Moonring: An RPG that's not Baldur's Gate 3 that's a serious contender for game of the year 2023
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- Опубліковано 4 вер 2024
- Welcom to our Moonring Review: this game brings back everything that was cool about Ultima games, throws in modern day user experience conventions and tons of innovation. This free to play game is unironically a serious contented for GOTY 2023 along with the massively acclaimed Baldur's Gate 3 and highly anticipated RPGS like Iron Tower's Colony Ship.
It also has one of the best soundtracks in the world of games in recent memory. This dark medieval fantasy RPG is all you ever wanted and a bit more!
Here's an excerpt of an overly excited me on discord after beating one of the relic dungeons:
"Aaand that's another Relic Dungeon down...
Dude... The Temple of Elemental Evil... The Bitterblack Isle Dungeon in Dragon's Dogma, Blighttown in Dark Souls, Watcher's Keep in Baldur's Gate 2, The Secret Facility in Solasta's Lost Valley DLC, The Endless Paths in Pillars of Eternity, any Dungeon in Darkest Dungeon...
none of those... got shit on ANY relic Dungeon in Moonring...
not even close..." (In difficulty and quality/fun)
So go get it! You can find it here!
store.steampow...
"You don't start as a chosen one, you are curious about your predicament"
"You can't fast travel to your first questing location, you literally walk there and reflect"
Morrowind. Good memories. Too few similar games.
Fluttermind is such a gigachad. Reviving a legend franchise and not asking for a dime is bonkers! The dev deserves our money more than most current studios
What is the franchise called?
@@Meisterdieb Ultima
I would literally pay a lot for this
Checked the steam page system requirements, for kicks. Has the following-
Processor: Yes
Got a chortle.
Haha!
i actualy reopened my steam to check if you were just trolling ... NO, but the devs are XD
This came on my recommended, just downloaded it!
@@heyyyitsjosh Excellent.
It was good, and I was really impressed with the dialogue/clue system, but the last five to ten hours increasingly dragged for me. At the time I played, the relic dungeons were still prone to crashing, and so not only did I have to repeat the arduous, long series of battles down through the dungeons, but endgame mainly involved travelling back to clean up puzzles that I couldn't do the first time, and re-gathering clues for mysteries I had overlooked until that point. The downcast music and bleak setting started to get to me during the busywork, and with my gear and build already finished, completing everything began to feel like a chore because the novelty was gone. It is an unusually lonesome experience, and I would have really liked a permanent companion or two - the atmosphere is almost too strong and without any real moments or places of relief. For all the NPCs, none feel like people. Nobody has any agency or interest in doing anything except you. There's no fairy fountain or pretty hidden village to give you a moment to breathe. The mood is depressing; I don't think even one 'character' is properly happy for even a minute. In retrospect, I now understand the value brought to Dark Souls by its quirky, deranged travellers and calming Firelink Shrine music. The worst thing about the Undead Asylum was that it was empty of people. A setting can be as bleak as you want as long as it feels like some other people are around and facing the same problems.
By the time I reached the true ending, even though I killed the boss in an 'unintended' and challenging way, it felt anticlimactic. There was one last spark of intrigue right at the end to remind me how I had felt in the early hours, but I left with mixed feelings; unveiling the secrets of the world was fun, the combat shield system was great, and there was no shortage of rewarding hidden stuff to find. It was refreshing to be left to explore and understand with absolutely no hand-holding. But I could have done with relic dungeons that were half as long, and even the true ending was sort of a downer. I felt like "I" saved an empty world, just as a test of strength or something, as if it was a Zelda game where everybody was already dead anyway - at that point, I'd have been happy just escaping from a land without beauty.
This. Also pixel hunting. I was admittedly a bat but the visual clutter is disorienting. Spent hours to find key dungeons. And just keys in dungeons. Huge but samey dungeons. Infinite respawning random encounters. Flavorful but ultimately pointless fog. Just pointless satiety meter. Limited bestiary. A keyword magic system that is too shy to reveal itself and irrelevant. It really dragged on for the last third for me with soft capped levels and equipment. That said, it is fresh and enjoyable for the most part.
Quite a nice review, tnx
Between this and "Skald, against the black priory", the retro-like rpgs seems to have a bright future!
Sanctuary Black RPG is also worth a look in the same direction.
Well damn. This RPG baby is definitely gonna check this one out. Not only does it sound cool, it also looks cool - I'm loving the art style. And you say this FREE game has the potential to dethrone BG3? Can't miss out on it.
purposefully getting lost in this game has been amazing, moon-upon-thoss was the third town i visited and learning everything i did just by experiencing the game was perfect.
Yeeeeesss. This happened to me exactly! Though it wasn't on purpose. I took a turn to the East instead of going south and west to Moon-upon-thoss and it was the best "mistake" I ever made.
Yeah, I missed the whole first dungeon and just explored east. Came back home and found the dungeon near start and only then started to understand how to go about things.
@@chriss590 Well, that doesn't sound bad.
@@YeOldEntertainment nah. It was pretty cool.
Whoa, that art style is beautiful!
It has superb personality.
God I love the checkpoint save system! Memories of Phantasie II, when the program wasn't sophisticated enough to save anywhere
I hate them lol 😂😂😂😂.
This was a great overview! Thank you for putting this video out! 😊
Thank you for watching!
Thanks for the heads up, otherwise this one might have flown under my radar!
It would've been a pity because it's one of the best RPGs of the year.
Leaving a comment to encourage the algorithm to promote your excellent videos.
Thanks!
Beautiful video like always. I honestly hope you get the cloud you deserve
Thanks!
sounds interesting. but no save anywhere is a deal breaker for me. i have a limited amount of time for gaming and having to do the same thing over and over again is not my thing.
Checkpoints are fairly frequent though. The only time it can set you back for A LOT of time is the Relic Dungeons and those change their layout every time you die so it's not technically "the same thing" over and over. But yes, in relic dungeons there is the risk of you dying and losing hours of your time whenever you die.
Moonring lets me play as a barbarian warlord who ran off to start a tavern that sells the best possible dumplings because good dumplings at the tavern is even better than the lamentations of the enemy's women?
No, but I got you covered. The new WarTales DLC allows you to create a bunch of barbarian runaways who can start their tavern and sell whatever they want.. You don't even need to renounce doing your routinely barbaric stuff.
I'm primarily a melee (chivalry 2)/rts (COH2) player but may have to try this someday, perhaps soon. The retro graphics are superb. I do remember watching my neighbor play Ultima 2/3 on his Apple for hours and hours back in the 80s. Watching because he never offered to let me play LOL. I did meet Lord British at a business forum in the mid 90s and was tongue tied, my first celebrity meeting.
it looks so trippy I need to try it!
I hadnt heard of this one, i will chrck it out. Thanks!
I know you don't like very long games and this one is very long. I hope this will be the exception though, because it's awesome.
moonring is SO FUCKING INCREDIBLY GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOD
Insanely good. brilliant.
Ι have grabbed the game. From what i ve seen this far (reached the main city and questing around it) it seems to be a great experience. Now that Colony Ship is over i am gonna invest more time.
I really do love the main theme. It is equally wistful, adventurous, mysterious, and has dark undertones.
Also i really love that the philosophy of the game is what i've been advocating: anti-bloat. The entertainment industry (not only video games) loves its expensive and useless elements, that drag their creations down, while failing to get the basics right.
Moonring is a sign of good things that may come.
You did the exact same trip as I did XD. Colony Ship --> Moonring.
I’ve been playing Moonring for hours now and I don’t really like the “character progression”.
Why? Well, for starters, there is no actual “character progression”. The only way to improve stats is by picking god skills. So you can’t really pick what kind of character you want to play - the number one idea at the core of what makes RPGs appealing.
Beyond that, there’s an issue with skill points and the way they give stat boosts. To get a stat boost (always +5) you have to pick a skill. But skills each cost a different amount of points. So there’s an awkward and annoying tension between picking skills and efficiently using skill points for stat boosts.
So we end up with character progression that doesn’t really do what character progression is supposed to do and a skill system that is annoying to use.
I’m enjoying the game otherwise. They tried something different which I initially really liked, but after playing with it for a while I think it becomes clear why RPGs usually adopt one of the more common paradigms.
Man I wanna try this game! Thanks for creating all these great videos! Big fan!
I love how enthusiastic you are about the game.
I bet that’s how I sound like when I talk about Rollerdrome or Bayonetta or Disgaea
Thanks for sharing ,and this game is free on steam, I will definitely give it a try.
Thank you! I had it and it was forgotten. Now I’ll play it!
Enjoy it!!
Thanks for bringing this gem to light
This game is everything that I hoped caves of qud would be
Well caves of Qud offers a few things Moonring doesnt. But yes, thos one feels more grounded and focused.
@@YeOldEntertainment I love caves of qud, but I guess the proc gen stuff is an acquired taste and I am still in the process of acquiring it
Thank you for sharing this beautiful game! Can't wait to try it. Great breakdown of essential RPG elements and how it delivers each one.
i want a game where the player character's power does not come from or reliant on a divine source. like how a wizard in d&d is basically a scientist.
I tried this and got my ass handed to me in 5 mins. Decided to postpone a real run. Feeling it left on me was "i widh i could play this on my phone over the holidays"
thanks for the heads up have never heard of this game so downloading it now.
Enjoy!
It is pitch black. You are likely to be eaten by a grue.
I loved Ultima IV - I played it as a sandbox world. This game looks awesome!
Oh my friend, then you are in for a treat with this one!
Never heard of this game before. Will give it a try :)
Ye Old Entertainment: "This game is good, and free."
Me: "Say no more!" ** INSTALLED **
You are in for a treat! RPG at its finest!
Haven't messed around with the game much so can't speak to it's quality yet but I will say it was frustrating that I had to go into the appdata directory of the game and create a save folder for it to even run. I can say the OST and aesthetic is great though. Having half the screen dedicated to UI at all times does seam a bit unnecessary imo.
This artstyle reminds me of the one used for the illustrations of "The Hobbit" book I used to have.
A free (and amazing) RPG ? A true Christmas miracle!
By the way, YOE, do you plan to review the Warhammer 40K Rogue Trader game?
It's an incredibly good game. As for Rogue Trader. I don't think I'm the right guy to review that game: I don't know anything about Warhammer 40K and I don't like Owlcat's other games. I may play it at some point, but I don't think I will review it.
@@YeOldEntertainment Heh, I can understand, I'm also not a huge fan of their other games, and I would like to get the opinion of someone who has the same concerns as me regarding the writing of the Pathfinder games.
On the other hand, watching this video, I recommend that you play Queen's Wish, I have the impression that you will like it.
@@ivanlarav I really really liked Rogue Trader but I am a huge 40k fan. Owlcat nailed the atmosphere and lore with their writing. For me, the problem with Kingmaker and Wrath of the Righteous is the 3.5 system which is in my opinion one of the worst iterations of D&D, since it heavily relies on casters due to the number bloat and necessity of pre-buffing every single combat at higher levels.
But, Rogue Trader doesn't have that. The combat is really fun but it is only loosely based on the actual Rogue Trader ttrpg system and more of an Owlcat invention.
I say buy it now if you like 40k. If not, wait until the squash all the bugs and finish the DLCs and get it on a sale.
But as far as cRPGs go, it is an excellent experience very similar to Tyranny.
@@GamerGarm Well Tyranny is my favorite CRPG so I will give a chance when the game is on sales
Cheers. Im gonna check this game, Wonder why they made it free?
4:35 what game is that? Can’t seem to find any info online. Thanks 🙏
Dark Envoy
Nice call out on Moonring! And yeah, as someone else has already pointed out, why not Mocking Bird your Vinelasher?
Yo, you were so right
This reminds me of another game called Tales of Maj'Eyal. If you enjoy this, you should check that one out.
Indeed
Is the game supposed to teleport you back to Yarrow Farm after every encounter you have or place you visit?
No no. You have to leg it or use the system of teleportation (once you unlock it)
@@YeOldEntertainment Thanks.
I think my game is bugged. I keep getting teleported back to the starting farm after I leave an area.
THIS is how you modernize the look of early ultima games.
Hey this is great... the first computer game I ever owned was Ultima 5 on AppleII. I tried it out and it's great. The interface is quite confusing, there seems to be no explanation of all the stats and stuff on the left side of the screen? Does that get explained at some point? I saw nothing on the help page about it. One thing I'd like to turn off is the "babbling" sounds when someone is talking. 😂 Anyway, thanks for the video.
For me it was super seamless. I just started the game and went with it. Everything fell into place when it needed to.
@@YeOldEntertainment Alright well, in this way it is extremely NOT oldschool... oldschool games always come with manuals that explain everything you need to understand the interface... "learning as you go" is a pretty recent concept. Alright I'll keep at it! Thanks.
@@mercster Really all you ever need to know is in the help command. It has a built-in manual I looked up like two or three things there. I think it's directly "H" or "O" and then you choose help.
@@YeOldEntertainment Yeah I read that. I'm talking about the stuff on the left. Like, the Wolf/Jester/Book/Moon?/Weird Tree thing? Icons... I guess the game may explain what these are later? It's not in the Help screen. I dunno why they can't just write some simple documentation for the game beyond a keyboard control scheme page.
@@mercsterI think you must be very early in the game... so I wont' spoil it.
Wow... thanks for this mate.... a rare jewel indeed :)
I want an MMORPG like that.
Looks like Ultima V , also reminded me of Might and Magic 2 maps
Feels a lot like Ultima IV
And everybody wonders WHY is it free... WHY?
And where is the Amulet of Yendor?
Moonstone was a great Amiga game. Initially what I thought this was going to be..
This is... FREE?!
AMAZING!!!!
Like the air you breathe, baby.
The best monetization model.
This is a cool game but is totally different from BG3 i would not even compare them.
Both are RPGs (even as different as they are) and they both came out in the year 2023. So... good enough for me.
Preferred this to Fantasy Fuck Simulator (BG3) by a wide margin.
I get they wanted retro feeling but why would they cover 50% of your screen with UI?! It's such a poor design choice considering all that we learned about UI design over the decades of gaming history...
Not really tho
Hey thanks for this. I stumbled on this vid randomly and have just downloaded Moonring. I played Ultima 4 back in the late 80's for years on a Commodore 64. I got absolutely nowhere with it. Not a single quest completed, not a single virtue raised. Why? Because my copy was from a friend who lived far away and it came with no manual, no guides, and no internet at the time to look up anything at all. My friend was no help as he had never played it.
Plus I didn't even know how to go on the old pre-internet message boards to get help/advice/hints which was how I learned years later most players who beat the game were able to do so. Even if I had known how to go on message boards it would have made no difference because I knew no one with a modem. Plus I lived in a very rural area with no one around me that knew anything about PCs.
So what did I do? I played it like it was GTA before GTA was even a concept. Just randomly running into villages & towns swinging on anything & everything. Getting destroyed by the town guards, dying, or barely escaping with my life only to get poisoned in the wilderness fighting snakes, etc. And I did this for hundreds if not thousands of hours. Sooo for a long time now out of nostalgia and regret at never having properly played Ultima 4 I have wanted _something_ kinda like it but with a little bit better graphics & gameplay. Hopefully this is it. So thanks again and subbed.
Boards? of what kind of foul sorcery doth thee speaketh of?? Internet (or online communications for that matter) weren't a thing in my country up until the mid-to-late-90's. The way to figure out Ultima IV was to invite people over and collectively come up with ideas of what to do. XD (I know, primitive). Though the open-worldish approach was par for the course of the experience naturally. I think you are going to love Moonring. In my book this is how you bring back the Ultima experience.
@@YeOldEntertainment Yeah online message boards were a thing believe it-or-not in the 80's. At least by the mid 80's. I saw my friend's old brother on them one time. It was a very small crowd of early adopters tho with the know-how to connect a modem to a computer that had access to message boards. At least where I lived. I was not part of that crowd even tho I knew of early online message boards in the 80's. Pretty sure this was before America Online was a thing... Anyway tho I'm really looking forward to Moonring. Thanks again.
Amazing. Hope it's still free will check it out!
Also, name of the game @ 6:12 ?
Dark Envoy. There's a review on the channel as well. But the game has been overhauled and updated since so it's not up to date.
Reminds me of taskmaker
In gonna play this one day. One day
Great game!
what is the background song, ?
It's the soundtrack of the game. The song at the beginning is Phil Collins's Hang in long enough
@@YeOldEntertainment big thank you, brother. Gonna play this game tonight and what a pleasant surprise it is that the soundtrack is 10/10
Hope they import this to mobile. Ultimate Sirilam is kinda similar. Moon Ring seems my answer. Hope they import to mobile 😮
I think this a little too dense to play on mobile. But legend has it that people have played Baldur's Gate 2 from beginning to end on mobile.
@@YeOldEntertainment legend is real I beat Balder gate 1 and transfer my character to Balder gate 2 and dragon siege all on mobile and tablet 😁
1:30 What game is that?
Arcanum
@@YeOldEntertainment Thanks! It looked sooo familiar, but I just couldn't place it :)
I hated BG3. For many many reasons i could mention. But games like this or like Cogmind need more unique attention. I love the cryptic art styles. Thanks for sharing this game
Moonring is criminally underrated.
@@YeOldEntertainment So are a LOT of actual video games. Ever play Returnal?
@@qromaxwell6548 Well of course, but since the video was about Moonring that's the one I mentioned. There's Beneath Oresa, Death Roads, Colony Ship, the list endless. Returnal isn't even one of the most obscure, but the it definitely deserves more and better word of mouth.
I doubt it
Groovy
Does 'game of the year' really mean much when folks haphazardly throw it at pretty much everything these days though?
Same for calling things 'legendary', 'iconic', 'masterpiece', 'hidden gem', etc.
Words and phrases like that lose their meaning when they're tossed around so frequently :C
Looks like an NES game.
Nothing wrong with that. I played retro games.
Just doesn't enthrall me.
To be fair, the cursor of "leave everything to the imagination -> hyper-detailed realistic graphics" is different for everyone. Graphical fidelity is not my thing but I'm not hardcore/old school enough for something that looks like it came on a Gameboy color®. My loss, I know ^^
Still, nice find !
Aaaaw man! I wasn't the first comment! 😂
Better late than nevah
thanks for sharing this video have added it on steam, but game has no achievements 😥? if you have any sway with the devs im sure the game would get x10 playerbase if they added those
Who cares about steam achievements lol. How would that 10x the playerbase
@@ictogon
1. the same people that care about achievements on xbox/playstation and let me tell you its higher than 0% of the playerbase but lower than 100%
2. there's dozen steam curator groups that specifically target f2p games like moonrise for quick and low barrier to entry achievement hunting its called easy 100%, its free marketing no matter how you spin it.
3. the playerbase peak 7 months ago was 66 players, honestly not that hard to see 10x increase just from free marketing alone.
i know thinking is hard judging by your channels minecraft content but try harder.
Ah yes, 1984 graphics.
Those games will never be GoTY, Sword of the Starts, Dungeon of Dreadmor, Tales of Maj'Eyal, QUasimorph, StoneShard . They are incredible RPgs, but the graphics are to simplistic.
I really think theres a market for make those games with better graphics. To bad im not in the point of skill to make my own.
According to who? the GOTY award? Some of these games (Tales of Maj'Eyal, StoneShard for example) are games of their years in my book..
They are niche games. And in their niche, they are hugely popular, regardless of their graphics. What there IS a market for is for good rpgs. It's a niche market for sure. But if you are a part of that niche, the rest shouldn't matter.
@@YeOldEntertainment While everyone does have their personal games of the year, a declared game of the year, is a more communal come together to celebrate the biggest achievement in games for that year. That requires recognition, everyone can have their personal favorites of the year, but that is separate from what it recognized as what has been the most impactful, less about the award, and more about the fact that BG3's popularity overshadowed everything.
@@TheHeartThatRunsColdExactly... i brough BG3 becouse i support Larian. But i did not see the game has this sucess. To me its a good game, but not the gaming messiah ppl say. Oter than the plenty of ways to solve quests(that used to be NORM) its a regular game. WoTR its a better Crpg.
From Larian still my favored game its Divine Divinity. Great game, great rpg mechanics, write and story in general, very fun.
@@TheHeartThatRunsCold Awards like GOTY, use three de-facto criterion.
1st. Marketing. Again, no one stated "we are here to celebrate the ones who did better marketing", but it is a de-facto criteria. A game that nobody knows will hardly gain any popularity and therefore will hardly be nominated or voted for anything. They may gain notoriety in time if they are extraordinarily good, but word of mouth is significantly slower than an aggressive multi-million dollar marketing campaign.
2nd. Popularity. Out of those games that made it to people's ears and eyes... Which ones ticked the most boxes of what most people want? (that doesn't make them better, but it makes them popular)
3rd Quality. Of course, games that are sh*tty will still fail to be popular and talked about if their mechanics aren't great.
Games like Moonring or Colony Ship will never win an award in these shows because
1st. They don't have the marketing muscle
2nd. They are not trying to tick the biggest number of the boxes for the largest crowd possible. They are well aware that they are niche products and therefore they must tick "the right" boxes, not the "the most" boxes
In such sense, amongst their target audience, these games are extremely well regarded. So it's not just some fringe individual saying "this is my favorite" and being alone in that claim.
@YeOldEntertainment I'm not a fan of people saying, "It's just for this audience, therefore." There are plenty of games good enough to break out of their niches, BG3 being one of them. Though that's not "fair" as BG3's production value is quite great.
If enough people talk about it, and they're good enough storytellers to get people interested. You can get anyone into anything, even genres they never knew they wanted.
I had zero interest in the souls series, I stumbled upon a nice little channel named EpicNameBro, and I listened to this man passionately talk about Dark Souls 1 in great detail. He broke down my armor, convinced me, and it is now my favorite series in gaming. You should never tell people "it is a niche therefore." Simply sell people on the idea of playing it.
With that being said, games like Moonring have the disadvantage of just not looking interesting at surface level. That in of itself, means the people who want it to succeed need to be clear about what makes it good. Then, one day, someone like Sseth plays it, and it sees a 10000% increase in players. Or just be Dave the Diver, which just blew up out of nowhere (for good reason).
That Luck buff comes in clutch sometimes.
I've a serious question: is this a joke? This is a gag, right?
Games are more than just graphics, want realism, watch a movie.
@jonathanrynjah Not looking for realism. I am looking for aesthetic value This is a visual medium, and we have GPUs to make
@@ibnormal71 go make GPUs then. It's visually appealing. The monochrome tone is unique.
@@ibnormal71 games are not visual medium, they're experience Medium. Always has been.
No
Whether the game is good or not. It has 0 potential for "game of the year". It will never reach a broad enough base. What Bg3 did was bring non crpg players to the genre and made it as new player friendly and easy to jump into.
Well of course, I was not talking about the "game of the year awards" but about our personal game of the year discussion in the community. Non-crpg players contaminate the discussions, not because they are bad or lesser in anyway, it's because they aren't CRPG fans, so they have different expectations, some of which are in direct contradiction to ours.
Ok, but where's the story? Where are the choices that let you create what kind of character your protagonist is? Where's dialogue?
Can I play a moody, brooding warrior with a heart of gold or a witty but volatile and cruel one while having the exact same stats, the difference being solely in roleplaying - choices and dialogue? If no, it's not an RPG, it's an equivalent of a dungeon crawl board game.
I disagree that the best games are thise where you use your imagination. If you didn't like the second Castlevania it's because it was poorly made. Period. Baldur's Gate, God of War, etc. those games are good snd immersive being triple A's only because they are well made.
1st. I never said that I didn't like the second Castlevania. The second Castlevania was Simon's Quest and it started the whole "metroidvainia" genre. It wasn't poorly made, it was a top tier game for its time. It was not voiced because NO GAME was voiced in 1987.
2nd. A game DOES NOT have to be a triple A title to be good. A triple A title is defined by its production values, not by its quality. Good graphics, sound production, voice acting these things DO NOT define the quality of a game. A game can be a triple A title AND a good game or it can be a Triple A title AND a bad game.
3rd. Baldur's Gate was not a triple A title when it came it out in 1998. It became a cult classic because it rocked the gaming world.
@@YeOldEntertainment I cannot find where you talked about Castlevania so I will assume I heard wrong and you do like it.
I don't get why you are mentioning voicing in games. My comment does not talk about that 🤷🏻
Again, I don't say a game must be triple A to be good, I'm saying that good triple A's games are the ones that are immersive.
I disagree that all the stuff you mention doesn't relate to quality. Quality is a mix of all of those things: voice acting, graphics, sound, story, etc. You don't have to have all of them to have good quality but you need to make the properly to have good quality.
When I mention Baldurs Gate I meant BG3, obviously since I was talking about triple A games. I think you just feel I was attacking you since you didn't reply to my comment in a natural way, you just spit information (pretty sure you have far more knowledge than me since you have a youtube channel that talks about games :) a bit randomly.
Good luck in your endeavours.
@@tomanicodin No, no, no. I didn't spit out information randomly. Every bit of information was used to counter the points you made on your initial comment. So we'll break your initial comment so that there is no doubt of this (or possibility of gaslighting).
1st --> You said: "If you didn't like the second Castlevania it's because it was poorly made." Since I NEVER said that I didn't like the second Castlevania game (Simon's Quest) I assumed you were making the statement that it was poorly made. Specially since you follow that with "Period".
And I connected this with the first sentence in your comment " I disagree that the best games are thise where you use your imagination"
Because in the video I specifically mentioned that I found Simon's Quest immersive because the lack of VOICE ACTING allowed me to give it my own voice and tone in my mind, thus succeeding where Lamment of Innocence (the one for the PS2, which was very well-made) failed. So the data about the state of voice acting in video games in the 80's was used to back up my argument (it was not random data). I also find baffling that you say "I don't get why you are mentioning voicing in games." When the whole point about immersion was using voice acting as an example specifically.
Which takes us to..
2nd. You said "When I mention Baldurs Gate I meant BG3, obviously since I was talking about triple A games."
About this. Only someone very young, someone who didn't play Baldur's Gate around the time of its release, would consider this assumption to be "obvious". Maybe for you BG3 is YOUR Baldur's Gate, because (maybe) that's the game with which YOU became familiar with the IP. But for US Baldur's Gate WAS a triple A game, because at the time it was released, it featured cinematic cutscenes, voice acting in some passages and lots of other stuff that were present only in very big titles back in the day. Plus it was a D&D game and it was published by Interplay... all of these things were "Triple A" back in the day.
But speaking of BG3, I'll use it to illustrate why I disagree with your statement. While production values are top notch in Baldur's Gate 3, the game slaps me out of my immersion at every turn. Well recorded, well produced voice acting with professional actors... who say stuff that is completely out of place in a medieval fantasy game, stuff that sounds like modern 20 year-olds talk. The characters in this game reflect mindsets that are way too contemporary (that was also a bit of a problem in the original Baldur's Gate but to a lesser extent). Also the city of Baldur's Gate looks way too much like it was made by people who are not able to step outside their day-to-day reality to stick to the canon imagery of an IP that existed long before they did and had well established roots. So yes... to me, it's NOT immersive despite it's pretty locations and all its technical merit.
Production values are a technical dimension that should serve to make an artistic vision come to fruition. All by themselves, they are meaningless. What do I care if there are " awesome hair dynamics" if the haircut feels futuristic in a game that's all about medieval fantasy? What do I care if there's a full orchestra playing a piece... that is inconsistent with the game's tone and vibe? I would rather have cheaper synthy music that delivers on the artistic end of things.
Of course the technical aspects of production are related to the quality. But they are not the end-all be-all thing. They are not a a boolean of "good production values = good game" /"bad production values = bad game". Vampire the Masquerade Bloodlines was atrociously made: bugs, glitches, completely broken stealth in the final stretch of the game, but it's still a cult classic (known for its immersion) and there's a reason for that.
No controller or ultrawide support :/
That's 2 dealbreakers even if free
I've been playing with a controller for approx 20 hours now. I had to enable beta version from steam settings in order to get it work.
Game also supports modern UI nowadays where that left side panel is hidden.
😂 how can you put this in the same sentence as Baldur’s Gate? Oh yeah I know… click bait
@@georgeraigor885 seems you are the one who cannot read. Try again Trollo.
@@georgeraigor885 Please, for the love of God! Read my comment, it's only 18 words long. I am sure you can nail it the third time.
@@georgeraigor885 Sorry you can't read properly. And write. People are reading not watching ;)
Great graphics lol. Not worth playing
not game of the year, I dont want graphics like this
Want realism? Go watch a movie.
@@jonathanrynjah the graphics just arent appealing enough to want to play the game and I also watch movies, what movie should I go watch ?