As someone who's been on and off a paid Pluralsight subscriber for a couple years, I gotta say that what this guy offers for free on UA-cam is just amazing. As a matter of fact, Pluralsight got nothing on this channel. The only difference is that Pluralsight offers a more structured program, but other than that, this guy understanding and how well he's able to convey his knowledge is spot on. This is content he should be charging money for. It's that good.
Found this to be a really great explanation of modelling in c4d. I liked the amount of detail you went through and showed how to overcome some difficult polygons, etc. The level at which you went through is very thorough and very beneficial to anyone beginning modelling. It sets up a really good foundation for new users to keep in mind with future modelling. The length of the video is really good imo. The issue with a lot of tutorials from others is they rush details or very briefly cover something. They also make mistakes due to the rushed nature of them and you'll find sometimes they undo 5 or 6 steps, which is frustrating. Your tutorial is truly excellent, showing in real-time the issues one can encounter. I mostly prefer book tutorials, except they can be restricted with the amount of detail they can go into, so a lot of time can be spent searching the help guide on how certain tools or actions were performed. This video, on this topic is excellent. Thanks very much for sharing your knowledge!
Thank you so much, Dave! I'm happy you liked the video. I wanted to show some practical real-world advice and techniques to help beginners. I tend to make my videos long but I want to be clear and thorough. I am always trying to balance Clear and concise with thorough explanations. I'm a work in progress :)
Hey Michael, thank you so much for taking your time with all these tutorials. I'm trying to go into C4d with the mindset of learning first before rushing in and creating bad habits, which is something I've done with Premiere and After Effects. Your videos force me to take a step back and listen, so thank you :)
It's May 26, 2020.COVID 19, quarantine in Argentina! I never leave comments in videos, I've been trying to learn C4D, and I watched the first 20 minutes and I decided to log in just to say Thank you! Really nice and clear, a clear english, and so far, very useful! To prevent mistakes is the best way to learn. I will watch the rest! Thank you again!! Gracias!!
can't thank you enough, Sir. I wish you the best. this is the best C4D channel on UA-cam ever. you And EJ Hassenfratz are the best C$D artists there. please don't stop.
This an awesome tutorial on 3D modeling in Cinema 4D. You taught me more than you'll realize to do 3D character modeling. Please don't be hard on yourself on what you've accomplished. This tutorial is a very big blessing. Thank you so much.
Thank you. the best i've see and have learned a lot. please make more, don't worry about he length because you go through many menus, tools and technics so it takes time. love it!
I got my model finished and im surprised that it actually worked! Going to model with some blueprint soon! Thanks for this Video it really helped. Thanks!
Excellent tutorial, clean and concise (just like the model!). Got no problem with it taking longer than you hoped, that's kinda par for the course. This is the first video of yours I've seen, looking forward to watching the rest.
Thanks for putting this together man. I use a lot of the online training services like Lynda and Pluralsight to learn software like Cinema 4D, but not many of them go into the basics of modeling like this. Great job.
Mike, thank you so much for your work. Digging all your C4D modeling tips, one by one. I´ve got so confused with the massive numbers of tutorials online and yours were the clearest and most didactic by far. I´ve some basic doubts about a personal project and I´ll be so glad if you could give and idea on how to handle those issues. How can I reach you? Best, Mario
Hi, thanks for taking the time to make this videos. You are a great help! My question is... Why do it this way that takes so much time and not just import the lines from illustrator and just do an EXTRUDE? That has always been my question!
Great question. You certainly can use illustrator or splines for very basic modeling. And in some cases it would that would work just fine. But you quickly learn, when modeling, that using illustrator and extrude object will become extremely limited in what you can model. You will not be able to use deformers because the way the Extrude object makes the cap. The mesh will also become a mess under sub-division. UV mapping will become a nightmare when adding textures. Illustrator and the extrude object can only do the most basic models. The example I made in the video isn't the best and you could use the Illustrator and extrude object method. I think I will redo the video with a better example and more concise video. Thanks for the comment!
@@MichaelBalchaitis Thank you so much for helping us understand this because it's very easy to do the pen tool and stuff which we beginners mistake as easy but then it's gets messy when we apply deformers Thankss
Hello Michael, I really appreciate your tutorial and I loved it, I just have one question. This video concerning modeling, does this also applies to 3d max. Cause I'm still confuse what software I will purchase in the future for my architectural project.
In some cases yes, you can use those tools. But more advanced modeling requires advanced techniques. After a while with modeling those tools become very limiting.
well i started to watching at normal speed, then i switch to 1,25 after that 1,5 and at that point speed was fine ;D, nice vid but 1h 30min isnt long but its too long for this kind of vid where there isnt that much informations, but still enjoyed watching it
In your video you are manually ctrl cloning edges. What if I wanted to speed it up by adding a flat square with segments and borders connecting to it. Is that faster and cleaner?
wow... appreciate your efforts on the importance of quads... from your reference pic I would have traced the edges with a spline and then added cylinders to the holes and use the Boole to make the holes... also you'd think with the multitude of tools C4D has it would have some type of tool to create an even amount of quads to accomplish what you gad to go through.
Good video. Do you have tips for avoiding splitted points? I'm modeling a car in c4d and repeatedly I have to rectangle select certain points and then move them. Because intersecting points are on each other but not connected.
Hi, Make sure to have "Auto Weld" Checked. So go to your Polygon Pen tool. Then attributes manager. Then Third option from the top. Underneath Quad Strip mode.
Thank you! For the specific ref. file you can download here: astronomic3d.com/c4d-scene-files/0045whatisthebestwaytolearnmodelingincinema4d I am currently making a section on my website to download free reference files. I will need a few more days to get that together. In the meantime I found some nice ones on Pinterest: www.pinterest.com/kwakman99/mechanical-drawings-blueprints-cad-drawings/?lp=true
Good tut for beginners, a little stretched sometimes...but i have to note that you don’t bring transparency down but up in order to dim the picture in the background. Little logical mistake. ;D ...nevermind
Thank you. Yeah, I have to be more concise with these videos. You are right I think I was thinking opacity in photoshop. What I said sounds confusing. I will make a note of that for future videos. Thanks.
You can save 1 hour of your life plus another couple hours of work simply doing with Photoshop or Illustrator what he starts doing at 00:26. Create a shape like that with the pen tool or combining shapes and then extrude the layer from the Photoshop's 3D menu as Postcard. Voila'. 5-10 minutes job, depends on how good you are with the pen tool.
You idiot that's what he is explain, you can do the same with the pen tool in c4d but the issue is that you can deform those shapes the way you want. Atleast listen to what he's saying
Modeling itself is actually way too much for most people, if you want to do it properly and learn the fundamentals. If you'r not patient or lacking the fundamentals, you'll produce a mess every time.
Good point Rick. I was trying to get across that there is a correct way to go about modeling that I feel beginner modelers need to hear. But maybe I didn't do a great job plus it's an overly long video.
As someone who's been on and off a paid Pluralsight subscriber for a couple years, I gotta say that what this guy offers for free on UA-cam is just amazing. As a matter of fact, Pluralsight got nothing on this channel. The only difference is that Pluralsight offers a more structured program, but other than that, this guy understanding and how well he's able to convey his knowledge is spot on. This is content he should be charging money for. It's that good.
Agreed. Definitely deserves more recognition and subscribers.
Found this to be a really great explanation of modelling in c4d. I liked the amount of detail you went through and showed how to overcome some difficult polygons, etc.
The level at which you went through is very thorough and very beneficial to anyone beginning modelling. It sets up a really good foundation for new users to keep in mind with future modelling.
The length of the video is really good imo. The issue with a lot of tutorials from others is they rush details or very briefly cover something. They also make mistakes due to the rushed nature of them and you'll find sometimes they undo 5 or 6 steps, which is frustrating.
Your tutorial is truly excellent, showing in real-time the issues one can encounter.
I mostly prefer book tutorials, except they can be restricted with the amount of detail they can go into, so a lot of time can be spent searching the help guide on how certain tools or actions were performed.
This video, on this topic is excellent.
Thanks very much for sharing your knowledge!
Thank you so much, Dave!
I'm happy you liked the video. I wanted to show some practical real-world advice and techniques to help beginners. I tend to make my videos long but I want to be clear and thorough. I am always trying to balance Clear and concise with thorough explanations. I'm a work in progress :)
Hey Michael, thank you so much for taking your time with all these tutorials. I'm trying to go into C4d with the mindset of learning first before rushing in and creating bad habits, which is something I've done with Premiere and After Effects. Your videos force me to take a step back and listen, so thank you :)
It's May 26, 2020.COVID 19, quarantine in Argentina!
I never leave comments in videos, I've been trying to learn C4D, and I watched the first 20 minutes and I decided to log in just to say Thank you! Really nice and clear, a clear english, and so far, very useful! To prevent mistakes is the best way to learn. I will watch the rest! Thank you again!! Gracias!!
This is probably the best channel on UA-cam for Cinema. Great video!
This is the proper way to learn Modelling
Thank you! I am glad you liked it!
can't thank you enough, Sir. I wish you the best. this is the best C4D channel on UA-cam ever. you And EJ Hassenfratz are the best C$D artists there. please don't stop.
pros : very detailed, cons: very detailed :D
best c4d beginner tutorial so far
Thank you! I really appreciate it!
Best teacher I know ^^ slowly, clearly and kind word!! And free for everyone! Thank you so much.
You are so welcome. Thank you for the comment!
This an awesome tutorial on 3D modeling in Cinema 4D. You taught me more than you'll realize to do 3D character modeling. Please don't be hard on yourself on what you've accomplished. This tutorial is a very big blessing. Thank you so much.
The way you talk and deliver makes so much sence, thanks A LOT for vision and amount of details and basically the approach. Appreciate
BEST BEST BEST! so informative. I love the mistakes you make, because I make them all the time, but then don't know how to fix it.
Hey man this was a big help. Appreciate your love for teaching.
Thank you so much for the comment. I will make sure to upload more courses.
Thank you. the best i've see and have learned a lot. please make more, don't worry about he length because you go through many menus, tools and technics so it takes time. love it!
Thank you so much. As a begginer , doing your Wheel and tire tutorial i learned sooo much!
Learned more here in 90 mins about modelling than I have in the last 5 years. Sub'd and like'd
I got my model finished and im surprised that it actually worked!
Going to model with some blueprint soon!
Thanks for this Video it really helped. Thanks!
31:48 "Its problem solving" Could not have said it better. Thanks for the video.
it is like I took the right class on modeling, and I thank you for these great instructions :D
Thx Michael, that was the best tutorial for begining with modeling in C4D, so much valuable content. Thank you for investing your time to instruct us
Great a channel that actually posts frequently!
you are the best teacher and i just want to say thank you also.
Thank you. There are very few tutorials that actually go into this kind of detail.
Excellent tutorial, clean and concise (just like the model!).
Got no problem with it taking longer than you hoped, that's kinda par for the course.
This is the first video of yours I've seen, looking forward to watching the rest.
this is EXACTLY what i needed to see, great stuff
Thank you Michael for a basic understanding of how to actually model! Gives me some direction which was exactly what I needed. :)
Actually, I learn from you ton of great things bro, thank you man😘
Thank you, Anas! I glad I was able help.
Thank you so much for this Michael. I learn everyday so much from youu
You are welcome! Thank you so much!
Great teacher thanks you really explain in detail and that helps me alot. Thanks again.
You are a very good teacher! Subscribed!
Thank you so much! That is very encouraging comment.
Easily the best C4D modelling introduction video on UA-cam.
Allah irham lik walidik f had nhar gul Amen,
Thank you so much for this precious video.
This is great, thank you!
Thanks for putting this together man. I use a lot of the online training services like Lynda and Pluralsight to learn software like Cinema 4D, but not many of them go into the basics of modeling like this. Great job.
Thank you. These really helps. Now I know my mistakes.
Very Usefull, thanks so Much
Thank you! You are so very welcome!
wow awesome! this video has changed my life
I am so fortunate to have stumbled on this channel do you have a structured course? You are amazing
A bit rambling in places but the content was excellent and really appreciated the real time build and hearing your thought process
how would you do like a doughnut or something like that polygon by polygon?
Michael, really thanks!!
Great video, thank you.
Mike, thank you so much for your work. Digging all your C4D modeling tips, one by one.
I´ve got so confused with the massive numbers of tutorials online and yours were the clearest and most didactic by far.
I´ve some basic doubts about a personal project and I´ll be so glad if you could give and idea on how to handle those issues.
How can I reach you? Best, Mario
Hi, thanks for taking the time to make this videos. You are a great help! My question is... Why do it this way that takes so much time and not just import the lines from illustrator and just do an EXTRUDE? That has always been my question!
Great question. You certainly can use illustrator or splines for very basic modeling. And in some cases it would that would work just fine. But you quickly learn, when modeling, that using illustrator and extrude object will become extremely limited in what you can model. You will not be able to use deformers because the way the Extrude object makes the cap. The mesh will also become a mess under sub-division. UV mapping will become a nightmare when adding textures. Illustrator and the extrude object can only do the most basic models. The example I made in the video isn't the best and you could use the Illustrator and extrude object method. I think I will redo the video with a better example and more concise video. Thanks for the comment!
@@MichaelBalchaitis Thank you so much for helping us understand this because it's very easy to do the pen tool and stuff which we beginners mistake as easy but then it's gets messy when we apply deformers Thankss
Thank you so much for great tutorial!!!!
You are very welcome!
Best tutorial
Thanks man
Very good
It was interesting. Thank you!
Thank you. You're welcome!
Thank you so much!
@ 50:00 i think the audio unsyncs.
Yes, I am not sure what happened here. I am going to re-do this video based on feedback and make the video more concise. Thank you!
@@MichaelBalchaitis but the tutorial was really helpful anyway. Thank you.
Quarantine brought here also! lol best of luck bruva. Lets see if we can do sotNice tutorialng productive with tNice tutorials down ti!
very interesting, thank you
Thank you.
Hello Michael, I really appreciate your tutorial and I loved it, I just have one question. This video concerning modeling, does this also applies to 3d max. Cause I'm still confuse what software I will purchase in the future for my architectural project.
Good teacher! Crazy mouse movement sometimes ahaha, really thanks anyway!
hello sir I guess the video was sync correct me if I'm wrong by the way your tutorial is really awesome
Wouldnt it be way easier and faster to loft or extrude a splinemasked spline object from a flat image ?
In some cases yes, you can use those tools. But more advanced modeling requires advanced techniques. After a while with modeling those tools become very limiting.
Michael Balchaitis yeah I know but for that particular task. Nvm great tut 👍
well i started to watching at normal speed, then i switch to 1,25 after that 1,5 and at that point speed was fine ;D, nice vid but 1h 30min isnt long but its too long for this kind of vid where there isnt that much informations, but still enjoyed watching it
Thank you for the feedback. Your right the video should a lot shorter and concise. I will do better in future videos.
@@MichaelBalchaitis These long form videos are very helpful. I watched the whole thing and learned a ton! thx!
Great tut. Thank you!
Thank you!
Thank you.
great video, thank you :-)
Thank u for this
You are so welcome!
Hello I have a question. You can model anything using this technique. I mean from shoes to a character
In your video you are manually ctrl cloning edges. What if I wanted to speed it up by adding a flat square with segments and borders connecting to it. Is that faster and cleaner?
wow... appreciate your efforts on the importance of quads... from your reference pic I would have traced the edges with a spline and then added cylinders to the holes and use the Boole to make the holes... also you'd think with the multitude of tools C4D has it would have some type of tool to create an even amount of quads to accomplish what you gad to go through.
Good video. Do you have tips for avoiding splitted points? I'm modeling a car in c4d and repeatedly I have to rectangle select certain points and then move them. Because intersecting points are on each other but not connected.
Thanks!!!
"comand click and drag, comand click and drag' doesn't work with me… (i'm on a mac) nothing snap
Hi, Make sure to have "Auto Weld" Checked. So go to your Polygon Pen tool. Then attributes manager. Then Third option from the top. Underneath Quad Strip mode.
Really cool and informative video. The one question that I have, where would I fine the quality reference image like the one in your example?
Thank you! For the specific ref. file you can download here: astronomic3d.com/c4d-scene-files/0045whatisthebestwaytolearnmodelingincinema4d
I am currently making a section on my website to download free reference files. I will need a few more days to get that together.
In the meantime I found some nice ones on Pinterest:
www.pinterest.com/kwakman99/mechanical-drawings-blueprints-cad-drawings/?lp=true
Astronomic 3D Thank you so very much for your timely response. Website has been bookmarked.
very good tut! thank you! All the other tuts are great too^^
Thank you so much!
Good tut for beginners, a little stretched sometimes...but i have to note that you don’t bring transparency down but up in order to dim the picture in the background. Little logical mistake. ;D ...nevermind
Thank you. Yeah, I have to be more concise with these videos. You are right I think I was thinking opacity in photoshop. What I said sounds confusing. I will make a note of that for future videos. Thanks.
can we draw in c4d with pen tool as we can in illustrator? "clicking last point make that corner thing"?
Yes, absolutely. You can use one of the orthographic views and use a reference. Try using the snap feature to keep lines straight.
Hey at 31:10 my lines dont snap together what can I do?
same here. :(
@@Mach3Max prntscr.com/o57myz that worked for me. Just enable it!
I suppose you should keep it simple. Too many polygons for that model
Yes, good point. Too many polygons for this model.
Great video tutorials
thank you very much
I do not know English, I do not know what you're talking about, please add subtitle text to this video
Thank you! Sure, I will add subtitles.
Your audio was lacking in most of the vedio but great tutorial
works gj
Hey dude! is the link safe? says its not when I tried to open it
x1.5 speed really helped this video... good information but sooooo maaaaaany pauses :P
Thank you! Yes, I am working on having less pauses.
Audio goes out of sync.
Yeah, sorry about that. I am re-recording this video so that won't be an issue.
You can save 1 hour of your life plus another couple hours of work simply doing with Photoshop or Illustrator what he starts doing at 00:26. Create a shape like that with the pen tool or combining shapes and then extrude the layer from the Photoshop's 3D menu as Postcard. Voila'. 5-10 minutes job, depends on how good you are with the pen tool.
Also there's the free plugin artsmart which lets you directly copy paths from illustrator to c4d splines!
You idiot that's what he is explain, you can do the same with the pen tool in c4d but the issue is that you can deform those shapes the way you want. Atleast listen to what he's saying
Really stupid of you to not listen to someone who has 15 years of experience and just jump to conclusions please use your brain before commenting
This is the best way to BEGIN learning modeling???? I don't think so. A bit too much.
Modeling itself is actually way too much for most people, if you want to do it properly and learn the fundamentals. If you'r not patient or lacking the fundamentals, you'll produce a mess every time.
Good point Rick. I was trying to get across that there is a correct way to go about modeling that I feel beginner modelers need to hear. But maybe I didn't do a great job plus it's an overly long video.
Very true. I certainly did make a mess when I started modeling.
That was actually very easy to understand he basically explained the core elements of what any shape is made of
Crap
it wont allow me to access the photo on the website so i'm just takin a screenshot