I'm right in the thick of quarrying vast amounts of rock myself haha Great job on the build! Megabuilds like this are definitely a multi-year process to get to a point of proper completion lol
I appreciate the dedication but considering how much freedom this games chiseling system offers, I can't help but feel that you could've achieved the same exact design with 1/16 of the size
Perhaps. There is certainly plenty of design space to make smaller chiseled offerings, but sometimes scale offers a nice contrast to smaller builds. There will certainly be plenty of those in my world.
This is incredibly sweet. I love these types of comments. Made my day! Next is going to be 100 days of island survival it seems. I have a poll on my community tab and most people picked that followed by 300 days.
Something I like to do when it comes to animals is basically make a hole, put a trough in there and feed. Usually attracts the local wildlife very easily. Just saying since you were struggling with having them chase you and said that Craftmine had it easier :P
@@Oscillascape Understandable. Currently playing on a private modded server. Lots of interesting mods overall, cage mod especially. There is also a mod which lets you make kinda like Pokeballs in a way. Has a chance to fail. If thats more your thing than a direct success kinda idea.
awesome video and that build is amazing. I would never have the patience for that. My biggest survival build is a house thats not even as big as the one you did in the first 100 days lol. One thing for future reference - the windmill output bonus has a cutoff of 150% at 60 blocks above sea level, so no need to build into the clouds :)
I would never have the patience either if I wasn't recording and making videos. It gives me the extra motivation to pull off this kind of stuff, which was really why I started making Minecraft videos in the first place. Also thanks for the tip on the windmills!
I feel like bears could have a bit of upgrade/buff. They are dangerious already, but you can cheese them by just making a pillar. Bears climb, swim and run further and faster than humans, the claws they have are no joke either, they'll dig! To counter these buffs, would be nice for the bears to be more vocal, could hear them much more often, so you'll have a chance to avoid them, if detected by bear, a chance it will not pursue you.
I mean even pillaring will often get you killed. I think this won't be a popular take. Bears are obnoxious and need adjustments. I actually made a video where I talk a little bit about bears. It's coming out tomorrow if you are interested!
Meat, hides, fat and bones?! Find a southern Desert with Gazelle... they yield like 12-16± meat per, plus like 10-14± from their babies... If you find a good spot with loads of spawns and have at least Tin Bronze arrows you can spend about 30min-1hr irl time and walk away with a 8-16 stacks of meat, half to full stack or 2 of fat, multiple stacks of hides and tons and TONS of bones... Gazelle are SOOOOOOO amazing for their yield vs kills ratio. After about 30min of hunting I was able to make over 2 years worth of full meat/veg and meat/fruit meals and enough hides to make like 8+ stacks of leather. The only thing that's better is if you have that medieval items mod that adds "cows" (an ancient extinct ancestor of today's cows). They yield a TON of everything plus double bones (some bones in harvest inventory as well as in world skeleton broken for bones) and on top of all of that they are breedable. Grass in a large trough to feed, so cheap cheap cheap for high yields. Unfortunately I don't think they can become domesticated if I remember correctly, but that kind of works to your advantage. Just don't treat them like VS animals, think more like MC cows... aka build up a large herd, breed all up that can and after birth cull the herd. Leave 2 or 3 males and a dozen or 2 females and then replace the floor in the area they are kept. Replace the floor with chisled blocks with holes large enough for the babies to fall in but not the adults. This is similar to the generations filter by Odd Ape however there's no escaping the chamber below. Now wait for the babies to grow up and harvest those, now and forever the adult cows above are the "seed" cows and shall never be killed.
I will be breeding pigs in 300 days to meet my fat needs. Also in my desert challenge I hunted gazelles for fat. It is indeed glorious. However, I am still at 100k polar distance so going south is probably a 20-30k block adventure. Not worth the risk at the moment.
@@Oscillascape thanks of the game anything like the demo (the Minecraft mod that later became vintage story) it probably gonna be fun and also really hard but that why it fun
In winter, food is scarce for you and the animals. If you hunt, their weight will be low and you're very unlikely to get any fat from them. The same probably applies to the traders' stock
Very kind of you to say. I never liked my voice but I am glad others seem to tolerate it. More content is coming this year! At least a couple of more videos.
You can be creative, it's just a skill like any other. In fact that's one of the few guides I want to make. How to design builds in creative. When i make it, you should watch it.
You can turn off temporal storms when you create a world. Or if you want to turn them off for an existing save you can use the command "/worldconfig temporalStorms off" (without quotation marks) in the chat.
I am aware, but I am trying to keep the setting to default when you create a world on purpose. Eventually I will start farming drifters during heavy ones. Maybe turning on the sleep setting during storms is a better idea.
Maybe some MILD landscaping? Some artificial ponds, maybe a well or two, stone garden, berry garden, fruit trees and so on? Nothing ambitious! Also it would be wise to have materials ready for some other MEGA BUILD. So maybe a farm? Pigs are way better for meat and fat. They breed way more. Goats are easier to deal with, if you are interested in having some cheese with your cherry wine. Overall just some ordinary VS stuff. Maybe a smithy with floor made of full meteor blocks? Small projects...
These all sound great. Basically 300 days made:) I do want ponds and waterfalls. Pigs I know about as better breeders. I am just seeing so few. Should have kept that one flock alive from the first video!
I absolutely love this play thru! Your build style is very inspiring. 🤩 I love the grindy nature of this game. I even prefer it to TOBG. I’m currently building cloud islands made from glass. (Which is a Hella tedious process, but so worth it!) I see you’re struggling w/ obtaining fat. (Relatable) My advice would be instead of investing into Sheep🐑, like you did in the earlier half. You should breed Pigs🐖 instead. Even for hunting, Pigs are superior imo. Since they drop 2 Fat per kill. Whereas, Sheep only drop 0.7-1.3* Fat. (Citation: the Wiki) I’m not sure the drop rate changes if the animals are domesticated. Since this info came from killing Wild Sheep & Pigs. Best case scenario, you’d get more of the good stuffs! 🤣 In my server, I actually prioritized Pigs first bc they give so much of the stuff you need early game. They breed well, produce lots of piglets, give loads of fat, etc. Odd Ape has a fabulous design to filter each generation from the last. It can be made to work w/ any animal, but is primarily worked around Pigs. Dairy isn’t rly useful until the mid-game, which is the only reason you’d want Sheep. Since you need salt, boards, & lots of time to make a sustainable nonperishable like cheese. 😅 Sheep are still dope, not for fat tho. Bears🐻❄️ are truly a menace. I have a mod tht let me tame a Grizzly & named him Fazz. I also used a mod to tame a Sawblade Locust & named her Vignette. (LOL very OP, Ik.) What I do in my play thrus is kill bears early game for leather. I have a decent early leather power house. 3x3 square of barrels allows you to process 15 huge hides into 75 leather. You only need to kill 5 Grizzlies (Brown Bears) or Polar Bears in the North for this. This sounds like a lot, but once you either have the Dirt Stacking or Luring Method mastered it’s fairly straightforward. Just nap 6-8 spears, build a dirt pillar (You gotta be quick), & Punt away! Kurazarrh made a neat bear pit in the 2nd Season. Here you just lure the bear, hop onto the dirt pole, & throw your spears. I’m not sure if overhunting mechanics work on hostile animals the same as prey or tamable animals. (Or even at all) By over hunting bears, you could decimate their populations. 😅 I hope you enjoyed my Best Seller Novel here! I rly enjoyed this video, and have been keeping up w/ you since your first 100 days vid. How I found this game was from a 100 days vid by Secret Foxfire (Kickass Name🤣) Speaking of badass names! Pardon my language. How do you pronounce yours? I just call you Ollie Scape. I hope you have a fantastic play thru & fabulous life! 🤩😸🪐🌙✨
Wow thanks for the novel! My name is a play on words. There is a device called Oscilloscope, which lets you measure currents, my dad uses it a lot since he is into electronics. So if you know how to pronounce that word you just replace the O with an A. Originally I came up with a name for my music project and called it Oscillating Soundscape. Oscillating just means when the wave goes up and down, basically a vibration. Scape is just a word for a scene. The moniker was a little too long so I shortened it to Oscillacape, basically jamming two words together while playing on the real world device. I know that pigs are the way to go for breeding since they each produce a lot of piglets. I don't think there is a difference in fat drops between sheep and pigs, that has to do with creature weight more than anything else, but pigs just reproduce a ton faster. the biggest limiting factor for me was just not seeing any pigs around and inability move them around because vanilla animal movement is so limiting. I already decided I will be using animal cage mod for 300 days. Since that will allow me to move animals around, I will take time to find some pigs. Bears are just a little too aggressive for my liking. They aren't like that in real nature and I feel they need to be toned down a little to represent their real life counterparts. I am glad you are enjoying my videos. I will keep making them albeit a bit slow. Family, jobs and kids will do that to you:) until the next one though. Cheers!
Tysm for this comment! When I would search you up on YT it would autofill to Oscilloscope. I didn’t think to make the connection. 🤣 That’s rly cool! Tysm for the help. Mb in your next vid would could pronounce your name? Ik it’s a bit much, but I have trouble reading. So I had a hard time fully piecing it together. It is very annoying how awkward & inconsistent spawning areas are. One of the few things tht annoys me abt the world generation. Given this is trying to be a more realistic take on TOBG. It would be neat for Tyron to introduce the ways ancient humans used to lure animals. Bc there is no way on Earth early ppl smacked the animal & ran towards the pen. (Lmao tht conjured a rly funny image in my mind-) I get wht you’re saying on creature weight to fat ratio and agree. I’m excited to see your better animal luring experience come 300 days! 😅 I also agree on the bears being waaay too aggressive. I also think it’s so strange they spawn in plains or gravel biomes. They usually prefer mountainous forests. I’ve come face to face w/ bears in my life. All you had to do was keep your distance & move on. Same w/ wolves, they’re notorious for being averse to humans. I totally understand bears being too much to tackle in the way I normally do. I’m a pretty hardcore player, evident by my pets. 🤣 Always do wht you feel is best. I love this game bc of all the ways you can play it! Tysm once again! Always take your time on these videos. Gotta keep tht work life balance afloat. 😸
I usually pronounce my name at the outro, when I say "but for now Oscillacape is beaming out." I don't know what Tyron wants to do with animal capture but he needs to do something. I would almost rather sacrifice some realism for the sake of convincing when it comes to animal capture. And yes, bear frequency is also way too large. They are everywhere. In real life there is only one near per 10 square miles. I was always bad with work life balance, I tend to push myself too hard when it comes to my personal creative hobbies!
If you're storing a lot of the same block you could try using crates next time. They don't need nails and strips and store more stacks per block. How many stacks exactly depends on the kind of wood.
@@Oscillascape Well, one oak crate holds 20 stacks for example, so in the two blocks that a double chest takes up you'd be able to fit 40 stacks, where a double chest only holds 36. If you can get your hands on ebony or purpleheart those chest can hold even more.
These massive projects will definitely burn you out. That said, are you planning to spice it up in the near future? Like a modpack or multiplayer server.
There is no such thing as a modpack that exists as far as I know. As far as multiplayer, probably not but anything is possible if it's something like Hermicraft. I will keep adding and experimenting with mods over time. I am already running a few if you look in the description.
@@DellariSafire not in tier 2 armor. They still shred you up. I need to craft some steel armor, but that slows down the run speed. I haven't decided if it's worth it to be slower and not die or just to take the death occasionally.
@@Oscillascape iron chain armor will do the trick, trust me, if pillaring fails and your not near a structure, fighting back is the best bet. Even if you die you can go to your body, pick up a sword, and fight again, by your second life the bear will probably be dead. You can also find a trader to give you a bow, and then use said bow to just stalk and kill the bear. Ive done it myself on my own world, it isnt too hard, especially with good distance and a pillar.
@@DellariSafire I guess good point on fighting bears. Their life doesn't generate so you could fight them on multiple occasions and chip them. I will craft the armor, although it's unclear if it's worth being slower or better to just take an occasional death to be faster.
Hey! No there isn't. I even asked Tyron on reddit at some point (the main developer). I just estimated everything by hand which sucked, but that's just what it is at the moment.
I got hit by lightning the other day in my world. I'm not sure if it hit me directly or just hit really close. I took damage, but didn't die, and based on the shower of sparks, I think it just hit really close.
Well the idea was to fit the windmills. A smaller model wouldn't be able to accommodate 4x sail windmills. That's partially why the structure is so gigantic.
It's 1.18 ruins yes. Once you generate an area it will have whatever features the game has at the time. There is an option to regenerate the chunks, but I decided against that. If I go to unexplored areas though, the game will start to generate 1.19 ruins and eventually I will be exploring very far.
Well done! I can't help but notice you've filled parts of the building with stone, even though they weren't really visible, that's a huge waste of ressources imo.
Very true. But trying to figure out the spaces where you can skip putting blocks, is a brain task I didn't want to engage with. It's easier to copy layer by layer rather than figuring out where all the gaps are. If I was using limetica with ghost overlay like in Minecraft. I would 100% focus on more efficiency.
@@Oscillascape of course I love the vidio, cause u r the one I watched about vintage story cause it's so rare people playing vintage story and ur hard work is very good, keep up the spirit to continuing to create better content in the future
I get that. But when you have multiple months of 20+ degree temperature. Pretty sure stuff is going to melt one way or another. That's just simply physics:)
@@Oscillascape the chunks might not be updating since theyre outside of your render distance, so the ice takes longer to melt. i think ice and snow should immediately disappear on chunk load whenever the average daily temperature is high enough (with the exception of mountains) to create the illusion that it was melting in the background. although this might be more computationally intensive especially with larger render distances
@@Oscillascape Up from where I'm from it can take 4 mouths of just hot weather to fully melt snow let alone ice. So if your far enough north IRL it might be little to no time with out snow. like Alaska.
@@Oscillascape My recommendation is check how close you are to the artic as I know the artic never melts in the game. As for out of render the game calculates all that based on time away so that should not affect it.
I'm right in the thick of quarrying vast amounts of rock myself haha
Great job on the build! Megabuilds like this are definitely a multi-year process to get to a point of proper completion lol
I have experience doing them in Minecraft, so it's not my first rodeo. But yes, thank God for the stone quarry mod!
@@Oscillascape Wait, it’s a mod? Not vanilla?
@@uberspaz7484 Stone quarrying. Yes it's a mod, but I consider it a core mode now, might as well be vanilla.
@@Oscillascapeagreed. Its so bloody useful because getting stone in base sucks ass normally.
Friend: "I've been put in charge of a tower, why is it called Boatmurdered?"
What? 😂
Oh man DFclassic right there
@@Oscillascape Look up Dr. ProfessorRobot Let's read Boatmurdered. It's got some cursing, but it shows how crazy Dwarf Fort can get.
I will check it out! Thanks for giving me the inside scoop!
Of all the things I surely wasn't expecting a fucking Koganusan reference here lfmao
I appreciate the dedication but considering how much freedom this games chiseling system offers, I can't help but feel that you could've achieved the same exact design with 1/16 of the size
Perhaps. There is certainly plenty of design space to make smaller chiseled offerings, but sometimes scale offers a nice contrast to smaller builds. There will certainly be plenty of those in my world.
@@Oscillascape mischief of mice has a entire Playlist how to do things maybe you might learn something new in the videos
the chiseling system is extremely tedious. it would take him longer to chisel out each individual block then to just build it.
Megabuild, not megadetailed
@@guitarplayer1495 there is a mod that adds blueprints of chiseled blocks, he has it and you can see chiseled blocks in his hot bar in this video
IM SO EXCITED TO WATCH THIS!! Booting up vintage story and drinking some coffee PLUS Oscillascape!! Perfect
That's so nice to hear! I hope you enjoy it. Also I love coffee too. It helped a lot with the making of this video.
My girlfriend and I found your channel yesterday and we've been hooked. This build is seriously impressive. Looking forward to what comes next!
This is incredibly sweet. I love these types of comments. Made my day! Next is going to be 100 days of island survival it seems. I have a poll on my community tab and most people picked that followed by 300 days.
Something I like to do when it comes to animals is basically make a hole, put a trough in there and feed. Usually attracts the local wildlife very easily. Just saying since you were struggling with having them chase you and said that Craftmine had it easier :P
I suppose it's worth a try as a passive trap. Maybe something will come. For my next video I am most likely going with animal cage mod.
@@Oscillascape Understandable. Currently playing on a private modded server. Lots of interesting mods overall, cage mod especially. There is also a mod which lets you make kinda like Pokeballs in a way. Has a chance to fail. If thats more your thing than a direct success kinda idea.
awesome video and that build is amazing. I would never have the patience for that. My biggest survival build is a house thats not even as big as the one you did in the first 100 days lol. One thing for future reference - the windmill output bonus has a cutoff of 150% at 60 blocks above sea level, so no need to build into the clouds :)
I would never have the patience either if I wasn't recording and making videos. It gives me the extra motivation to pull off this kind of stuff, which was really why I started making Minecraft videos in the first place. Also thanks for the tip on the windmills!
I hope that at some point you will rebuild the church ruin into a nice looking pottery workshop.
That is on the menu for the future for sure! The Church of Dave is coming.
@@Oscillascape Hope it will be less of a struggle than the metal workshop. With 200% less bear.
I feel like bears could have a bit of upgrade/buff.
They are dangerious already, but you can cheese them by just making a pillar. Bears climb, swim and run further and faster than humans, the claws they have are no joke either, they'll dig!
To counter these buffs, would be nice for the bears to be more vocal, could hear them much more often, so you'll have a chance to avoid them, if detected by bear, a chance it will not pursue you.
I mean even pillaring will often get you killed. I think this won't be a popular take. Bears are obnoxious and need adjustments. I actually made a video where I talk a little bit about bears. It's coming out tomorrow if you are interested!
You mean nerf?
I'm so happy to find it, can't wait for the next part, and of course husbandry
I suppose I will release the next part eventually!
Absolutely charming series, really like to watch them, thank you!
Glad to hear it. 300 days will be sometime this year 🤣
This guy is the best Vintage Story UA-camr!
You are too kind. The rest of them are very good too!
Christ, you really have will made of steel! I don't think I could dedicate so many hours just for one VS project. Congrats!
If I wasn't recording it, I wouldn't have had the patience either.
Meat, hides, fat and bones?! Find a southern Desert with Gazelle... they yield like 12-16± meat per, plus like 10-14± from their babies...
If you find a good spot with loads of spawns and have at least Tin Bronze arrows you can spend about 30min-1hr irl time and walk away with a 8-16 stacks of meat, half to full stack or 2 of fat, multiple stacks of hides and tons and TONS of bones... Gazelle are SOOOOOOO amazing for their yield vs kills ratio.
After about 30min of hunting I was able to make over 2 years worth of full meat/veg and meat/fruit meals and enough hides to make like 8+ stacks of leather.
The only thing that's better is if you have that medieval items mod that adds "cows" (an ancient extinct ancestor of today's cows). They yield a TON of everything plus double bones (some bones in harvest inventory as well as in world skeleton broken for bones) and on top of all of that they are breedable. Grass in a large trough to feed, so cheap cheap cheap for high yields. Unfortunately I don't think they can become domesticated if I remember correctly, but that kind of works to your advantage. Just don't treat them like VS animals, think more like MC cows... aka build up a large herd, breed all up that can and after birth cull the herd. Leave 2 or 3 males and a dozen or 2 females and then replace the floor in the area they are kept. Replace the floor with chisled blocks with holes large enough for the babies to fall in but not the adults. This is similar to the generations filter by Odd Ape however there's no escaping the chamber below. Now wait for the babies to grow up and harvest those, now and forever the adult cows above are the "seed" cows and shall never be killed.
I will be breeding pigs in 300 days to meet my fat needs. Also in my desert challenge I hunted gazelles for fat. It is indeed glorious. However, I am still at 100k polar distance so going south is probably a 20-30k block adventure. Not worth the risk at the moment.
Nice video! I can't wait for the next 100 days! :D
I am excited to start on it as well! We ain't stopping anytime soon.
Great video! I really enjoy your narration and constructions, looking forward to the next one!!
That's very sweet. Not everyone does and that's what makes your comment so special ♥️
Very nice video mate 👌🏼👍🏼
Could you do a house tour on your nice house pls. I love your new format 👍🏼👍🏼
A house tour? If I do any interior work on the next video, I will do a house tour. But you can see most of it in the first video.
Somehow very brutalist industrial for medieval style tech. I love it. It's neat!
Thanks! I think it fits nicely into VS art style.
Love this Series can’t wait to watch this
I guess now it's actually a series!
@@Oscillascape yeah and it’s a good one
stuff like this is making me want to try vintage story
What's stopping you from trying? Also thanks!
@@Oscillascape i didn't say I couldn't probably gonna get it first chance I get
@@Oscillascape also got any mod recommendations for people just starting?
I would just use HUD Clock And Prospect together for the first time playthrough.
@@Oscillascape thanks of the game anything like the demo (the Minecraft mod that later became vintage story) it probably gonna be fun and also really hard but that why it fun
In winter, food is scarce for you and the animals. If you hunt, their weight will be low and you're very unlikely to get any fat from them. The same probably applies to the traders' stock
Perhaps that's true. Hard to find and prove information. We need more Vintage Story scientists investigating these things!
damn, i already watched 5 of your vids in two days, you make great content and your voiceover is great too lookin forward for more vintage story :D
Very kind of you to say. I never liked my voice but I am glad others seem to tolerate it. More content is coming this year! At least a couple of more videos.
Incredible video as always. I truly wish I had your creativity, I really suck at building...
You can be creative, it's just a skill like any other. In fact that's one of the few guides I want to make. How to design builds in creative. When i make it, you should watch it.
@@Oscillascape Thanks! I'll look forward to it
More juicy content. This game is awesome, and it feels like our little secret.
It will eventually hit the mainstream I feel, but for now it can be our secret!
Good stuff! Looking forward to 201-300.
You already made it through the entire thing. Impressed!
@@Oscillascape I'm just rewatching it i watched it as soon as it came out. I'm trying to become a vintage story UA-camr any tips
I just got killed by a jumping wolf too. They have dolphin dna
He took off like Jordan from the free throw line to dunk on me.
You can turn off temporal storms when you create a world. Or if you want to turn them off for an existing save you can use the command "/worldconfig temporalStorms off" (without quotation marks) in the chat.
I am aware, but I am trying to keep the setting to default when you create a world on purpose. Eventually I will start farming drifters during heavy ones. Maybe turning on the sleep setting during storms is a better idea.
@@Oscillascape Ah I see
looking forward to the next one
Me too. I am itching to get back to it.
You know this dude plays the 100 days for real when he takes months to post a new video.
I think it takes me on average about 150 hours to make a video between playing, scripting, editing, etc.
Maybe some MILD landscaping? Some artificial ponds, maybe a well or two, stone garden, berry garden, fruit trees and so on? Nothing ambitious! Also it would be wise to have materials ready for some other MEGA BUILD. So maybe a farm? Pigs are way better for meat and fat. They breed way more. Goats are easier to deal with, if you are interested in having some cheese with your cherry wine. Overall just some ordinary VS stuff. Maybe a smithy with floor made of full meteor blocks? Small projects...
These all sound great. Basically 300 days made:) I do want ponds and waterfalls. Pigs I know about as better breeders. I am just seeing so few. Should have kept that one flock alive from the first video!
@@Oscillascape ooooh! waterfalls yes!
Excelenteo! You are the best! Seriously.
No, you are the best!
I absolutely love this play thru! Your build style is very inspiring. 🤩 I love the grindy nature of this game. I even prefer it to TOBG. I’m currently building cloud islands made from glass. (Which is a Hella tedious process, but so worth it!)
I see you’re struggling w/ obtaining fat. (Relatable) My advice would be instead of investing into Sheep🐑, like you did in the earlier half. You should breed Pigs🐖 instead. Even for hunting, Pigs are superior imo. Since they drop 2 Fat per kill. Whereas, Sheep only drop 0.7-1.3* Fat. (Citation: the Wiki) I’m not sure the drop rate changes if the animals are domesticated. Since this info came from killing Wild Sheep & Pigs. Best case scenario, you’d get more of the good stuffs! 🤣 In my server, I actually prioritized Pigs first bc they give so much of the stuff you need early game. They breed well, produce lots of piglets, give loads of fat, etc. Odd Ape has a fabulous design to filter each generation from the last. It can be made to work w/ any animal, but is primarily worked around Pigs. Dairy isn’t rly useful until the mid-game, which is the only reason you’d want Sheep. Since you need salt, boards, & lots of time to make a sustainable nonperishable like cheese. 😅 Sheep are still dope, not for fat tho.
Bears🐻❄️ are truly a menace. I have a mod tht let me tame a Grizzly & named him Fazz. I also used a mod to tame a Sawblade Locust & named her Vignette. (LOL very OP, Ik.)
What I do in my play thrus is kill bears early game for leather. I have a decent early leather power house. 3x3 square of barrels allows you to process 15 huge hides into 75 leather. You only need to kill 5 Grizzlies (Brown Bears) or Polar Bears in the North for this. This sounds like a lot, but once you either have the Dirt Stacking or Luring Method mastered it’s fairly straightforward. Just nap 6-8 spears, build a dirt pillar (You gotta be quick), & Punt away! Kurazarrh made a neat bear pit in the 2nd Season. Here you just lure the bear, hop onto the dirt pole, & throw your spears. I’m not sure if overhunting mechanics work on hostile animals the same as prey or tamable animals. (Or even at all) By over hunting bears, you could decimate their populations. 😅
I hope you enjoyed my Best Seller Novel here! I rly enjoyed this video, and have been keeping up w/ you since your first 100 days vid. How I found this game was from a 100 days vid by Secret Foxfire (Kickass Name🤣) Speaking of badass names! Pardon my language. How do you pronounce yours? I just call you Ollie Scape. I hope you have a fantastic play thru & fabulous life! 🤩😸🪐🌙✨
Wow thanks for the novel! My name is a play on words. There is a device called Oscilloscope, which lets you measure currents, my dad uses it a lot since he is into electronics. So if you know how to pronounce that word you just replace the O with an A. Originally I came up with a name for my music project and called it Oscillating Soundscape. Oscillating just means when the wave goes up and down, basically a vibration. Scape is just a word for a scene. The moniker was a little too long so I shortened it to Oscillacape, basically jamming two words together while playing on the real world device.
I know that pigs are the way to go for breeding since they each produce a lot of piglets. I don't think there is a difference in fat drops between sheep and pigs, that has to do with creature weight more than anything else, but pigs just reproduce a ton faster. the biggest limiting factor for me was just not seeing any pigs around and inability move them around because vanilla animal movement is so limiting. I already decided I will be using animal cage mod for 300 days. Since that will allow me to move animals around, I will take time to find some pigs.
Bears are just a little too aggressive for my liking. They aren't like that in real nature and I feel they need to be toned down a little to represent their real life counterparts. I am glad you are enjoying my videos. I will keep making them albeit a bit slow. Family, jobs and kids will do that to you:) until the next one though. Cheers!
Tysm for this comment! When I would search you up on YT it would autofill to Oscilloscope. I didn’t think to make the connection. 🤣 That’s rly cool! Tysm for the help. Mb in your next vid would could pronounce your name? Ik it’s a bit much, but I have trouble reading. So I had a hard time fully piecing it together.
It is very annoying how awkward & inconsistent spawning areas are. One of the few things tht annoys me abt the world generation. Given this is trying to be a more realistic take on TOBG. It would be neat for Tyron to introduce the ways ancient humans used to lure animals. Bc there is no way on Earth early ppl smacked the animal & ran towards the pen. (Lmao tht conjured a rly funny image in my mind-) I get wht you’re saying on creature weight to fat ratio and agree. I’m excited to see your better animal luring experience come 300 days! 😅
I also agree on the bears being waaay too aggressive. I also think it’s so strange they spawn in plains or gravel biomes. They usually prefer mountainous forests. I’ve come face to face w/ bears in my life. All you had to do was keep your distance & move on. Same w/ wolves, they’re notorious for being averse to humans. I totally understand bears being too much to tackle in the way I normally do. I’m a pretty hardcore player, evident by my pets. 🤣 Always do wht you feel is best. I love this game bc of all the ways you can play it!
Tysm once again! Always take your time on these videos. Gotta keep tht work life balance afloat. 😸
I usually pronounce my name at the outro, when I say "but for now Oscillacape is beaming out." I don't know what Tyron wants to do with animal capture but he needs to do something. I would almost rather sacrifice some realism for the sake of convincing when it comes to animal capture. And yes, bear frequency is also way too large. They are everywhere. In real life there is only one near per 10 square miles. I was always bad with work life balance, I tend to push myself too hard when it comes to my personal creative hobbies!
If you're storing a lot of the same block you could try using crates next time. They don't need nails and strips and store more stacks per block. How many stacks exactly depends on the kind of wood.
More than a double chest? That will come in handy if that's the case. I'll check it out. Thanks for the tip.
@@Oscillascape Well, one oak crate holds 20 stacks for example, so in the two blocks that a double chest takes up you'd be able to fit 40 stacks, where a double chest only holds 36. If you can get your hands on ebony or purpleheart those chest can hold even more.
@@theanyktos good to know, thanks!
Eisenholm has quite the castle in the making
Does it? Did multiple people work on it? Remember, I am but a single man:) I will check it out. I really like Solstin!
i'm not sure how to feel about the minecraft text font. The creeper in the A keeps catching me off guard. XD
Haha, I get it. I switched off it in my most recent video!
These massive projects will definitely burn you out. That said, are you planning to spice it up in the near future? Like a modpack or multiplayer server.
There is no such thing as a modpack that exists as far as I know. As far as multiplayer, probably not but anything is possible if it's something like Hermicraft. I will keep adding and experimenting with mods over time. I am already running a few if you look in the description.
Outstanding!!!
Aww, thank you so much!
yipee cay yay more vintage story!!!
More Vintage Story is always a good thing.
@@Oscillascape also make sure to kill all those bears for me, quit running and fight and you may survive.
@@DellariSafire not in tier 2 armor. They still shred you up. I need to craft some steel armor, but that slows down the run speed. I haven't decided if it's worth it to be slower and not die or just to take the death occasionally.
@@Oscillascape iron chain armor will do the trick, trust me, if pillaring fails and your not near a structure, fighting back is the best bet. Even if you die you can go to your body, pick up a sword, and fight again, by your second life the bear will probably be dead. You can also find a trader to give you a bow, and then use said bow to just stalk and kill the bear. Ive done it myself on my own world, it isnt too hard, especially with good distance and a pillar.
@@DellariSafire I guess good point on fighting bears. Their life doesn't generate so you could fight them on multiple occasions and chip them. I will craft the armor, although it's unclear if it's worth being slower or better to just take an occasional death to be faster.
Not horribly late for this one!
Not late at all. In fact one of the first ones!
This is amazing! ❤
No, you are amazing!
Very cool build.
Appreciate it! Glad you like it, cause it took a ton of time to design and build.
When 300 Days xD, keep up the good work
This year, that's all I can promise at this time:)
Is there a way to get a count of all the materials used in a build in creative mode?
Hey! No there isn't. I even asked Tyron on reddit at some point (the main developer). I just estimated everything by hand which sucked, but that's just what it is at the moment.
After building such a charming beautiful house I don’t think I like these hug blocky mega builds. Whatever floats your boat I guess.
I've only found 2 boney soils in my current world of 45hrs, but I got 3 books from them... the chances of this situation overall is insanely low xD
I feel like finding bony soil isn't that hard. Good fortune on your end though!
I enjoyed this video!
And I enjoyed this comment!
Great video bud
Great comment pal 👏
Wow, amazing mega build. Is this your starter base ? 😂
Well the house was the starter base. This is an expansion. It will be my smithy and steel furnace plant.
Ah yes, the famous nobody will see the back so I won't finish it strikes again XD
Haha, I will eventually do the back too. It just wasn't a priority 🙃
I got hit by lightning the other day in my world. I'm not sure if it hit me directly or just hit really close. I took damage, but didn't die, and based on the shower of sparks, I think it just hit really close.
I have been hit directly now in my island survival video. It didn't do as much damage as I thought it would. Probably lost about 1/2 of my HP.
letsss goooo he uploaded
Yes I have!
now make a small model of it using the chisel
Well the idea was to fit the windmills. A smaller model wouldn't be able to accommodate 4x sail windmills. That's partially why the structure is so gigantic.
yes! finally
Hope you enjoy it!
Why are ruins look so bad here? Is that some older version?
It's 1.18 ruins yes. Once you generate an area it will have whatever features the game has at the time. There is an option to regenerate the chunks, but I decided against that. If I go to unexplored areas though, the game will start to generate 1.19 ruins and eventually I will be exploring very far.
Well done! I can't help but notice you've filled parts of the building with stone, even though they weren't really visible, that's a huge waste of ressources imo.
Very true. But trying to figure out the spaces where you can skip putting blocks, is a brain task I didn't want to engage with. It's easier to copy layer by layer rather than figuring out where all the gaps are. If I was using limetica with ghost overlay like in Minecraft. I would 100% focus on more efficiency.
@@Oscillascape Fair enuf!
Finally!!!
Tell me about it. I worked for a while on this one!
@@Oscillascape of course I love the vidio, cause u r the one I watched about vintage story cause it's so rare people playing vintage story and ur hard work is very good, keep up the spirit to continuing to create better content in the future
where i lived up in New Hampshire the ice not melting till summer is normal hell having snow till summer is normal
I get that. But when you have multiple months of 20+ degree temperature. Pretty sure stuff is going to melt one way or another. That's just simply physics:)
@@Oscillascape the chunks might not be updating since theyre outside of your render distance, so the ice takes longer to melt. i think ice and snow should immediately disappear on chunk load whenever the average daily temperature is high enough (with the exception of mountains) to create the illusion that it was melting in the background. although this might be more computationally intensive especially with larger render distances
@@KeKcP you might be right on this. Otherwise it doesn't make much sense how stuff melts and forms. Hopefully it's a kink they can work out.
@@Oscillascape Up from where I'm from it can take 4 mouths of just hot weather to fully melt snow let alone ice. So if your far enough north IRL it might be little to no time with out snow. like Alaska.
@@Oscillascape My recommendation is check how close you are to the artic as I know the artic never melts in the game. As for out of render the game calculates all that based on time away so that should not affect it.
Fine
Like "fine" with a smiley face or fine with a ... 🤔
😀
Lesgooooo
Indeed!
Big builds go brr
Very much brrrr.
🎉🎉
♥️