@@LuigiXPyet for one of the main series of smash it's just very underwhelming after all... All three Links play near identical, Ganondorf got like four new moves and there's still no new characters...
I wish that they did with Link what they did with Hero, like giving him a BOTW, OOT, TP, and SS alt. I also wish that he got more items in his moves. Great video though.
Infact, I'm kind of sad to see that Link has probably the worst track record out of all of the 64 characters. And all the other Zelda characters are garbage too. I really hope Link gets better in the next game, and doesn't get outshined again by his clones.
@@LinktheCommunistWaifu Sheik is consistently great in Smash, especially in Melee and Smash 4 (and is a very underrated High Tier in Ultimate). She's mid in Brawl though
Link has had probably the weakest overall history of all the perfect attendances vets. -Bottom Tier in 64 & Brawl -Low Tier in Melee -Mid Tier in Sm4sh & Ult DK is a close second and his tier placements are very debatable: -Low Tier in 64 & Brawl -Low-Mid Tier in Melee & Ult -Upper-Mid or Low-High in Sm4sh Depends on how pessimistic you are on DK I suppose.
DK was also low-mid tier in Brawl as well. I'd say 64 DK lies on the borders of upper-low tier and lower-mid tier. DK is a character strangely consistent in tiering throughout his history, with the only outlier being SSB4 DK who is a step above his other incarnations.
DK is overall better. He's better in literal all games than Link. Brawl and 64 Link was bottom tier, Melee mid but DK is rising above and is possibly with the DK Renaissance a contender for low High tier. Smash 4 DK is a high tier character, he was doing amazingly great. Ultimate DK is probably better than we think, Chunky Kong is doing great work with him. In all regards, DK is always better than Link in basically all games.
A bit of a hot take, but I personally think SSB4 Link takes the cake for his strongest iteration. I feel like Ultimate Link lost out a lot on his nerfs to his frame data and the loss of his tether. Normally, gaining a faster normal grab is a blessing for any character. However in Ultimate, tether grabs are much faster across the board, making their slow speed relative to the cast not nearly as much of a determent in comparison to past iterations. In comparison, Link lost a vital spacing/recovery tool and gained a standard grab with one of the worst reaches in the entire game. Also, SSB4 Link has by far the best results and representation of the series, with T getting very good placements across the game's iteration, including the crown achievement of the character's competitive career: 3rd at 2GG: Civil War with solo Link. Granted that he also had great placements early on in Ultimate's life, but that didn't last too long unfortunately; Link's meta has stagnated for years in Ultimate unfortunately. SSB4 Link is still only a mid tier in the end of the day, but you can take what you can get with adult Link in the Smash series. SSB4 and Ultimate Link are definitely better than Melee Link, who is only really used by one top player as a counterpick/secondary character.
Hit the nail on the head right there. I honestly feel that Link losing his tether, his frame data being somehow even slower AND the changes to his bomb have all contributed to tanking his viability in this game. ESPECIALLY his bomb change because it takes too long to setup and people get hung up on "potential bomb twitter setups" rather than actually pushing his meta forward.
@@dragnjames2190 I feel like the bomb change was still overall good, sure it takes a little longer to set up but the tradeoff is you can set it off whenever you want. I think it provides enough utility to be considered a buff to his moveset. Though losing out on a tether does kinda suck, if only botw had the hookshot 😔
That's not an unreasonable opinion since the Sm4sh version was ranked slightly higher. (Though that very much could have changed had the meta progressed, his placement never felt locked in IMO) However outside of D-Throw > Up-Air, what did the Sm4sh version have that was straight up better then the Ult incarnation? IMO, nothing really. Also results have always been messy topic as is, so it's more preferable to focus on the practical plans a character has.
@@MrGameguyC T did much more with 4 Link than Ult Link. He was able to get 3rd at Civil War and consistently push big Link's meta forward with bair setups and bomb-> up air/fair. He'd condition people to shield with bombs and then the clawshot would come out and he'd get his throw combos in. Honestly it felt like watching a weird version of Snake with how many explosions were on screen at once. Smash 4 Link had clawshot zair and the 2nd longest tether recovery in the game. Ult Link not having a tether makes his disadvantage distinctly worse with zero mixup potential other than fading back with his ass air physics, z dropping bomb and detonating himself. All that time to setup just gives his opponent more time to follow up and get in a better position. Smash 4 Link used z drop bombs to cover his landings, you can't exactly do that with Ult Link unless you wanna blow yourself up too. All the fancy remote bomb loop potential in the world is not worth losing the practical, CONSISTENT applications of a regular bomb. ( And honestly, if Smash 4's meta kept going. I feel Link and Samus would've gotten even better. And Yoshi would've kept sinking lower and lower. Worse than his Brawl incarnation. :( )
@@MrGameguyC SSB4 Link has a stronger spacing game thanks to his tether attack, a tether grab, better frame data on a few of his key normals (jab, ftilt, fair), and a more conventional bomb that detonates on impact. His jab in that game was especially nice, since it could jab cancel into grounded Spin Attack and other buttons. He also in general benefits from the more neutral-based, slower paced meta of SSB4 in comparison to Ultimate. There are of course stuff Ultimate Link does better, namely benefitting from the universal jumpsquat and landing lag reduction changes, longer reach on most of his sword normals (except up tilt which got nerfed), a more conventional Boomerang, and a trapping based move in Remote Bombs. SSB4 and Ultimate Link does different things better than the other, despite having a similar moveset.
@@SonicTheCutehog Yeah. Ever since Brawl. Wasn't in the e3 trailer. But thankfully was in the E for All demo. He wasn't playable in the Smash 4 Wii U demo or Ult's E3 build. Feels bad. NA competitive scene outright refuses to acknowledge him until Yoshidora cemented himself as #3 in Japan under Miya and acola back in 2022-2023ish.
Link was one of my favorite fighters in melee. Once I unlocked Marth in that game He was basically instantly my favorite but before that it was linked. Although yes I realize now when I played the game later I definitely preferred Fox over Link but still preferred Marth. After melee I hardly ever would play as link. And to be honest I don't think it was because I left the character was worse or anything although maybe but I think it just had more to do with the fact that they were just so many other fighters to choose from and Sonic became my main in brawl and has been since
Link is one of the two characters I switched to on Melee after dropping Roy and G&W, with Samus being another one of my new mains. I really LOVE Link's up B as an edgeguarding tool, shame the PAL version lost its semi-spike hitbox! His N-air is even broken, as its hitbox lasts for the rest of the move's duration once the hitbox comes out. :D
I never was a link player but getting back into melee I actually do like link personally I’ll always be more of a young link guy but there r just certain matchups I feel u gotta switch from pichu to pikachu or young link to link. Link is pretty mindless in ult but there is some crazy cool n unique techs in melee n young link has even more niche techs
I think link has always kinda suffered from being a base roster character and then the unlockable vers of him where just made to counter some of his weakness but link is always a character that should not be slept on I just wish in ult and sm4sh they where less toxic to play against n had some more unique tech for u to master like melee had it just led to a buncha spammers u can and should spam in melee with him to a degree but u can’t find as much success doing that n still have to be smart with bomb recoveries and boomerang throws I still feel like jr mains have a lot of the same dna as link mains
The sheer number of things Link can do with bombs in melee is ridiculous. Recovery extensions, bomb climbs for high kills, bombchus, stage control, edgeguards, kill confirms, wavebombs, goron rolls, self explosions to escape combos, its crazy.
Whenever you decode to cover the other two links will they be included in the same video? I think that would be neat to see Yink, his replacement, and what they did to differentiate him once they were finally in the same game
i think in terms of meta relevance link was probably at his best in s4 but ye this character has been HELLA done dirty in this series lmaoooo thought ult would be different but guess not whoops
Okay but each game hes always underepresented, in 64 hes underated, melee meta is changing after 23 years, brawl hes literally unused, smash 4 he was getting there with T but still underated, and ultimate no good reps at top level
Even pikachu’s worst iteration (melee) has still been proven capable of winning a tourney. An interesting candidate for a vid for sure, his archetype is just really well suited for smash
Smash 64 Link isn't really that technical. If I can teach an 8 year old to play advanced Link in 64 then it really shouldn't be held to high regard. Been a Link main since the game existed. Melee Link has significantly more difficult advanced tech. For example, Acid Dropping which is basically Links version of wave shining by using a bomb. But Ultimate Link is also more technical than Smash 64 Link, by an extreme margin, and it's still easier than Melee Link to pilot at a technical level. Also side note. Links Downair in Melee is perfectly fine how it is simply because you can combo into it with either a grab or by doing an edge cancel aerial into it (another aspect that makes Melee Link more technical and difficult than 64 Link)
It's kinda hard to make characters completely lore accurate; but I can't deny that Ganondorf and the Links suck representation wise. Zelda and Shiek are fine to me tho
Ultimate Link is extremely underrated, IMO. I don't understand why the competitive community thinks he's mid. Almost all his moves kill. His z-drop combos are busted. His nair is busted. He can recover from literally anywhere. His mobility is the best it has ever been. He's basically a flawless character with some completely broken bullshit. I think he's high tier at worst. He has so much potential, but no one (great) plays him so everyone puts him at mid tier. People even put Toon Link higher than him usually and Toon Link has NOTHING cheap or broken about him. I don't get it, man.
For one his stats are lacking, except weight. Z-drop combos are pretty busted but they're hard to perform. He lacks consistent kill confirms and his specials aren't much to write home about. He's good but he's honest
@@destroyahdestroyah9584”he lacks consistent kill confirms” down tilt up b, boomerang fair, boomerang up b, bair 1 into up b, up smash, or f tilt. That’s just wrong my guy
@@Bustnq consistency is how easy it is to line up your confirm and how reliable it is. He has kill confirms but his lack of speed and poor physics makes them less than reliable.
The entire Zelda cast got dogged in this series. ESPECIALLY Ganondorf.
Only Shiek achieved glory in top level play.
As she should
Sakurai sneak dissing Miyamoto at this point
I mean toon link and young link aren't doing too bad in ultimate
@@LuigiXPTrue, I think they just need more representation. Lvl 1 for example, proves to be a really good Toon Link player.
@@LuigiXPyet for one of the main series of smash it's just very underwhelming after all... All three Links play near identical, Ganondorf got like four new moves and there's still no new characters...
I wish that they did with Link what they did with Hero, like giving him a BOTW, OOT, TP, and SS alt. I also wish that he got more items in his moves. Great video though.
Infact, I'm kind of sad to see that Link has probably the worst track record out of all of the 64 characters. And all the other Zelda characters are garbage too. I really hope Link gets better in the next game, and doesn't get outshined again by his clones.
@@LinktheCommunistWaifu Sheik is consistently great in Smash, especially in Melee and Smash 4 (and is a very underrated High Tier in Ultimate). She's mid in Brawl though
Link has had probably the weakest overall history of all the perfect attendances vets.
-Bottom Tier in 64 & Brawl
-Low Tier in Melee
-Mid Tier in Sm4sh & Ult
DK is a close second and his tier placements are very debatable:
-Low Tier in 64 & Brawl
-Low-Mid Tier in Melee & Ult
-Upper-Mid or Low-High in Sm4sh
Depends on how pessimistic you are on DK I suppose.
DK was also low-mid tier in Brawl as well. I'd say 64 DK lies on the borders of upper-low tier and lower-mid tier.
DK is a character strangely consistent in tiering throughout his history, with the only outlier being SSB4 DK who is a step above his other incarnations.
Dk is constant tho
@@greenspeedser Yee, Ult is the only game that Link is above DK and the gap isn't even that big.
Dk is bad in 64
viable in melee in brawl theoretically
high tier in Smash 4
mid tier in ultimate
DK is overall better. He's better in literal all games than Link. Brawl and 64 Link was bottom tier, Melee mid but DK is rising above and is possibly with the DK Renaissance a contender for low High tier. Smash 4 DK is a high tier character, he was doing amazingly great. Ultimate DK is probably better than we think, Chunky Kong is doing great work with him. In all regards, DK is always better than Link in basically all games.
I main Link in Smash 4, and his kit is so fun in that game. I had a great time playing it again in the last days of its online.
A bit of a hot take, but I personally think SSB4 Link takes the cake for his strongest iteration.
I feel like Ultimate Link lost out a lot on his nerfs to his frame data and the loss of his tether. Normally, gaining a faster normal grab is a blessing for any character. However in Ultimate, tether grabs are much faster across the board, making their slow speed relative to the cast not nearly as much of a determent in comparison to past iterations. In comparison, Link lost a vital spacing/recovery tool and gained a standard grab with one of the worst reaches in the entire game.
Also, SSB4 Link has by far the best results and representation of the series, with T getting very good placements across the game's iteration, including the crown achievement of the character's competitive career: 3rd at 2GG: Civil War with solo Link. Granted that he also had great placements early on in Ultimate's life, but that didn't last too long unfortunately; Link's meta has stagnated for years in Ultimate unfortunately.
SSB4 Link is still only a mid tier in the end of the day, but you can take what you can get with adult Link in the Smash series. SSB4 and Ultimate Link are definitely better than Melee Link, who is only really used by one top player as a counterpick/secondary character.
Hit the nail on the head right there.
I honestly feel that Link losing his tether, his frame data being somehow even slower AND the changes to his bomb have all contributed to tanking his viability in this game.
ESPECIALLY his bomb change because it takes too long to setup and people get hung up on "potential bomb twitter setups" rather than actually pushing his meta forward.
@@dragnjames2190 I feel like the bomb change was still overall good, sure it takes a little longer to set up but the tradeoff is you can set it off whenever you want.
I think it provides enough utility to be considered a buff to his moveset. Though losing out on a tether does kinda suck, if only botw had the hookshot 😔
That's not an unreasonable opinion since the Sm4sh version was ranked slightly higher. (Though that very much could have changed had the meta progressed, his placement never felt locked in IMO)
However outside of D-Throw > Up-Air, what did the Sm4sh version have that was straight up better then the Ult incarnation?
IMO, nothing really.
Also results have always been messy topic as is, so it's more preferable to focus on the practical plans a character has.
@@MrGameguyC T did much more with 4 Link than Ult Link.
He was able to get 3rd at Civil War and consistently push big Link's meta forward with bair setups and bomb-> up air/fair. He'd condition people to shield with bombs and then the clawshot would come out and he'd get his throw combos in. Honestly it felt like watching a weird version of Snake with how many explosions were on screen at once.
Smash 4 Link had clawshot zair and the 2nd longest tether recovery in the game. Ult Link not having a tether makes his disadvantage distinctly worse with zero mixup potential other than fading back with his ass air physics, z dropping bomb and detonating himself. All that time to setup just gives his opponent more time to follow up and get in a better position.
Smash 4 Link used z drop bombs to cover his landings, you can't exactly do that with Ult Link unless you wanna blow yourself up too. All the fancy remote bomb loop potential in the world is not worth losing the practical, CONSISTENT applications of a regular bomb.
( And honestly, if Smash 4's meta kept going. I feel Link and Samus would've gotten even better. And Yoshi would've kept sinking lower and lower. Worse than his Brawl incarnation. :( )
@@MrGameguyC SSB4 Link has a stronger spacing game thanks to his tether attack, a tether grab, better frame data on a few of his key normals (jab, ftilt, fair), and a more conventional bomb that detonates on impact. His jab in that game was especially nice, since it could jab cancel into grounded Spin Attack and other buttons. He also in general benefits from the more neutral-based, slower paced meta of SSB4 in comparison to Ultimate.
There are of course stuff Ultimate Link does better, namely benefitting from the universal jumpsquat and landing lag reduction changes, longer reach on most of his sword normals (except up tilt which got nerfed), a more conventional Boomerang, and a trapping based move in Remote Bombs.
SSB4 and Ultimate Link does different things better than the other, despite having a similar moveset.
Yoshi should be up next for the "How Good was X in Smash?" to finish up the original 8!
What’s a yoshi?
@@qw0p the one character out of the original 8 that everyone seems to forget about.
@@dragnjames2190He tends to be the last of the original 8 revealed for each Smash game
@@SonicTheCutehog Yeah. Ever since Brawl. Wasn't in the e3 trailer. But thankfully was in the E for All demo.
He wasn't playable in the Smash 4 Wii U demo or Ult's E3 build. Feels bad.
NA competitive scene outright refuses to acknowledge him until Yoshidora cemented himself as #3 in Japan under Miya and acola back in 2022-2023ish.
What? I don’t think I’ve seen Samus done though
Let's be honest, The best version of link is Project m/Project plus
Honest at it again with another banger
I like this series, i would like to see more
As a Melee Link player it would be so much more fun to play overall and maybe even see better results. He’s still a lot of fun though imo
Smash ultimate made the biggest nerf, they made link Right handed :(
Link needs a BOTW/TOTK moveset for the new Smash.
Link was one of my favorite fighters in melee. Once I unlocked Marth in that game He was basically instantly my favorite but before that it was linked. Although yes I realize now when I played the game later I definitely preferred Fox over Link but still preferred Marth.
After melee I hardly ever would play as link. And to be honest I don't think it was because I left the character was worse or anything although maybe but I think it just had more to do with the fact that they were just so many other fighters to choose from and Sonic became my main in brawl and has been since
this was rad, HOWEVER
Link could technically dacus in sm4sh. The up throw bomb toss tech was basically the same thing.
Song name at 3:39?
Link is one of the two characters I switched to on Melee after dropping Roy and G&W, with Samus being another one of my new mains. I really LOVE Link's up B as an edgeguarding tool, shame the PAL version lost its semi-spike hitbox! His N-air is even broken, as its hitbox lasts for the rest of the move's duration once the hitbox comes out. :D
I never was a link player but getting back into melee I actually do like link personally I’ll always be more of a young link guy but there r just certain matchups I feel u gotta switch from pichu to pikachu or young link to link. Link is pretty mindless in ult but there is some crazy cool n unique techs in melee n young link has even more niche techs
I think link has always kinda suffered from being a base roster character and then the unlockable vers of him where just made to counter some of his weakness but link is always a character that should not be slept on I just wish in ult and sm4sh they where less toxic to play against n had some more unique tech for u to master like melee had it just led to a buncha spammers u can and should spam in melee with him to a degree but u can’t find as much success doing that n still have to be smart with bomb recoveries and boomerang throws I still feel like jr mains have a lot of the same dna as link mains
The sheer number of things Link can do with bombs in melee is ridiculous. Recovery extensions, bomb climbs for high kills, bombchus, stage control, edgeguards, kill confirms, wavebombs, goron rolls, self explosions to escape combos, its crazy.
Nowadays people are doing acid drops with it too
Melee link is more realized than ult, but ult and 64 and the other games have some tricks underused
@@klova99 that dude is insaaaaaane
Whenever you decode to cover the other two links will they be included in the same video? I think that would be neat to see Yink, his replacement, and what they did to differentiate him once they were finally in the same game
As EEvisa once said he is a link to the past in his games and a link to a 0-2 future
Using persona2 music is such a W
That game's music is underrated as heck.
i think in terms of meta relevance link was probably at his best in s4
but ye this character has been HELLA done dirty in this series lmaoooo thought ult would be different but guess not whoops
Where you can say link had a niche in melee was when armada would pull out the young link to counter hbox's puff.
Okay but each game hes always underepresented, in 64 hes underated, melee meta is changing after 23 years, brawl hes literally unused, smash 4 he was getting there with T but still underated, and ultimate no good reps at top level
Link really struggles to this day.
Can the next one be Game & Watch ? Just to show how buffed he is in ultimate !
Oh shit posted 1 minute ago. I like this series ❤
Link’s final smash Triforce slash in Brawl does way more damage than Smash 4
And Ik how to use Link in Brawl, so I don’t got a problem w that😂
Remote bomb has to be the best thing that happened to link, with free edge guarding, ledge trapping, and way more consistent bomb recoveries.
Request: How good was Pikachu in smash history? I dont know what your plans are but id love to see this sometime soon
Even pikachu’s worst iteration (melee) has still been proven capable of winning a tourney. An interesting candidate for a vid for sure, his archetype is just really well suited for smash
He's neck-and-neck with Fox as the best of the Perfect Attendances vets.
link my beloved
Ok but when you showed that links sword is shorter than Martha link moved forward with the f smash
i refound you after getting a new account yay
Brawl link ain’t that bad, I use him all the time, I main him a lot
i alwase pick tooon link over link in brawl
0:43 did you mean to say something else after you said this sentence ?
What about the Link in Soul Calibur?
I could be wrong, but I heard he wasn't all that great
Lol
Why is Sheik the only Zelda character in Smash that's consistently good?
22:34
Smash 64 Link isn't really that technical. If I can teach an 8 year old to play advanced Link in 64 then it really shouldn't be held to high regard. Been a Link main since the game existed. Melee Link has significantly more difficult advanced tech. For example, Acid Dropping which is basically Links version of wave shining by using a bomb. But Ultimate Link is also more technical than Smash 64 Link, by an extreme margin, and it's still easier than Melee Link to pilot at a technical level.
Also side note. Links Downair in Melee is perfectly fine how it is simply because you can combo into it with either a grab or by doing an edge cancel aerial into it (another aspect that makes Melee Link more technical and difficult than 64 Link)
Lets Go!!!
27:22
I mean…I main the Links
Next one: samus
Think he did samus
How old is Link?
Like 17 or 18
@@greenspeedser awesome ages!
It depends on the version of Link. Some are kids and some are adults.
@@memesandhoi2924 awesome!
@@TramiNguyen-oi3kpBOTW Link (the one from Ultimate) is 117 years old
Yo link is kinda mid to me
Hes kinda mid to everyone
Not to me
I know why Link has consistently been a Low/Bottom Tier character throughout the Smash series. LOL You are the "Weakest Link!" Goodbye.
Link was always mid until ultimate thanks to breath of the wild giving him buffs awesome vid Honest.
No PM Link...
The Zelda series in general is one of the worst represented franchises in smash Brothers. None of the characters are lore accurate.
It's kinda hard to make characters completely lore accurate; but I can't deny that Ganondorf and the Links suck representation wise. Zelda and Shiek are fine to me tho
Honestly I like link’s moveset in smash. He has powerful, committal heavy sword attacks which helps him stand out from the marths
@@Tails_The_Fox92 Zelda literally doesn’t do anything that she does in the games. So much so that her moves come from links in ocarina of time.
And if your a zelda fan ur gonna be pissed because link is painfully mid 😠
i usually kick ass with Link. And more ass with Y.Link
Ultimate Link is extremely underrated, IMO. I don't understand why the competitive community thinks he's mid. Almost all his moves kill. His z-drop combos are busted. His nair is busted. He can recover from literally anywhere. His mobility is the best it has ever been. He's basically a flawless character with some completely broken bullshit. I think he's high tier at worst. He has so much potential, but no one (great) plays him so everyone puts him at mid tier. People even put Toon Link higher than him usually and Toon Link has NOTHING cheap or broken about him. I don't get it, man.
For one his stats are lacking, except weight. Z-drop combos are pretty busted but they're hard to perform. He lacks consistent kill confirms and his specials aren't much to write home about. He's good but he's honest
@@destroyahdestroyah9584”he lacks consistent kill confirms” down tilt up b, boomerang fair, boomerang up b, bair 1 into up b, up smash, or f tilt. That’s just wrong my guy
@@Bustnq consistency is how easy it is to line up your confirm and how reliable it is. He has kill confirms but his lack of speed and poor physics makes them less than reliable.
@@destroyahdestroyah9584 ik what consistency is and i constantly land those combos in normal games. It’s pretty fucking constant. I main link btw
@@destroyahdestroyah9584 I also see other link players consistently land those combos too
The music selection is beyond awful
Ultimate sucks
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