In the station queue you can save both universes by following the instructions on rafael body and calibrating the partical accelerator instead of shutting it down. It also gives you the best of the quest rewards.
I lost the vision in my eye in a car crash I loved gaming but am unable to play games anymore due to the sensitivity in my one good eye your videos have been a amazing way that I’m still able to enjoy games and thank you for that
I feel like the Pilgrim’s writings are a good lesson to take into the end of the game. Because, while experiencing the Unity once is a monumental experience, the real joy is in helping people in the universe rather than chasing the Unity time and again. Just like how Starfield’s side quests can be far more worthwhile than artifact hunting over and over. The joy in the world is working with the other people because those stories last forever while the power is just a temporary, but empty high.
Or they just suck at making a player's actions feel powerful and meaningful, making the real plot feel less appealing so the side quests appear more interesting and rewarding. Same problem in Skyrim, where NPCs don't even acknowledge you as superior while wearing Dragonplate Armor & having Shouts that shake the sky & have enchantments on all your equipments AND saving the world by slaying Alduin AND who knows what else your character did. Once you achieved that, there's... nothing. Well, apart from procedurally generated quests that you have to grind through to get X amount of something repetitively that you don't even need. It's fun for a while, but it's wide as an ocean, and deep as a puddle.
I met the Hunter in Portview at the mission terminal well before he became part of the story. Was able to have an interesting chat with him. When he showed up in the story, I already knew about him
Met the hunter in the bar in new atlantis, same at akila, and another time in new atlantis, also knew he was the keeper as they share the same way of talking when you first get to meet the keeper doing that side quest to recrute people for the church, you can discuss philosophy with the hunter, he has very interresting dialogue, even before you're even aware of what the artifacts are and before you even get powers. He evens says he is surprised you had the balls to talk to him, as his suits usually scare people off.
Gingy. You have been one of my favorite channels to watch this year. You are so great at summarizing and telling a story. So glad I found your channel.
@@senseicorey9979 there's something very corporate and artificial about this game, I can't even explain it, from the Art Design(or lack of it)to the music and everything else, it just lacks any sort of definitive vibe
Completely disagree. I think the story and events that take place in this game are pretty cool. Going to earth, switching between dimensions to save a laboratory, and then meeting yourself at the end of the game, to me is the exact opposite of boring. The dialogue in this game is pretty extensive as well. I feel like most people just want a cinematic or cutscene, but I appreciate Bethesda explaining the story through dialogue and environmental storytelling. Regardless of opinion, however, the story and its presentation are extremely original.
Yeah same, I was speeding through trying to beat the story again and on my 2nd new game plus she showed up as a starborn with a bunch of spacers and tried to kill me, I am wondering if you could go back and spend time with her so that doesn't happen if you go through the unity?@@motivateddad
@@seanhigby2656 You lucked out. Starting on your second trip through the Unity, the game rolls a 1 in 100 chance of spawning one of 10 special Universe states. The young Coe will always be gunning for you in that Universe, since you aren't the "You" that she is upset with. See also the Universe where you can get "You" as a companion, and the Universe where the Lodge is filled with *ONLY* versions of "You".
My friend had highest affinity with Sam but Sam was on the eye bleeding so he rushed there to save him and came back to the Lodge to Andreja dying, we theorize that its based on who was with you when you met Starborn vs highest affinity. So in my game I met Starborn with Sam (Lodge) but had max affinity with Sarah (Eye), he had Andreja (Lodge) but max with Sam (Eye)
@@luisfernandoca3794 I dont think so, i had a relationship with andreja (she was in the eye), the second companion i had use the most and even flirted in the begining was Sarah (Lodge) I got to the eye to save andreja. When i came back to new atlantis i found out that Sarah was dead The companion i used the least was Coe and he is alive, just used him when i really needed for story porpuses
@@lieutenantdan7807it’s not lowest at the lodge so don’t say you can confirm it. It’s the highest at the eye and SECOND highest at the lodge. If it was the lowest there is no moral dilemma
That mission at the lab was legit one of the coolest things Ive played in a while, everything from details being either duplicated or altered between each side, using the shift to get certain places, the sheer shock and mystery of it.. i only wish the decision between realities (and the possibility of saving both) was more crucial and difficut to make
it really reminded me of effect and cause from titanfall 2. i feel like titanfall 2 did it better though, giving us the ability to swap realities wherever and whenever we wanted, but starfield did it really well with the gameplay.
@halo2bounceguy The only part that got a little old was dealing with security, and like I said, I really wish it had more important and defined outcomes to it. You're literally choosing between two localized realities. Honestly, I apply that criticism to the whole game. It uses extremely interesting and exestential concepts in what, to me, is a fairly hollow way. But what it lacks in intellectual depth, it does make up for in just applying the concepts to game systems, history and having a bit of fun with it on further ng cycles.
the story isn’t strong especially when the main story was fetch quest. The side stories were way more interesting. I do like how every new game plus is technically different. I have never seen that done before.
Wow, i like the story. I just wished either of the starborns mentioned alien life forms with which they interacted. Would open up so many possibilities.
@@hippobreath3703yeah I know right! It’s like it’s teased in that final chat with the Unity…you will meet who the ‘creators are one day’….the being/beings that created the artifacts and the temples, are they aliens? Spiritual beings? Was it God? So many questions. It’s just weird how we come across so many different universes and not one of them has met intelligent life
as a starborn when you redo the main storyline you can prevent one of your companion from constalation to die. also unique items in the universe are generated based on your starting level, exemple if you start a ng+ at lvl 70 the unique magshear "revenant" will be an advanced magshear contrary to a default level 1 run where it will be a basic revenant.
On my new game+ playthrough I went to the place they were experimenting on the artifact and have the choice of helping this universe or helping Rafael. On the second time through I decided not to help him hoping to avoid doing all the phasing between that universe and the one he was in, I found that part of the game too drawn out and just didn't like it. Either way even though I decided to help the universe I was in Rafael was still saved in the end and exited the facility with me. Also when you go to talk to the version of you at the unity he mentions the creators and maybe one day you will meet them. I hope with DLC Bethesda goes into more depth of who the creators are.
All I know is my rifle shoots straight 364 days out of the year! “Kill’em all, and let God sort’em out”. Sounds like 3yr olds fighting for toys. I get the artifacts. No I do! Get in my crosshairs and it's over. We choose to die on our feet rather than to live on our knees.
@@wheeze_sanchez dude think at end of that DLC todd in npc form shows up and its like the movie for got the name but the main charactor falls through the rings spinning and more less meets aliens but alien took the form of her dead husband i think cause it was the easiest way to perceive them.
Hey Gingy, thank you for your videos. Your take on Hollow Knight sent me into a deep 100+ hour obsession with a game I'd never really given a chance. Now I'm desperately waiting for Silksong along with everyone else. So thank you, appreciate the work.
I had finished fully romancing Sarah, including the wedding before doing the quests that led up to the Lodge or Eye choice. I went with the Lodge thinking that Sarah would be furious with me if I risked their loss just for her. But then I got up to the Eye, and there she was... dead. Much sad...
I need a video on all new game plus possibilities. I had a serial killer alternate universe version of me show up and kill off constellation and hunt me. My friend (sam coe died in his playthrough) had Cora coe catch up to him in loops through unity and try to kill him because she blamed him for her fathers death.
19:50 - Best quote! 🤣🤣 28:38 - my advice here is to focus on completing the game first time (main quest only), gather all the 24 artifacts in your 1st playthrough and skip the main quest in your future 10 NG+ runs. These are required to max out the power of the artifacts, the outfit stats (it should be named Venator on the level cap upgrade) and the Starborn ship (stats are getting capped after the 6th NG+ run). That way, you can enjoy exploring as much as you'd like and don't worry about the length. Skipping the main quest reduces the time a lot, since now you only need to focus on upgrading the powers and speedrun the NG+ only.
My retrospect advice, don't rush 10 ng+ runs. Play through the game at your own pace to see all you want to see. The powers are nice and all at level 10, but it just becomes a press-and-win button. Armor and ship are nice and all, but are only really there for the early game until you build your own ship and find legendary armor that easily overclass them.
@@DHTGK I somehow agree, because you need to get used with the game's mechanics first, but don't get too much in it (e.g. don't focus on outposts and fully explore planets). You have time for it afterwards. And, let's face it, once you get the powers, you would want it to upgrade those, at a certain point.
Bro, i'm totally against this idea :') I have played the 1st universe with all my passion. Every decision, quest, my char married Sarah and she died, lefting the child we saved before, and i want vengeance about the Hunter but i choose the Emissary patch to make a better way. At the end, when i choose to become a Starborn, i really felt that thing about the "other Sarah" not being the Sarah of my 1st universe, and in every new universe i felt the bond and empaty for the characters becoming a cold "whatever", because they change and cleary are not the same, and they'll change everytime. At the 6th universe i was just rushing artifacts, and suddenly the epiphany: "holy sh*t, i now understand what the hunter said in my 1st universe". This would NEVER happens with a playthrough rushing every universe until the 10th. NEVER. [edit] Sorry my messy vocab, english is not my native tongue.
@@diariodefoto no worries. I totally understand you reasons and, somehow, I agree on some aspects. Truth is, they could've made the NG+ better. Like AC Odyssey has it, for example.
Unfortunately i don't agree coz the powers dont mean much in the context of the mechanics of the game and ... the game can easily possibly screw you over where the 10th playthrough consists of the constellation being a bunch of kids...now have fun playing the entire storyline with these teeny year olds ...lol
The only important point that I think was missed is that Victor knew how to fix the Grav drives to prevent the destruction of Earth, but chose not to in order to give humanity motivation to leave Earth and fund further research and expeditions.
I somehow ended up on the planet with the scorpion sting way before I was supposed to. It really through me off I knew when I had the conversation with the star born where you find out who they are and I didn’t even recognize a character that something was WAY off
Quick FYI, when doing Walter's part of the story line quest (All That Money Can Buy) if you do it "peacefully" (not killing Slayton or the thief) it will unlock an SAL-6830 engine that cannot be obtained any other way and is one of, if not the best engines in the game.
One of the best for a HEAVY ship, you mean. Class A engines have the highest top speed, but are meant for smaller craft. Class B engines are meant for mid-sized builds, faster than Class C, but slower than Class A. And as an outlier and "undocumented feature", the White Dwarf 3015s have the fastest top speed in the game, far above any other engine in their class. In short, build a ship around the White Dwarf 3015s if you want a super fast Dogfighter, and the SAL-6830s if you are building a Dreadnaught. Also, don't mix and match Classes. Your top speed is set by your slowest Engine.
The emissary’s point doesn’t really make sense to me during the unearthed quest like imo giving up one planet to gain the ability to recreate multiple colonies on multiple planets seems more better then staying stuck on one planet until all resources became depleted but I can’t stand the fact the hunter killed my Sam
I, like you, disagreed with the emissary in that dialogue. "Sarah didn't like that."😅 I guess there's something to be said for all the life that was left on Earth to die. But the opportunities, man! That's the point of the game. Sometimes, to progress, you need to leave things behind.
So this is how the death of constellation member is decided: Prior to this mission you are teamed up with the member with whom you have the second highest affinity. The member with whom you have the highest affinity is located at the Eye. When you return to the lodge (with the second highest affinity member) you get attacked by the hunter. If you stay in the lodge, the highest affinity member at the Eye dies - likewise if you go to the Eye instead, then the second highest affinity member at the Lodge dies.
In my game Sam died, i literally didn’t use him outside of the mandatory free star intro. I just kept Sarah with me before and after. So needless to say, Sam may be a nice guy but I had no attachment to the character whatsoever 😂😂😂 great work
The affinity is decided by your top two, whoever goes with you to the Collector's Ship is the person who dies if you stay behind, it''s decided the moment you set off for the Collector's Ship who the choice is between, either the person who came with you, or the person who stayed behind at the Eye, which is your highest affinity person, the person who goes to the Scow ship with you is your second highest.
@@andrecontente6370 Well, two options, either when the time comes to make the choice, go to where Andreja is, if she's on the eye, leave the Lodge and go to the Eye. Option two is to purposefully raise the affinity of two other companions higher than hers so they are the choice you have to make instead. You always have the option of saving the person you want to save the most, but then someone else will die in their place, usually back at the Lodge, as a hero, defending against the threat.
@@CodyDeadInside How many conversations about their character quest they've had with you, whenever you get the notification of "Talk with X" that means you've raised another affinity level. They continue to build up points after you complete their quest though, but having done their character quest is a good bench mark to know.
Im a bit sad he didnt mention how the particle accelerator quest take a peak at Schrödinger's cat/Schrödinger's box and that your character can even point it out.
So the main story line for this sci-fi setting that leans further into realism with its aesthetic and focus on humanity over a mixture of sapient aliens is... extremely space magic oriented?
what if that is what the DLC is going to be about as some one suggested unity getting damaged or warped and now galaxies are forming with starwars style alien races due to multiple univereses mixing.
As someone who really struggled to get into the game. Really happy you made this vid. Really really wanted to get into this game as I love the setting. But it was just hard for me. Thanks my man!
@@josephpeters7076 It doesn't seem to have the lore of a fallout or Elder Scrolls either. Though I never really engaged with the lore in my playthrough. Anytime I did it seemed to pull from other sci-fi space stories and that kind of turned me off. Also why is everyone doing multiverses? Once he got into new game+ I knew I was stopping my playthrough. Glad I played it on gamepass.
@@josephpeters7076 Don’t even go there, making any comparisons to the in depth lore of other games like that is extremely unfair. Most of those other IPs, weather they be Mass effect, or Fallout, or Elder scrolls, have had years and multiple installments, along with supplementary material, to establish their lore and overarching stories while Starfield is a fresh new game of an entirely new IP that hasn’t been given the same benefits.
@@tokusatsukeyblade797 I immediately fell in love with the Lore of Fallout 3 never playing any of the other games so that’s kinda cheating, mass effect 1, Halo Combat Evolved, Metro 2033. Were allowed to have feelings haha. I’m not feeling the jive at all unfortunately. Wbu?
So essentially what I'm hearing is, now that I've put in 20 plus hours. Married Sam, became an almost step mom to cora and maxed out all relationship status means nothing cause if I progress any further cora loses her dad and my characters a widow. Cool🙃
I think it's the coolest concept in this game, that you will meet The Hunter and you will think "what an evil douche bag". But then, after several NG+ you will understand him.
I also. Found out. Theres ALOT of saving. In this game. ,, IF YOU get to a certain. Part. And dont save it. ,,,you get killed. THEN YOU HAVE TO DO IT ALLLLL AGAIN. ,,,, 😢,,,,so iv been saving. Every time i kill. Some one. ,,,,, so i dont have to go throigh. That. Again. 😊
I have my gripes with the game but I really enjoyed the story and ng+. As usual, modders will be picking up Bethesda’s slack but it’s still a 7 or 8 out of 10 in my book.
I spent so much time in my first run I put down a save before going into ng+ just in case. Glad I did. I had way too many credits to have it he worth it
"Going to earth reveals that it is a gift ball of dust, because Bethesda didn't want to get yelled at for making an unsatisfactory earth, and so they chumped out..."
The ending is meaningless and only serves the purpose of replaying the game and as an excuse to gain powers. Also it is , arguably, quite a boring since it is a simple loop and now i get what they mean by living "inifnite" lives... It is also confusing as why do they collect more and more artifacts since they are already a Starborn...
I honestly understood more of dark souls story after beating it than I did starfield. Bethesda can write a good story, but they can’t tell that story well so your video is kind of important
The Character that dies is based on your Choice of Romance and Affinity. If you Romance a Character or Not, Your Highest Affinity companion will be the one you have spent the Most time with, That person will be on the Eye and Will die if you do not go there. Adversely if you do the Companion with the 2nd highest Affinity which will default to Barret unless you have talked to any other Companion will Die if you goto the Eye. While there is currently No way to track affinity in game you can see gains in the top right as you talk or interact with companions.
The story line sucked a LOT imo... you're a miner, you touch wierd space metal, get visions of space and hear music (not explained), brotherman shows up tells you to take his ship somewhere (i guess F that mining job right?), people at constellation are explorers that have explored literally nothing but good to meet you! Now go find more weird metal and special powers some how! Oh no some aliens are trying stop you! Oh WAIT they aren't aliens they're MORE HUMANS and they both SUCK now pick a side RIGHT after they attack tf out of you and kill YOUR MOST LOVED COMPANION.. or don't we don't care, we're Bethesda.
Crazy people were making a big deal about new game plus and I was like ok why are they acting like that has never been done before. Now I see they randomly change things up that's super cool imo
When I played I had married Sam by the time the Hunter attacked so I immediately abandoned the Lodge to save him at the Eye. Sarah died, but at least Cora got to keep her dad :')
Loved the game, the story and how everything ties in a meta way to the players (a good example is the hunter saying that at this point the player always being dead can be seen as a nod to us having died at multiple points by then) but I got let down at the end. the biggest question you get from the first hour of gameplay is left completely unanswered: who made these artifacts.
Probably it's content for future DLC. I'm also wondering what happened to the Constellation's founder, he "vanished" and i didnt see any quest about it. My thoughts are about he becoming a Starborn and i hope Bethesda talks more about him in future DLCs.
Who made these artifacts might disappoint you, but it's the game developers. They are the Unity - the creators of and connection between infinite worlds that are both very similar and very different
Finally finished the game so I can sit down and watch this. While not a perfect game by any means the story really blew me away. The ending was awesome. Now to enjoy this video. Interested to see your thoughts.
I hadn't even thought about it but ditto, I'm fourteen hours in and the best part is I don't even feel like I'm avoiding anything y'know? In Skyrim you're taking a break from the world ending threat but there's no real urgency here
Starfield follows the fixed and adjustable time theory, major events always end up happening however there are instances that are adjustable. For example the UC and Freestar always fight a war that ends in an armistice this is the fixed moment in time it will always happen but in said universe Sam or perhaps his kid becomes Starborn.
I have a feeling that tge starfield universe was inspired by one of my fav book series calles "war eternal" by MR Forbes. Starfield: humanity discover warp drive tech from an alien artifact War eternal: humanity discovers warp drives from alien ship crash landing on earth Starfield: humanity forms various factions, 3 main ones, the UC, the freestars and rhe Va'ruun War eternal: humanity splits into 3 factions, 2 during the earth war calles "the xeno wars" the alliance military, the federation and the new terrans. SPOILER FOR THE LAST ONE starfield: superhumans called starborns exists hunting the artifacts to gain more power while traveling through a multiverse. War eternal: the theory of an infinite loops is the main focus, called eternal return. Alien ships called Tetrons that turn out to be AIs made by future past humans travel through time towards to far distant future to the point where the universe resets in order to enslave humanity to use against an enemy that specializes in killing artificial constructs, making humanity the perfect weapon. But usually by the time these enemies emerge, humanity is already extinct thanks to the tetrons.
The way you tell the story it sounds kinda religious, reminds me of that saying that when we couldn't fly god lived in the sky, and when we theorized the big bang god existed beyond space and time.
It seems that the perceived end, is not the end, and no-one has truly done what needs to be done, to get to the end. (Or, as you said, it doesn't actually exist YET, as they planned on making the real ending as a "final DLC", at a much later date. I love the concept of the looping, which I foresee many more twists coming down the line. Total replayability extenders, releasing the limits of what exists now. What would have really thrown an ace into the game+ mode... different extended skills and a special set of powers that gave the ship a special twist... The ability to pacify the worst attackers, instead of killing them. The ability to use these many materials for alternate various items creations. A burst of "rewind", to skip back in time, a short distance, to purposely "try again". (Really just a modified live version of quick-save and quick-load, but a little more functional and advanced.) The ability to time-slip into the future, a few seconds. Virtually pausing the game, but we can walk xxx meters or for xxx seconds, to a new location. Seemingly, as if we just teleported ourselves, but done like the "flash", as a catch-up replay. Shipless travel, to known locations, where we have dropped some limited "recall marker"... with a permanent marker always back on our ship, so we can continue ship travels. Etc...
So far, at the unity. I’ve found. The terramorph story, the free star story, the consolation story, the beaten pirates story, the ryjin story, and because I sided with neither, people are free to explore the artifact without the hunter or emissary. Total of 6 areas with summary. 2 on the left, 4 on the right. My brain wants symmetry. Am I missing some questlines? Why only 2 on the left?
Artifacts ???, so Starfield story like Mass effect but without the Human vs AI and focus on multiverse and time travel !!! SORRY but i take ME3 all bad ending over Starfield story !!! science fiction "multiverse and time travel" is a fiction, like magic !!!
Thank god I gave up on the game like 8 hours in, and just watched this video, this was truly one of the dullest Sci-fi stories I have heard in a while, and has nothing to do with Gingys ability to tell it. It is just not an engaging story, it fails to pull you in or even make you interested, and really makes little sense.. somehow everything about this game, from the story, to the graphics, to the menu system and etc just feels "meh", it's like a depression simulator mixed with a fast-travel sim..... I'm not an amateur at sci-fi either, I live, eat, and breathe Military Sci-fi and literally have been going through about 2-3 Military sci-fi books a week for about 10 years now, highly addicted.. and this is truly one of the few stories that I literally struggled to get through listening to, and again, had nothing to do with Gingy, he probably made it more entertaining than it was
Yep, it's just so incredibly boring, dull, generic... recycled previous Bethesda's games, they were overrated but at least had charm, and smaller, more focused worlds (Fallout4 for example). Starfield trying to be huuuuge and "realistic" but fails at both. It's just pretentious, empty, badly written Mickey Mouse nonsense. Almost feels like it was written by AI for AI. The only thing I actually like about this game is ship design. Everything else is forgettable total waste of time, main story, side quests, characters, enemies, combat, factions, locations...
once i heard that Starfield pretty much has no exploration I went to fully delve deep into Skyrim for the first time and it is amazing, especially on survival mode with no fast travelling, its so immersive to just run around the map and explore and find hidden locations.
@@ergohash2517 yeah there's something really immersive about Skyrim I remember the first time I got the first quest I couldn't help but just exploring instead of immediately doing the quest, specially certain zones are so Epic Fantasy, like that River-Run village, or it was called something like that, or the other location you have to slowly walk to the top of a mountain where its snowing and there's a huge magical temple, and I didn't mind the repetitive dungeons neither, I liked them, I know exactly what you're talking about with how the game feels
Skyrim is infinitely more fun than Starfailed. Fallout 4 is more fun. The world is smaller, more focused and has it's own charm. Perfect for Bethesda's flawed engine and simplistic character & quests design. SF is recycling the same deja vu formula but at the same time trying to be much bigger and more serious, yet failing at both. It's just pretentious, dull and soulless.
What a fantastic story, but the one thing that confuses me is why do the starborn keep hunting for the artifacts? Wouldn't you just get board after doing it a few dozen of times?
I feel like Bethesda was planning on multiplayer function in Starfield, but eventually scapped that idea because recent failures of other online games, starting with Battlefield 2042 big flop. Because of those failures needed aditional year to delete or change multiplayer funtion, for single player only. It is only a specultaion because of the ending and lore of Starfield. Imagine tho some DLC or side game, where people play as starborn and are on a race to collect all the artifacts, and go to another universe, some kind of a more complex and cooler version of a battle royale
In the station queue you can save both universes by following the instructions on rafael body and calibrating the partical accelerator instead of shutting it down. It also gives you the best of the quest rewards.
I knew it! I didn’t notice the note but I knew that something was going on with that control room, but I couldn’t figure out what
*particle
which mission
I love that the game rewards you for thinking and exploring, rather than just following the quest instructions.
It's actually pretty easy to do too.
I lost the vision in my eye in a car crash I loved gaming but am unable to play games anymore due to the sensitivity in my one good eye your videos have been a amazing way that I’m still able to enjoy games and thank you for that
❤❤❤Thats not good to hear but good for you for finding an alternative that you can love and enjoy
Sensitivity means u can't focus on screens for too long? Just curious.
Well this game is garbage and wasn't worth listening to😅
Amen 😢❤
I feel like the Pilgrim’s writings are a good lesson to take into the end of the game. Because, while experiencing the Unity once is a monumental experience, the real joy is in helping people in the universe rather than chasing the Unity time and again. Just like how Starfield’s side quests can be far more worthwhile than artifact hunting over and over. The joy in the world is working with the other people because those stories last forever while the power is just a temporary, but empty high.
I like this a lot tbh ❤
Nice!
Or they just suck at making a player's actions feel powerful and meaningful, making the real plot feel less appealing so the side quests appear more interesting and rewarding.
Same problem in Skyrim, where NPCs don't even acknowledge you as superior while wearing Dragonplate Armor & having Shouts that shake the sky & have enchantments on all your equipments AND saving the world by slaying Alduin AND who knows what else your character did. Once you achieved that, there's... nothing. Well, apart from procedurally generated quests that you have to grind through to get X amount of something repetitively that you don't even need.
It's fun for a while, but it's wide as an ocean, and deep as a puddle.
Oof bro. Copium is powerful...
Another way of saying "Go do the pointless side-quests which have no effect on the main quest and buy the DLCs & Creations!!" Classic Bethesda
I met the Hunter in Portview at the mission terminal well before he became part of the story. Was able to have an interesting chat with him. When he showed up in the story, I already knew about him
Holy hell I thought he looked familiar when I met him for the first(2nd time) 😂
Met the hunter in the bar in new atlantis, same at akila, and another time in new atlantis, also knew he was the keeper as they share the same way of talking when you first get to meet the keeper doing that side quest to recrute people for the church, you can discuss philosophy with the hunter, he has very interresting dialogue, even before you're even aware of what the artifacts are and before you even get powers. He evens says he is surprised you had the balls to talk to him, as his suits usually scare people off.
You kind find him at several key cities throughout the main story including, but not limited to, Akila & New Atlantis.
@@MrDrekkiholy shit
Gingy. You have been one of my favorite channels to watch this year. You are so great at summarizing and telling a story. So glad I found your channel.
Same I love listening to his videos while doing something.
Couldn't agree more. I was so excited to see this in my sub box!
Same
The actual events seem boring but the concepts and stuff sound really cool and interesting
That's basically the game. Sounds cool, but super dull
@@senseicorey9979 there's something very corporate and artificial about this game, I can't even explain it, from the Art Design(or lack of it)to the music and everything else, it just lacks any sort of definitive vibe
@@Ar1AnX1x right. Like....todd....this is the game you've been dreaming up for decades? This shit is bunk.....
My favorite review of this game was easily "It's a Bethesda game, alright."
Completely disagree. I think the story and events that take place in this game are pretty cool. Going to earth, switching between dimensions to save a laboratory, and then meeting yourself at the end of the game, to me is the exact opposite of boring. The dialogue in this game is pretty extensive as well. I feel like most people just want a cinematic or cutscene, but I appreciate Bethesda explaining the story through dialogue and environmental storytelling. Regardless of opinion, however, the story and its presentation are extremely original.
Fun fact: every new playthrough the universes changes slightly
I met Sam Coe's daughter and she was a pirate trying to kill me.
She is also a Starborn in this universe
Yeah same, I was speeding through trying to beat the story again and on my 2nd new game plus she showed up as a starborn with a bunch of spacers and tried to kill me, I am wondering if you could go back and spend time with her so that doesn't happen if you go through the unity?@@motivateddad
@@seanhigby2656no it's related to Sam dying in the high price to pay mission she saw it as you letting him die
I really wish the changes to the universe didn't ONLY revolve around The Lodge and Constellation
@@seanhigby2656 You lucked out. Starting on your second trip through the Unity, the game rolls a 1 in 100 chance of spawning one of 10 special Universe states. The young Coe will always be gunning for you in that Universe, since you aren't the "You" that she is upset with. See also the Universe where you can get "You" as a companion, and the Universe where the Lodge is filled with *ONLY* versions of "You".
My friend had highest affinity with Sam but Sam was on the eye bleeding so he rushed there to save him and came back to the Lodge to Andreja dying, we theorize that its based on who was with you when you met Starborn vs highest affinity. So in my game I met Starborn with Sam (Lodge) but had max affinity with Sarah (Eye), he had Andreja (Lodge) but max with Sam (Eye)
Actually, no… It’s the highest affinity companion on the Eye and the least on the Lodge
@@luisfernandoca3794 I dont think so, i had a relationship with andreja (she was in the eye), the second companion i had use the most and even flirted in the begining was Sarah (Lodge)
I got to the eye to save andreja. When i came back to new atlantis i found out that Sarah was dead
The companion i used the least was Coe and he is alive, just used him when i really needed for story porpuses
@@FP99424I can confirm its max at the eye and lowest at the lodge. I had Sarah at the eye and sam at the lodge, I was gutted when sam died
i think highest is in the eye and 2nd highest is in lodge, and whoever you choose not to save will die
@@lieutenantdan7807it’s not lowest at the lodge so don’t say you can confirm it. It’s the highest at the eye and SECOND highest at the lodge. If it was the lowest there is no moral dilemma
That mission at the lab was legit one of the coolest things Ive played in a while, everything from details being either duplicated or altered between each side, using the shift to get certain places, the sheer shock and mystery of it.. i only wish the decision between realities (and the possibility of saving both) was more crucial and difficut to make
it really reminded me of effect and cause from titanfall 2. i feel like titanfall 2 did it better though, giving us the ability to swap realities wherever and whenever we wanted, but starfield did it really well with the gameplay.
Terrible mission honestly. It dragged on forever. Very mid tier game overall
@halo2bounceguy The only part that got a little old was dealing with security, and like I said, I really wish it had more important and defined outcomes to it. You're literally choosing between two localized realities. Honestly, I apply that criticism to the whole game. It uses extremely interesting and exestential concepts in what, to me, is a fairly hollow way. But what it lacks in intellectual depth, it does make up for in just applying the concepts to game systems, history and having a bit of fun with it on further ng cycles.
go play ratchet and clank. rift apart. you'll get a whole game like that mission
Dishonored and Titanfall did it better
the story isn’t strong especially when the main story was fetch quest. The side stories were way more interesting. I do like how every new game plus is technically different. I have never seen that done before.
Thank you for explaining this story. I was still playing around, jumping from one planet to another, and forgot about the story.
Wow, i like the story. I just wished either of the starborns mentioned alien life forms with which they interacted. Would open up so many possibilities.
The potential of NG+, starborn, and aliens in DLC is crazy
@@hippobreath3703yeah I know right! It’s like it’s teased in that final chat with the Unity…you will meet who the ‘creators are one day’….the being/beings that created the artifacts and the temples, are they aliens? Spiritual beings? Was it God? So many questions. It’s just weird how we come across so many different universes and not one of them has met intelligent life
as a starborn when you redo the main storyline you can prevent one of your companion from constalation to die. also unique items in the universe are generated based on your starting level, exemple if you start a ng+ at lvl 70 the unique magshear "revenant" will be an advanced magshear contrary to a default level 1 run where it will be a basic revenant.
I also noticed that when I grabbed the ashta tamer in my new game. The first time it only did like 130 but after that it was up to like 365
On my new game+ playthrough I went to the place they were experimenting on the artifact and have the choice of helping this universe or helping Rafael. On the second time through I decided not to help him hoping to avoid doing all the phasing between that universe and the one he was in, I found that part of the game too drawn out and just didn't like it. Either way even though I decided to help the universe I was in Rafael was still saved in the end and exited the facility with me. Also when you go to talk to the version of you at the unity he mentions the creators and maybe one day you will meet them. I hope with DLC Bethesda goes into more depth of who the creators are.
All I know is my rifle shoots straight 364 days out of the year! “Kill’em all, and let God sort’em out”. Sounds like 3yr olds fighting for toys. I get the artifacts. No I do! Get in my crosshairs and it's over. We choose to die on our feet rather than to live on our knees.
Bethesda are the creators
@@wheeze_sanchez don’t be an idiot
@@wheeze_sanchez dude think at end of that DLC todd in npc form shows up and its like the movie for got the name but the main charactor falls through the rings spinning and more less meets aliens but alien took the form of her dead husband i think cause it was the easiest way to perceive them.
but then have said alien or what ever made artifacts go "ok jokes over" and then reveals true form
Hey Gingy, thank you for your videos. Your take on Hollow Knight sent me into a deep 100+ hour obsession with a game I'd never really given a chance. Now I'm desperately waiting for Silksong along with everyone else. So thank you, appreciate the work.
I have caught this video late but wanted to say that you did a great job wrapping things up. A great video, you just got a new subscriber
I had finished fully romancing Sarah, including the wedding before doing the quests that led up to the Lodge or Eye choice. I went with the Lodge thinking that Sarah would be furious with me if I risked their loss just for her.
But then I got up to the Eye, and there she was... dead.
Much sad...
So she finally stfu? Happy ending 😀😀
I need a video on all new game plus possibilities. I had a serial killer alternate universe version of me show up and kill off constellation and hunt me. My friend (sam coe died in his playthrough) had Cora coe catch up to him in loops through unity and try to kill him because she blamed him for her fathers death.
19:50 - Best quote! 🤣🤣
28:38 - my advice here is to focus on completing the game first time (main quest only), gather all the 24 artifacts in your 1st playthrough and skip the main quest in your future 10 NG+ runs. These are required to max out the power of the artifacts, the outfit stats (it should be named Venator on the level cap upgrade) and the Starborn ship (stats are getting capped after the 6th NG+ run). That way, you can enjoy exploring as much as you'd like and don't worry about the length. Skipping the main quest reduces the time a lot, since now you only need to focus on upgrading the powers and speedrun the NG+ only.
My retrospect advice, don't rush 10 ng+ runs. Play through the game at your own pace to see all you want to see. The powers are nice and all at level 10, but it just becomes a press-and-win button. Armor and ship are nice and all, but are only really there for the early game until you build your own ship and find legendary armor that easily overclass them.
@@DHTGK I somehow agree, because you need to get used with the game's mechanics first, but don't get too much in it (e.g. don't focus on outposts and fully explore planets). You have time for it afterwards. And, let's face it, once you get the powers, you would want it to upgrade those, at a certain point.
Bro, i'm totally against this idea :')
I have played the 1st universe with all my passion. Every decision, quest, my char married Sarah and she died, lefting the child we saved before, and i want vengeance about the Hunter but i choose the Emissary patch to make a better way. At the end, when i choose to become a Starborn, i really felt that thing about the "other Sarah" not being the Sarah of my 1st universe, and in every new universe i felt the bond and empaty for the characters becoming a cold "whatever", because they change and cleary are not the same, and they'll change everytime. At the 6th universe i was just rushing artifacts, and suddenly the epiphany: "holy sh*t, i now understand what the hunter said in my 1st universe".
This would NEVER happens with a playthrough rushing every universe until the 10th. NEVER.
[edit] Sorry my messy vocab, english is not my native tongue.
@@diariodefoto no worries. I totally understand you reasons and, somehow, I agree on some aspects. Truth is, they could've made the NG+ better. Like AC Odyssey has it, for example.
Unfortunately i don't agree coz the powers dont mean much in the context of the mechanics of the game and ... the game can easily possibly screw you over where the 10th playthrough consists of the constellation being a bunch of kids...now have fun playing the entire storyline with these teeny year olds ...lol
How is this vid already out thanks man made my day already :)
The only important point that I think was missed is that Victor knew how to fix the Grav drives to prevent the destruction of Earth, but chose not to in order to give humanity motivation to leave Earth and fund further research and expeditions.
Unfortunate that the game was so boring that I never got even half way through the story, wanted to know about it anyway so thanks for the video :)
18:40 You can merge the realties so that everyone survives. I would say that’s the canon ending for that quest lol
I've been waiting to watch this one until I beat it. Finally got to watch and as always love your work.
Thanks to your end guide i was so confused what to do towards end your video help me understand the core concept
OMG it's a great Saturday morning already. Thank you Gingy!
I feel like the Shattered Space expansion will revolve around the unity getting damaged in a way that leads to multiple universes colliding.
I somehow ended up on the planet with the scorpion sting way before I was supposed to. It really through me off I knew when I had the conversation with the star born where you find out who they are and I didn’t even recognize a character that something was WAY off
Quick FYI, when doing Walter's part of the story line quest (All That Money Can Buy) if you do it "peacefully" (not killing Slayton or the thief) it will unlock an SAL-6830 engine that cannot be obtained any other way and is one of, if not the best engines in the game.
One of the best for a HEAVY ship, you mean. Class A engines have the highest top speed, but are meant for smaller craft. Class B engines are meant for mid-sized builds, faster than Class C, but slower than Class A. And as an outlier and "undocumented feature", the White Dwarf 3015s have the fastest top speed in the game, far above any other engine in their class. In short, build a ship around the White Dwarf 3015s if you want a super fast Dogfighter, and the SAL-6830s if you are building a Dreadnaught. Also, don't mix and match Classes. Your top speed is set by your slowest Engine.
Gingy thank you!!
The emissary’s point doesn’t really make sense to me during the unearthed quest like imo giving up one planet to gain the ability to recreate multiple colonies on multiple planets seems more better then staying stuck on one planet until all resources became depleted but I can’t stand the fact the hunter killed my Sam
I, like you, disagreed with the emissary in that dialogue. "Sarah didn't like that."😅 I guess there's something to be said for all the life that was left on Earth to die. But the opportunities, man! That's the point of the game. Sometimes, to progress, you need to leave things behind.
So this is how the death of constellation member is decided:
Prior to this mission you are teamed up with the member with whom you have the second highest affinity. The member with whom you have the highest affinity is located at the Eye. When you return to the lodge (with the second highest affinity member) you get attacked by the hunter. If you stay in the lodge, the highest affinity member at the Eye dies - likewise if you go to the Eye instead, then the second highest affinity member at the Lodge dies.
In my game Sam died, i literally didn’t use him outside of the mandatory free star intro. I just kept Sarah with me before and after. So needless to say, Sam may be a nice guy but I had no attachment to the character whatsoever 😂😂😂 great work
The affinity is decided by your top two, whoever goes with you to the Collector's Ship is the person who dies if you stay behind, it''s decided the moment you set off for the Collector's Ship who the choice is between, either the person who came with you, or the person who stayed behind at the Eye, which is your highest affinity person, the person who goes to the Scow ship with you is your second highest.
I have andreja whit me since i found her, im confused and i dont want andreja to die, how to proceed?
Thx in advance
@@andrecontente6370 Well, two options, either when the time comes to make the choice, go to where Andreja is, if she's on the eye, leave the Lodge and go to the Eye. Option two is to purposefully raise the affinity of two other companions higher than hers so they are the choice you have to make instead. You always have the option of saving the person you want to save the most, but then someone else will die in their place, usually back at the Lodge, as a hero, defending against the threat.
@@bacaestrife3615havent done this part, but how would i know where certain characters are?
@@CodyDeadInside How many conversations about their character quest they've had with you, whenever you get the notification of "Talk with X" that means you've raised another affinity level. They continue to build up points after you complete their quest though, but having done their character quest is a good bench mark to know.
Im a bit sad he didnt mention how the particle accelerator quest take a peak at Schrödinger's cat/Schrödinger's box and that your character can even point it out.
6:40 “grav jump before they kill you”
Me having shitstomped them into spare parts: … yes… “KILL ME”
So the main story line for this sci-fi setting that leans further into realism with its aesthetic and focus on humanity over a mixture of sapient aliens is... extremely space magic oriented?
what if that is what the DLC is going to be about as some one suggested unity getting damaged or warped and now galaxies are forming with starwars style alien races due to multiple univereses mixing.
Uh, careful, the previous leader of Constellation was Aja, not Sebastian Banks.
Sebastian Banks was the creator of Constellation.
I'd be more interested seeing you cover some of the other quest lines. The Vanguard questline for example, is at least as big as the "main" quest.
@@WiseG33k "big" in terms of content, not the lore consequences.
Great video! I didn't understand some parts, so it's nice to see it all laid out.
As someone who really struggled to get into the game. Really happy you made this vid. Really really wanted to get into this game as I love the setting. But it was just hard for me. Thanks my man!
Agreed the game is just not clicking with me and settled on seeing the spoilers to see if I would find a reason to push through. I don't think I have.
@@Legacyartistdoesn’t have the lore like mass effect. I finished it twice, but now it’s as the hype is fading it’s hitting me like a brick.
@@josephpeters7076 It doesn't seem to have the lore of a fallout or Elder Scrolls either. Though I never really engaged with the lore in my playthrough. Anytime I did it seemed to pull from other sci-fi space stories and that kind of turned me off. Also why is everyone doing multiverses? Once he got into new game+ I knew I was stopping my playthrough. Glad I played it on gamepass.
@@josephpeters7076 Don’t even go there, making any comparisons to the in depth lore of other games like that is extremely unfair. Most of those other IPs, weather they be Mass effect, or Fallout, or Elder scrolls, have had years and multiple installments, along with supplementary material, to establish their lore and overarching stories while Starfield is a fresh new game of an entirely new IP that hasn’t been given the same benefits.
@@tokusatsukeyblade797 I immediately fell in love with the Lore of Fallout 3 never playing any of the other games so that’s kinda cheating, mass effect 1, Halo Combat Evolved, Metro 2033. Were allowed to have feelings haha. I’m not feeling the jive at all unfortunately. Wbu?
brother the game just released you always on a ROLL
Best channel ever Ngl I thought u we’re doing armored core for a sec
So essentially what I'm hearing is, now that I've put in 20 plus hours. Married Sam, became an almost step mom to cora and maxed out all relationship status means nothing cause if I progress any further cora loses her dad and my characters a widow. Cool🙃
On the plus side you can make Sam fall in love again, marry again, widow again and repeat again.
Don’t rush it, just play through the sandbox and when you would normally start a new play thru, you new game+
No, u can save who u want. U get to choose
Just don't do new game plus you can leave unity and keep playing
I think it's the coolest concept in this game, that you will meet The Hunter and you will think "what an evil douche bag". But then, after several NG+ you will understand him.
I also. Found out. Theres ALOT of saving. In this game. ,, IF YOU get to a certain. Part. And dont save it. ,,,you get killed. THEN YOU HAVE TO DO IT ALLLLL AGAIN. ,,,, 😢,,,,so iv been saving. Every time i kill. Some one. ,,,,, so i dont have to go throigh. That. Again. 😊
So the Unity is the Origin point of the Big Bang, Nice.
Nah, it's just a lobby for simulation that this world is.
My boy Gingy making it to the big time! Congrats!
The lab mission had Titanfall 2 written all over it
A pilgrim, a drifter, and a non-believer walk into a bar 😂
I have my gripes with the game but I really enjoyed the story and ng+. As usual, modders will be picking up Bethesda’s slack but it’s still a 7 or 8 out of 10 in my book.
Yes, it could use some work but it was entertaining enough to keep me playing
im full blown drinking the haterade this game was a turd a big old stinking turd warmed up in an oven and sprinkled with piss @@thee_morpheus
I spent so much time in my first run I put down a save before going into ng+ just in case. Glad I did. I had way too many credits to have it he worth it
Good video man
"Going to earth reveals that it is a gift ball of dust, because Bethesda didn't want to get yelled at for making an unsatisfactory earth, and so they chumped out..."
GINGY please take a break and don't get burnt out! Also.. story analysis on baldurs gate?? :)
Great story summary, thank you!
Unity mention your character possibly meeting "the Creators" in the future, so there has to be something above Unity
The ending is meaningless and only serves the purpose of replaying the game and as an excuse to gain powers. Also it is , arguably, quite a boring since it is a simple loop and now i get what they mean by living "inifnite" lives... It is also confusing as why do they collect more and more artifacts since they are already a Starborn...
I honestly understood more of dark souls story after beating it than I did starfield. Bethesda can write a good story, but they can’t tell that story well so your video is kind of important
Really? I followed it perfectly well.
If it isn’t Aliens that built the artifacts then somehow the starborn in some non Euclidean way made them
The Character that dies is based on your Choice of Romance and Affinity.
If you Romance a Character or Not, Your Highest Affinity companion will be the one you have spent the Most time with, That person will be on the Eye and Will die if you do not go there. Adversely if you do the Companion with the 2nd highest Affinity which will default to Barret unless you have talked to any other Companion will Die if you goto the Eye. While there is currently No way to track affinity in game you can see gains in the top right as you talk or interact with companions.
The story line sucked a LOT imo... you're a miner, you touch wierd space metal, get visions of space and hear music (not explained), brotherman shows up tells you to take his ship somewhere (i guess F that mining job right?), people at constellation are explorers that have explored literally nothing but good to meet you! Now go find more weird metal and special powers some how! Oh no some aliens are trying stop you! Oh WAIT they aren't aliens they're MORE HUMANS and they both SUCK now pick a side RIGHT after they attack tf out of you and kill YOUR MOST LOVED COMPANION.. or don't we don't care, we're Bethesda.
I’m on my 7th NG+ and my members of constellation have been the same every single time. 😔
This game is really going to put that quality time you been promising her on hold
So, the game is actually about humanity exploring the stars and paying the cost for it. Pretty well done, if you ask me. 👍🏻
i love the fact that ng+ has alternate starts i found like 4 of them so far on my channel
Crazy people were making a big deal about new game plus and I was like ok why are they acting like that has never been done before. Now I see they randomly change things up that's super cool imo
When I played I had married Sam by the time the Hunter attacked so I immediately abandoned the Lodge to save him at the Eye. Sarah died, but at least Cora got to keep her dad :')
They stole the end game from dragon's dogma.
I thought the exact same thing.
They stole a lot from other games but the final result is just mediocre...
I told my self "don't watch it untill you beat it" but god damn it its a gingy video
Loved the game, the story and how everything ties in a meta way to the players (a good example is the hunter saying that at this point the player always being dead can be seen as a nod to us having died at multiple points by then)
but I got let down at the end. the biggest question you get from the first hour of gameplay is left completely unanswered: who made these artifacts.
Probably it's content for future DLC. I'm also wondering what happened to the Constellation's founder, he "vanished" and i didnt see any quest about it. My thoughts are about he becoming a Starborn and i hope Bethesda talks more about him in future DLCs.
Who made these artifacts might disappoint you, but it's the game developers. They are the Unity - the creators of and connection between infinite worlds that are both very similar and very different
Gingy still the GOAT of gaming UA-cam channels.
Finally finished the game so I can sit down and watch this.
While not a perfect game by any means the story really blew me away. The ending was awesome.
Now to enjoy this video. Interested to see your thoughts.
15 hours in and I've barely even touched the main quest yet.
I've played Fallout 4 for about 250 hours and I've yet to play the final quest.
I hadn't even thought about it but ditto, I'm fourteen hours in and the best part is I don't even feel like I'm avoiding anything y'know? In Skyrim you're taking a break from the world ending threat but there's no real urgency here
that bad ?
@@creatorsfreedom6734 nah, just vibing exploring space
@@arg_9584 nah , i think i will like no man's sky for the exploration vibe's
BRO HOW TF DID YOU MAKE THIS SO FAST
Starfield follows the fixed and adjustable time theory, major events always end up happening however there are instances that are adjustable. For example the UC and Freestar always fight a war that ends in an armistice this is the fixed moment in time it will always happen but in said universe Sam or perhaps his kid becomes Starborn.
i really like this. im going to buy it.
Great Video :)
I have a feeling that tge starfield universe was inspired by one of my fav book series calles "war eternal" by MR Forbes.
Starfield: humanity discover warp drive tech from an alien artifact
War eternal: humanity discovers warp drives from alien ship crash landing on earth
Starfield: humanity forms various factions, 3 main ones, the UC, the freestars and rhe Va'ruun
War eternal: humanity splits into 3 factions, 2 during the earth war calles "the xeno wars" the alliance military, the federation and the new terrans.
SPOILER FOR THE LAST ONE
starfield: superhumans called starborns exists hunting the artifacts to gain more power while traveling through a multiverse.
War eternal: the theory of an infinite loops is the main focus, called eternal return. Alien ships called Tetrons that turn out to be AIs made by future past humans travel through time towards to far distant future to the point where the universe resets in order to enslave humanity to use against an enemy that specializes in killing artificial constructs, making humanity the perfect weapon. But usually by the time these enemies emerge, humanity is already extinct thanks to the tetrons.
The way you tell the story it sounds kinda religious, reminds me of that saying that when we couldn't fly god lived in the sky, and when we theorized the big bang god existed beyond space and time.
ALREADY? I just started and trying to juggle this with BG3, to be watched later
Barret died on my playthrough. I chose to help Barret when repairing the Eye. So my guess is its who you help aboard the Eye
Wait already? The game just came out tho.
Has it? Thought it was just a week 😂
the unity is Todd Howard, and starfield is a dream, you wake up to 'you, you finally woke up.'
Thank you!!! I can't wait to play this!! More spoilers please!!
Come lets freaking go, you are freaking amazing great video great I just enjoyed every second of it. Enjoyed it can't wait for more videos as always
It seems that the perceived end, is not the end, and no-one has truly done what needs to be done, to get to the end. (Or, as you said, it doesn't actually exist YET, as they planned on making the real ending as a "final DLC", at a much later date.
I love the concept of the looping, which I foresee many more twists coming down the line. Total replayability extenders, releasing the limits of what exists now.
What would have really thrown an ace into the game+ mode... different extended skills and a special set of powers that gave the ship a special twist... The ability to pacify the worst attackers, instead of killing them. The ability to use these many materials for alternate various items creations. A burst of "rewind", to skip back in time, a short distance, to purposely "try again". (Really just a modified live version of quick-save and quick-load, but a little more functional and advanced.) The ability to time-slip into the future, a few seconds. Virtually pausing the game, but we can walk xxx meters or for xxx seconds, to a new location. Seemingly, as if we just teleported ourselves, but done like the "flash", as a catch-up replay. Shipless travel, to known locations, where we have dropped some limited "recall marker"... with a permanent marker always back on our ship, so we can continue ship travels. Etc...
The game is so bloody boooooring, not sure how anyone can finish it once... playing it again is pure torture....
Also. I seem to run out of ammo. Really quickly. ,, in a fight. ,,,then i have to use me. Lazer./ drill. Gun. , , thing. ,,,,,
GREAT VIDEO, PLEASE DO AC6 NEXT
The emisary is whoever died in your first playthrough btw, for me it was sarah
Good to know. Thank you!!!
Fear and Hunger Termina when?
So far, at the unity.
I’ve found. The terramorph story, the free star story, the consolation story, the beaten pirates story, the ryjin story, and because I sided with neither, people are free to explore the artifact without the hunter or emissary. Total of 6 areas with summary.
2 on the left, 4 on the right.
My brain wants symmetry.
Am I missing some questlines?
Why only 2 on the left?
So I’m missing a romance option.
Is that it?
Total of 7 story summaries?
Freestar Ranger storyline
Artifacts ???, so Starfield story like Mass effect but without the Human vs AI and focus on multiverse and time travel !!!
SORRY but i take ME3 all bad ending over Starfield story !!!
science fiction "multiverse and time travel" is a fiction, like magic !!!
This game is like the fusion of master of Orion and Halo
Thank god I gave up on the game like 8 hours in, and just watched this video, this was truly one of the dullest Sci-fi stories I have heard in a while, and has nothing to do with Gingys ability to tell it. It is just not an engaging story, it fails to pull you in or even make you interested, and really makes little sense.. somehow everything about this game, from the story, to the graphics, to the menu system and etc just feels "meh", it's like a depression simulator mixed with a fast-travel sim..... I'm not an amateur at sci-fi either, I live, eat, and breathe Military Sci-fi and literally have been going through about 2-3 Military sci-fi books a week for about 10 years now, highly addicted.. and this is truly one of the few stories that I literally struggled to get through listening to, and again, had nothing to do with Gingy, he probably made it more entertaining than it was
Yep, it's just so incredibly boring, dull, generic... recycled previous Bethesda's games, they were overrated but at least had charm, and smaller, more focused worlds (Fallout4 for example). Starfield trying to be huuuuge and "realistic" but fails at both. It's just pretentious, empty, badly written Mickey Mouse nonsense. Almost feels like it was written by AI for AI. The only thing I actually like about this game is ship design. Everything else is forgettable total waste of time, main story, side quests, characters, enemies, combat, factions, locations...
Shattered space I hope really adds a lot more depth to the new game plus side of the game.
I really hope Elder Scrolls VI will be a better game
am I crazy to think Skyrim is more fun than Starfield?
Nah that just means there's a universe out there where you like starfield more than skyrim
@@stevenlohja6807and another one where starfield is skyrim and vice versa 😅
once i heard that Starfield pretty much has no exploration I went to fully delve deep into Skyrim for the first time and it is amazing, especially on survival mode with no fast travelling, its so immersive to just run around the map and explore and find hidden locations.
@@ergohash2517 yeah there's something really immersive about Skyrim
I remember the first time I got the first quest I couldn't help but just exploring instead of immediately doing the quest, specially certain zones are so Epic Fantasy, like that River-Run village, or it was called something like that, or the other location you have to slowly walk to the top of a mountain where its snowing and there's a huge magical temple, and I didn't mind the repetitive dungeons neither, I liked them, I know exactly what you're talking about with how the game feels
Skyrim is infinitely more fun than Starfailed. Fallout 4 is more fun. The world is smaller, more focused and has it's own charm. Perfect for Bethesda's flawed engine and simplistic character & quests design. SF is recycling the same deja vu formula but at the same time trying to be much bigger and more serious, yet failing at both. It's just pretentious, dull and soulless.
What a fantastic story, but the one thing that confuses me is why do the starborn keep hunting for the artifacts? Wouldn't you just get board after doing it a few dozen of times?
That's the Peregrin's dilema.
An absolutely master piece
I feel like Bethesda was planning on multiplayer function in Starfield, but eventually scapped that idea because recent failures of other online games, starting with Battlefield 2042 big flop. Because of those failures needed aditional year to delete or change multiplayer funtion, for single player only. It is only a specultaion because of the ending and lore of Starfield. Imagine tho some DLC or side game, where people play as starborn and are on a race to collect all the artifacts, and go to another universe, some kind of a more complex and cooler version of a battle royale