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DmC Review, from someone who never played Devil May Cry
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- Опубліковано 26 чер 2023
- My review of DmC: Devil May Cry that sort of shifted into my initial thoughts of the series too, whoops. Hope you enjoy.
Music list: pastebin.com/v...
In a perfect world, both the mainline and reboot universes would continue separately and go on to have increasingly better sequels.
In a perfect world the reboot wouldn't have happened
in a perfect world the reboot wouldnt exist
As a devil may cry fan, they had the right idea up until they said "this is the new dante" instead of using nero and just focusing on making him fight either more like dante or virgil, hence the angel and devil weapons. Kat could introduce kyrie to punk nero, then they would've made nero look cooler, and dante would've never been turned emo.
I've always said the same - Nero should've been the protagonist. Hell, all those grapple abilities could've easily been devil bringer. There's alot of elements (namely limbo and the creative level direction) that I would've loved to see continue in the mainlines series.
I literally thought dante was Nero in gameplay videos until the name dropped 🫶
People would have HATED that. Most people don't remember but people use to despise Nero. They felt like his was a cheap Dante knock off.
People only started to come around to him after the reboot and found out that he's much better than the alternative cheap Dante knockoff.
Itsuno (the director) loved what ninja theory did with the new direction and wanted to make a DmC 2.
But fans would declined, So he took the good features from DmC to DMC 5.
Straight forward levels
Scripted Environment
Dynamic Music
Training mode
Realistic Art style
Nero design* (no longer dante 2)
Some Vergil moveset
Enemy Introduction
Slow-mo on last kill
Most importantly, No Resident Evil DNA anymore (heavy back tracking, finding keys, complex map, etc)
It's ironic bc Ninja Theory indirectly made DMC5 as a masterpiece, yet only few people realized
There's even a video that DMC5 is actually a reboot of DmC
ppl who denied should watch the video so they enlightened lol
ua-cam.com/video/SYT583KT3HA/v-deo.htmlsi=XxLvRKTF94_YDm_7
DmC doesnt have a realistic artstyle imo its more like a nu metal album cover, almost very comic booky at times while 5 is just straight realism but yeah. DmC has some good ideas 5 should have took must style mode as well
"It's ironic bc Ninja Theory indirectly made DMC5 as a masterpiece, "
whaa... Ninja Theory was always pretentious and mediocre developer. It's not like I didn't play their games. Extremely easy to pick up. FFS I could pull off SSS in DmC: DmC with one move.... ONE! Extremely boring and let's not forget the color coded enemies that completley made weapon swtiching useless. Good thing it was remedied, you know why? They f-ed up the game so bad, Capcom had to fly Itsuno to help them.
DmC had very bad ideas and I am glad they canned them. As for the "Realistic Art style" maybe you should thank Resident Evil Remakes since Capcom wanted to play around with the new facemaping tehcnology. The downside is that it ages quick and lacks the artistic charm that older Resident Evil games have, including DMC (the originals).
@@desireless4092 I only stated the features that ninja theory invented and then used in DMC5, that's only it.
I'm NOT saying they all good smh..
read carefully fanboy
@@Ismayamelasranaid
thanks for jumping to conclusion and outing me as "fanboy". If we gonna play it this way:
Now listen here... NT fanboy...
The things you praise NT for were under the feedback of Itsuno and co. This is why the definitive edition happened and this is why the 30fps locked, no targeting vanilla sucked. I won't even go into enemy design since this is subjective and personal preference, but at least for me they sucked ass and looked really lame.
It was an ok-ish hack and slash at the usual meh NT level, but carrying the DMC name and assblasting every fan and trying to slap the "they mad because no white hair lol" tag on them for some reason didn't play out well. I am sure Capcom picked up few things about PRing out of situation, but generally speaking - I am glad NT found their niche and I still think they are meh developer with pretentious and hand holding games. Including the Senua's games.
A lot of times normies and companies label passionate fans as toxic and always backfires because not everyone is toxic asshole... Unbelievable - I know.
@@desireless4092 Well.. sorry but you are the first one jumping to the stuff I don't even mention, pretty much clear telling me the bad part of the game even though I only talk the good part.
These bad stuff are obvious and known by players, yet you still brought it up.
That got me thinking "oh just another fanboy of the original". Talking stuff that are not even discussed in the first place.
I honestly feel you on this. As a fan of the Devil may cry series, I love this review. DMC Devil may cry took us all by surprise. But the combat was very solid. I just really hate how they remade Vergil
Yeah the gameplay was good enough despite the few issues I had with it, at least it was different and they tried something; but the story was ass there’s nothing much more to say about it
agreed. There are only two way to do Vergil. Dan Southworth or DMC1 (not talking at all) . But the reboot Vergil was just urgh
I liked how they made him. We actually got to see his decent into madness. He was only trying to save the world but everyone was being a complete d*ck to him, even Dante. It was a more realistic take on how rejection can cause a person’s demise. Only thing I didn’t like about him was his coat design that’s it.
The word is butchered
@@scarvello I think reboot Vergil was always a little mad and evil from the start, I doubt his plans to rule over humans and take Mundus’s place was a heat of the moment decision right at the end but I could be wrong.
I stand by if they would've called it anything other than Devil May Cry, most hack and slash fans would've loved it.
Why earn notoriety when you can just be handed it 😂
Having played it back in the day, I think there is a lot of good in DMC if you're not expecting a follow up to Devil May Cry 3 and 4. Even as a spinoff, I think it could have worked. Treating it like a reboot basically killed it on the spot and denied it of a chance it did deserve.
The devs scorching the earth under their own feet did not exactly help, either.
this was an awesome review of the devil may cry franchise and I got into dmc a year ago, and I can agree with giving the reboot a shot even though I ended up playing that game 6 months after playing the original 5 entries
12:41
I was not expecting that 💀
mvc3 vergil haunts many people's nightmares
Ninja theory dmc, is the first Devil may cry game Ive ever played and it’s by my favorite. I get it, it isn’t the classic Dante & Vergil. But I do not care! Dmc game is amazing.
This is the only one i could really enjoy because of the free camera, i didn't play DMC5 yet but if it's like this game, i'm probably going to enjoy it
This game could have been much more successful if it was billed as an alternate universe instead of a reboot. A change in the name and this game could have spawned its own sub-franchise. Something like:
*DmC: Nephlim's Return*
Something to show it's connection to the Devil May Cry universe, but also shows that this is a different story set in a different location.
Just a thought.
DMC had a meh story but the gameplay was where it was at.
Art direction was stellar as well.
Assim como toda a franquia
11:16 - That right there is a rare second-person perspective shot! Spider-Man: Web of Shadows has something similar, where you're viewing yourself from Kraven the Hunter's perspective!
I will be the minority here that absolutely loves this game.
I have my own cons about this game, but the thing that makes this so enjoyable and also has its unique depth is that it highlights a vulnerability this version of Dante has.
There's a lot of implied painful backstory for him but gradually he uses his old and newfound experiences when it came to overcoming the "human" problems. In the end, defeating his own brother actually puts him at another problem. Dante in the reboot/standalone universe makes us realize you can't always solve your problems with swords and bullets...which Dante even rhetorically asks at the early chapter and is also already foreshadowed by his own twin brother at the beginning.
In conclusion, despite not having an ounce of human genetics, this reboot version shows us the vulnerable human condition, and some of them Dante in DmC: Devil May Cry exhibits.
But okay yes I also just highly enjoyed how unapologetically bombastic this title is, which I have to say is substantially lacking even in DMC 5. That volume just doesn't hit enough.
So basically DmC Dante is more like Sparda then OG Dante is lol
@@billyboleson2830 Huh, I actually never thought of it that way. In comparison, before DMC 5, I thought his and Vergil's story is quite similar.
Both are lost and disenfranchised young men and had sustained a kind of anger. But Vergil's story is about his guilt, bitterness at being helpless, etc. So his journey is about power.
Reboot Dante's is self-preservation and reactions against being isolated for so long. He warms up immediately to people he can see are trustworthy and reciprocates it.
I guess that DMC 5 line when Vergil asks "if their positions were switched" would their outlooks would've been different.
The standalone reboot universe already answers this by saying Dante and Vergil have certain traits that would still suggest that Dante's and Vergil's personalities would likely be intact regardless of who had been thrown at a more crueler fate.
As for him being like Sparda, if you mean the OG, I can kind of understand. OG Sparda turns a new leaf after gradually finding admiration and appreciation of the humankind, though that arc is left implied for the audience.
I like the gameplay(especially the quick combos and the punches and kick moves the grapple hooks have) and the art style of the environment and regular enemies. The only thing holding the game back was the underwhelming writing, the color coded enemies, lack of taunts, and every boss that isn't Bob Barbas being lame. Definitive edition should have been the version at launch. Lock on in DE helps alots as melee projectiles attacks would hit the wrong enemy and lock on/swapping target lock on actually allowed me to target multiple enemies with over drive(like a stationary drive by). Plus hardcore mode, must style, and god must die are pretty fun and I wish they were in 5.
I started into the DMC series because DmC, I became good and combos and all that, I mean seriously, thanks to DmC, I don''t support anything but the combat, soundtrack, and art style environment, enemies they're okay, but I wish the training mode had a "level editor" to put like 100 enemies, lmao imagine
This game had some cool bosses bob barbass was solid and the spawn of mundus boss was fun to fight too Vergil as well especially on dmd he's a ducking nightmare
God must die should be a staple at this point tbh
Hollow Vergil was also a really good boss fight
Havent even watched this yet, but your voice is sick af
This game surprised me. I went into this game expecting to utterly hate it and I actually like this game. It's not a particularly good DMC game but it is a pretty good game in its own right. In terms of gameplay that is. I ended up wishing this was an original IP so it would get a sequel.
DMC 3’s switch port adds local co op for bloody palace and style switching
Just want to point out that 3 has mods for both pc ports for unlimited style and weapon switching, and it is a selling feature for nintendo switch port (called freestyle mode). On switch you still have to lvl up styles individually though
the dmc 34 &5 & sf alpha games dir said he wanted ninja theory to make a dmcdmc2. how nuts. too bad they are owned by mygrossoff now.
This is pretty similar to a video done by the youtuber Hyve Minds, where he played DmC first and liked it. I also agree that it isn't that bad of a game, just that it was deeply misguided with its story and characters.
I'd put 5 above 3 but outside of that I agree with your thoughts on the other games.
I honestly thought this was from a really popular with the production value. Great video.
Someone has probably already said this, but the reason for the limitations on equipped weapons and lack of style switching brought up at 20:50 is that DMC3 is a PS2 game. Hardware limitations such as lack of RAM made giving you more options impossible at the time. All PC versions have some great mods that implement style and weapon switching fully, and on the Switch port of DMC3 they also added style and weapon switching. If you ever get an urge to replay through the game again, I'd highly recommend grabbing a style switcher mod and giving it a shot as something to spice up a second playthrough.
Its a great hack and slash. Just the reboot part is a kick in the balls as Devil May Cry is my all time number 1 series and I then said I'd never play a ninja theory game again. I still that pissed off about it.
If you wanna style switch in DMC 3, you gotta play the Switch version.
Yeah this is the only dmc game i played and i think its pretty good, i tried getting into the original dmc but hate the fixed camera angles and it got on my nerves
I played all the DMC games and i still liked this game, I liked it for the story as i think DmC has the better story and stakes. I know people laugh at the swearing and say how childish it is but its story is still better than the main line games. 1 was about beating Mundus, 2 was about Arias and Argosax, 3 being hte best was Vergil and Arkham, 4 was the order of the sword and playing the game in reverse and 5 was about Vergil again. seems they can't tell a good story without the focus being on Vergil.
what i liked about his story is how Mundus basically already won, he controlled the human world. he was on top as an emperor and Dante and Vergil while separated were just trying to survive or live in this world. we saw Virgil take the fight to Mundus where Dante was just trying to enjoy his life until he was brought into the fold. the set up is similar and different from the main series
Main line: Sparda defected and beat mundus then lives in the human world, Demons attack the family home and their mother is killed. Questions from this, who attacked the house, where was Sparda, did he die in the attack? was he dead before that? who possibly could have taken him out? if it was Mundus then how did Sparda seal mundus away for the events of DMC 1 to happen? why did Mundus invite Dante to the Island he was returning to before he had time to come back and regain is full power. a case of stupid villian syndrome i guess.
Dmc: Sparda defected, never beat Mundus but lived int he human world with the Angel Eve, their home was attacked BY Mundus, Eve is killed and Sparda is imprisoned, we don't know where but he is possibly still alive. its alittle more clear how things played out.
Yea it was different but that was also the fault of Capcom in its development as Ninjatheory original ideas were alot closer to the main line games but capcom wanted them to be more different.
Capcom has shown some love towards DmC. some of the ideas for Vergil like the Yamato being able to cut reality was taken from DmC, in DMC 4 special edition Nero uses his buster to grapple to objects, for Vergil they used his summon sword to teleport in place of a grapple move. that was taken from DmC. DMC5 Dante's EX color is DmC Dante's color scheme. Vergils Devil trigger making a clone, taken from DmC.
I definitely hope that you'll end up playing (and then reviewing) the mainline series as well, so that you can see how this reboot differed from the rest.
Personally I liked the gameplay of the reboot well enough, but personally think that 5 is by far the best. 3 was definitely a good step forward for the series, but from what I've seen it also had a lot of jank to it.
Did you watch the video all the way through?
@@jurtheorc8117 I did.
Fun fact, the switch version of dmc3 added the features you asked for lol
Devil may cry 2 is the reason of my dream to make a video game, it was the best video game I have ever played at the time of it release
I think the super best friends described it best "It's a good game, but not a good devil may cry game."
3:06 Well I think the reason the new Dante was featured rather than the old was explicitly because DmC was coming out at that time and Capcom would be more willing to license him as some easy marketing, same with Raiden ('cause MGR was coming out at that time) and Big Daddy (as Bioshock Infinite was also released at the start of 2013).
It is a little tacky but I love the game play. Music and style fit well too
I’m a hardcore doc fan but I really liked this game. The thing I wish they would’ve done though was keep it to how they first started to perceive it with Dante locked in that interrogation room. My take from that trailer was that the character was brung brain washed or mk ultra into believing he was a Dante. I think they could’ve took that concept and did something very interesting with it as long as they dropped hints of psychological fragmentation throughout the game and exposed what was truly going on in its world. The whole smoking cigarettes wasn’t really needed for his character though.
For me dmc dmc is top 3 and i did play all of them i would place them like 5, 4, dmc, 3, 1, 2
So great to hear voice of reason, not another emotional overreaction!
"maybe DMC2 is your favorite, and you're WRONG." lmfaooooo
If Capcom had sold DmC as an alternate continuity that would get releases alongside the original one, I feel that it would have been way better received by the fans. Treating it as a full on reboot replacing the original series, especially with its take on Dante and Vergil, killed the game before it even launched.
The reason DMC3 only gives you one style at a time and 2 weapons and 2 guns is due to the PS2's hardware. It straight up didn't have enough RAM to implement style changing and access to all of Dante's gear at once. If you ever get your hands on the Switch version it has a Freestyle Mode that gives you access to Dante's entire kit at once which shatters the game's skill ceiling into outer space.
Legendary Godzilla does not surpass the source material and that is a hill I will die on. It's still good, but there's so many variations and reboots of Godzilla even from Toho itself.
Yeah I agree. The Legendary films don't have much value to me aside from seeing the big lizards hit each other, which is still good in my books. I'm not sure why you'd bring this up though, the clip I used was from Shin Godzilla
Heared enough dmc2 roasts to last me a lifetime
Interesting, perhaps I check it out. Which I wouldve. It was on sale. But then I had no clue where to start
funny that u mention the first boss in dmc 3 even the developers later realized that they put the hardest boss as the first. it was impossible to beast almost in hard difficultly i had to change it to normal for my first play-through due to dying to it for an hour straight.(i even back tracked to farm up more orbs to upgrade but was in vain.)
20:41
That's the idea myguy. Replayability.
You see DMC (the original games) were build by OG game developers who's skills were honed in the arcade games. And here we have Capcom, one of the OGs along SEGA, Konami, NAMCO, TAITO etc. everyone of them veterans at arcade games that were hard and encouraged replayablity so you can get better.
Yes - you will not get everything from the first playtrough. You have to replay the game, the design, the flow itself subtly tell you to come back again and play it. Each time you do - things change along your skill and control and each time - it is different. And you are not bothered, because you already love the combo system, you love the weapons. And by now - you probably found which style suits you the best. This and you could always try the Style Switcher mod for DMC3.
If you haven't played it on the hardest mode then do it now.
I liked the gameplay hated the story
Dumb as shit the story is kinda weird
🎶 LET HATE PREVAIL 😈
I'm glad this game exists it's one of those it should have had a different name type games. I love this games gameplay
The reason you get weapons after killing enemies is at least in the main series because when you kill a demon their power forms a weapon known as a devil breaker
no, most demons can turn into devil arms, either by their own volition, or by being forced into it. a devil breaker is a robot arm for nero made by nico, who uses parts of demons to make them herself, those are two different processes
@@tehuselessguig3138 MY BAD
Its a game that failed because it had to live up to the expectations of an IP that was already established and had a pretty big following
It's a good solid game honsetly if it wasn't named devil may cry it would've been more accepted
Great review from someone unbias
great video. i actually don't hate the modern story, definitely dislike the gameplay, though. as an OG Devil May Cry player, it was unnecessary and uncomfortable with the whole Angel/Devil thing.
I guess I'm an outlier I can appreciate the DMC version of Dante! I like the other one as well! They both cocky af, But very different at the same time The funny thing is if this was the version of Dante that had originally launched in Devil may Cry 1 it would have been the other personality style that people wouldn't like. The reason why people don't like The DMC Dante is because they are not used to seeing him this way! So psychologically They think in their heads that's not how the original Dante would act! I don't like him.
The DMC Dante is a loner, its his way or the highway! Hes just not very nice, And he aint got time for no bullshit! hes actually a very kind guy, there's a big difference between kindness and a nice guy! What I mean bye kind he went back and rescued cat when Vergil wanted to leave her! because he cared about her well being, he also didn't let Vergil enslave humanity again after they killed Mundus! These are all traits of a good person hes just an asshole! but I am too so guess that's why I liked DMC version of Dante!
DmC: DMC still had better level design, Something the Capcom dmc never learned.
If you’re talking about economy of environment/color and environmental mechanics, then I would disagree or at least question if you understood the priorities of the original series.
In terms of economy of environment, the original series has always in one form or another been very interested or intentional about its gothic/feudal aesthetic a la its core inspiration. Yes 2 and 3 played with the idea, they nevertheless were grounded in that general atmosphere. DMC5 is the first to truly break away from that overt gothic sensibility (though it still retains its darker slightly desaturated tone), but even then it reminisces with the early series with its organic/bodily depiction of hell, which has always been a series through point. In terms of environmental mechanics, again the series has always been deliberate and focused about what it was first and foremost, a hack n slasher. The environment can effect this by the variance of narrow or fixed fields of view/movement, but in no terms were you meant to be playing super mario world or bionic commando in it. So in this sense I would say it is not that they never learned what you’re stating, it’s that they never were aiming for it to begin with. If you’re lucky maybe in DMC6 they might go more “lively” or super mario with it, so we’ll see if they learn from DmC, but considering the strong support for the original series given DMC5s market response I wouldn’t get my hopes up.
yes. the dmc reboot is actually the best one to start if you know nothing about devil may cry because its a really damn good game and you dont care about the weird differences of the characters/lore/story/etc.
The way I look at is dmc5 has the best gameplay and dmc3 has the best story and second best gameplay, so imo they pretty much are tied for first.
I don’t really find Dante annoying. He’s not always funny, but most of the time he’s amusing and I feel that most of the cutscenes do help humanise him enough. Him choosing to protect humanity and almost kill his brother did feel a little rushed, but besides that I thought he was a pretty good protagonist.
18:30 I always feel like people didn't look into the history of the games lifecycle enough to understand why DMC fans had to gatekeep and complain in mass that their series was being killed off and replaced by something else for literally no reason. DMC4 by all objective measures was a good game that sold well which makes the idea of a "Reboot" horrendously stupid in every single way. Especially with how the DMC4 story passes the torch to Nero only to be immediately dropped and delete the entirety of that character to have a more "Western Appeal" in the Reboot makes zero fucking sense. Fundamentally what was the big difference? They're still demons, it's still about hell vs earth, vergil and dante are still rivals, sparda and eve are gone, and mundus is still the big bad. So they Rebooted the storyline and didn't change jack shit about the major plot points that happened so what even was the point? If they wanted to change the gameplay they didn't need to Reboot the entire story just give us a new character. Imagine this: In an alternate timeline there is Dantes DmC moveset inside DMC5 in the form of a new character. Why did the devs feel like DmC Dante had to go that gameplay direction at the cost of everything else built up to that point? DmC Dante could've easily been reworked as a new character who could've been the introduction to Angels and Nephilim with his own unique arsenal of Angel and Demon weapons used in conjunction. They didn't think about the long term effects of DMC as a whole. If anything DmC was intentionally designed to not be liked by the fans in order for them to experiment with weird changes to the gameplay that ultimately went nowhere. Why does no one want to openly praise DmC gameplay? Look at the speedrun. It will pretty much show you exactly why nobody cares for this combat system. Compare the speedrun to DMC1 and you can just see how much was ripped out for no reason.
As a DmC fan myself, and this game being my introduction to the DMC games as a whole, imo they got a lot of things right but also a lot of things wrong. Right being things slow no insta kill, training mode, dynamic music, and linear level design. Wrong being the characters and their personalities and backstories, the dialogue and how stupid it is, the god awful enemy design (why are their so many color coded enemies on higher difficulties and why do so many enemies have super armor? Don’t even get me started on the dreamwalkers. They’re annoying imo), and the initial missing of a lock on until they released the definitive edition in which CONSOLE PLAYERS only got lock on and nobody else. I also disliked the angel and demon mode buttons and especially the demon mode weapons, mainly because of how slow they are in which I get it, high damage but slow attacks, but that doesn’t translate well when you throw that in against a red cat enemy and a blue cat enemy attacking you both at once and if you kill one of them the other goes into rage mode. I feel like if they removed the super armor on a lot of the enemies, and the color coded enemies system (and now that I think about, remove the amount of enemies that have shields in a single encounter because that just makes things more annoying on harder difficulties as a trophy hunter myself than difficult) this game would be a bit better because I like it mechanically and is the only reason why I don’t mind replaying it, specifically training and bloody palace.
1:07 also doom 2016 isn’t a reboot, but a continuation.
Wat game is at the beginning?
Hi-Fi Rush
Honestly, 5 coming out made this game far more palatable for me.
21:36
Why throw it in a bin instead of actually throwing it out a window?
This is a cult classic.
Sounds reasonable.
I have a question though about DMC5. I'm struggling to understand why people - who are not extreme fanboys - keep praising it.
There are so many things that are... just bad.
After hearing so much praise about the game I expected it to be great, however it turned out to be one of the biggest disappointments I ever had.
It doesn't stand even close to the top games of the genre (for me its Bayonetta 2, nothing else come even close).
I tried giving this game second, then third, then forth chance but the more I play it the more it gives me DMC 2 flashbacks.
First, V. Playing him is a pointless chore.
Second, half of the game you play as Nero whose combat - even though it's not as bad as V - is very shallow. For comparison DmC's Vergil even though he has similarly small number of moves is as deep as an ocean (I would never forgive NT for NOT letting us play as Vergil in the main campaign).
Third, DMC5's target lock is $H!T. It's just as bad as invisible target lock in DmC because you can't switch target you are locked on.
In DmC however dodge did not require directional input while in DMC5 it does.
Not just directional, but the one where you need to be locked on to the enemy to do the dodge which is just stupid.
Having directional dodge is not a good idea for an action game in general, and much more so for the game where you can get surrounded by enemies and can't switch target lock target.
They also made moves high commitment moves like in dark souls - that is you cannot dodge cancel your attack frames - which is also a bad idea for a game with fast enemies that tend to swarm you.
Again, look at DmC's Vergil: half of his moves cannot be dodge cancelled, yet he has moves that can be, and even for moves that can't be cancelled you can use his doppelganger to give you safety space. Playing it safe or going for high-risk option becomes your choice.
Forth, DMC5 camera is absolutely terrible. It's not just camera fault though but tight and claustrophobic levels. Almost as if both camera and levels come from Resident Evil series (where they would be fitting gameplay and style). What a funny coincidence that Resident Evil and DMC5 shares the game engine...
Fifth, speaking of levels, half of them are an uninspired clusterfudge of rubble and the other half of them are Qlipoth intestines. The latter is at least somewhat creative, but its EXACTLY THE SAME level for bloody HALF of the game.
To make things worse color pallette is dull, but somehow it's the same as the one monsters have which sometimes make them blend with the level... What the heck is that? It would be bad even in Resident Evil game where you are supposed to get ambushed by zombies!
Sixths, regarding monsters, they are just dull. I can't think of one that was fun to fight with. They however did ported the worst enemy from DmC for some reason - the Witch (in DMC5 it become Baphomet) - but Witch at least had summoned swords you could parry into it, while Baphomet just spams homing projectiles from off-camera. Pfff...
Sevenths, plot is meh. It have so many plot holes that if you think about them you will die from cringe. Granted, plot is not a strong part of any Devil May Cry game but claims that DmC plot sucks while DMC5 plot is great are just unfair.
TBH only thing I liked about its plot is how Demon King was presented. Everything else was just meh.
Finally, DMC5 have just so many small irritating details, like 100500 loading screens (you press restart level - now prepare to watch loading screen 3 times), playable character being swapped all the time - I guess to make us NOT to learn timings and controls and play the game as a bloody button masher, overloaded UI in between missions, not being able to switch between devil breakers with new ones messing whatever plan of using them you had, FPS drops (game can't even produce 60 FPS reliably... DmC for example on my PC never drops below 240), platforming that was much worse than that of DmC.
Ugh.
I was promised a masterpiece but what I got was... definitely not one.
PS. Oh, and point of Devil Trigger in DmC is to make colored enemies colorless so that you can quickly dispose of them by whatever. It also pops Witches's shield
DmC is a fantastic action game. It's just a naff devil may cry game.
They should have done new characters and created a new IP. Would of been nice to have a bit of competion in the market.
I think competition would be putting it too generously, imitator or flattery/homaging would be better in regards to the parent series. I do however think it would’ve been a stronger competitor for God of War, in terms of combat mechanics. Honestly based on what the developers were intending, I think their priorities were misplaced as God of War is essentially what they wanted to create “great combat with an elevated narrative”.
Personally, God of War has always been more of a treadmill simulator that significantly popularized QTEs (along side KH 2), especially after the PS2 era. For the people who wanted that kind of experience with maybe a little more developed combat system, I think DmC would have been able to fill that itch if not over take GoW. The developers just needed to be more realistic and not huff their own gas as much when it came to the story.
Brotha did NOT just say dmc5 is the worst one
He said Devil May Cry 2 was the worst one. Devil May Cry 5 was his second favorite.
I could never get into devil may cry 1 or 2 because the controls are so outdated at this point. 3 was fun though and introduced me to Dante as a character. When I saw the DMC reboot I was a little thrown off by how they basically stole the name of the franchise and key characters and made their own game. Dante in DMC was on point with your review about Juvenile.
the controls are fine (in dmc1 anyways, 2 Just sucks) but for modern Players (which includes me) it Takes some getting used to it
If you wanna Beat 1 eventually: Air Raid is very helpful for First timers
Activate Devil Trigger, Jump and do the Spinning Attack and some of the Bosses get a huge amount of their health deleted
which Takes a Bit of pressure Off of you
(I should probably mention that you have to buy Air Raid in the Shop, its Not a Part of the Basic moveset)
As middling as the story is, i do concede this game made me retroactively better at being able to handle the gaming and mechanics of the older and future games. Gameplay wise its a solid introduction tonhack n slash the story and characters just suck
man i wish ninja theory give this series another chance dmc have to reache 3 games to get rèally good so why not the same for DMC so maybe in the future
it's vergil outfit i don't like, they did pretty good imo
I'm so glad that DMC5 fixed it
Imo dmc is the better dmc I’ve only played this one and have no interest in the other ones so my opinion is a little biased but I’ve always wanted a main character to talk crap to his opponents old Dante does this but in such a tacky middle school way while dmc Dante is provocative and I also like how Vergil and Dante slowly turn into the old versions with alterations I will give it to the fans tho his devil trigger should’ve been better and he should’ve gotten a angel trigger
my main problem with this game, outside of the story, is difficulty. i'm a hardcore classic DMC player nowadays, but this was actually my first game, and even then i found it too easy. i died once...on Son of Sparda. the game did finally push back a bit on DMD but i shouldn't have to beat a game 3 times just to find some challenge. however, i would like to revisit this game in the definitive edition...if it ever comes to PC
11:26 fully disagree. the music gives me a headache
The DmC story being subpar never really bothered me, especially when I mostly go into these games for the gameplay. I mean... just look at the stories of the main games. You can argue that 3 and 5 are the only ones that have good stories. And plus... I have a fascination with main characters that are douchebags lol.
Also, those lil' flying assholes with the shields bother me more than the color-coded enemies. It's bad enough that I can't hit them regularly with my weapons until I yank their shields. It's double fucked when I have to precisely target with a flawed lock-on when everything else is out to get me.
Finally somebody said about the color coded enemies. The flying enemies were a little more bothersome, and this game encourages air juggles, but reaching them needs more effort.
5 having a good story is a big stretch.
It have sooooo many plot holes.
And 5's lock on is just as bad: yeah, you can see what you are locked on, but you can't switch your lock target.
In DmC you could AT LEAST switch target you are locked on though it was very poorly implemented (yes there is lock on there you just don't see target you are locked on, but normally its the one your body is pointed at when you start attacking).
DmC is a damn fine game, one of the best hack n' slash games I've ever played. But should have never been a Devil May Cry game. If it had been a spinoff starring a different character, or better yet an original IP (call it something like "Nephilim Rising" and change all the characters' names) it would have sold way better and been better recieved.
Its easily the best western hack n slash game ever
The biggest irony of this game is that it's story and characters is what kills it.
Dante now drinks alcohol, have some sex and others, things that the original creators would stir away from from what they would consider as 'cool'.
He's also insanely uncharismatic most of the time. It's almost like the VA sleepwalking as he voiced Dante. Adding him dropping insults and F-bombs certainly didn't helped either. Which makes every things he did sound half-ass.
Vergil and Mundus gets the biggest downgrades. They turned the cold, powerful, icy, calculative, cool, power-hungry Vergil into a freaking hacker anonymus redditor psycho. Vergil 1st introduced in DMC3 as this menacing opposing force that 1 shot a boss enemy that'll take Dante few minute to beat. In this game he's someone that wants to overthrow Mundus because of . . . . oppression i guess. And at the end he himself declared that only he deserved to rule over mankind. This happens after he botched a PoW trade by killing a defenseless powerless pregnant woman demon (yeah you do fight her before hand, but in this specific situation Vergil executes her at her weakest point and then executes her baby inside). And having Vergil wears Fedora, anime massive cloack while carrying his Katana CERTAINLY didn't helped her original image either.
Mundus's downgrade is somewhat worse. In the original DMC timeline, he's supposedly the strongest Demon around. You fought him while he's posing as a freaking Zeus's statue ffs, traveling through hell itself and it all done in 3 distinct unique level design. And because he's actually a challenging fight, he forces you to git gud.
Meanwhile this new Mundus is anything but great. He assumes a meak weak human, introduced to us having seggs with his uglyass wife, and even his method to rule the planet sounds lame af. Controlling the world through debts? Making a mind controlling Mt.Dew to control the masses? Freaking Fake News? Really? When you have a whole demon army at your disposal?
It's like you completely missed the part in the story, where this is his origns and he's yet to become that Dante... Yes he's a complete douchebag at the start, but after meeting Kate and fighting demons he has a clear character growth towards the end.
@@JC-kl3uc and? It's been known that the original creator have avoided those imagery, because "he's too cool to smoke"
The only way i would understand why Dante drinks, smokes and anything similar if they are going for the original Teaser Trailer's darker tone. The one with Dante chained up, covered in bruises and blackened eye and ends with Dante holding the enemy down and shoved the cigarrette up their faces.
Have you played Yakuza/ Like A Dragon?
I played Yazkua 0, but I don't think I'm going to play the other entries
@@flatfacefumo why not?
@@shizuwolf I just couldn't really get into the core gameplay. I loved almost everything surrounding it, the story, the characters, the minigames and especially the soundtrack. But I wasn't a big fan of the combat. I only really enjoyed Majima's moveset, and I've heard he isn't playable in the future entries.
Also after grinding for legend style I never want to see a cabaret club again.
@@flatfacefumo fair enough 😂 I personally enjoy the management part of that section, but the dating sim sections do tend to drag a bit.
Majima is playable in Dead Souls, but that’s exclusive to the ps3 and the gameplay mainly revolves around shooting zombies.
If you’re looking for an entry in the series with pretty good combat, try the Judgment spin offs and Fist Of The North Star: Lost Paradise. You don’t really need to know much about the other games in the series for those.
@@flatfacefumo lmao
What people seem to not understand is that all the decisions that they hate were because of capcom. Capcom made them have this edgier Dante to fit in an western audience. They made Dante have black hair so he wouldn’t look like og Dante, it was ninja theory who snuck In the white with the devil trigger. The tone was because of capcom too as ninja theory wanted the tone to be like classic dmc but capcom wanted it to be more westernized
I played every itsuno devil may cry games and i would say dmc reboot has a damn good pacing.. its actually really fun. The combat system serves his purpose and i played it more times then dmc4... Dmc4 jas horrible pacing and the backtracking is annoying even tho we play as dante
But make sure to play the definitve edition for the cool dante dmc1 costume
DmC is an actual finished game unlike 4 too so that helps
It's ok, if only the bosses didn't suck it would be great
👍🏾
El Donte is my favorite Latino video game character
Its a good game but it shouldn't have been a DmC game
hell blade is a joke, its like new god of war minus 80% of everything in god of war
The worst thing they did to Dante was make him have sex
From what I've heard, OG Dante also apparently got laid with numerous women in the DMC1 Novel. And it really isn't that bad anyways. It's the super autistic scene with the "Succubus".
@asdtgh8895 learn what autism is before ya open your mouth.
He should be virgin like you?
Yeah, I think making Dante a virgin would make him more relatable to your usual DMC fanbase.
Maybe Devil May Cry 2 is you're fav and you're wrong 😂😂😂😂😂
Review from someone who HAS played and a long time DMC fan. Its genuinely that bad. Like actually. From story to gameplay. If you are board and dont mind spending $20 sure get the DE, the original is irredeemable period. Its like DMC5 Nero is who they wanted Dante to be. This game is so bad I regret getting the game, and I got it on sale.
Playstation All-Stars was the shit. Wtfdym?
DmC: Devil May Cry has always been my favorite entry... until DMC5 came out. Now it shares the number 1 spot with DMC5.
Devil May Cry 4: Special Edition holds second place for me. I did find DMC3 to be better that DMC4 at first, but when the Special Edition of DMC4 included Lady and Trish as playable characters, the variety in combat that DMC4: Special Edition brought knocked DMC3 put of the second alot.
DMC3 is best on the Nintendo Switch. That is the version that has Style Switching. Makes that game sooooo much better! (I'm getting a Gaming PC soon. My understanding is that style switching is modded onto the PC version. So, I'll be playing that version from here on out instead.)
DMC1 is, in my opinion, trash.
Or rather, it aged horribly.
I loved the game when it first came out. Definitely a game of it's time. But some 20 years later? Nah... it's trash to me. The combat is slow, choppy, and janky, the voice acting is hot garbage, the story is gourmet trash, and the graphics are trash, too. *To me.*
DMC2, the last on my list...
Also trash. But this one has three playable characters, the best-designed Devil Trigger for Dante, in my opinion, and the most powerful version of Trish that has been offered to us so far. None of that saves the game at all. But those do put the game on almost the same level as DMC1 for me.
Almost.
I can't state enough how true it is that, if DmC was just some no name hack n slash instead of a reboot of DMC from that smug shit who literally pretty much self inserted himself as Dante, it could have grown into one of DMCs biggest competitors. I played through the game mostly out of spite, enjoying the combat and basically ignoring the asinine story.
I never understood the hate for the dialogue. Just as corny as the original. and I love it.
The originals were corny in a tongue and cheek way, they weren’t trying to be overly serious. DmC is corny in the sense of a child trying hard to be cool with everyone either being as crappy as them or just not getting involved to begin with. Obviously on a purely comedic sense there’s no right or wrong, but I wouldn’t call it an equal comparison in tone or intent.
People might view DMC:DMC differently, but one thing that everyone can always agree is DMC2 sucked, not worth anybody time.
I refer to it as edmc: El Donte May Cry Trailer Trash Edition, you know for the western audiences they were marketing to 😂
But in all seriousness DmC for people who’ve never touched the parent series is a more “inviting” prospect since its point of entry for the combat (the main mechanic) is high enough to not feel pandered to without being overwhelming. The overall skill ceiling, while not remotely as high as DMC4 onwards, is high enough to allow the variety and combing potential that most typical “western” character action (I never know what to call this genre) generally don’t attempt or just do poorly. In the right hands I would potentially equate it to DMC3s skill ceiling, maybe a little less. Also now that definitive edition is more or less the base version to play and fixing the inept mechanics of the OG release, it’s even more compelling for a beginner’s first at the genre.
If it didn’t carry the name I honestly think everyone would have been even more positive to it than they already are, well that and if the creators hadn’t been so pretentious about their story telling skills. I do however feel it is disingenuous to say “if you don’t let your expectations effect your experience” because it is the vantage point it used to market itself favorably to begin with, other games while not carrying the name of the series carried the spirit very well on their own; think Nightmare Before Christmas: Oogie’s Revenge or Ghost Rider PS2. Considering these were both very early into the history of the genre, if their companies/developers kept working at it they could have made a far more compelling game/series at least in terms of mechanics than say God of War or other games of the like today.
The game was amazing, fan boys were just mad
It’s like a 7/10 lil
Someone being mad that the series they love rebooted into an inferior version of itself replacing the protagonist with a crackhead is justified actually
@@johnfkennedyinanopentopcar8976 the gameplay was amazing and it's just a video game. You will be ok
Waste of time. Both the review and the game.
i stell thenk dmc dmc is a greyt game weth a bad story but comperd to tow and 4 it ded noth bore me
Cope and seethe DMC 2 is great
this was genuinely a really nice video. i always find it interesting seeing a new comer jumping into the games and seeing what they think, especially if the reboot was their starting point, even if i.......lets just say ain't a fan XD i won't say it's a bad game, but i will say compared the others it's the mediocre one, while 4 has it's issues, it's core gameplay is so damn good i can keep coming back to it even after 5, the reboot.....not so much. if you're curious, and have time, a made an analysis, heads up, the opening has a lot of spite due to journos saying people only disliked the game for hair colour......i'm....i'm serious ua-cam.com/video/uip0iJm_fTA/v-deo.html
You just can't butcher yrs of established canon and lore and think it's okay.. The day 1's ain't letting that slide.. It's not about Gameplay per se, it's western developers not giving a shit about over 10 yrs of invested narrative that's historical at this point..
Personally the game will always have a soft spot in my heart, because it introduced me to the band Combichrist.. I will alway have memories of fighting Vergil at the end while Combichrist's " Empty" .. is playing in the background..
6:44 I always thought that was odd.. Are they demons that just so happen to be blue ? Or are they Angels ? You know what? it doesn't matter 😂..
18:40 Glad you're liking DMC 5 .. It's a banger of game..
20:18 If ain't broke , don't fix it ..