Buildings prevent 1 damage from each attack or non-attack damaging effect.They do not protect you from anything else. Also, your starting hands of 4 and 2 are created by drawing 6 Command cards and putting 2 back under the deck, and drawing 3 Lore cards and putting 1 back under the deck.
Thank you so much for this video, and I appreciate all the comments.My son and I play castle panic, forbidden desert, and dragonwood. I was scared away by War of the Ring, but I'm definitely excited to upgrade the strategy to this game!
Buildings only allow you to ignore *Damage* rolls. Double Sword, Single Sword, and Piercing die results. Buildings do not allow you to ignore Retreat or Heroic die results.
I read all the manuals but videos like your are great for refresher and to see if i got the rules right so thanks for your hard work hope you keep making videos of this type
The only thing you didn't explain is "pinned". When a unit is forced to retreat while there is an enemy unit behind the unit, the enemy unit is treated like impassavle terrain. This causes the unit to be pinned and lose 1 damage for each space they can't move.
I have a question on retreating. If an archer rolls a flag and forces me to retreat at such an angle that there is not one hex directly behind me but 2, a left and a right, which hex do I retreat to? Thanks for the help.
18:15, not sure to understand your point about line of sight; in any case you exampled (with both bldgs on the left or one the left and one the right) the line of sight is always fine and goes through to the target (exaxtly along side the borders of the 2 bldgs tiles)
That sounds complex, but worth it! I have been on pause developing a game or two of my own, but hope to pick up again soon and Decent is on my short list.
Buildings prevent 1 damage from each attack or non-attack damaging effect.They do not protect you from anything else. Also, your starting hands of 4 and 2 are created by drawing 6 Command cards and putting 2 back under the deck, and drawing 3 Lore cards and putting 1 back under the deck.
Thank you so much for this video, and I appreciate all the comments.My son and I play castle panic, forbidden desert, and dragonwood. I was scared away by War of the Ring, but I'm definitely excited to upgrade the strategy to this game!
Buildings only allow you to ignore *Damage* rolls. Double Sword, Single Sword, and Piercing die results. Buildings do not allow you to ignore Retreat or Heroic die results.
I have no idea what you are saying
you’re correct, video is wrong on this one
I read all the manuals but videos like your are great for refresher and to see if i got the rules right so thanks for your hard work hope you keep making videos of this type
The only thing you didn't explain is "pinned".
When a unit is forced to retreat while there is an enemy unit behind the unit, the enemy unit is treated like impassavle terrain. This causes the unit to be pinned and lose 1 damage for each space they can't move.
This video was a lot of help. Keep putting them out!
Thanks for your fine explanations!!! It really helps!
nice review thanks for your time
I have a question on retreating. If an archer rolls a flag and forces me to retreat at such an angle that there is not one hex directly behind me but 2, a left and a right, which hex do I retreat to? Thanks for the help.
18:15, not sure to understand your point about line of sight; in any case you exampled (with both bldgs on the left or one the left and one the right) the line of sight is always fine and goes through to the target (exaxtly along side the borders of the 2 bldgs tiles)
The archers only roll 2 dice for attack.
BGC please do some Decent videos!!
That sounds complex, but worth it! I have been on pause developing a game or two of my own, but hope to pick up again soon and Decent is on my short list.