Nintendo missed out, they should have made it so that with the SMB2 mushroom, you could have picked up the mecha koopas and do things like shoot bullets and lasers. I would love making a multiplayer verses level where you shoot lasers at each other. I am a little bit disappointed, but I still love mecha koopas
Nice video as always, I love the tips (especially the survival room) and the editing is also good. And love the buff doge reference. And I have a video suggestion: The best SMM2 Story Mode levels.
08:31 funnily if you import a spiny shelmet from 2d to 3d the clear condition, 'finish whilst wearing spiny shell' becomes available. this along with the stuff you mentioned leaves me wondering what the mario maker team are even up to.
In Mario World (their debut) they could be replaced with gallombas or koopas in pretty much any situation. Luckily, Zappa and Blasta are great alternate forms!
I like these vids from you, talking about the specific uses of some items and enemies. I’ve seen a lot of uses for the blue mech on rails in boss rooms. The rails make the lasers fire at various heights, which is actually really good if you need some sort of aerial denial to prevent your boss from being jumped on. One interesting use related to this is a winged Ludwig, he flutters for a while above the blue mechs firing spells at you. While it is true that you wouldn’t be able to attack him anyway at that height, but the mechs restrict your vertical space enough so that Ludwig’s spells are actually quite difficult to avoid. I’d like to hear more on what makes different enemies unique not just in their attributes and specific application, but in their more general mechanics (eg what challenges can they make for the player, what space do they control) general stuff like that
@@alanguerrero6158 I haven't uploaded it. ... Yet. It's kind of a Bowser Jr. boss rush-type level with some Mechakoopa/Bob-omb-based sections between each fight (two of which involve Mechakoopas as well).
10:31 you can manipulate the entity limit so that as soon as roy is defeated a red pipe spawns a p switch on top of a muncher that activates a p door on a p block. Super simple stuff Ceave's video: ua-cam.com/video/DjvT6P3Z-0Y/v-deo.html
Maybe you can use blue mechakoopas in a section (like a final boss) where the mechakoopas slowly break bricks so that you can slowly get farther in the level (like final boss in new super Mario Wii), then you fight a boss with red mechakoopas shooting rockets at you (like 10:09). Just an idea.
Odyssey channel: So you think it’s funny that mecha koopa is in smash but not dry bones Everyone who doesn’t want another Mario enemy: I do, and I’m tired of pretending I don’t
This guy is a damn legend and should have at least 4.5 million subscribers I mean his tips are just so good and he’s smart when it comes to level design
@@DrRank It's a shame he did that. While I admit that SMM2 has flaws and I understand his gripes with the game, I was expecting him to at least cover all the assets present in the game.beforehand. In particular, I wanted him to talk about the SMB2 Mushroom, the 3D World wearables, the Mechakoopas, and the underrated P Blocks
I have this idea for a boss I put into one of my castle levels that involves the mecha koopas. Once you enter the boss, you will be in a small room containing vines and a on-off block. To the side, there will be a red mecha koopa shooting bullets on you that's on a track. Even worse, theres a blue mecha koopa on a track coming back over and over again with his lasers. Above the room, you can see boom boom on a conveyor belt. The goal is to hit the on/off block over and over again to drop boom boom into the void. You have to jump on the mecha koopa's bullets to hit the on/off block. To avoid the laser, you have to go on the vine that was mentioned earlier. Customize: How often you are bombarded with lasers. Boom Boom (You can make it a koopaling that shoots out rings for extra difficulty) How many red mecha koopas are firing bullets at you. (I wouldn't recommend using normal bullet bills) How many times you need to hit the on/off block I think cloud and super mario world theme works best, but because its a boss, you can just make it the sub area.
Note: in smw, throwing a meckakoopa up before it wakes up it becomes a walking projectile. If its red, its becomes a walking projectile but it will destory its own bullets.
This is Meckacoopa break down like on Tobias Bergdorf channel at the beginning of the video you talk about how it works then. At the end some level ideas Tobias....ik your sub to him good video btw.
I’ve been trying to find a way to make blue mechakoopas shoot downwards to make lightning in one one of my levels, I could use red mechakoopas, but it doesn’t look right. Are there any other replacement enemies that make projectiles like lightning?
Pewdiepie: brofist Jackesepticeye: top it to the mornin lades (ps I don’t know how to spell jacks Intro sooooo) Markiplier: hello everybody Odyssey central : dry bones for smash
You can place a giant zappa mechakoopa in a clown car inside of a room for a boss fight. The only problem is that they only take one hit but you could also place blasta mechakoopas around in the corners to add extra projectiles
For the speedrun level with the Mechakoopa try making the clear condition about getting rid of that piranha plant presuming that is the only plant that dies
I have an idea if you stack a muncher on the red mechakoopa.(this might be better underwater or a snake block or with a flying power up espesically p ballon because you can move freely) anyway mario has to guide the bullets which the red mecacoopa shoots back to the mechakoopa I don’t quite know how to finish it because they are underfeatable. This boss is a bit like bowser junior world 5 in nsmbu
Hey Odyssey if you want to play some lite kaizo then check out YW6-JC5-DTF. All of the levels have a them. Darkness, Bombs, etc. And a super world check it out whenever you want
There is a glitch with the blasta mechakoopa in the SMW game theme allowing you to get Infinite lives. 1 stomp the mechakoopa 2pick it up and aim look up 3 let go at the last second if it goes up in the air it doesn’t work if you kick it it means it worked!
An idea could be put a track on the top of the room and and put red mecha koopa troopa and a boss with a muncher crown and make the floor breakable blocks and make you guide the red bullets to the blocks and and create a gap for the boss to fall in. This might be hard so put 1 door on each side of the room.
Nintendo missed out, they should have made it so that with the SMB2 mushroom, you could have picked up the mecha koopas and do things like shoot bullets and lasers. I would love making a multiplayer verses level where you shoot lasers at each other. I am a little bit disappointed, but I still love mecha koopas
That. Would. Have. Been. AWESOME!!!
@Ok lazytendo
E
EEEEEEEEEE
E
E
E
EEEEEEEEEE
E
E
EEEEEEEEEE
Like how you can with chain chomps.
Wow that was probably the fastest drybones for smash in any odyssey video at 0:23
Definitely
What
what was the song in the vid lol
True
@@BabyPigStar It was Pigstep from Minecraft 1.16
“And a red one that shoots out heat seeking missiles”
*From that one sentence it sounds like your calling Mario hot*
I’ve been caught!
Yes you have
I’d be safe.
@@Odyssey_Central *Dun Dunn duuuunnnjjhjdjjdjdnnnnn*
Toadette is Odyssey’s Waifu Confirmed
Me: Maybe Bowser can finally throw Mechakoopas
Bowser: haha bomb go boom
I agree
WHAT IS THE SONG IN THE VIDEO!
TheNintendoNerd 1985
LOL love it
@Eric Lee Thanks I Had Like... A hard time thinking about it. thanks tho
NOOOO You should be throwing Mechakoopas!!!!! It’s traditional, they are here!!!! ITS THE NEW UPDATE NOOO!!!
Bowser: Gwaha Bob go boom
1:48 Mario screaming in the background lmao
that's squidward
T h e o No it’s terminal 64 mario
**You obtained Oddysey Central's heart*
**You're filled with DETERMINATION.*
MAAAAAA MAAAAAAAAAAAAAAA
he is yelling: MAAAMA!!!
Nice video as always, I love the tips (especially the survival room) and the editing is also good. And love the buff doge reference.
And I have a video suggestion: The best SMM2 Story Mode levels.
3:37 honestly, while I did have fun with the game. It did have a lot of flaws.
I thought i was the only one who noticed
What does the timestamp have to do with your comment?
Edit: Nvm, I noticed it now lol
What does the Time Stamp mean?
Look at the top left haha
08:31 funnily if you import a spiny shelmet from 2d to 3d the clear condition, 'finish whilst wearing spiny shell' becomes available. this along with the stuff you mentioned leaves me wondering what the mario maker team are even up to.
Damn I was making a mechakoopa level but ran out of ideas, you're a lifesaver!
In Mario World (their debut) they could be replaced with gallombas or koopas in pretty much any situation. Luckily, Zappa and Blasta are great alternate forms!
I like these vids from you, talking about the specific uses of some items and enemies. I’ve seen a lot of uses for the blue mech on rails in boss rooms. The rails make the lasers fire at various heights, which is actually really good if you need some sort of aerial denial to prevent your boss from being jumped on. One interesting use related to this is a winged Ludwig, he flutters for a while above the blue mechs firing spells at you. While it is true that you wouldn’t be able to attack him anyway at that height, but the mechs restrict your vertical space enough so that Ludwig’s spells are actually quite difficult to avoid.
I’d like to hear more on what makes different enemies unique not just in their attributes and specific application, but in their more general mechanics (eg what challenges can they make for the player, what space do they control) general stuff like that
Wait... Mechakoopas are technically in smash but NOT DRY BONES?!??
WHAT KIND OF PLACE IS THIS!!!?!!!?!!
thank you Blue Shy Guy, very cool
A place where Nintendo doesn't care about drybones but they care about piranha plant....a good world
What did you just say
@@grotesquenathan2515 the truth
Dry Bones is a spirit.
I've noticed Minecraft "Pigstep" music disc in the backround of these videos so many times. Also, at 3:37 look at the top left, absolutely correct
@3:21, I actually made an airship level with a short section that requires this. Although I used a giant Mechakoopa.
What's the level ID?
@@alanguerrero6158 I haven't uploaded it. ... Yet. It's kind of a Bowser Jr. boss rush-type level with some Mechakoopa/Bob-omb-based sections between each fight (two of which involve Mechakoopas as well).
@@alanguerrero6158 Here it is
L3G-5D6-LVF
2:37 : Buff Cloud Flower! C L O U D S A R E P O W E R F U L L
Thwomps: Am I a joke to you?
You, beardbear AND desbug uploaded videos today. Best. Day. Ever.
Your my ceave gaming until he gets back
ye what happenend to him (i mis him)
@@elslauwers144 he has to solve real live puzzles. (he said that)
@@gregor8482 what do mean about that( i do not understand you're sentence)
He has stuff to do in the real world. Or as he likes to say "Non Mushroom Kingdom related stuff."
@Michael John A he’s back
I love your videos odyssey
Did anyone see when w notifcation poped up for one of his friends playing pokemon sword and sheild and next to it in text it said (trash)
Ok taking a break from the dry bones jokes (dry bones for smash) can we appreciate the constant
quality of content coming from this guy
Am I the only one who thinks that the subtle editing improved greatly in this video kudos
10:31 you can manipulate the entity limit so that as soon as roy is defeated a red pipe spawns a p switch on top of a muncher that activates a p door on a p block. Super simple stuff
Ceave's video: ua-cam.com/video/DjvT6P3Z-0Y/v-deo.html
Clouds are immortal
FEEL THE THWOMPS
except when you're under the effect of the smb2 mushroom
The power of the reset rocket appears
@I am Chara not even a skewer can destroy a cloud block.
Thwomps: imma bout to end this mans whole career
Thanks for the tips and tricks are very useful and good thanks Odyssey Central
Maybe you can use blue mechakoopas in a section (like a final boss) where the mechakoopas slowly break bricks so that you can slowly get farther in the level (like final boss in new super Mario Wii), then you fight a boss with red mechakoopas shooting rockets at you (like 10:09). Just an idea.
Really excited for more content! Love your vids bro!
great video! I love the mecha koopas!
Trying to think of a puzzle stage using these guys. I have made plenty of castles and airships with them but I think they have some puzzle potential.
3:38 I like how you put (trash) next to the game your friend was playing, lol! Also, looks like someone doesn't like the controversial pokemon game.
KirBYE YT is no longer friends with Odyssey Central.
Sword is superior
Odyssey channel: So you think it’s funny that mecha koopa is in smash but not dry bones
Everyone who doesn’t want another Mario enemy: I do, and I’m tired of pretending I don’t
This guy is a damn legend and should have at least 4.5 million subscribers
I mean his tips are just so good and he’s smart when it comes to level design
3:37 it took me so long to notice that (trash) next to the notification
Wait a minute! This isn't Item Breakdown! Who are you, and what did you do with Tobias Bergdorf?
Me whenever I watch item breakdown who are you what are you and what did you do with odyssey central
Tobias gave up on the game anyway. -_-
@@neypaz8054 I know. I made this comment before he made that announcement.
@@DrRank It's a shame he did that. While I admit that SMM2 has flaws and I understand his gripes with the game, I was expecting him to at least cover all the assets present in the game.beforehand. In particular, I wanted him to talk about the SMB2 Mushroom, the 3D World wearables, the Mechakoopas, and the underrated P Blocks
Underrated channel
I got SMM2. And clouds are real strong. So that contraption with the zappas. Real great. I also suscribed.
1:48 after he's hit by ludwig he starts to scream: MAAMAAAAAAA
3:40 (at the top left corner) Fair enough...
Your video guide are good they helped me create my levels in super Mario Maker 2
Great comprehensive video :)
I have this idea for a boss I put into one of my castle levels that involves the mecha koopas. Once you enter the boss, you will be in a small room containing vines and a on-off block. To the side, there will be a red mecha koopa shooting bullets on you that's on a track. Even worse, theres a blue mecha koopa on a track coming back over and over again with his lasers. Above the room, you can see boom boom on a conveyor belt. The goal is to hit the on/off block over and over again to drop boom boom into the void. You have to jump on the mecha koopa's bullets to hit the on/off block. To avoid the laser, you have to go on the vine that was mentioned earlier.
Customize:
How often you are bombarded with lasers.
Boom Boom (You can make it a koopaling that shoots out rings for extra difficulty)
How many red mecha koopas are firing bullets at you. (I wouldn't recommend using normal bullet bills)
How many times you need to hit the on/off block
I think cloud and super mario world theme works best, but because its a boss, you can just make it the sub area.
Did anyone else notice at 3:39 his friend was playing Pokemon shield and it says trash 😂👌🏻
you can use bowser boss fights with blast mechakoopas
lure the bullets to bowser and let the explosion hit bowser or use the SMB2 shroom
3:39 "Pokemon Shield (Trash)"😂😂
Note: in smw, throwing a meckakoopa up before it wakes up it becomes a walking projectile. If its red, its becomes a walking projectile but it will destory its own bullets.
Ok, but that mechakoopa sprite coming out of the pipe at 3:12 is terrifying
That was a really enjoyable video
1:34 Tobias bergdorf ripp off lol.
I like this Tobias Bergdorf style you did at 1:34 to 2:49
Mechakoopas are cool and pretty useful!
that mechakoopa speedrun level looks cool, hopefully he uploads it
Odyssey central and his fans: Dry bones for smash
Sakurai: More Fire Emblem or ranged fighters. Take it or leave it
When he makes a new video........
it feels like Christmas!
(Trash) 3:38 nice one
You know,people like Sword just because Zacian is better..
I chose Shield for a FUCKING CHALLENGE!
You aren't true gamers if ya picked Sword
KirBYE YT is no longer friends with Odyssey Central.
Ummmm ok
@@peak-contextless4861 also I didn't play neither.
this videos have a lot of easter eggs and thats good!!
1:48 where did you get that Mario scream
3:39 Why does it said when your friend got only "Pokemon Shield (Trash)"?
Because odyssey hates Pokémon sword and shield
Thx for inspiring me!💖
4:34 You hear that too right? The roblox death sound?
6:26 Pigstep?
the intro music was... an *experience*
Odyssey: The only way to reset the timer is spin jumping.
Me: Have you heard of ground pound?
I'm getting a lot of Tobias Bergdorf and Ceave Gaming vibes from this video, which is definitely a good thing!
definitly some cool ideas my favorite was 11:39
i would have laughed really hard if you referenced o parodied a item breakdown. still a great video!!
1:32 What is this, SMM2 Item Breakdown?
0:24 don't take this out of context 💀
3:37Whats that in the upper left corner is it odyssey dissing pokémon shield.
This video was cool and all but when are we getting an unbiased, objective look about why Dry Bones will inevitably be in smash?
DRY BONES FOR SMASH
This is Meckacoopa break down like on Tobias Bergdorf channel at the beginning of the video you talk about how it works then. At the end some level ideas Tobias....ik your sub to him good video btw.
It’s a tips, tricks and ideas video! Hoooooooray!
For the key door, what about putting it on some burners or fire bars? Just a suggestion
I’ve been trying to find a way to make blue mechakoopas shoot downwards to make lightning in one one of my levels, I could use red mechakoopas, but it doesn’t look right. Are there any other replacement enemies that make projectiles like lightning?
I love your videos bro
Amazing veideo tough i was hoping you wold cover their ability to have massive leaps in the ground night mode
10:00 I made a boss fight where you fight bowser junior with the explosion of the blasta Koopa bullets, but not with mario himself
Pewdiepie: brofist
Jackesepticeye: top it to the mornin lades (ps I don’t know how to spell jacks Intro sooooo)
Markiplier: hello everybody
Odyssey central : dry bones for smash
Also thx for the tips
Cloud Blocks: Hah i be a stronk boi
Also Could Blocks: O no Imma dye cus of thwomps
I like how they had a subtle Pokemon sword is trash on the side of the screen at the time point of 11:23
I meant at 3:38 rather than 11:23
You can place a giant zappa mechakoopa in a clown car inside of a room for a boss fight. The only problem is that they only take one hit but you could also place blasta mechakoopas around in the corners to add extra projectiles
For the speedrun level with the Mechakoopa try making the clear condition about getting rid of that piranha plant presuming that is the only plant that dies
You put a lot of great work in your videos, but you might want to consider fixing your audio quality.
8:52
Wouldn't that clear condition be used for when you have to have the buzzy beetle or spiny shell helmets ?
1:49 MAAAAAAAAAAMAAAAAAAAAA!!!!!!!!!
What about the mechanic where they get rocket boots in certain night modes?
I have an idea if you stack a muncher on the red mechakoopa.(this might be better underwater or a snake block or with a flying power up espesically p ballon because you can move freely) anyway mario has to guide the bullets which the red mecacoopa shoots back to the mechakoopa I don’t quite know how to finish it because they are underfeatable. This boss is a bit like bowser junior world 5 in nsmbu
2:35 Ah yes, the indestructible cloud returns.
Thanks! 😀
In my world I treat them like Chargin Chucks. I out them usually toward the end, or in areas where it can be unique or chaotic.
Hey Odyssey if you want to play some lite kaizo then check out YW6-JC5-DTF. All of the levels have a them. Darkness, Bombs, etc. And a super world check it out whenever you want
3:39 who else notices that in the top corner it says pokemon shield (trash) where it shows you what your friends are playing.
Zappas remind me of those Quickman lasers from Megaman 2.
In kaizo situations, you can drop a mechakoopa midair as its about to turn on again and jump off it, mechakoopa midairs.
3:36
pokemon shield (trash)
lol
Tbh, it is though. (In my opinion)
it’s technically your opinion, so idk
@@getsubs1917 Yeah, I know.
@@getsubs1917 Wow! a rare find!
someone who understands opinions.
an endangered species indeed
Sword is trash m8
You like it because Zacian is better, having 2 immunieties smh
What are the controls to pickup mechakoopa’s
3:38 agree with you. That's the better way to spend your money in dumb things
There is a glitch with the blasta mechakoopa in the SMW game theme allowing you to get Infinite lives. 1 stomp the mechakoopa
2pick it up and aim look up 3 let go at the last second if it goes up in the air it doesn’t work if you kick it it means it worked!
I actually made a level where if you go by quickly, you can’t get a secret, unless you let a zappa mechakoopa blast away some ice blocks.
yeah i think theyre a cool addition
An idea could be put a track on the top of the room and and put red mecha koopa troopa and a boss with a muncher crown and make the floor breakable blocks and make you guide the red bullets to the blocks and and create a gap for the boss to fall in. This might be hard so put 1 door on each side of the room.
Zappamechakoopas are my favourite feature from the update