i'd be happy if my ORIGINAL discs and cd's would run on windows 10... then again i also wish i still had windows 7 and windows 95 machines working to run these classics with no crashes like i get when i can get an older game to load in win 10... backwards compatibility my ass....
@@mikewhitaker2880 If you want to run Dawn, Sun or RA1, it's infinitely easier to just download them from CnCNet these days, as those three are freeware. And I know my copy of Wars runs just fine on Win 10 out of the box, so from the on, there shouldn't be any issues anyways.
Rereleasing old games was probably a very good investment from EA. But I don't hate them for it, at least we'll have easy access to the entire collection for the forseable future! Nothing wrong with profitting off of providing value and having great games in your history imo
@@zeldamage001 Considering EA's catalog though they have done a very poor job of making it available even through their own launcher. The amount of money they are sitting on for the Need for Speed series alone is considerable.
A big reason why AOE2 definitive edit has done so well is because it didnt just remaster it added new civs, campaigns, technologies and tons of qol features not only that but it has continual balance changes and content releases.
It's also worth considering, though: Age of Empires 2 DE wasn't the big return of AOE2. AOE2 HD and The Forgotten was. And that... that one kinda *did* revive the whole franchise on it's own.
EA does not give two shits about C&C. It literally put the entire catalogue on Steam merely to bring in some missing revenue. C&C died with Tiberian Twilight, and Remaster was a brief miracle. Am I bitter? Yes. But until the franchise is ever free of EA, if ever, it will always be a shadow of its former self.
All they had to do is retcon C&C4 with a new game, but also expand greatly what C&C3+Kane's Wrath gave us and with some of the ideas from 4 that actually are good. Not to mention that apart of GDI and Nod, they should've brought back the Scrin (and thus the whole story point where the Scrin Overlord comes to Earth with the ACTUAL Scrin military) and introduce The Forgotten with their own load of unique stuff (with them being a mix of mutant infantry, scavanged GDI and Nod vehicles + their own ramshackle tanks, as well as tamed Tiberium fauna from Fiends to Visceroids and Floaters). This is the only good way for this series to allow EA to win back the crowd.
Your big mistake is trusting EA to begin with, C&C ended with Westwood imo. the only good games EA made was generals and that was because Westwood was originally developing it before EA shut them down. Tiberian sun: Firestorm is the last Canon C&C game and while 3 is fun to play, it is terrible story wise.
Command and Conquer will always live in our hearts... the veterans. We wont let it die. Our fanbase is just sleeping... being dormant. Just like the Marked of Kane. And just like our prophet said "They need but one thing. Someone to give them purpose. Someone to give them life" And If they would gave that to us we would litelary become awakaned just like fanbase of Age of Empires.
It's been killed by the deadly growth around the globe of the microtransaction crystals, spread by the moba game plants after the EA meteor struck California.
Official decanonization of CNC 4 would definitely stir a lot of fan enthusiasm. And if some side games are required, make Renegade 2 for a different part in the timeline. First Person in the Tiberium World IS an option.
Let's say that we got Renegade 2, and let's say that it takes places in CnC3, with the attack on Kane's temple as the first mission. The Scrin would be what you'll face the most, with a bit of NOD here and there, so you can get some of there toys to use as well. As for who we would play as, let's say that they are the kid of Havoc, or they are the last person he trained before he died, you know so there's a tie in with the first game. The 'final' mission would be the attack on the 'almost' completed tower, with both NOD and the Scrin out in full force, since we never got to see what happened in that battle. EA could even make multiplayer for this, with the players against the Scrin, or just pull from Renegade X. After all, EA loves their FPS games, DLC, and multiplayer. What do you all say? Does this sound good, or like a waste of time?
@@KanesJuenger yeah i never seen such a thing, i heard rumors about no more tiberium nor bases, 3 actors and more non sense heretical blabling, dont believe those people
Lisan al-Gaib! ... wait, wrong Messiah... nvm the legacy is there. At this point even if EA runs themselves into the ground, Command & Conquer is immortal. The finer details will show themselves once we get there.
@@janosd4nuke Your comment makes me wish they'd remaster Dune 2/Dune 2000... heard its really difficult due to the licensing and such but its a dream...
They released Zero Hour on steam and other games without adapting them, had to adjust the resolution to run it as usual. EA does NOT care about new players or the game in any way.
It's especially lazy because a single 'janitor' staffer could bring any of the fan patches, resolution/widescreen, .ini tweaks to any of these 'collection' releases, without going into any real modding support or QOL that would require actual development
@@casioak1683 they even tried to make the vietnamesse to leave original aoe1 but they will never do, which makes me sad cuz im always all alone 1hr waiting in lobby for someone to come in aoe1de and return of rome data set for aoe2de, only way to play aoe1 without spending 50% of time waiting is in voobly. I think that microsoft cares cuz players did not let it die; between zone shutdown and aoe2hd launch there were several years where we needed to use 3rd party software in order to play multiplayer, microsoft seen the oportunity and tried to capitalize on it, see how aoe1de was a sucesfully done test. That basically launched aoe2de, aoe3de and aoe4. We will never get such a thing from EA because the AAA standards and the casino like practices EA loves dont and will never conect with us, humble kane followers/ Fascists or mutants.
@@ahuzel I'm still mad at EA because they basically terminated some of the most passionate & talented developers like Maxis & Westwood. And yes you are right about the casino-like practice of EA's microtransaction. At least Microsoft is nowhere as worse as EA.
I am afraid that EA sees C&C the same way blizzard do with warcraft and starcraft. They don't want to make a serious effort for something that will only make them few millions at most. They need billions. They need that mobile gatcha money. Otherwise they will just toss is to someone to make a little bit as it requires no effort and they don't need to take any risk.
a single user managed to block us all from playing custom games in sc2, and he managed to keep doing that for some weeks because, well, fuck us. It took a long time to get back to normality, dunno if he got bored, his 10k acounts banned or the game was patched.
3:43 Why not? Retconning the Tiberium saga would be the best way to bring the fanbase back. We already make jokes about CNC4 non-existence, making a new, true CNC sequel would be the safe and better way, comparing to making just another spin off about generals. The big problem I see is the release of Tempest Rising, which if it's good it would crush our hopes and dreams
It's not as farfetched as it seems since EA did delist C&C 4 back in I think 2021. The only real reason it's back on steam is due to the Ultimate collection. Also, given how that was one of the starting points that lead to EA's terrible reputation, I think it's safe to assume that even they don't want anything to do with that entry.
Because making CNC4: ForRealThisTime, needs Kane. And after the one we got, how likely is Joe Kucan to come back. And, well, even he's willing, he's not getting any younger. If it is to happen, they better start sooner rather than later.
First remaster was simply an experiment on EA side, and the reappearance of CnC games on steam just a desperate step to turn little bit more money to add profit alongside last round of layoff in major EA studios. Next remaster will be, I think, but only when gamedev will stabilize from turmoil in which it is now.
aoe1, sc1 got remaster, they just tried to ride the wave, and since it did not made the same money as an AAA or a micro transactions casino hell, well its was a huge failure in their eyes.
I am a huge fan of C&C, I literally grew up with it. But I'm sad to say I see no future 1: The Remaster was just to jump on the gravy train because, as memory serves, there were many remasters coming out at the time. 2. The mobile games allow EA to keep the IP as they are technically making new games for it, and they can rely on a decent number of mobile gamers to play it. 3. I can't accurately say why they released the Steam bundle, maybe they saw Origin loosing money so decided to shift. But from a business point of view, it's more profitable to keep the IP then sell it off, so they'll keep making shifty mobiles and maybe drip feed remasters to make a quick buck. But I see no new titles ever coming out. I pray that I'm wrong
EA has been moving away from keeping games exclusive to Origins and getting them on Steam, just like other publishers, like Blizzard, launched Diablo 4 and Overwatch 2 on Steam. For EA this move was just free money (maybe not much money, but money nonetheless). The issue with bringing back IPs is that you need to have a team developing them and not anything else. There has to be a pretty big incentive for EA to get a RTS stusio, or assemble a team to get a new C&C game out. Maybe the performance of this bundle and the soon to be released RTSs might be the push needed for us to see a new tittle. Just maybe.
The most likely thing to succeed if made right I think would be a Reimagining of Tiberian Dawn. A completely new game essentially retelling in greater depth from more angles the tib dawn story. The rise of Nod. Introducing a new generation to what captivated people in 95. Details to go into could be the issues of GDI taking on the role in practice of world government, do they see it as a force for good? Or is GDI a tool for the US to control the world? I can just imagine A. Jones ranting about how GDI is the stepping stone to world government. What about the prospect of Nod controlling 51% of world tiberium supply, promising economic freedom to the worlds outcasts. You need no education, you need no connections, you can join the brotherhood and drive a harvester and get rich. To go the extra mile it could be a fun twist to have Nod archival missions where Nod influenced history at pivotal moments, complete with a medieval roster of units and maybe causing the fall of Rome etc.
That is such a good idea. I think they effed up the lore too much with everything that came after Tiberian Sun (Red Alert games not taken into consideration), so a reboot or origin story for Tiberian Dawn could become a great foundation to build a whole new series of games upon. Starting over has the additional benefit of potentially capturing a new audience; one which is probably not going to bother with getting invested in the backstory of a C&C 5.
C&C Renegade also proves that the series doesn't have to be just RTS games. It's one thing to be a commander literally overlooking the battle, but to actually play as a commando and get stuck in with the fighting as a war hero is another! Why not have another Renegade game? Or an MMO in-style of Renegade? Or do something like G.I. Joe with unique champions that represent both sides and flesh out the Tiberium Universe more?
I totally disagree that C&C Remastered was a failure. Of course it didn't have the most longevity, ultimately the gameplay just doesn't have the depth of the newer games. In a similar vein, AOE Remastered had almost no playerbase when compared to AOE2's remastered editions. A remaster of RA2 with some improvements to the control scheme will have a much healthier multiplayer scene and much greater longevity as a result.
There's a number of exciting RTS games that are currently working their way through the middle to late stages of development which might have drawn EA's attention. I wouldn't be surprised if someone at EA used the recent C&C Steam releases to test the waters in order to prove that folks would be interested in a new game. If that's the case, I think we're still a long way out from seeing a proper C&C game. It's plausible to consider that there is something in the works, but it'd be at the very early stages of development.
Yeah, I totally agree with Zade. If EA is planning to develop new C&C video games, they must lure the fans back with remasters first. This will help EA decided whether it's worth the investment or not. But we already know that a Red Alert 2 remaster is surely be a guarantee success and it's one of the most popular RTS of its time. Imagine playing it again with modern QoL improvements. Anyways, if EA would love to toy with the idea of remasters, I think this should be great timeline: • Remastered Collection Vol. 2 (with TS+Firestorm, RA2+YR, and Renegade) • Remastered Collection Vol. 3 (with Generals+ZH, Tiberium Wars + Kane's Wrath, and Red Alert 3 + Uprising) • Command & Conquer 4 (yes, a proper ending to the Tiberium Saga that continues how Tiberium Wars ended) • Command & Conquer: Generals sequel (a sequel to Generals+ZH) • Command & Conquer: Red Alert 4 (a sequel to Red Alert 3 and acts as a celebration of all C&C games) And if possible bring back Westwood (Petroglpyh) to remaster their games and be lead developers for at least C&C4 and RA4.
As someone coming form the Red Alert 3 community *PLEASE* do not forget about us either! I want to respectfully shout out to everyone in the C&C community to please also support RA3 too! It has huge unrealized and untapped potential as a Competitive Multiplayer Game that it was meant to be before development was halted. Even up to this day there are still active people in the tournaments scene that keep it alive. With just as little as just some balance patches and bug fixes could completely revitalize it. The RA3 community alone has made some incredible mods to that game with entire new units and factions. With proper official development support and with minimal investment RA can go a very long way.
I do hope that we'll get at least another remastered collection. Hopefully also a remaster of C&C3. As for the future? I really don't see the series continuing. C&C4 was supposed to be the finale, and it was maimed and bungled beyond any recognition or saving. Joe Kucan has moved on long ago, and without Kane, the chair of C&C is missing one of its legs. They could perhaps work around that, but honestly I don't see them doing anything worthwhile with the IP beyond a hopeful remaster or two. Honestly, just like with Half-Life 3 and a Sly Cooper sequel, it's time to move on.
I know we all love Joe Kucan, but I also think we shouldn't get too fixated with familiar actors -- not just with CnC, but in general. If there's ever a new CnC game, I would be perfectly fine with new actors playing familiar characters, provided that they're competent obviously.
I loved the c n c series for the single player stuff. It's not rocket science. What made it wonderful was: 1. Base building, putting turrets and buildings more or less, wherever you wanted. 2. Resource gathering that was ad infinitum. 3. No time limits, so you could explore and plan 4. Missions start difficult, but as your base expands and gets more powerful, the game gets easier, so felt rewarding and fun. 5. A touch of cool. 6. When the loot boxes are found on the battlefield, not on some online page to make yet more money. 7. No micro transactions. 8. DLC doesn't dampen core game or total play time.
That's a pretty good summary. I've been thinking for a while now that it's been a huge mistake for the remaining RTS studios to keep chasing that superbly balanced, sterile e-sports dream game. It pretty much only happened once with the first Starcraft game due to the state of Korean society at the time and never again since (Starcraft 2 e-sports was always living in the shadow of MOBA's and shooters). The RTS audience consists primarily of campaign and co-op players, as shown by Blizzard's surveys. Sweaty 1 vs 1 competitive players are actually a tiny minority, and the reason that so many RTS titles over the last decade and a half have failed is because they keep focusing on this crowd instead of making a game that's just FUN, has a great singleplayer campaign and speaks to the 90% casual dad gamers.
Thing is. EA is making a new RTS that isn’t C&C, Respawn/Bit Reactor (collaboration with Jim Vesella) called Star Wars RTS. And I hope EA can use those teams to help make a new reboot or sequel to any C&C series.
It’s more than likely not a RTS, rather a X-com style game judging by the developers involved. There is however a Star Wars RTS in development by an unknown studio.
Really dont understand, why the originals got remastered. Why they do hold up better, than i thought, they still dont feel great to play. Gameplay can be very janky. Tib Sun and RA 2 were the goal, that they originals were aiming at. They are not top tier, but they feel much better. The production values are there, the mechanics are there, the jank is less there. I mean why stop, before the main course people are actually here for. The originals are curiosity, but 2 has a future.
Yup, even with the remaster the originals are just too dated. RA2 is as early as I'd personally go, it's still very playable today, and I imagine a remaster would actually bring in NEW players, not just old fans coming back for nostalgia.
Yep, the original is especially bad. Mission design is barely there, AI is crap. Red Alert 1 is actually OK-ish. Tib sun and RA 2 would need improvements as well, Tib sun needs tabbed build menu like the newer games, and both of them could use better unit pathing/formation/movement in general. And attack move.
I just played through RA2 for the first time and had a good time! But the entire game lasted only 10 hours not counting the expansion. So its not strange that player numbers fall off sharply. People play the game to the end and then stop. Then I played RA3. But for some reason I did not feel that it was quite as good.
Really thought they'd bring back Tib Sun with remaster like they did Tib Wars since it actually sold quite well but after *checks the notes* close to 4 years without even a hint of life im thinking that its just dead. Gonna enjoy me some Mental Omega mod or something that has really nice SP Experience and life in my happy little world, that way at least i cant get disappointed.
“Time will tell” In my eyes the most obvious thing is a remaster of the Red Alert 2 and Tiberian Sun, like the previous remaster. For EA this is the most low effort and money wise they can do.
GOG has no where near the playerbase numbers Steam does and it just released on Steam a month ago. So nah. No way GOG would make them more money or revive the franchise more than Steam could.
Ok to be honest, C&C Remaster is fun nostalgia but nothing to write home about and keep playing for a long time. Tiberian Sun, Red Alert2 and Generals are the ones people dust off once a year play and put away fro another year.
@@thenayancat8802 Ctrl+Shift+Left Click is attack move in RA2, it's a little cludgy but its there. But no, a remaster to up the game to modern RTS control standards would be nice
@@0freeicecream956 ah fair, I mostly meant Tiberian sun which at best has patrol which is also buggy. Last time I booted ra2 it didn't even work, was a cd version
Any new C&C that EA releases is guaranteed to have microtransactions and/or battlepasses shoved into it. For that reason, I'm not interested. All I want is an RA2 remaster.
Honestly, the real problem is EA and the way they handle old IP's.. Microsoft, nowadays, is known for bringing back dead/obsolete titles to life so I really wish that Microsoft would take C&C off from EA's hands in the near future.
As good as the first remasters were. It was only a nostalgia pill. I am not sure how many people would categorize the first 2 command and conquers as their favorites. I feel like many people put Red Alert 2 amongst their top. A Tiberian Sun and Red Alert 2 remaster I believe would thrive a lot more than the first one. With better online support, level map creator, and some other nifty mods. The fan base would make the games very playable
c&c needs a reboot, I always thought generals was the first step towards that, like a super normal campaign and then: boom! mysterious meteorite crashes near the Tiber river
With years, i become so jaded by any official cnc related games, it made me really wish for any EA release to fail utterly, and i wish they would just keep making slopshit to further bury the franchise. And only after this, we may hope ea will just drop the franchise and let it go dead, or in public domain.
I'd love to see more CNC, but its just not in the cards I think. The required effort to actually create something worthwhile wouldn't be worth it for EA's bean counters, even if oldheads would adore it.
I mean: RTS's like C&C have the perfect template to be fun, without too much effort. Simply by making clever use of what you have. What makes our loved games so fun? Units which simply say crazy things, or stuff that makes them look like they are the apocalypse incarned ("It is day of judgement."). Blowing things up with super weapons. Feeling like a god, because you can control as much units as your computer can take. All these arent that hard to make. They just need clever placement and dedication to do so.
It was all a simulation for Legion! Without copium: second remaster is very likely. But like somebody in the coments said, the way to revive this series is to do more content for thouse said remaster, that wil keep people playing. I'm not sure that will happen.
Honestly if they went with a new command and conquer game, it would likely need to establish a style and aesthetic of world that would fall in line with the kinds of previous games. With at least 2 or 3 main factions scrapping over the world with distinctive style and setting. Like imagine a command and conquer game set within a more medieval or fantastical style universe…. One where the inventions of Leonardo davinchi suddenly took off and rose to far greater prominence. A renaissance themed world of religious and political divisions as papal forces of the resurgent borgia family and Italian states suddenly rising to prominence, leading to a militarised and corrupt Catholic Church, with industrialised German and other protestant states leading a revolution against the pope, scientific Islamic caliphates seeking to reclaim lost territory and secure their empire militarily, and the mysterious additional faction of the great Mongolian or asiatic empire that brings with it a mixture of Chinese, Mongolian, Korean, and Japanese influences in a bizzare amalgamation of what could have been an Asian empire if the mongols or Hirohito had succeeded in their respective invasions. This means Mongolian horse archers and ambush strategies, Chinese gunpowder and rockets, Korean turtle ships, and Japanese karakuri clockwork warriors and samurai. Air, land and sea make up the major fronts of attack. In this case, part of the tipping point comes from the discovery of a material known as the philosophite, but could be an early discovery of a tiberium like material. Combined with the theoretical plans of the day and then massively expanded as the limitless properties of philosophite become known across the world, the world’s history shifts. A Massive War is inevitable as the religious and political tension hosts a breaking point and everyone seeks to assert their dominance. As for technology level… we are talking a slightly more advanced renaissance, so it’s a mixture of melee infantry, cavalry, archers/crossbows/gunners, artillery, heroes, and the bizzare war machines of steampunk, clockwork, and alchemical mad science fielded by each faction.
Very unlikely: A new original title for C&C Slightly unlikely: A continuation/sequel/prequel to any of the existing main C&C games Somewhere in the middle: 2-decade hiatus from EA Slightly likely: A remaster for Tiberian Sun and Red Alert 2 Very likely: (???)
With how stunted and risk-averse EA has become I am afraid the only thing we will get in the near future are easy remakes and mobile slop. Any commitment to innovation is currently just not on the table.
I love how you slowly lead us to the thought "are WE as players showing out interest by investing our money"? It brings us back to the reality pretty quick. Thank you.
Only problem with getting a Generals remake would be the diplomatic issues that it could raise. I'm all for never retrospectively censoring media but I could 100% see heads really not wanting to lean into some of the stuff generals brought up I think TS and RA2 could be a great starting point but I think you are underselling them never touching a redux of cnc4. I could 100% see them reconning it
They could probably make some different factions to remove them from modern politics. Still have 3 distinct factions but rename them and get different voices. Maybe even have each faction feel "worldwide" by having each one field characters from different zones and nationalities. Alternatively, go the C&C route and just make them all European or alien (Scrin). Or the Starcraft route, settle them in a different planet.
Who cares? Woke kids obsessed about that stuff wouldn't buy it anyway. I never understood this current obsession in the entertainment industry with pleasing people who are not your target audience to begin with and alienating people who are.
@@Hrodholf because EA is a multi billion dollar company and that sort of negative backlash PR would be undesirable for the suits. It's just how the world works right now. A smaller studio would love to pick it up imo. The potential negative PR could turn into a bull run with sales for exactly the reasons you listed
Besides a "C&C Origins" style reboot, another possible direction to take would be to make a post C&C4 type spinoff which follows the Brotherhood of Nod as they are now a space-faring, "wandering" civilization of humanity, playing "space guerilla warfare" not unlike Stargate, using thresholds to be constantly on the move in a mobile war against the Scrin as Kane is working towards some ultimate end goal. Marking the first game where effectively Nod is the "good guys" as they're the representative of humanity.
Upcoming Mod update Mental Omega for Yuri revenge has new added cutscene and FMV for all sides also 4th faction foehn revolt campaign is coming. C&C may be dead but the fans are not dead Mod makers are not dead
Is it dead? Yes. Can it be saved? Yes as well Summary of problems 1: you can't say or do anything without offending someone or giving them a way to attack you, so a thick skin backed by EA. 2. Unique mechanics in gameplay for each faction. 3. More than 2-3 factions 4. Sufficient unit variety to motivate people to explore many different strategies or tactics. While doing this you must be careful you do not create a jack of all trades faction. 5. Increase complexity but at the same time don't make the exlanded complexity a hindrance. 6. Multiplayer support, balance changes etc 7. Mod support 8. A clear cut roadmap from the beginning.
I think the problem is that big companies want to be there with the young new audience to have a good share of customers going forward. They don't want to cater too much to older gamers like us anymore. But on the other hand they probably also see that the market is still there. Let's see what the coming years bring, especially with the anniversary next year. Maybe they plan something, maybe not. Time will tell... Time will tell.
I don't see any reason why a new, good RTS game couldn't appeal to younger audiences. I think the reason we haven't really seen that happening over the past decade and a half is simply because there have barely been any RTS games worth its salt during that period. Make something awesome and they will come.
I love Tiberium saga but for me it ended when Kane went into the Tower at the end of Kane's Wrath. What i want is a Tib Sun remaster then start a new series or reboot Generals but Global Conflagration may have that covered.
I don't like to think of it to be the true but... I do believe that CnC is truly on life support. The only reasons people still play is because cnc and red alert games are timeless, plus the mods are hard carrying the games. But the flame may burn only for so long without some fuel. But alas, EA will not give us a good game. They would never. And that's the truth.
I've long thought that C&C could be "re-introduced" by way of crossover. Specifically with EA's own Battlefield franchise. I know this channel is RTS-heavy but Battlefield games used to have a commander mode where one player per team would act as an eye-in-the-sky issuing orders to live players, send supply drops, and operate surveillance hardware. I think a C&C + BF crossover would do both franchises a lot of good.
There have also historically been C&C fans on the Dev team. From 2142 having designs that look like Tiberian Sun's with the serial numbers filed off to sliding in a Kirov Airship easter egg that played a snip of Hell March when interacted with. That being said, it's not going to be BF2042 that gets a C&C nod. Though it would be funny if EA revived Command & Conquer as a Battlefield subseries, either by recontextualizing Generals or straight up setting a Battlefield game during a Tiberian conflict.
Let's say that we got Renegade 2, and let's say that it takes places in CnC3, with the attack on Kane's temple as the first mission. The Scrin would be what you'll face the most, with a bit of NOD here and there, so you can get some of there toys to use as well. As for who we would play as, let's say that they are the kid of Havoc, or they are the last person he trained before he died, you know so there's a tie in with the first game. The 'final' mission would be the attack on the 'almost' completed tower, with both NOD and the Scrin out in full force, since we never got to see what happened in that battle. EA could even make multiplayer for this, with the players against the Scrin, or just pull from Renegade X. After all, EA loves their FPS games, DLC, and multiplayer. What do you all say? Does this sound good, or like a waste of time?
EA has abandoned us my child. Command and Conquer has been broken. You are the only one who has not forsaken me. At this very moment EA and their lakeys celebrate their victory in what they're calling Command and Conquer Legions. They have the franchise, but no understanding of its true purpose. Our technology has failed us. Command and Conquer is no more...Though its memory lives on. EA believes this is a dead franchise, and it can't generate income. They are gravely mistaken. You and I are all that remains, but all that is necessary. For together we will rise a great fan base. Together we will show them what a great game is. EA promises them a great game, but in the slums of Origins and the EA app, the hungry fans know the truth! They have been forgotten, they have nothing! But. Their. Anger! We will take that spark and start a fire that will get us a proper game! Peace. Through. Power! Command and Conquer lives in death!
I see this as the calm before the storm... But not for Command & Conquer. Sadly, we'll never see a new C&C game, but that doesn't exclude EA continuing to dig up older titles. However, taking into the RTS genre as a whole and we might have an RTS renaissance in the near future!
See also: Starcraft 3. I love Starcraft, a Starcraft 3, or Generals 2/CNC4retcon/Red Alert 4, any of those would be like the second coming. But there's none of the talent left at Blizzard to make games like that anymore. And it's the same over in EA land with all the studios they've gutted over the years.
@@KaneLivesInDeath Oh I am too. RTS is my jam, and any new good RTS is fantastic. But it'll never scratch the specific itch of more good entries of the series I grew up with.
One day when I was a kid and bought a PS 1 magazine,the ones that gave a CD full of demos,one of the games was RD1, and OMG 😱😱😱 It's very hard to pick a favourite I love all the games But red alert/Yuri 2 and command and conquer generals are very special. So many lan parties on those 2 masterpieces. These games can't die like this😢😢😢
I know it sounds crazy, but I've always thought this franchise would adapt extremely well to a VR game. Or even a semi-VR game, where you play the role of a general commanding troops using modern tech like voice recognition to send commands and VR controllers to select troops and weapons from an overhead perspective. Yeah, it's crazy, especially for a company like EA to invest in but it would be so cool to play.
Personally, i dont see EA bringing out another C&C game soon. They are too concerned with games like Madden or FC because thats what brings in the big money, and thats what EA is all about! They release these rubbish mobile games just to show that they are doing something with the license, even if that somthing is the bare minimum. This franchise really needs to be in hands of a developer/company that cares about the license and not just about how much money it makes for investors.
its the C&C Zero Hour MODS that keep me interested. still cool, with all the new units, graphics, maps,... those Mod Creators are INCREDIBLY dedicated and talented! I'm sure hopin' they keep it up, as some MODS are on the brink of Brilliance :-))) how about a future video on what MODS are available, with links!!!!??
I'm afraid it's dead, Zade. I'm sorry, but maybe it's time to let it go. Do I think a Red Alert 2 remaster could be succesful? Yes. Is it going no happen? No. If you want the advice of someone who watches your videos: focus your attention on games that are out, are worth revisiting, or are going to come out. This C&C-nostalgia-driven-pipedream isn't healthy for us.
Remaster Red Alert, or Tiberian Sun... have Hans Zimmer or another badsss composer do the music with Frank. Actually spend money and time on graphics and stortline. I would play the living crap out of that game. But sadly, that won't ever happen.
I believe we are going to see more remaster, maybe a Part 2 with Tiberium SUn and Red Alert 2 or just TIberium Sun since those games are a lot bigger than the first Cnc and RA, but after that I dont think EA plans to make more, what could change their mind is a big very successful new rts from another company, but Age 4 still lags behind Age 2 and while a successful game is not a massive hit, and the only 2 another success that I saw these last years are Dune Spice Wars, which is at best a AA game and its more a passion project with FUncom and SHiro than something designed to generate massive profit and maybe Godsworn, which is very small and driven more by word of mouth, with high profiles AAA rts released being considered flop, like COmpany of Heroes 3 (which I adore despite its flaws) and Age of Sigmar Realms of RUins, even if we go back time before Age 4 release the biggest rts released I believe were Halo Wars 2 (which seems to have a good fanbase) and Warcraft 3 remaster and Dow 3, so in the space of AAA rts EA marketing team and shareholders sees just big marketing failures, not considering why they fail, and moderate success with Age 4, so despite fans claiming for more, EA is very much a company driven by shareholders and big monetization, so I dont see them making a new CNc soon, I hope I am wrong, sometimes they makes some miracles like Dead Space remake and the Star Wars Soulslike, but even those usually are made because they have other studios making insanelly successful games in those genres with Resident Evil seilling very well and Soulslike being super popular. And there is the fact that Im not sure I want a new Cnc mostly because EA can ruin it with battle pass and tons of microtransactions ruining the experience, but again I hope Im wrong and they make a good Cnc games and support it with good expansions like in the old days.
The ironic thing about the C&C Franchise is the franchise is very reminiscent of the Brotherhood: It crops up, makes it's impact, seemingly gets smashed into the ground only to crop back up at the most random of times. The community keeping it alive much like Kane after Tib Sun, working in the underground and the shadows to keep the franchise bloodflow pumping (through patches, community events and mods) and now with Jim on our side and Petrohylph showing favour, we have inside assistance. It'll take a monumental effort to revive the franchise up to the scale as the AoE franchise as mentioned in the vid, but i think we can settle with remasters of Generals and Tib Sun/RA2 and y'know what, if we can get those 3 games remastered and optimised for modern devices, i think that will do until it's Tib Wars' turn
The best we can maybe hope for is a faithful remaster of Tiberian Sun and/or Red Alert 2, I don't expect much more than that, and even this I feel like is expecting too much.
Oh in the remastered I did all the missions on Hard and to this day on Steam it is still the game with my most hours on (about 250 compared to about 180 for the next ones). But since I've not been on much since 2020 it will probably be overtaken at some point.
Saying that the Tiberium Saga is over is not how I see it. I think there is room for a fifth and maybe final game, tying up one loose end of one game, and maybe bringing back one other thing: The return of CABAL (which was slightly suggested at the end of Firestorm, and it could have had contingency plans to justify it). The full-scale invasion of the Scrin. Throw both in at once, and you got three main factions for a big three-way-war: GDI - As we know them from the first three games Cabal - Bringing back its version of Nod from Firestorm to replace the now-mostly-dissolved actual Nod Scrin - Doing their own thing (maybe repurpose the idea of Twilight and give them a few mobile buildings for their base?) Plus it would give us a potential for a rather terrifying concept: CABAL-ified Scrin.
If there's a bright future for the series, I'm sad to say that it's far away. I think it's a better idea to look for something new than to hope something old springs back to life.
I would love a Generals remaster but the over-the-topness of the factions and the whole "FREEDOM, OIL, BOMBS AND BOOM" setting, wouldnt be ugh, suitable, for "modern audiences" (read: advertisement companies ... not the actual fans). Like imagine the angry mob in 2024, or the funny bomberman and trying to sell ads with that. It would be funny, but I doubt EA , publicly traded, has any spine let alone the balls to do that.
I don't know. If you lean hard enough into it, like Helldivers, the only people will get mad are people who realize the game is making fun of them too late to refund it. I would personally argue that was almost the direction they were taking with Red Alert 3 - it's very hard not to go "Hm" with the riot cop design of the Peacekeeper for instance given what all has happened concerning commentary about police militarization between 2008 and now, for instance, as well as FutureTech being put into focus in Uprising and it being very much so characterized as a scummy defense corporation when prior games were pretty straightforward on how good the Allies were vs. the Soviets and Yuri.
I have been playing C&C Generals Zero Hour since they launched it on STEAM. Played the campaigns each one time and the General Vs Generals. Great game to get initiated into C&C games from the earlier 2000s series.
@Zade: Command & Conquer or Red Alert aren't the only options. They could also go back to the OG the base, before these game you had Dune 1 and 2 maybe this old Westwood game could be could somehow licensed again. The 2 movies did pretty good. Maybe that would be another way to bring the genre back!
I totally agree with the video about fan base. Looking forward to the day when C&C comes back. I hope they keep the game play simple like in early Tiberian Sun, red alert 2, generals zero hour.
Generals is still one of my favorite RTS games in 2024, i've probably sunk 1500+hrs into Generals/Zero Hour. CNC3 was pretty epic, but all I've wanted this whole time is Genz 2
WE ARE SO BACK!!!!!!
its so over, its sooo fucking over......
WE ARE SO FUCKING BACK!!!!!!
Lol
Hilarious! Command and conquer will never truly die though. Its just too good of a game for that to happen.
The clickbait must flow.
@@hachijospaniard5643 lol 😂
Bart: Homer is Balder And Whinier
Adding the C&C collection to Steam sold more than a few copies... It was totally worth EA's time.
I feel lot better with my C&C games on Steam rather than Origin since it seems like that latter is at the very least dying a slow death.
i'd be happy if my ORIGINAL discs and cd's would run on windows 10... then again i also wish i still had windows 7 and windows 95 machines working to run these classics with no crashes like i get when i can get an older game to load in win 10... backwards compatibility my ass....
@@mikewhitaker2880 If you want to run Dawn, Sun or RA1, it's infinitely easier to just download them from CnCNet these days, as those three are freeware.
And I know my copy of Wars runs just fine on Win 10 out of the box, so from the on, there shouldn't be any issues anyways.
Rereleasing old games was probably a very good investment from EA. But I don't hate them for it, at least we'll have easy access to the entire collection for the forseable future! Nothing wrong with profitting off of providing value and having great games in your history imo
@@zeldamage001 Considering EA's catalog though they have done a very poor job of making it available even through their own launcher. The amount of money they are sitting on for the Need for Speed series alone is considerable.
A big reason why AOE2 definitive edit has done so well is because it didnt just remaster it added new civs, campaigns, technologies and tons of qol features not only that but it has continual balance changes and content releases.
Yeah, and AI is much better. It's basically a different game
It's also worth considering, though: Age of Empires 2 DE wasn't the big return of AOE2. AOE2 HD and The Forgotten was. And that... that one kinda *did* revive the whole franchise on it's own.
And the multiplayer functioned..
EA does not give two shits about C&C. It literally put the entire catalogue on Steam merely to bring in some missing revenue. C&C died with Tiberian Twilight, and Remaster was a brief miracle.
Am I bitter? Yes. But until the franchise is ever free of EA, if ever, it will always be a shadow of its former self.
Well in conclusion Microsoft cares about its games.. while EA destroys its famous games (C&C, The Sims, SimCity, Medal of Honor etc)
All they had to do is retcon C&C4 with a new game, but also expand greatly what C&C3+Kane's Wrath gave us and with some of the ideas from 4 that actually are good. Not to mention that apart of GDI and Nod, they should've brought back the Scrin (and thus the whole story point where the Scrin Overlord comes to Earth with the ACTUAL Scrin military) and introduce The Forgotten with their own load of unique stuff (with them being a mix of mutant infantry, scavanged GDI and Nod vehicles + their own ramshackle tanks, as well as tamed Tiberium fauna from Fiends to Visceroids and Floaters).
This is the only good way for this series to allow EA to win back the crowd.
Your big mistake is trusting EA to begin with, C&C ended with Westwood imo.
the only good games EA made was generals and that was because Westwood was originally developing it before EA shut them down.
Tiberian sun: Firestorm is the last Canon C&C game and while 3 is fun to play, it is terrible story wise.
they should just do the cheesy thing Red Alert did (repeatedly) and make Kane himself go back in time to destroy the CnC4 timeline
Its comments like these that make me understand why EA made C&C4, talk about a lack of understanding.
@@nikkity5491 they had already revived Kane from the dead twice (or was it more). hardly like cats like these weren't out of the bag by now.
@@LCTesla let me ask, have you played tiberian sun firestorm?
Command and conquer lives in death
One Vision!!! One Purpose!!!
Peace through power
Sooner or later….time will tell…..
Just like Kane himself 😎
Rule of thumb, EA, you can't kill a classic RTS
Command and Conquer will always live in our hearts... the veterans. We wont let it die.
Our fanbase is just sleeping... being dormant. Just like the Marked of Kane. And just like our prophet said "They need but one thing. Someone to give them purpose. Someone to give them life"
And If they would gave that to us we would litelary become awakaned just like fanbase of Age of Empires.
Some of the fans seem to have taken on the task of developing their own. Tempest Rising and Dying Breed look promising.
@@korsekil I know of Tempest Rising, but what is Dying Breed?
@@ArgentWolf95 in case you haven't looked at its steam page, it seems to be heavily inspired by RA1 and C&C1. Has the same style, and FMV cutscenes.
It's been killed by the deadly growth around the globe of the microtransaction crystals, spread by the moba game plants after the EA meteor struck California.
Brother! Dont compare something as beautiful as the green crystal of salvation to an abomination like modern marketing!
@@KanesJuengerKANE LIVES! TIBERIUM IS LIBERATION!
@@LAHFaust I love this thread lol
Official decanonization of CNC 4 would definitely stir a lot of fan enthusiasm.
And if some side games are required, make Renegade 2 for a different part in the timeline. First Person in the Tiberium World IS an option.
What do you mean by that? There is an CNC 4? No. Must have missheard that.
Let's say that we got Renegade 2, and let's say that it takes places in CnC3, with the attack on Kane's temple as the first mission.
The Scrin would be what you'll face the most, with a bit of NOD here and there, so you can get some of there toys to use as well.
As for who we would play as, let's say that they are the kid of Havoc, or they are the last person he trained before he died, you know so there's a tie in with the first game.
The 'final' mission would be the attack on the 'almost' completed tower, with both NOD and the Scrin out in full force, since we never got to see what happened in that battle.
EA could even make multiplayer for this, with the players against the Scrin, or just pull from Renegade X. After all, EA loves their FPS games, DLC, and multiplayer.
What do you all say? Does this sound good, or like a waste of time?
@@KanesJuenger yeah i never seen such a thing, i heard rumors about no more tiberium nor bases, 3 actors and more non sense heretical blabling, dont believe those people
CnC will never die, I won't let it (I am on severe copium it's already dead, barely anyone knows it anymore 😭)
As long as we, the fans, know it, it will never die. Now pull yourself together, soldier!
@@AlexeiVoronin yes sir, in the name of Kane.
Bruh I'm still watching new maps made by users daily
Rule of thumb Zade, you can't kill The Messiah (of RTS video games)
One Vision!!! One Purpose!!! Peace Trough Power!!!
Lisan al-Gaib!
... wait, wrong Messiah... nvm the legacy is there. At this point even if EA runs themselves into the ground, Command & Conquer is immortal. The finer details will show themselves once we get there.
@@janosd4nuke Your comment makes me wish they'd remaster Dune 2/Dune 2000... heard its really difficult due to the licensing and such but its a dream...
*PEACE THROUGH NOSTALGIA!*
@@Gallic_Gabagooland Emperor too..
They released Zero Hour on steam and other games without adapting them, had to adjust the resolution to run it as usual. EA does NOT care about new players or the game in any way.
Yeah. Unlike Microsoft with its AOE2:DE they do care about remastering a game & introduces it to the new generation of players.
It's especially lazy because a single 'janitor' staffer could bring any of the fan patches, resolution/widescreen, .ini tweaks to any of these 'collection' releases, without going into any real modding support or QOL that would require actual development
@@casioak1683 they even tried to make the vietnamesse to leave original aoe1 but they will never do, which makes me sad cuz im always all alone 1hr waiting in lobby for someone to come in aoe1de and return of rome data set for aoe2de, only way to play aoe1 without spending 50% of time waiting is in voobly.
I think that microsoft cares cuz players did not let it die; between zone shutdown and aoe2hd launch there were several years where we needed to use 3rd party software in order to play multiplayer, microsoft seen the oportunity and tried to capitalize on it, see how aoe1de was a sucesfully done test. That basically launched aoe2de, aoe3de and aoe4.
We will never get such a thing from EA because the AAA standards and the casino like practices EA loves dont and will never conect with us, humble kane followers/ Fascists or mutants.
@@ahuzel I'm still mad at EA because they basically terminated some of the most passionate & talented developers like Maxis & Westwood. And yes you are right about the casino-like practice of EA's microtransaction. At least Microsoft is nowhere as worse as EA.
I am afraid that EA sees C&C the same way blizzard do with warcraft and starcraft. They don't want to make a serious effort for something that will only make them few millions at most. They need billions. They need that mobile gatcha money. Otherwise they will just toss is to someone to make a little bit as it requires no effort and they don't need to take any risk.
a single user managed to block us all from playing custom games in sc2, and he managed to keep doing that for some weeks because, well, fuck us. It took a long time to get back to normality, dunno if he got bored, his 10k acounts banned or the game was patched.
I mean OpenRA exists, and it has its own small competitive scene
Remaking or even just remastering Tiberian Sun and Red Alert 2 would definitely hold more players than the previous remaster.
I wish that Generals 2 wasn’t scrapped back then, I remember seeing the news about it in GameInformer and was super excited about it.
What they had was crap. No usa faction
Depends, im just waiting for a Tiberium Sun remaster.
It's so dark. I don't find it fun. Why is that?
@bbuggediffy one of my favourite campaign 😊
@@bbuggediffyif it gets remastered you won't have to worry about lighting issues
A remaster of any of the classic command and conquer games would certainly would be a good and low risk move! Generals, Red Alert, Tiberium Sun, etc
Red Alert 2 is kind of problematic now considering what's going on in Ukraine right now in real life.
@@brandonlyon730 The same with Generals, even more so as that one's not really even alternate history
@@brandonlyon730 how? Modern Russia isn't Soviet Union with satirical levels of tech.
Red Alert and CnC already have been remastered and are on Steam.
@@brandonlyon730 why?
I got a computer and downloaded steam just to purchase CNC the ultimate collection. Loving it all.
Try it with Mental omega
Time will tell... sooner or later, time will tell... Que the music.
**Headbanging commences**
@@sentrysapper45 Reform line, Quick March!
3:43 Why not? Retconning the Tiberium saga would be the best way to bring the fanbase back. We already make jokes about CNC4 non-existence, making a new, true CNC sequel would be the safe and better way, comparing to making just another spin off about generals.
The big problem I see is the release of Tempest Rising, which if it's good it would crush our hopes and dreams
If Tempest Rising is good then it will be the retcon you are looking for :)
I agree, this is the best strategy from a profitability perspective.
If Tempest Rising gets ever released.
It's not as farfetched as it seems since EA did delist C&C 4 back in I think 2021. The only real reason it's back on steam is due to the Ultimate collection. Also, given how that was one of the starting points that lead to EA's terrible reputation, I think it's safe to assume that even they don't want anything to do with that entry.
Because making CNC4: ForRealThisTime, needs Kane. And after the one we got, how likely is Joe Kucan to come back. And, well, even he's willing, he's not getting any younger. If it is to happen, they better start sooner rather than later.
First remaster was simply an experiment on EA side, and the reappearance of CnC games on steam just a desperate step to turn little bit more money to add profit alongside last round of layoff in major EA studios. Next remaster will be, I think, but only when gamedev will stabilize from turmoil in which it is now.
aoe1, sc1 got remaster, they just tried to ride the wave, and since it did not made the same money as an AAA or a micro transactions casino hell, well its was a huge failure in their eyes.
I am a huge fan of C&C, I literally grew up with it. But I'm sad to say I see no future
1: The Remaster was just to jump on the gravy train because, as memory serves, there were many remasters coming out at the time.
2. The mobile games allow EA to keep the IP as they are technically making new games for it, and they can rely on a decent number of mobile gamers to play it.
3. I can't accurately say why they released the Steam bundle, maybe they saw Origin loosing money so decided to shift.
But from a business point of view, it's more profitable to keep the IP then sell it off, so they'll keep making shifty mobiles and maybe drip feed remasters to make a quick buck. But I see no new titles ever coming out.
I pray that I'm wrong
EA has been moving away from keeping games exclusive to Origins and getting them on Steam, just like other publishers, like Blizzard, launched Diablo 4 and Overwatch 2 on Steam. For EA this move was just free money (maybe not much money, but money nonetheless).
The issue with bringing back IPs is that you need to have a team developing them and not anything else. There has to be a pretty big incentive for EA to get a RTS stusio, or assemble a team to get a new C&C game out. Maybe the performance of this bundle and the soon to be released RTSs might be the push needed for us to see a new tittle. Just maybe.
The most likely thing to succeed if made right I think would be a Reimagining of Tiberian Dawn. A completely new game essentially retelling in greater depth from more angles the tib dawn story. The rise of Nod. Introducing a new generation to what captivated people in 95. Details to go into could be the issues of GDI taking on the role in practice of world government, do they see it as a force for good? Or is GDI a tool for the US to control the world? I can just imagine A. Jones ranting about how GDI is the stepping stone to world government. What about the prospect of Nod controlling 51% of world tiberium supply, promising economic freedom to the worlds outcasts. You need no education, you need no connections, you can join the brotherhood and drive a harvester and get rich. To go the extra mile it could be a fun twist to have Nod archival missions where Nod influenced history at pivotal moments, complete with a medieval roster of units and maybe causing the fall of Rome etc.
That is such a good idea. I think they effed up the lore too much with everything that came after Tiberian Sun (Red Alert games not taken into consideration), so a reboot or origin story for Tiberian Dawn could become a great foundation to build a whole new series of games upon. Starting over has the additional benefit of potentially capturing a new audience; one which is probably not going to bother with getting invested in the backstory of a C&C 5.
C&C Renegade also proves that the series doesn't have to be just RTS games. It's one thing to be a commander literally overlooking the battle, but to actually play as a commando and get stuck in with the fighting as a war hero is another!
Why not have another Renegade game? Or an MMO in-style of Renegade?
Or do something like G.I. Joe with unique champions that represent both sides and flesh out the Tiberium Universe more?
I totally disagree that C&C Remastered was a failure. Of course it didn't have the most longevity, ultimately the gameplay just doesn't have the depth of the newer games. In a similar vein, AOE Remastered had almost no playerbase when compared to AOE2's remastered editions.
A remaster of RA2 with some improvements to the control scheme will have a much healthier multiplayer scene and much greater longevity as a result.
There's a number of exciting RTS games that are currently working their way through the middle to late stages of development which might have drawn EA's attention. I wouldn't be surprised if someone at EA used the recent C&C Steam releases to test the waters in order to prove that folks would be interested in a new game. If that's the case, I think we're still a long way out from seeing a proper C&C game. It's plausible to consider that there is something in the works, but it'd be at the very early stages of development.
Yeah, I totally agree with Zade. If EA is planning to develop new C&C video games, they must lure the fans back with remasters first. This will help EA decided whether it's worth the investment or not. But we already know that a Red Alert 2 remaster is surely be a guarantee success and it's one of the most popular RTS of its time. Imagine playing it again with modern QoL improvements.
Anyways, if EA would love to toy with the idea of remasters, I think this should be great timeline:
• Remastered Collection Vol. 2 (with TS+Firestorm, RA2+YR, and Renegade)
• Remastered Collection Vol. 3 (with Generals+ZH, Tiberium Wars + Kane's Wrath, and Red Alert 3 + Uprising)
• Command & Conquer 4 (yes, a proper ending to the Tiberium Saga that continues how Tiberium Wars ended)
• Command & Conquer: Generals sequel (a sequel to Generals+ZH)
• Command & Conquer: Red Alert 4 (a sequel to Red Alert 3 and acts as a celebration of all C&C games)
And if possible bring back Westwood (Petroglpyh) to remaster their games and be lead developers for at least C&C4 and RA4.
What do you mean, there's a C&C 4 and RA3? ;)
(more seriously, they're both atrocious)
As someone coming form the Red Alert 3 community *PLEASE* do not forget about us either! I want to respectfully shout out to everyone in the C&C community to please also support RA3 too!
It has huge unrealized and untapped potential as a Competitive Multiplayer Game that it was meant to be before development was halted. Even up to this day there are still active people in the tournaments scene that keep it alive. With just as little as just some balance patches and bug fixes could completely revitalize it. The RA3 community alone has made some incredible mods to that game with entire new units and factions. With proper official development support and with minimal investment RA can go a very long way.
That's what i'm always saying!!
I love RA3 , it always been my fav C&C and over any RTS games
it needs more attention fr!
I do hope that we'll get at least another remastered collection. Hopefully also a remaster of C&C3. As for the future? I really don't see the series continuing. C&C4 was supposed to be the finale, and it was maimed and bungled beyond any recognition or saving. Joe Kucan has moved on long ago, and without Kane, the chair of C&C is missing one of its legs. They could perhaps work around that, but honestly I don't see them doing anything worthwhile with the IP beyond a hopeful remaster or two. Honestly, just like with Half-Life 3 and a Sly Cooper sequel, it's time to move on.
Why do they need to remaster C&C3? The game looks and works perfectly fine still.
I know we all love Joe Kucan, but I also think we shouldn't get too fixated with familiar actors -- not just with CnC, but in general. If there's ever a new CnC game, I would be perfectly fine with new actors playing familiar characters, provided that they're competent obviously.
I loved the c n c series for the single player stuff. It's not rocket science. What made it wonderful was:
1. Base building, putting turrets and buildings more or less, wherever you wanted.
2. Resource gathering that was ad infinitum.
3. No time limits, so you could explore and plan
4. Missions start difficult, but as your base expands and gets more powerful, the game gets easier, so felt rewarding and fun.
5. A touch of cool.
6. When the loot boxes are found on the battlefield, not on some online page to make yet more money.
7. No micro transactions.
8. DLC doesn't dampen core game or total play time.
That's a pretty good summary. I've been thinking for a while now that it's been a huge mistake for the remaining RTS studios to keep chasing that superbly balanced, sterile e-sports dream game. It pretty much only happened once with the first Starcraft game due to the state of Korean society at the time and never again since (Starcraft 2 e-sports was always living in the shadow of MOBA's and shooters). The RTS audience consists primarily of campaign and co-op players, as shown by Blizzard's surveys. Sweaty 1 vs 1 competitive players are actually a tiny minority, and the reason that so many RTS titles over the last decade and a half have failed is because they keep focusing on this crowd instead of making a game that's just FUN, has a great singleplayer campaign and speaks to the 90% casual dad gamers.
Thing is. EA is making a new RTS that isn’t C&C, Respawn/Bit Reactor (collaboration with Jim Vesella) called Star Wars RTS.
And I hope EA can use those teams to help make a new reboot or sequel to any C&C series.
I would laugh a lot if that ends up being a remaster of Galactic Battlegrounds
It’s more than likely not a RTS, rather a X-com style game judging by the developers involved. There is however a Star Wars RTS in development by an unknown studio.
@@alexmauney9705 !gain, it would be funny if it were a remaster of GB
Really dont understand, why the originals got remastered. Why they do hold up better, than i thought, they still dont feel great to play.
Gameplay can be very janky. Tib Sun and RA 2 were the goal, that they originals were aiming at. They are not top tier, but they feel much better. The production values are there, the mechanics are there, the jank is less there.
I mean why stop, before the main course people are actually here for. The originals are curiosity, but 2 has a future.
Yup, even with the remaster the originals are just too dated. RA2 is as early as I'd personally go, it's still very playable today, and I imagine a remaster would actually bring in NEW players, not just old fans coming back for nostalgia.
Yep, the original is especially bad. Mission design is barely there, AI is crap. Red Alert 1 is actually OK-ish.
Tib sun and RA 2 would need improvements as well, Tib sun needs tabbed build menu like the newer games, and both of them could use better unit pathing/formation/movement in general. And attack move.
I just played through RA2 for the first time and had a good time! But the entire game lasted only 10 hours not counting the expansion. So its not strange that player numbers fall off sharply. People play the game to the end and then stop.
Then I played RA3. But for some reason I did not feel that it was quite as good.
Red Alert 2 might be seen as a bit problematic considering the current War in Ukraine Right now.
C&C lives on through the community
And as we pass on the torch, so will its legacy!
Really thought they'd bring back Tib Sun with remaster like they did Tib Wars since it actually sold quite well but after *checks the notes* close to 4 years without even a hint of life im thinking that its just dead. Gonna enjoy me some Mental Omega mod or something that has really nice SP Experience and life in my happy little world, that way at least i cant get disappointed.
“Time will tell”
In my eyes the most obvious thing is a remaster of the Red Alert 2 and Tiberian Sun, like the previous remaster.
For EA this is the most low effort and money wise they can do.
If they ever release them at GOG...
they might revive the series more than ever...
Your delusional if you think GOG sales would get close to Steam, what's the last EA title released on GOG?
GOG has no where near the playerbase numbers Steam does and it just released on Steam a month ago. So nah. No way GOG would make them more money or revive the franchise more than Steam could.
@@corruptedpoison1
in reality, GOG has a dedicated user base.
and I am part of the user base from GOG.
@@Gallic_Gabagool
even Robocop game was released at GOG.
if you were right, they wouldn't have bothered.
Just bought a pc just to play C&C. CAN NOT WAIT! 😊
I am waiting for a Tiberian Sun and Red Alert remake. it's time.
Ok to be honest, C&C Remaster is fun nostalgia but nothing to write home about and keep playing for a long time.
Tiberian Sun, Red Alert2 and Generals are the ones people dust off once a year play and put away fro another year.
man if they put red alert 2 or Tiberian sun with working mps and the same modsupport on steam those will be alive for a long time
I honestly don't although I love the games because they lack insanely basic QOL features like attack move
@@thenayancat8802 Ctrl+Shift+Left Click is attack move in RA2, it's a little cludgy but its there.
But no, a remaster to up the game to modern RTS control standards would be nice
@@0freeicecream956 ah fair, I mostly meant Tiberian sun which at best has patrol which is also buggy. Last time I booted ra2 it didn't even work, was a cd version
That entire lemon of accountability that you must consume is your sword of Damocles. Awaiting you by the end of this year.
Any new C&C that EA releases is guaranteed to have microtransactions and/or battlepasses shoved into it. For that reason, I'm not interested. All I want is an RA2 remaster.
Honestly, the real problem is EA and the way they handle old IP's.. Microsoft, nowadays, is known for bringing back dead/obsolete titles to life so I really wish that Microsoft would take C&C off from EA's hands in the near future.
As good as the first remasters were. It was only a nostalgia pill. I am not sure how many people would categorize the first 2 command and conquers as their favorites. I feel like many people put Red Alert 2 amongst their top. A Tiberian Sun and Red Alert 2 remaster I believe would thrive a lot more than the first one. With better online support, level map creator, and some other nifty mods. The fan base would make the games very playable
C&c 95 was my favorite by far, I liked the little bitty dudes
TBH EA should just sell the IP they ruined and focus on milking the sport fan that are willing to pay for the same game every year
Nah, the modders keep it alive.
I have seen CnC Fans make entire games! I love this community!
Tib war is one of my favorite games period. They need to bring it into the modern era.
General 2 was supposed to be an awesome RTS. They killed it.
c&c needs a reboot, I always thought generals was the first step towards that, like a super normal campaign and then: boom! mysterious meteorite crashes near the Tiber river
Tempest rising is truly going to be Tiberium Saga's spiritual successor
I think you're underestimating just how popular Red Alert 2 actually is bud.
If EA wants to retain the rights, I think it is best to just give Petroglyph a basically permanent license to do whatever with it.
I miss being excited for new C&C
This new zealandish accent (or what is it) is so unusual but also nice to listen. Also good video. C&C - "F". ;(
With years, i become so jaded by any official cnc related games, it made me really wish for any EA release to fail utterly, and i wish they would just keep making slopshit to further bury the franchise. And only after this, we may hope ea will just drop the franchise and let it go dead, or in public domain.
I'd love to see more CNC, but its just not in the cards I think. The required effort to actually create something worthwhile wouldn't be worth it for EA's bean counters, even if oldheads would adore it.
we are just like the Marked of Kane, we dedicated our body, mind and soul to the cause, as we lie dormant in our bunkers. Waiting to be given purpose.
I mean: RTS's like C&C have the perfect template to be fun, without too much effort. Simply by making clever use of what you have. What makes our loved games so fun? Units which simply say crazy things, or stuff that makes them look like they are the apocalypse incarned ("It is day of judgement."). Blowing things up with super weapons. Feeling like a god, because you can control as much units as your computer can take. All these arent that hard to make. They just need clever placement and dedication to do so.
It was all a simulation for Legion!
Without copium: second remaster is very likely. But like somebody in the coments said, the way to revive this series is to do more content for thouse said remaster, that wil keep people playing. I'm not sure that will happen.
Honestly if they went with a new command and conquer game, it would likely need to establish a style and aesthetic of world that would fall in line with the kinds of previous games. With at least 2 or 3 main factions scrapping over the world with distinctive style and setting. Like imagine a command and conquer game set within a more medieval or fantastical style universe…. One where the inventions of Leonardo davinchi suddenly took off and rose to far greater prominence. A renaissance themed world of religious and political divisions as papal forces of the resurgent borgia family and Italian states suddenly rising to prominence, leading to a militarised and corrupt Catholic Church, with industrialised German and other protestant states leading a revolution against the pope, scientific Islamic caliphates seeking to reclaim lost territory and secure their empire militarily, and the mysterious additional faction of the great Mongolian or asiatic empire that brings with it a mixture of Chinese, Mongolian, Korean, and Japanese influences in a bizzare amalgamation of what could have been an Asian empire if the mongols or Hirohito had succeeded in their respective invasions. This means Mongolian horse archers and ambush strategies, Chinese gunpowder and rockets, Korean turtle ships, and Japanese karakuri clockwork warriors and samurai. Air, land and sea make up the major fronts of attack.
In this case, part of the tipping point comes from the discovery of a material known as the philosophite, but could be an early discovery of a tiberium like material. Combined with the theoretical plans of the day and then massively expanded as the limitless properties of philosophite become known across the world, the world’s history shifts. A Massive War is inevitable as the religious and political tension hosts a breaking point and everyone seeks to assert their dominance. As for technology level… we are talking a slightly more advanced renaissance, so it’s a mixture of melee infantry, cavalry, archers/crossbows/gunners, artillery, heroes, and the bizzare war machines of steampunk, clockwork, and alchemical mad science fielded by each faction.
Very unlikely: A new original title for C&C
Slightly unlikely: A continuation/sequel/prequel to any of the existing main C&C games
Somewhere in the middle: 2-decade hiatus from EA
Slightly likely: A remaster for Tiberian Sun and Red Alert 2
Very likely: (???)
With how stunted and risk-averse EA has become I am afraid the only thing we will get in the near future are easy remakes and mobile slop.
Any commitment to innovation is currently just not on the table.
I love how you slowly lead us to the thought "are WE as players showing out interest by investing our money"? It brings us back to the reality pretty quick. Thank you.
Only problem with getting a Generals remake would be the diplomatic issues that it could raise.
I'm all for never retrospectively censoring media but I could 100% see heads really not wanting to lean into some of the stuff generals brought up
I think TS and RA2 could be a great starting point but I think you are underselling them never touching a redux of cnc4. I could 100% see them reconning it
"what are they, protestors?"
They could probably make some different factions to remove them from modern politics. Still have 3 distinct factions but rename them and get different voices. Maybe even have each faction feel "worldwide" by having each one field characters from different zones and nationalities.
Alternatively, go the C&C route and just make them all European or alien (Scrin). Or the Starcraft route, settle them in a different planet.
@@korsekilgen is fine as is.
Who cares? Woke kids obsessed about that stuff wouldn't buy it anyway. I never understood this current obsession in the entertainment industry with pleasing people who are not your target audience to begin with and alienating people who are.
@@Hrodholf because EA is a multi billion dollar company and that sort of negative backlash PR would be undesirable for the suits. It's just how the world works right now.
A smaller studio would love to pick it up imo. The potential negative PR could turn into a bull run with sales for exactly the reasons you listed
Besides a "C&C Origins" style reboot, another possible direction to take would be to make a post C&C4 type spinoff which follows the Brotherhood of Nod as they are now a space-faring, "wandering" civilization of humanity, playing "space guerilla warfare" not unlike Stargate, using thresholds to be constantly on the move in a mobile war against the Scrin as Kane is working towards some ultimate end goal. Marking the first game where effectively Nod is the "good guys" as they're the representative of humanity.
Not having multiplayer servers native on the steam collection really hurt it I think.
Upcoming Mod update Mental Omega for Yuri revenge has new added cutscene and FMV for all sides also 4th faction foehn revolt campaign is coming.
C&C may be dead but the fans are not dead Mod makers are not dead
Is it dead? Yes. Can it be saved? Yes as well
Summary of problems
1: you can't say or do anything without offending someone or giving them a way to attack you, so a thick skin backed by EA.
2. Unique mechanics in gameplay for each faction.
3. More than 2-3 factions
4. Sufficient unit variety to motivate people to explore many different strategies or tactics. While doing this you must be careful you do not create a jack of all trades faction.
5. Increase complexity but at the same time don't make the exlanded complexity a hindrance.
6. Multiplayer support, balance changes etc
7. Mod support
8. A clear cut roadmap from the beginning.
I think the problem is that big companies want to be there with the young new audience to have a good share of customers going forward. They don't want to cater too much to older gamers like us anymore. But on the other hand they probably also see that the market is still there. Let's see what the coming years bring, especially with the anniversary next year. Maybe they plan something, maybe not. Time will tell... Time will tell.
I don't see any reason why a new, good RTS game couldn't appeal to younger audiences. I think the reason we haven't really seen that happening over the past decade and a half is simply because there have barely been any RTS games worth its salt during that period. Make something awesome and they will come.
@@Hrodholf The young audience by and large does not play on a PC or laptop.
I love Tiberium saga but for me it ended when Kane went into the Tower at the end of Kane's Wrath. What i want is a Tib Sun remaster then start a new series or reboot Generals but Global Conflagration may have that covered.
I don't like to think of it to be the true but... I do believe that CnC is truly on life support. The only reasons people still play is because cnc and red alert games are timeless, plus the mods are hard carrying the games. But the flame may burn only for so long without some fuel. But alas, EA will not give us a good game. They would never. And that's the truth.
I've long thought that C&C could be "re-introduced" by way of crossover. Specifically with EA's own Battlefield franchise. I know this channel is RTS-heavy but Battlefield games used to have a commander mode where one player per team would act as an eye-in-the-sky issuing orders to live players, send supply drops, and operate surveillance hardware. I think a C&C + BF crossover would do both franchises a lot of good.
There have also historically been C&C fans on the Dev team. From 2142 having designs that look like Tiberian Sun's with the serial numbers filed off to sliding in a Kirov Airship easter egg that played a snip of Hell March when interacted with.
That being said, it's not going to be BF2042 that gets a C&C nod. Though it would be funny if EA revived Command & Conquer as a Battlefield subseries, either by recontextualizing Generals or straight up setting a Battlefield game during a Tiberian conflict.
KANE LIVES!
yes its dead the only thing that will change this is if the IP is sold
Used to play Red Alert 2 a lot back in the day. I'm looking forward to DORF RTS for a similar fix once it's ready.
Let's say that we got Renegade 2, and let's say that it takes places in CnC3, with the attack on Kane's temple as the first mission.
The Scrin would be what you'll face the most, with a bit of NOD here and there, so you can get some of there toys to use as well.
As for who we would play as, let's say that they are the kid of Havoc, or they are the last person he trained before he died, you know so there's a tie in with the first game.
The 'final' mission would be the attack on the 'almost' completed tower, with both NOD and the Scrin out in full force, since we never got to see what happened in that battle.
EA could even make multiplayer for this, with the players against the Scrin, or just pull from Renegade X. After all, EA loves their FPS games, DLC, and multiplayer.
What do you all say? Does this sound good, or like a waste of time?
EA has abandoned us my child. Command and Conquer has been broken. You are the only one who has not forsaken me. At this very moment EA and their lakeys celebrate their victory in what they're calling Command and Conquer Legions.
They have the franchise, but no understanding of its true purpose. Our technology has failed us. Command and Conquer is no more...Though its memory lives on.
EA believes this is a dead franchise, and it can't generate income.
They are gravely mistaken. You and I are all that remains, but all that is necessary. For together we will rise a great fan base. Together we will show them what a great game is. EA promises them a great game, but in the slums of Origins and the EA app, the hungry fans know the truth! They have been forgotten, they have nothing! But. Their. Anger! We will take that spark and start a fire that will get us a proper game!
Peace. Through. Power!
Command and Conquer lives in death!
I see this as the calm before the storm... But not for Command & Conquer. Sadly, we'll never see a new C&C game, but that doesn't exclude EA continuing to dig up older titles.
However, taking into the RTS genre as a whole and we might have an RTS renaissance in the near future!
See also: Starcraft 3. I love Starcraft, a Starcraft 3, or Generals 2/CNC4retcon/Red Alert 4, any of those would be like the second coming. But there's none of the talent left at Blizzard to make games like that anymore. And it's the same over in EA land with all the studios they've gutted over the years.
@@Stukov961 I'm looking forward to Tempest Rising, honestly.
@@KaneLivesInDeath Oh I am too. RTS is my jam, and any new good RTS is fantastic. But it'll never scratch the specific itch of more good entries of the series I grew up with.
@@Stukov961 Of course not, nothing can replace C&C. But game franchises eventually end, and I look forward to the next big RTS!
One day when I was a kid and bought a PS 1 magazine,the ones that gave a CD full of demos,one of the games was RD1, and OMG 😱😱😱
It's very hard to pick a favourite I love all the games
But red alert/Yuri 2 and command and conquer generals are very special.
So many lan parties on those 2 masterpieces.
These games can't die like this😢😢😢
Generals 2 T.T
Never forget what they took from us
I know it sounds crazy, but I've always thought this franchise would adapt extremely well to a VR game. Or even a semi-VR game, where you play the role of a general commanding troops using modern tech like voice recognition to send commands and VR controllers to select troops and weapons from an overhead perspective. Yeah, it's crazy, especially for a company like EA to invest in but it would be so cool to play.
Check : Red Chaos - The Strict Order ❤
Generals keeps getting awesome mods.
Personally, i dont see EA bringing out another C&C game soon. They are too concerned with games like Madden or FC because thats what brings in the big money, and thats what EA is all about! They release these rubbish mobile games just to show that they are doing something with the license, even if that somthing is the bare minimum.
This franchise really needs to be in hands of a developer/company that cares about the license and not just about how much money it makes for investors.
Well the fanbase is keeping it alive with community and mods. I saw a mod tiberian sun aftermath which comes out end of august.
its the C&C Zero Hour MODS that keep me interested. still cool, with all the new units, graphics, maps,... those Mod Creators are INCREDIBLY dedicated and talented! I'm sure hopin' they keep it up, as some MODS are on the brink of Brilliance :-))) how about a future video on what MODS are available, with links!!!!??
It's dead, unlike clickbait titles and YTers who don't reply to certain comments.
Damn, that's a salty salty comment bro
I'm afraid it's dead, Zade. I'm sorry, but maybe it's time to let it go. Do I think a Red Alert 2 remaster could be succesful? Yes. Is it going no happen? No. If you want the advice of someone who watches your videos: focus your attention on games that are out, are worth revisiting, or are going to come out. This C&C-nostalgia-driven-pipedream isn't healthy for us.
Remaster Red Alert, or Tiberian Sun... have Hans Zimmer or another badsss composer do the music with Frank. Actually spend money and time on graphics and stortline.
I would play the living crap out of that game. But sadly, that won't ever happen.
I believe we are going to see more remaster, maybe a Part 2 with Tiberium SUn and Red Alert 2 or just TIberium Sun since those games are a lot bigger than the first Cnc and RA, but after that I dont think EA plans to make more, what could change their mind is a big very successful new rts from another company, but Age 4 still lags behind Age 2 and while a successful game is not a massive hit, and the only 2 another success that I saw these last years are Dune Spice Wars, which is at best a AA game and its more a passion project with FUncom and SHiro than something designed to generate massive profit and maybe Godsworn, which is very small and driven more by word of mouth, with high profiles AAA rts released being considered flop, like COmpany of Heroes 3 (which I adore despite its flaws) and Age of Sigmar Realms of RUins, even if we go back time before Age 4 release the biggest rts released I believe were Halo Wars 2 (which seems to have a good fanbase) and Warcraft 3 remaster and Dow 3, so in the space of AAA rts EA marketing team and shareholders sees just big marketing failures, not considering why they fail, and moderate success with Age 4, so despite fans claiming for more, EA is very much a company driven by shareholders and big monetization, so I dont see them making a new CNc soon, I hope I am wrong, sometimes they makes some miracles like Dead Space remake and the Star Wars Soulslike, but even those usually are made because they have other studios making insanelly successful games in those genres with Resident Evil seilling very well and Soulslike being super popular. And there is the fact that Im not sure I want a new Cnc mostly because EA can ruin it with battle pass and tons of microtransactions ruining the experience, but again I hope Im wrong and they make a good Cnc games and support it with good expansions like in the old days.
The ironic thing about the C&C Franchise is the franchise is very reminiscent of the Brotherhood: It crops up, makes it's impact, seemingly gets smashed into the ground only to crop back up at the most random of times. The community keeping it alive much like Kane after Tib Sun, working in the underground and the shadows to keep the franchise bloodflow pumping (through patches, community events and mods) and now with Jim on our side and Petrohylph showing favour, we have inside assistance.
It'll take a monumental effort to revive the franchise up to the scale as the AoE franchise as mentioned in the vid, but i think we can settle with remasters of Generals and Tib Sun/RA2 and y'know what, if we can get those 3 games remastered and optimised for modern devices, i think that will do until it's Tib Wars' turn
The best we can maybe hope for is a faithful remaster of Tiberian Sun and/or Red Alert 2, I don't expect much more than that, and even this I feel like is expecting too much.
classics never die
Very much.
Oh in the remastered I did all the missions on Hard and to this day on Steam it is still the game with my most hours on (about 250 compared to about 180 for the next ones). But since I've not been on much since 2020 it will probably be overtaken at some point.
Saying that the Tiberium Saga is over is not how I see it. I think there is room for a fifth and maybe final game, tying up one loose end of one game, and maybe bringing back one other thing:
The return of CABAL (which was slightly suggested at the end of Firestorm, and it could have had contingency plans to justify it).
The full-scale invasion of the Scrin.
Throw both in at once, and you got three main factions for a big three-way-war:
GDI - As we know them from the first three games
Cabal - Bringing back its version of Nod from Firestorm to replace the now-mostly-dissolved actual Nod
Scrin - Doing their own thing (maybe repurpose the idea of Twilight and give them a few mobile buildings for their base?)
Plus it would give us a potential for a rather terrifying concept: CABAL-ified Scrin.
If there's a bright future for the series, I'm sad to say that it's far away.
I think it's a better idea to look for something new than to hope something old springs back to life.
I would love a Generals remaster
but the over-the-topness of the factions and the whole "FREEDOM, OIL, BOMBS AND BOOM" setting, wouldnt be ugh, suitable, for "modern audiences" (read: advertisement companies ... not the actual fans). Like imagine the angry mob in 2024, or the funny bomberman and trying to sell ads with that.
It would be funny, but I doubt EA , publicly traded, has any spine let alone the balls to do that.
And then we have Helldivers 2 in which you play as space fascists. It would work, if it would be just satirical enough.
@@KanesJuenger You have been reported at your local Democracy officer.
@@nelishoofd Space managed democrazy discipels*
"What are they, protestors?"
I don't know. If you lean hard enough into it, like Helldivers, the only people will get mad are people who realize the game is making fun of them too late to refund it. I would personally argue that was almost the direction they were taking with Red Alert 3 - it's very hard not to go "Hm" with the riot cop design of the Peacekeeper for instance given what all has happened concerning commentary about police militarization between 2008 and now, for instance, as well as FutureTech being put into focus in Uprising and it being very much so characterized as a scummy defense corporation when prior games were pretty straightforward on how good the Allies were vs. the Soviets and Yuri.
I have been playing C&C Generals Zero Hour since they launched it on STEAM. Played the campaigns each one time and the General Vs Generals. Great game to get initiated into C&C games from the earlier 2000s series.
C&C generals and zero hour were my favs. I would love an update or new game of that.
@Zade: Command & Conquer or Red Alert aren't the only options. They could also go back to the OG the base, before these game you had Dune 1 and 2 maybe this old Westwood game could be could somehow licensed again. The 2 movies did pretty good. Maybe that would be another way to bring the genre back!
I totally agree with the video about fan base. Looking forward to the day when C&C comes back. I hope they keep the game play simple like in early Tiberian Sun, red alert 2, generals zero hour.
Generals is still one of my favorite RTS games in 2024, i've probably sunk 1500+hrs into Generals/Zero Hour. CNC3 was pretty epic, but all I've wanted this whole time is Genz 2