Creating Rugs in 3ds Max with VRay Displacement

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  • Опубліковано 25 сер 2024
  • The Ultimate Vray Materials Course: gumroad.com/l/...
    Vray Lighting Course: gumroad.com/l/...
    In this video we will see how we can create realistic looking rugs in 3ds Max by using the VRay displacement modifier.
    Original Post at: www.dkcgi.net/2...
    Vray Displacement: • Creating Rugs in 3ds M...
    Hair And Fur Modifier: • Creating Rugs in 3ds M...
    VRayFur: • Creating Rugs with VRa...
    Forest Pack Pro: • Creating Rugs with For...
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    www.dkcgi.net
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    / denis_keman
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КОМЕНТАРІ • 91

  • @bsko3D
    @bsko3D 3 роки тому +3

    What a great opportunity to learn one new thing every day. Thank you for this lesson, sir

  • @DanielWilker
    @DanielWilker 7 років тому

    Thanks!! This one is better for me cause Vray Fur takes a life to render in my machine!! Great Tutorial!!

  • @emilginnnnnnn
    @emilginnnnnnn 8 років тому +3

    really appreciate you posting these Quality tutorials Denis, mucho thanks

    • @DenisKeman
      @DenisKeman  8 років тому +1

      +Emi Gin Every positive comment and every like means a lot, thanks

  • @sajci
    @sajci 5 років тому +1

    Many, many thanks for your tutorials! God bless you!

  • @waffool_games5795
    @waffool_games5795 2 роки тому

    I'm guessing this is... A person
    Motivational quote of the day

  • @ganapatiinterio9778
    @ganapatiinterio9778 2 роки тому

    thank you so much for making this video its help me a lot

  • @mysticmusic995
    @mysticmusic995 2 роки тому

    a great video to learn ......thanx a lot for this

  • @hairulanuaronline
    @hairulanuaronline 3 роки тому

    Thk u v much. Great video tut.

  • @alexcristofani
    @alexcristofani 2 роки тому

    Nice tutorial

  • @Ruhnum
    @Ruhnum 3 роки тому

    Thank you very much sir

  • @jfd32016
    @jfd32016 5 років тому +1

    Excelente tutorial.... obrigado.

  • @serkanbolkan
    @serkanbolkan 8 років тому +1

    Good tutorial. Thanks

    • @DenisKeman
      @DenisKeman  8 років тому +1

      +kaan tarkan Glad you liked it. Cheers

  • @feimeng1156
    @feimeng1156 6 років тому +2

    Hey, thanks thanks thanks for your very good tutorial, but I don't know at 8:15, you didn't put cellular in displacement, why the render result changed?

  • @alejandratrucco6130
    @alejandratrucco6130 5 років тому

    Awesome tutorials, thanks for sharing!

  • @fereshteamanlou888
    @fereshteamanlou888 2 роки тому

    thats awesome ,thank you

  • @Aryat
    @Aryat 8 років тому +1

    Thank you very much for you effort.

    • @DenisKeman
      @DenisKeman  8 років тому

      +Aryat Rashid As long as people care for the videos and hit the LIKE button i'll make more

  • @qqad7
    @qqad7 3 роки тому

    you are the best 😍🖤🖤🖤

  • @alima34
    @alima34 5 років тому

    Thank you once again shifu

  • @faisalkhatri6100
    @faisalkhatri6100 7 років тому

    Very nice explained. Thanks.

  • @laszloszelecsenyi9423
    @laszloszelecsenyi9423 8 років тому

    Thanks mate, very clear explanation. Helps a lot. Liked and subscribed too.

    • @DenisKeman
      @DenisKeman  8 років тому

      +László Szelecsényi Thanks for the like and welcome to the channel

  • @ulfatata7354
    @ulfatata7354 4 роки тому

    thank you so much its very helpful and am really happy with the result ! now i want to try your other video ( the vray fur ) i hope its easy too :D Thanks again :))

  • @yevheniiakurmoiartseva8850
    @yevheniiakurmoiartseva8850 4 роки тому

    Thank you!

  • @goranbrekalo
    @goranbrekalo 8 років тому +8

    Sorry, but I really can't understand, how did you apply the cellular map to the box, I didn't see that? I tried to put the cellular map in the displace slot but nothing happened.

    • @ModatherAbozaid
      @ModatherAbozaid 7 років тому

      start watching from 9:13 again.. he explains how he should placed the map the in the maps slot of the displacement modifier then start tweeking it

    • @feimeng1156
      @feimeng1156 6 років тому

      I have the same question, I put the cellular in displacement and changed size to 13, but the render result just had a bit of change, tiny bump, can't like 9:50. Could you help me?

  • @gregorylumpford4573
    @gregorylumpford4573 8 років тому

    Ty for this tutorial, it's very helpful

    • @DenisKeman
      @DenisKeman  8 років тому

      +Gregory Lumpford Cheers man, glad it was helpful

  • @arch_alqorian
    @arch_alqorian 4 роки тому

    thank you very much that was helpful

  • @edivad08
    @edivad08 4 роки тому

    Thank you very much. This was very helpful!

  • @picknic1987
    @picknic1987 5 років тому

    Thenk you. Good realistic plane.

  • @abdulrahman_alwaleed
    @abdulrahman_alwaleed 4 роки тому

    Thank you so much

  • @ariesmp
    @ariesmp 4 роки тому

    The rug in the picture is a shugy rug while the image you chose as a texture is a much denser Persian style rug. Theu have different types of piles (hair). They dont match :)

  • @webroamery4352
    @webroamery4352 4 роки тому

    Thanks

  • @raufallahverdiyev2014
    @raufallahverdiyev2014 6 років тому

    just perfect thank you sir

  • @nasimahmed6499
    @nasimahmed6499 3 роки тому

    Cool!!!!

  • @alexcristofani
    @alexcristofani 2 роки тому

    Could you do this kind of video on the corona ?

  • @LittleGreyBag
    @LittleGreyBag 8 років тому +3

    Liked and subscribed :) God bless you!

  • @iancrawford2496
    @iancrawford2496 7 років тому +1

    Excellent video. I was trying to figure this out the other day when doing some hobby modeling. The only thing I don't know is tassels and how to make them? Those little bundle of strings coming off the edges of the rug.
    Edit: I just realized v ray is a 3rd party program that costs money for a subscription. Is there any kind of displacement map in 3ds max native?

  • @miguelangelromar
    @miguelangelromar 7 років тому

    Great.. tutorial, thank you...

  • @tumblruser1
    @tumblruser1 8 років тому

    GOOD TUTORIAL THANK U

  • @studiol.h.t-xuhuongnhao8166
    @studiol.h.t-xuhuongnhao8166 5 років тому

    thank so much!

  • @suhaibmayanad
    @suhaibmayanad 8 років тому

    Great..its really helpful..

  • @inesmejri4105
    @inesmejri4105 5 років тому

    Love it

  • @paspar0s
    @paspar0s 4 роки тому

    Helpful video! But why even i am doing the same, i have white edges on the carpet when rendering?

  • @OmarMoaZein95
    @OmarMoaZein95 3 роки тому

    What i can do File e:\download\layali's.max was saved by a newer version of 3ds Max and cannot be loaded. File save version number: 23000 3ds Max version number: 22000

  • @jaimelopezjamar17
    @jaimelopezjamar17 3 роки тому

    It is really helfull thanks a lot. But in the case you want to make a round carpet, how would you make it? because using a cylinder and a circle (spline) I think makes error in vraydisplacementdmod. Thanks!

  • @Aviba
    @Aviba 4 роки тому

    Hi, You mention at 7:19 that black color in a displacement map is leaving the model unaltered. afaik black is actually pushing down. So white is pushing up, black down and grey is between. Correct me if i'm wrong.

    • @DenisKeman
      @DenisKeman  4 роки тому

      You are 100% right. 128 Gray makes it so it's neutral, black pushes down and white pushes up. So anything between 0-128 is pushing down
      anything between 128-256 is pushing up

  • @Bl4ckSpirit
    @Bl4ckSpirit 7 років тому

    Good stuff

  • @Bigodeau
    @Bigodeau 7 років тому +1

    what is the difference between 2d mapping and 3d mapping?

  • @user-mq1bs2gr4m
    @user-mq1bs2gr4m 8 років тому

    amazing!!!!!!!!!!!!!!!!! thank you

    • @DenisKeman
      @DenisKeman  8 років тому

      +郭宽 Glad you liked it

  • @Darrenhorongyu
    @Darrenhorongyu 3 роки тому

    Hi Sry if only i could send a picture here, but my rug did not turn out round and soft looking, instead its sharp pointy teeth. Any idea how i can fix this ?

  • @saleemsiam3564
    @saleemsiam3564 8 років тому

    thank you.. go a head..

  • @nicolaguiotto3897
    @nicolaguiotto3897 3 роки тому

    The cellular texture to map for displacement v ray doesnt work

  • @Galova
    @Galova 3 роки тому

    Does Corona Render have some analog of this option?

  • @liveyourlifeworld5498
    @liveyourlifeworld5498 5 років тому

    I have 2019 and I can't find VRayDisplacement. Please help

  • @Rahulsingh183
    @Rahulsingh183 6 років тому

    Hi Denis, Please help me out. Is this possible to render with scanline render only. because my vray render show complete black output. and in scanline there's no changes in rugs after vraydisplacementmod. Please suggest.

    • @DenisKeman
      @DenisKeman  6 років тому

      you can't render scanline and use Vray displacement

  • @wadahalhamza9467
    @wadahalhamza9467 8 років тому

    عمل رائع

    • @DenisKeman
      @DenisKeman  8 років тому

      Google translate FTW :) Cheers mate عمل رائع to you too

    • @shahadbaidas264
      @shahadbaidas264 7 років тому

      he says: great work XD

  • @DovydasRybakas
    @DovydasRybakas 6 років тому

    Can you explain to me how to make VRay render with the shadows and whatnot. Like on yours. For me it's messed up, shows more of a gradient colored picture.
    Your looks realistic almost. Gray background with shadows. Can you tell me what options I should use?

    • @DovydasRybakas
      @DovydasRybakas 6 років тому

      i.imgur.com/ZBU4rsi.png This is the result I get.

    • @DenisKeman
      @DenisKeman  6 років тому

      Use a Pysical camera to deal with the exposure of the light

  • @shereefmoidu3510
    @shereefmoidu3510 8 років тому

    I liked it ***

  • @sonamdorjeesherpa8230
    @sonamdorjeesherpa8230 6 років тому

    Hi: Denis.. Can you teach us how to make High and Low pile by using 3D MAx? it will be very helpful if you can teach us about it.

    • @DenisKeman
      @DenisKeman  6 років тому

      What do you mean high and low pile ?

  • @umeshramchandani9033
    @umeshramchandani9033 7 років тому +1

    Can you tell me the specs of your system please so that I can get an idea of what to buy

    • @DenisKeman
      @DenisKeman  7 років тому +1

      i7 CPU
      32-64GB RAM
      1060-1080 GTX
      Aim for that

    • @umeshramchandani9033
      @umeshramchandani9033 7 років тому

      Denis Keman how about an alienware 17 r4 with 16 gig of ram will that do. I mostly wanna make models to import it in unity

    • @DenisKeman
      @DenisKeman  7 років тому +1

      Honestly my way of thinking is that when you buy an Alienware you are basically paying 30% more because you are buying a brand. Plus if you want to model 3d models you want to have a big screen PC, or two or maybe even three. Me personally i use 2 x 24" monitors and i have been thinking about upgrading to a 2x27" or a 3x24"

    • @umeshramchandani9033
      @umeshramchandani9033 7 років тому

      Denis Keman I'll keep it in mind and thanks for the tips :D

    • @VAGR4NT-
      @VAGR4NT- 7 років тому

      Denis Keman wow first person to recommend gtx 1080 vs a workstation graphics card such as quadro. Quadros are like 2000-6000 price range lol that's why I also went with the gtx 1080 and I still get great performance in all my programs coupled with i7 6700k.

  • @girishpowar6098
    @girishpowar6098 5 років тому

    Sir this thing us taking too much time to render 😥😓

  • @PetarStamenkovic
    @PetarStamenkovic 7 років тому

    2 mins for a carpet render? Why do people put up with vray?

  • @degardc7603
    @degardc7603 2 роки тому

    I guess that was a person :) (kidding)
    thank you so much
    thank you again :D

  • @davidarredondo5672
    @davidarredondo5672 8 років тому

    Hey Denis, thanks for this tutorial man!!! Quick question, what would you recommend for something like this: www.gibsonliving.com/Theodore-Airplane-Kids-Rocker-with-Music_p_200.html
    Which method can be more accurate, the "displacement method" or "VRayFur"?

    • @DenisKeman
      @DenisKeman  8 років тому

      +David Arredondo Ahh the link that you placed in your comment is basically showing a plushy toy like object. So i wouldn't use a Displacement or Fur modifier for it, i would rather go over and deal with it with a material setting

    • @davidarredondo5672
      @davidarredondo5672 8 років тому

      I've been thinking maybe using a falloff material in the diffuse and playing with procedurals in the bump slot too.

    • @DenisKeman
      @DenisKeman  8 років тому

      +David Arredondo That's the general idea. Basically a velvet material and you can mix up two materials with different falloff curve and mix them with a procedural map

  • @heminrasul
    @heminrasul 8 років тому +2

    Chicken wing effect :)