Skill Groups for SMT, Theurgies for Persona (tho the damage scaling needs to be balanced... and the entire Gane as well lol. I want Persona to be tough but fair.)
Cant speak for the combo skills but the Theurgies are so good its unreal how much they body the Showtimes from conception to execution that im actively irritated that Royal didnt do the concept properly first and we're stuck with dumb skits
It's hard to say. I'll put them all equally. There needs to be a balance of this in future games with humans and demons. Like what P3R did with fusion spells and theurgies but better
Showtimes are kinda meh but both P3 theurgies and SMT V (V) group skills are hype af. Theurgies are just way too broken. I one shotted the final phase of nyx with scarlet havoc on merciless and it was extremely anti-climactic.
Showtimes- they both cool looking and balanced especially strikers version. Group skills are cool but i never use them instead i also go omatoki : critical on a physical build playthrough. Therugy- really feels too much like they're trying to compete with p5 in that regard without understandings the effects on the story. I mean strega always have this big gap narrativly in power between sees and the fact that the story never lets get anything to compensate for and thurgy is too unbalanced for persona 3s straight forward fighting compared to the gimmicky fight that occur throughout 5
7:19 I'm telling you know Hoyoverse knew what they were doing when the decided to make Max Mittleman play Arataki Itto. They literally took Ryuji, made him into an oni and put him in Genshin Impact
They are kinda boring but it's kinda hype if you like those demons, if you're happy that the demons can team up and do a super attack or if the skill is useful while fighting other demons.
SMT V’s combo skills are the best. Fusion spells are 2nd and showtimes are 3rd.
1:34 Odin and thor’s group skill is probably my favourite one in the game due to how badass it is
Uh hi, Persona player here, kinda interested in a “real SMT game”, THATS ODIN???
Skill Groups for SMT, Theurgies for Persona (tho the damage scaling needs to be balanced... and the entire Gane as well lol. I want Persona to be tough but fair.)
Cant speak for the combo skills but the Theurgies are so good its unreal how much they body the Showtimes from conception to execution that im actively irritated that Royal didnt do the concept properly first and we're stuck with dumb skits
Chie kicking you with 5kg iron toe boots >>>
Where are fusion spells from Persona 2 and Digital Devil Saga, a games who invented this feauture in Megaten series ?
It's hard to say. I'll put them all equally. There needs to be a balance of this in future games with humans and demons. Like what P3R did with fusion spells and theurgies but better
Showtimes are kinda meh but both P3 theurgies and SMT V (V) group skills are hype af. Theurgies are just way too broken. I one shotted the final phase of nyx with scarlet havoc on merciless and it was extremely anti-climactic.
Showtimes- they both cool looking and balanced especially strikers version.
Group skills are cool but i never use them instead i also go omatoki : critical on a physical build playthrough.
Therugy- really feels too much like they're trying to compete with p5 in that regard without understandings the effects on the story. I mean strega always have this big gap narrativly in power between sees and the fact that the story never lets get anything to compensate for and thurgy is too unbalanced for persona 3s straight forward fighting compared to the gimmicky fight that occur throughout 5
SMTV:V is just ✋😌👌
Whats the name of the BGM from that first SMTV clip? Cant find it for some reason
7:19 I'm telling you know Hoyoverse knew what they were doing when the decided to make Max Mittleman play Arataki Itto. They literally took Ryuji, made him into an oni and put him in Genshin Impact
yea but ryuji is actually a good character
Can someone explain why Alice come with those 2 demons?
Call back to SMT1
Nebiros and Belial were Alice's bodyguards waaaaaaaaaaaaaaaay back in SMT1, this skill is a reference to that
idk but for some reason smt v’s group skills look kinda boring but it might be because ive never play a shin megami tensie game
Yes you never play SMT, you can't understand
They are kinda boring but it's kinda hype if you like those demons, if you're happy that the demons can team up and do a super attack or if the skill is useful while fighting other demons.