@@suedeciviii7142 Yes I did miss a lot of stuff, plus I definitely didn't have your custom mod you made called Modern. Thank you for that as well man, I have had a blast playing it, excellent work done on it by the way.
Formula 1 is the sport that calls a race a 'Grand Prix'. It is an international sport that is centered in Europe, but has a race in every continent except Africa and Antarctica. Drivers race in open-wheel, open cockpit cars, so their helmets are exposed to the outside and their wheels stick outside of the chassis of their vehicles. The cars have complex aerodynamics and wings to give them incredible grip and cornering performance. Circuits tend to be complex with lots of tight twists and turns in all directions, mixed with a few long straights. NASCAR is stock car racing, the drivers sit inside a more conventionally-shaped car with simple aerodynamics and they race mostly on ovals, high-speed tracks with two, three or four high radius corners, all in the same direction. A few NASCAR races happen on F1-style circuits. The racing tends to be pack racing, where big clusters of cars thunder along in tight formation. NASCAR is almost exclusively American, but it has had a few races elsewhere in North America.
RE:Yukon Expatriate. Good explanation. Also, Formula 1 is done on public roads (temporarily closed) and NASCAR is done on a private track with permanently installed stadium type seating.
No. There is an actual race called the Grand Prix. The cars are built to different specifications. People thumbing up shit that sounds smart - he is factually wrong and you can check it out by searching up Grand Prix race footage. Yeah it is also French for large prize ... or pretty much refers to the pinnacle of a racing event for anything from bicycle tours to foot races however specifically to cars there is a racing class called 'grand prix' as in the cars which are qualified to enter into the 'grand prix' race with very specific rules. This is sort of how freestyle used to refer to any swimming style but now it mainly refers to one style only because it turned out to be the fastest style any one tried during 'free style' competitions where you were allowed to swim any way you want to just to go faster.
I have a guide on the most OP units. ua-cam.com/video/ur_pWoSw-vc/v-deo.html If you're more looking for military strategy, check out the end of this video :) ua-cam.com/video/cXZjtYmEsvA/v-deo.html
I havent done like extensive playthroughs and testing, but I noticed that battles seem to always turn out the same when I reload them. Are there some fights that are automatically lost? Like a regular warrior vs an enemy regular fortified warrior on a city (town, no walls). I reloaded like 20 times once trying to see if my single warrior could rush in first few turns. Would it win eventually if I kept reloading?
If I remember correctly, the AI doesn't do any significant thing until you settle your first city. I used to scout a couple thousand years before settle. (Never seen AI having second city before my first). It was the original game though, I don't know the same applies in conquest.
Your videos, even though the ones I've watched are all older ones, forced me to have to install Civ3 and relive my childhood passions.
The game is endlessly replayable and I guarantee you missed a bunch of fun stuff when you were young. Have fun!
@@suedeciviii7142 Yes I did miss a lot of stuff, plus I definitely didn't have your custom mod you made called Modern. Thank you for that as well man, I have had a blast playing it, excellent work done on it by the way.
@@geofflandon499 Modern is a multiplayer mod mostly, although I actually made a single player campaign vs the AI if you want to mess around with it.
Good Heaven's Suede, the splash screens get harder and harder on the eyes.
is there a limit to how deep you can fry?
I’d like to see you play Civ4
Formula 1 is the sport that calls a race a 'Grand Prix'. It is an international sport that is centered in Europe, but has a race in every continent except Africa and Antarctica. Drivers race in open-wheel, open cockpit cars, so their helmets are exposed to the outside and their wheels stick outside of the chassis of their vehicles. The cars have complex aerodynamics and wings to give them incredible grip and cornering performance. Circuits tend to be complex with lots of tight twists and turns in all directions, mixed with a few long straights. NASCAR is stock car racing, the drivers sit inside a more conventionally-shaped car with simple aerodynamics and they race mostly on ovals, high-speed tracks with two, three or four high radius corners, all in the same direction. A few NASCAR races happen on F1-style circuits. The racing tends to be pack racing, where big clusters of cars thunder along in tight formation. NASCAR is almost exclusively American, but it has had a few races elsewhere in North America.
@@drckargaming It's a response to his questions at the beginning of the video!
RE:Yukon Expatriate. Good explanation. Also, Formula 1 is done on public roads (temporarily closed) and NASCAR is done on a private track with permanently installed stadium type seating.
No. There is an actual race called the Grand Prix. The cars are built to different specifications.
People thumbing up shit that sounds smart - he is factually wrong and you can check it out by searching up Grand Prix race footage. Yeah it is also French for large prize ... or pretty much refers to the pinnacle of a racing event for anything from bicycle tours to foot races however specifically to cars there is a racing class called 'grand prix' as in the cars which are qualified to enter into the 'grand prix' race with very specific rules.
This is sort of how freestyle used to refer to any swimming style but now it mainly refers to one style only because it turned out to be the fastest style any one tried during 'free style' competitions where you were allowed to swim any way you want to just to go faster.
I love the content, do you have a guide about units? Like which one to train for attack or to defend cities?
I have a guide on the most OP units. ua-cam.com/video/ur_pWoSw-vc/v-deo.html
If you're more looking for military strategy, check out the end of this video :)
ua-cam.com/video/cXZjtYmEsvA/v-deo.html
@@suedeciviii7142 i definitely will, thank you
Any chance you'd play RARR?
I havent done like extensive playthroughs and testing, but I noticed that battles seem to always turn out the same when I reload them. Are there some fights that are automatically lost? Like a regular warrior vs an enemy regular fortified warrior on a city (town, no walls). I reloaded like 20 times once trying to see if my single warrior could rush in first few turns. Would it win eventually if I kept reloading?
yes, you have "preserve random seed" on.
Btw is your pfp logo a Dark Souls reference?
Nah it's a garlic swordsman
@@suedeciviii7142 lol
If I remember correctly, the AI doesn't do any significant thing until you settle your first city.
I used to scout a couple thousand years before settle. (Never seen AI having second city before my first).
It was the original game though, I don't know the same applies in conquest.
It doesn't apply, if you check the replay at the end of the game you'll see they have massive empires while I still have 0 cities.
Part 2
ua-cam.com/video/yKiqeZU138w/v-deo.html