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I actually have a decent question. What do you and your fans believe could potentially make a good "WoW killer" or at least good enough competition that it could significantly split the market? WoW was first on the scene and constantly updates with material (while removing older content, as you've mentioned in the past) but its combat feels rather stale, at least to me.
@@sephidude123 What's hard right now with MMORPGS is that when games like WoW exist, people will always ask "Do I have to start from SCRATCH or continue with a game I've invested so much time in?" It's hard to make that leap if you've played WoW for so long.. I think in regards to newer and younger generation gamers, itll have to either be a huge licensed game to have an mmorpg (Remember the next most populated MMORPGS have the brand of Final Fantasy and Elder Scrolls) or such a big revelation in gameplay it couldn't be ignored. If/when Riot games comes out with a "World of Legends" type of game, I think they'll rival WoW for sure. If not, the only game I see rivaling WoW is if WoW had a sequel lol.
a single player character walking through pretty environments without: a ui, basic inventory or skill systems, any npcs, any creatures/fauna, any combat mechanics, anything at all that makes it a video game vs a walking simulator, can be created in Unity by 1 guy in less than 4 months by following entry level tutorials. Never base a kickstarter donation based on this level of footage.
That's what I want to learn. Develop a custom engine that is built specifically for the genre and game philosophy and constraints. That's exactly what WoW is doing. The only downside is the "repeatability" or things looking similar to one another. That's what most WoW players seem to be discovering, it's the engine's downsides. The positive things are overshadowed at the moment on retail and people can't find the fun, like they did in Legion, for example. WoW just needs a linear, meaningful progression system that will continue through multiple expansions.
@@m96k3y7 how is unreal mainly focused on fps? I would understand if you said that about the original engine but even then there were games that were made on it that weren't fps, unreal 4 is like one of the most friendly engines for developing games no matter the genere
Elyria "Scammed people for 8 mil and 4 years and sold land for 130$". Star Citizen "AMATEUR. I have been doing it for 8 years, 350 000 000$+ , and I am selling ships for 30 000$, in a game thats was supposed to be out 4 years ago, but is still in Alpha!".
4 years ago? It was supposed to release in 2014. It's 6+ years late and not even with a roadmap to beta. But it keeps making more money every year if you believe their numbers. They have nearly two years of plans but no date to even go to beta. The kickstarter was in 2012.
They will win against the studio and the now defunked studio will be told to refund the money but the studio went out of business and there are no funds left. Since the studio was a corporation there is no way to sue the person behind the scam. Which means that those people are just SOL!
@@Baronstone seems likely. But I can imagine the guy at least losing his ability to ever serve as a CEO again, or found any company. So that's something...
@@PopADoseYo they still sold out immediately and the rich folks, who were attracted by Fyre, are used to luxorious things usually getting delivered, as MMO fans are used to getting a game when being supportive of said game, especially when pre-footage and a concept already exist.
@@alexander-mauricemillamlae4567 lol I don't Presidénta for Life AOC or Vice-President and Secretary for Reparations George Floyd III are gonna be too interested in moon colonies
Over the last several years most of us have, at one point, be burned by the whole "buy our game now to support us in early access". I learned my lesson from that as I thought everyone else had. Now you're telling me people actually paid real money for virtual land in a game that didn't even make it to early access? I guess some people never learn.
In this game, in Star Citizen (although to be fair, its still going, still in alpha after 8 years and over 300 million in investment from private investors and backers), and in Shroud of the Avatar.
Primarly aging target audience. Mmos are not as hype in the past as they were in 2000s and early 2010s. To be succesful you need to poach audience from wow or go full china.
It's mainly due to the fact people hated WoW back in the mid/late-00s since every MMO that came after WoW copied its gameplay. People were hoping for a "WoW killer" to be created and bring something fresh to the genre.
The thing about Kickstarters that reach numbers like 9 MILLION dollars is: Why would you as a person or a group of 2 or 3 still make a game when you essentially just got more money than you were probably ever hoping to get as profits from the game?
@Gato Juanito Not defending them. The shit they did is fucked up. But if you'll criticize them, do it on the shit they did wrong, not made up facts about the displayed game graphics.
If SOME people don’t shoulder the risk, then a lot of great indie games would’ve never seen the light of day. Unless you’re happy with just playing EA, Activision and Bethesda games for the rest of your life I’d say yeah early adopters are necessary. I wouldn’t fund a kickstarter MMORPG though and would likely ask for a playable demo for all early access or crowdfunded games. But to get on your soapbox and screech about “dOnT fUnD kIcKsTaRtEr GaMeS” is pretty shallow.
@@melvinthedeathless.melvint6727 they tried and succeeded. They sold the land claims. I recall no major backlash, just lots of dreamcrafting from people regarding what they would do with their land claims. As far as i know, CIG never shelved any plans for sales and their site shows no indication of this, the land claim information pages are still there. Plans are (although whether they will ever see fruition is another question) to allow people to use their land claims after the game releases (which again, at this rate, might be never).
@Cyanide > and isnt straight up lying to its backers They have lied to backers in the past and continue to lie to backers. Recent case in point: Staggered development - meant to speed up development, where alternate patches are discrete. But what do we see on the roadmap? Items geting pushed back 1 patch, not 2. Hold on a second, they are meant to be discrete, not affecting each other! Also, patch that is alternating is meant to be 50% complete, how can it only be showing less than 10% complete? Either we are looking at some really bad management and planning here or they are outright lying to people about staggered development. But the lies go back to very early on, from the SQ42 is almost ready in 2014 to the Star Marine "its already in the game" rubbish.
Armour at 24:23 is funny. That V shaped ridge is supposed to redirect arrows away from the body, but they inverted it, so it now redirects arrows directly to the back of the head.
While indeed the V-shaped ridge is used to deflect arrows (if oriented properly), I think you usually only find them in the front. This case might have been due to the back portion of the breastplate being formed from 2 different pieces, making this breastplate a 3-piece. Not sure how accurate that is though.
$233,000 a year for 4 years. That's about $932,000, which is the amount that the kickstarter was set at from the start. Rumor's (So take with a grain of salt) also started circulating that his wife and sister also worked on the project too. A position for his wife was given but no evidence to back it. If this is true then the amount isn't certain what all three were paid.
Yea I think he didnt gave himself that much due to tax bars. As a long-haul truck driver I know many ppl do 1month or more offwork so they dont go over that bar which would mean they worked for free that month or so bc they had to pay even more tax.
@@Lone_Wolf_91 If you're skipping work to avoid going into the next tax bracket, you have no concept of how taxes work. Only the amount over the tax bar is taxed at the higher rate, you still end up making more money than if you stop on a line.
the sad thing about COE is that it wasn't even supposed to be a WoW killer, the target audience wasn't really the average mmo-players, raiders or pvp-folks. It was supposed to be more like EvE or the guild, which is a tiny fraction of the audience, most likely a factor in why they couldn't get a publisher. Now this is pretty much nail in the coffin for similar projects, there won't be anything like they were going for, ever - partly because of the nature of the beast, mostly because of what happened with CoE and the gigantic scam it turned out to be.
I sincerely hope one day I can help design an MMO. I’d just like to work on lore, race, classes, and primarily raid design. It’s one of my greatest dreams.
Word of warning to potential Albion players. Me and a friend joined up when it was free (year ago maybe) and it was absolutely dead for new players. All players are in a high level area from what i gather where PVP is mapwide. Problem is some content is impossible without groups ect, therefor meaning the solo/duo progression is pretty shitty.
Wdym dead? I joined when it was free too, joined a guild and made remarkable progress for 2 months, then I stopped playing cuz of the lag, but recently I picked it back up again, obviously my old guild doesn’t exist anymore, but now there’s solo dungeon that are sources of exp for solo play and yes, pretty much all the “real” content is in the blackzones (full loot pvp) if you’re actually into that stuff you’ll learn how to adapt quite quickly, but if you’re not, yeah it’s quite unforgiving
@@gaboratoria Perhaps different servers? Im EU and it was proper dead. Only people at towns were max levels. We played for a week and only ran into one other low level party in a dungeon. Once spent over an hour advertising for ANYONE to join us. We actually only joined for full loot pvp but the grind to get there was so boring due to lack of people we gave up. Just our opinions of course but factual the game was dead for new players (at that time/on that server).
LawlTwins i’m eu as well, especially during free release it was so full the servers slowed down from how full everywhere was, literally any town I visited had 300 playes minimum active at all times and there were at least 50(hard to count) per every single zone in royal continent. In blackzones obviously you won’t normally find hundreds of players in singlezones except for zerg content but as for “people at max levels” I don’t quite understand what you mean as those are quite rare and hard to recognize without inspecting them, while I grinded till I could equip t7-8 stuff i usually solo ganked in t4-5 no problem, and you can literally reach t5 in one day, probably t6 too but that’d be quite the grind in a single day
Nothing kills WoW not because it's a great game, but because most players that have been so invested in it for so many years can't let go of the nostalgia of it all.
I don't need a WoW killer, WoW is doing it well enough to it's self most of the time. The closest I get to playing WoW is LOTRO. It's a perfectly fine game if a bit odd at spots. At least it's not Rift. Only good thing about Rift is base building, and that's not enough to keep me interested in an MMO.
@Acheron sure, if you are absolutely clueless as to how games are developed, the only reason pearl abyss could develop BDO for a low budget is because everything they do is in house and rarely have to outsource any work, they even used their own damn engine, and even like that they managed to turn their game into P2W trash, it looks pretty... but that's it
@Acheron Tell me where I said "mmo's cost hundreds of millions to make" I said 8 million isn't that much for a MMO. And that's just the truth, SWTOR was just an example I used. But it costing that much was certainly not due to EA's "incompetence"
@AcheronBDO has been far more lazy in its development than SWTOR was. The fact that they put 200 million into it vs 8 million alone shows how much they were willing to put in the game. The reason SWTOR cost that that much to make was because every single character, and I mean every single, down to the random npc grunt is fully voiced acted. And as far as quality of the game SWTOR is far superior to BDO which is just a heap of trash. If they weren't lazy as you say, it would be a good game. BDO is boring P2W or not.
Scam citizen supporters are mostly mentally ill rich kids who think they can escape real life in this game that's never going to be finished. I guess you can play a demo that crashes every 5 minutes... totally worth the millions of dollars people donated LUL. The best thing is that these people know they're being scammed, but they've already spent so much money on the game that they can't afford to admit that the game is never going to actually come out.
@@sb17899 They exist but lack the core gameplay mechanics. And it's a "MMO" with a 50 player cap per server. Whatever happened to the thousands of players partaking in fleet battles? SC is all talk, no substance.
I don't even want a game to kill WoW. I just want one to be as good as EQ Classic and have a reasonably sound player base. WoW is not an impediment to that except to the extent it gets copied by so many new games that are inevitably lesser versions of the original.
People are shocked? I knew it was a scam during the kickstarter when all they had was a premise and nothing else. "This game will come out in 4 years" talk about pre order at that point.
Chronicles of Elyria was never gonna be finished which is why i put money into Ashes of Creation since the Founder of the Company is self publishing and put 30million of his own money into it.
@@ccox4669 Well a game can't be made with no money and there are no External Investors just him the stretch goals themselves for Kickstarter were mostly made to implement even more stuff in the game with the money also Steven Shariff himself is a Multi-Millionaire the Kickstarter would only Fund 10% of the game with the Goal they put on it so all the rest would come from Himself.
I saw a guy on the chat saying "Dont crowdfundshit lmao thats almost as stupid lmao" but then what are people supposed to do? hollow knight, one of the best games i ever played, was crowdfunded ffs, and thanks to all the support, Silksong is also comming out now
What you're supposed to do is not give any game developer a single cent until they have a completed game to pay for. Can't get scammed if you only pay for an actually completed product. If a game can't stand on its own it doesn't deserve my help to do so.
@@troodon1096 well, hollow knight only stood on its own cause they got people that liked the game concept, and it was like 2 or 3 people, how are they gonna make a game on they own, if they took the approach that stardew valley did the game would have taken as much time, Kickstarter exists and it's not bad, what is bad is dumbfuck people that did what the video tells about
People like myself that aren’t into WoW and are looking forward to a new MMORPG aren’t looking for a WoW killer. Usually it’s people that are looking for the ultimate ‘roleplaying’ experience. Where everything is made by player communities and there are wars between factions. And that the devs only have to give us a place to do it in. So for example, jousting tourney. All you need is the assets of a jousting arena and gear. And then players will build a place like that in their settlement and just do it. They won’t need an interface to do it etc.
Never attribute to malice what can be explained by incompetence. That dev probably started out meaning well, but when the rent is due, it's due. Decisions have to be made sometimes, and if you fail, it's too many bad calls in a row that you can't get back out of.
Why do WoW players believe a new game has to be a WoW killer. More than one popular mmo can exist at the same time. I used to be a min max raider and concentrated on one game. Now I play casually and enjoy several games.
This sucks so bad. I've revived my MMO project and want to provide something truly amazing for people to enjoy and escape with (not exactly intended as a WoW killer but still) and I know it can be done but of course it will need funding and this makes shit much harder and ruins everyone's reputation off the bat without us even being involved with "Chronicles of Diarrhea"... I will still push forward, be transparent and work our asses off until we make it playable. After it being playable we're still gonna work our asses off to make new content and tighten up any jank. FUCK This pisses me off. Great vid dude lol
Misleading usually works in a way that people don't know they are being mislead(except some obvious situations)... For example , how would you now that Star Citizen is the same kind of scam? It may be... but the same it may be not... But when it already happens then people are smart about it and claim "ooo yea I knew it was a scam from beginning..."
Star citizen is in a strange developpement place, but calling it a scam would be stupid.They have no loadings betweens ships, planets, space, spacestations. Everything is seemless. Greaphics are awsome the best in the sci fi genre. they have a lot of gameplay: FPS combat,dogfighting, mining, cargo hauling, they have a prison systems , they have multi crew ships that are mindblowing on how detailed they are plus you can travel in space in quantum travel whiler other players are walking around in the ships thats kind of rare in games. they have the AVA gameplay where. you have ground vehicules, you have gatthering fruits. there still a lot of bugs, but they are making constant progress even if sometimes its less than we would want and all that while working hard with the majority of the studio working on Squadron 42 the story driven Solo experience with a lot of actors that happend in the star citizen universe. Lately they made a xenotread event where almost all the gameplay was combined in 1 mission and that felt like something i never ever experienced in any video game immersion wise. Will it come out one day? i dont know. Is it buggy? yes og yes, but it is as impressive and immersive than it is buggy and thats why ppls still support this is because even if the progress is slow and will probably increase in great speed in end 2021 and in 2022 whats in the game is enough to see the huge potential of that crazy ambition they have something to try, compared to chronicles of elirya that had nothing to show exept pre rendered footage. Dont forget Cyberpunk 2077 had 9 years to developp and they would have needed at least 1 or 2 in a perfect world they would have 3 or 4 more years to really make what they had in mind. Even after 9 years by a talented studio they still release something almost generic and a buggy mess too. Star Citizen if it come out will be more a proff of what you can do when you really allow time and budget to a game. star citizen run in its 9 year, but the 2 first year was with a very very small team of about 10-20 ppls the real developpement and the real direction of the game really started in 2015. id say let star Citizen and Squadron 42 2-3 more years and you will see. im fallowing that project since 2013 had a lot of down time, but i can say that im a gamer that play a lot of games and there is nothing nothing that is in the range or in the same kind of experience than Sc . its really a one of a kind game that offer rare experience you cannot found anywhere else.
Which is why I never backed Star Citizen either. Selling in game ships for hundreds of dollars seemed like a scam to me. I know the game is way more developed now but money grabbing tactics disguised as "consumer bonuses" will always be a kickstarter cancer
It's never going to see completion or if it does won't come anywhere close to living up to the built up hype. In a few years I fully expect a similar video as this to be made about it.
Temtem is pokemon if the devs banned people for exploring the game, and getting an item before they permanently have an equip that let them get it. They had to know people would backtrack just to see what was their. Plus most of the battles boil down to stalling the ai till they die.
Two words: *Star Citizen* You want to see a game that's received over $275 MILLION in crowdfunding since 2011 when it was first announced and so far hasn't produced a working game? THAT'S the real scam.
From what I've heard, apparently the trailers and other early footage they were showing were actually just animations made to look like gameplay. I wouldn't be surprised if they actually used some of the funding to hire a decent animator to make said trailers.
I remember when the Old Republic was going to be the WoW killer. Even after starting I thought it would be. I had a blast with it. But by the time you approached max level, it started to become obvious that BioWare hadn’t put any thought into endgame. No amount of holocron hunting was going to make up for no endgame. It didn’t help that I wasn’t able to play with any of my friends at the time due to work schedules. So I abandoned it after the first two weeks or so. By the time they got around to giving it any decent endgame it was already too late, and the game was all but dead.
I have never supported a kickstarter, despite spending about two thousand dollars a year on board and PC games. Too much shady shit going on. If I buy a game, I better be playing the game, like, immediately.
The thing that pissed me off the most is how he keeps saying how much money an MMO cost to make, a game can cost $0 to make, there are many games out there that have cost $0 to under $100k and have be huge hits, it is called not paying yourself until the product is made. This is a huge issue today when it comes to game development people expect to be paid upfront for their work 50k, 80k, 120k a year for working on a game. They also expect to work a standard 9 to 5 hour job with little work an so more people are needed to be hired onto a project. but I guess the days of Devs working on a game in their homes eating ramen to then release a sleeper of a hit that makes them millions tens of millions or hundred of millions for them to start their own company no longer exist.
And how often do you think that works? Sometimes it does like no man's sky but most times it fucking doesn't and Sean Murray had to sell his house to get hello games going, and how did that go? Was it a masterpiece at release? Do you think that just anyone would be able to pull off an indie game that is good out of their ass risking their livelihood just on the odd chance that it may work? Give me a fucking break, you only get to hear from the indie devs that made it because the ones that didn't are probably starving on some fucking corner.
@@Mizoturi There have been many game studios who started from nothing, worked for nothing, or transitioned from a work for hire to making their own game with no income, and made some huge titles making the team millions. The thing is most of these companies have been bought out by larger companies and more or less restaffed and thrown into the vast pool of 9 to 5 working for 40k, 80k, or 120k yearly salary. It was not unheard of for people who worked on movies, tv shows, video games, software.. design projects etc to not be paid until the project had gone to market and was making profit. If you were paid you would be paid minimum wage if you were lucky, and would receive either a yearly bonus based on the sales of the product, a flat percentage return of the sales, or be allowed to buy shares if not given shares of the company. The issue with this and why companies do not on go these practices anymore is why pay someone 1%, 2%, 5%, 10%, 20% of sales which could range from 100k to 100m when you can just lock them in at 80k or 120k a year, or in actors cases 10M to 30M to star in your film. You also do not want to give or allow people to buy company equity for that day when you sale your company.
I played all the wing commander games and freelancer, I didn't question star citizen, I just backed. I remember refusing to buy anything MS for years after freelancer. Well.... in 2018 the servers hit their peak, where they seem to actually work for me. I got about 30 FPS stutters down to 5 in large groups. 3.6 comes out, I can't log in, it just crashes to desktop. It's been like that up to today. The servers have only gotten worse. I can't log in at all. I am thinking the project will be closing down and selling out in 2 years tops.
They need to get the team that worked on Tony Hawk Pro Skater 2 Remastered and Diablo 2 Ressurected to work on buffing up the asthetic graphics of classic wow
To be fully fair the only mmo that can truely make blizzard (wow ) scared is ff14 which has another major studio behind it (Square Enix) , no minor studio has ever come close .
I like how only wow players want a wow killer, rest of us just want a good MMORPG games, FFXIV is good, WoW is good, ESO is good, BDO is good. Play what you find fun. Moment a game pay walls me though I quit, and FFXIV and WoW has not done this, don't know about the other two though
To me the most infuriating thing is, that he actaully released "alpha footage". He intentionally milked/scammed people for money. He never intended to release the game in the first place. I think he developed the "alpha" in a weekend just to mock his investors and rub it into their faces.
his description of that game just sounded horrible. aging characters and raising families? so what your character would get old and die and you would just make a new one? that doesn't sound like a PRs dream that sounds like an RPers nightmare. entire world made by players? nah, no nope. that sounds miserable. only people that don't know how games work would think that sounds like it could be fun.
The fact that the lead dev went by a fake name such as Caspian should have been a red flag when he was asking for millions of dollars based on his word alone. I mean, come on people.
Always be on guard if a game developer on kickstarter reveals too many features where you start to think "This will be fucking epic". Unless you know of other projects they finished and that were epic stop giving them money.
Who feels like Ash’s of creation could end up like this. It being a “WoW killer” and they are trying to do way too many things that could easily go wrong.
I think most people have concerns about AoC because of this game and it’s completely understandable. However what Steven Sharif and his team have done over the last month or so with the AMA’s and the interviews with Asmongold/Summit1G etc have gone a long way in comforting me to think that it is going to be finished and released. I don’t think any single game will ever kill WoW on its own but I do think AoC is going to be huge.
I think their are some things in Aoc that are fucked up in some way. But idk i think what aoc is doing with intervieuwing some big dick mmorpg players is a good fcking thing.
His income being 200k is better for tax purposes. Claiming a loss at the conclusion of the project is also a tax write off. To use the money through the company as though it was his own is likely what happened without having to claim it for taxes. Dude made way more than 200k for 4 years
LMao so many people whining about "Scam Citizen" acting like there isn't regular dev blogs and it isn't one of the most transparent developments of its scale
Its pretty easy to criticize people who backed a failed game when you just found out that it failed with no prior knowledge. This game promised to be a roleplayers dreamland. Many people who backed it obviously didn't know what the outcome would be. I respect everyone who had hope for this game and frankly they are victims who deserve a decent medieval roleplay game.
An actual WoW killer would make upwards of around $6-20 billion over it's lifespan. Investing a few tens of millions is nothing. Too bad it is a huge risk, which is why we do not have that many MMORPGs.
Just a note. If you give money to a Kickstarter, you are NOT an investor. Investment is a regulated thing with laws and disclosure requirements. Kickstarter is hey gimme money maybe u get something later maybe not
Thank you all for watching! As always make sure to go give a thumbs up on TheLazyPeon video ua-cam.com/video/bfiibVaEMeY/v-deo.html and sub to his channel if you like his content ua-cam.com/channels/E-f0sqi-H7kuLT0YiW9rcA.html
Lazy is the best when it comes to trying out mmorpgs and giving solid opinions. The best imo. Glad to see Asmon givin him props.
dont hate the cat hate the dam owner who is shit
You should try Crowfall mmorpg
I actually have a decent question. What do you and your fans believe could potentially make a good "WoW killer" or at least good enough competition that it could significantly split the market? WoW was first on the scene and constantly updates with material (while removing older content, as you've mentioned in the past) but its combat feels rather stale, at least to me.
@@sephidude123 What's hard right now with MMORPGS is that when games like WoW exist, people will always ask "Do I have to start from SCRATCH or continue with a game I've invested so much time in?" It's hard to make that leap if you've played WoW for so long.. I think in regards to newer and younger generation gamers, itll have to either be a huge licensed game to have an mmorpg (Remember the next most populated MMORPGS have the brand of Final Fantasy and Elder Scrolls) or such a big revelation in gameplay it couldn't be ignored. If/when Riot games comes out with a "World of Legends" type of game, I think they'll rival WoW for sure. If not, the only game I see rivaling WoW is if WoW had a sequel lol.
a single player character walking through pretty environments without: a ui, basic inventory or skill systems, any npcs, any creatures/fauna, any combat mechanics, anything at all that makes it a video game vs a walking simulator, can be created in Unity by 1 guy in less than 4 months by following entry level tutorials. Never base a kickstarter donation based on this level of footage.
That's what I want to learn. Develop a custom engine that is built specifically for the genre and game philosophy and constraints. That's exactly what WoW is doing. The only downside is the "repeatability" or things looking similar to one another. That's what most WoW players seem to be discovering, it's the engine's downsides. The positive things are overshadowed at the moment on retail and people can't find the fun, like they did in Legion, for example. WoW just needs a linear, meaningful progression system that will continue through multiple expansions.
@@CottidaeSEA Yup, that's what I wanted to point it. Hence, "Blizzard quality".
It literally looks and sounds like one of those fake mobile game ads
Then you realize someone tried to do a mmorpg in unreal engine.... engine focused on fps games 🤣 fucking gotta love it....
@@m96k3y7 how is unreal mainly focused on fps? I would understand if you said that about the original engine but even then there were games that were made on it that weren't fps, unreal 4 is like one of the most friendly engines for developing games no matter the genere
The “creator” of the game looks like the default old school runescape character
Rofl
It's funny though... RuneScape was created by two brothers in their bedrooms without any kick-starting or money and it's the biggest mmo haha
A.K.A how the bots in Osrs look
@@NathanielBTM To be fair its hard to break promises and betray your backers when you make no promises and have no backers
@@NathanielBTM idk bout the biggest, but one of
Wow's killer is wow itself.
WoW's killer is Activision
@@tardwrangler both are wrong lol
WoW killer is ww3
It's the playerbase and design teams.
lmao. Why is everyone talking shit about WoW. Best fucking mmo out there. I don't think anyone will come close to it any time soon.
I like how once he realized humans will eventually be able to buy land on the moon, he changed it from the moon to the sun.
Still not a good analogy
@@WizardosBoz yeah cuz the sun actually exists, and exists in the physical world lol
The moon at least exists
@@TomorrowWeLive No?
Elyria "Scammed people for 8 mil and 4 years and sold land for 130$".
Star Citizen "AMATEUR. I have been doing it for 8 years, 350 000 000$+ , and I am selling ships for 30 000$, in a game thats was supposed to be out 4 years ago, but is still in Alpha!".
It's amazing to me that anyone is still hyped about this game that will either never be finished or can't possibly live up to the built up hype.
That's elyria's plan. medieval star citizen
And a roadmap FOR a roadmap
Yandere simulator be like
4 years ago? It was supposed to release in 2014. It's 6+ years late and not even with a roadmap to beta. But it keeps making more money every year if you believe their numbers. They have nearly two years of plans but no date to even go to beta. The kickstarter was in 2012.
The true WoW killer: Wizard101
catsanddogs123
runescape is probably the closest in terms of competition, followed by eve online. OSRS has 5 times as many rs3 players now
@@SUNIKIGAMING yeah but they're all bots lmfao I dont see why people dont get that. Rs3 barely has any bots
Eso
Nah dude, what about that old Pirates of the Caribbean MMORPG from long ago?
Imagine creating some quickie game in 3 months to scam for 8 millions. Seems like a good way to live.
tbh if you're smart enough to make money off retards then do it, nobody's calling asmongold a scammer but he essentially does the same thing.
@@MrSnake9419
All you have to do is be honest.
Big Boss you’re hella right dude lol
well it would be possible with the new tecnologies but peolple is so fckng lazy gawd dammit(i´m not the exception)
you can literally write 4 lines of code and get half a million dollars from 12 year old so it aint surprising
Update: apparently a lawsuit has been filed against the studio.
They will win against the studio and the now defunked studio will be told to refund the money but the studio went out of business and there are no funds left. Since the studio was a corporation there is no way to sue the person behind the scam. Which means that those people are just SOL!
@@Baronstone seems likely. But I can imagine the guy at least losing his ability to ever serve as a CEO again, or found any company. So that's something...
Theres always a lawsuit that goes nowhere
The swordfight demo is literally just a super low res rendition of The duel in The Princess Bride. Where Inigo Montoya fights whatshisface.
😂 Prince Humperdink?
Literally was thinking this
Sounds like the Fyre Festival of MMORPGs lol
I think it's more like Dashcon. Star Citizen is the bigger mess and has raked in nearly half a billion for a few buggy modules
lol, I actually just checked the commentary before posting that very thing. First thought that comes to mind indeed.
Lol I go to many music festivals. The minute I heard about fyre festival and read about it. I knew shit wasn't gonna happen.
@@PopADoseYo they still sold out immediately and the rich folks, who were attracted by Fyre, are used to luxorious things usually getting delivered, as MMO fans are used to getting a game when being supportive of said game, especially when pre-footage and a concept already exist.
@@alexalive9742 I can't disagree with ya! You're right.
"I feel so bad for MMO players that don't like WoW" - Thanks for acknowledging that we exist and that we're allowed to exist. +Rep
@Unknown Survivor Too bad nothing better has come out since.
@Unknown Survivor Tried that. I'm a big TES fan but ESO just doesn't do it for me.
@@AnnihilatorCZ Final Fantasy XIV and Guild Wars 2 are the only games better or equal to WoW in different ways at the moment.
@facelessninetytwo aka Man of the Rain still many people play wow for years, that rare as fack for a game. Wow is an exception.
You say that mmo are like any other game, buy play get bored. My point is that wow is an exception.
_"Is like buying real-state on the sun"_ perfect analogy.
Well, sun at least exists, so there's that.
@@Golemoid Damn, good point
@@alexander-mauricemillamlae4567 lol I don't Presidénta for Life AOC or Vice-President and Secretary for Reparations George Floyd III are gonna be too interested in moon colonies
Just buy it at night.
Buying real estate on a future colonized planet
Over the last several years most of us have, at one point, be burned by the whole "buy our game now to support us
in early access". I learned my lesson from that as I thought everyone else had.
Now you're telling me people actually paid real money for virtual land in a game that didn't even make it to early access?
I guess some people never learn.
In this game, in Star Citizen (although to be fair, its still going, still in alpha after 8 years and over 300 million in investment from private investors and backers), and in Shroud of the Avatar.
People didn't pay for the land, which was the stated reason for the game shutting down.
People who believe these deserve to get scammed
Only crowdfunded game I backed was Mavericks and I got burned hard there.
*cough* archage *cough* wildstar *cough*
1:23
Kids, if you really want to piss off your parents, buy real-estate in an imaginary place.
Wompa Stompa just trying to hold the mmo genres hand till it dies
THIS KID IS BUNNY HOPPING ALL THE WAY THROUGH IVY
*L i k e A S p e e d D e m o n*
good ole busdriver
Imaginary places are the best place to hold your hand when you die....
There were massive red flags for me when they started to show this RANDOM parkour stuff.
Personally I dont believe in the idea of a wow killer, like why does a game have to replace wow? Why can't it exist alongside wow?
I agree, i hope there comes a day where multiple games can stand alongside wow, instead of “killing” it
Primarly aging target audience. Mmos are not as hype in the past as they were in 2000s and early 2010s. To be succesful you need to poach audience from wow or go full china.
Because players of wow will flow into a killer of wow. Which means wow dies and a new game lives. That's why it's a killer.
It's mainly due to the fact people hated WoW back in the mid/late-00s since every MMO that came after WoW copied its gameplay. People were hoping for a "WoW killer" to be created and bring something fresh to the genre.
@@JoHn-gi1lb Which will never happen.
The thing about Kickstarters that reach numbers like 9 MILLION dollars is: Why would you as a person or a group of 2 or 3 still make a game when you essentially just got more money than you were probably ever hoping to get as profits from the game?
"4 years of development and it looks like Runescape 4" Dude... even classic 2001 Runescape looks better than a "Demo" they gave.
That was a tool to work on the backend, not the game itself.
@Gato Juanito Not defending them. The shit they did is fucked up. But if you'll criticize them, do it on the shit they did wrong, not made up facts about the displayed game graphics.
Runescape has been around for 20 years and it still looks like shit
Rs3 looks way better than this bullshit x)
Never preorder, never buy day 1, and never purchase microtransactions. New addition, never put money down on kickstarter games.
Michal Blaszczak no they are not you dumbfuck mtx is cancer even if just cosmetic
You sound like a very angry 12 year old. Calm down.
If SOME people don’t shoulder the risk, then a lot of great indie games would’ve never seen the light of day. Unless you’re happy with just playing EA, Activision and Bethesda games for the rest of your life I’d say yeah early adopters are necessary.
I wouldn’t fund a kickstarter MMORPG though and would likely ask for a playable demo for all early access or crowdfunded games. But to get on your soapbox and screech about “dOnT fUnD kIcKsTaRtEr GaMeS” is pretty shallow.
@@dimitris6258 What the fuck? why?
@@dimitris6258 You would rather PAY for content you could get for free? Just to make greedy AAA executives a bit richer?
When he was laughing how people were buying land in game i thought
"didn't star citizen do that?"
They tried but the community backlash was great, and CiG had to shelve their plans for virtual land sales.
@@melvinthedeathless.melvint6727 they tried and succeeded. They sold the land claims. I recall no major backlash, just lots of dreamcrafting from people regarding what they would do with their land claims. As far as i know, CIG never shelved any plans for sales and their site shows no indication of this, the land claim information pages are still there. Plans are (although whether they will ever see fruition is another question) to allow people to use their land claims after the game releases (which again, at this rate, might be never).
I think there was a game where someone sold a property there for large amount of money.
If you buy land or spaceships doesn't really make a difference. So yes, SC does something similar.
@Cyanide > and isnt straight up lying to its backers
They have lied to backers in the past and continue to lie to backers. Recent case in point: Staggered development - meant to speed up development, where alternate patches are discrete. But what do we see on the roadmap? Items geting pushed back 1 patch, not 2. Hold on a second, they are meant to be discrete, not affecting each other! Also, patch that is alternating is meant to be 50% complete, how can it only be showing less than 10% complete? Either we are looking at some really bad management and planning here or they are outright lying to people about staggered development. But the lies go back to very early on, from the SQ42 is almost ready in 2014 to the Star Marine "its already in the game" rubbish.
Armour at 24:23 is funny. That V shaped ridge is supposed to redirect arrows away from the body, but they inverted it, so it now redirects arrows directly to the back of the head.
While indeed the V-shaped ridge is used to deflect arrows (if oriented properly), I think you usually only find them in the front. This case might have been due to the back portion of the breastplate being formed from 2 different pieces, making this breastplate a 3-piece. Not sure how accurate that is though.
As someone who is really excited for New World... that Asmon rant about MMO’s made me scared
new world is developed by AMAZON.. and its not a crowdfunding game... cuz they have a fck ton of budget on it..
New World will be fine for at least 40 hours of content, probably 100s...if it’s great we will be playing it for years.
@Michal Blaszczak he says wow is shit every day lmao
@Michal Blaszczak thats just not true
This aged well.
$233,000 a year for 4 years. That's about $932,000, which is the amount that the kickstarter was set at from the start. Rumor's (So take with a grain of salt) also started circulating that his wife and sister also worked on the project too. A position for his wife was given but no evidence to back it. If this is true then the amount isn't certain what all three were paid.
The wife was Outreach Coordinator. This is visible on 'The Team' section of the Kickstarter page. Cheers!
Yea I think he didnt gave himself that much due to tax bars.
As a long-haul truck driver I know many ppl do 1month or more offwork so they dont go over that bar which would mean they worked for free that month or so bc they had to pay even more tax.
@@Lone_Wolf_91 If you're skipping work to avoid going into the next tax bracket, you have no concept of how taxes work. Only the amount over the tax bar is taxed at the higher rate, you still end up making more money than if you stop on a line.
the sad thing about COE is that it wasn't even supposed to be a WoW killer, the target audience wasn't really the average mmo-players, raiders or pvp-folks. It was supposed to be more like EvE or the guild, which is a tiny fraction of the audience, most likely a factor in why they couldn't get a publisher. Now this is pretty much nail in the coffin for similar projects, there won't be anything like they were going for, ever - partly because of the nature of the beast, mostly because of what happened with CoE and the gigantic scam it turned out to be.
I sincerely hope one day I can help design an MMO. I’d just like to work on lore, race, classes, and primarily raid design. It’s one of my greatest dreams.
I tried Black Desert, and Bless.. been disappointed so many more times
Imagine trying a game that failed 2 times before coming to west ...
Black Desert is cheap though and still pretty alright.
NWKB kinda can’t right now lol
Feykro I had to find something.. ESO I didn’t like, WoW has so much content I wouldn’t know where to start, Neverwinter is well Neverwinter
Weirdo I dont know if it’s my pc but when I had played it, it felt unoptimized . It was so boring(to me), and felt clunky to play.
Word of warning to potential Albion players. Me and a friend joined up when it was free (year ago maybe) and it was absolutely dead for new players. All players are in a high level area from what i gather where PVP is mapwide. Problem is some content is impossible without groups ect, therefor meaning the solo/duo progression is pretty shitty.
Wdym dead? I joined when it was free too, joined a guild and made remarkable progress for 2 months, then I stopped playing cuz of the lag, but recently I picked it back up again, obviously my old guild doesn’t exist anymore, but now there’s solo dungeon that are sources of exp for solo play and yes, pretty much all the “real” content is in the blackzones (full loot pvp) if you’re actually into that stuff you’ll learn how to adapt quite quickly, but if you’re not, yeah it’s quite unforgiving
@@gaboratoria Perhaps different servers? Im EU and it was proper dead. Only people at towns were max levels. We played for a week and only ran into one other low level party in a dungeon. Once spent over an hour advertising for ANYONE to join us. We actually only joined for full loot pvp but the grind to get there was so boring due to lack of people we gave up. Just our opinions of course but factual the game was dead for new players (at that time/on that server).
LawlTwins i’m eu as well, especially during free release it was so full the servers slowed down from how full everywhere was, literally any town I visited had 300 playes minimum active at all times and there were at least 50(hard to count) per every single zone in royal continent.
In blackzones obviously you won’t normally find hundreds of players in singlezones except for zerg content but as for “people at max levels” I don’t quite understand what you mean as those are quite rare and hard to recognize without inspecting them, while I grinded till I could equip t7-8 stuff i usually solo ganked in t4-5 no problem, and you can literally reach t5 in one day, probably t6 too but that’d be quite the grind in a single day
anyone else notice that one part at 9: 35 is exactly modeled after inigo montoya and the dread pirate roberts fight
Nothing kills WoW not because it's a great game, but because most players that have been so invested in it for so many years can't let go of the nostalgia of it all.
8:05 Yanderedev: *allow me to introduce myself*
I don't need a WoW killer, WoW is doing it well enough to it's self most of the time. The closest I get to playing WoW is LOTRO. It's a perfectly fine game if a bit odd at spots. At least it's not Rift. Only good thing about Rift is base building, and that's not enough to keep me interested in an MMO.
They spent 200 million dollars on SWTOR, 8 million not that much for a MMO
@Acheron sure, if you are absolutely clueless as to how games are developed, the only reason pearl abyss could develop BDO for a low budget is because everything they do is in house and rarely have to outsource any work, they even used their own damn engine, and even like that they managed to turn their game into P2W trash, it looks pretty... but that's it
@Acheron Tell me where I said "mmo's cost hundreds of millions to make" I said 8 million isn't that much for a MMO. And that's just the truth, SWTOR was just an example I used. But it costing that much was certainly not due to EA's "incompetence"
@AcheronBDO has been far more lazy in its development than SWTOR was. The fact that they put 200 million into it vs 8 million alone shows how much they were willing to put in the game. The reason SWTOR cost that that much to make was because every single character, and I mean every single, down to the random npc grunt is fully voiced acted. And as far as quality of the game SWTOR is far superior to BDO which is just a heap of trash. If they weren't lazy as you say, it would be a good game. BDO is boring P2W or not.
@Conshe Tumare This is also true but even today, 8 million isn't anything crazy
1:40 is hilarious because it's exactly what star citizen is doing in a scale many times bigger lmao
but hey that's playable and looks damn gorgeous
And we'll never get such a video about Star Citizen, because people will keep funneling money into it, and it never be finished lul
Scam citizen supporters are mostly mentally ill rich kids who think they can escape real life in this game that's never going to be finished.
I guess you can play a demo that crashes every 5 minutes... totally worth the millions of dollars people donated LUL.
The best thing is that these people know they're being scammed, but they've already spent so much money on the game that they can't afford to admit that the game is never going to actually come out.
I've got a ship in SC, but I can actually play some of the game. But yeah, it's not going to be a success
that what i tell my friend who plays star citizen lol
''...Youre buying land in a game that didint even come out yet.. thats like buying real estate on the sun''
*laughs in Star Citizen*
1:55 it's like buying a ship for Star Citizen. Wink, wink
I pledged the starter for Star Citizen and I get more skeptical as the months pass.
Difference is you can fly most of those ships right now. They actually exist.
@@Imbalanxd For a 40$, yes maybe. But not like the people that buyed content from SC for thoudsands of dollars.
That shit still around?
@@sb17899 They exist but lack the core gameplay mechanics. And it's a "MMO" with a 50 player cap per server. Whatever happened to the thousands of players partaking in fleet battles? SC is all talk, no substance.
LMAO the fat cat rant is hilarious, thank god the bald man's back
No. They made a bad decision supporting the game period. Never pre-order anything unless you like paying for garbage or air.
Asmongold is back baby, i missed his reactions
Oh snap, I forgot about LazyPeon, he had some solid content
The best part is during that land sale he pressured consumers by telling them that NPC's were going to come in and buy up remaining slots so buy soon!
I don't even want a game to kill WoW. I just want one to be as good as EQ Classic and have a reasonably sound player base. WoW is not an impediment to that except to the extent it gets copied by so many new games that are inevitably lesser versions of the original.
K-mart version of the Disturbed singer . Omegalul hahahha
I honestly feel bad for mmo players that don't like FF14. There's decent ones out there but it they never stay fun.
Princess Bride sword fight scene recreation
I was seeing if anyone else mentioned it before I did. Had me cracking up.
I just typed that. Lmfao.
People are shocked? I knew it was a scam during the kickstarter when all they had was a premise and nothing else. "This game will come out in 4 years" talk about pre order at that point.
Chronicles of Elyria was never gonna be finished which is why i put money into Ashes of Creation since the Founder of the Company is self publishing and put 30million of his own money into it.
Is there any proof Ashes founder put in $30mil?
AoC is just gonna do what CoE did
@@BanditLeader Aww wittle baby mad that WoW is Dying?
@@griphters4476 i dont even play WoW. And how did you get that out of me saying AoC is doing a CoE? So the baby is actually you
@@ccox4669 Well a game can't be made with no money and there are no External Investors just him the stretch goals themselves for Kickstarter were mostly made to implement even more stuff in the game with the money also Steven Shariff himself is a Multi-Millionaire the Kickstarter would only Fund 10% of the game with the Goal they put on it so all the rest would come from Himself.
"I feel really bad for MMO players who don't like WoW."
Me: reaching over and lovingly patting my old copy of LotRO: Mines of Moria.
Gee more people got scammed through crowdfunding...who would have thought.
I think I'm going to have a heart attack from non-surprise.
Never Played Wow in my life i love watching/following his content.
I saw a guy on the chat saying "Dont crowdfundshit lmao thats almost as stupid lmao" but then what are people supposed to do?
hollow knight, one of the best games i ever played, was crowdfunded ffs, and thanks to all the support, Silksong is also comming out now
What you're supposed to do is not give any game developer a single cent until they have a completed game to pay for. Can't get scammed if you only pay for an actually completed product. If a game can't stand on its own it doesn't deserve my help to do so.
@@troodon1096 well, hollow knight only stood on its own cause they got people that liked the game concept, and it was like 2 or 3 people, how are they gonna make a game on they own, if they took the approach that stardew valley did the game would have taken as much time, Kickstarter exists and it's not bad, what is bad is dumbfuck people that did what the video tells about
It's the same like startup company where 80% of the fails, it's the same with crowdfunding risk except scammer lurks in there.
We want a living breathing world, WoW is like a stale piece of bread. lol
True, Towers is a great contender
no you don't, stop lying
@@VDA19 well tech keeps getting improved. We will eventually get there.
@@VDA19 well tech keeps getting improved. We will eventually get there.
well tech keeps getting improved. We will eventually get there.
I don't know why but I'd rather see him react to videos then play
stream would be way better if he did anything but play WoW
He is a more interesting talker than player
than*
hes a nub look ar his UI lmao
@@lultopkek that's the shadowlands alpha, he doesnt have his actual ui
People like myself that aren’t into WoW and are looking forward to a new MMORPG aren’t looking for a WoW killer.
Usually it’s people that are looking for the ultimate ‘roleplaying’ experience. Where everything is made by player communities and there are wars between factions.
And that the devs only have to give us a place to do it in.
So for example, jousting tourney. All you need is the assets of a jousting arena and gear. And then players will build a place like that in their settlement and just do it. They won’t need an interface to do it etc.
Outward is such a gem. Easily one of my favourite games.
Never attribute to malice what can be explained by incompetence. That dev probably started out meaning well, but when the rent is due, it's due. Decisions have to be made sometimes, and if you fail, it's too many bad calls in a row that you can't get back out of.
200k per year is NOT top 1%. Not even close. You can barely survive in NJ with that much as a middle class citizen lol.
GarrulousGamer You do realize top 1% is a statistic meaning the top 1% of earners and not “loaded with cash” right?
Why do WoW players believe a new game has to be a WoW killer. More than one popular mmo can exist at the same time. I used to be a min max raider and concentrated on one game. Now I play casually and enjoy several games.
Elder Scrolls online disappointed me. Crazy that they're still making expansions
It was bad until they released Morrowind, that expac really made the game good
@@GamerMinecraftivity I'll check it out.
Can I ask why? I just started it and I really like it
"I feel so bad for mmo players that don't like wow"
Me: Looks at his toolbar under the screen with approximately 60 hotkey skills.
This sucks so bad. I've revived my MMO project and want to provide something truly amazing for people to enjoy and escape with (not exactly intended as a WoW killer but still) and I know it can be done but of course it will need funding and this makes shit much harder and ruins everyone's reputation off the bat without us even being involved with "Chronicles of Diarrhea"... I will still push forward, be transparent and work our asses off until we make it playable. After it being playable we're still gonna work our asses off to make new content and tighten up any jank. FUCK This pisses me off. Great vid dude lol
Misleading usually works in a way that people don't know they are being mislead(except some obvious situations)... For example , how would you now that Star Citizen is the same kind of scam? It may be... but the same it may be not... But when it already happens then people are smart about it and claim "ooo yea I knew it was a scam from beginning..."
The fact he was taking a 234K a year salary leads me to believe he never intended to finish this game at all.
Star citizen is in a strange developpement place, but calling it a scam would be stupid.They have no loadings betweens ships, planets, space, spacestations. Everything is seemless. Greaphics are awsome the best in the sci fi genre. they have a lot of gameplay: FPS combat,dogfighting, mining, cargo hauling, they have a prison systems , they have multi crew ships that are mindblowing on how detailed they are plus you can travel in space in quantum travel whiler other players are walking around in the ships thats kind of rare in games. they have the AVA gameplay where. you have ground vehicules, you have gatthering fruits.
there still a lot of bugs, but they are making constant progress even if sometimes its less than we would want and all that while working hard with the majority of the studio working on Squadron 42 the story driven Solo experience with a lot of actors that happend in the star citizen universe. Lately they made a xenotread event where almost all the gameplay was combined in 1 mission and that felt like something i never ever experienced in any video game immersion wise. Will it come out one day? i dont know. Is it buggy? yes og yes, but it is as impressive and immersive than it is buggy and thats why ppls still support this is because even if the progress is slow and will probably increase in great speed in end 2021 and in 2022 whats in the game is enough to see the huge potential of that crazy ambition they have something to try, compared to chronicles of elirya that had nothing to show exept pre rendered footage. Dont forget Cyberpunk 2077 had 9 years to developp and they would have needed at least 1 or 2 in a perfect world they would have 3 or 4 more years to really make what they had in mind. Even after 9 years by a talented studio they still release something almost generic and a buggy mess too. Star Citizen if it come out will be more a proff of what you can do when you really allow time and budget to a game. star citizen run in its 9 year, but the 2 first year was with a very very small team of about 10-20 ppls the real developpement and the real direction of the game really started in 2015. id say let star Citizen and Squadron 42 2-3 more years and you will see. im fallowing that project since 2013 had a lot of down time, but i can say that im a gamer that play a lot of games and there is nothing nothing that is in the range or in the same kind of experience than Sc . its really a one of a kind game that offer rare experience you cannot found anywhere else.
Which is why I never backed Star Citizen either. Selling in game ships for hundreds of dollars seemed like a scam to me. I know the game is way more developed now but money grabbing tactics disguised as "consumer bonuses" will always be a kickstarter cancer
no clue what so ever, if they had to do it on 200 million i would still be suprised
Star citizen is starting to look pretty cool. Chat once again has sbs.
It's never going to see completion or if it does won't come anywhere close to living up to the built up hype. In a few years I fully expect a similar video as this to be made about it.
Buying land in a game that didnt come out yet? smells like star shittizen
9:55 Lmao i remember the movie they made that off
I think they have confused Elyria with Second Life.....
Temtem is pokemon if the devs banned people for exploring the game, and getting an item before they permanently have an equip that let them get it. They had to know people would backtrack just to see what was their. Plus most of the battles boil down to stalling the ai till they die.
Two words: *Star Citizen*
You want to see a game that's received over $275 MILLION in crowdfunding since 2011 when it was first announced and so far hasn't produced a working game? THAT'S the real scam.
From what I've heard, apparently the trailers and other early footage they were showing were actually just animations made to look like gameplay. I wouldn't be surprised if they actually used some of the funding to hire a decent animator to make said trailers.
I remember when the Old Republic was going to be the WoW killer. Even after starting I thought it would be. I had a blast with it. But by the time you approached max level, it started to become obvious that BioWare hadn’t put any thought into endgame. No amount of holocron hunting was going to make up for no endgame. It didn’t help that I wasn’t able to play with any of my friends at the time due to work schedules. So I abandoned it after the first two weeks or so. By the time they got around to giving it any decent endgame it was already too late, and the game was all but dead.
Chat shitting on Star Citizen calling it a scam, meanwhile the game is getting regular updates and new content every month omegalul
I have never supported a kickstarter, despite spending about two thousand dollars a year on board and PC games. Too much shady shit going on. If I buy a game, I better be playing the game, like, immediately.
Dennis Svitak fat nerd
@@XRemARx - Dude..You play MINECRAFT, and WoW, and you call ME a nerd? SMH...fucktard.
Well, I was one of the ones who made the "mistake" of supporting No Man Sky.
I was lucky.
What i remember from Bless Online was the refund i've made. Thats it. Happiest moment of my life before it turned into a sad money loss.
The kicker... you CAN make a game of that quality for 900k in less than 2 years now.
The thing that pissed me off the most is how he keeps saying how much money an MMO cost to make, a game can cost $0 to make, there are many games out there that have cost $0 to under $100k and have be huge hits, it is called not paying yourself until the product is made. This is a huge issue today when it comes to game development people expect to be paid upfront for their work 50k, 80k, 120k a year for working on a game. They also expect to work a standard 9 to 5 hour job with little work an so more people are needed to be hired onto a project.
but I guess the days of Devs working on a game in their homes eating ramen to then release a sleeper of a hit that makes them millions tens of millions or hundred of millions for them to start their own company no longer exist.
And how often do you think that works? Sometimes it does like no man's sky but most times it fucking doesn't and Sean Murray had to sell his house to get hello games going, and how did that go? Was it a masterpiece at release? Do you think that just anyone would be able to pull off an indie game that is good out of their ass risking their livelihood just on the odd chance that it may work? Give me a fucking break, you only get to hear from the indie devs that made it because the ones that didn't are probably starving on some fucking corner.
@@Mizoturi There have been many game studios who started from nothing, worked for nothing, or transitioned from a work for hire to making their own game with no income, and made some huge titles making the team millions. The thing is most of these companies have been bought out by larger companies and more or less restaffed and thrown into the vast pool of 9 to 5 working for 40k, 80k, or 120k yearly salary.
It was not unheard of for people who worked on movies, tv shows, video games, software.. design projects etc to not be paid until the project had gone to market and was making profit. If you were paid you would be paid minimum wage if you were lucky, and would receive either a yearly bonus based on the sales of the product, a flat percentage return of the sales, or be allowed to buy shares if not given shares of the company.
The issue with this and why companies do not on go these practices anymore is why pay someone 1%, 2%, 5%, 10%, 20% of sales which could range from 100k to 100m when you can just lock them in at 80k or 120k a year, or in actors cases 10M to 30M to star in your film. You also do not want to give or allow people to buy company equity for that day when you sale your company.
I played all the wing commander games and freelancer, I didn't question star citizen, I just backed. I remember refusing to buy anything MS for years after freelancer. Well.... in 2018 the servers hit their peak, where they seem to actually work for me. I got about 30 FPS stutters down to 5 in large groups. 3.6 comes out, I can't log in, it just crashes to desktop. It's been like that up to today. The servers have only gotten worse. I can't log in at all. I am thinking the project will be closing down and selling out in 2 years tops.
They need to get the team that worked on Tony Hawk Pro Skater 2 Remastered and Diablo 2 Ressurected to work on buffing up the asthetic graphics of classic wow
3:13 Don't feel bad for me. I hate WoW and have a wonderful mmo to play now. Thank you Yoshi P.
To be fully fair the only mmo that can truely make blizzard (wow ) scared is ff14 which has another major studio behind it (Square Enix) , no minor studio has ever come close .
I like how only wow players want a wow killer, rest of us just want a good MMORPG games, FFXIV is good, WoW is good, ESO is good, BDO is good. Play what you find fun. Moment a game pay walls me though I quit, and FFXIV and WoW has not done this, don't know about the other two though
To me the most infuriating thing is, that he actaully released "alpha footage".
He intentionally milked/scammed people for money. He never intended to release the game in the first place.
I think he developed the "alpha" in a weekend just to mock his investors and rub it into their faces.
just the name alone is enough to cancel it
Lol exactly, it sounds like the name of some fake chinese mobile game
AC: Unity made me learn to never ever Pre-order a game ever again. You learn to distrust companies.
his description of that game just sounded horrible. aging characters and raising families? so what your character would get old and die and you would just make a new one? that doesn't sound like a PRs dream that sounds like an RPers nightmare. entire world made by players? nah, no nope. that sounds miserable. only people that don't know how games work would think that sounds like it could be fun.
Can't wait for Star Citizen to receive the same video treatment. (think SC still coming? ok simp.)
You're the simp.
650 employees work on SC and you can already play the alpha if you have a gaming pc of course.
There are some amazing kickstarters like grim dawn but for every grim dawn there are 5 scams it’s kinda sad
The fact that the lead dev went by a fake name such as Caspian should have been a red flag when he was asking for millions of dollars based on his word alone. I mean, come on people.
Always be on guard if a game developer on kickstarter reveals too many features where you start to think "This will be fucking epic". Unless you know of other projects they finished and that were epic stop giving them money.
Who feels like Ash’s of creation could end up like this. It being a “WoW killer” and they are trying to do way too many things that could easily go wrong.
I think most people have concerns about AoC because of this game and it’s completely understandable. However what Steven Sharif and his team have done over the last month or so with the AMA’s and the interviews with Asmongold/Summit1G etc have gone a long way in comforting me to think that it is going to be finished and released. I don’t think any single game will ever kill WoW on its own but I do think AoC is going to be huge.
It actually has real funding, I doubt it will end up like this at all.
I think their are some things in Aoc that are fucked up in some way. But idk i think what aoc is doing with intervieuwing some big dick mmorpg players is a good fcking thing.
AoC is a lot more open with their community and we are actually seeing progress
Agreed, but with AoC being completely funded by a billionaire gamer, it has a lot more promise.
His income being 200k is better for tax purposes. Claiming a loss at the conclusion of the project is also a tax write off. To use the money through the company as though it was his own is likely what happened without having to claim it for taxes. Dude made way more than 200k for 4 years
LMao so many people whining about "Scam Citizen" acting like there isn't regular dev blogs and it isn't one of the most transparent developments of its scale
Its pretty easy to criticize people who backed a failed game when you just found out that it failed with no prior knowledge. This game promised to be a roleplayers dreamland. Many people who backed it obviously didn't know what the outcome would be. I respect everyone who had hope for this game and frankly they are victims who deserve a decent medieval roleplay game.
13:15 - fool me once, shame on you. fool me twice, shame on me
An actual WoW killer would make upwards of around $6-20 billion over it's lifespan. Investing a few tens of millions is nothing. Too bad it is a huge risk, which is why we do not have that many MMORPGs.
Just a note. If you give money to a Kickstarter, you are NOT an investor. Investment is a regulated thing with laws and disclosure requirements. Kickstarter is hey gimme money maybe u get something later maybe not