F-4Cs looking at their matchmaker (8 J-7Es and 8 A-10Cs (this fucking reeks)) the undertiered missile shitboats and their consequences have been a disaster for the flareless/flare limited community
@Kenionatus I'd say so. Absolute lobotomised F4S and F20 players base bombing to top tier, and when they reach it they whine that USA suffers when they're just god awful at the game
The reason they added this thing at such a comical BR was to funnel more views to your IRCCM video. And totally not because they're completely incompetent.
Nothing to do with gaijin being incompetent. Everything to do with US mains being trash single cell organisms who need to be overpowered and hand held to do well. And even then they can’t do well.
"We have ONE HUNDRED SIXTY TWO rounds left" aaaand those are the flares lmao. I love how after one or two dog fights you gonna have more flares than your rounds on cannon with A10s
@@eberlix I mean the flare damage is dependent. If the open top vehicle is open top enough aaaand the flare is flare enough lmao. I dont think it'd damage on air.
Well, you have that ammount of flares, because you are going to operate this aircraft in range of IR SHORADS or MANPADS so you are going to spam flares like a motherfucker during attacks.
I feel like, whenever theres one AFK guy in space left and automatic tickets bleed would be useful and fine, then its not happening. But whenever theres a great fight, 4vs4 left, everyone already reloaded and refueled ready to have a good and fun final battle - then automatic tickets bleed comes into the action and ends the game
They are used to prevent players from progressing too fast. Before 2020, an ARB match can go on for an hour. A player who fought for the entirety will be rewarded with ~100k RP with prem, multiply that with 100-500% boosters and you get the idea. That combined with purely time based rewards is to force players progress slower and spend more time in the game thus forcing player to spend Golden Eagles to buy vehicles, at least prem accounts.
naa, he needs to pay for hes sins playing this op plane, by playing a stock UK Tornado GR1 or italian Tornado IDS(1995) at 11.7 constantly being put into F14 uptier spam, and having the regular pleebs playing their figthers as a bomber, outspeeding you and denying you the base kills. THAT is pain, and would counteract hes op A10 plays. 😛
They really need to do BR relative modules. For something like the A-10 if you have the 9M installed it increases your BR in Air RB but if you only have the L installed it will sit where it currently is etc.
If you balance it based on air to ground it would be 10.0... You would think the amount of ordinance is great for air to ground but actually all the targets are bombed and all the AIs are killed by the time you're halfway there
I think one solution that can fix this is to have a seperate mode for sub sonic attackers, because that's solely the reason the A-10C was given the 9Ms, its air frame can't keep up so they just give the thing the best IR missile. If they'd somehow make a dedicated mode for sub sonic attackers, like heli pve or even air rb enduring confrontation with different roles of plane doing different mission (Attacking ground targets for attackers, bombing bases for bombers, and clearing airspace with fighter), they would not have to give the A10C the 9Ms + Stock grinding by attacking ground units wouldn't be as much of a pain especially with sub sonic aircraft, considering there's only 2 outcome when you're flying a subsonic aircraft: you either don't get any kills because the enemy has been wiped out by your team or your team gets wiped out by the enemy before you can even get to the AO. I doubt gajin would ever make such mode with complicated mechanics, and instead they'd probably remove the 9Ms and lower the battle rating for air rb
As someone who has this, and have faced them - it's not really an issue. The A-10 can be avoided if flareless, and due to the A-10s low speed the missiles are not nearly as good as when shot at speed by other aircraft. The issue is more the mix of planes - the US tech tree, and some scattered other ones with no countermeasures are screwed when facing decent a2a missiles. That's more the core issue. Also, the A-10s are so slow that usually the battle is over when they get there.... drastic changes should be tried to make it fun for everyone. Because 10 minutes to get to fight is not fun, especially in the older A-10s where you don't stand a chance against anyone who knows their stuff even at the slightest.
F4F is a joke at 13.3,I'd rather have aim 7m or aim7F and a lower br than use this shit at 13.3 where you have less ARH missiles than everyone else and have no flight performance to speak of. Actually frustrating that the one plane with good longer range missiles in German tree is an overtiered shitbrick
The A-10C having a low BR combined with its air-to-air capabilities can certainly feel like an advantage, especially given its access to the AIM-9Ms. On paper, it might seem overpowered in certain matchups. However, in practice, the A-10 often struggles against more agile and faster aircraft. Its slow speed and poor climb rate make it vulnerable to being outgunned by enemies approaching from above. Additionally, while it has decent missiles, the AIM-9Ms are hindered by the A-10’s low speed, resulting in a lower initial launch velocity, which can reduce their overall effectiveness in dogfights. Faster, turn-fighting jets can easily outmaneuver the A-10, leaving it in difficult positions where its advantages are neutralized by its limitations.
I love playing Sim CAS at top tier, but after this patch, MiG 27s get put into top tier matches, and not to mention how 1 A10C can virtually take out every target on one pass, and with the MiG 27 which is at the EXACT same be, can only take 4 guided missiles, and it uses the same pylons for air to air missiles, so it’s 4 ATGMS while completely defenceless
The A10 late and early are really fun in ARB just climb high to 5k ft and no one expects you to be so high and you’ll average about 4 kills becuz by the time you get into the battle you are getting people already engaged it’s legit how I grinded the Iranian tomcat event lmao
They should just put all these all aspect planes up, we all know they only get added for ground RB so them being useless in air RB literally doesn't matter.
The issue is that with stuff like the A-10 iv noticed, is that its seen in an extemely filtered view where to one individual the aircraft is busted and OP wheras for others the craft is simply too shit to be effective. For those that have been using it and doing very well generally are being put with people who are super inconpetent and are so blind to anything going on. For those who see it as shit are generally facing more competent people and will just never get a kill. The answer of its effectiveness just lies in the statistics which places the aircraft somewhere in the middile of shit and op
No. They introduced separate BRs to placate the player base by making them think that they will. Even after "introducing" that feature they still haven't adequately moved up the offending Su-25s and A-10As. What it did do was get a chunk of the player base to stop talking/complaining about the issue.
Yes, it's supposed to fix the issue with attacker but dogshit airframes like A-10 and Su-25 will be unbalanced at any BR. Either their missile is too good for a lower BR or the airframe is too terrible for a higher one. Currently AIM-9L vs flareless is fine, all they had to do was staying away from a 700 max speed plane, and attack from 6 oclock high. If you can't do that I don't know what to tell you. A-10C is a different story because of AIM-9M's delta V, helmet lock and because it gets matched with F-4Cs
@@pepebeezon772 "Currently AIM-9L vs flareless is fine..." It's not but you are welcome to pretend that it is all you like. Before you present a counter argument realize that air RB isn't a 1v1 arena. There are other players around until late game and these all aspect missile sleds come in effectively as a second wave at the start. They are effectively slow moving sam sites and there are aircraft that are naturally defenseless against them. This is exceptionally disruptive to gameplay in a completely unfair way. Thus no, it isn't fine in any sense.
sadly gaijin seems to have fucked it up, and made most planes BR for air and ground the opposite as of what everyone expected, they are often lower br in ground than in air, EVEN the CAS.
@@rainsilent i shoot down A-10s all the time with Shahak. Aim-9L doesn't have enough delta v when launched from the A-10 to be all that effective. While F8U are more than half of my death. Seems like the issue is yourself
I think it’s just dumb how the Su-39/Su25T and su25sm3 are placed at higher BRs with their only advantage being 2 missiles and slightly more speed than the A10. They also don’t get HMD and can’t turn for shit, even with a missile payload. A10C gets 4 missiles and HMD at a lower BR than the su39 and I don’t think gaijin realizes that R73s are not even that amazing when they can be fired in a dogfight (say su27 vs jas39) and just instantly forget where the target is even when they don’t dump flares. I really don’t think that AGMs on the su25 variants should even determine their BR placement when literally all the Russian AGMs and American AGMs can pen basically anything. Not only that, but IRCM doesn’t even change that much for the su39/su25t when all it’s effective against is the abomination of the F4 phantom BRs which are also completely garbage. A10C will normally get downtiers and su25T/39s will only get uptiered to all those F14 tomcat addicts.
But also the su39/25T only get access to 2 TV guided AGMs and the rest are all laser guided and keep in mind that they can only hold 6 AGMs. The A10C can hold 6 TV guided AGMs and I’ve found tv to be the better guidance system.
@@TorstenP-cq4gl you may have to stay up to use the laser, but if you use the kh-29s to take out the spaa, then you can use the laser weapons effectively, kh-25ml may not be the best weapons, but they go to about 1500 mph, and the agm65 typically go about 300-400 mph for most of the flight unless you are super close
this thing is 11.3 in sim too... smokeless missiles and IFF in the HMD at the same BR as mig-21bis's. Plus, ontop of that it skirts just below the 12.0-13.0 and 11.7-12.7 brackets, meaning for half the rotation it gets constant downtiers. Imagine flying in a shahak or an f-1 or f-4c or some late f-104 and getting obliterated by invisible missiles fired from HMD with a plane that you can never sneak up on. The gameplay loop is literally just fly around, look for dots that don't have a green circle around them, fire 9m, collect free kill.
85% of air RB matches in full uptier vs swarm of event F14s. Such fun. If they are on enemy side, your team evaporates within 3 minutes of match start and you end up in 7 v 1 fights all the time. If F-14s are on your team, same happens to the enemy team and match is over before you can even get to ground targets or bots and you end the match with zero points.... I really wonder what kind of glue is Snail sniffing when he decides what BR to put on planes.
0:07 yes, gaijin learned that by adding these planes in the MM and compressing the BRs makes players more inclined to buy premium jets to avoid the shitshow zone and bomb all the way to top tier
I said it on the forums and ppl argued, Su25s and A10s (all variants) need to lose there AAMs and adjust there BRs for Air accordingly, you simply cannot balance them because you either put them too high where they perform like ass or you put them too low and they seal club to hell and back. They pulled this same stunt with Harrier GR1 and SRAAMs, completely ruined ARB and went so high in BR it imply couldnt perform all because the test version "was fitted" with SRAAMs but the production variant wasnt so they kept it on anyways. I get wanting to use these attackers in ARB as "fighters" but gaijin really needs to force them into that given role of ground attacking, or i dunno make the AAMs unavailable in Arcade/ARB but let it be available in GRB/Sim. Lets compare how F'ckd the A10C actually is at 11.3, its functionally the same as the GR7, has boat load of CMs, has a similar loadout in terms of maverick Gs, good targeting pod and 4 9Ms and MAWS yet GR7 sits at 12.3....... Ide go as far as to say the A10C has the "overall" better loadout as it can take 4 Mavs with pod along with APKWS rocket pods and GBUs while the GR7 cannot so if your telling me the marginally faster flight performance in the GR7 is why thats somehow 1.0 BR higher in ARB then gaijin are smoking some serious copium here
Hey I'm in the last game! I thought I'd keep an eye on that slow moving A-10C at the start of the game, even swatted a Mirage off you flying above you near the city, I realized it was you when I saw the kills later on in the round watching you 1v9 around a mountain. Great flying! o7
The worst part about the A-10's (and the su25's) is the comically low head height in the cokpit. The cockpit hud, and rearview mirrors are incorrectly setup in gsme to look forward, not down at ground targets. If you're in VR, it's like cosplaying as a midget.
that J35XS would be great if Gaijin moved that down a BR to 11.0 it really is not a go to plane anymore since its ALWAYS a full up-tier and it doesn't have much to be able to contest F-14s which have NUMEROUS(60) amounts of countermeasures to its 12 countermeasures
I talked to an A-10 pilot once and he said they never carried Sidewinders as they weren't good at hitting helicopters and they'd never go air to air with anything else. He also said they never carried more than 2 Mavericks on a pylon as there were tech issues with carrying three which caused launch problems.
Anyone find it funny how gaijin "tries" to balance vehicles and somehow the British premium f4 phantom is 10.7 with radar guided missiles and the german f4f phantom with aim 9j's is 11.0
@@kizvy I just got on to check and it said 10.7, I then realized it was set to ground rb, I set it to air rb and sure enough it's 12.0, I certainly feel stupid.
It is properly balanced. Not having flares just means you need to go about it differently. Ive never had an issue dealing with A10s in my Mig21S. If I got killed by one, my awareness was lacking and it was my fault. Did 100 battles since the update in the J7E, got hit by one Aim9M, and that was because I didn't realize it was an A10C.
Being player with German jets, I feel really jealous! It's so hard to play in 10-11BR, F-104G seems to be the best bet. Even premium Tornado feels like a brick :(
That is HMS feature(and HMD as well). It only possible on planes with such technology, you can check whether specific plane have it by checking pilot in hangar in rentgen view.
I have a theory that gaijin makes alot of money from US mains and thats why this shit keeps on happening, would be interesting to see a graph with prem vehicle sales
Either we make it a dumster fire, or we make everything else at its br a dumster fire, ik what sounds better just remove the missiles its better one plane suffers than the entirety of the br bracket. Or you could just make the performance so bad that it dosent matter. Also is f104 still worth getting after nerfs?
You mentioned gr3 airframe not being competitive at it's br, the sea harrier 2 is the same air frame at 13.0 which is absolutely stupid because you start with only 2 9L's stock, which both are going to be flared away so you're left with a gr3 airframe at 13.0 and trying to dog fight is just not possible.
DEFYN, one of the better ARB content creators keeps saying in this video that you need multiple pops of flares to avoid a 9M. Yet when I complain in the in-game chat about things like how the Mirage 2000-S4's ~24 pops of flares is REALLY uncomfortable with 9Ms around, people keep telling me that you can flare once and turn to defeat the 9M... I think I'll just trust DEFYN on this one, especially since with F-15Js I'm fine with 9Ms, even if they are some of the most annoying IR missiles you can deal with.
So boys, what do you think Gaijin will do since Russia is no longer clubbing seals in this BR? 1) Nerf the A-10C flight model 2) Nerf the AIM-9M 3) Increase the A10C BR 4) All of the above Find out on DEFYN's Next episode!
On one hand, it doesn’t get an air spawn, and it has a max speed of less than 700kmph on average, On the other hand, it has 4 Aim-9Ms and HMD, which is an extremely lethal combo, even with its lack of speed. Although, it can still be easily flared by doing front aspect or rear aspect flare flowers, and then energy fighting the the A-10 when it’s out of missiles. I think it’s fine where it is right now, but could use an Air spawn at full max speed in exchange for removing the HMD slaving which didn’t exist IRL.
I would suggest removing the HMD regardless, and oh, perhaps also putting it up in br, because having 4 AIM 9Ms at 11.3 is insane. Under BR'd strike aircraft with poor flight performance and insane missile loads are a detriment to the health of this game.
@@bendawg8-wi4dr That's my point. If the only tactic to survive is to simply not get within let's say a 5km bubble of an A10C, that's an issue. If Gaijin started plopping random AI manpads around the middle of the map, it would make gameplay miserable. In a general sense, that's what the A10C does to the average Air RB match. You may simply not see it because of the spotting system, you may *need* to get close to it to kill one of it or its teammates, or you may be pushed into that bubble by an enemy. It's easy to not die to an A10C if you're focused on that, but it becaomes very challenging to engage in any other form of combat simultaneously.
F-4Cs looking at their matchmaker (8 J-7Es and 8 A-10Cs (this fucking reeks))
the undertiered missile shitboats and their consequences have been a disaster for the flareless/flare limited community
Well, for f-4c a-10c isn't much worse)
well the j7e is not a shit boat, i still don't know how to counter it in anything that is not a MiG19S or an F-16A block 10
If you have no flares, a 9L is just as dangerous as a 9M
Boy I sure love playing the Mirage IIIC and being able to do absolutely nothing against an A-10's or Su-25's missiles.
Imagine being in a hun 😢
Don't worry, as soon as US mains get their hands on this thing it will decline to a lower BR than the A version probably
They might even add training wheels as a bonus
le usa bad, what a hot take
Do the US mains in high tier Air RB have the same reputations as German mains in low to mid tier ground RB?
@@Kenionatus not really. People are just salty that F-15A is not on the same br as Su-27 cause it didn't had a straight up broken R27ERs.
@Kenionatus I'd say so. Absolute lobotomised F4S and F20 players base bombing to top tier, and when they reach it they whine that USA suffers when they're just god awful at the game
The reason they added this thing at such a comical BR was to funnel more views to your IRCCM video.
And totally not because they're completely incompetent.
big DEFYN influencing Anton from the shadows once again...
As a gaijin employee,I agree 100%
Its all part of defyns plan
@@stormjet814 i1.sndcdn.com/avatars-000288496741-8av1sj-t240x240.jpg
Nothing to do with gaijin being incompetent. Everything to do with US mains being trash single cell organisms who need to be overpowered and hand held to do well. And even then they can’t do well.
"We have ONE HUNDRED SIXTY TWO rounds left" aaaand those are the flares lmao. I love how after one or two dog fights you gonna have more flares than your rounds on cannon with A10s
I noticed that and was abt to comment lol
Flares can do damage too and if Defyn runs out of ammo... well, just use the other ammo!
@@eberlix I mean the flare damage is dependent. If the open top vehicle is open top enough aaaand the flare is flare enough lmao. I dont think it'd damage on air.
Well, you have that ammount of flares, because you are going to operate this aircraft in range of IR SHORADS or MANPADS so you are going to spam flares like a motherfucker during attacks.
@@solastrr it can damage aircraft too, whether 162 are enough to damage the plane enough is another story
Thanks for calling out automatic ticket bleed at the end. So many matches ruined because of this, and not enough attention being given to it.
I feel like there should just be ARB EC for people that want it and normal ARB just for air to air.
I feel like, whenever theres one AFK guy in space left and automatic tickets bleed would be useful and fine, then its not happening. But whenever theres a great fight, 4vs4 left, everyone already reloaded and refueled ready to have a good and fun final battle - then automatic tickets bleed comes into the action and ends the game
They are used to prevent players from progressing too fast. Before 2020, an ARB match can go on for an hour. A player who fought for the entirety will be rewarded with ~100k RP with prem, multiply that with 100-500% boosters and you get the idea.
That combined with purely time based rewards is to force players progress slower and spend more time in the game thus forcing player to spend Golden Eagles to buy vehicles, at least prem accounts.
I love how when you flare or shoot a missile the MAWS has a panic attack. It makes jets with MAWS all the more relatable.
socially anxious maws
10:17 “162 rounds left”. Ah yes, deadly bullets of flares
Ya i noticed that as well. Not that OP DEFN actually needed more rounds than the 29 he had.. 😛
I've seen an A-10 kill someone with flares.
No joke he teamkilled someone on the runway and the kill message said he used flares.
Now you need to take a break to play a good plane like the SU-24 to cleanse your pallet! :)
...and not involve me.
.. a good plane.. like the SU-24?
@@michaels9739 SU-24 is much better than the A-10 atleast for cas
naa, he needs to pay for hes sins playing this op plane, by playing a stock UK Tornado GR1 or italian Tornado IDS(1995) at 11.7 constantly being put into F14 uptier spam, and having the regular pleebs playing their figthers as a bomber, outspeeding you and denying you the base kills. THAT is pain, and would counteract hes op A10 plays. 😛
@@Optimusprime56241 However a-10c is undertiered in arb, while su-24 is nearly a torture...
@@-..----.--.-...the A10C is mich rather undertiered than overtiered. It should go to 11.7 in air RB atleast
They really need to do BR relative modules. For something like the A-10 if you have the 9M installed it increases your BR in Air RB but if you only have the L installed it will sit where it currently is etc.
Small family company pls understand cyka
That would actually mean improving the game, that's not something they would ever do.
Nah I think thats a bad idea. Br balancing is already confusing enough, that just makes it a crapshow
@@sirnato5218 I think if we can memorize radar modes and tank weak spots we can figure out an adaptive BR system.
other guy kinda right tho because if gaijin cant balance vehicles as they stand how the hell are they meant to do it with another 15 variables
Gaijin once again trying to balance an attacker based on its a2a capabilities
And, for some reason, they only did this to a-10c, while planes, like jh-7a, su-24m, su-25m3 and tornados are overtiered in arb
They're completely selective about which planes get this kind of preferential treatment. Beyond incompetent. Beyond frustrating.
Mirage 2000D dead
@@-..----.--.-... a7k is 11.3 . subsonic with a whopping 2 aim9l's
If you balance it based on air to ground it would be 10.0... You would think the amount of ordinance is great for air to ground but actually all the targets are bombed and all the AIs are killed by the time you're halfway there
He cant keep getting away with it
Obliterates in Air RB due to 9Ms but is almost worthless in GRB due to top tier SPAA. Make it make sense Gaijin.
DEFYN has a Breeding room 7:08
agreed
Any room he’s in is the breeding room.
I want a breeding room too
I think one solution that can fix this is to have a seperate mode for sub sonic attackers, because that's solely the reason the A-10C was given the 9Ms, its air frame can't keep up so they just give the thing the best IR missile. If they'd somehow make a dedicated mode for sub sonic attackers, like heli pve or even air rb enduring confrontation with different roles of plane doing different mission (Attacking ground targets for attackers, bombing bases for bombers, and clearing airspace with fighter), they would not have to give the A10C the 9Ms + Stock grinding by attacking ground units wouldn't be as much of a pain especially with sub sonic aircraft, considering there's only 2 outcome when you're flying a subsonic aircraft: you either don't get any kills because the enemy has been wiped out by your team or your team gets wiped out by the enemy before you can even get to the AO. I doubt gajin would ever make such mode with complicated mechanics, and instead they'd probably remove the 9Ms and lower the battle rating for air rb
1:14 Chaff apparently triggers MAWS. Can test this while you’re on the ground or in a hover with helicopters/VTOL.
RIP F-104S. AIM-9Ms at its BR and the maneuverability nerf at the same time.
Tbh i never thought am A-10C was going to be such a menace... God bless gaijin's perception about br's
As someone who has this, and have faced them - it's not really an issue. The A-10 can be avoided if flareless, and due to the A-10s low speed the missiles are not nearly as good as when shot at speed by other aircraft. The issue is more the mix of planes - the US tech tree, and some scattered other ones with no countermeasures are screwed when facing decent a2a missiles. That's more the core issue. Also, the A-10s are so slow that usually the battle is over when they get there.... drastic changes should be tried to make it fun for everyone. Because 10 minutes to get to fight is not fun, especially in the older A-10s where you don't stand a chance against anyone who knows their stuff even at the slightest.
Gaijin: F-4F ICE is at 13.3 because of ARH missiles
Also Gaijin: Puts A-10C at 11.3 with 4 9M's
F4F is a joke at 13.3,I'd rather have aim 7m or aim7F and a lower br than use this shit at 13.3 where you have less ARH missiles than everyone else and have no flight performance to speak of. Actually frustrating that the one plane with good longer range missiles in German tree is an overtiered shitbrick
This being the same BR as the J35XS is just criminal.
@@I_amDinosaur I agree, they should up BR the j35xs
Bruh you us mains have the most undertiered shit and still complain.@@Optimusprime56241
@@Optimusprime56241just remove the flares and we golden
The A-10C having a low BR combined with its air-to-air capabilities can certainly feel like an advantage, especially given its access to the AIM-9Ms. On paper, it might seem overpowered in certain matchups. However, in practice, the A-10 often struggles against more agile and faster aircraft. Its slow speed and poor climb rate make it vulnerable to being outgunned by enemies approaching from above. Additionally, while it has decent missiles, the AIM-9Ms are hindered by the A-10’s low speed, resulting in a lower initial launch velocity, which can reduce their overall effectiveness in dogfights. Faster, turn-fighting jets can easily outmaneuver the A-10, leaving it in difficult positions where its advantages are neutralized by its limitations.
I love playing Sim CAS at top tier, but after this patch, MiG 27s get put into top tier matches, and not to mention how 1 A10C can virtually take out every target on one pass, and with the MiG 27 which is at the EXACT same be, can only take 4 guided missiles, and it uses the same pylons for air to air missiles, so it’s 4 ATGMS while completely defenceless
Jets with not enough flares against Aim-9Ms (Mig-23M, F-5E, MiG-21s etc. etc.)
F5E deserves to go against irccm lol
F5e Is fine
The A10 late and early are really fun in ARB just climb high to 5k ft and no one expects you to be so high and you’ll average about 4 kills becuz by the time you get into the battle you are getting people already engaged it’s legit how I grinded the Iranian tomcat event lmao
They should just put all these all aspect planes up, we all know they only get added for ground RB so them being useless in air RB literally doesn't matter.
3:14 I wish you’d hose me down sometime. My crust maxing needs to be tested.
The issue is that with stuff like the A-10 iv noticed, is that its seen in an extemely filtered view where to one individual the aircraft is busted and OP wheras for others the craft is simply too shit to be effective. For those that have been using it and doing very well generally are being put with people who are super inconpetent and are so blind to anything going on. For those who see it as shit are generally facing more competent people and will just never get a kill. The answer of its effectiveness just lies in the statistics which places the aircraft somewhere in the middile of shit and op
Didn't they fucking introduce separate BRs for Ground and Air _specifically_ to prevent this?
No. They introduced separate BRs to placate the player base by making them think that they will. Even after "introducing" that feature they still haven't adequately moved up the offending Su-25s and A-10As. What it did do was get a chunk of the player base to stop talking/complaining about the issue.
Yes, it's supposed to fix the issue with attacker but dogshit airframes like A-10 and Su-25 will be unbalanced at any BR. Either their missile is too good for a lower BR or the airframe is too terrible for a higher one.
Currently AIM-9L vs flareless is fine, all they had to do was staying away from a 700 max speed plane, and attack from 6 oclock high. If you can't do that I don't know what to tell you.
A-10C is a different story because of AIM-9M's delta V, helmet lock and because it gets matched with F-4Cs
@@pepebeezon772 "Currently AIM-9L vs flareless is fine..."
It's not but you are welcome to pretend that it is all you like. Before you present a counter argument realize that air RB isn't a 1v1 arena. There are other players around until late game and these all aspect missile sleds come in effectively as a second wave at the start. They are effectively slow moving sam sites and there are aircraft that are naturally defenseless against them. This is exceptionally disruptive to gameplay in a completely unfair way. Thus no, it isn't fine in any sense.
sadly gaijin seems to have fucked it up, and made most planes BR for air and ground the opposite as of what everyone expected, they are often lower br in ground than in air, EVEN the CAS.
@@rainsilent i shoot down A-10s all the time with Shahak. Aim-9L doesn't have enough delta v when launched from the A-10 to be all that effective. While F8U are more than half of my death. Seems like the issue is yourself
I think it’s just dumb how the Su-39/Su25T and su25sm3 are placed at higher BRs with their only advantage being 2 missiles and slightly more speed than the A10. They also don’t get HMD and can’t turn for shit, even with a missile payload. A10C gets 4 missiles and HMD at a lower BR than the su39 and I don’t think gaijin realizes that R73s are not even that amazing when they can be fired in a dogfight (say su27 vs jas39) and just instantly forget where the target is even when they don’t dump flares. I really don’t think that AGMs on the su25 variants should even determine their BR placement when literally all the Russian AGMs and American AGMs can pen basically anything. Not only that, but IRCM doesn’t even change that much for the su39/su25t when all it’s effective against is the abomination of the F4 phantom BRs which are also completely garbage. A10C will normally get downtiers and su25T/39s will only get uptiered to all those F14 tomcat addicts.
well, there is definitely a performance difference between the subsonic agm-65 D, and the mach 2.2 kh-38mt
But also the su39/25T only get access to 2 TV guided AGMs and the rest are all laser guided and keep in mind that they can only hold 6 AGMs. The A10C can hold 6 TV guided AGMs and I’ve found tv to be the better guidance system.
Well actually I think the A10C can hold more than 6.
A-10c can only hold 4 with the Targeting pod, so you get rid of thermals if you hold 6, which is the max
@@TorstenP-cq4gl you may have to stay up to use the laser, but if you use the kh-29s to take out the spaa, then you can use the laser weapons effectively, kh-25ml may not be the best weapons, but they go to about 1500 mph, and the agm65 typically go about 300-400 mph for most of the flight unless you are super close
this thing is 11.3 in sim too... smokeless missiles and IFF in the HMD at the same BR as mig-21bis's. Plus, ontop of that it skirts just below the 12.0-13.0 and 11.7-12.7 brackets, meaning for half the rotation it gets constant downtiers. Imagine flying in a shahak or an f-1 or f-4c or some late f-104 and getting obliterated by invisible missiles fired from HMD with a plane that you can never sneak up on. The gameplay loop is literally just fly around, look for dots that don't have a green circle around them, fire 9m, collect free kill.
85% of air RB matches in full uptier vs swarm of event F14s. Such fun. If they are on enemy side, your team evaporates within 3 minutes of match start and you end up in 7 v 1 fights all the time. If F-14s are on your team, same happens to the enemy team and match is over before you can even get to ground targets or bots and you end the match with zero points.... I really wonder what kind of glue is Snail sniffing when he decides what BR to put on planes.
0:07 yes, gaijin learned that by adding these planes in the MM and compressing the BRs makes players more inclined to buy premium jets to avoid the shitshow zone and bomb all the way to top tier
I said it on the forums and ppl argued, Su25s and A10s (all variants) need to lose there AAMs and adjust there BRs for Air accordingly, you simply cannot balance them because you either put them too high where they perform like ass or you put them too low and they seal club to hell and back.
They pulled this same stunt with Harrier GR1 and SRAAMs, completely ruined ARB and went so high in BR it imply couldnt perform all because the test version "was fitted" with SRAAMs but the production variant wasnt so they kept it on anyways.
I get wanting to use these attackers in ARB as "fighters" but gaijin really needs to force them into that given role of ground attacking, or i dunno make the AAMs unavailable in Arcade/ARB but let it be available in GRB/Sim.
Lets compare how F'ckd the A10C actually is at 11.3, its functionally the same as the GR7, has boat load of CMs, has a similar loadout in terms of maverick Gs, good targeting pod and 4 9Ms and MAWS yet GR7 sits at 12.3....... Ide go as far as to say the A10C has the "overall" better loadout as it can take 4 Mavs with pod along with APKWS rocket pods and GBUs while the GR7 cannot so if your telling me the marginally faster flight performance in the GR7 is why thats somehow 1.0 BR higher in ARB then gaijin are smoking some serious copium here
This thing in sim is a Goddamn AWACS
the F-4E has an unbelievable stomping time, now
That is.. if you know how to handle non-doppler radars
Defyn is smart he doesn't play the su24 bc he doesn't feel like committing suicide rn.
I have already flown it :)
The mountain goblin
Hey I'm in the last game! I thought I'd keep an eye on that slow moving A-10C at the start of the game, even swatted a Mirage off you flying above you near the city, I realized it was you when I saw the kills later on in the round watching you 1v9 around a mountain. Great flying! o7
Gaijin: Gives America a good plane Everyone: Wait that's illegal
Bait used to be believable
The worst part about the A-10's (and the su25's) is the comically low head height in the cokpit. The cockpit hud, and rearview mirrors are incorrectly setup in gsme to look forward, not down at ground targets. If you're in VR, it's like cosplaying as a midget.
Yet they're going to keep getting away with it, because its *their* game and they do what they want ultimately.
And people still will play this shit and pay for this shit.
@@commanderkris93 Exactly! Atleast the A10 isn't a premium though so people have to earn it.
10:18 162 rounds left, yeah, yeah 😁😁😁
that J35XS would be great if Gaijin moved that down a BR to 11.0 it really is not a go to plane anymore since its ALWAYS a full up-tier and it doesn't have much to be able to contest F-14s which have NUMEROUS(60) amounts of countermeasures to its 12 countermeasures
Guys do you know how it feels when you get slammed by an R-60 or AIM-9L in a MiG-19S or worse, F-86F-40?
I talked to an A-10 pilot once and he said they never carried Sidewinders as they weren't good at hitting helicopters and they'd never go air to air with anything else. He also said they never carried more than 2 Mavericks on a pylon as there were tech issues with carrying three which caused launch problems.
So you’re saying the a-10 should lose these and go down to 9.0? I agree
Anyone find it funny how gaijin "tries" to balance vehicles and somehow the British premium f4 phantom is 10.7 with radar guided missiles and the german f4f phantom with aim 9j's is 11.0
The f4junk is 12.0
@@kizvy I just got on to check and it said 10.7, I then realized it was set to ground rb, I set it to air rb and sure enough it's 12.0, I certainly feel stupid.
2:13 DAMN new explosions?
3:33 should not be the case. You literally posted a video about countering IRCCM missiles
It is properly balanced.
Not having flares just means you need to go about it differently. Ive never had an issue dealing with A10s in my Mig21S. If I got killed by one, my awareness was lacking and it was my fault.
Did 100 battles since the update in the J7E, got hit by one Aim9M, and that was because I didn't realize it was an A10C.
Being player with German jets, I feel really jealous! It's so hard to play in 10-11BR, F-104G seems to be the best bet. Even premium Tornado feels like a brick :(
Nice, been a while since I seen Defyn fly a bomber.
lofting that 9M on the fencer was dirty
Gaijin logic:
su25sm3: 2 missiles r73 + no helmet targeting -> 12.3 br
a10c: 4 missiles (2 times more than su25sm3) aim9m + helmet targeting -> 11.3
They can't keep getting away with this!!
Great flying man.
10 kills on A-10A, now 20 kills on A-10C. U CAN DO IT DEFYN I ❤ U!
Defyn, do you have speed of sound turned on in this video?
Can you make a tier list for each nation, based on how good the plane is?
"a bit of breeding room" ~defyn
Honestly the problem is this thing can fight things like the F-4C and F-105D both flares and have zero hope in dodging an aim9M
3:18 how do you make it so that your missile lock moves with your mouse?
That is HMS feature(and HMD as well). It only possible on planes with such technology, you can check whether specific plane have it by checking pilot in hangar in rentgen view.
@@КанистраКеросина Thanks❤️
What decal is that on the wing?
His old decal, cant get it anymore
It's a default decal 😭
@@DEFYN ain’t now way lmaoooo love the vids btw
@@DEFYNbut u can’t get it no more?
Couldn't tell you
I have it so it wont dissapear
I have a theory that gaijin makes alot of money from US mains and thats why this shit keeps on happening, would be interesting to see a graph with prem vehicle sales
When you need a course to learn to use flares in a videogame, the pixels stop being so that fun.
A10 bouta go 13.7 fr guys
Nah 12.3 like the 9m harrier, or 11.7 if they remove the HMD slaving for missiles.
@@Rayjacker12.0 minimum, this shit is NOT equal to the su-25T 😭
F-4C been going up against the A5C with magics for how long?
"GAIJIN CAN'T KEEP GETTING AWAY WITH IT!!!" - Defyn Pinkman
there is a MAW setting so you can turn down sensitivity of the MAW
i feel like they got the GRB and the ARB battle ratings mixed up
Yet another Us Busted plane cuz br
Either we make it a dumster fire, or we make everything else at its br a dumster fire, ik what sounds better just remove the missiles its better one plane suffers than the entirety of the br bracket. Or you could just make the performance so bad that it dosent matter. Also is f104 still worth getting after nerfs?
Do u think it is good idea to grind chinese top tier jets and mbts?
are you feeling it now mr.Gaijin? are you feeling the balanced gameplay
I love the A-10s, so much fun and the gun has so much ammo😂
Is it possible to shoot down missile with your gun in WT?
The problem is, in the geme it is A10...not A10C so you are gettig closer an then you get AIM9M in to the face :(
Flying low with A10 is as Flanking with MAUS bery bery sneaky
At this point 10.0+ is just a mess and new aircraft aint helping it
more like 7.7+
@@Avery-432 yeah but 8.0 is just if theres see vixen but 10.0 is Garantierted Chaos
Only fair that the ja37d gets rb99s at 12.0 then
You mentioned gr3 airframe not being competitive at it's br, the sea harrier 2 is the same air frame at 13.0 which is absolutely stupid because you start with only 2 9L's stock, which both are going to be flared away so you're left with a gr3 airframe at 13.0 and trying to dog fight is just not possible.
People are complaining that the a10c is bad at its br in air realistic... As if the a10 was ever designed to fight other aircraft 💀
DEFYN, one of the better ARB content creators keeps saying in this video that you need multiple pops of flares to avoid a 9M. Yet when I complain in the in-game chat about things like how the Mirage 2000-S4's ~24 pops of flares is REALLY uncomfortable with 9Ms around, people keep telling me that you can flare once and turn to defeat the 9M... I think I'll just trust DEFYN on this one, especially since with F-15Js I'm fine with 9Ms, even if they are some of the most annoying IR missiles you can deal with.
this thing would be miserable to fight in the J35XS with its whole 12 flares
Gaijin definitely learned their lesson and they did it again with A-10C, as its very profitable for them.
A reminder that the Me410s have diifferent BRs due to their armaments.
This thing is a monster in Air SIM
"Just avoid it" players should know that turning from it, exposes your engine and therefore increases the IR lock on range
Lock range doesn't mean the missile will reach you
@@DEFYNok tbf you can turn off maws release without unequipping
What is bro waffling about
@@DEFYN there a keybind that removes maw’s ability to flair but is still on
The lock on range doesn't give the rocket more power dingus
I think the Ground BR and Air BR of this thing should br the other way around
What ammo belt are you using for A10s?
*J35XS' going against Aim-9M's*
Gaijin: 👍
The missle doesnt know where he is?!?!?!
I hate tickets too, such a lame mechanic in what is basically team deathmatch...
I am fine with tickets
I just hate how they drop on their own and prematurely end games
Me, a US main: I don’t see the problem here
Flares do infact trigger maws, hope this helps 😎👍
Next plane gonna be an I-15 with fox 3s at 8.7
Defyn you must play the IL-28…. It has two VK-1’s with a thrust to weight ratio of 7:1, it has 4x 23mms bro it’s insane bro you need to play it rn
Pretty sure he already played it at some point, might be wrong tho
@@bish189 he’s played the Yak-28, which has nothing on the absolute air rb dominator that is the IL-28
shitting out all my flares trying to dodge one (1) of the four (4) aim9-m's this thing has
So boys, what do you think Gaijin will do since Russia is no longer clubbing seals in this BR?
1) Nerf the A-10C flight model
2) Nerf the AIM-9M
3) Increase the A10C BR
4) All of the above
Find out on DEFYN's Next episode!
10:19 162 flares
On one hand, it doesn’t get an air spawn, and it has a max speed of less than 700kmph on average,
On the other hand, it has 4 Aim-9Ms and HMD, which is an extremely lethal combo, even with its lack of speed. Although, it can still be easily flared by doing front aspect or rear aspect flare flowers, and then energy fighting the the A-10 when it’s out of missiles.
I think it’s fine where it is right now, but could use an Air spawn at full max speed in exchange for removing the HMD slaving which didn’t exist IRL.
I would suggest removing the HMD regardless, and oh, perhaps also putting it up in br, because having 4 AIM 9Ms at 11.3 is insane.
Under BR'd strike aircraft with poor flight performance and insane missile loads are a detriment to the health of this game.
@@cagingskies9584 oh no, an A-10 with Aim-9s!
*turns around*
Problem solved :D (unless you’re gaijined with the spotting system lmao)
@@bendawg8-wi4dr just turn around bro it's that easy bro
@@bendawg8-wi4dr That's my point. If the only tactic to survive is to simply not get within let's say a 5km bubble of an A10C, that's an issue. If Gaijin started plopping random AI manpads around the middle of the map, it would make gameplay miserable. In a general sense, that's what the A10C does to the average Air RB match.
You may simply not see it because of the spotting system, you may *need* to get close to it to kill one of it or its teammates, or you may be pushed into that bubble by an enemy. It's easy to not die to an A10C if you're focused on that, but it becaomes very challenging to engage in any other form of combat simultaneously.
"Just turn around"
Ah yes because the a10 is the only enemy plane in the lobby
As liked as this plane is in game, I've come to hate it with a passion along side the F104s, from the days it fought 9.0 planes