True, but alot of tables will have ways to deal with them if they're a threat, the fact is that none of the threatening fast mana rocks are indestructible or have some form of protection from destruction
@@WittyCorvian If they drop it mid to late game, sure. The big problem is if they drop it EARLY. Someone drops a Mana Crypt turn 5 it can probably be dealt with. Someone drops a Mana Crypt turn 1 or 2 and they'll be so far ahead by the time it CAN be dealt with that it won't matter.
@@zackkelley2940 there are ways to deal with it early game in most colours, with red, you can steal and sac it, green can destroy it easily, blue can use a force counter spell
My point is there are more oppressive stuff in edh than fast mana, sure they can be problematic if left unchecked, but there are alot of cards like that that are ignore at your own risk moreso than fast mana
Full agree on Time Sifter and Possessed Portal. They're obnoxious when used fairly.. and effectively ends the game without TECHNICALLY ending the game when they're built around.
@@zackkelley2940 the question then becomes: "when do you intend to do that, and how?" Being proactive, you could Jester's Cap it out of the deck, but, as a solution, that's kinda slow, and you risk not finding him there. You could also just try milling aggressively, with some heavy graveyard hate, but, ultimately, that's just guesswork. Being defensive, you could hold up an exiling counterspell, but without a Mycosynth Lattice in play, he's not much more than a basic annoyance, and there are other ways to get Karn in, without him ever seeing the stack, which means that you will also have to hold up a stifle effect, which buys you a turn, maybe. Timing rules say that, unless there are triggers upon him landing, a smart player will get that grab from exile ability on the stack before you can do anything about it, and if Karn is meant to be a protective piece, and not a lock piece, neither he, nor the monolith, are going to intentionally exist on the field concurrently, without a damned good reason, in which case, there are likely much bigger fish to fry, and he's probably holding another deck back from popping off. Alternatively, you could just play Lavinia, and the monolith becomes mostly blank until someone kills the hate bear...
Surprise no Meekstone, as it a pretty jerk card I ran into a deck with it lately. That said, winter orb I knew was number one the moment I clicked the video.
Don't most big creature decks usually include green? A Naturalize, Nature's Claim, or similar will take care of this easily enough. Though I suppose a mono black or dimir big creatures deck might have some issues with it.
@@LiveLNXgaming Here's another card that is great in Defender decks and such-like... Noetic Scales. 4: During each player’s upkeep, return to owner’s hand each creature that player controls with power greater than the number of cards in his or her hand. Artifact
Your number one salt card reminds me of the Commander I like to use when I know I'm dealing with a bunch of BS, that's Hokori Dust Drinker. That hits the field and everything grinds to a halt real fast. Lol I'm mono white and have only have one CDEH deck, so i have a few Legendary Creatures I can choose from. Hokori is just one. It's also set up for Heliod walking ballista triskelion combo as well. Lol and The Voice of Nightmares. Anyways IV got a few choices only because I like to play a mono color.
Torpor Orb is salty? It's not even hard to answer... just hit the darn thing with a Disenchant or Nature's Claim. Even running a FEW effects like this is plenty. If your game plan is 'have things that ETB and do stuff' you really should run a few answers to things that can stop that.
Honestly, this video made me unsubscribe from Mitch. I wasn't digging his view on EDH for a while, but this video, pandering to people who just want to barf value and don't want to see their resources denied or being interacted with, even though resource denial has always been at the core of MTG as much a resource accruition, was the last straw. Look at his example of Worldslayer. What's wrong with the game being over when someone manages to equip an indestructable creature with a 5 mana artifact and equipping it for 5? Yeah, you can't interact anymore, so you lost, but how is it different from losing because everybody got smacked for a bazillion damage by a Craterhoof or any other win condition? You don't have to play out the game after Worldslayer, just congratulate the player who pulled it off and start a new game. However, Mitch makes it seem like people will have a bad time, while that is just not the case. At least not every time I saw it happen. Same goes for fast mana, the Command Zone made a video on how fast mana impacts the powerlevel of your deck and said that they have been removing fast mana from most their decks. But they did it in a way that still respected people for not making that choice and mentioning that fast mana isn't the problem per se, just the density of fast mana and the level of the rest of the deck combined. Mitch just gives players more ammunition to hate up front, instead of having an open mind and judging the performance of the deck objectively, whether it has fast mana or not.
@@alexc3231 so? I am not talking about this list, I am talking about his general attitude to resource denial and interaction. That attitude had made me decide to not follow his content anymore.
I play in my friend's pod where we can freely proxy cards, and i must say, people complain about mana crypt for the price/mana positive rock or some other reason but i take an average of 12/15 damage during a game because of mana crypt on turn 1/2
I will never stop using time sieve/thopter assembly in every single deck I can fit it in while including stuff to flash it in at the end of turn of the opponent before me.
Esper Sentinel is not a huge deal. It triggers on the first noncreature spell each opponent casts each turn. 80-90% of the time, it equals 1-1/2 cards per rotation because a lot of people just put their creatures out until they kill it. Great card all around, just not as oppressive as everybody makes it out to be
Could you do a "Most Loved/Revered Artifacts" and/or "Most Unique/Fun Artifacts?" I like cards like Transmogrifying Wand, Silly/Janky Transreliquat combos using underrated counter-based Artifacts, *Animated* Monkey Cage + Assault Suit, Spy Kit, Bucknard's Everfull Purse. This is purely just an idea, and I don't really care if this is lost to the rest of the comments, but I just think that would be cool. I have an Eruth deck built with The Deck of Many Things and those cards, using Spy Kit to do a Bubbling Couldron + Squee combo. I'm being pretty self-serving by saying all this, as much as I just wanted to share some silly/fun artifact uses.
Mana crypt is not something I'd pay $170 either, which is why I bought proxies for the decks it can be properly utilized in. The Mishra's Workshop I run is real though.
It was fun running Worldslayer and Darksteel Forge… twice during Mirroden Auriok Windwalker and M12 with Brass Squire And i run Timesifter in my red green Chao commander. If you think not knowing the next turn add not knowing the card you will cast (Possibility Storm) and you don’t know what your targeting (Grip of Chaos) And i run Blightsteel in my infect commander, put a Surestrike Trident, use Riding the Dilu Horse, or the new land Minas Morgul, Dark Fortress
I was also doing Worldslayer and Darksteel Forge, but using Artifact Lands and an artifact only deck. So ... destroy all permanents ... except everything I have... Oh, and I plan to do this every turn....
The worst way I have ever seen trinisphere used was with a tax deck. It could potentially increase the mana cost of all opponents spells by an insane amount. It was also able to hit activated abilities in the same way if they were Artifacts or creatures. The next part is that the deck has mycosynth latus, meaning that it would make your lands artifact lands meaning that they were essentially useless. I'm not saying that it was unbeatable only that it was hard to deal with especially when they had an early start.
Can attest to the static orb, i played it and the table unanimously decided to kill me and allow for an untap turn of peace. Im not even mad they did, im more just mad at myself for playing it too early.
I would have put Static Orb at number 1 instead of Winter Orb. With Winter Orb you still get to untap all your creatures, mana rocks, etc. Static Orb will only let you untap a whopping... TWO things.
I think my favorite Mindslaver outcome I've ever had was triggering it on an opponent who had a Lethal Vapors in hand. I played it and skipped a trillion turns. Personally, I would add Mycosynth Lattice to this list, as the Mycosynth + Karn lock gets so much hate. Also God Pharaoh's Statue and Angel's Trumpet are amazing cards against a lot of decks.
@@birdman9580 Oof. That's bad. Scapeshift and Ad Nausium would be two other funny hits, but I've never personally seen either. Also, Doomsday to find 5 basic lands....
*Sees Worldslayer and laughs maniacally* my signature card from my Zurgo Helmsmasher deck. The goal: KILL EVERYTHING!! Can't blame Eddie. I made this deck originally for crushing Golos. Now it's just to punish green ramp.
Worldslayer is just boring. If someone manages to get that on an indestructible creature and no one has removal for it... just scoop. The game is effectively over at that point anyway.
@@zackkelley2940 Absolutely true. Funny thing was, no one played with it. It was considered a junk card in my area of GA for years. Only after my deck trashed them did they suddenly go, "That's messed up."
@@kevinmorbidthelostcronin1984 why anyone would try to play through that is beyond me. Even if you get lucky and top deck something like a Nature's Claim to answer it... you'll still be so far behind it won't matter anyway.
I don't think null rod turns off mana rocks, it didn't say activated abilities, it said activated abilities with an activation cost, i'm pretty sure that means if you would pay something into the ability and not just simply tap the artifact for mana
I have had an Artifact deck with this for around 10 years. I loved pairing Mindslave with Skeleton Key and Blinkmoth Urn. If I had these three cards, plus something like Mana Vault and two lands, the other side just gave up. 10 mana to recycle mindslave each turn, but Blinkmoth is giving you around 6 at the most basic (using Artifact Lands) with at least 5 more tappable. Heaven forbid you draw more land or cast more artifacts. Wait ... is that a Darksteel Forge...
I'm fairly sure Mana Vault is only on here on account of cost. In MOST cases it's effectively a Dark Ritual (though it does count for anything that cares about artifacts and you can use things like Unwinding Clock to reuse it). Grim Monolith and Basalt Monolith won't come out QUITE as fast but are MUCH easier to abuse (and Basalt Monolith is dirt cheap).
Look, I made this Artifact deck with most of these cards like ten years ago. Almost no one was playing commander yet ... so ... Grandfather Clause? Actually, not my saltiest deck. I did a huge amount of work for one gamestore owner back around Weatherlight and Mercadian. The deal was I was paid in cards. He figured I would go for a high value card or two, but I took a lot of cheapish rares and uncommons. I used it to build a Blue deck that focused on Capsize and Tradewind Riders. The opponent understood what was going on when they watched me return more cards than the could play each turn. More over, most of my creatures had Defender. When I eventually played Feldon's cane, they realized the point of the deck was the wait until we both ran out of cards, but for me to recycle my graveyard and win after they decked themselves. I was not allowed to play it in 'friendly' games. They preferred to lose to the salty Artifact deck.
I play alot of these cards lol never realized till watching this video but I'm also the one that will tell someone that it's not my fault you don't have an answer to the things I play like my favorite land destruction 😊😊
The more I hear about Magic players getting butt hurt and throwing two year old temper tantrums, the more pathetic the whole community appears. Stop being little brats lol.
Full agree on Mana Crypt and fast mana generally. Not only can this cause massive swings.. most are simply priced out of it.
True, but alot of tables will have ways to deal with them if they're a threat, the fact is that none of the threatening fast mana rocks are indestructible or have some form of protection from destruction
@@WittyCorvian If they drop it mid to late game, sure. The big problem is if they drop it EARLY.
Someone drops a Mana Crypt turn 5 it can probably be dealt with.
Someone drops a Mana Crypt turn 1 or 2 and they'll be so far ahead by the time it CAN be dealt with that it won't matter.
@@zackkelley2940 there are ways to deal with it early game in most colours, with red, you can steal and sac it, green can destroy it easily, blue can use a force counter spell
My point is there are more oppressive stuff in edh than fast mana, sure they can be problematic if left unchecked, but there are alot of cards like that that are ignore at your own risk moreso than fast mana
@@WittyCorvian There ARE more oppressive things, this is true.
I once exiled mindslaver with prototype portal, had an unwinding clock on the field, and 15 mana that untapped during every opponents upkeep
Full agree on Time Sifter and Possessed Portal.
They're obnoxious when used fairly.. and effectively ends the game without TECHNICALLY ending the game when they're built around.
Blightsteel shuffles into deck to protect you from it reanimating turn 2 and bending you over
I found a WorldSlayer in a bag of magic cards at a goodwill when I first started playing the game. It’s in my Syr Gwyn free equips deck now.
Highly recommend running 'exile' effects for cards like Darksteel Monolith.
Or sacrifice
Hey, you wanna know what's hilarious about Karn, The Great Creator?
@@andrewamann2821 He can bring back artifacts from exile, I'm aware.
You'd have to exile him first.
@@zackkelley2940 the question then becomes: "when do you intend to do that, and how?"
Being proactive, you could Jester's Cap it out of the deck, but, as a solution, that's kinda slow, and you risk not finding him there. You could also just try milling aggressively, with some heavy graveyard hate, but, ultimately, that's just guesswork.
Being defensive, you could hold up an exiling counterspell, but without a Mycosynth Lattice in play, he's not much more than a basic annoyance, and there are other ways to get Karn in, without him ever seeing the stack, which means that you will also have to hold up a stifle effect, which buys you a turn, maybe.
Timing rules say that, unless there are triggers upon him landing, a smart player will get that grab from exile ability on the stack before you can do anything about it, and if Karn is meant to be a protective piece, and not a lock piece, neither he, nor the monolith, are going to intentionally exist on the field concurrently, without a damned good reason, in which case, there are likely much bigger fish to fry, and he's probably holding another deck back from popping off.
Alternatively, you could just play Lavinia, and the monolith becomes mostly blank until someone kills the hate bear...
Storm Cauldron is very good in a landfall deck where you can play several lands per turn
Love all these new ideas for my Urza commander deck!
Surprise no Meekstone, as it a pretty jerk card I ran into a deck with it lately. That said, winter orb I knew was number one the moment I clicked the video.
Don't most big creature decks usually include green? A Naturalize, Nature's Claim, or similar will take care of this easily enough.
Though I suppose a mono black or dimir big creatures deck might have some issues with it.
Ya that is 100% my playgroups. My defender deck is just hated for that card alone. Has just stopped games.
@@LiveLNXgaming Here's another card that is great in Defender decks and such-like... Noetic Scales.
4: During each player’s upkeep, return to owner’s hand each creature that player controls with power greater than the number of cards in his or her hand.
Artifact
@zackkelley2940 I would play that 1 time and get banned. My walls are already the benchmark for other people to try and beat.
@@LiveLNXgaming Do they... not run removal? Artifacts are one of the easier types to get rid of.
Winter orb and stasis is disgusting. Had a buddy that would put boomerang on isochron scepter for his turns and also had tolarian academy...just sick.
Your number one salt card reminds me of the Commander I like to use when I know I'm dealing with a bunch of BS, that's Hokori Dust Drinker.
That hits the field and everything grinds to a halt real fast. Lol
I'm mono white and have only have one CDEH deck, so i have a few Legendary Creatures I can choose from. Hokori is just one. It's also set up for Heliod walking ballista triskelion combo as well. Lol and The Voice of Nightmares.
Anyways IV got a few choices only because I like to play a mono color.
Torpor Orb is salty?
It's not even hard to answer... just hit the darn thing with a Disenchant or Nature's Claim.
Even running a FEW effects like this is plenty.
If your game plan is 'have things that ETB and do stuff' you really should run a few answers to things that can stop that.
Honestly, this video made me unsubscribe from Mitch. I wasn't digging his view on EDH for a while, but this video, pandering to people who just want to barf value and don't want to see their resources denied or being interacted with, even though resource denial has always been at the core of MTG as much a resource accruition, was the last straw.
Look at his example of Worldslayer. What's wrong with the game being over when someone manages to equip an indestructable creature with a 5 mana artifact and equipping it for 5? Yeah, you can't interact anymore, so you lost, but how is it different from losing because everybody got smacked for a bazillion damage by a Craterhoof or any other win condition? You don't have to play out the game after Worldslayer, just congratulate the player who pulled it off and start a new game. However, Mitch makes it seem like people will have a bad time, while that is just not the case. At least not every time I saw it happen.
Same goes for fast mana, the Command Zone made a video on how fast mana impacts the powerlevel of your deck and said that they have been removing fast mana from most their decks. But they did it in a way that still respected people for not making that choice and mentioning that fast mana isn't the problem per se, just the density of fast mana and the level of the rest of the deck combined. Mitch just gives players more ammunition to hate up front, instead of having an open mind and judging the performance of the deck objectively, whether it has fast mana or not.
This is an edhrec list XD it's not his personal list@@NJKoopmeiners
@@alexc3231 so? I am not talking about this list, I am talking about his general attitude to resource denial and interaction. That attitude had made me decide to not follow his content anymore.
I play in my friend's pod where we can freely proxy cards, and i must say, people complain about mana crypt for the price/mana positive rock or some other reason but i take an average of 12/15 damage during a game because of mana crypt on turn 1/2
wow now i want that storm cauldron for my omnath landfall
I will never stop using time sieve/thopter assembly in every single deck I can fit it in while including stuff to flash it in at the end of turn of the opponent before me.
My friends and I have a running joke with winter orb bc I have a really stupid deck that randomly has it in there.
Stax is one of my favourite things to play, I don't get that deck out often though as most don't like it.
Cards like these are the reason I run Bosenju and Shadowspear.
Esper Sentinel is not a huge deal. It triggers on the first noncreature spell each opponent casts each turn. 80-90% of the time, it equals 1-1/2 cards per rotation because a lot of people just put their creatures out until they kill it. Great card all around, just not as oppressive as everybody makes it out to be
Could you do a "Most Loved/Revered Artifacts" and/or "Most Unique/Fun Artifacts?" I like cards like Transmogrifying Wand, Silly/Janky Transreliquat combos using underrated counter-based Artifacts, *Animated* Monkey Cage + Assault Suit, Spy Kit, Bucknard's Everfull Purse.
This is purely just an idea, and I don't really care if this is lost to the rest of the comments, but I just think that would be cool. I have an Eruth deck built with The Deck of Many Things and those cards, using Spy Kit to do a Bubbling Couldron + Squee combo. I'm being pretty self-serving by saying all this, as much as I just wanted to share some silly/fun artifact uses.
Frodo and Worldslayer ❤
lmao blightsteel, I remember my friend got this when it 1st came out, then i used traitors inkstick and won
Mana crypt is not something I'd pay $170 either, which is why I bought proxies for the decks it can be properly utilized in.
The Mishra's Workshop I run is real though.
It was fun running Worldslayer and Darksteel Forge… twice during Mirroden Auriok Windwalker and M12 with Brass Squire
And i run Timesifter in my red green Chao commander. If you think not knowing the next turn add not knowing the card you will cast (Possibility Storm) and you don’t know what your targeting (Grip of Chaos)
And i run Blightsteel in my infect commander, put a Surestrike Trident, use Riding the Dilu Horse, or the new land Minas Morgul, Dark Fortress
I was also doing Worldslayer and Darksteel Forge, but using Artifact Lands and an artifact only deck. So ... destroy all permanents ... except everything I have... Oh, and I plan to do this every turn....
One card I love to use is tsabo's web 😂
The worst way I have ever seen trinisphere used was with a tax deck. It could potentially increase the mana cost of all opponents spells by an insane amount. It was also able to hit activated abilities in the same way if they were Artifacts or creatures. The next part is that the deck has mycosynth latus, meaning that it would make your lands artifact lands meaning that they were essentially useless. I'm not saying that it was unbeatable only that it was hard to deal with especially when they had an early start.
I built the Possessed Portal deck... and promptly took it apart because people didn't want to play it.
I pretty much agree with all of those. And I only play a few of them...? *grin*
Can attest to the static orb, i played it and the table unanimously decided to kill me and allow for an untap turn of peace. Im not even mad they did, im more just mad at myself for playing it too early.
I watch these videos to figure out what to put in my decks.😏
Working on making a Chiss-Goria stax cedh deck. This is the video I needed!
I would have put Static Orb at number 1 instead of Winter Orb. With Winter Orb you still get to untap all your creatures, mana rocks, etc. Static Orb will only let you untap a whopping... TWO things.
I would also mention "ward of bones". Im guilty of using it and getting hate xD
YESS!! 😂😂😂 I love Winter Orb im so happy it was #1 its definitely 1 of my top favorite cards in Magic just bc of how salty it makes ppl 😂😂😂
I think my favorite Mindslaver outcome I've ever had was triggering it on an opponent who had a Lethal Vapors in hand. I played it and skipped a trillion turns.
Personally, I would add Mycosynth Lattice to this list, as the Mycosynth + Karn lock gets so much hate. Also God Pharaoh's Statue and Angel's Trumpet are amazing cards against a lot of decks.
I used mindslaver on someone who had necropotence in play. It was great
@@birdman9580 Oof. That's bad. Scapeshift and Ad Nausium would be two other funny hits, but I've never personally seen either. Also, Doomsday to find 5 basic lands....
Ngl I kinda wanna make a deck with all of these just for the funnies
*Sees Worldslayer and laughs maniacally* my signature card from my Zurgo Helmsmasher deck. The goal: KILL EVERYTHING!!
Can't blame Eddie. I made this deck originally for crushing Golos. Now it's just to punish green ramp.
World Slayer on a Trample Artifact with Darksteel Forge. I hope you have a lot of cards that exile or cause me to sacrifice!
Worldslayer is just boring. If someone manages to get that on an indestructible creature and no one has removal for it... just scoop. The game is effectively over at that point anyway.
@@zackkelley2940 Absolutely true. Funny thing was, no one played with it. It was considered a junk card in my area of GA for years. Only after my deck trashed them did they suddenly go, "That's messed up."
@@kevinmorbidthelostcronin1984 why anyone would try to play through that is beyond me.
Even if you get lucky and top deck something like a Nature's Claim to answer it... you'll still be so far behind it won't matter anyway.
I don't think null rod turns off mana rocks, it didn't say activated abilities, it said activated abilities with an activation cost, i'm pretty sure that means if you would pay something into the ability and not just simply tap the artifact for mana
I believe tap is the cost to activate
@@UnholyWrath3277 really? I always interpreted cost as what you pay to use it, like the ravnican signets and such
@@WittyCorvian its an action you have to take to activate so can be defined as a cost otherwise itd just be constant
As an Owner of a Winter Orb. I love the card but it's just so mean 😂. Once in a few months do I actually play with it
Not mean if you are a green player 😈 with a lot of removal.
Green, notorious for it's removal😂
Do you one better with world slayer, Avacyn Angel of Hope. Now one sided boardwipe....
Do you one even better, in response to the world slayer trigger, Teferi's Protection.
Or heroic intervention.
Honestly if you let worldslayer through you just don't run enough removal
Mindslaver such a good card. If someone is about to win they will literally surrender before you take that turn.
I have had an Artifact deck with this for around 10 years. I loved pairing Mindslave with Skeleton Key and Blinkmoth Urn. If I had these three cards, plus something like Mana Vault and two lands, the other side just gave up. 10 mana to recycle mindslave each turn, but Blinkmoth is giving you around 6 at the most basic (using Artifact Lands) with at least 5 more tappable. Heaven forbid you draw more land or cast more artifacts. Wait ... is that a Darksteel Forge...
What is the name of the song at 19:00 minutes?
No kill switch!?
Ah Yes the check list for artifact deck
Why is Sol Ring not on the list?
To show that everything else on the list was worse than sol ring. Brings quite the perspective
Sol Ring only makes beginners mad
I really like worldslayer
Even if mindslaver had a exile upon use effect it still would be a utter bs card that needs to burn in fire.
Im suprised no thieves auction
Nothing like lets take 30min to reorder the board
I'm fairly sure Mana Vault is only on here on account of cost.
In MOST cases it's effectively a Dark Ritual (though it does count for anything that cares about artifacts and you can use things like Unwinding Clock to reuse it).
Grim Monolith and Basalt Monolith won't come out QUITE as fast but are MUCH easier to abuse (and Basalt Monolith is dirt cheap).
when i saw the title i thought of the number one ^^ hate it!
30 bucks for esper sentinel is absurdly over priced imo
Cant wait to politically save myself from being attacked with a worldslayer wielding blightsteel as a threat
Does it make you a bad person if you play with most of the cards on this list? Just asking for a friend...
Yes
I found the stax player guys. He's right over here.
Look, I made this Artifact deck with most of these cards like ten years ago. Almost no one was playing commander yet ... so ... Grandfather Clause?
Actually, not my saltiest deck. I did a huge amount of work for one gamestore owner back around Weatherlight and Mercadian. The deal was I was paid in cards. He figured I would go for a high value card or two, but I took a lot of cheapish rares and uncommons. I used it to build a Blue deck that focused on Capsize and Tradewind Riders. The opponent understood what was going on when they watched me return more cards than the could play each turn. More over, most of my creatures had Defender. When I eventually played Feldon's cane, they realized the point of the deck was the wait until we both ran out of cards, but for me to recycle my graveyard and win after they decked themselves. I was not allowed to play it in 'friendly' games. They preferred to lose to the salty Artifact deck.
No Platinum Angel?
Storm cauldron makes me wanna quit.
What, no Knowledge Pool?
I neeeeèeeed storm cauldron
Tangle wire
When did Seinfeld start playing magic
👍
I play alot of these cards lol never realized till watching this video but I'm also the one that will tell someone that it's not my fault you don't have an answer to the things I play like my favorite land destruction 😊😊
I have, on 5 occasions, wiped the whole board in a big group, just to kill blightsteel Colossus.
The more I hear about Magic players getting butt hurt and throwing two year old temper tantrums, the more pathetic the whole community appears. Stop being little brats lol.
Jesters cap is very annoying when it keeps coming back 😅