The Ultimate Guide to Underwater Lighting in Blender (Tutorial)

Поділитися
Вставка
  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 1

  • @nurb2kea
    @nurb2kea 2 місяці тому +2

    Looks cool.
    When you flip the normals of your buble mesh it will look like bubbles and not like drops or glass balls.
    Or change the IOR in the opposite direction. At 31.11 min. you see your bubbles looke like glas balls, where the sky gets reflected at the bottom of the bubble...
    Try the flip normals on bubbles first to see how bubles looking underwater. Then use the IOR way.
    And bubbles aren't sphere shaped when moving to the surface.
    Then I ... would be happy...😁