"Idk why literally everyone ignores how oxy said like 6 times that the dev brs are completely placeholder, they arent adding a plane with 4 aim 9ms @ 11.3" *Oh...*
Remember when the Harrier GR.7 was (correctly) put at 11.7 for just AIM-9L? Grant you the Harrier 2 is a better airframe than the A-10 or Su-25... but a full BR better? Seriously? If the GR.7 can get by just fine with bullshit missiles at 12.3, I see no reason why the A-10 can't do so as well.
@@lukeskylicker because americans suffer or some bullshit. seriously, the premium av8a is still in the same br as the Harrier GR.1 despite being better in every way.
I'm not opposed to increasing it's BR, but removing the 9Ms and dropping a rating bracket wouldn't work as it would make the A-10A (late) useless since it would be the same BR. As always this is something that could be solved with proper decompression but we all know gaijin won't do that.
@@hasamanda3687 Because it would make the new A-10C completely pointless. It's got the same missiles, same amount of countermeasures, same exact gun, same ammo, same flight performance. So what would be the point if you can have the same exact plane at a slightly lower BR?
@bigtime9597 literally exist in the game in multiple forms already. There are so many spitfires bf-109s fw-190s yaks the panther series the amount of tanks as well like the T-34's the M4's the PZ IV's. There is so many examples already so why does it matter if they did do this
@bigtime9597 there's folder vehicles that add nothing but new ground weapons but the A-10C has new ground targeting system new rwr and a missile detection system
Bro have u use the a10c bro it took me 8 minutes to get into battle and it's a fucking brick U can just bomb and zoom this thing is not that hard is just like the "notch" situation 😂
Gaijin, our consultants found evidence to suggest Lau-88 cannot be mounted on the side of the Litening pod due to concerns it would damage the optics. Also Gaijin, gives it HMD slaved 9Ms. Me: can I have a source on either of those? **IGNORED** Also Gaijin: provided a F14 IRIAF airshow picture to prove R27 could be used on it even tho evidence was provided that clearly states it was impossible for the radar to guide it and it never worked in testing. Is anyone shocked at this point?
Iranian tomcat can carry R-27R becasue it carried it during airshow, yet F-4EJ Kai can't carry JDAMs (that was shown in multiple airshows, open days on airbases and ect) becasue they have solid technical data on what type of pylons F-4EJ kai really uses. Same shit with GCS-1 guidance device that Gaijin claiming can only track ships, yet completely ignorig straing physical fact that IR signature of a small landing ship and a tank are nearly identical
@@SteelxWolf that’s actually insane, I can go find pictures right now of 6 Mavs and a targeting pod but, “nope because the lenses on all of them were damaged”.
@@Floopuss it’s funny because their own logic in application of that logic doesn’t make sense given the ATs issue was with the inner Maverick being caused for concern to do damage to the tire and the surrounding area
Another thing I would like to point out is that the su-25 t is at 11.7, and the sm3 is at 12.3. A plane with half the irccm missiles and same airframe at a higher br That’s just as slow. 11.3 is just fucking ridiculous for this plane.
@@Expresswave can’t forget that it has MAWS with all those flares. The su-25 t doesn’t have MAWS, the sm3 has MAWS, AT 12.3. Like I wonder what gaijin was smoking.
@@oniceguard9205 It feels bad to me, not the M's of course, just the Precision missiles seem to have bugged targeting, the Pave Penny should be removed and the Sniper Pod should work for the AGM65D's.
The relationship between Gaijin and attacker aircraft mains is a very interesting phenomenon. Despite them not being the main "demographic" of either air or ground battles, somehow they're the most pandered group in both cases.
a lot of aircraft are designed as a jack of all trades kind of aircraft. strike aircraft are the mix between bomber and fighter so it is the most appealing aircraft type to design. they are not really pandering to them they just understand that realistically a strike aircraft is better than a designated fighter aircraft due to it just being designed to do everything.
@@hasamanda3687you had a point the went side ways by the 2nd sentence. Yes many aircraft NOW are designed with multi mission CAPABILITY but their design will still prioritize one role over another and other mission roles will supplement that main role. Case in point, the history of the F15. It was DESIGNED as an air superiority fighter, iterated to improve its capability in that mission role via programs like the MSIP upgrades, and then supplemented with additional capability for ground strike with updated airframes and weapon systems as is the case with the E and now EX variants. The base of the aircraft is still the same F15 that was introduced back in the 70s and 80s but the incremental improvements have allowed it multi mission capability. And even then it's not like you would take a F15E to fill the mission of an U-2 for reconnaissance because the U-2 was specially designed and built for high altitude reconnaissance. The F15E can do some sort of recon if you attach photography pods to it maybe but it will do WORSE than a U-2 because of other factors like operational range and detectability.
@@hasamanda3687 Which is why historically speaking strike aircraft have been able to dominate the skies, right? RIGHT?!?!?! If anything, we see the opposite. Dedicated fighters taking on the role of dedicated strike fighters and outperforming them (Hawker Typhoon, P-47, F-4, F-15, F-16). The reason why A-10C is busted in air RB has nothing to do with jacking off all traits or whatever, it's because we're talking about an aircraft with mid-2000s technology going up against aircraft with tech from the 60s and 70s. Give a PO-2 four Aim-9Ms, 500 countermeasures and an HMD and throw it at F-4s and Mig-21s, it will be just as dominant as the A-10C.
The people who thinks that the A-10C won't be an issue are probably the same people who loved the A-10 when it was at 10.0 because they're so bad at the game that they need an aircraft to hand hold them. I'd bet these same people would want it to go down even lower.
4 A-10Cs squadding, flying around in a circle in the middle of the map. Each covering the other's ass. When an enemy approaches, a 9M gets fired off from the circle of death. No counterplay for gen 3 fighters.
Honestly had a few fun matches in the asa trying to struggle with its radar but aspides aren’t as crazy as they use to be sad so now I use struggle with the ADV for some reason
The sheer BR spread of the magic pencil in this game is crazy, the A can stomp around against hunters and j32s, while the S.ASA and others have to manage spAMRAAMs
Gaijin has this sort of obsession about making every plane perform well stat-wise, including attackers. This ends up like you've said with groundpounders at way too low a BR for the weapons they have and dominating the matchmaker, but it also ends up with things like the MiG-19 at 9.3, F-104A at 9.3, Wyvern at wherever it is now, etc. The former two are slightly harder for your average player because their handling isn't an easy mouse aim adventure. Things like the MiG-21F-13 are at 9.3 because it has a limited ammo count and because deltas can be a bit harder to fly with their speed bleed. Those BR changes a few years back set a precedent that gave us supersonics creeping lower, which then powercrept korean war-era jets into lower BRs, and so on. It's not just an attacker issue, but the attackers are a symptom of it. Even now we have the yak 38 at 9.3 with FOUR R-60s because Gaijin can't allow a strike jet with a brick of a flight model to be worse stat-wise than a dogfighter.
Well let's be honest, Yak-38, though designated as one, was never an attacker, it was a multipurpose fighter. So this one is definitely off the chart. And even more - how many of them do you see? How often are they successful in their fights? Rethoric questions, this is a bad aircraft you either play as a rat or fail miserably, because literally anything can beat it.
Adding onto that the MiG-21F13 is also dogshit with zero energy retention requiring insane skill and patience to pull it off well. Although the mig19 and f104 def do not deserve to be 9.3
Top-tier has quickly become "what is the weapon kit?" and not "what's the plane's performance?" And I don't think there's an easy answer or "fix" for how to balance planes like this. Or any top-tier aircraft for that matter. Weapon development/performance quickly outpaced aircraft performance from the 70s onwards. I don't know where I'm going with this, but I do say I have to agree.. this is a game at the end of the day, and we haven't had historical matchmaking in several years, and it's very very unlikely to come back at this point, so we just have to deal with the Gaijin balance at this point and voice our opinions to them instead of fighting amongst ourselves
I really think Gijian's problem is that they focus too much on one aircraft that the community complains about. This completely blinds them from what happens to the other aircraft in the BR bracket. The A-10 is not even meant to be an air to air weapon. It is a strike aircraft, meaning it is only meant to bomb, ground pound, drain tickets, etc. The missile's only purpose is for self defense. Now that it has been given AIM9Ms, it is arguably one of if not the most unfair plane in the game rn.
finally someone that understand that aim9ms have no rights to be this low, but then there is magic 2 thats start at 10.7 if i remember correctly, one of the jaguar around that br has it.
Even it it does its absolute BS. A10c has MAWS, HMD which and somehow slave the 9ms (it can't irl) and 4 9ms at 11.3. Even with shit fm for its BR you literally can't defend it being at 11.3
@@FunFishFacts its also on a shit airframe, magic 2s have alot shorter range than an aim 9m, most players at the 10.3-11.3 br range havent faced tracking suspension irccm yet
@@squadenjoyer Soo make u own game bro, war thunder its an arcade-realistic game, no a simulator, u even play simulator on war thunder? probaly no. We need balance and fun, fuck the historically correct, that way gaijing abandoned it years ago.
@@cologamer8638 i play air sim a lot on VR and HOTAS, and who am i? A game company that is worth milion of dollars to make my own game? where is your logic, also WT claims that its realistic
I remember the good ol days of dying to aim 9l, r60m, phoenix missiles, in my 9.3 - 9.7 flareless jet for a whole year or 2. No youtube videos complaining or saying anything about those things needing to go the fuck away.
@@TheSuperbadkidcope, there were so many fucking videos it's not even funny how much u are wrong my guy. Furthermore, the 9m is vastly superior to those missiles so ur point doesn't stand
the problem is like on the discussion on the tomcat and bvr stuff, the people who profit of this unfair and broken brs are defending it with all they can because otherwise they must admit that they are not good but only exploiting broken br ranges
Your acting like the tomcat and A10 are the same situation. The A10 is a slow strike plane. The tomcats are blatantly not suited for high BRs. This isn’t a playerbase problem. This is gaijin artificially nerfing stuff for no good reason. The tomcats should be much more powerful than they are now, but they introduced it way too early and it’s been nerfed since the start. The A10 has this same problem. Nerfed armour and weapons for no good reason.
The tomcat is not cracked like the a10, anyone with the right knowledge can deal with the tomcat. The a10c is literally unmanageable with most vehicles at this br.
@@officialgood-boy8946 sure try to deal with arh with some of the 11.3 planes like lets say the Draken with no rwr, the planes are different sure and the a10c is even worse sure, but the points and arguments are the same logic. the tomcat is to low especially the iranian and the a10 is extremly to low but the argument is the same and you proved me right here because you say f14 is okay to clap planes with only 30cm or even no rwr XD
@@Luisasophie163 i dont think i have died to an F-14 in ages even when i play the j35XS and this whole argument of it can see tomcats is pointless bc IT ALWAYS COULD, tomcat was 11.7 and j35 was 10.7 so it always could see tomcats even if uptiers were more rare at the time
People who complain about WT being unrealistic are like people who complain about GT7 not being a simracing game. If you're looking for realism, go play DCS and iracing.
Gaijin lieterally advertises the game as being the most "realistic" vehicle combat game and it actually has the record for "Most unique aircraft in a flight SIM" saying it's not the market for it is stupid. Yes I understand there are INUMEROUS flaws with that argument but it's the publisher/devlopers that claim that it is so if anyone is in the wrong market is someone who wants an arcade "flight" game and that guy is 200% right in asking for what he was advertised.
As a britain main both the A-10s and SU-25s can go up in B.R I don't care at this point I've died too many times to those things in aircraft that had no flares at all
The problem is not just the A-10 itself but that Gaijin more often than not introduce vehicles to "encourage" players to buy OP premiums or grind an other TT with a top tier vehicle that outperforms every other nation currently. They also promised to reduce the BR spread one can face in 2015. Which never happend. An possible uptier of 1.0 is just to much in most unspaded vehicles to have fun with. Just a couple hours ago I manged to get the new Japanese nutshell they added. It took me several hours of play the very weak 2.3 boats because I was constantly facing enemy team consiting entirely of 3.3 destroyers that can kill me with one hit without ever get a single scratch from my pittyfull shells.😅 Some vehicles are so rediclusly underpowered that I wish we can force the devs to play them live against me in an overpowered vehicle to prove the point that more than half of the 2000+ vehicles barely get used after they got spaded because they are just not fun to suffer in.
yes it would be so much better if the maximum br range was 0.7 above and below. that would be much fairer to vehicles while also not compromising battle time too much. and to top it all off the vehicles that were fine with being uptiered could go .3 up or planes that werent good at their battle rating could go 0.3 down without breaking too much
@@AlRizz187that would just cause them to push a lot of vehicles BRs way past what they are already. Lest we forget the Zero syndrome/Japan tax that still hasn't been corrected even during the whole BR rebalance/correction during the decompression pass
if these people want "historical accuracy" when having op missiles on the a10, then have historical matchmaking for it. it would be the same br as the su27sm and j-10a, which it really should be
"They're gonna try to make it as realistic as possible" bold assumption when literally most of US vehicles are implemented half assed and missing bunch of it's capabilities. F-15C MSIP didn't get it's countermeasure pods, A-10C didn't get it's Sniper targeting pod which allowed for it to carry 6x mavericks instead of 4x with the Litening II, don't even get me started on ground tech tree, it's much much worse on HSTV-L, Abrams and ADATS etc.
There so selective with it the ja37D which the whole reason for that version is the amramms doesn’t get it the Italian f-16 doesn’t gets its missiles it ran in real life so many jets like this ariete literally is missing 80mm of armour they have it as air not that it would make the ariete any better but still
@@JustJohn505^^^^ The truest thing in the game so far. They only add or prioritize features that benefit USSR vehicles. And when evidence is provided to refute it they make a post on why they “believe” is wrong. Example A the M1A2 DU hull and wrong dimensions in the turret gap that even a T4 vehicle can pen and one shot. They even themselves have evidence that there were 5 prototypes with DU hulls. But from what they provided Abrams gained 10+ tons (20k lbs) out of electronics and fat Americans.
@@edwinortiz4421 I bet you won't remember how broken Gripen and F-15 came out and how are they now. Also I bet you won't care about the fact that F-5 was set up by Soviet manual which made it overperforming in comparison to RL. Go make ur superhistorical shoota with glorious MURICA supremacy. Or what, western gamedev is overfilled with muhclusivity so much that it can't carry itself?
I don't know why they knew it's a right call to remove the MAUS from tech tree because they couldn't balance it, but they don't seem to care when they add planes with very powerful weapons that will never be balanced.
Well, the maus comes back in every annyversary of the game better than being complety gone like the 3 paper tanks while japan keeped their two fake tanks because japan lacks actual vehicles to fill that br xD
It sucks as I like phantoms , the problem is that people keep bitching about "overpowered" , "undertiered" and stupid shit like this because they die in flareless planes like with A10A. I have a better question , WHY THA FUCK THEY DONT GIVE FLARES TO PLANES THAT CAN POSSIBLY FACE MISSILES ? There you go problem solved , Aim9m's are powerfull on A10C , but the thing is all u need is one good pass with actuall good aim and A10C is nothing but fireball , and all this cry babies that keep bitching about skill issue maybe should start using brain and actuall skill in order to shoot 700kph plane out of the sky while going mach 2
Br decompression is the only logical solution. Putting the A10C up against the radar missile hell is not the answer. Hell the a10a is already in a tough spot at 10.3 when you have supersonics dunking on you before you are even mid field. The only way the a10 would be useful for anything at 11.3 would be if it got an airspawn mid field.
all they have to do to fix it is increase top tier brs again, phantoms shouldnt be fighting Mirage 2000s and IRCCM in general, the F-4EJ ATDW has me pulling out the rope. Sure 9ms in 11.3 is shit but its also half premium zombies in that tier.
also that the mirage F1C variants have to use their terrible RWR against Aim-54 and now Fakours even if it is mostly premium zombies flying the premium F1C
The F-4EJ ADTW being so miserable a premium is what kinda prevents me from wanting to grind out Japan, because holy shit HOW did such a shit plane get such a high BR?
My biggest complaint about war thunder is when you’re in Sim and you can’t see any aircraft within 5 miles because they are simply just a pixel and on a 32 inch TV that is hard as hell to see
I partially agree with you. The AIM-9M is a powerful and dangerous missile, such a missile can be a steep learning curve to learn how to dodge, especially since players at the rank will likely have very little experience dealing with IRCCM. Ordinarily, this would be clearly unfair, but the missile is being fired by one of the worst air-frames in the game. The AIM-9M is scary, but it's not un-dodgeable, nor is it impossible to exploit. It just requires skill and knowledge of how the missile functions and how best to counter it I also think the way you played the A-10C in this video was very skillful, you tried to prevent its weaknesses from being exploited by staying as close as possible to the action so that the enemy would not have time to single you out. But we both know this did not make you immune, just a less tempting target to a player who doesn't know how to deal with the A-10 (i.e. make it waste any energy it has trying to hopelessly point its nose towards you and focus on killing it before any other plane so that it won't fire a scary missile while you're in a bad position to out-maneuver it). Therefore, I think that while the A-10C will perform well in the hands of a skilled player, its strength relies on the fact that most of the people it will face are noobs who bought a premium plane and have no idea how to deal with the AIM-9M or how to exploit the A-10's weaknesses. I had a look through every fighter (not including strike planes) jet within 1 BR of the A-10 from USA, Germany, USSR, and Sweden. Out of those 4 nations, the only fighter where I don't like my odds is the German F-104G, and in the majority of fighters, I would see the A-10 as a free kill.
ive said this for years now, i dont know what gaijin and quite a decent percentage of players dont understand about how wrong it is, to have ground attack aircraft be put at a criminally low br with strong missiles simply because it has a bad airframe. These aircraft arent designed with flight performance and air combat in mind, the missiles it carries is for self defence. Gaijin needs to get the idea of every aircraft has to be competitive in air combat out of their thick skulls as its going to kill their game off. Braindead players love to suggest 'dont go near them' as a solution, which i dont even have to explain how thats a terrible solution. These jets need to be put in the correct BR brackets by their weapons, you only see fighters at top tier with these missiles, so i dont see why the a10c cant be up there as well as the other attackers with IRCCM and all Aspect missiles cant be put along the fighters with those retrospective missiles. Always trust gaijin to make no sense of their own game and completely ignore game balancing for shits and giggles.
Problem is this would require gaijin legitimately invest dev time on the air rb game mode, as the a 10 would never reach the battlefield before the game is over at top tier. As we know, gaijin seems to be allergic to investment in air rb.
Why is it a terrible solution to just not go near an aircraft that you can outrange and outmaneuver? Is it also a terrible solution to not drive directly in front of a Tiger?
They were designed for flight performance. Not speed, but maneuverability wise they beat so many planes at their BR. I'm guessing they couldn't pull flanker maneuvers, but they certainly have the Mig 21 and F4 (which they fight at the BR) beaten.
@@emilelerate6454 It's a CAS aircraft. If you want to fly in air RB in a seriously competitive way, why would you EVER bring CAS? If you want to ground pound there are plenty of multi-role aircraft at the BR it should be at which can do ground pounding well enough for air RB. This would also solve the issue of it being around at way too low a BR for ground RB.
I’m fine with it having 9ms but it could be at the same BR as the Su-25SM3 at 12.3. It may be over tiered but at least it won’t abusing things 11.3 and below, or at least not as much
Easy way to fix attackers that have AA missiles is increase their BR and give them air spawn to compensate. That way they face higher tier jets which balances things out, and also gives them enough time to do what they gotta do killing ground units. Killing ground units can make teams lose, so they will probably get focused as free meal once other jets reach their locations ( this would be balanced even better by map size allowing them enough "play time" until airfield spawn jets reach them ) You dont need to increase their BR too much, but enough so they actually can grind stuff, but at the same time not face defenseless aircraft... Maybe 12.0/12.3 would be "fair" for the A-10C
Im my server reigon SA at least whenever i play the 11.3 br bracket is a nightmare, constant full upteirs so playing the j35xs or ja37c was pretty painfull. Like at a .7 or .3 br increase i have to deal with magic 2s r24ts etc...whatever not a massive issue just gotta be careful, but now at my same br me and my whole 12 countermeasures can see 4 9ms most likely from multiple a10s. :) cool beans gaijin.
mate r24ts are basically one flare ir missiles, sure they mostly get fired using irst so as long as you keep an eye out for irst slingers you're fine, But then again comes another issue which is the dogshit spotting in air rb
@@goldfishPACIFIER don't forget the client side clouds that litarally turns your game into an RNG fest (you can literally see the cloud positions change if you toggle something like DLSS)
I think it would be awesome if they added bonus research points for strike aircraft such as the a-10 in ground rb. That way, we wouldn't need insane air to air missiles to 'balance' it against dedicated fighters, and instead of ground kills being worth 5 total research points, it actually effectively contributed to modifications and research. Idk it would make these planes more fun to spade if you didnt have to stock grind against planes that can club you.
If you have even played a decent amount of matches in 10.0 in the old br numbers then you would realise players learnt to avoid these types of planes. People say that 'oh american mains just want to have overpowered planes' which is bonkers since half of my matches i literally play against usa as usa. Russian players find any reason to complain.
@@trinitygaming615 Man that's stupid, it's simply unfeasible “stay away”, it's total shit that an a10 without any skill with his fucking Aim-9L that has some resistance to flares shoots you a missile 3km away and you can not do anything with a plane without flares and even sometimes throwing flares, turning off the afterburner and changing direction you still beeing hit, I do not want to imagine with the Aim-9M, I have USA, USSR, Germany all in 13. 7 and France and Swedish 11.7, so yes I have thousands of hours, and I faced a hundreds times USA vs USA, I am a pretty decent player and above all logical and critical, and people adopted that strategy in 10.0 because there was no other, for years the a10 were OP and players without any skill defended and prostituted it, and now again the same shit, it seems that gaijin only wants us to play American planes to not suffer more. It's arcade-realistic game, the idea is to be fun and balanced for all nations, what's the point of playing USA vs USA? it's fucking retarded.
@@trinitygaming615 i wonder why most games are USA vs USA... maybe is the fact that unless you play USA you are in disadvantage? or their undertiered vehicles?, sure there are a lot of USA aircraft fanboys so is a popular nation but the fact that they have been dominating a lot of Brs since a lot of time checks outs. Also avoiding the A-10 should not be the way to play a cas aircraft should not fking dictate the whole game engagement because they are a 6km or 7km death radious machines
Lol bro y’all cry about everything. Do you not realize you can just fly away and it literally can’t do anything? The a10 is so slow that even if you’re 10k feet away if you turn the opposite direction the missiles can’t catch up. Lol y’all are ridiculous.
with a10 you will often: 1. Get 0 score cause game is over before you arrive 2. Its you vs 8 enemies cause your whole team is dead. Very rare you will get to use it for ground attacking in arb, bases never.
The problem as usual is the community, which is comprised of mostly US mains since it's the most played nation. And US mains have 2 simple rules: 1) If the new US toy isn't giga OP, then the game is a dogshit unrealistic piece of garbage catering to [insert nation]. 2) If it is giga OP, then other people need to wake up to reality and the US is the best in the world and military budget and...
When i first saw the differential brs i was rejoicing: but then i remembered this is war thunder. If we had EFFECTUAL differential brs (IE A10C at lower ground, and much higher air) w/ more "multirole" missions (requiring designated ground strikers) then maybe the game wouldn't be so bad. Anyone else agree w/ my ideas?
No, it doesnt. Drop the 9Ms, then drop its BR to 10.7 Air & Ground. Any higher in either mode and it makes it even more incapable of ever doing its actual job. The A-10 airframe is too dogshit to be above 10.7/ The fact that Gaijin attempted to put 9Ms to force it higher is absurd.
@@fire_drake12.arc.24 it most definitely does deserve a higher br as it gets laser guided mavs with a 10km range its like 11.3 but with less effective cas ordnance
Not super sure what you mean by balance, the only balance in higher level Air RB jets are their ability to grind RP and SL. If your plane can't disrupt players rushing bases (which is about half of the entire match) you are at best making a few players hopeless. That's a long way of "ruining" a ruined bracket.
After watching until the end, I still believe the A-10 needs a way to defend itself. Playing the A-10 can be frustrating because it takes around five minutes just to reach the battlefield, and if even one enemy gets behind you, you’re just dead. Most of the time, you don’t even get much done before dying, and sometimes the match ends before you can even reach any targets, which means you’ve spent about 10 minutes across two matches flying in a straight line, only to achieve nothing. Meanwhile, the players you may have killed with the 9M can be back in the action within two or three minutes, already engaged in combat. The SU-25 with its two R-73's is a similar situation to the A-10, but once the R-73 gets within about 3km of you, its missiles ARE impossible to evade. Plus, the SU-25 is almost twice as fast as the A-10, making it far less painful to play. It’s tough to balance these vehicles in a way that makes everyone happy.
I think the best way to balance them is to restrict them to just be available for ground battles. Without missiles the a10 is shit, and with missiles the a10 becomes a problem for everything. So might aswell just get rid of it and fix the problem.
@@Roach_God You don't need to grind for modifications on drones, and helicopters aren't ideal for Air RB because the maps are too large. By the time you even get halfway to the center of the map, the match would be over. This is already an issue for the A-10, which is a lot faster than a helicopter. That's why there's a dedicated helicopter mode for grinding modifications. As for restricting the A-10/SU-25 to Ground RB, that would make the grind even longer, possibly months. First, you'd need to earn enough spawn points to use them, and even then, you'd have to hope you don't get shot down by a Pantsir in your air spawn. Imagine stock grinding like that, it's already a pain doing it when you have AI targets as an option, and don't have spawn restrictions.
11.3 might not be the best BR, but i feel like no one is keeping in mind stock grinding. lots of people aren't gonna be boosting the a10c, and have to grind every single mod stock.
This is a non factor 1. A planes stock performance does not justify its spaded performance 2. Spading a plane does not take long, especially one with such an overturned weapon
@@AgentZombie6021 it does take long when you're constantly dieing before making it to the battlefield, by the time you get half way there, enemy planes are already engaging you.
Once again the culprit here is BR compression, specifically of ground vehicles. Realistically the A-10C should be like 12.0 in air RB, but in ground it sits at 12.0, which is a higher BR than an anti-air system far better than it (pantsir). The solution would be to keep it at 12.0 across the board, but have the pantsir move up to 13.0 or 13.3, but I don't ever see gaijin doing this. Instead, 10.3 planes will get murdured for a while and eventually gaijin will just further nerf the A-10C until it's actually unplayable. gg folks
They could flip the Air and Ground BR's and it would be ok. To be fair AIM9M's just function like how AIM9L's used to be. L's are useless these days, on A-10 Late at least. The launch platform is just too slow and the rocket motor dies too fast to be reliable.
we should also talk about air rb maps, since they just don't make sense. Now there's this new issue of the a-10 c being 11.3 with its aim 9m irccm capable missiles. So why don't they just spread out the battlefield more, for example you have the two main airfields right keep them on one side of the map extreme left or right side and introduce a smaller airfield to each team to the opposite side of the main airfield While maintaining a decent EC esc distance between them, and make it so that most of the ground targets [bases and ground convoys are in that specific part of the map] this allows the subsonic cas vehicles to spawn in that and purely focus on ground pounding until eventually their focus will be going defensive against the remaining fighters that are coming towards them. This allows slow planes like the a-10 to have enough time to do what they're primary made for and since they can do that gaijin can just increase their br to something like 12.0 where I see it more proper this is my solution for that issue
I also think changing BR based on weaponry would be interesting like an a-10c with normal aim9l would be 10.7 maybe when selecting 4 aim9m's. It's 11.7 which i think is best balanced br it can have due to compression f4c in full downtier f-14b in full uptier
@@FunFishFacts oh yeah i made another point on another comment, I don't agree with completely removing a weapon from a vehicle that factually had it in real life, but yes I think dynamic brs according to certain weapons will be really good, I do hope they show the highest possible br in the stat card if they do implement this.
Honestly I’d rather them add in the A-10s redundancy features and make it so that one tap from anything does not turn it into a pile of Lego bricks rather than giving it 9Ms but also if you can’t maneuver around an A-10 to get a kill shot that is a skill issue
The A-10, A-6, Su-25, AMX, etc. are all busted. The idea of making attackers viable in air-to-air combat by giving them OP missiles for their BRs is just stupid. These planes should be for attacking ground targets and bombing bases with BR appropriate missiles for defense.
Yeeah now that we have dynamic brs there isn't a reason to give these strike aircraft some 9Bs or 3Ss and move them down to around 8.0 where their airframe would be actually at least a little viable
I agree with this! Give them 9Es and put it at 8.7 where it can ground pound in peace. I don't like fighting BnZers who can drop me at 10 kms with a BVR missile. I want to pop tanks in peace and earn SL and XP without getting harassed by fighters that move double to triple my max speed!
Man I love that the A10C is at the same BR of the AMX A-1A one plane gets 2 flare hungry 45G missiles the other gets 4 missiles with IRCCM that pull 30G a better gun MAW HMD.... man this balance is so good I dont think it could be any better
Russia is op coming from a f2p maxed out american pilot but at the same time us planes can be too. f8u2 for example but also the mig 21s and 23s are quite op for their br
Having had the fun of going up against a horde of these in an A-5C with all of 18 flares and not even being able to imagine the pain that F-4Cs and J-35Ds will feel in an uptier now, I really hope the A-10C goes up.
@@SeekerHead as a US main yes we are lol, tbh you could give the a10c 2 9ms and 2 9ls, move it to 12, and it'd still be solid cause you could prey on distracted enemies
Yeah I would just increase its br to be 12.0 minimum. I agree with defyn about the fact attackers should not perform be prioritized to perform well. And again the only reason the a-10 has sidewinders is to defend itself, irl an a-10 would not be flying around with su-27s or MiG-29s, the US would only use them when they have air superiority.
All I can think about right now is how neither Gaijin or the player base learned a single thing from the massive player revolt last year. We’re still back to Gaijin just pissing down the community’s neck every chance they get
Sorry, Ground Attackers should be high in BR in Air RB. Its a ground attacker, it doesnt need to be competitive at Air Combat. I am more concerned about it spawning in Pantsir's range while flying 500km/h. To be fair, its a shit CAS Aircraft, but you have to find a sweet spot
this doesnt apply to all attackers. you should specify that its attackers with op missiles. for example the alpha jet is pretty fairly balanced imo for an attacker so its fun in arb and grb while not being op
I really wish Gaijin was a competent company. Nobody (besides the no-skill american mains) thought 11.3 was even close to a good idea for this plane, and yet they did it anyway. They just keep doing objectively the wrong thing. Their br changes were a total mess. Why did the F8u stay at 10.0??? Why did the j35xs go to 11.3? Why did the f5c go to 11.0? Why did the f104a/c stay at 9.3? I could keep going on and on. Its laughable how they just arent even trying anymore. Why not just shrink the matchmaker to a 0.7 spread? The old br's were wayyy closer to good, now they are going to spend the next 3 years trying to unfuck everything. Why havent they given the a10s and su25s the close airspawn and the br bump they promised? Gahhh!!! They are always just so close to doing something right, and they just keep fucking it up. At this point, they should've randomly stumbled into a decision that wasn't a pr nightmare.
... meanwhile su-25bm shooting R-73 at 10.0 jets without countermeasures. And this a-10 is 12.0 in grb for some reasons, playing permanently vs pantsir, while su-39 at 11.3, having joke nato spaas against him.
R-73 IS ONCE AGAIN A WORSE MISSILE THAT YOU HAVE HALF OF the 9m is a much larger problem since letting a su-25 get a 1km rear aspect shot is a skill issue and the a10c also fights flareless planes you goober
@@a.e.richardson218 9m is much easier to dodge then r73, you can literally do it with two flares. A-10 is basically a late prop plane. So, no, its not a larger problem. The only problem might be warthogs playing against ussr players, who are known to have significantly less skill then other nation players because of overpowered vehicles they have.
Seek literally said to not use the planes armament potential as an excuse for your still op missiles. I agree that a10c aim-9Ms are a problem but simply reverting back to AIM-9Ls would be too controversial. Just do what gaijin has done to certain aircraft and make it a "Half N Half" plane. 2 9Ms and 2 9Ls. Enough for the A10c to feel like a legitimate upgrade but limited so warthog players will have to learn to use their "good" missiles sparingly to punish players for making a mistake.
I played top tier air sim yesterday in the MiG-27K, I can take out one or two vehicles in a pass, and I saw the A-10C literally full out the entire killfeed with AI ground targets in one pass with JDAMS, and they’re the same BR
people forget that the su25t is so much worse than the a 10c in everything otherthan speed, the su25t gets less missiles, worse gun, worse turn rate and bleeds speed way more, this is also .4 lower than the su25t
@Dragonmaster6587 the reason you see the su25t take hits is because it is taking 1kg stinger while y'all are taking a whole Sam missile, also Russian missiles usually have more explosives in them compared to America, you guys litterly use stingers for half your aa
Meanwhile, I’m here with the mainline A-7s still questioning why their only advantage is having about 140mph higher airspeed, but still get a higher BR than the A-10A but worse missiles and less countermeasures…
We're gonna keep having issues like this until Gaijin faces the reality that a game like this *needs* historical matchmaking, and they need to actually put in some work to design game modes that work with that.
@@FunFishFacts didn't they buff the Fakour 90?, also 11.3, it faces a lot of flareless planes, like the F-1, having 4x Aim-9Ms should put it even just 0.3 or 0.7 BR higher, just bellow the Su-25SM3
@@Jaegerfunky 11.3 doesn't face a lot of flare less stuff I played it during event and most games was up tier vs 12.0/12.3 and most flare less planes are sub 10.0 that's why the F8U-2 is OP as crap RN with 4 9Ds and CMs in down tiers 90 percent of games
Top tier needs to be decompressed way more than what it has been. The aim9m's at that BR is nuts, however without them, that plane gets wrecked, especially against radar guided missiles. And it getting bumped up in the current bracketing, will make it near obsolete, which it already is essentially until you get the 9M's
The game changes. This is a step of that change. Other jets with similar and superior capabilities are coming to this BR as well. Don't be surprised if Gaijin adds the Mig-23-98 armed with R-77 and R-73 as a squadron vehicle at this BR.
I agree with you, the only other way I found to effectively kill an a 10 is with the aim7 or other SARH missiles from other countries. Since the A10 is so slow while near the ground it can still hit it with splash
It wouldnt be a problem for these to be high BR if they got their goddamn air spawn back, and spawned like 40km closer to each other.... Also add way more ground targets and half ticket value not RP SL value per unit ..... Alas no we have this BS
The moment i saw 11.3 and 9Ms i already knew its gonna be a sht show. Anything with irccm missiles needs to be facing at least 4th gen or 3.5 gen jets.
I mean. Just remember its the slowest thing in the game. Fly above it, fly behind it, just dont fly in front of it? Half the time they dont make it to the front anyways. Idk what the big deal is. Dont get close to the thing that can kill you?
The aim9m is falreable, but it requires you to dump a lot of them, which is not feasable the lower you go down brs. About the dev server is subject to change, it is true. But that mostly happens when the community are not satisfied and we vocalize that
That is exactly the same thoughts that I had when I saw the A10C at 11.3 the day of the patch. And yet, in air RB you have the red dot visually telling you where the enemy is, and you can see the dot of the missile for the first seconds. It is at the same BR for the sim EC mode. With a full HMD, datalink, smokeless motors, MAW slaving countermeasures. You can't be seen on a RWR because the A10 doesn't have a radar, so there is no way to know if one is looking at you. By the time you see it, if the A10 saw you first, you are dead. As simple as that. And, it is a fucking good CAS, meaning that it will destroy by itself an entire attack zone or convoy. And you can't kill it except with gun passes, because MAWS. 10.3 to 11.7 is dead because of this.
Do you not turn your head when you get in a dogfight situation? Even if an A-10 catches you by suprise (which is very unlikely), you can look and avoid his guns and attempt to counter the 9Ms. If you regularly die to an A-10, you are doing something wrong.
Now imagine that thing with HMD IFF, 9Ms in SIM bracket where 11.3 is top tier.... That thing can go against 10.3s. Yeah, at that point even 9L could be more than enough. Half of your enemies wont even have flares.
Anyone else completely and totally sick of never making it to the battlefield in the A10? Spawn in, take off, fall behind, fall far behind most of the team is dead and I still have 11 miles to the front, oh wait what is this? A mig from behind oh no, theres nothing you can do... and you were still 3 minutes from even making it to a ground target to fire at. This shit is enough to piss off a preacher.
"Idk why literally everyone ignores how oxy said like 6 times that the dev brs are completely placeholder, they arent adding a plane with 4 aim 9ms @ 11.3"
*Oh...*
Yep, gaijin surprises with shit decisions yet again
@@gansior4744 how foolish I was
Remember when the Harrier GR.7 was (correctly) put at 11.7 for just AIM-9L?
Grant you the Harrier 2 is a better airframe than the A-10 or Su-25... but a full BR better? Seriously?
If the GR.7 can get by just fine with bullshit missiles at 12.3, I see no reason why the A-10 can't do so as well.
and then it happened
@@lukeskylicker because americans suffer or some bullshit.
seriously, the premium av8a is still in the same br as the Harrier GR.1 despite being better in every way.
I find it criminal that Gaijin thinks this thing should be the sane battle rating as the J35XS.
It’s in the same br range as the J35A.
I mean…….. WTF
My poor j35...
J35xs got absolutely decimated in the br update. Plane is actual garbage and it still has to fight against Fox-3’s
@@10dads4fr fighting fox 3 without an RWR is true suffering
or the Kfir Canard quite frankly
Disagree, I think it needs 12 AIM120s as well as 4 9Ms to help offset my skill issue.
Think it needs more than that
I'm not opposed to increasing it's BR, but removing the 9Ms and dropping a rating bracket wouldn't work as it would make the A-10A (late) useless since it would be the same BR. As always this is something that could be solved with proper decompression but we all know gaijin won't do that.
theyve got the same planes in folders in the game already. why the hell cant they just folder it give it the same missiles and call it a day
@@hasamanda3687 Because it would make the new A-10C completely pointless. It's got the same missiles, same amount of countermeasures, same exact gun, same ammo, same flight performance. So what would be the point if you can have the same exact plane at a slightly lower BR?
@bigtime9597 literally exist in the game in multiple forms already. There are so many spitfires bf-109s fw-190s yaks the panther series the amount of tanks as well like the T-34's the M4's the PZ IV's. There is so many examples already so why does it matter if they did do this
@bigtime9597 there's folder vehicles that add nothing but new ground weapons but the A-10C has new ground targeting system new rwr and a missile detection system
The point would be to use it in grb@@bigtime9597
How did its HMD for 9ms even get into live server, it was very specifically known to not be able to use it for the aams
Wait what?
Frustration monetisation.
Milking the US main cow.
@@HadgerzThe real answer
Bro have u use the a10c bro it took me 8 minutes to get into battle and it's a fucking brick
U can just bomb and zoom this thing is not that hard is just like the "notch" situation 😂
The a-10c situation is crazy / insane / mental
Meanwhile Harrier Gr 7 with almost same kit at 12.3 😂😂😂
@@SuperFlOrIn14 and GR 7 dont have HMD 🤣
@@kaidown59419m doesn’t turn much it helps but it’s not game breaking
@@SuperFlOrIn14 with A-10s speed it should be atleast 11.7 or 12.0..OR MAYBE FIX THE BRS
This is the greatest Strike Jet on ARB of All Time
Gaijin, our consultants found evidence to suggest Lau-88 cannot be mounted on the side of the Litening pod due to concerns it would damage the optics.
Also Gaijin, gives it HMD slaved 9Ms.
Me: can I have a source on either of those? **IGNORED**
Also Gaijin: provided a F14 IRIAF airshow picture to prove R27 could be used on it even tho evidence was provided that clearly states it was impossible for the radar to guide it and it never worked in testing.
Is anyone shocked at this point?
Iranian tomcat can carry R-27R becasue it carried it during airshow, yet F-4EJ Kai can't carry JDAMs (that was shown in multiple airshows, open days on airbases and ect) becasue they have solid technical data on what type of pylons F-4EJ kai really uses. Same shit with GCS-1 guidance device that Gaijin claiming can only track ships, yet completely ignorig straing physical fact that IR signature of a small landing ship and a tank are nearly identical
@@SteelxWolf is that why it can’t carry 6 Mavs with the pod or did they finally fix that
@@Floopuss yes. Its some random “evidence” which is being used in this case to limit the A10C instead of just leaving it be for the game
@@SteelxWolf that’s actually insane, I can go find pictures right now of 6 Mavs and a targeting pod but, “nope because the lenses on all of them were damaged”.
@@Floopuss it’s funny because their own logic in application of that logic doesn’t make sense given the ATs issue was with the inner Maverick being caused for concern to do damage to the tire and the surrounding area
Another thing I would like to point out is that the su-25 t is at 11.7, and the sm3 is at 12.3. A plane with half the irccm missiles and same airframe at a higher br That’s just as slow. 11.3 is just fucking ridiculous for this plane.
the SU-25’s also have half the flares, a worse RWR (i think), and no HMD. ^^
@@Expresswave can’t forget that it has MAWS with all those flares. The su-25 t doesn’t have MAWS, the sm3 has MAWS, AT 12.3. Like I wonder what gaijin was smoking.
@@sovietbanana4589 i just got the SU-25T recently and stock grinding ts with A10C’s around is pure pain
love the A-10C undertiered by a whole Br or even 1.4 br
@@oniceguard9205 It feels bad to me, not the M's of course, just the Precision missiles seem to have bugged targeting, the Pave Penny should be removed and the Sniper Pod should work for the AGM65D's.
The relationship between Gaijin and attacker aircraft mains is a very interesting phenomenon. Despite them not being the main "demographic" of either air or ground battles, somehow they're the most pandered group in both cases.
a lot of aircraft are designed as a jack of all trades kind of aircraft. strike aircraft are the mix between bomber and fighter so it is the most appealing aircraft type to design. they are not really pandering to them they just understand that realistically a strike aircraft is better than a designated fighter aircraft due to it just being designed to do everything.
@@hasamanda3687you had a point the went side ways by the 2nd sentence. Yes many aircraft NOW are designed with multi mission CAPABILITY but their design will still prioritize one role over another and other mission roles will supplement that main role.
Case in point, the history of the F15. It was DESIGNED as an air superiority fighter, iterated to improve its capability in that mission role via programs like the MSIP upgrades, and then supplemented with additional capability for ground strike with updated airframes and weapon systems as is the case with the E and now EX variants. The base of the aircraft is still the same F15 that was introduced back in the 70s and 80s but the incremental improvements have allowed it multi mission capability. And even then it's not like you would take a F15E to fill the mission of an U-2 for reconnaissance because the U-2 was specially designed and built for high altitude reconnaissance. The F15E can do some sort of recon if you attach photography pods to it maybe but it will do WORSE than a U-2 because of other factors like operational range and detectability.
@@hasamanda3687 Which is why historically speaking strike aircraft have been able to dominate the skies, right? RIGHT?!?!?!
If anything, we see the opposite. Dedicated fighters taking on the role of dedicated strike fighters and outperforming them (Hawker Typhoon, P-47, F-4, F-15, F-16). The reason why A-10C is busted in air RB has nothing to do with jacking off all traits or whatever, it's because we're talking about an aircraft with mid-2000s technology going up against aircraft with tech from the 60s and 70s.
Give a PO-2 four Aim-9Ms, 500 countermeasures and an HMD and throw it at F-4s and Mig-21s, it will be just as dominant as the A-10C.
@@crazeelazee7524 I'm sorry I can't stop thinking about a PO-2 with aim-9Ms
Its because we suffer the most. That's why
The people who thinks that the A-10C won't be an issue are probably the same people who loved the A-10 when it was at 10.0 because they're so bad at the game that they need an aircraft to hand hold them. I'd bet these same people would want it to go down even lower.
An actually valid reason
3-4 A-10Cs in a squad can literally wipe out the entire enemy team by themselves easily.
If the enemy team is lobotomized
if the enemy team doesnt know how to pop 1 flare and change directons slightly then yes ig
@@fkstudios469 Ah yes the 9M one flare pop defence mechanic. Yeah well no
4 A-10Cs squadding, flying around in a circle in the middle of the map. Each covering the other's ass. When an enemy approaches, a 9M gets fired off from the circle of death. No counterplay for gen 3 fighters.
@@fkstudios469 Not that easy dude, that wont even flare a 9L, how do u expect that to flare a 9M
Did u even watch the video?
F104 S ASA players on suicide watch after every update (look I know it’s probably just me, but can they please work on their older planes)
Honestly had a few fun matches in the asa trying to struggle with its radar but aspides aren’t as crazy as they use to be sad so now I use struggle with the ADV for some reason
The sheer BR spread of the magic pencil in this game is crazy, the A can stomp around against hunters and j32s, while the S.ASA and others have to manage spAMRAAMs
Gaijin has this sort of obsession about making every plane perform well stat-wise, including attackers. This ends up like you've said with groundpounders at way too low a BR for the weapons they have and dominating the matchmaker, but it also ends up with things like the MiG-19 at 9.3, F-104A at 9.3, Wyvern at wherever it is now, etc. The former two are slightly harder for your average player because their handling isn't an easy mouse aim adventure. Things like the MiG-21F-13 are at 9.3 because it has a limited ammo count and because deltas can be a bit harder to fly with their speed bleed. Those BR changes a few years back set a precedent that gave us supersonics creeping lower, which then powercrept korean war-era jets into lower BRs, and so on. It's not just an attacker issue, but the attackers are a symptom of it. Even now we have the yak 38 at 9.3 with FOUR R-60s because Gaijin can't allow a strike jet with a brick of a flight model to be worse stat-wise than a dogfighter.
Well let's be honest, Yak-38, though designated as one, was never an attacker, it was a multipurpose fighter. So this one is definitely off the chart.
And even more - how many of them do you see? How often are they successful in their fights? Rethoric questions, this is a bad aircraft you either play as a rat or fail miserably, because literally anything can beat it.
even the 4 r-60 cant save the yak-38 because is to slow, doesnt have flares and it turn so bad and shit to much energy to even be able to dodge 9B
Adding onto that the MiG-21F13 is also dogshit with zero energy retention requiring insane skill and patience to pull it off well. Although the mig19 and f104 def do not deserve to be 9.3
I love the A-10 turning sound
Meanwhile the SU 24M at 11.3 being an RP piñata for every single plane at that BR lol.
Love it, even easier to kill than the Mig 23
as it really is in real life... the su24 is not the best aircraft
Oh well it’s Russian 🤷♀️
@@-Reliaks- it's like an actual bomber
The nerd voice had me 💀
Top-tier has quickly become "what is the weapon kit?" and not "what's the plane's performance?" And I don't think there's an easy answer or "fix" for how to balance planes like this. Or any top-tier aircraft for that matter. Weapon development/performance quickly outpaced aircraft performance from the 70s onwards. I don't know where I'm going with this, but I do say I have to agree.. this is a game at the end of the day, and we haven't had historical matchmaking in several years, and it's very very unlikely to come back at this point, so we just have to deal with the Gaijin balance at this point and voice our opinions to them instead of fighting amongst ourselves
I really think Gijian's problem is that they focus too much on one aircraft that the community complains about. This completely blinds them from what happens to the other aircraft in the BR bracket. The A-10 is not even meant to be an air to air weapon. It is a strike aircraft, meaning it is only meant to bomb, ground pound, drain tickets, etc. The missile's only purpose is for self defense. Now that it has been given AIM9Ms, it is arguably one of if not the most unfair plane in the game rn.
finally someone that understand that aim9ms have no rights to be this low, but then there is magic 2 thats start at 10.7 if i remember correctly, one of the jaguar around that br has it.
Jaguar IS , Indian Jag event vehicle with 2 magic-2 in British tt, 11.3 tho
Even it it does its absolute BS. A10c has MAWS, HMD which and somehow slave the 9ms (it can't irl) and 4 9ms at 11.3. Even with shit fm for its BR you literally can't defend it being at 11.3
@@FunFishFacts its also on a shit airframe, magic 2s have alot shorter range than an aim 9m, most players at the 10.3-11.3 br range havent faced tracking suspension irccm yet
I got killed by a Magic 2 while I was in my F3H-2. The F3 is a 9.3 subsonic with no flares.
@TheARESClanGaming sure it wasn't a magic one? Unless your purposely uptier yourself
Im surprised seek didnt talk about the fact the A-10C has an HMD for the 9M’s
Forgot to mention that it’s yet another thing gaijin let slip past the dev server
@@SeekerHead do you think it should have been removed?
@@marshall-yo5hodepends did it have it ir yes should it keep it yes
@@SeekerHeadput the a10c high enough not to see flair less jets bomb problem solved
@@SeekerHeadalso the aim 9x should never get added mainly because a visual track so it completely flair resist
2:46 this…. Thank you for saying this. If people want hyper realistic flight gameplay then go play DCS. Realism doesn’t make for fun or good gameplay.
stupid POV, not everyone wants to spend hours of learning how to cold start an f16
@@squadenjoyer Soo make u own game bro, war thunder its an arcade-realistic game, no a simulator, u even play simulator on war thunder? probaly no. We need balance and fun, fuck the historically correct, that way gaijing abandoned it years ago.
@@cologamer8638 i play air sim a lot on VR and HOTAS, and who am i? A game company that is worth milion of dollars to make my own game? where is your logic, also WT claims that its realistic
Woe am9M be upon ye
*Meanwhile the F4c is crying in the corner*
Already died to it in a flareless jet!
i am gonna guess f4c (#justiceforf4c)... man i used to love that plane
I remember the good ol days of dying to aim 9l, r60m, phoenix missiles, in my 9.3 - 9.7 flareless jet for a whole year or 2. No youtube videos complaining or saying anything about those things needing to go the fuck away.
the f4c can facea full team of these :DDD
@@TheSuperbadkidcope, there were so many fucking videos it's not even funny how much u are wrong my guy. Furthermore, the 9m is vastly superior to those missiles so ur point doesn't stand
@@TheSuperbadkid I saw plenty of complaining?
the problem is like on the discussion on the tomcat and bvr stuff, the people who profit of this unfair and broken brs are defending it with all they can because otherwise they must admit that they are not good but only exploiting broken br ranges
Your acting like the tomcat and A10 are the same situation. The A10 is a slow strike plane. The tomcats are blatantly not suited for high BRs. This isn’t a playerbase problem. This is gaijin artificially nerfing stuff for no good reason. The tomcats should be much more powerful than they are now, but they introduced it way too early and it’s been nerfed since the start. The A10 has this same problem. Nerfed armour and weapons for no good reason.
The tomcat is not cracked like the a10, anyone with the right knowledge can deal with the tomcat. The a10c is literally unmanageable with most vehicles at this br.
@@officialgood-boy8946 sure try to deal with arh with some of the 11.3 planes like lets say the Draken with no rwr, the planes are different sure and the a10c is even worse sure, but the points and arguments are the same logic. the tomcat is to low especially the iranian and the a10 is extremly to low but the argument is the same and you proved me right here because you say f14 is okay to clap planes with only 30cm or even no rwr XD
@@Luisasophie163u ppl should learn how to multipath i think
@@Luisasophie163 i dont think i have died to an F-14 in ages even when i play the j35XS and this whole argument of it can see tomcats is pointless bc IT ALWAYS COULD, tomcat was 11.7 and j35 was 10.7 so it always could see tomcats even if uptiers were more rare at the time
People who complain about WT being unrealistic are like people who complain about GT7 not being a simracing game. If you're looking for realism, go play DCS and iracing.
3:15 Nice Chris-chan impression 🗿🗿🗿
Gaijin lieterally advertises the game as being the most "realistic" vehicle combat game and it actually has the record for "Most unique aircraft in a flight SIM" saying it's not the market for it is stupid.
Yes I understand there are INUMEROUS flaws with that argument but it's the publisher/devlopers that claim that it is so if anyone is in the wrong market is someone who wants an arcade "flight" game and that guy is 200% right in asking for what he was advertised.
As a britain main both the A-10s and SU-25s can go up in B.R I don't care at this point I've died too many times to those things in aircraft that had no flares at all
Just fly away from them? Theyre slow as fuck to almost anything else.
The problem is not just the A-10 itself but that Gaijin more often than not introduce vehicles to "encourage" players to buy OP premiums or grind an other TT with a top tier vehicle that outperforms every other nation currently.
They also promised to reduce the BR spread one can face in 2015. Which never happend. An possible uptier of 1.0 is just to much in most unspaded vehicles to have fun with.
Just a couple hours ago I manged to get the new Japanese nutshell they added. It took me several hours of play the very weak 2.3 boats because I was constantly facing enemy team consiting entirely of 3.3 destroyers that can kill me with one hit without ever get a single scratch from my pittyfull shells.😅
Some vehicles are so rediclusly underpowered that I wish we can force the devs to play them live against me in an overpowered vehicle to prove the point that more than half of the 2000+ vehicles barely get used after they got spaded because they are just not fun to suffer in.
yes it would be so much better if the maximum br range was 0.7 above and below. that would be much fairer to vehicles while also not compromising battle time too much. and to top it all off the vehicles that were fine with being uptiered could go .3 up or planes that werent good at their battle rating could go 0.3 down without breaking too much
@@AlRizz187that would just cause them to push a lot of vehicles BRs way past what they are already. Lest we forget the Zero syndrome/Japan tax that still hasn't been corrected even during the whole BR rebalance/correction during the decompression pass
Wait, the same community that wanted mulitpathing removed to improve top tier air combat?
******Skill issue*****
if these people want "historical accuracy" when having op missiles on the a10, then have historical matchmaking for it. it would be the same br as the su27sm and j-10a, which it really should be
That's a really bad take imo , like f-22 was introduced around same time as SM as well as like half of Sweden's ground tree
@@FunFishFacts which is why its a stupid argument
The A-10C is the War Thunder equivalent of a raid boss at 11.3
"They're gonna try to make it as realistic as possible" bold assumption when literally most of US vehicles are implemented half assed and missing bunch of it's capabilities.
F-15C MSIP didn't get it's countermeasure pods, A-10C didn't get it's Sniper targeting pod which allowed for it to carry 6x mavericks instead of 4x with the Litening II, don't even get me started on ground tech tree, it's much much worse on HSTV-L, Abrams and ADATS etc.
There so selective with it the ja37D which the whole reason for that version is the amramms doesn’t get it the Italian f-16 doesn’t gets its missiles it ran in real life so many jets like this ariete literally is missing 80mm of armour they have it as air not that it would make the ariete any better but still
Well after SU-27, 29SMT get their capabilities, after clown-15A and Gripen get uptier, we can talk about that. Real problem is F-5 and early Phantoms
"It's not ruzzian enough!! We need to keep U.S features limited because we haven't invented them yet!"
@@JustJohn505^^^^ The truest thing in the game so far. They only add or prioritize features that benefit USSR vehicles. And when evidence is provided to refute it they make a post on why they “believe” is wrong. Example A the M1A2 DU hull and wrong dimensions in the turret gap that even a T4 vehicle can pen and one shot. They even themselves have evidence that there were 5 prototypes with DU hulls. But from what they provided Abrams gained 10+ tons (20k lbs) out of electronics and fat Americans.
@@edwinortiz4421 I bet you won't remember how broken Gripen and F-15 came out and how are they now. Also I bet you won't care about the fact that F-5 was set up by Soviet manual which made it overperforming in comparison to RL. Go make ur superhistorical shoota with glorious MURICA supremacy. Or what, western gamedev is overfilled with muhclusivity so much that it can't carry itself?
There’s also the fact that there is FLARELESS planes at 10.3,my beloved f-1 is fucking ruined
I don't know why they knew it's a right call to remove the MAUS from tech tree because they couldn't balance it, but they don't seem to care when they add planes with very powerful weapons that will never be balanced.
Well, the maus comes back in every annyversary of the game better than being complety gone like the 3 paper tanks while japan keeped their two fake tanks because japan lacks actual vehicles to fill that br xD
There is a discussion about this on wt forum. Please participate guys, that's the only way we get gaijin to notice us.
Man this can face the F4c lmao
It sucks as I like phantoms , the problem is that people keep bitching about "overpowered" , "undertiered" and stupid shit like this because they die in flareless planes like with A10A. I have a better question , WHY THA FUCK THEY DONT GIVE FLARES TO PLANES THAT CAN POSSIBLY FACE MISSILES ? There you go problem solved , Aim9m's are powerfull on A10C , but the thing is all u need is one good pass with actuall good aim and A10C is nothing but fireball , and all this cry babies that keep bitching about skill issue maybe should start using brain and actuall skill in order to shoot 700kph plane out of the sky while going mach 2
Br decompression is the only logical solution. Putting the A10C up against the radar missile hell is not the answer. Hell the a10a is already in a tough spot at 10.3 when you have supersonics dunking on you before you are even mid field.
The only way the a10 would be useful for anything at 11.3 would be if it got an airspawn mid field.
all they have to do to fix it is increase top tier brs again, phantoms shouldnt be fighting Mirage 2000s and IRCCM in general, the F-4EJ ATDW has me pulling out the rope. Sure 9ms in 11.3 is shit but its also half premium zombies in that tier.
also that the mirage F1C variants have to use their terrible RWR against Aim-54 and now Fakours even if it is mostly premium zombies flying the premium F1C
@@BearEnjoyer not to mention the horrid radar missiles they get that hardly even work
The F-4EJ ADTW being so miserable a premium is what kinda prevents me from wanting to grind out Japan, because holy shit HOW did such a shit plane get such a high BR?
@@makotoyuki2199 because yes :3
@@ChloelsCool Y tho :
My biggest complaint about war thunder is when you’re in Sim and you can’t see any aircraft within 5 miles because they are simply just a pixel and on a 32 inch TV that is hard as hell to see
When it comes to the R-73 vs the 9M... I can accidentally flare an R-73 I'm unaware of. I can't a 9M.
rear r73 is impossible to flare after its seen you for 1second. they have very different irccms and different uses
I partially agree with you. The AIM-9M is a powerful and dangerous missile, such a missile can be a steep learning curve to learn how to dodge, especially since players at the rank will likely have very little experience dealing with IRCCM. Ordinarily, this would be clearly unfair, but the missile is being fired by one of the worst air-frames in the game. The AIM-9M is scary, but it's not un-dodgeable, nor is it impossible to exploit. It just requires skill and knowledge of how the missile functions and how best to counter it
I also think the way you played the A-10C in this video was very skillful, you tried to prevent its weaknesses from being exploited by staying as close as possible to the action so that the enemy would not have time to single you out. But we both know this did not make you immune, just a less tempting target to a player who doesn't know how to deal with the A-10 (i.e. make it waste any energy it has trying to hopelessly point its nose towards you and focus on killing it before any other plane so that it won't fire a scary missile while you're in a bad position to out-maneuver it).
Therefore, I think that while the A-10C will perform well in the hands of a skilled player, its strength relies on the fact that most of the people it will face are noobs who bought a premium plane and have no idea how to deal with the AIM-9M or how to exploit the A-10's weaknesses. I had a look through every fighter (not including strike planes) jet within 1 BR of the A-10 from USA, Germany, USSR, and Sweden. Out of those 4 nations, the only fighter where I don't like my odds is the German F-104G, and in the majority of fighters, I would see the A-10 as a free kill.
ive said this for years now, i dont know what gaijin and quite a decent percentage of players dont understand about how wrong it is, to have ground attack aircraft be put at a criminally low br with strong missiles simply because it has a bad airframe. These aircraft arent designed with flight performance and air combat in mind, the missiles it carries is for self defence. Gaijin needs to get the idea of every aircraft has to be competitive in air combat out of their thick skulls as its going to kill their game off. Braindead players love to suggest 'dont go near them' as a solution, which i dont even have to explain how thats a terrible solution. These jets need to be put in the correct BR brackets by their weapons, you only see fighters at top tier with these missiles, so i dont see why the a10c cant be up there as well as the other attackers with IRCCM and all Aspect missiles cant be put along the fighters with those retrospective missiles. Always trust gaijin to make no sense of their own game and completely ignore game balancing for shits and giggles.
Problem is this would require gaijin legitimately invest dev time on the air rb game mode, as the a 10 would never reach the battlefield before the game is over at top tier. As we know, gaijin seems to be allergic to investment in air rb.
Why is it a terrible solution to just not go near an aircraft that you can outrange and outmaneuver? Is it also a terrible solution to not drive directly in front of a Tiger?
They were designed for flight performance. Not speed, but maneuverability wise they beat so many planes at their BR. I'm guessing they couldn't pull flanker maneuvers, but they certainly have the Mig 21 and F4 (which they fight at the BR) beaten.
@@emilelerate6454 It's a CAS aircraft. If you want to fly in air RB in a seriously competitive way, why would you EVER bring CAS? If you want to ground pound there are plenty of multi-role aircraft at the BR it should be at which can do ground pounding well enough for air RB. This would also solve the issue of it being around at way too low a BR for ground RB.
I’m fine with it having 9ms but it could be at the same BR as the Su-25SM3 at 12.3. It may be over tiered but at least it won’t abusing things 11.3 and below, or at least not as much
Easy way to fix attackers that have AA missiles is increase their BR and give them air spawn to compensate.
That way they face higher tier jets which balances things out, and also gives them enough time to do what they gotta do killing ground units.
Killing ground units can make teams lose, so they will probably get focused as free meal once other jets reach their locations ( this would be balanced even better by map size allowing them enough "play time" until airfield spawn jets reach them )
You dont need to increase their BR too much, but enough so they actually can grind stuff, but at the same time not face defenseless aircraft...
Maybe 12.0/12.3 would be "fair" for the A-10C
Im my server reigon SA at least whenever i play the 11.3 br bracket is a nightmare, constant full upteirs so playing the j35xs or ja37c was pretty painfull. Like at a .7 or .3 br increase i have to deal with magic 2s r24ts etc...whatever not a massive issue just gotta be careful, but now at my same br me and my whole 12 countermeasures can see 4 9ms most likely from multiple a10s. :) cool beans gaijin.
mate r24ts are basically one flare ir missiles, sure they mostly get fired using irst so as long as you keep an eye out for irst slingers you're fine, But then again comes another issue which is the dogshit spotting in air rb
@@goldfishPACIFIER don't forget the client side clouds that litarally turns your game into an RNG fest (you can literally see the cloud positions change if you toggle something like DLSS)
@@hubril7921 ahhh fucking hell thats stupid as fuck, especially in sim where some parts of the map are literally shaded with a cloud.
Why are you even in 9M range!? back stab out of the blind spot or vertical fight them to a stall. Free food.
@@hubril7921 Oh I forgot about that, what a joke.
You are absolutely right this vehicle being broken, I absolutely suck at this game but I can reliable get 3-4 kill games in this plane.
Watch as Seek DESTROYS UA-cam commenters with facts and logic
Glaze much?
@@tobi2233 bro is doing tricks on it
I think it would be awesome if they added bonus research points for strike aircraft such as the a-10 in ground rb. That way, we wouldn't need insane air to air missiles to 'balance' it against dedicated fighters, and instead of ground kills being worth 5 total research points, it actually effectively contributed to modifications and research. Idk it would make these planes more fun to spade if you didnt have to stock grind against planes that can club you.
As someone who has both russia and usa at top tier i cannot stand usa mains absolutely room temp iq with main character syndrome
german main here, we dont even need to be top tier lmao
If you have even played a decent amount of matches in 10.0 in the old br numbers then you would realise players learnt to avoid these types of planes. People say that 'oh american mains just want to have overpowered planes' which is bonkers since half of my matches i literally play against usa as usa. Russian players find any reason to complain.
@@trinitygaming615 Man that's stupid, it's simply unfeasible “stay away”, it's total shit that an a10 without any skill with his fucking Aim-9L that has some resistance to flares shoots you a missile 3km away and you can not do anything with a plane without flares and even sometimes throwing flares, turning off the afterburner and changing direction you still beeing hit, I do not want to imagine with the Aim-9M, I have USA, USSR, Germany all in 13. 7 and France and Swedish 11.7, so yes I have thousands of hours, and I faced a hundreds times USA vs USA, I am a pretty decent player and above all logical and critical, and people adopted that strategy in 10.0 because there was no other, for years the a10 were OP and players without any skill defended and prostituted it, and now again the same shit, it seems that gaijin only wants us to play American planes to not suffer more. It's arcade-realistic game, the idea is to be fun and balanced for all nations, what's the point of playing USA vs USA? it's fucking retarded.
@@trinitygaming615nice cope
@@trinitygaming615 i wonder why most games are USA vs USA... maybe is the fact that unless you play USA you are in disadvantage? or their undertiered vehicles?, sure there are a lot of USA aircraft fanboys so is a popular nation but the fact that they have been dominating a lot of Brs since a lot of time checks outs.
Also avoiding the A-10 should not be the way to play a cas aircraft should not fking dictate the whole game engagement because they are a 6km or 7km death radious machines
At 5:02 that F5 flared 1. Way too late, and 2. Hardly even changed direction lmao.
Lol bro y’all cry about everything. Do you not realize you can just fly away and it literally can’t do anything? The a10 is so slow that even if you’re 10k feet away if you turn the opposite direction the missiles can’t catch up. Lol y’all are ridiculous.
with a10 you will often:
1. Get 0 score cause game is over before you arrive
2. Its you vs 8 enemies cause your whole team is dead.
Very rare you will get to use it for ground attacking in arb, bases never.
The problem as usual is the community, which is comprised of mostly US mains since it's the most played nation. And US mains have 2 simple rules:
1) If the new US toy isn't giga OP, then the game is a dogshit unrealistic piece of garbage catering to [insert nation].
2) If it is giga OP, then other people need to wake up to reality and the US is the best in the world and military budget and...
Community is just stupid in general
When i first saw the differential brs i was rejoicing: but then i remembered this is war thunder.
If we had EFFECTUAL differential brs (IE A10C at lower ground, and much higher air) w/ more "multirole" missions (requiring designated ground strikers) then maybe the game wouldn't be so bad.
Anyone else agree w/ my ideas?
Honestly the a10c deserves 12.3-12.7 air and 11.3-11.7 ground
No, it doesnt. Drop the 9Ms, then drop its BR to 10.7 Air & Ground. Any higher in either mode and it makes it even more incapable of ever doing its actual job. The A-10 airframe is too dogshit to be above 10.7/ The fact that Gaijin attempted to put 9Ms to force it higher is absurd.
@@fire_drake12.arc.24 it most definitely does deserve a higher br as it gets laser guided mavs with a 10km range its like 11.3 but with less effective cas ordnance
In ground it only gets 4x Mavericks with the targeting pod, so more like 11.0-11.3, anything above and it's obsolete
@@INeatFreak and like 17 paveways with LITENING II... what is your point
@@-Hari-03 GBUs and JDAMs doesn't do shit when you're have 600-700 km/h top speed and 20m/s climb rate
Not super sure what you mean by balance, the only balance in higher level Air RB jets are their ability to grind RP and SL. If your plane can't disrupt players rushing bases (which is about half of the entire match) you are at best making a few players hopeless. That's a long way of "ruining" a ruined bracket.
the loudest, worst takes come from WT players with negative K/Ds
After watching until the end, I still believe the A-10 needs a way to defend itself. Playing the A-10 can be frustrating because it takes around five minutes just to reach the battlefield, and if even one enemy gets behind you, you’re just dead. Most of the time, you don’t even get much done before dying, and sometimes the match ends before you can even reach any targets, which means you’ve spent about 10 minutes across two matches flying in a straight line, only to achieve nothing.
Meanwhile, the players you may have killed with the 9M can be back in the action within two or three minutes, already engaged in combat. The SU-25 with its two R-73's is a similar situation to the A-10, but once the R-73 gets within about 3km of you, its missiles ARE impossible to evade. Plus, the SU-25 is almost twice as fast as the A-10, making it far less painful to play.
It’s tough to balance these vehicles in a way that makes everyone happy.
I think the best way to balance them is to restrict them to just be available for ground battles. Without missiles the a10 is shit, and with missiles the a10 becomes a problem for everything. So might aswell just get rid of it and fix the problem.
@@Roach_God That would be great, but the game wasn't designed for that and wouldn't work very well
@@thelagbros7675 drones exist and are restricted to ground battles. So are helis. Might aswell give a10/su25 the same treatment.
@@Roach_God You don't need to grind for modifications on drones, and helicopters aren't ideal for Air RB because the maps are too large. By the time you even get halfway to the center of the map, the match would be over. This is already an issue for the A-10, which is a lot faster than a helicopter. That's why there's a dedicated helicopter mode for grinding modifications.
As for restricting the A-10/SU-25 to Ground RB, that would make the grind even longer, possibly months. First, you'd need to earn enough spawn points to use them, and even then, you'd have to hope you don't get shot down by a Pantsir in your air spawn.
Imagine stock grinding like that, it's already a pain doing it when you have AI targets as an option, and don't have spawn restrictions.
@@thelagbros7675 I see this as an absolute win!
11.3 might not be the best BR, but i feel like no one is keeping in mind stock grinding. lots of people aren't gonna be boosting the a10c, and have to grind every single mod stock.
This is a non factor
1. A planes stock performance does not justify its spaded performance
2. Spading a plane does not take long, especially one with such an overturned weapon
@@AgentZombie6021 it does take long when you're constantly dieing before making it to the battlefield, by the time you get half way there, enemy planes are already engaging you.
@@gigan6384 skill issue
@@icicles_ it'd be a skill issue to get killed by an a10c
Once again the culprit here is BR compression, specifically of ground vehicles. Realistically the A-10C should be like 12.0 in air RB, but in ground it sits at 12.0, which is a higher BR than an anti-air system far better than it (pantsir). The solution would be to keep it at 12.0 across the board, but have the pantsir move up to 13.0 or 13.3, but I don't ever see gaijin doing this. Instead, 10.3 planes will get murdured for a while and eventually gaijin will just further nerf the A-10C until it's actually unplayable. gg folks
They could flip the Air and Ground BR's and it would be ok. To be fair AIM9M's just function like how AIM9L's used to be. L's are useless these days, on A-10 Late at least. The launch platform is just too slow and the rocket motor dies too fast to be reliable.
we should also talk about air rb maps, since they just don't make sense. Now there's this new issue of the a-10 c being 11.3 with its aim 9m irccm capable missiles.
So why don't they just spread out the battlefield more, for example you have the two main airfields right keep them on one side of the map extreme left or right side and introduce a smaller airfield to each team to the opposite side of the main airfield While maintaining a decent EC esc distance between them, and make it so that most of the ground targets [bases and ground convoys are in that specific part of the map] this allows the subsonic cas vehicles to spawn in that and purely focus on ground pounding until eventually their focus will be going defensive against the remaining fighters that are coming towards them.
This allows slow planes like the a-10 to have enough time to do what they're primary made for and since they can do that gaijin can just increase their br to something like 12.0 where I see it more proper
this is my solution for that issue
I also think changing BR based on weaponry would be interesting like an a-10c with normal aim9l would be 10.7 maybe when selecting 4 aim9m's. It's 11.7 which i think is best balanced br it can have due to compression f4c in full downtier f-14b in full uptier
@@FunFishFacts oh yeah i made another point on another comment, I don't agree with completely removing a weapon from a vehicle that factually had it in real life, but yes I think dynamic brs according to certain weapons will be really good, I do hope they show the highest possible br in the stat card if they do implement this.
Honestly I’d rather them add in the A-10s redundancy features and make it so that one tap from anything does not turn it into a pile of Lego bricks rather than giving it 9Ms but also if you can’t maneuver around an A-10 to get a kill shot that is a skill issue
The A-10, A-6, Su-25, AMX, etc. are all busted. The idea of making attackers viable in air-to-air combat by giving them OP missiles for their BRs is just stupid. These planes should be for attacking ground targets and bombing bases with BR appropriate missiles for defense.
Yeeah now that we have dynamic brs there isn't a reason to give these strike aircraft some 9Bs or 3Ss and move them down to around 8.0 where their airframe would be actually at least a little viable
YES I AGREE WHOLEHEARTEDLY
I agree with this! Give them 9Es and put it at 8.7 where it can ground pound in peace. I don't like fighting BnZers who can drop me at 10 kms with a BVR missile. I want to pop tanks in peace and earn SL and XP without getting harassed by fighters that move double to triple my max speed!
there is a guy on yt called quagger that said that the a10c is should be even lower br only because its slow and it faces f14s like bruh what
Man I love that the A10C is at the same BR of the AMX A-1A one plane gets 2 flare hungry 45G missiles the other gets 4 missiles with IRCCM that pull 30G a better gun MAW HMD.... man this balance is so good I dont think it could be any better
we suffer
Those people are either a10 simps who bought the premium a10, or people who never suffered to these low br high powered missles
F4s players trying to explain why Russia is op
All they know is how to bomb bases.
Well dumbass balancing of F-4C taught them this
Russia is op coming from a f2p maxed out american pilot but at the same time us planes can be too. f8u2 for example but also the mig 21s and 23s are quite op for their br
the problem is that the community wants the game to be an ace combat like arcade game while the game developers advertise their game as realistic
Having had the fun of going up against a horde of these in an A-5C with all of 18 flares and not even being able to imagine the pain that F-4Cs and J-35Ds will feel in an uptier now, I really hope the A-10C goes up.
F4-C is 10.0 if I remember correctly
@@Mr.Massenko nope its 10.7 now lol
“Skill issue” man (US mains are clueless)
@@SeekerHead as a US main yes we are lol, tbh you could give the a10c 2 9ms and 2 9ls, move it to 12, and it'd still be solid cause you could prey on distracted enemies
Yeah I would just increase its br to be 12.0 minimum. I agree with defyn about the fact attackers should not perform be prioritized to perform well. And again the only reason the a-10 has sidewinders is to defend itself, irl an a-10 would not be flying around with su-27s or MiG-29s, the US would only use them when they have air superiority.
Also I am pretty sure you're not supposed to be able to slew the aim 9m with the a10 hmd
Yea I think it’s only supposed to be the Mavs with the TGP equipped.
Yes but the sect of A-10 simps desperately wanted it to and thus just kept spreading the misinformation of it being able to do so
All I can think about right now is how neither Gaijin or the player base learned a single thing from the massive player revolt last year. We’re still back to Gaijin just pissing down the community’s neck every chance they get
Sorry, Ground Attackers should be high in BR in Air RB. Its a ground attacker, it doesnt need to be competitive at Air Combat. I am more concerned about it spawning in Pantsir's range while flying 500km/h. To be fair, its a shit CAS Aircraft, but you have to find a sweet spot
this doesnt apply to all attackers. you should specify that its attackers with op missiles. for example the alpha jet is pretty fairly balanced imo for an attacker so its fun in arb and grb while not being op
@@AlRizz187 yes, good point
I really wish Gaijin was a competent company. Nobody (besides the no-skill american mains) thought 11.3 was even close to a good idea for this plane, and yet they did it anyway. They just keep doing objectively the wrong thing. Their br changes were a total mess. Why did the F8u stay at 10.0??? Why did the j35xs go to 11.3? Why did the f5c go to 11.0? Why did the f104a/c stay at 9.3? I could keep going on and on. Its laughable how they just arent even trying anymore. Why not just shrink the matchmaker to a 0.7 spread? The old br's were wayyy closer to good, now they are going to spend the next 3 years trying to unfuck everything. Why havent they given the a10s and su25s the close airspawn and the br bump they promised? Gahhh!!! They are always just so close to doing something right, and they just keep fucking it up. At this point, they should've randomly stumbled into a decision that wasn't a pr nightmare.
... meanwhile su-25bm shooting R-73 at 10.0 jets without countermeasures. And this a-10 is 12.0 in grb for some reasons, playing permanently vs pantsir, while su-39 at 11.3, having joke nato spaas against him.
Facts
R-73 IS ONCE AGAIN A WORSE MISSILE THAT YOU HAVE HALF OF the 9m is a much larger problem since letting a su-25 get a 1km rear aspect shot is a skill issue and the a10c also fights flareless planes you goober
@@a.e.richardson218letting an a-10 get close to you in a 12.0 aircraft is beyond a skill issue
@@a.e.richardson218 9m is much easier to dodge then r73, you can literally do it with two flares. A-10 is basically a late prop plane. So, no, its not a larger problem. The only problem might be warthogs playing against ussr players, who are known to have significantly less skill then other nation players because of overpowered vehicles they have.
@@CobarGGL bait do better😂
5 seconds in. I can say with confidence the A-10C is, in fact, in a situation
there's my spite comment, have a good day
people really be sayin su39 is also the same br!!! y'all should be greatfull it doesnt have the r77-1 and stop complaining ong!11
Seek literally said to not use the planes armament potential as an excuse for your still op missiles. I agree that a10c aim-9Ms are a problem but simply reverting back to AIM-9Ls would be too controversial. Just do what gaijin has done to certain aircraft and make it a "Half N Half" plane. 2 9Ms and 2 9Ls. Enough for the A10c to feel like a legitimate upgrade but limited so warthog players will have to learn to use their "good" missiles sparingly to punish players for making a mistake.
I think he’s being sarcastic to highlight the absurdity of using planes potential armament as your argument 🤠
🤠 to that brother
If it did have r-77 it would get a br increase though ...
I played top tier air sim yesterday in the MiG-27K, I can take out one or two vehicles in a pass, and I saw the A-10C literally full out the entire killfeed with AI ground targets in one pass with JDAMS, and they’re the same BR
4 x aim9m vs F4C, balanced as it gets
people forget that the su25t is so much worse than the a 10c in everything otherthan speed, the su25t gets less missiles, worse gun, worse turn rate and bleeds speed way more, this is also .4 lower than the su25t
This must be the russian bias though
Dont forget the fact that if you sneeze on an a10 it dies while the su25 can take a few hits
@Dragonmaster6587 the reason you see the su25t take hits is because it is taking 1kg stinger while y'all are taking a whole Sam missile, also Russian missiles usually have more explosives in them compared to America, you guys litterly use stingers for half your aa
@@TallyPatka-dz2czcan't really be helped though
@@Dragonmaster6587 compair a fullsized short range sam vs a fucking manpad
Meanwhile, I’m here with the mainline A-7s still questioning why their only advantage is having about 140mph higher airspeed, but still get a higher BR than the A-10A but worse missiles and less countermeasures…
We're gonna keep having issues like this until Gaijin faces the reality that a game like this *needs* historical matchmaking, and they need to actually put in some work to design game modes that work with that.
The fact people compare a plane slightly faster with less maneuverability, only 2x R-73s and 2x R-60Ms and no HMD (Su-25T) to the A-10C is crazy.
I mean a-10 is only maneuverable because it's so slow, like phoenix is more maneuverable than fakour because fakour is way faster
@@FunFishFacts didn't they buff the Fakour 90?, also 11.3, it faces a lot of flareless planes, like the F-1, having 4x Aim-9Ms should put it even just 0.3 or 0.7 BR higher, just bellow the Su-25SM3
@@Jaegerfunky 11.3 doesn't face a lot of flare less stuff I played it during event and most games was up tier vs 12.0/12.3 and most flare less planes are sub 10.0 that's why the F8U-2 is OP as crap RN with 4 9Ds and CMs in down tiers 90 percent of games
@@sniper321fire in a full downtier it does however
@Jaegerfunky yes but not common at all even 10.7 is mostly up tiers as a A-10A late main with 400+ games in it. All when 10A late was 10.3 and 10.7
They refuse to give R-73 to the MiG-29 (9-13) because "it would ruin the balance" but they'd give IRCCM to 11.3 and 12.3...
Top tier needs to be decompressed way more than what it has been. The aim9m's at that BR is nuts, however without them, that plane gets wrecked, especially against radar guided missiles. And it getting bumped up in the current bracketing, will make it near obsolete, which it already is essentially until you get the 9M's
Lack of balance in AirRB was main reason why I moved to sim and I am not coming back.
Jesus the XP 50 might as well have aim 9bs at this rate 😂
The game changes. This is a step of that change. Other jets with similar and superior capabilities are coming to this BR as well. Don't be surprised if Gaijin adds the Mig-23-98 armed with R-77 and R-73 as a squadron vehicle at this BR.
So basically… it’s what the A-10A was but dialed up to 11?
I agree with you, the only other way I found to effectively kill an a 10 is with the aim7 or other SARH missiles from other countries. Since the A10 is so slow while near the ground it can still hit it with splash
I can confirm the A-10C does not carry the 9X lol
It wouldnt be a problem for these to be high BR if they got their goddamn air spawn back, and spawned like 40km closer to each other.... Also add way more ground targets and half ticket value not RP SL value per unit ..... Alas no we have this BS
The moment i saw 11.3 and 9Ms i already knew its gonna be a sht show. Anything with irccm missiles needs to be facing at least 4th gen or 3.5 gen jets.
I mean. Just remember its the slowest thing in the game. Fly above it, fly behind it, just dont fly in front of it? Half the time they dont make it to the front anyways. Idk what the big deal is. Dont get close to the thing that can kill you?
The aim9m is falreable, but it requires you to dump a lot of them, which is not feasable the lower you go down brs. About the dev server is subject to change, it is true. But that mostly happens when the community are not satisfied and we vocalize that
That is exactly the same thoughts that I had when I saw the A10C at 11.3 the day of the patch. And yet, in air RB you have the red dot visually telling you where the enemy is, and you can see the dot of the missile for the first seconds. It is at the same BR for the sim EC mode. With a full HMD, datalink, smokeless motors, MAW slaving countermeasures. You can't be seen on a RWR because the A10 doesn't have a radar, so there is no way to know if one is looking at you. By the time you see it, if the A10 saw you first, you are dead. As simple as that. And, it is a fucking good CAS, meaning that it will destroy by itself an entire attack zone or convoy. And you can't kill it except with gun passes, because MAWS. 10.3 to 11.7 is dead because of this.
yep crazy.but you can turn off radar for planes with it to not bee seen. only turn it on when searching for a plane or always just short bursts
Do you not turn your head when you get in a dogfight situation? Even if an A-10 catches you by suprise (which is very unlikely), you can look and avoid his guns and attempt to counter the 9Ms. If you regularly die to an A-10, you are doing something wrong.
Now imagine that thing with HMD IFF, 9Ms in SIM bracket where 11.3 is top tier.... That thing can go against 10.3s. Yeah, at that point even 9L could be more than enough. Half of your enemies wont even have flares.
Anyone else completely and totally sick of never making it to the battlefield in the A10? Spawn in, take off, fall behind, fall far behind most of the team is dead and I still have 11 miles to the front, oh wait what is this? A mig from behind oh no, theres nothing you can do... and you were still 3 minutes from even making it to a ground target to fire at.
This shit is enough to piss off a preacher.
Interesting video about the A-10C and the AIM-9M missiles, KB and KD records. You make a ton of sense. Thanks. :)