Original Xbox Video Encoders, Composite vs S-Video vs RGB vs Component, Revisions Compared

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  • Опубліковано 16 гру 2024

КОМЕНТАРІ • 30

  • @hayax
    @hayax 6 місяців тому +9

    I just found your UA-cam but your video format is really good. Rarely do videos get comparisons right but I think yours do it really well. One of the best imo.

    • @PrimeRetroGamer
      @PrimeRetroGamer  6 місяців тому +1

      Thank you! I’m still trying to find my footing so to say, so this kind of comment is a great encouragment.

  • @Zacabeb
    @Zacabeb 3 місяці тому +3

    Great video!
    It would be interesting to see the same comparison between the encoders with RGB and YPbPr output in 480i and games that feature a lot of detail with saturated color (e.g. Tokyo at nighttime in PGR, the tachometer redline in OutRun2006, and so on.) Color clarity in 480i is the biggest weakness of the Conexant encoder because of the way it lowpass filters the output.

  • @lukemorgan4412
    @lukemorgan4412 3 місяці тому +1

    Great explanation, very clear to understand. Thanks 👍

  • @SviatoslavDamaschin
    @SviatoslavDamaschin 5 місяців тому +3

    Fyi you can't lower/disable the flicker filtering on a 1.6 (xcalibur) console which blurs the image in 480i.

  • @VMC_Boy
    @VMC_Boy 6 місяців тому +2

    Thanks, so many questions about this back in the day. And almost as much misinformation.

  • @SP95
    @SP95 3 місяці тому +1

    Conexant looks a tiny bit blurrier but seems to offer nicer colors

  • @ShindlerReal
    @ShindlerReal 5 місяців тому +1

    Excellent video.

  • @dazzathedazza
    @dazzathedazza 4 місяці тому

    I have a 1.3 with a connexant encoder which when displaying interlaced content over component results in vertical lines and colour bars in the image. This particular console is a modded PAL console set to NTSC-M and only affects interlaced content (progressive looks absolutely fine). My other (1.6) xbox does not seem to suffer from this issue.

  • @toolsofpwnage5936
    @toolsofpwnage5936 3 місяці тому

    Does the different black levels apply when using component cables at 480p.

  • @MatWilson2612
    @MatWilson2612 5 місяців тому

    Great video!
    I have a 1.4 TSOP'd console, a 1.4 with an old modchip (both cerbios 2.3.1) and a few soft modded systems.
    They're all PAL and I have been changing them to NTSC as per the Rocky5 softmod, but wondering how you get the option of NTSC-J as they are too over bright.

    • @PrimeRetroGamer
      @PrimeRetroGamer  5 місяців тому +1

      Thank you!
      There is a PrometheOS Tool somewhere floating around, can't recall it's exact name, but it works on all systems, even if only softmodded. At least, AV settings part does! I'd go with that. :)

  • @drPeidos
    @drPeidos 6 місяців тому +1

    Great video. If I'm using a component cable on a PAL console, should I start setting it to NTSC-J instead of M? Or J is just better than M on PAL consoles for composite/S-video/SCART? Thanks.

    • @PrimeRetroGamer
      @PrimeRetroGamer  6 місяців тому +1

      Only better for Composite, S-Video and RGB SCART. Sadly, Component will be washed out no matter what unless you set it back to PAL.

    • @drPeidos
      @drPeidos 6 місяців тому

      @@PrimeRetroGamer Thanks for the answer. Do you think the Component output will look better if I flash a NTSC BIOS on my PAL console?

    • @PrimeRetroGamer
      @PrimeRetroGamer  6 місяців тому +1

      @@drPeidos Nope, BIOS is not region/AV mode dependent, so it won't improve anything AFAIK. On what screen are you playing, what is your setup like?

    • @drPeidos
      @drPeidos 6 місяців тому

      @@PrimeRetroGamer I'm playing on an old 1080p LCD TV, with component cables, it's not the best image quality TV, but has component plugs.
      Most LCDs here only have HDMI and SCART.
      In my country I've never seen a CRT with component.
      All TVs in Europe (even 90s CRTs) support both PAL and NTSC, it's really rare to find a TV that only works with PAL and SECAM.

    • @PrimeRetroGamer
      @PrimeRetroGamer  6 місяців тому +1

      @@drPeidos If you play in 480p+ with component on that TV you should be good! Yep, that’s why I don’t even bother with PAL, I mod most of my consoles to play with NTSC modes.

  • @kendric_BUF
    @kendric_BUF 5 місяців тому

    Im really interested how you made the diy s-video cable. Where'd you source the parts? I have a crt with a svideo connection so thats why im interested

    • @PrimeRetroGamer
      @PrimeRetroGamer  5 місяців тому +2

      @@kendric_BUF You can buy Xbox AV plug on AliExpress and use S-Video wire from a good quality, generic S-Video cable. Rest is just some soldering.

  • @tnaplastic2182
    @tnaplastic2182 6 місяців тому +3

    Compos(h)ite just sucks most of the time on most consoles/etc.! 😅

    • @PrimeRetroGamer
      @PrimeRetroGamer  6 місяців тому +1

      Funny enough, it's somewhat decent on Xbox! When you fix the black level that is.. Watched back my video with Dreamcast composite and that composite is big ooof.

    • @Conoido
      @Conoido 5 місяців тому +1

      10:15 I hardly see a difference between composite and RGB

    • @tnaplastic2182
      @tnaplastic2182 5 місяців тому

      ​@@Conoido Increase your Video-resolution or get some glasses. It's very obvious...
      I do agree that it is not a good example though.

    • @Zacabeb
      @Zacabeb 3 місяці тому +1

      @@Conoido It seems the CVBS (Composite), Y/C (S-video), and RGB examples are from 480i output where flicker filtering is blurring the picture vertically, plus they may be from the Conexant encoder where the picture is a bit soft overall, especially in saturated colors. The YPbPr (Component) example in turn seems to be from 480p output which excludes both the flicker filter and the lowpass filters used in 480i.

  • @TheWretchedWorld
    @TheWretchedWorld 4 місяці тому +1

    There’s false information that states that on 1.4 and earlier revision consoles produce an rgb signal is just re encoded pal/ntsc svideo/cvbs
    So it goes from ycbcr (digital) -> pal/ntsc -> rgb and only the 1.6 does a direct ycbcr (digital) -> rgb
    Thanks for proving that this is a load of shit.

    • @Zacabeb
      @Zacabeb 4 місяці тому +1

      I think that confusion comes from that when outputting 480i/576i, the Conexant video encoder specifically converts from RGB to YCbCr with 4:2:2 color subsampling internally and was set up to have a very aggressive low pass filter on the color difference signals. Going by the datasheet it didn't split the signal to go through separate filter banks for YPbPr/RGB and CVBS, meaning the low pass filtering necessary for the latter affected all signals. As a result color resolution wasn't as good as it should be, particularly visible in detail with saturated colors. It was component video, just heavily filtered.
      In 480p/720p/1080i, that low pass filter isn't used.

  • @c0rpse1
    @c0rpse1 4 місяці тому +1

    have you ever messed with the program called "Flicker F*cker"? no censor ofc. it removes the built in blur in 480i directly from the xbe, may be interesting to see.