Look at that *smooth* auramite... That *well-rounded chassis* . Those *oiled* joints! And that thermic-reactor is just *pulsating* with *smooth* .... *velvety* ....... *beats* Let's enter that *temple* one last time!
Started playing them awhile ago, really the best intro/affordable army out there, I always recommend them. Can do more competitive stuff or more fluffy with the Talons of the Emperor. Good stuff.
@@Bluecho4 I can't recommend it enough, a social game after 2020 is something that's really good for your mental health and helps you to get those older communal connections that can help you as a person if you're ice to play with.
@@oldben5363 Started August 2020 myself and I love the game. Originally wanted to go admech but realized they are really expensive so I just decided to get custodes first. Now i have both armies but need more forgeworld stuff for custodes. I have some trouble playing them properly but I am learning a lot and they are just cool (also easy to transport), chill movement phase with the low model count etc.
Biggest issue is the base Custodes kit is one of the biggest PITA to assemble unless you want to build spear troops, Vex Praetor with shield and spear captain. The stupidest bit ever (the tiny gem for the storm shields), the design of the arms & pauldrons limit the poses (just a bit more extension at the shoulder would have fixed this), attachment of the cloak, etc. The Terminators were nice to build and the only problem with the bikes was the instructions to glue the guns in first. Don't. Glue one cowl, the bottom, the other cowl, and the center eagle body. Otherwise the weapon ports won't match the cutouts of the eagle body.
I just ordered some Pyrithite spears and a Contemptor Achillus, and am super excited to put them together. I just loved the idea of a dreadnought with a dreadnought sized guardian spear.
You released this at a perfect time. I've been thinking of getting a complete army commission painted, while I work on my main SM army...and Custodes is the one I've been considering. This will help me greatly picking the models I want to get.
Quick correction, the Allarus are now 75 points per model like the Aquilons Speaking of the Aquilons, their melee is also S10 with the solerite power gauntlets, not S8
@@knightofberenike9633 hmm for 1k depending what you field. Maybe... 10-15 models? Depends if you bring trajan or a jet bike shield captain. Infantry is incredibly expensive and jet bikes more so. For my 1k list I can get 11 models, Trajan, jet bike captain, 6 Custodes guard, and three jet bikes.
@@knightofberenike9633My 1000 point list is 11 models. 4 X Sagittarum Guard 5 X Allarus Custodians 1 X Shield Captain in Terminator Armour 1 X Telemon Dreadnought
@@neworecneps I’m not gonna lie to you, that’s a very scary 1k point army. 5 Sagittarium guards are basically the equivalent of 10 intersessors in terms of firepower. And they can get reinforced by the allarus in a pinch if you use unleash the lions or if they deep strike. The telemon is always good and won’t die till like round 5 lol. Good list
Id take D1 on the swords, but have them double their attacks as kind of a sweep mechanic. Custodes need something to deal with bigger squads of 1 wound infantry. Spears only need D2, then theyll be good. Axes need S10 as well as D3. Custodes overall though need more base attacks than what they have currently, and need to be more durable.
@@grubbie8614 HAH, Sorry, you're saying that the already dominant faction needs these buffs? Its a weakness of the army, but a rather intentional one. Giving antihorde to them would make them fucking bonkers
@@Jack-mu1ke The same buffs that every codex release has gotten so far is unfair when given to the custodes? I don't see how, seeing as you pay 45pts for a model with 3 attacks, when space marines pay 19pts for 4 attacks; or D.Eldar paying 10pts for 5 attacks.
@@grubbie8614 I mean, I agree with most of what you said, but did you seriously just suggest that Custodes, one of the most durable armies in the whole game, need to get more durable?
Basically they can’t die and you don’t want them in melee against you. Got a game where the infamous golden bike captain fought for 4 turns against my Deathwing Terminators. Never managed to kill him but he never managed to kill the entire squad. In the end we both laughed because the right side of the board was just this goofy duel with immortal units hitting each other with wet noodles until he decided to retreat and murder my Terminators with his Telemon
Three words: Sisters. Of. Silence. When the custodes return, they should return as talons of the emperor side by side with the sisters to show the duality of the absolutely elite of the defenders of the Emperor & The Imperium in all their beauty and haunting brutality.
Love the sisters as well! Aside from a cheaper model box, I'd love it if there was a strat to give them obsec, or, a shield host that makes them troops, OR, taking Valerian and Aleya gives your sisters obsec.
@@Richardthabest Some people try the all bike army it doesn't end well. The Telemon is a great way to go. Especially if you stick a standard bearer next to it and a squad or two. Try shifting that off an objective.
@@Richardthabest A squad of bikes will serve you well. Its one of the few horde deletion units you have. Some people however try all bike armies and armies like this usually just get deleted by massed fire.
Victor of blood games is also an almost auto-include stratagem, the ability to reroll a failed save, hit or wound roll per player turn is fantastic, and actually in a single round it pays itself
The big problem for the Custodes RN is that armies with new 9e dexes our durrability struggles to keep up with their damage/weight of attacks. This is doubly true with the Drukhari.
Yeah, I totally agree. I’m still fairly new to playing, and have only played about 10-11 games. However, I played Drukhari and was amazed at how quickly I got tabled. I don’t see a lot of people pointing out how the codex is showing its age now, especially with more armies getting upgraded damage output stats.
@@thehandoftheking3314 Too true. I'm hoping that CSM get a big bad upgrade in the new year, and become the scary goons they're supposed to be. In the grim darkness of the far future and all that...
Appreciate the video! One small note, because i love them. The Aquilon Terminators are str 10, not 8 - They also thankfully qualify for 'Auramite and Adamantium' like the Allarus as well. That superior firing patterns strat makes them really shoot well.
My favourite tacitc i have seen is take as many large units of Allarus terminators and then split them up in diffrent units with that one stratagem, it makes them harder to shift because you have to split fire if you wanna take out multiple. The only problem is that stratagems are less usefull
Don’t forget the allarus sniping in the shooting phase! Pushed me into getting them over the aquillon who I do love w the double tap rapid fire strat & the massive damage on their gauntlets!
I personally like to use the Telemon Dreadnaught by deep striking him then with the homing Strat you can pick your target a little better. I run Dread Host for the 3d6 and eternal penitent on it as well. I kind of like the ceastus too much and put 2 on him so I can flamer off the chaff before I charge the real target.
Actually, once they got the rules for sisters, they became legal. There was something in an FAQ about them. Dunno if they're worth taking, but at least they're legal.
They were actually always legal, people just remembered the 'battle brothers' rule wrong it actually said every UNIT, not model in the detachment has to share the keywords.
I'm running Aquilan Shield myself :D Dropping an Allarus banner next to a shield captain, with a stratagem that can redirect enemy fire, is just bloody delicious! (also, their purple/gold/red colours look fantastic)
Correct me if I'm wrong but: If you wanna play custodes, grease your wallet for those FW units. If you wanna play against custodes, grease your rear entry point
Aquilon is Str 10 melee as their base strength is 5. Also they have the Power Talons at Strength 6 AP -2 Damage and re roll wounds they are good for dealing with Necron Vehicles if u could get in close.
It seems like with smaller maps, bikes and flyers (jump packs) are very viable. Custodes with literal flying bikes and ridiculous close combat potential, they are even better. They cannot hold objectives, but they can prevent you from holding objectives.
Ventari are worth every point. They can makes all their pistols 4 shots and Victor of the Blood Games makes them auto wound on 6's (still scores an additional hit).
I've been thinking of building a 1k point army of custodes (mainly cause they'd end up cheap) and this should help me. Though not as sure as to how to exactly point them, definitely taking a captain on bike, some bikes and 3 terminators.
man custodies are so cool. if i ever get around to reading the rules for this game i cant wait to play with them lol. ill just stick to painting for now
The Shield Captain upgrades are really fun and have lots of interesting combos. Here are two I like: Anti Horde Shield Cap - 112 pts (avg 16 attacks / kills 10 Necron Warrior (>130 pts)) with Veiled Blade and Strom S. + peerless + master o melee + vex with annhilator Elite Killer Allarus Shield Cap - 115 pts (easily kills entire unit of Bladeguard V (5.8 models, >200pts)) with Admonimortis + peerless + unstoppable + vex with annhilator Does anyone have some more recommendations?
weren't storm shields FAQ'd into 4+ invul with +1 armor save? Unless you were referring to how battle-forged armies could get +1 invul save (max 3+), putting storm shields back to 3+ but with a +1 to armor.
Yes, custodes get an effective 3++ invuln thanks to the detachment ability adding +1 to the storm shield 4++. This means, when standing in the open, a custodes guard has a Sv1+/3++ save on a T5, W3 model.
So I am interested in custodes, but I feel like the "all gold, all the time" color scheme would be a bit of a downer for me since I enjoy getting creative with paint schemes, but it seems like it would be just plain wrong to stray from the established scheme for these guys.
I ran a 1k point list in a tournament that deep striked in an Achilles dreadnought with a shield captain on daw eagle jetbike and they absolutely destroyed. I took dread host to buff them as well and they just killed everything.
If you are up agenst dark angles Terminators I would reeeeeealy consider the Aquilion Termanators with solerite power talon. It not game breaking but leaps and bounds better than everything else we got.
vexillla +1 attack and exploding 6 in combat SHREDS. while i agree about agamatus, you should probably mention their loadout options. heavy S8 -4 D3 weapons on a bike... but so many points.
You missed the twin adrathic destructors on the aquillon terminators. That’s s5 -3ap flat 3 damage. Superior in my opinion to the lastrum storm bolters
Yes and no. If you have the points for them yeah they can be better, because then they are super specialised at killing 2-3 wounds models/units. But the lastrums are really good as it gives the army a lot of D1 -1 shots, especially so with the SFP strat you lose when they take the destructors.
My question is why do the Land Raiders keep getting shafted? Such an iconic unit that is just way too expensive. Are they that hell bent on selling more Repulsors? On a better note I'm taking a Crusader this weekend full of Grey Hunters and it will be glorious. 😎
They’re kind of bad vs new books though DG are more durable and more Killy (especially mortal wound spam lists), Drukhari are faster hit harder and fights last out the wazzo then DA either DW or RW lists both have big advantages over them.
Hey, im new to all of this.. im undecided if i want to go for custodes or grey knights.. what do you think about These two armies if compare them strengthwise
Wondering is it worth souping in a few Custodes units (Telemon, Shield Captian and 3 Sword and Board Custodians) into my Sisters army at the cost of their Sacred Rites?
@@lemanruss7218 i would say so, their main advantage in 8th was their durability, but now lots of units have 2 wounds, 4++ isn't uncommon, permanent trans human, ignoring ap....etc...its like a lot of marines have got to the custodes level now the custodes need a little boost to make their low count/high cost worth it
They're still finishing in the top three in itc events and I would say they're in a good place right now. Unlike Genestealer cult, tau, knights and chaos knights, Chaos factions without 2w marines, and astra militarum. Custodes could use plastic versions of their forgeworld models to make their faction more accessible tho
@@lemanruss7218 fully agree with chaos needing 2w...why GW hasn't addressed this is anyones guess. Yes knight need a change....but i don't think there is much to help them besides maybe obsec/count as X models....or remove/adjust the titan secondary
Being aggressive with the maulerfiend and focusing on taking out obsec units rather than than their killy units with it and the tzzangor enlightened on my first turn the dreadnoughts and helbrute giving my opponent fire power they can't just ignore. Meanwhile the tzzangors and rubricae do raise the banners and just sit back as the SOTs move up and get murdery (I don't deep strike them but I do keep them close to the demon prince so I can Dark matter crystal and regen them with cult of time.)
Question- if want to add just Sisters of Silence to my Black Templar , what do I loss as wording in war of spider is not 100% clear. But it could be me.
To prevent breaking a battle forged list they would need their own detachment. In War of the Spider they have the Talons of the Emperor rule that allows them to count as custodes for the purposes of having a battle forged Custodes list
...Why are the Custodes even a faction? I mean, they're supposed to just be stationed in Terra, right? I'm not complaining or anything, it's just strange Terra would send any of their defenders away to deal with the usual soldiering.
The Custodes have been operating off Terra dealing with threats before they become an issue for quite some time. It is just now their official order to stay put has been rescinded by Guilliman. As well currently no Imperial authority can command the Custodes except papa E, so if they decided that defending and battling the Imperiums enemies is a better uses of their time excluding the 100 and their duty then who can tell them no.
I just got back into the hobby and cestodes didn't exist when I played. They just seem to me like power creep. There were already grey knights that were "super space marines" and now there are "super duper space marines".
The two armies are fundamentally different though. GK are intended to focus around psychic mastery, with every model in the army being capable of doling out those glorious mortal wounds, and are equally at home with ranged or melee, though, in terms of toughness, are no stronger than regular marines, and do pay a premium for all those upgraded weapons. Custodes, meanwhile, are primarily a tough melee faction, with little shooting worth speaking of, and are actually quite vulnerable to psychic powers, as they have no real way to reliable counter it. In terms of points-per-wound, they are one of the worst factions overall, but have stellar defensive profiles, which may not make it seem all that bad. The reasons that custodes are good right now, and GK are not, is just due to the 8th-9th edition transfer. 9th edition VERY MUCH likes durable close-combat units who can go get and hold mid-field objectives. 9th edition also did not negatively affect custodes all that much, but GK were hit with the nerf bat (harder to cast powers due to psychic changes, paying far too many points per wound since they have not been updated to +1W like all other (loyalist) marines have, not having many weapons affected by the 9th-ed marine buffs, etc, etc). When late 8th-ed was around, particularly after their psychic awakening book, GK were pretty popular as a competitive army, and custodes were typically only included as allies in imperial soup to get a few bike captains
Hardest Working Warhammer yt content creator, I swear this upload schedule and just good content is always appreciated 👍🤙👍🤙
Hear that? It sounds like a vaccum...No wait, it's the sound of you sucking up
Mmmmmm my smooth armamite jitters with joy, over this up.. LOOOOAD.
My reactor pulses with smooth, velvety beats.
*Skittari, I wish to enter your Temple.*
I want to be like him when I get fucking murdered.
Beep!
OOOOHHH IS OUR BOOIIIIII
“So how many units are you running?”
Me: *laughs in two six man allarus squads*
I run mine as 1 big squad and have the Unleash The Lions.
I wanted to like this comment but couldn’t ruin the nice number of likes
I gothchu 😉
A 30 minute video talking about my favorite faction?! :0
My thermic reactor pulsates with smooth...velvety...BEATS!!!!
Moment Shackle actually got FAQ’d, the last option now just makes the next Stratagem you use free.
Which is pretty much the exact same rule but with different wording lol
@@WardenOfTerra not really. A free stratagem is different, and way better than d3 cp back.
Dont forget War of the spider Strategems! Double shots of rapidfire / pistols makes Aquilon and Venetari scary for chaff
It really changed the army a lot for me tbh! Love that strat, also the one for the allarus to snipe!
@@UnsolicitedContext keep in mind it doesnt affect the grenade launchers on allarus
@@TheShadern where is that said? That's not how the strat is written, was it faq'd?
Venatari are overrated. You may as well spend the points elsewhere.
Look at that *smooth* auramite...
That *well-rounded chassis* .
Those *oiled* joints!
And that thermic-reactor is just *pulsating* with *smooth* .... *velvety* ....... *beats*
Let's enter that *temple* one last time!
Huzzah, a Custodes upload. My oiled abs quiver with excitement.
Ah you're talking about my mirror, of course!
Don't forget, Custode infantry is S5 base, so those power fists and other x2 weapons are Strength 10! Can make a big difference sometimes.
Fists hit like demolisher cannons!
Forgeworld Aquilon Custodes are the only non-dreadnought Custodes with a S x2 weapon
Very important vs T5 (gravis, plague marines) and T8 (big tanks) for the +1 to wound.
@@priorityordersdiscarded7868 Trajann has a x2 weapon :)
There are few x2 weapons in the codex :'(
What they should really do is make a plastic custode specific dreadnought that can make a FW like load out or a special character.
Started playing them awhile ago, really the best intro/affordable army out there, I always recommend them. Can do more competitive stuff or more fluffy with the Talons of the Emperor. Good stuff.
As someone who has been debating getting into 40K, those Custodes models sure are tempting.
@@Bluecho4 I can't recommend it enough, a social game after 2020 is something that's really good for your mental health and helps you to get those older communal connections that can help you as a person if you're ice to play with.
@@oldben5363 Started August 2020 myself and I love the game. Originally wanted to go admech but realized they are really expensive so I just decided to get custodes first. Now i have both armies but need more forgeworld stuff for custodes. I have some trouble playing them properly but I am learning a lot and they are just cool (also easy to transport), chill movement phase with the low model count etc.
Biggest issue is the base Custodes kit is one of the biggest PITA to assemble unless you want to build spear troops, Vex Praetor with shield and spear captain. The stupidest bit ever (the tiny gem for the storm shields), the design of the arms & pauldrons limit the poses (just a bit more extension at the shoulder would have fixed this), attachment of the cloak, etc. The Terminators were nice to build and the only problem with the bikes was the instructions to glue the guns in first. Don't. Glue one cowl, the bottom, the other cowl, and the center eagle body. Otherwise the weapon ports won't match the cutouts of the eagle body.
Valerian in the back waving his hand like a 12 year old kid in twitch chat - Hi? Hey! See me!
Here's to hoping the yellow king returns to 40k in a big way!
I just ordered some Pyrithite spears and a Contemptor Achillus, and am super excited to put them together. I just loved the idea of a dreadnought with a dreadnought sized guardian spear.
You released this at a perfect time. I've been thinking of getting a complete army commission painted, while I work on my main SM army...and Custodes is the one I've been considering. This will help me greatly picking the models I want to get.
Commissioning Custodes combines "Pay2Win" with "Pay2LookLikeYouAreGoodAtPainting" quite neatly
This is helpful since I just started playing Custodes.
As did i
and enjoy losing all your models every game but still winning 😁
Quick correction, the Allarus are now 75 points per model like the Aquilons
Speaking of the Aquilons, their melee is also S10 with the solerite power gauntlets, not S8
70 base then the +5 from the axes brings them up to 75 each in line with Aquilons.
@@fluets5658 Ah, right, you're correct
I just never run them with anything other than the axes so thats what I defaulted too lmao
a timely video. gonna start a custodes army soon
Perfect timing, I'm getting custodies to start second army tomorrow
Amazing, have 1000 points of Custodes ready to play my 1st game of 40K in a couple of weeks!
Hot damn, that must be... what, fifteen, twenty models?
I kid, I kid.
At least twenty, right?
@@knightofberenike9633 hmm for 1k depending what you field. Maybe... 10-15 models? Depends if you bring trajan or a jet bike shield captain. Infantry is incredibly expensive and jet bikes more so. For my 1k list I can get 11 models, Trajan, jet bike captain, 6 Custodes guard, and three jet bikes.
Custodes shieldwall hordes actually do very well.
@@knightofberenike9633My 1000 point list is 11 models.
4 X Sagittarum Guard
5 X Allarus Custodians
1 X Shield Captain in Terminator Armour
1 X Telemon Dreadnought
@@neworecneps I’m not gonna lie to you, that’s a very scary 1k point army. 5 Sagittarium guards are basically the equivalent of 10 intersessors in terms of firepower. And they can get reinforced by the allarus in a pinch if you use unleash the lions or if they deep strike. The telemon is always good and won’t die till like round 5 lol. Good list
They really need to fix all the d3 melee damage rolls.
Maybe make it:
Swords Dd3
Spears D2
Axes D3
Please. Dear God. Please
Id take D1 on the swords, but have them double their attacks as kind of a sweep mechanic. Custodes need something to deal with bigger squads of 1 wound infantry.
Spears only need D2, then theyll be good.
Axes need S10 as well as D3.
Custodes overall though need more base attacks than what they have currently, and need to be more durable.
@@grubbie8614 HAH, Sorry, you're saying that the already dominant faction needs these buffs? Its a weakness of the army, but a rather intentional one. Giving antihorde to them would make them fucking bonkers
@@Jack-mu1ke The same buffs that every codex release has gotten so far is unfair when given to the custodes?
I don't see how, seeing as you pay 45pts for a model with 3 attacks, when space marines pay 19pts for 4 attacks; or D.Eldar paying 10pts for 5 attacks.
@@grubbie8614 I mean, I agree with most of what you said, but did you seriously just suggest that Custodes, one of the most durable armies in the whole game, need to get more durable?
Mmmmmh my abs quiver in anticipation.
GamesWorkshop are NEVER going to live it down
@@TARINunit9 And thats a good thing ! ;)
Basically they can’t die and you don’t want them in melee against you. Got a game where the infamous golden bike captain fought for 4 turns against my Deathwing Terminators. Never managed to kill him but he never managed to kill the entire squad. In the end we both laughed because the right side of the board was just this goofy duel with immortal units hitting each other with wet noodles until he decided to retreat and murder my Terminators with his Telemon
"What say ye Jack? Shall we be two immortals forever locked in an epic duel?"
"Or you could surrender"
You’re friend when his Telemon starts to fist your deathwing terminators: “oh yea, it’s all coming together”
Three words: Sisters. Of. Silence.
When the custodes return, they should return as talons of the emperor side by side with the sisters to show the duality of the absolutely elite of the defenders of the Emperor & The Imperium in all their beauty and haunting brutality.
Sisters as troop options and maybe some more models for them. Maybe telemon from GW and not forgeworld because it is such an autoinclude.
Love the sisters as well! Aside from a cheaper model box, I'd love it if there was a strat to give them obsec, or, a shield host that makes them troops, OR, taking Valerian and Aleya gives your sisters obsec.
Seriously considering starting a custodes army, this was great! Good breakdown of what's what👍🏻
Custodes are reasonably cheap money wise and effective in battle. They are also fairly easy to transport. Don't try the bike spam army.
@@georgestauber2636 I'd rather dunk some cash on a telemon🤩
@@Richardthabest Some people try the all bike army it doesn't end well. The Telemon is a great way to go. Especially if you stick a standard bearer next to it and a squad or two. Try shifting that off an objective.
@@georgestauber2636 I would still like one squad of bikes just because of the rule of cool, but that's not bike spamming I suppose?
@@Richardthabest A squad of bikes will serve you well. Its one of the few horde deletion units you have. Some people however try all bike armies and armies like this usually just get deleted by massed fire.
Minor thing of note, the aquillon terminators have s10 not s8 melee
There is also the Talon, other twin gun, and 15" flamer
last time i was this early firstborn had one wound
its okay, CSMs and Grey Knights still have one wound :(
ua-cam.com/video/ELAgBaJHsn0/v-deo.html
A meme that stopped being funny years ago. Just sayin'.
I wish I could get out as often as these videos
Victor of blood games is also an almost auto-include stratagem, the ability to reroll a failed save, hit or wound roll per player turn is fantastic, and actually in a single round it pays itself
Cues vid and hopes for an auspex rendition of the oily abs LOL
The big problem for the Custodes RN is that armies with new 9e dexes our durrability struggles to keep up with their damage/weight of attacks.
This is doubly true with the Drukhari.
Yeah, I totally agree. I’m still fairly new to playing, and have only played about 10-11 games. However, I played Drukhari and was amazed at how quickly I got tabled. I don’t see a lot of people pointing out how the codex is showing its age now, especially with more armies getting upgraded damage output stats.
*laughs in chaos* man you think you guys got it bad?
@@thehandoftheking3314 Too true. I'm hoping that CSM get a big bad upgrade in the new year, and become the scary goons they're supposed to be. In the grim darkness of the far future and all that...
Appreciate the video!
One small note, because i love them.
The Aquilon Terminators are str 10, not 8 - They also thankfully qualify for 'Auramite and Adamantium' like the Allarus as well. That superior firing patterns strat makes them really shoot well.
Perfect time AT, love this channel!
My favourite tacitc i have seen is take as many large units of Allarus terminators and then split them up in diffrent units with that one stratagem, it makes them harder to shift because you have to split fire if you wanna take out multiple. The only problem is that stratagems are less usefull
Oh no, oh no no no. I've been looking at these and now I love them. What have you done 🤣
Don’t forget the allarus sniping in the shooting phase! Pushed me into getting them over the aquillon who I do love w the double tap rapid fire strat & the massive damage on their gauntlets!
I personally like to use the Telemon Dreadnaught by deep striking him then with the homing Strat you can pick your target a little better. I run Dread Host for the 3d6 and eternal penitent on it as well. I kind of like the ceastus too much and put 2 on him so I can flamer off the chaff before I charge the real target.
Me, watching this video to prepare for a game against custodes
Also me: fuck...
It's probably worth mentioning that Valerian & Aleya still haven't had an errata to make them Matched Play legal yet
Actually, once they got the rules for sisters, they became legal. There was something in an FAQ about them. Dunno if they're worth taking, but at least they're legal.
Legal since February
@@TheGameCraftDragon I must have missed that one, I wonder why they were missing entirely from the video then
They were actually always legal, people just remembered the 'battle brothers' rule wrong it actually said every UNIT, not model in the detachment has to share the keywords.
The jump pack boys with pistols are really powerful, not for combat, but for shooting. The 2 shot, 2 damage pistols are really good.
I'm running Aquilan Shield myself :D Dropping an Allarus banner next to a shield captain, with a stratagem that can redirect enemy fire, is just bloody delicious! (also, their purple/gold/red colours look fantastic)
Your stuff is always very helpful. Thanks.
Correct me if I'm wrong but:
If you wanna play custodes, grease your wallet for those FW units.
If you wanna play against custodes, grease your rear entry point
Perfect timing my friend as I am starting in the hobby with no less than the golden banana bois.
thanks for your hard work
Great vid! In your army list idea, there's one correction to make: Only one dreadnought can take the Eternal Penitent! Cheers
It's weirdly worded, but multiple dreads can take it. Each Dreadnought can only be selected once, not once per army.
i love custodes models, but since their army using so many forgeworld miniatures is a big turn off for me.
Aquilon is Str 10 melee as their base strength is 5. Also they have the Power Talons at Strength 6 AP -2 Damage and re roll wounds they are good for dealing with Necron Vehicles if u could get in close.
I’ve been wondering on what Forge World models to get… GOLD DREADNOUGHTS HERE I COME!
It seems like with smaller maps, bikes and flyers (jump packs) are very viable. Custodes with literal flying bikes and ridiculous close combat potential, they are even better. They cannot hold objectives, but they can prevent you from holding objectives.
The bikes do get obsec if you have a battle forged army
The bikes are kinda bad. Having 1 min sized unit is the most I'd go with.
Ventari are worth every point. They can makes all their pistols 4 shots and Victor of the Blood Games makes them auto wound on 6's (still scores an additional hit).
Thank you as I just started the army.
I've been thinking of building a 1k point army of custodes (mainly cause they'd end up cheap) and this should help me. Though not as sure as to how to exactly point them, definitely taking a captain on bike, some bikes and 3 terminators.
I'm not into the TT, but I'm seriously thinking about getting some Custodes models for decoration, they look awesome
Gatekeeper at 12” range + superior fire patterns = 12 shots at 2+ to hit. Even at more than 12 inches 6 shots at damage 2 is nuts.
man custodies are so cool. if i ever get around to reading the rules for this game i cant wait to play with them lol. ill just stick to painting for now
The Shield Captain upgrades are really fun and have lots of interesting combos. Here are two I like:
Anti Horde Shield Cap - 112 pts
(avg 16 attacks / kills 10 Necron Warrior (>130 pts))
with Veiled Blade and Strom S. + peerless + master o melee + vex with annhilator
Elite Killer Allarus Shield Cap - 115 pts
(easily kills entire unit of Bladeguard V (5.8 models, >200pts))
with Admonimortis + peerless + unstoppable + vex with annhilator
Does anyone have some more recommendations?
weren't storm shields FAQ'd into 4+ invul with +1 armor save? Unless you were referring to how battle-forged armies could get +1 invul save (max 3+), putting storm shields back to 3+ but with a +1 to armor.
Yes, custodes get an effective 3++ invuln thanks to the detachment ability adding +1 to the storm shield 4++. This means, when standing in the open, a custodes guard has a Sv1+/3++ save on a T5, W3 model.
So I am interested in custodes, but I feel like the "all gold, all the time" color scheme would be a bit of a downer for me since I enjoy getting creative with paint schemes, but it seems like it would be just plain wrong to stray from the established scheme for these guys.
The Emperor approves of this video.
I ran a 1k point list in a tournament that deep striked in an Achilles dreadnought with a shield captain on daw eagle jetbike and they absolutely destroyed. I took dread host to buff them as well and they just killed everything.
If you are up agenst dark angles Terminators I would reeeeeealy consider the Aquilion Termanators with solerite power talon. It not game breaking but leaps and bounds better than everything else we got.
vexillla +1 attack and exploding 6 in combat SHREDS.
while i agree about agamatus, you should probably mention their loadout options. heavy S8 -4 D3 weapons on a bike... but so many points.
Hmmmyessss my thermic reactor pulses with sooth velvety beats
good tips every days
Fantastic loved everything about the video
GOOD MORNING LADIES AND GENTLEMEN, CAPTAIN SUTTON HERE SPEAKING TO YOU IN BEHALF OF BRITISH AIRWAYS…
Custodes are my favorite imperial faction, due fairly in part because they make the marines look like children.
I have a squad of guards, vertus praetors and a telemon, would tempestus scions would work well with that do you think?
both IG and custodians still gain traits on detachment so they ally well. i think scions are good in any game
@@fredvieth2587 thanks mate, hard getting into the game but I'm slowly getting the hang of it
21:13 "point for point" (y)
FW agamatus custodians can be useful if you're running an all bike army. Is it competitive? not really...Is it fun? Fn' A right it is!
Custodes really arent that tough anymore, and get less so with each new codex release.
I’m hoping they get a new codex... but I know they are low on the list considering how many other factions desperately need them
@@wilverine5557 Well theyre Imperium, so theyll probably get one relatively soon.
Thanks for uploading. Do you do 1 on 1 lessons via discord? I'd like an hour or 2 to discuss and ask questions.
You missed the twin adrathic destructors on the aquillon terminators. That’s s5 -3ap flat 3 damage. Superior in my opinion to the lastrum storm bolters
Yes and no.
If you have the points for them yeah they can be better, because then they are super specialised at killing 2-3 wounds models/units.
But the lastrums are really good as it gives the army a lot of D1 -1 shots, especially so with the SFP strat you lose when they take the destructors.
My question is why do the Land Raiders keep getting shafted? Such an iconic unit that is just way too expensive. Are they that hell bent on selling more Repulsors?
On a better note I'm taking a Crusader this weekend full of Grey Hunters and it will be glorious. 😎
They’re kind of bad vs new books though DG are more durable and more Killy (especially mortal wound spam lists), Drukhari are faster hit harder and fights last out the wazzo then DA either DW or RW lists both have big advantages over them.
Hey, im new to all of this.. im undecided if i want to go for custodes or grey knights.. what do you think about These two armies if compare them strengthwise
Wondering is it worth souping in a few Custodes units (Telemon, Shield Captian and 3 Sword and Board Custodians) into my Sisters army at the cost of their Sacred Rites?
I just got an Orion Gunship!!!!!!!
Very cool malekith
I have to build mine still
I was wondering what happened to the Adrasite spears for the Custodian Guard troops.
Fingers crossed a custodes codex is out before 10th edition
Do.. do they need one?
@@lemanruss7218 i would say so, their main advantage in 8th was their durability, but now lots of units have 2 wounds, 4++ isn't uncommon, permanent trans human, ignoring ap....etc...its like a lot of marines have got to the custodes level now the custodes need a little boost to make their low count/high cost worth it
@@lemanruss7218 Yes, badly.
They're still finishing in the top three in itc events and I would say they're in a good place right now. Unlike Genestealer cult, tau, knights and chaos knights, Chaos factions without 2w marines, and astra militarum. Custodes could use plastic versions of their forgeworld models to make their faction more accessible tho
@@lemanruss7218 fully agree with chaos needing 2w...why GW hasn't addressed this is anyones guess.
Yes knight need a change....but i don't think there is much to help them besides maybe obsec/count as X models....or remove/adjust the titan secondary
I'd really like to see a review of tsons in 9th honestly I've made a list that has been pretty consistent for me in 9th edition that is pure tsons
++ Battalion Detachment 0CP (Chaos - Thousand Sons) [98 PL, 8CP, 2,000pts] ++
+ Configuration +
Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)
Cults of the Legion: Cult of Time
Detachment Command Cost
+ Stratagems +
Relics of the Thousand Sons (1 Relic) [-1CP]
+ HQ +
Ahriman on Disc of Tzeentch [9 PL, 170pts]: Death Hex, Prescience, Warptime
Daemon Prince of Tzeentch [10 PL, 200pts]: 6. High Magister, Dark Matter Crystal, Infernal Gateway, Malefic talon, Warlord, Weaver of Fates, Wings
Exalted Sorcerer [6 PL, -1CP, 105pts]: 5. Otherworldly Prescience, Death Hex, Glamour of Tzeentch, Hourglass of Manat, Magister, Plasma pistol
+ Troops +
Rubric Marines [6 PL, 106pts]
. Aspiring Sorcerer: Doombolt, Inferno Bolt Pistol
. 2x Rubric Marine w/ Inferno Boltgun: 2x Inferno boltgun
. 2x Rubric Marine w/ Warpflamer: 2x Warpflamer
Tzaangors [4 PL, 90pts]
. Twistbray: Tzaangor blades
. 9x Tzaangor w/ Tzaangor blades: 9x Tzaangor blades
Tzaangors [4 PL, 90pts]
. Twistbray: Tzaangor blades
. 9x Tzaangor w/ Tzaangor blades: 9x Tzaangor blades
+ Elites +
Chaos Contemptor Dreadnought [8 PL, -1CP, 195pts]: Combi-bolter, Hellforged cyclone missile launcher, Hellforged Dreadnought chainfist, Twin lascannon
Chaos Contemptor Dreadnought [8 PL, -1CP, 195pts]: Combi-bolter, Hellforged cyclone missile launcher, Hellforged Dreadnought chainfist, Twin lascannon
Helbrute [7 PL, 110pts]: Helbrute plasma cannon, Missile launcher
Scarab Occult Terminators [20 PL, 419pts]: 2x Hellfyre Missile Rack
. Scarab Occult Sorcerer: Inferno Combi-bolter, Weaver of Fates
. 7x Terminator: 7x Inferno Combi-bolter, 7x Power sword
. Terminator w/ Heavy Weapon: Power sword, Soulreaper cannon
. Terminator w/ Heavy Weapon: Power sword, Soulreaper cannon
+ Fast Attack +
Tzaangor Enlightened [9 PL, 180pts]: Aviarch, Fatecaster greatbows
. 8x Enlightened: 8x Blades on Disc of Tzeentch
+ Heavy Support +
Maulerfiend [7 PL, 140pts]: Lasher tendrils
++ Total: [98 PL, 8CP, 2,000pts] ++
Created with BattleScribe (battlescribe.net)
Being aggressive with the maulerfiend and focusing on taking out obsec units rather than than their killy units with it and the tzzangor enlightened on my first turn the dreadnoughts and helbrute giving my opponent fire power they can't just ignore. Meanwhile the tzzangors and rubricae do raise the banners and just sit back as the SOTs move up and get murdery (I don't deep strike them but I do keep them close to the demon prince so I can Dark matter crystal and regen them with cult of time.)
I think some of there forgeworld units need to be regular GW units. But that won’t happen
Question- if want to add just Sisters of Silence to my Black Templar , what do I loss as wording in war of spider is not 100% clear. But it could be me.
To prevent breaking a battle forged list they would need their own detachment. In War of the Spider they have the Talons of the Emperor rule that allows them to count as custodes for the purposes of having a battle forged Custodes list
...Why are the Custodes even a faction? I mean, they're supposed to just be stationed in Terra, right?
I'm not complaining or anything, it's just strange Terra would send any of their defenders away to deal with the usual soldiering.
The Custodes have been operating off Terra dealing with threats before they become an issue for quite some time. It is just now their official order to stay put has been rescinded by Guilliman. As well currently no Imperial authority can command the Custodes except papa E, so if they decided that defending and battling the Imperiums enemies is a better uses of their time excluding the 100 and their duty then who can tell them no.
Just got my jetbikes 👌
Aquilon are S10
I just got back into the hobby and cestodes didn't exist when I played. They just seem to me like power creep. There were already grey knights that were "super space marines" and now there are "super duper space marines".
They aren't "super space marines", they're more like mini primarchs. Plus their role as guards kinda deals with that
They've been in the lore since 2nd edition they just didn't have a tabletop army until like 7th
@@hickorybane9323 ^^^
The two armies are fundamentally different though. GK are intended to focus around psychic mastery, with every model in the army being capable of doling out those glorious mortal wounds, and are equally at home with ranged or melee, though, in terms of toughness, are no stronger than regular marines, and do pay a premium for all those upgraded weapons.
Custodes, meanwhile, are primarily a tough melee faction, with little shooting worth speaking of, and are actually quite vulnerable to psychic powers, as they have no real way to reliable counter it. In terms of points-per-wound, they are one of the worst factions overall, but have stellar defensive profiles, which may not make it seem all that bad.
The reasons that custodes are good right now, and GK are not, is just due to the 8th-9th edition transfer. 9th edition VERY MUCH likes durable close-combat units who can go get and hold mid-field objectives. 9th edition also did not negatively affect custodes all that much, but GK were hit with the nerf bat (harder to cast powers due to psychic changes, paying far too many points per wound since they have not been updated to +1W like all other (loyalist) marines have, not having many weapons affected by the 9th-ed marine buffs, etc, etc). When late 8th-ed was around, particularly after their psychic awakening book, GK were pretty popular as a competitive army, and custodes were typically only included as allies in imperial soup to get a few bike captains
I think Trajan is a bit underwhelming in the melee department these days :( Only 5 attacks and the D3 damage is very swingy
Just got drubbed by a FW custodes army. They are bloody ridiculous 🤣
I've heard people mention these Forge World models, what are they? It sounds like they GW doesn't make them.
Its an off shoot company owned by GW that makes more specialist models out of resin.
Im pretty sure you can only have eternal pentience on one dreadnought, at least battlescibe only allows one
It's a pre game stratagem with no restrictions on how many Dreadnoughts you can use it on so go nuts if that's what you want
Would love to give these guys a try, but Forgeworld gating? Fuck that noise.
Custodes is an army I don't play but I really hope get a codex soon. They need non-broken stratagems
the Emperor protects, that's all.
3++? I thought it was 4++ but the plus 1 is to normal saves not invulns
Battle-forged gives them an additional +1 to invul save. excluding the dreadnoughts iirc
Funny, because Tabletop Titans seems to think Custodes are shit in 9th...
I'm running custodes right now and they're great if your d3 isn't crap
Good video as always auspex but I gotta say custodes are probably my least favorite faction in all of 40k and the least enjoyable army to play against
Custodian guard only have 4+ invul
only?
@@michaelland2504 they also only do D3 damage so it’s fine
True bro, however, 9/10 you are running them with shields, bringing the 4++ to a 3++, which is crazy good.
Aquillon are st 10 :)
Rendered obsolete along with most other factions by the delightfully balanced and well thought out Drukhari 🙄
So basically what you're saying is Adeptus Custodes is overpowered as hell?
The Emperor's Pillar Men