 4K hours in this game I absolutely love it! Let's see what you came up with
I almost bought this game, but couldn't bring myself to do it. I know this will be heretical, but I love the total war system more for Rome based games. These guides do help thou, because one the things I disliked the most was the amount of micromanagement the games does seem to have. When it goes on sale again I'll prob give it a shot.
Bring imperator to main channel
More vids please
Good game and worth a play.
Great temples and Great Theaters
Based and imperator Rome pilled
now do it with monarch nation.
nc its fun to play yes its difficult to master
UI looks different. What mod is this using?
Emperor of Rome or Black Marble. Both are interface mods. Hopefully I wasn't too late lol
10:00 who speaks latin as its first langues? XD
🙂👍
I see rome, i interact
Try the don't play the game tip