Gothic Archolos: Chronicles of Myrtana review | In-depth look

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  • Опубліковано 5 гру 2023
  • This is a review of all Gothic Chronicles of Myrtana: Archolos. A mod for Gothic 2 with Night of the Raven. Let's see if the modding team did a good job at recreating that fabled Gothic feel.
    Table of contents:
    2:14 - Start of the story
    9:42 - New mechanics
    18:44 - magic in Archolos
    23:40 - Climatic places on Archolos
    34:12 - the Orcs
    38:56 - player house
    52:52 - preparations for the expedition
    58:45 - The dark side of Archolos
    1:10:20 - Ending
  • Ігри

КОМЕНТАРІ • 97

  • @kognitiveresonanz
    @kognitiveresonanz 4 місяці тому +8

    It's incredible how much depth this game manages to hide in the woodwork that went completely over my head during the first playthrough. Wish there was more content like yours about the more nuanced workings of it.

    • @ltgchris693
      @ltgchris693  4 місяці тому +1

      I'm sure i missed a ton of stuff that is still in the game, expetialy the references.

  • @sjoerddondersteen1337
    @sjoerddondersteen1337 7 місяців тому +11

    The Return of The ̶K̶i̶n̶g̶ Absolute Madman
    Going back to Gothic I+II during the quarantine days & being fully immersed with the proper spiritual successor Chronicles of Myrtana: Archolos was the first time that I've genuinely enjoyed playing games since 2015/16. Nostalgia (for simpler times)
    ps Cheers from the Netherlands!

    • @ltgchris693
      @ltgchris693  7 місяців тому +2

      I thought that i would have a hard time getting into the mod. But it was so like the old Gothic that it instantly transported me to the old days of the first two games.I simply couldn't put it away.
      Btw. great country :)

    • @user-ru9dn6sx7g
      @user-ru9dn6sx7g 6 місяців тому +3

      What this guy said, ten times over. Gaming took one good turn for the better with Kingdom Come : Deliverance and the Witcher games emulating successfully some fragments of a Gothic experience, then only their quest marker system got implemented by normie devs and everything went to shit from there on. Thank goodness for gems like Archolos.
      Cheers from Serbia.

  • @KosmatyWilczek
    @KosmatyWilczek Місяць тому +2

    Chronicles of Myrtana is the best gothic game ever made. Ofc other are awesome too but the level of details is higher than original gothic.
    Gothic 1-3 were my childhood. I used to go to my friend to play gothic 2 at night. We were like 8-9 at that time.
    We both had potato pc, we were noobs but we have fallen in love.
    After 20 years for me Chronicles is like the extraction of what we had fallen in love (with some small upgrades).
    As a Pole I am so gratefull to the team working for past 10 years to give us a FREE game (they still polish the game) of such high level of dedication for our passion.
    I cant find good words to explain how proud I am.

  • @PeachShortcake_
    @PeachShortcake_ 6 місяців тому +4

    I just found your channel & I'm thoroughly obsessed. Long form videos are my hyper fixation (& has been for a few years now) so when I find a new channel? It's like Christmas 😅
    You are really talented, entertaining and enjoyable to watch/listen to.
    I look forward to watching your channel continue to grow bc you deserve it ❤

    • @ltgchris693
      @ltgchris693  6 місяців тому +2

      Thank you very much :)

    • @PeachShortcake_
      @PeachShortcake_ 6 місяців тому +1

      @@ltgchris693 no problem, thank _you_ for your amazing content.
      You wouldn't ever consider making Skyrim or fallout videos, would you? 👀

    • @ltgchris693
      @ltgchris693  6 місяців тому +1

      I think that both of them are a possibility. Although Fallout is likely, truth be told both of them are. For now it will be the commandos series, when it comes to RPG's i think Torment will be on the roster somewhere this year.

  • @JANUSHINHO
    @JANUSHINHO 7 місяців тому +3

    Thanks for this video, great plot summary and game review

    • @ltgchris693
      @ltgchris693  7 місяців тому +2

      Thank you for watching

  • @ss_strauyais6477
    @ss_strauyais6477 5 місяців тому +1

    Man, this is the single best vid about Archolos I've seen so far on youtube, great work! You earned yourself a new sub, keep up the great work! :)

  • @bencemervay
    @bencemervay 6 місяців тому +3

    I was waiting for someone to cover this game. Thank you! :) (i was thinking about doing it myself, but I lacked the time, also my channel is not about game reviews). I am planning one (about Gothic 1) but from a game design perspective, which is a bit different. Subscribed!

  • @hungarianbrendenfraser7417
    @hungarianbrendenfraser7417 6 днів тому

    Nice and coherent video! I started watching it, stopped, finished the mod and then finished the video to not get spoiled lol.

    • @ltgchris693
      @ltgchris693  6 днів тому

      That was the right call, they did a pretty decent job with the story, it is well worth exploring on your own.

  • @benjaminsente7430
    @benjaminsente7430 7 місяців тому

    Wow. Didn´t see that coming. Never played but am eager to hear your Review!

    • @ltgchris693
      @ltgchris693  7 місяців тому +2

      If you like Gothic, this is a "must have", and it's free.

  • @NAMELESSINTERNETADDICT
    @NAMELESSINTERNETADDICT 5 місяців тому +1

    Very good content,brother.Keep it up.

    • @ltgchris693
      @ltgchris693  5 місяців тому +2

      Actually i am working on just that :)

  • @enpovi
    @enpovi Місяць тому

    Very well said, the game was amazing and should be incorporated into the Gothic Universe pack. 😁 A lot of work was put into this video and it shows, great job, I enjoyed it a lot.

  • @aligmal5031
    @aligmal5031 3 місяці тому +2

    this Mod is a Masterpiece it's better than actual AAA games

    • @ltgchris693
      @ltgchris693  3 місяці тому +1

      I second that.

    • @Xardasflynn657
      @Xardasflynn657 22 дні тому

      even comparing it to AAA crap is a disgrace, it's like black and white, the great and the horrible, at one spectrum you have the best game possible made non-profit by fans, which deserves to be a guinness record in itself, a game with decades worth of replayability and possibly its own modding community in the future, all of that for FREE. at the other spectrum you have these moloch corporations that specialize in wasting money and making horrible stuff even more horrible. being professional at worsening things that are already bad is probably the only real skill their teams possess. any comparison feels unfair

  • @benjaminsente7430
    @benjaminsente7430 7 місяців тому +4

    So by fully engaging/ not engaging in the search of Jorn, Archolos creates it´s own litte "Spec Ops: The Line" momentum.

    • @ltgchris693
      @ltgchris693  7 місяців тому +1

      Pretty much, yeah.

    • @benjaminsente7430
      @benjaminsente7430 7 місяців тому

      You can be a hero or you can achive what Marvin wants. Save the world or save one man @@ltgchris693. A broader experience at the expense (and antithesis) to a limited but more personal related success. But in the end, both outcome enhance the immersion towards Marvins as a character.

  • @gigsikcz2068
    @gigsikcz2068 21 день тому

    Every time anyone ask me: What game would you like to forget everything about a play it again, my answer was always gothic. And in a way, this is exacly what this "mod" meant for me.
    Once again i could spend 10s of hours roaming and exploring new land and enjoy new stories. I return back in time when i was a kid, when everything was more simple and all i cared was getting home from school, so i can play gothic again. Quality of this mod is insane to the point where if you told me its official game, i would have no doubt at all. I love everything about this game. Only con i have is not be able to join Water mages. Even tho im not polish, as a czech i could understand good part of voice acting and know how freaking good it is. This is definetly one of the best mods ever created for any game. Out of my head i can only think of Enderal which is on the same level of insanity. This mod is exacly what we needed in this time of trash, half broken game releases. This project shows how great stories we can create when we create it out of love for this media. Im super grateful for anyone how worked on this project and hope they will stay in this industry in years to come.

    • @ltgchris693
      @ltgchris693  21 день тому

      They will probably stay in the industry. But we will likely not see such a mod from them ever again,maybe someone else will step up. Although i understand hat Gothic is notoriously difficult to mod.

  • @helton3425
    @helton3425 4 місяці тому

    Nice long form review of one of my all time favorite mods, didn't think i would see a review like this about the game in english.
    Didn't know that the creepy guy with a dagger was actually an enemy within the game because i didn't encounter em and the other human figure at the endgame in my 111 hour game time

    • @ltgchris693
      @ltgchris693  4 місяці тому +1

      Well, english is the language that most people know, so i figured that is the best way to reach a broader audience.
      Yeah the guy is there, although it is a random encounter, as i also didn't find him on my first playthrough.
      And if you wear the "blessing of Innos" or "grace of Innos" (i don't know how it is translated) you won't find him, because the ring blocks such "evil" things from happening.

  • @bloodwynn
    @bloodwynn 7 місяців тому +1

    Great video essay. And great mod/game.
    I've spent 100 hours on Archolos and I've loved every minute. You're absolutely right about heavy atmosphere.
    I do not agree on the ending though - it was weak. We should land in the colony for something we did in the game. Also from the beginning it was teased that Marvin killed his father - maybe this would be a good reason (and great reveal) to arrest him. This whole "oh, people were just jelous so sent him to colony" felt rushed and lazy.

    • @ltgchris693
      @ltgchris693  7 місяців тому +2

      Hmmm, i do agree that that would be probably better, although i still would like something that we as the player did, that landed him in trouble. But i still think that this outcome for Marvin was a given. Taking into account how the whole of Archolos was treating him up until the end.

  • @Caspenar
    @Caspenar Місяць тому +1

    The mod was so good I felt obligated to donate them money. It's insane that a project this large is free, it must've cost them quite a bit of cash and time to make it happen.

  • @benjaminsente7430
    @benjaminsente7430 7 місяців тому +5

    *So from what I could see, the story and many characters are much better writen then in the original Gothic 1* (Archolos is far more interlinked until the end) *and Gothic II* (G2 took minimalistic approach to mainstory and only some explicitly- and implicitly-multilayered Characters, but Archolos had EXPLICITLY multilayered quest and characters as a base concept).
    *The developers of Archolos had the advantage of hindsight and were priviliged to implement a lot of inspiration from other RPG´s* (The Witcher 1, 2, 3; Dark Souls for Boss fights, Dragon Age Origins). What a bitter ironie, that the sword of Addanos, the God of Balance, ultimately breaks the stalemate between both rivaling factions and enables chaos and death. I think, by creating a "Artifact of Adanos" the developers fundamentally contradict and subvert the idea of Addanos. They took to much liberty with that one imO. The abundance of unique assets (Armors, Weapons, the frozen Govenor, Monsters) makes this addon also exceptional. The german voice-actors are by far not as good as in the polish version.

    • @ltgchris693
      @ltgchris693  7 місяців тому +3

      I do not agree about the artefact part.As it would seem that the real artefact are the scales that they brought back from Vardhal, not the sword. I rather prefer to think that the sword was a powerful artefact notconnected to Adanos that much which happens to have an ice effect on it.
      It's just the case that, everyone around, wanted the artefact to be a sword, as almost all of the people that came in contact with it were fighters, out for revenge. It was a matter of course for a fighter that the artefact has to be a weapon. Rather than the more logical answer of it being the scales, as Adanos is the god of balance.

    • @benjaminsente7430
      @benjaminsente7430 7 місяців тому +1

      What are the "scales from Vardhal"@@ltgchris693 ?

    • @ltgchris693
      @ltgchris693  6 місяців тому +3

      Marvin and Kessel found scales together with the sword in Vardhal. Later on in the monastery the Water Mages summarized, that the scales are the real artifact of Adanos not the sword.

    • @ASpecialGuest
      @ASpecialGuest 2 місяці тому +1

      So the full story about the artifact is (according to Ingolf) - the Wolf Son's had 2 artifact's in their posession: an old scale that can show the true worth of items, and the ice sword. The first chronicles of Archolos said "Rodowe Ostrze i Rozjemca" - Ancestral Sword and Rozjemca (it's a name, so no translation for it). But one of the later translations got rid of the word "i" which means "and" in Polish, falsily merging the sword and the scale into the same thing.

    • @benjaminsente7430
      @benjaminsente7430 2 місяці тому

      @@ASpecialGuest So a translation error. Whoever found the Chronicles must have used chat gpd for translating and transcribing

  • @zanethezaniest274
    @zanethezaniest274 2 місяці тому +1

    Spoilers for the end.
    One thing I loved was the subversion of the super weapon that could defeat the big bad. When u hear of the Peacemaker u imagine it serves the same purpose as Uriziel in Gothic 1, but u soon learn that not only does it cause more problems than it fixes but that the sword isn’t even the weapon of Adanos, just a powerful magical sword that only Ulryk’s bloodline can use.
    It also serves to make Kessel’s fate much more tragic.

    • @ltgchris693
      @ltgchris693  2 місяці тому

      Yes, true. I neglected to talk about that at the end, i didn't write it down at that time and it slipped my mind (i'm a bit bummed out about that).
      It's funny how each of the people involved jumped to the conclusion that the artefact had to be the sword. As they were almost all warriors or fighters, the fact that it could be different never even crossed their mind. Only a water mage had the insight to look deeper into it.
      Ps. See you've played Sonora. Great game.

  • @4F6D
    @4F6D Місяць тому +1

    Gottick

  • @Labyrinth6000
    @Labyrinth6000 7 місяців тому +2

    One game I will recommend is Drakan: Order of the Flame. It feels similar to Gothic, but with much better controls. Imagine Lara croft but with magic and you get to fly a dragon that controls similar to an airplane and helicopter at the same time. Downside is that its not on Steam and it's kind of hard to get since there has never been a PC port, even the PS2 only sequel. The franchise is in copyright hell and it seems that Sony owns it now and isnt doing anything to the games.

  • @profhenrique
    @profhenrique 4 місяці тому +2

    Archolos feels frustrating for not having a magician path possibility. When I found out there was a whole Adanos monastery I decided to be a water mage, only to find out there were only 2 guilds, both not very interesting.

    • @ltgchris693
      @ltgchris693  4 місяці тому

      I disagree that the available guilds are uninteresting, they both have their highlights, although the city watch is a bit more engaging.
      As to the mage path, magic is still available. And i rather they released the mod without the mage, rather than not release it with it.

    • @profhenrique
      @profhenrique 4 місяці тому

      @@ltgchris693 So do I. I am glad they did, it's still better than all Risen games for sure. But I got frustrated by the missed potential. Magic is weird, with no system and some itens to scale damage.

    • @ltgchris693
      @ltgchris693  4 місяці тому

      @@profhenriqueTrue, anything for a mage is hard to come by. Although it is promising that they intend to remedy that in the enhanced edition.
      The only way to scale damage that i know of is drinking the perma-potions, +5 to damage if i remember correctly.

  • @aligmal5031
    @aligmal5031 3 місяці тому

    i agree with you about the ending it fits we see through out the game how the ppl of the island hate the fact that myrtana invaded them so marvin becoming that big would turn ppl against him they don't want another stranger above them possibly ruling them
    as for the fain part you said it's a reference to divine divinity do you mean the part where 2 skeletons question their existence then just die ?
    about Yorn since it has been almost a year since i played this masterpiece the reason he had ties with the water mages was because of a neckless of his mother or something right ? she was a water mage if i remember correctly

    • @ltgchris693
      @ltgchris693  3 місяці тому

      Yes the ending was for me a nearly perfect fit.
      I mean Divine Divinity 2, where you can play as Fane, a walking, talking skeleton.
      I believe that there is nothing in the game of his mother being a water mage (it would be strange for her to be one, in such a patriarchal society as in Gothic,as i recall there are no women mages anywhere). No i think that Jorn was just recruited on Londram by the chapter of the Ring that resides there. So he actually didn't have any ties with the mages of Archolos.

  • @TheKrzywol
    @TheKrzywol 5 місяців тому +1

    You play it in polish, you say you understand voice acting (in polish) which means you are either polish or insane xD . Great review of awesome game. Thank you.

    • @ltgchris693
      @ltgchris693  5 місяців тому +2

      Quite true :)

    • @PaYaB_005
      @PaYaB_005 25 днів тому

      I'm from Czechia and when I was younger I watched a lot of Wagon streams (bcs i really liked gothic and there really isn't that many czech streamers that stream the game that much) and when this mode came out I noticed that I really can underestand a lot of the Polish stuff, because majority of the words are really similar in both languages.

  • @ProdukcjaFilmowaNo3d
    @ProdukcjaFilmowaNo3d 5 місяців тому

    18:25 if i remember correctly after you go to city, you can go straight away to the place where your brother is held, if you remember location right. Script should start working when you enter the city for first time. I may be wrong however, never tried that, but i saw others do it

    • @ltgchris693
      @ltgchris693  5 місяців тому +1

      Do you have a video of that? Because i don't know what the triggers are.

    • @ProdukcjaFilmowaNo3d
      @ProdukcjaFilmowaNo3d 5 місяців тому

      @@ltgchris693 it was long ago, i will look into it after job. All it was show its that he go straight to that warehouse and proceed to do usual. When i find vid i post here

    • @ProdukcjaFilmowaNo3d
      @ProdukcjaFilmowaNo3d 5 місяців тому

      ua-cam.com/video/Pxtu9SmaFd4/v-deo.html
      Alright, you can trigger a script, however, aperantly crashes it when you do so. I didnt check myself because im away from my computer so i cant verify if Crash is all the times

    • @ltgchris693
      @ltgchris693  5 місяців тому +2

      @@ProdukcjaFilmowaNo3d It would seem, that he has the quests that pertain to Volker, so either he is using cheats, or is farther along the main story then just arriving in the city.

  • @benjaminsente7430
    @benjaminsente7430 7 місяців тому

    Then there is a possible in-Game reason for Marvins drastic developement? The Potion from Bodowin potentially enabled Marvin to become stronger beyond his limits? Maybe he became a Mutant of sorts? Or is taking the potion purely optional (or can be postboned to a very late point in the game) ?

    • @ltgchris693
      @ltgchris693  6 місяців тому +2

      I think it is possible to decline taking the potion, it will probably cause the elixir for Born to be a bit more expensive.

    • @CainDB
      @CainDB Місяць тому +1

      No, humans naturaly become that strong this fast when they actually try in Gothic world, makes sense when their natural enemy are orcs who are killing machines who can tear Shadobeasts with ease, and Marvin might simply be a prodigy

    • @benjaminsente7430
      @benjaminsente7430 Місяць тому

      @@CainDB That´s a good explanation.

  • @Eagle93Writer
    @Eagle93Writer 7 місяців тому +6

    Archolos is easily one of these mods that calling a mod just... doesnt do it justice. Its a full new game that can stand on its own and even surpass the games its based on at times.

    • @ltgchris693
      @ltgchris693  7 місяців тому +2

      So very true. It has way more quality content then even the first to Gothic games.

  • @Xardasflynn657
    @Xardasflynn657 22 дні тому

    i had so much fun with Returning. i had even more fun with Odyssey, to the point it made me want it to be extended with 2.0, 3.0 expansions indefinitely. but Chronicles of Myrtana was just so good, that i don't even want this, i wish they could start working on Chronicles of Myrtana 2 asap

    • @ltgchris693
      @ltgchris693  20 днів тому

      This is probably what most people think who played this story. To bad that this and maybe the Enhanced Edition, is all we will get.
      But still, i am very grateful for this grand game they have made.

    • @Xardasflynn657
      @Xardasflynn657 20 днів тому

      @@ltgchris693 not really. i think i'll gather a team to add new content to Odyssei 2.0, so maybe something similar could be done to Archolos 2. At last, it's fans who gather to make such things come true
      and i think that raising 1 million USD would be enough of a motivation, and another 1 million during the project

    • @ltgchris693
      @ltgchris693  19 днів тому

      @@Xardasflynn657 Yeah, maybe. But from what i remember they did it entirely non profit. Except the video department, that they did accept donations for.
      Don't get me wrong. I would love Archolos 2 or for someone to finish the History of Khorinis.

    • @Xardasflynn657
      @Xardasflynn657 19 днів тому

      @@ltgchris693 history of Khorinis is unfortunately dead, Chronicles killed it. I'm polish so i can explain it to you- they used to be a single team, then the split happened due to internal conflicts and different visions. It was a race to who will make it first, but not only Chronicles are already 3 years ahead, most likely they will be 8 years ahead when the other one comes out. History Of Khorinis uses the same map, and they can''t outdo the RPG mod of a decade, so it makes no sense to waste another 5 years working for free just to make a significantly worse version of the same world. Their only chance is to make a map anew, but it will take another 5-7 years so no point in waiting for that, because Chronicles of Myrtana 2.0 and Archolos 2 will be out at this point. They are done and nothing could be done to save the project, Chronicles were just unbeatable and they know they are at horrific disadvantage
      So yeah, i'd love to see Archolos 2.0 and maybe 3.0, like real DLC level stuff, or just Archolos 2 since it does it's job as a standalone game, taking place either during the first formative years of a colony (taking over the colony and advancing to become a Scar), or a pre-prequel about Marvin's life on Londram, his childhood and events that happened there, or maybe even Scars escape from the colony 10 years later and going to the continent, which would give the opportunity of Showing the continent properly, with places like western Varant (canyons), northern Varant (swamps), Northern Nordmar (Orcish homeland), Western Nordmar (Isengard, the land of glaciers and crevasses, where 1 of the 4 Beliar Temples reside), Myrtana Highlands where the Unknown Lands Lie and perhaps giant steppes further towards the unknown lands, which is 6 new lands, and maybe 7 with a surprise land on the north-west part of the continent, giving 10 instead of 3 lands and making the continent 3 times as big, making it feel like a real continent sorrounded with oceans. You could finally have an orc-homeland, the wanderers and Adanos believers homeland, the more barren and wild part of Myrtana, a homeland for Lizard People, a homeland for Dragons and Demons and maybe a nomadic step of with a new races, wild and dangerous.
      You could always add access to all 4 Beliar Temples, situated in the far north volcanic mountain-steppes, the barren part of Orcish Land and somewhere in the far western Varant. Possibilities are endless, and Odyssei 2.0 already showed that it is possible and it's extremely cool to extend the world not by 50%, but by 300%, if done properly. A mod like Odyssei 2.0 with quality of Chronicles of Myrtana is worth any amount of donations, and i'm sure they will make the right decision depending on their time and financial budget. It's really fun when you've just hit level 150 after 200-300 hours with 6.000.000 xp, and are still progressing the story and upgrading your character. We really need to see more of this universum, and the fans are our only hope- imagine what could they do with millions instead budget equal to 0

    • @ltgchris693
      @ltgchris693  19 днів тому

      I know the story, i too am polish :)
      I still don't see such a mod being made, although i wholeheartedly wish that it will. The Gothic world has still way more to offer. All these things you wrote about in the last paragraph i would love to see. Especially after what Gothic 3 did with that, which is to mean, not a whole lot.

  • @pi3tr3
    @pi3tr3 Місяць тому

    so Marvin is the nameless hero from Gothic 1 and 2?

    • @ltgchris693
      @ltgchris693  Місяць тому

      No, the namless hero is a difrent character.
      SPOILER!
      Marvin is Scar from Gothic 1.

  • @dennisgordon7767
    @dennisgordon7767 6 місяців тому

    interesting i found out about this game today ha

  • @aistisnarmontas4515
    @aistisnarmontas4515 3 місяці тому +2

    I finished archolos game 2 times not that long ago. For me personally the game is very very good, but I could not say is perfect. There were things that were not good. For example if you play as a mage there's very little of choice for spells, support from NPC'S on such path, no robes etc. Circle 4 is max and although maxed up mage you are very op it lacks content and u prolly always use 1-2 spells for rest of the game. 2. Scripted deaths is no no for me. I had to load saves that were far back just because scripted deaths. For example if by entrance to pirate camp you say different thing or if you loot corpses in house on a cliff where Cassel is. There's noone around but you keep dying just because it is scripted. If they will introduce hardcore mode with perma death this thing only will make me no longer play this game. Because if you make this thing there must be a feeling you can preditc what might happen, your skill makes you to beat a game, not u die because of glitch of scripted outcome which you were not aware of or it happened because of poor technical issues ( like you jump to a clif u get below textures and die :D)... 3. Araxos guild I think would need some revamp because they have next to no quests and it doesn't give you any immersive feeling if you belong even to a guild. For city guards it was well done it felt finished, while Araxos gives you a feeling that it wasn't finished, was rushed and approved. Now you play and only few npc on specific quests recognise you belong to their guild, no friendlier interractions with runners or guild members even if you raise in ranks nothing changes. Ofc I would rate archolos 8/10 definately worth to play snd people eho never tried it, but loves gothic it is a must to play :). It made some things that gothic 2 missed out : Scroll-making, revamp of learning skills from books, more options to make gold by bringing trophies etc. Stats from consuming foods and cooking. What I liked the most was cooking where you can get perma stat from some foods. Because you plsy gothic u get like str thieving build. U mske all str potions theres no King sorrels snd u hsve 20+ goblin berries and u got only 1 option eat them raw. While in archolos you csn invest some cook 10 dishes with +3 dex increase and make +30 dex instead of 20 by eating raw plants. Archolos made it just perfect. Also it feels like Archolos was designed for a players that go 1 hand fighting. How defences of monsters works, how they hit you how animstions works. Because gameplay itself was very smooth very Gothic feel when I played 1 hand. 2 hand has clunky mechanics, reach means very little animations are slower it deadlocks moving combo very often.

    • @ltgchris693
      @ltgchris693  3 місяці тому

      I don't begrudge them for not including the path of the mage in game. As i much more prefere to have such a gem as Archolos without a mage, rather than not have it with it. As a mod team they had to divide and conquer, which is actually difficult to do. Most modders want to include as much stuff as they can, which most often leads to an half baked product, if it gets released at all.
      I don't have any problem with Araxos,as they are an enjoyable guild, although i will freely admit that the city watch is a way more interesting one.
      The crafting is great in this game and cooking is just top notch. Yeh the permanent consumables are a godsend, a fine addition.
      I do not agree that it's designed to be for a 1-H character, the 2-H style works very well too, and any faults with the fighting system go towards the base mechanics anyway. For me personally, reach was mighty important, when i had a better but shorter weapon (while using 1-H) i always didn't use it, i found that i get hit way more when my reach is short, so i stopped using weapons that are as short as a dagger.

  • @Bundeskaiser
    @Bundeskaiser 5 місяців тому

    Regarding the swamp: this never happened for me. Maybe not enough time passed? But I have been there only once anyway. And I didn't really explore the swamp, so maybe there's a hidden trigger that I missed?
    Overall, I agree. This mod is better than all Gothic games imho. I really enjoyed it. The only playstyle that's not enjoyable is Mage. Basically no equipment for Mages, no Mage faction to join and the Magic Circles are really hard to learn. I wanted my next run to be a Mage run. But on 2nd thought I think it might be better to become Warrior with some additional magic as a fallback option instead of a ranged weapon (so basically Paladin style). While I like that the game finally allows you a decent Hunter build/playstyle, it doesn't support Mages at all (mostly).
    Also, in the end the story became a bit messy and I didn't fully understand why some people acted how they did. Maybe I missed some bits of lore in the books?
    But other than that, it is a phenomenal mod.
    I was not scared by the part of the swamp that lead to the Pirate base.
    But I was unbelievably scared by the Sewers. I only went there when I had to and when I was really strong.
    So in order to get the best possible ending you can only do the main quests (or is there a guide what quests you are allowed to do in order to get this ending)? Are you even strong enough to do the Minecrawler mine then? As far as I remember it was quite hard, especially the royal Minecrawlers were a pain. However. While I think it is a clever idea, I still have mixed feelings about it. Knowing that, it basically means you feel guilty when you don't want to skip large parts of the game and party of the amazing story - going against all intuition.
    Marvin is Scar? Really? I never got this connection, maybe because I didn't realize that the other guy he gets imprisoned with is Gomez (for some reason, I thought that it is Diego). But I agree, I love the ending too, even when it really touched me emotionally. Or maybe exactly because of it. But this is a bit shocking. I mean, we don't know much about Scar. But from what we see they don't seem to be the same character regarding their personality. I think this game would really benefit from a sequel that explains how they rose to power and why Marvin became that unrelatable jerk.

    • @ltgchris693
      @ltgchris693  5 місяців тому +1

      I too don't really know what the trigger is. Perhaps simply, the passage of time.
      There is some equipment for mages. Although the one that gives passive mana regen is a must for a mage, but no robes and no weapons. I myself like the method of learning magic circles, it was tons of fun, finding the required tomes. It is viable to play as a pure magic character, i did a run once, but it turned out to by way too easy.
      With the swamps i meant, that rather than fear it was the feeling of impending danger that was omnipresent.
      Sadly there will be no sequel to this mod, or any other follow up for that matter.I am just glad that the enhanced edition will come out.

    • @Bundeskaiser
      @Bundeskaiser 5 місяців тому

      @@ltgchris693 I know that there is some equipment for Mages. But neither robes nor staffs. For me, this feels very "un-mage". Also I think that you get access to the relevant circles too late (unless you know exactly how to get the books fast and might exploit here or there) and neither of the faction really supports being a mage. So while it is technically possible to play a pure mage, I still think that the game doesn't really want you to do it. For the sake of immersion I prefer to play as - in-universe - logically as possible, so playing full mage feels "wrong" to me. Maybe I'll do it once we get the enhanced edition.
      I assumed that there will be no sequel. That's why I said the lore would benefit from it. There is still a lot of story potential.
      At one point I might also try a "speedrun" for the good ending.

    • @ltgchris693
      @ltgchris693  5 місяців тому +1

      ​@@Bundeskaiser Very true on the equipment front.
      It isn't so much that they don't want you to play as a mage, (because the developers find it immensely fun when players get creative with their builds), but rather the fact that they had to cut the mage path.As it would take way too much time to add,
      and would jeopardize the release of the mod. So they did the one sensible thing
      and opted only for two guilds.
      I imagine that it was difficult for them to do so. As even for them a mage path was probably an integral part of the Gothic experience.

    • @aistisnarmontas4515
      @aistisnarmontas4515 3 місяці тому +1

      Played and finished as a pure mage. 40% of all game content towards end was pain. Once 4 circle snd found rune waterfirst I think (AoE) made game unbelievably easy to play and was walk in a park. The most annoying thing : you use 1 or 2 spells for rest of a game, if u need to fight someone melee u are RIP. there's good staves. To grt early access to good one you need to bring to museum 50 i think or 100 old coind then u get access to msgicsl goods and u can buy very decent staff

  • @larsschulze2799
    @larsschulze2799 Місяць тому

    Looks like a decent mod to me but 100% nothing that can beat gothic 1 or 2. Absence of proper mage guilds/builds alone makes it worse imo. If u don't like it u don't have to join them but not having them in the first place is objectively worse

    • @ltgchris693
      @ltgchris693  Місяць тому

      Not really. It was either to cut the guild or not to relese the mod. I know what i would choose. Plus, the content that is in game, trumps the lack of a mage guild.

    • @larsschulze2799
      @larsschulze2799 Місяць тому

      Oh yeah I can def understand where they are coming from and don't want to diminish neither the quality nor the effort of the mod/creators. This is definitely something born out of love for gothic franchise and nothing wich is for sure appreciated in this day and age.Like u said the creators deserve all the praise in the world

  • @horatiod3579
    @horatiod3579 7 місяців тому +12

    Archolos made Gothic 2 unplayable for me

    • @ltgchris693
      @ltgchris693  7 місяців тому +6

      I understand how you feel :)

    • @RottensFTW
      @RottensFTW 6 місяців тому +4

      youre crazy, gothic 2 is still number 1, not even close. The mod is amazingly done but not enough to take the 1st spot.

    • @lilsos6892
      @lilsos6892 6 місяців тому +4

      @@RottensFTWu kidding, right?

    • @jabbh7680
      @jabbh7680 5 місяців тому

      ​@@RottensFTW😂

    • @Xardasflynn657
      @Xardasflynn657 22 дні тому

      @@lilsos6892 not really. archolos improved many technical aspects of the game to a point that wasnt even thought possible (nor needed) 22 years ago, and it's a huge part of why it's even comparable to the gothic II notr; it has greater storytelling, greater graphics, greater music, greater questlines, greater almost everything. but at the same time, all these things make it a worthy successor, an equally great game at best, but definitely just because something appears to be better in every single aspect, ultimately you can't directly compare these 2 games because they are 20 years apart. it would just be unfair to pick the ugliest modern game and say it has way better graphics than gothic, right? for that same exact reason, you cannot really count most of the technical upgrades to hold them against gothic II. you are left with things like storytelling, music and worldbuilding, which are all at least as good as the base game, many better- this is why i would say both games are technically pretty much equal- Archolos, G2notr and G1. Nostalgia still makes me love gothic II more, but nostalgia is irrelevant in this analysis. overall, Chronicles did what no other mod in history was able to and it deserves to be honoured in every possible way, no mod will accomplish this feat again, ever. this is the crown jewel of the entire history of modding communities in the past decades

  • @NeravarSneed86
    @NeravarSneed86 6 місяців тому

    now if they could just make the game run at a framerate from this century I will be happy.

    • @randomdude2026
      @randomdude2026 2 місяці тому

      ? My PC is from 2014 and even back then my Graphics Card wasn't the best on the market. I have constant 50-70 fps WITH Graphics Mods.