Extreme Switch Overclocking - Can we run Breath of the Wild at 60fps ?

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  • Опубліковано 26 січ 2025

КОМЕНТАРІ • 993

  • @ModernVintageGamer
    @ModernVintageGamer  Рік тому +568

    Wanted to note that I have no knowledge of Next Gen Nintendo hardware specs and everything in this episode discussing next gen hardware is just my guesswork, thoughts, opinions and speculation.

    • @Luizanimado
      @Luizanimado Рік тому +50

      Sure 😉

    • @kamala7101
      @kamala7101 Рік тому +15

      NX2 specs have been examined at face value by Eurogamer and other sources. 12gb ram (commercial), amphere cores lovelace, 8" LCD display, 5nm/4nm chip and DLSS 3.1 (rx).

    • @davidnonsuch4981
      @davidnonsuch4981 Рік тому +18

      the dev of 4ifir steals code, lies and bullies other open source devs. please dont feature his cobbled together code. he is toxic and hurts the scene.

    • @wile123456
      @wile123456 Рік тому +4

      So developers that don't make this disclaimer are clearly under an NDA 😂

    • @wile123456
      @wile123456 Рік тому +3

      ​@@kamala7101it's ampere GPU architecture. Not lovelace. And it can't be both.
      It will be a smaller gpu than the RTX 3050 but will have RT and Tensor cores

  • @AppNasty
    @AppNasty Рік тому +1380

    This guy is so modern……and vintage at the same time.

    • @FayezButts
      @FayezButts Рік тому +173

      Some would say he's also a gamer

    • @DowneyMax
      @DowneyMax Рік тому +40

      As though he is a Modern Vintage Gamer.

    • @kenrickkahn
      @kenrickkahn Рік тому +15

      The perfect combination.. 👍🏿🔥❤️

    • @Zinkolo
      @Zinkolo Рік тому +16

      I know. It's disgusting. He's a gamer too!

    • @ZeranZeran
      @ZeranZeran Рік тому +8

      He's so hot too ♥

  • @sixgradename
    @sixgradename Рік тому +477

    it’s insane that gpu & cpu are maxing at 80% further solidifying it as being a memory issue for the switch.

    • @Hayden_M_Kearney
      @Hayden_M_Kearney Рік тому +68

      I noticed that too. Actually crazy how much performance was left on the table.

    • @kenrickkahn
      @kenrickkahn Рік тому +112

      ​@@Hayden_M_KearneyCrazy Nintendo has always did that.. They been doing this nonsense since the Super Nintendo..

    • @xtr.7662
      @xtr.7662 Рік тому +45

      No surprise the switch memory bandwith is lower than the ps3

    • @manoelBneto
      @manoelBneto Рік тому +37

      Memory bandwidth is the thing that gets nerfed the most when you go down from high end GPUs to mid and low end, or from desktop to laptop GPUs

    • @Slenderman63323
      @Slenderman63323 Рік тому +27

      @@kenrickkahn exactly. I remember even the N64 being nerfed due to having a slow and low bandwidth shared memory bus. The CPU and RDP were actually really powerful at the time but the memory subsystem really handicapped the console.

  • @kajurn791
    @kajurn791 Рік тому +599

    It's actually super impressive how well Switch runs games at that wattage. Yea it is a lot weaker than the other consoles were, but look at that power draw.

    • @dcarpenter85
      @dcarpenter85 Рік тому +123

      low level APIs with minimal OS overhead can do some pretty incredible things. Imagine the Steam Deck if it didn't have to run a bloated operating system and a latent translation layer.

    • @JmMateo933
      @JmMateo933 Рік тому +21

      Yeah compared to other consoles using 200 watts this is great

    • @phuzz00
      @phuzz00 Рік тому +35

      More impressive is that it's only using ten times the power of an original GameBoy, but it's thousands of times 'better', however you want to measure 'better'.

    • @Mantenner
      @Mantenner Рік тому +38

      ​@@dcarpenter85steam OS isn't that bloated

    • @dcarpenter85
      @dcarpenter85 Рік тому +60

      @@Mantenner very true, compared to Windows or Android for example. But it’s still a lot more bloated than most console OS like you find on the Switch or the PS5. There is a lot of Linux stuff happening under the hood and you have things like desktop mode eating up resources.

  • @hyper9984
    @hyper9984 Рік тому +196

    I run TotK at 60 FPS with overclocking and FPSLocker. You can actually play 90% of the Switch library like this using OC.

    • @livinlicious
      @livinlicious Рік тому +25

      Seems kinda risky though. Only the OLED model has the new chip that has more power for overclocking, and homebrew needs chip modification.
      A V1 I would not push so hard, damages are very likely to occur.
      So the OLED chip mod is already expensive, you are at about 600-800 for a new OLED with a homebrew mod, to allow for overclocking.
      Then then you can run it hotter. Its a bit of a gamble that you have to be willing to take.

    • @isaiahkern9434
      @isaiahkern9434 Рік тому +62

      ​​​@@livinliciousthat's not true. All redbox/retail switches right now are mariko. If you have 6 hours of battery life on breath of the wild. Or just check the serial code. Or if your purchase is after 2021. You have a mariko.

    • @freshstat1csnow
      @freshstat1csnow Рік тому +30

      ​@@livinliciousany base Switch made after 2018, Lite, or OLED is going to have Mariko hardware, you still have to do a modchip install but you probably won't have to buy an entire new Switch for it

    • @gamrwolf9655
      @gamrwolf9655 Рік тому

      This would be good for Pokemon Scarlet and Violet I remember that game lagging in a lot of places on my switch.

    • @hyper9984
      @hyper9984 Рік тому +14

      @@livinlicious I have a red box Switch V2 with a Mariko chip. I keep it at safe clocks, the battery just drains a bit faster than normal, but not as much as you'd think. MVG failed to mention that overclocking is 100% safe if you use it correctly, and it can be used 100% of the times you use your modded Switch.

  • @Lachesis3D
    @Lachesis3D Рік тому +113

    I express my deep gratitude to you, personally from me, and from the glorious community of my project.
    And I have great news, right now, on my workbench, there is an update with the ability to deeply undervolt the CPU. And take my word for it, it will not disappoint you. The OLED test sample is completely stable at a frequency of ~2.8 GHz with a voltage of only 1.205 volts. Savings in several frequency steps are observed already from a base frequency of 1 GHz. This is a breakthrough! Soon.

    • @kimi_lhy
      @kimi_lhy Рік тому +6

      your community play totk 60fps before release 🙃

    • @vladdyomkin
      @vladdyomkin Рік тому +9

      Man, 4ifir is the absolute beast, thank you!

    • @cobracombo
      @cobracombo Рік тому +3

      Love this man

    • @ai_quoted
      @ai_quoted Рік тому

      4ifir is the best one out there!

    • @0takon
      @0takon Рік тому +2

      Thanks bro. Your project makes people happy.

  • @alexanderrotmg
    @alexanderrotmg Рік тому +84

    Hey MVG, here is one thing I've already noticed in the last video: Your mic is crackling just a tiny bit. You can't really hear it until you crank up the volume, but once you hear it it is impossible to not notice it!

    • @fililip298
      @fililip298 Рік тому +10

      you can also hear it in this video

    • @offspringfan89
      @offspringfan89 Рік тому +10

      Yeah, it's pretty noticeable in this video.

    • @ModernVintageGamer
      @ModernVintageGamer  Рік тому +47

      I’m aware of it .should be fixed next video

    • @SavingPrivateBob
      @SavingPrivateBob 6 місяців тому +1

      @@ModernVintageGamer Still sounded good in my high-end headphones. Crackling, sure, but the quality is still there. No big deal.

  • @arkanrais
    @arkanrais Рік тому +213

    DLSS on a console should be very good. Having a single specific hardware configuration should make optimising it so much better.
    It'll be interesting to see all the tech analysis once the switch 2 launches.

    • @devilmikey00
      @devilmikey00 Рік тому +26

      Well games have used FSR on PS5/Xbox series and results have been fairly mixed leaning to poor. For instance, Jedi survivor is going as low as 720p trying to upscale to 1440p and it's visually disgusting. DLSS in general is superior to FSR but it'll still depend on the devs to implement it well.

    • @kastaway-mtx
      @kastaway-mtx Рік тому +22

      only issue I have with DLS is developers use it as a crutch.

    • @VexAcer
      @VexAcer Рік тому +8

      Since DLSS is applied on a per game level it feels like something that would be tied to consoles anyway. I could definitely see Nintendo using it in their exclusive games to push up their image quality further. MonolithSoft especially with Xenoblade.

    • @MattRose30000
      @MattRose30000 Рік тому

      @@kastaway-mtx it's still a lot of work to get good results. They have to produce high detailed training frames for essentially the whole game the "old-fashioned" way. I don't see why that's considered a "crutch" if the hardware is otherwise limited and can't produce a high res image natively.

    • @BahhBahhBrownSheep
      @BahhBahhBrownSheep Рік тому +11

      @EveryGameGuruI don’t think you understand what the difference between software and hardware rendering is.. both of them use the GPUs in software to render the upscaled image. DLSS just uses the tensor cores while FSR takes compute straight from the stream processors. DLSS is tailored per game to properly imitate a native higher resolution while FSR is a one-click works for everything upscaler.
      Don’t be so confident at something when you’re easily proven wrong.

  • @swsiii
    @swsiii Рік тому +44

    Interesting! It appears that a patch may be necessary to fix physics, notably for the enemy models. Usually in combat, a final blow with a weapon launches an enemy away from Link. In this video, they appear to simply collapse to the ground.

    • @mrcyt9031
      @mrcyt9031 Рік тому +17

      That's the physics being designed for 30fps and playing the game at 60fps messes that up.
      There is a 60fps mod that fixes the physics of enemies.

    • @ThePedroLippi
      @ThePedroLippi Рік тому +4

      I remember exactly that happening back when I played Zelda BotW at 60 FPS in Cemu (Wii U emulator).

  • @irene1307
    @irene1307 Рік тому +227

    Have you tried the newer 1.7 version? It now ships with a parameter tweaking tool as well, and also some better GPU undervolting, which reduces heat and power draw in stock scenarios

    • @hyper9984
      @hyper9984 Рік тому +2

      I'm still on 4IFIR version 1.6, when did you update?

    • @jujuu1339
      @jujuu1339 Рік тому +2

      does it work on 16.1.0?
      Last time I tried 1.6 it would just crash on atmosphere boot. Did fresh install and hekate was freaking out that nyx was outdated.

    • @Lachesis3D
      @Lachesis3D Рік тому

      @@jujuu1339 4IFIR 1.7 Placebo compatible with latest HOS, available from built in AIO installer: AIO > Custom > Placebo > 4IFIR 1.7

    • @kirillaristov7235
      @kirillaristov7235 Рік тому

      @@jujuu1339yes now it’s work

    • @ninetiesboy6827
      @ninetiesboy6827 Рік тому

      1.8

  • @Fusion05
    @Fusion05 Рік тому +13

    I always thought a power dock idea would be pretty cool. When you hook the switch up to this theoretical dock it raises clocks (pretty sure they are only this low for simple battery constraints), gives the deck more thermal headroom, and of course offer more power.

  • @JosephBlowshish
    @JosephBlowshish Рік тому +28

    Saw your colab with DF, I thought it was a little weird when you said you didn't have a modded Mariko. Glad to hear that's not the case. Overclocking on the OLED makes 1.1.0 of TOTK such a perfect experience.

    • @BBWahoo
      @BBWahoo Рік тому +3

      Probably being DL, never know if Nintendo ninjas will strike. Big scari

    • @DowneyMax
      @DowneyMax Рік тому +3

      ​@@BBWahooEtika has gone through this, "nintendo ninjas"

    • @BBWahoo
      @BBWahoo Рік тому

      @@DowneyMax
      What happened to etika anyways? Been a while

    • @DowneyMax
      @DowneyMax Рік тому

      @@BBWahoo God..

    • @iTheBeep
      @iTheBeep Рік тому

      ​@@BBWahoo😢

  • @onebraincell-q9f
    @onebraincell-q9f Рік тому +13

    Reminder that if they were using DLSS 3 frame generation, which they could be if the switch 2 chip runs in the lovelace architecture, that means that the game only needed to hit 40 fps natively to "run" at 60 fps

  • @_radu
    @_radu Рік тому +27

    I had no idea you could already mod oled switches. That’s awesome!

    • @cakes1831
      @cakes1831 Рік тому +12

      You can mod any model. Just you need a v1 switch to be able to mod without a mod chip

    • @main_tak_becus6689
      @main_tak_becus6689 Рік тому +13

      ​@@cakes1831yeah, modchip is a no go for me because I don't have the skill to do it. I want a modded Xbox 360 because 7th gen has so many great games. No one near me can do it either. I don't like emulation of Xbox 360, PS3, and Switch because of shader caching. Native hardwares are so convenient.

  • @ivan.kulagin
    @ivan.kulagin Рік тому +8

    Just so you know 4IFIR reads as “chifir” (it’s a very very strong black tea to the point that it becomes alcoholic/drug), because there is also a Russian AIO repack of Atmosphere called “kefir” (it’s like a drinkable yogurt)

  • @wishusknight3009
    @wishusknight3009 Рік тому +54

    I only pushed the memory clocks on my Switch by one notch over stock. I left everything else alone, and that gave me a decent increase in experience on the games I play most.

    • @Lachesis3D
      @Lachesis3D Рік тому +6

      You can almost TDP-freely use Optimized freqs as well, they highly undervolted, and comparable with stock power draw (+20%)

    • @stultorumjunior
      @stultorumjunior Рік тому

      @@Lachesis3D how can i done that, i got my oled with atmos, whats next step i never did overclock or something else, can u tell me a tutorial to follow

    • @Lachesis3D
      @Lachesis3D Рік тому

      @@stultorumjunior just Google "4IFIR". First link will guide you.

    • @Lachesis3D
      @Lachesis3D Рік тому

      @@stultorumjunior Hi, just Google "4IFIR", first link

  • @ferretyluv
    @ferretyluv Рік тому +16

    I want to see you overclocking it in Faron. That place ALWAYS causes massive frame drops and has since BOTW.

  • @Under_the_Iceberg
    @Under_the_Iceberg Рік тому +9

    I crunched some numbers assuming the Orin SOC was what went into the next Switch and I estimate it would be capable of BOTW at a stable 1080p60 native at handheld level power draw, and 1440p60+AI upscaling to 4k at docked level power draw should be possible. Given that the next generation SOC called Thor was announced last year, if it's what ends up in the next generation switch, even 4k60 native might not be out of the realm of possibility.
    But keep in mind that although BOTW looks very good, even when rendered at 4k, it relies heavily on aesthetic design choices to mask a lack of detail that is expected from games you'll find on current generation consoles. An Orin SOC based Switch would have less than 20% of the theoretical graphical power of the PS5, and there is little chance that we're talking about a 5x theoretical generational improvement from Thor. It will be much better than the current switch but unless Nintendo makes some huge changes, it's still not going to compete with current gen consoles in graphical fidelity.

  • @BuIlDaLiBlE
    @BuIlDaLiBlE Рік тому +52

    Just want to chime in and say that "4IFIR" is actually intended to be pronounced as "chee fear" (at least that's a close enough approximation in English). The number "four" there stands for the sound "ch" since the first letter of the word "four" in most slavic languages is pronounced as "ch" and the name itself references a type of tea known as "Chifir".

    • @padla87
      @padla87 Рік тому +5

      Very very very strong black tea

    • @xFlavusx
      @xFlavusx Рік тому +2

      Prison tea basically

    • @MrGoldFar
      @MrGoldFar Рік тому

      Скоро американцы будут по понятиям общаться 😂😂😂😂

    • @Lachesis3D
      @Lachesis3D Рік тому

      Yes, unfortunately, it came to me too late that the name of my project, understandable to the Slavs, is completely unreadable for English-speaking users. Excuse me...

    • @vladdyomkin
      @vladdyomkin Рік тому +1

      @@Lachesis3D может в гайд на гитхабе добавить транскрипцию названия? Энивей большинство англоговорящих юзеров чифира так или иначе туда заглядывают

  • @astr.4
    @astr.4 10 місяців тому +4

    i actually got botw to run at 60fps lock on an erista v1, the only problem youre about to pretty much encounter is the fans being louder than a jet engine

    • @phantom0823
      @phantom0823 10 місяців тому

      how you do it? can you do it on lite ver and what’s the risk?

    • @astr.4
      @astr.4 10 місяців тому

      @@phantom0823 same thing as what mvg did, just with the extra cooling help of air conditioning and extra airflow, and no its not possible on the switch lite as it is weaker than a switch, only risk imo is overheat and the soc dying if it gets too hot

    • @olevet75
      @olevet75 9 місяців тому

      @@astr.4 ithink lite has v2 switch cpu

  • @NewEnglandDad
    @NewEnglandDad Рік тому +42

    I think the player should be left to decide between battery and performance. Nintendo should have a physical button on the console to toggle between power saving mode and performance mode. I play 99% in dock mode so power saving doesn't matter much to me, I would rather have the performance but the option should always be there for us to decide.

    • @sween64
      @sween64 Рік тому +7

      Doesn’t the dock already do that? Playing a game in docked mode usually gives better graphics.

    • @pacomatic9833
      @pacomatic9833 Рік тому

      Normally I'd say this is an optimization nightmare, but then I remember games already do this, just with power being handheld and performance being docked.

    • @Rynelan
      @Rynelan Рік тому +14

      ​@@sween64correct, docked it goes a bit better but still on a very "safe" level.
      Nintendo could push the system way further. But there are probably good reasons they won't do that. One of them the hardware might fail much faster.

    • @halami2149
      @halami2149 Рік тому +1

      Agreed. Nintendo could’ve done this with the V2 switch, since the newer X1 runs much more efficiently, so it wouldn’t overheat like the V1 switch would. Also better thermal paste makes a huge difference. I had replaced my V1 switch’s thermal paste, and the fan was way less loud. I wasn’t doing any modded stuff (turns out it’s a patched V1), I was just playing animal crossing. But I think to make it less confusing and keep consistency with the generation of the console, they didn’t opt for a performance mode

    • @pedrobeckup456
      @pedrobeckup456 9 місяців тому

      ​@@sween64Well, Botw runs in higher resolution on Dock but even so the resolution is better in portable mode because the resolution of the TV is higher than the game

  • @CrimsonSteelMoonTheWolf64
    @CrimsonSteelMoonTheWolf64 Рік тому +8

    Id love to see someone just for fun mod their switches cooler to accommodate the overclocking (for 24/7 use etc.).

    • @jadxiden6981
      @jadxiden6981 Рік тому +1

      Well I didn't realize that's what I did when me and my friends replaced the fan but we put some good ass thermal paste and a more efficient fan and my shit running oc but the fan be blowing😭

  • @farisakhtar4824
    @farisakhtar4824 Рік тому +4

    It's not surprising really, if you know that the switch is severely undercooked in the first place and BOTW was a unrefined port from the Wii U, not designed to fully utilise the switch's capabilities.

  • @Zhabishe
    @Zhabishe Рік тому +2

    >tool known as four-ifir [4ifir]
    He-he, that's not four-ifir, that's che-fear.

  • @devilmikey00
    @devilmikey00 Рік тому +7

    I figured DLSS would be how they get to 4k. Using DLSS at 1080p going to 4k works fairly well in my experience but going anywhere below 1080p when upscaling to 4k is when you are really stretching what DLSS can do. Even at 1080p it's far from perfect in a lot of games but it's firmly in that "good enough" territory. In handheld I imagine the switch 2 will have a 1080p screen and use DLSS to upscale 540/720p. I can't say I've ever done that on my PC but I imagine that's going to look a bit rougher.

    • @bulletpunch9317
      @bulletpunch9317 Рік тому +1

      1080p quality dlss isnt too bad.

    • @jolang8022
      @jolang8022 Рік тому

      It will be 360p to 1080p DLSS ultra performance for many 3rd party games

  • @silentblackhole
    @silentblackhole Місяць тому +2

    Breath of the Wild is my personal best game of all time. I really hope they all go all in on the "Switch 2" and give their most successful console of all time the susessor it deserves.

  • @Chuskicho
    @Chuskicho Рік тому +7

    I'd love to see more of these overcloocking tests on other games. They are great! Props!

  • @yancgc5098
    @yancgc5098 Рік тому +4

    The Switch 2 having DLSS3 would be great news, having frame generation support would make it possible for the Switch 2 to get 120 fps games

    • @yancgc5098
      @yancgc5098 Рік тому +2

      @@N_N23296 Well the Switch 2 ain’t getting 120 fps on its own, even the PS5 and Series X barely get any games at 120 fps. That’s why having support for DLSS3 frame generation is a good idea in this case.

    • @waffleten9750
      @waffleten9750 Рік тому

      ​@@yancgc5098It should be an option though. Games should be able to run games at 30-60 fps without it.

    • @yancgc5098
      @yancgc5098 Рік тому +1

      @@waffleten9750 Of course, DLSS3 frame generation shouldn’t be an excuse for devs to not optimize for the Switch 2, it should be reserved for games wanting to go beyond 60 fps

  • @Raphael_De_La_Ghetto
    @Raphael_De_La_Ghetto Рік тому +32

    Nice video MVG👏🏽 I hope next week you cover the crappy performance of MK1 on the Switch 😓 maybe this same overclocking method could help it perform better because as it stands now, I feel like I was robbed😭

    • @Neopumper666
      @Neopumper666 Рік тому +11

      If you're buying a fighting game on switch you are not serious about it in the first place
      You kind of did it to yourself

    • @renbelmont
      @renbelmont Рік тому

      ​@@Neopumper666ah shut up, you can be pro on any console. I had a friend who played Fortnite and sniped people who didn't even show up in the draw distance because h was on switch. If YOU can't do it, that's a skill issue. stop gatekeeping loser

    • @Raphael_De_La_Ghetto
      @Raphael_De_La_Ghetto Рік тому +7

      @@Neopumper666 DNF duel, Omen Of Sorrow and The Jojo B.A. game run fine on my switch. I understand the graphical styles aren’t like MK1, but they released a sub-par product with glitches, freezes and just an unplayable experience.

    • @Raphael_De_La_Ghetto
      @Raphael_De_La_Ghetto Рік тому +2

      @@strangestecho5088 your argument is invalid sir. This was a $70 game release that went thru quality control and test screenings. Theres no way this should have been released in this state. The issue is MK1 specific, doesnt apply to most of the switch library. Whoever signed off on this was like “eff it bro lets get this money”💸

    • @IceBlueLugia
      @IceBlueLugia Рік тому

      Yeah if you blindly bought a $70 port that’s on you. Do a couple minutes of research before spending 6 hours worth of income. Just common sense
      However, the guy saying that buying a fighting game on Switch is fundamentally a bad idea is definitely wrong. Plenty of fighting games run well on Switch

  • @Zweih
    @Zweih Рік тому +24

    Now try this with Monster Hunter: Rise or Xenoblade Chronicles 2. Really interested to see how those graphically intensive games stack up with the extreme overclocking profile.

    • @pedrobeckup456
      @pedrobeckup456 9 місяців тому +1

      Me too... explore Gormott in a higher resolution

  • @RGT85
    @RGT85 Рік тому +3

    Ok hackerman calm down over there.

  • @summer_xo
    @summer_xo Рік тому +4

    Interesting video as always - did a quick google ad found that Tegra 1 was 20nm!!! Rumoured next up in the Tegra 239 is 8nm. People seem to think this makes sense from a cost perspective and leaves room for improvements down the line like the Switch OLED (Apple currently targeting 3nm!). Big jump from 20 - 8 however, so hopefully battery life and power are both improved. Or potentially big battery life improvement and modest graphics increase.

    • @ZackSNetwork
      @ZackSNetwork Рік тому +4

      The Tegra X1 Mariko chip in the Switch OLED is 16nm. The original V1 Switch was 20nm. Current sources are saying the Switch 2 will be 5nm or 4nm Samsung node.

    • @RvEllorquez
      @RvEllorquez 10 місяців тому

      ​@ZackSNetwork no way! They should stay away from samsung. Tsmc is better.

  • @DaFunk14
    @DaFunk14 Рік тому +34

    One thing that sort of comes to mind for me is.. If we're able to run games in higher frame rates just by overclocking the hardware, could we actually be able to have better performance with backwards compatibility on the Switch's successor?

    • @Propinbo
      @Propinbo Рік тому +25

      depends on Nintendo

    • @rvreqTheSheepo
      @rvreqTheSheepo Рік тому +7

      Vita can't overclock PSP games to 500mhz having some guts of PSP inside and PSP games are capped to 333mhz afaik, so I'm afraid that would not be happening

    • @DaFunk14
      @DaFunk14 Рік тому +1

      @@rvreqTheSheepo True, that's a good point

    • @livinlicious
      @livinlicious Рік тому +3

      potentially, because most expect the Switch 2 not to be a different system, but basically a Switch PRO.
      Like a Gameboy Color, it would play all Switch Software but exclusive Switch2 Titles on top, which the original Switch wouldnt play.
      Nintendo has done this many times, for example the Gameboy Color (playing all GB games), the Advance (playing all GB and GBC games), the Wii (playing all GC games).
      This form of embedded full backwards compatibility, by just adding the native hardware is something Nintendo is very famous for, and basically nobody else did. The PS2 early models could play native PS1 games, but that was later removed and replaced by software emulation.
      But the negative of that is that it only runs games at native power of the originals.
      Wii is a good example, the Gamecube games didnt run better on the Wii, they ran exactly the same. Granted back in those days, many games had interrupts that were specific to the hardware clockspeeds. So you had gamebreaking bugs if it wasnt the native hardware.
      So the safeplay is probably to add a legacy chip on the Switch2 that operates all Switch titles as if it were an original Switch. That way you have 100% compatibility.

    • @EmergencyChannel
      @EmergencyChannel Рік тому +2

      @livinlicious the new switch probably uses a newer Tegra chip, same as the old switch. It being the same architecture should make backwards compatibility easy.

  • @conza1989
    @conza1989 Рік тому +22

    Love the videos, and this doesn't matter at all it's just an observation, perhaps constructive, your camera appears to have a very high iso setting, you may be able to have less static in the a-roll if you adjust the settings, if you like

  • @migmeal
    @migmeal Рік тому +4

    Amazing testing! I didn't know mariko consoles were moddable! thought only v1 models could be modded.

  • @n0t_pl0x0
    @n0t_pl0x0 Рік тому +3

    It would be incredible if they incorporated a "performance mode" in the new switch. An optional setting that is turned off by default and the people that want the extra power could just turn it on.

    • @matthewshafer9545
      @matthewshafer9545 Рік тому

      Not likely . Nintendo built Horizon on top of a micro kernel that somehow is running everything on an end user level, even Nvidias proprietary vGpu driver requires no elevated priviledge and facilitates calls via port to port communication without ever needing to make any system calls other then send message . Performance mode tweaks would require system user privilege to modify existing presets and that is what they are trying to not give you .

  • @jennika753
    @jennika753 Рік тому +10

    9:35 - Something to bear in mind is the next generation Nintendo console won't be using a Tegra X1.
    The custom Tegra X1 in the Switch uses 4 Cortex A57 cores on a 16 nm process. The next Nintendo system is heavily rumored to be based on the T239 Jetson Orin platform, which uses A78AE cores on a 8nm platform. More power at the same clocks, with less heat. So you can't make a clock-for-clock comparison, saying you expect the next platform to use a 2GHz CPU clock by default.
    (There's also a brand new rumor saying Nvidia might have pushed Nintendo onto the Thor platform with Neoverse Poseidon AE cores and a Ada Lovelace GPU architecture. I think that's way too new for Nintendo and a lot of wishful thinking. Orin with Ampere graphics makes more sense to me.)

    • @BahhBahhBrownSheep
      @BahhBahhBrownSheep Рік тому

      Damn here we were all thinking that the new console to be released 9-10 years after the Tegra X1 would still be using that chip.. wow, thanks for bringing us back to reality. We really needed you to remind us 🙄

  • @alannicolasdeoliveira3968
    @alannicolasdeoliveira3968 Рік тому +1

    A small curiosity for people interested in switch overclocking. The v2 switch revision (ips panel with mariko soc) is the best model to overclock because the cooling system is the same of the v1 model but it consumes much less power and runs much more cooler. The oled revision don't use the same cooling solution like the previous model (smaller fan, smaller heatpipes), is still better than v1 but it runs more hotter than v2 model...

    • @Lachesis3D
      @Lachesis3D Рік тому

      It was not a huge problem even for Switch lite on max freqs, 4IFIR aggressively energy optimized, including undervolting

    • @KeinNiemand
      @KeinNiemand Рік тому

      Clearly you just need to watercool it for soem real overclocking

  • @munthirkhan1217
    @munthirkhan1217 Рік тому +23

    I cam from an era where sub 30fps was the normal for most games, 60fps is a luxury but not a necessity for the likes of us

    • @supabass4003
      @supabass4003 Рік тому +5

      Yep, Ocarina of Time was 17fps on PAL and it was fine 😄

    • @LuigiXHero
      @LuigiXHero Рік тому +6

      I came from slightly before that where most SNES games were 60fps.

    • @clouds-rb9xt
      @clouds-rb9xt Рік тому +3

      @@supabass400320FPS NTSC, yet surprisingly it doesn't feel like it.

    • @Shikon
      @Shikon 5 місяців тому +2

      then nintendo can sell you crap

  • @DigitalIP
    @DigitalIP Рік тому +1

    Really gotta tone down that lighting some man, it looks good sure but damn its bright as hell.
    Does repasting the OG Switch not help control temps?

  • @MrStarkisser
    @MrStarkisser Рік тому +4

    Won't faster to almost instantaneous loading times reduce battery also? If you spend less time in loading screens you can slightly increase the wattage output. Keeping it roughly the same as oled switch battery...I think

  • @kamelowy
    @kamelowy Рік тому +2

    Patched the game to work at 60 fps and oc'd the console with sys-clk-oc to 1683 @ CPU, 768 @ GPU and 1996 @ DRAM, gives me around 50-60fps, even on handheld mode with around 6W of power. It's crazy!

    • @RvEllorquez
      @RvEllorquez 10 місяців тому

      Legit?

    • @kamelowy
      @kamelowy 10 місяців тому +2

      @@RvEllorquez I changed my sys-clk-oc to a custom one and undervolted the switch. Now ~1400 @ CPU, ~900 @ GPU and 2400 @ DRAM gives me stable 60fps even in Kakariko and Korok Forest at 5-6W.

    • @RvEllorquez
      @RvEllorquez 10 місяців тому

      @@kamelowy how do you undervolt the switch?

    • @olevet75
      @olevet75 9 місяців тому

      @@kamelowy cool dude, I just heard that game physics can be broken. like enemies are not showing up in some areas

    • @olevet75
      @olevet75 9 місяців тому

      what model do you have 1, 2, oled?

  • @electrofreak0
    @electrofreak0 Рік тому +3

    I could see an optimized console with higher GPU and memory bandwidth to help with DLSS while also not completely destroying the power draw. I wonder if they are tinkering with the idea of offering two power modes in handheld like a power efficient 30 fps mode and a 60 fps quality mode. Would be neat to see Nintendo cater a little bit to those willing to sacrifice a bit of battery for higher fps. Too bad Pokemon will be locked at a solid 10 fps on quality mode if recent releases are anything to go on.

  • @soraaoixxthebluesky
    @soraaoixxthebluesky Рік тому +1

    Man that so smooth. Can’t wait to play them back on Switch Gen 2

    • @xtr.7662
      @xtr.7662 Рік тому

      Nintendo wont make it 60fps oficially

  • @jagstax7746
    @jagstax7746 6 місяців тому +5

    Anything over -8w on battery will hurt the battery. So please anyone watching don't use this OC on Battery

    • @RvEllorquez
      @RvEllorquez 4 місяці тому +1

      Yeah. I shouldve known that earlier.

  • @tarvest
    @tarvest Рік тому +2

    We've already seen FSR 2 working and used on the Xbox Series consoles and the PS5. AI upscaling will hopefully help in keeping hardware relevant for longer.

    • @MrBearyMcBearface
      @MrBearyMcBearface Рік тому

      No. It's being used a a crutch. Now you have to use it or games run like ass. Ai upscaling is stupid.

    • @tarvest
      @tarvest Рік тому +1

      @Zellonous It's not the upscaler's fault that developers are relying on it. It's a very useful and welcome technology. They keep older hardware playing newer games when applied correctly, though many developers are unfortunately using it as a scapegoat for not optimizing their games by supposedly "designing them with upscalers in mind."

  • @seifenspender
    @seifenspender Рік тому +6

    FYI, I've been running my Unpatched Switch at maxed clocks using sys-clock for 2 years now. About 300 hours of playtime in BotW/TotK overclocked.
    No problems so far.

    • @BlackInfiniteStar
      @BlackInfiniteStar Рік тому +1

      What difference sysclck and 4ifir?

    • @seifenspender
      @seifenspender Рік тому

      @@BlackInfiniteStar I used maximum clocks it allows. Or what do you mean?

  • @joshd108
    @joshd108 Рік тому +1

    I really want to see a switch converted to a console only orientation. A lil diy box
    Over clocked, water cooled and in a new sleek case.

  • @a3rkt
    @a3rkt Рік тому +7

    Yes, finally I have nothing to add, now you really have unlocked almost all the performance of the switch 👍

    • @Lachesis3D
      @Lachesis3D Рік тому

      Not really. “4IFIR 1.7 Placebo” has more performance per watt than 1.6
      And even more performance per watt will come with 1.8 soon.

    • @a3rkt
      @a3rkt Рік тому

      ​@@Lachesis3D ну видео с 2397/1305/2500 это уже горааздо лучше, чем прошлые видосы с "невероятным" разгоном до док значений с оперативкой 1900 через криво поставленный sys-clk поверх)

    • @SAILSANDPLUMES
      @SAILSANDPLUMES 4 місяці тому

      All games i launch crashes at boot or randomly while playing when I installed 4ifir. Can you guide me? ​@@Lachesis3D

  • @Astronic
    @Astronic Рік тому +1

    Hey MVG. Where do you live now and how come you left Australia? I lived there 5 years and wanna move back in the future.

  • @coreypasternak9435
    @coreypasternak9435 Рік тому +7

    God I love emulating this game on my pc 4k 60 fps in this game is a freaken dream that nintendo hardware could only imagine doing it feels so smooth aiming the bow and the visuals with 4k brings this game to life and it looks absolutely beautiful

    • @chlorobyte_projects
      @chlorobyte_projects Рік тому

      @@N_N23296 get it from the switch with nxdumptool then

    • @Piggieyt75
      @Piggieyt75 Рік тому

      Would recommend you try it on an impulse display, like a CRT or Plasma if you have access to either. 60fps is absolutely amazing on those.

  • @onlyvini.
    @onlyvini. 6 місяців тому +1

    If I overclock and undervolt at the same time, can I get more performance with the same battery life?

  • @linuxstreamer8910
    @linuxstreamer8910 Рік тому +3

    70% in a hour that is rough

  • @rustyshackleford6957
    @rustyshackleford6957 Рік тому +2

    I can’t wait to see the switch successor.

    • @GamingTechReview
      @GamingTechReview Рік тому

      Steam deck tried, asus rog and now Lenovo. None can match the price to performance and battery life. The switch is too cheap of a price to compete with. They would lose money selling the steam deck for as low as the switch.

  • @rs10269
    @rs10269 Рік тому +5

    Collab with 4ifir creator or interview will be interesting

    • @vladdyomkin
      @vladdyomkin Рік тому +3

      4ifir creator already gave an interview, but it's in russian

    • @Lachesis3D
      @Lachesis3D Рік тому

      @@vladdyomkin It would be a great honor for me to give an interview to MVG. True, my spoken English leaves much to be desired, and I hope that my speech won’t make your ears bleed :(

  • @VanitasYoutube
    @VanitasYoutube Рік тому +1

    it is kinda safe now? Looks like oled can push much more than nintendo thinks, this stock parameters are insanely low

  • @teo_ww
    @teo_ww Рік тому +3

    Very interesting. Do you see any scenario where Nintendo could launch a 400$ new system more powerful but capped at 15w, alongside a last revision for Mariko? An oled lite if you will? Or will they drop the switch all at once?

  • @jeremymalaspina8458
    @jeremymalaspina8458 Рік тому +2

    i got to this video late MVG. my question is hypothetically speaking if you had a bigger heat sink or water cooled the chipsets would you be able to push it further? i feel like they squeezed all the blood out of this stone.

  • @shawtycreepen5055
    @shawtycreepen5055 Рік тому +3

    Nice video!!!On 1.7 version of 4ifir is better performance, in last update was added 4ifir wizard for configuration your kip (undervolting gpu, configurate ram timings and clock)

    • @hyper9984
      @hyper9984 Рік тому

      When was the 1.7 version of 4IFIR released? I'm still on 1.6.

    • @kapez92
      @kapez92 Рік тому

      @@hyper9984 3-4 weeks ago, name 1.7 placebo

  • @user-TheTrueGibly
    @user-TheTrueGibly Рік тому +2

    7:47 Answer halfway in the vid here. Yes because its a Wii U game but also no because the switch is still too weak

  • @nik12937
    @nik12937 Рік тому +5

    Just a heads up, the "dev" of 4IFIR has been caught on several occasions stealing code from other projects like the Switch-OC-Suite, as well as fudging power draw numbers to make their OC software appear more efficient. I'd recommend people steer clear and use alternatives.

    • @mjcox242
      @mjcox242 Рік тому +3

      "fuddgeing power draw numbers"
      May I question how this is pulled off, the performance overlay is entirely separate from the overclocking tool.

    • @mjcox242
      @mjcox242 Рік тому

      Just looked into it, yeh, they have murged alot of tools into 1

    • @vladdyomkin
      @vladdyomkin Рік тому +2

      Bruh, how cam you steal from an OPEN-SOURCE project? And power draw bug was fixed a looong ago. Фанбой мехи, разлогинься))

    • @xtr.7662
      @xtr.7662 Рік тому

      Oh my god sjw behaviour on hacking scenes nothing surprising

    • @fluttersyy
      @fluttersyy Рік тому

      Ловец, это ты? Мы узнали тебя по твоим шизоидным словам и всерам

  • @PieStudios
    @PieStudios Рік тому +1

    I’d love to see you experiment with Shin Megami Tensei V in terms of overclocking

  • @AlexSwanson1
    @AlexSwanson1 Рік тому +4

    Is running botw at 4k60 with DLSS even that impressive? It runs at 720p30 (with drops ) on wii u! Over ten years of hardware later I’d hope docked 4k60 would be pretty easy on a switch 2!

    • @bulletpunch9317
      @bulletpunch9317 Рік тому +2

      Its easy on docked mode, even native 4k, but not if you want reasonable battery life and temps in handheld.

    • @RvEllorquez
      @RvEllorquez 10 місяців тому +2

      You act like ps5 and xbox S had games running 4k60 lol. A switch is a handheld console. 😂😂

  • @AirHomeboy187
    @AirHomeboy187 Рік тому +1

    Can you do any game or just offline games?

  • @JotaRPG
    @JotaRPG Рік тому +3

    you need the dynamic fps cheat to run a good fps in 1080p

  • @lonergothonline
    @lonergothonline Рік тому

    I hope some one on youtube eventually buys a hdmi crt that outputs at 720p natively, and just play all the modern consoles on that, so as to not tax the compute/graphics hardware, it could be an idea for a series where you 'make it run less hot'.

  • @ajxtc2
    @ajxtc2 Рік тому +3

    How about 1080p/40fps?

  • @mourossonero
    @mourossonero Рік тому +2

    Is it the overclock that's messing with the physics? Bokoblins should fly away + ragdoll after the 2nd hit of the axe combo but stayed in place...

    • @mjcox242
      @mjcox242 Рік тому

      It might be the 60fps patch, even the one for cemu isn't 100% stable

  • @matthewshafer9545
    @matthewshafer9545 Рік тому +4

    Even overclocked, it's hard to see maintaining 60 fps . There are parts that can't manage 30 . That being said, I think the engine could handle it without crashing or glitching in a way that would cause it to be unplayable .

  • @pracalt1051
    @pracalt1051 Рік тому

    3:58 just little nitpick
    But the tool is pronounced Chefir
    Not fourifir
    But either way I’m glad ur giving this tool a spotlight

  • @joeykeilholz925
    @joeykeilholz925 Рік тому +5

    60 fps? Dang, we must be at 4 GHz 😉

    • @DailyCorvid
      @DailyCorvid Рік тому

      4 Giga bean-cans of internet as well! Shit. Why am I not surprised, Switch 2 is well under way I knew it! Switch 1.5 lol.

    • @TheVideogamemaster9
      @TheVideogamemaster9 Рік тому +7

      It deeply hurts me that even on the most powerful consoles in 2023, 30fps is still considered normal, compared to gamecube games 20 years ago being a constant 60.

    • @Phoenix_1991
      @Phoenix_1991 Рік тому +7

      ​@@TheVideogamemaster9the wind waker, twilight princess and Mario sunshine were all 30fps games.

    • @mjcox242
      @mjcox242 Рік тому +1

      ​@@Phoenix_1991sunshine ran verry close to 60 on GameCube before Nintendo caped it down to 30
      If you load the game on a moded Wii it runs stable 60 with a small patch

    • @xtr.7662
      @xtr.7662 Рік тому +1

      ​@@mjcox242it probably was 60fps on the levels and 40-60fps on the hub area mario galaxy looked better on the overclocked wii and ran at a locked 60

  • @xProErax
    @xProErax Рік тому

    4:22 I don't know if this is like a latest patch or whatever, but I remember seeing the enemies in the starting area fly away with the second axe swing and seeing them just plop down is so unsatisfying

    • @SSukram_
      @SSukram_ 21 день тому

      It seems kinda random when that happens, it was always like this, they are more likely to swing

  • @Hobo_X
    @Hobo_X Рік тому +3

    I fucking HOPE the next switch could run BOTW at 4K60 *without* DLSS. It's not hard to do, even through emulation, so a next-gen switch doing so natively should be easy. God I want nintendo to take the hardware seriously once again but they never fail to disappoint.

    • @lol-ih1tl
      @lol-ih1tl Рік тому +1

      They should also make the graphics so ultra realistic that they break the fabric of reality

    • @RvEllorquez
      @RvEllorquez 4 місяці тому

      On dock yes. But handheld? Hell no.

  • @thesnax9177
    @thesnax9177 Рік тому +2

    What if you could adequately cool the new or older switch?

    • @ZackSNetwork
      @ZackSNetwork Рік тому +2

      It would still be limited being on a 20nm node process and having slower memory than the refresh Mariko chip. Which is 16nm node.

    • @thesnax9177
      @thesnax9177 Рік тому

      @@ZackSNetwork is there anyway to know if you're getting a Mariko chip or not?

  • @vladdyomkin
    @vladdyomkin Рік тому +3

    Please, don't ever use the switch oc suite. It's extremely user unfriendly, has some flaws, you have to tweak a LOT of things before jumping into playing, and it's community is just straight up toxic. Keep using the 4ifir, which is super easy and convienient to use.
    Performance will be roughly the same, but on 4ifir your temps and power draw will be MUCH lower.

    • @soulsmwc
      @soulsmwc Місяць тому

      use ocs

    • @vladdyomkin
      @vladdyomkin Місяць тому

      @@soulsmwc you meant eos? Nah, it's giving crap performance

  • @mstyle2006
    @mstyle2006 Рік тому

    Waking up at 6AM it is always welcome to see a video from you ready to watch.

  • @alvisegamma3369
    @alvisegamma3369 Рік тому +5

    4IFIR💀 You really should use Switch OC Suite

    • @rashevskyv
      @rashevskyv Рік тому +7

      No, with 4ifir you can obtained much more

    • @Propinbo
      @Propinbo Рік тому +3

      Meha's just copying Cooler

    • @alvisegamma3369
      @alvisegamma3369 Рік тому +3

      @@rashevskyv Yeah with fake values while potentially damaging your console, who does 1305 gpu on battery??

    • @alvisegamma3369
      @alvisegamma3369 Рік тому +2

      @@PropinboMore like Cooler copying Kazu

    • @Name_cannot_be_blank
      @Name_cannot_be_blank Рік тому

      @@alvisegamma3369 they arent fake, as you saw in the video, and for "who does" these values arent for your average gamer they are for people like in the vide, just to see how far you can push it, noone would realistacly game at this everyday

  • @nullgator8073
    @nullgator8073 Рік тому +2

    The leaks indicate the new switch will have 8 cores but I think it's entirely possible we only get 6 or even 4 of those cores for battery life and chip yield reasons. As shown here cpu isn't usually the limiting factor in the majority of switch games.

    • @ZackSNetwork
      @ZackSNetwork Рік тому +1

      Your wrong it’s an 8 core A78 CPU with 12gbs of LPDDR5 ram and a 128bit bus.

  • @MissJaeMusic
    @MissJaeMusic Місяць тому

    That's really low render resolution with DLSS to produce that amount of aliasing. It's likely still rendering at 720p looking at the video footage.

  • @HaxHaunter
    @HaxHaunter Рік тому +1

    are you able to try with other games just to see how does it look?
    Particularly games that are known to struggle on the Switch, like Age of Calamity or Pokemon Scarlet?
    im not talking about 60fps necessesarily, btw. Just more stable framerates without slowdowns.

  • @Dragzilla66
    @Dragzilla66 Рік тому +1

    Now try the overclocking with Tears of the Kingdom!

  • @MistaTowa
    @MistaTowa 10 днів тому

    any video tutorial in downloading the 4ifir ?

  • @wanggaard
    @wanggaard Рік тому +1

    I'm curious if MVG did the Mariko mod himself. It is a near-microscopic BGA operation, right?

    • @Dorianek8
      @Dorianek8 Рік тому

      Dude google what bag means and stop talking shit, modding oled switch is quite easy for everyone that has PCB soldering experience

  • @jdmahle
    @jdmahle Рік тому +1

    Why dont you do a video on how long you can run the switch in overclocked mode before it shits off or dies?

  • @1lichfield
    @1lichfield Рік тому

    UA-camr Zac Builds did this, but he made a custom dock,and changed the back plate to aluminium and applied new past,also put a noctua fan in the dock he 3d printed

  • @Kall_Mii_Kemo
    @Kall_Mii_Kemo Рік тому +1

    Can you overclock the Wii U? Maybe squeeze some 3ds emulation on it?

  • @austingaines788
    @austingaines788 Рік тому

    ❤ your content. I feel like u are a long lost friend. From psp modding back in 2008 till now I never would have imagined I'd actually see one of the entrepreneurs. May your days be full of happiness like you have given to me my friend!

  • @blaze_out139
    @blaze_out139 Рік тому +1

    Can i overclock the v1 switch from 2020 at those clocks?

  • @FlameLFH
    @FlameLFH 10 днів тому

    I'm wondering if the Switch 2 can reach a locked 60fps in both BoTW and ToTK if Nintendo runs them at a lower resolutions with upscaling tech? That's probably me coping, though.

  • @jamjam.100
    @jamjam.100 Рік тому +1

    Can you do a tutorial on how to achieve this?

  • @densetsu4286
    @densetsu4286 Рік тому +1

    Hey MVG love your content, however i do think you are making a mistake near the end. All you are talking about is clock increases and well thats a bit wrong. Look at current CPUs. Current cpus havent seen any real noticeable jump in clock speeds in over 15yrs. We have been stuck at the 4-5ghz for a very long time. And yet our cpus have gotten massively better. Why? the instruction set, more cores, smaller die processes, etc. Clock speeds are just a part of the equation. Its the same with gpus. Look at ps5 for example. What are it clocks speeds? They are about 2ghz. And yet the ps5 2ghz spanks switch's performance at 2.5ghz. So yes speed. But its not that important when compared to newer hardware. And this is also applied to memory.
    The new nintendo console could quite literally have the same clocks across the board but with the newer cpu, gpu and ram the performance of the system could easily spank the switches. Maybe you didn't mean for it to come off a certain way but it sounded like you were giving way too much credence to the clock speeds. Again clock speeds are only apart of the equation. Switch hardware is over 6 years old. And in the mobile realm thats ancient. And we really cant be looking at the other handhelds like steamdeck or legion etc as a point of understanding. They are trying to brink pc games to handheld with no real optimization. Hence why we see shitier performance on them. When if nintendo would to use those specks we could easily see something much better in game optimized for it.

  • @alonsosanchezmoran1269
    @alonsosanchezmoran1269 5 місяців тому +1

    Do these settings save for the hack-free mode?

  • @RowanFN
    @RowanFN Рік тому

    I have a few switches, my V1 I modified internally a lil, not on the chip itself under the plate as it was hard to get off, but I thermaled the shield and heatsink, aluminium backplate for as much heat distribution as possible.
    Can fully OC as much as I can on a V1 and it doesn't get too hot overall :)

    • @Lachesis3D
      @Lachesis3D Рік тому

      Thanks to undervolting even for v1 in 4IFIR

  • @mattiacarraro1041
    @mattiacarraro1041 Рік тому +1

    Hi, thank you for your work!
    Can you do a setup guide video for 4IFIR?
    I was not able to make it work, alway crash atmosphere. I have even tried with their KEFIR but it always crash on ATM
    Thank you in advance !

  • @benwhittle7204
    @benwhittle7204 Рік тому +1

    Wait, I thought in docked mode, it has allows a higher TDP and better performance? Why then was it harder for you to get more performance in dock mode VS handheld mode?

    • @BasedKiliK
      @BasedKiliK Рік тому +2

      Because of the resolution increase that requires more performance to match the same level as handheld. It's often larger than people realize.

  • @BlackInfiniteStar
    @BlackInfiniteStar 5 місяців тому +1

    guys can i ask ? what is ebamatic in 4ifir 2.4 so what the best number for stable 1 2 3 ?

  • @robertwahlstrom
    @robertwahlstrom Рік тому

    That some insanely low power draw from that sort of performance, feels like we are moving towards having something like 20Tflops drawing like 5 watt of power eventually and at that point you could wonder if there is even any point in having a stationary computer or console at all.

  • @GrimReaper4383
    @GrimReaper4383 Рік тому +1

    Can you use cheat codes on a modded switch? I have the launch model.

  • @ChiquitaSpeaks
    @ChiquitaSpeaks Рік тому

    It’s pretty easy to pop open the switch and put on some K5 pro heat transfer material don’t know if you need to change the back panel though the OLED model might come standard with an aluminum back plate

  • @StopChangingUsernamesYouTube

    Doesn't surprise me that they'd go in that kind of direction again. The Wii had a lot of things going for it specifically, but it really was just an extra-angry Gamecube.