Create A Realistic Wool Rug Using Hair & Fur - 3DS Max & Corona Renderer Tutorial

Поділитися
Вставка
  • Опубліковано 24 вер 2020
  • Downloadable references - www.pikcells.com/lab/photorea...
    Buy the rug model here - buff.ly/342RVSo or buff.ly/3hFrSHb
    A 3DS Max and Corona Renderer tutorial video to show the process we used to create the a photorealistic wool rug using hair and fur techniques.
    Hair and fur settings used in the video;
    Hair & fur - general parameters
    Hair count = 50,000 (for testing)
    Segments = 30
    Passes = 3
    Density = 100
    Scale = 13
    Cut Length = 35
    Rand Scale = 25
    Root Thick = 3.5
    Tip Thick = 3.5
    Displacement = 2.0
    Hair & fur - flyaway parameters -
    Percent = 5
    Strength = 0.05
    Hair & fur - clumping parameters -
    Clumps = 20
    Strength = 0.1
    Scruffle = 25
    Rotation = 0.1
    Colors = 0.01
    Hair & fur - kink parameters -
    Kink Root = 0.3
    Kink Tip = 3
    Kink X Freq = 3
    Kink Y Freq = 3
    Kink Z Freq = 100
    Links
    Corona hair & fur techniques within the shaders - coronarenderer.freshdesk.com/...
    Autodesk references pages for hair & fur settings -
    General parameters - knowledge.autodesk.com/suppor...
    Flyaway parameters - knowledge.autodesk.com/suppor...
    Clumping parameters - knowledge.autodesk.com/suppor...
    Kink parameters - knowledge.autodesk.com/suppor...
    Frizz parameters - knowledge.autodesk.com/suppor...

КОМЕНТАРІ • 63

  • @JoseCabralP
    @JoseCabralP Рік тому +5

    This could have easily been an hour tutorial that everybody would be happy to watch, instead is a speed marathon that most people are unable to follow. The effort is appreciated though...

  • @stuartburke6374
    @stuartburke6374 3 роки тому +6

    One of the better tuts out there. Cheers for this mate!

  • @luciferteaparty
    @luciferteaparty 3 роки тому

    This is ecsacly the type of reug I need to make

  • @tryfailtryagain
    @tryfailtryagain 3 роки тому

    Lovely Stuff.

  • @brdklt
    @brdklt 3 роки тому +1

    Awesome!

  • @katiuciafonseca7741
    @katiuciafonseca7741 2 роки тому +1

    Thankss !!!

  • @julianarodrigues-yg4qo
    @julianarodrigues-yg4qo 3 роки тому +1

    Nice tutorial, thnx pikcell

  • @jessiethorpe3259
    @jessiethorpe3259 2 роки тому +1

    Just finished trying to recreate a similar rug because this one was amazing (thank you for the tutorial) but hair and fur are rendering semi-transparent in Corona 6. Is there any way to fix this? I have sent "effects" to geometry and mr prim but it stays the same.

  • @lemming77gode
    @lemming77gode 3 роки тому +14

    That was too fast to follow (nice results though)

  • @_thomasrichter_
    @_thomasrichter_ 3 роки тому +3

    Thank you for the tutorial. It was a bit fast but nevertheless very informative. Did you create the Burlap texture by yourself? If not, could you please tell me, where you got the texture from? That would be really helpful and nice.

  • @LuisLopez-xb5us
    @LuisLopez-xb5us 3 роки тому +1

    Thank you :)

  • @cwidd1929
    @cwidd1929 3 роки тому +1

    So f*king brilliant, well done +1

  • @duiliovalletta5659
    @duiliovalletta5659 3 роки тому +7

    so fast to follow

  • @jorgeleal8822
    @jorgeleal8822 Рік тому

    Hello! How can I make an invisible mtl in Vray? Like the layers that are invisible

  • @andreaagreda9300
    @andreaagreda9300 3 роки тому +3

    Hi, thanks for the tutorial and the learning, I already made my rug following all the steps, now I want to know if there's anyway to optimize using hair and fur? any one knows? I want a beautifull rug that I can use in any environment without killing my render time

  • @flakakelflakakel7266
    @flakakelflakakel7266 Рік тому +1

    Awesome, but where did you get the displace texture?

  • @hamidsalami7022
    @hamidsalami7022 3 роки тому

    Thanks! where I can find the burlap texture?

  • @SajadVafa
    @SajadVafa 3 роки тому

    where is the pile?

  • @kurtisneilgentry
    @kurtisneilgentry 2 роки тому +3

    Good video but you need to slow down. Even for more experienced user this is really difficult to follow.

  • @rl2388
    @rl2388 3 роки тому

    I missed the step when you have to use the relax tool in uvw unwrap. You changed the setting between "relax by polygon angle" and "edge angle" so that it becomes rectangular again in the uvw map. But mine won't turn back into a rectangular shape. Does anyone know how?