I searched the whole internet for a free astronaut character and had to confine to one crappy looking models . Now that I have rendered the animations and stuff got UA-cam suggestion on this one . Thanks yotube. Nice tutorial by the way ❤️
I don't know, just regular scale. But if you want properly scale, when mirror added to model, place 3d cursor to center of selected area you need to scale and change transform pivot point to 3d cursor
Hi, thanks for the tutorial But I have one question in 1:05, how you can merge these by left mouse? I have tried, they're look really messy and don't merge at all? Thanks
Hi. This is the auto merge vertices function. Turn on this function (you can find it in left top side of the window in edit mode) grab and snap vertex to vertex. Blender will merge this two vertices automatically
Yeah, I mean the mirror modified that you use in a second, I tried modifying the curves but it's not working. It's not separate, the curves are stick together. Idk why you can make the reflect, I mean there is a shortcut right?
Hi, You can buy it here: www.cgtrader.com/3d-models/character/sci-fi/cartoon-low-poly-astronaut-character Click offer price, i will make 50% discount for you
I searched the whole internet for a free astronaut character and had to confine to one crappy looking models .
Now that I have rendered the animations and stuff got UA-cam suggestion on this one . Thanks yotube.
Nice tutorial by the way ❤️
Just finished watching your video. Took me about 4 days to copy all of that. A very good model! Thank you for the video
So cool I wish i could have the skills to make this lol
Awesome
Nice
What did you do around 1:41 to make the astronaut look smooth
select the model, right click and select "shade smooth"
Underrated channel
wish this was a real tutorial, with speech
How can u scale it with out ruined the center vertex ? am a newbe here around 0:24
I don't know, just regular scale. But if you want properly scale, when mirror added to model, place 3d cursor to center of selected area you need to scale and change transform pivot point to 3d cursor
@@R-Ibrahimov oh thank it a pivot point !
how did you make the chest bigger?
This really helped me
Hi, thanks for the tutorial
But I have one question in 1:05, how you can merge these by left mouse? I have tried, they're look really messy and don't merge at all?
Thanks
Hi. This is the auto merge vertices function. Turn on this function (you can find it in left top side of the window in edit mode) grab and snap vertex to vertex. Blender will merge this two vertices automatically
Another question 😅
In 19:33, why you can make two Bezier Curve ?
I have to do school project 🥺
@@caaliyah9042 Hi. I maybe there is mirror modifier? There is not two Bezier curves. I made one, then convert it to mesh and join to main model.
Yeah, I mean the mirror modified that you use in a second, I tried modifying the curves but it's not working. It's not separate, the curves are stick together. Idk why you can make the reflect, I mean there is a shortcut right?
just what exactly does the shift + alt + s hotkey do? never seen that function before
The name of this tool is "to sphere", give the vertices a circle / sphere shape.
its it okay for rigging?
what modifier is he/she using for doing the symetric shape?
Mirror modifier.
How did you get the other box to mirror the other? I'm trying to figure that one out.
This is a mirror modifier, but you need place the center of the cube outside the whole mesh
Dude you are doing so fast
Can i have the model by any chance ? I will texture and rig it myself
Hi, You can buy it here: www.cgtrader.com/3d-models/character/sci-fi/cartoon-low-poly-astronaut-character
Click offer price, i will make 50% discount for you
Which app this this
Blender 3d
among us HD be like: